L22 Martin X vs LennardF 21 BM4 #2


  • @martin Ouch. If it helps any I lost a bomber too.

    I had to edit in a troop onto a transport in sz110 and then into Normandy Bordeaux. I don’t know what the issue was but I’m sure it’s a bug - I had two transports, I don’t know why one wouldn’t load.


  • 2023 '22 '21

    I failed to take Trans-Jordan, which is rather dramatic for the Italians…

    Well, there was no enemy ship in SZ110, so your transports should be loaded without any issue. I do not know why, but the issues with transports and also carriers seem to be increasing. It also happened to me that I had transports loaded with infs from two different nations. I had chosen correctly and announced the load to my opponent, and the next round, the freight was mixed differently.

    It is also a pity that you cannot see which planes are on which carrier, and also that you cannot distinguish between them in case of battle casualties. I believe that AAA always choses the fighter that can still go the farthest, which is of course wrong. The edits - and controlling them - are very annoying.

    In any case it is a fun game 🙂

    39474 Round 03 Italy.tsvg

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            2 cruisers moved from 92 Sea Zone to 96 Sea Zone
            1 battleship moved from 92 Sea Zone to 98 Sea Zone
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 artillery owned by the Italians lost in Trans-Jordan
                British win with no units remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for French: 1 infantry
            Battle in Malta
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 2 cruisers in Malta, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British lost in Malta
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            2 armour moved from Yugoslavia to Bessarabia
            1 infantry moved from Yugoslavia to Albania
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    British regular : 0,33
    

  • @martin said in L22 Martin X vs LennardF 21 BM4 #2:

    The edits - and controlling them - are very annoying.

    Yep. IMHO this is the problem with free software - it still needs to be maintained. For the past 8 years or so it’s the game I play over and over, it’s too bad that there isn’t a small company maintaining the software for a few bucks every year.


  • 2023 '22 '21

    I am now a victim of the different time zones - need to go to work. I will do my turn with Germany in the evening - in around 13 hours, LOL. Good night to you 🙂


  • @martin Sounds good - it’s 10:48 here and I’ll be going to bed in a bit, I like to take my first turn late morning or early afternoon so 13 hours is about perfect.

  • 2023 '22 '21

    It is always fun to repair factories which you bombed yourself 😉

    39474 Round 04 Germany.tsvg

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs; 
            Germans buy 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Ukraine to Rostov
            2 tactical_bombers moved from Eastern Poland to Smolensk
            2 bombers moved from Western Germany to Smolensk
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 armour moved from Germany to 114 Sea Zone
            1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 armour moved from 115 Sea Zone to Novgorod
            1 mech_infantry moved from Poland to Novgorod
            1 artillery moved from France to Normandy Bordeaux
            1 artillery moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 2 bombers and 2 tactical_bombers
                Russians defend with 2 fighters and 1 tactical_bomber
                    Germans roll dice for 2 bombers and 2 tactical_bombers in Smolensk, round 2 : 2/4 hits, 2,33 expected hits
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1,83 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 tactical_bomber owned by the Germans lost in Smolensk
                    Germans roll dice for 2 bombers and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1,83 expected hits
                    Russians roll dice for 1 fighter in Smolensk, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Russians lost in Smolensk
                Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Germans: 1 tactical_bomber
                Casualties for Russians: 2 fighters and 1 tactical_bomber
            Battle in Belarus
                Germans attack with 6 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 6 infantry in Belarus, round 2 : 0/6 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 6 infantry in Belarus, round 3 : 3/6 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 1 armour, 4 infantry and 1 mech_infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Novgorod, round 2 : 0/6 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Novgorod, round 3 : 1/6 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 2 mech_infantrys
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 7 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 7 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 8 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 8 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is -5
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Finland to Norway
            1 infantry moved from Karelia to Finland
            3 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland
            1 artillery moved from Ukraine to Bessarabia
            1 fighter moved from Romania to Western Germany
            1 fighter moved from Romania to Norway
            1 infantry moved from Western Germany to Denmark
            1 fighter moved from Romania to Western Germany
            1 fighter and 3 tactical_bombers moved from Romania to Eastern Poland
            1 armour moved from Poland to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Western Germany to Denmark
            5 infantry moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Smolensk to Eastern Poland
            2 bombers moved from Smolensk to Eastern Poland
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Western Germany to Poland
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 artillery and 1 infantry placed in France
            2 armour placed in Germany
            1 artillery, 3 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
            Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2,17
    Germans regular : -4,00
    British regular : -1,00
    

  • 2023 '22 '21

    39474 Round 04 Japan.tsvg

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 destroyers, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Hunan to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
    
        Combat - Japanese
            Battle in Guam
    
        Non Combat Move - Japanese
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 41 Sea Zone to 56 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 artillery moved from Malaya to Shan State
            1 armour moved from Shan State to Kweichow
            1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 battleship moved from 41 Sea Zone to 42 Sea Zone
            1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 6 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to 21 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Kiangsi
            1 mech_infantry moved from Shantung to Hunan
            2 infantry moved from Shantung to Anhwe
            3 fighters and 2 tactical_bombers moved from Hunan to Anhwe
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter moved from Siam to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            3 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            2 infantry and 1 mech_infantry placed in Shantung
            3 artilleries and 2 infantry placed in Japan
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

  • 2023 '22 '21

    Would it be possible that you also post the turn summaries? That way I can already look into the battle results on the phone while away from home 🙂


  • @martin That’s been broken for most of this year - it’s documented. Do you not get the emails from MARTI breaking down the combats? If I’m missing something then I’m happy to throw a switch or press a button if it works.

  • 2023 '22 '21

    When I post, I first delete the @name of the opponent to prevent that he gets two emails, one for the post and one for the mention.

    Then I upload the saved game. And below the saved game, I paste the turn summary.

    When you are done with a turn, you get the turn summary by pressing the button “view turn summary” on the right side - see the screen shot below. You then select all and copy. This is the text you can post below the saved game.

    You will see that I did this all the way in our games. This is kind of a workaround to how the “post turn summary” worked until last year. It sounds complicated but actually takes five seconds 🙂

    I posted Japan below and could do Italy during the next two hours. Otherwise it will be tomorrow.

    Summary.jpg


  • @martin OK. BTW, I read the MARTI emails so you don’t need to post the summary for me.

    UK4.tsvg

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters and 9 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            2 carriers moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            1 bomber moved from Hawaiian Islands to 55 Sea Zone
            1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer
                Americans win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 bomber and 2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 bomber moved from 54 Sea Zone to Queensland
            4 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 mech_infantry moved from Morocco to Tunisia
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            1 destroyer and 9 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
            1 artillery moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 4 infantry
                Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - Chinese
            2 artilleries and 8 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor and 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            2 infantry moved from India to Burma
            2 fighters moved from India to Burma
            1 tactical_bomber moved from India to Burma
            3 infantry moved from Northwest Persia to Caucasus
            3 infantry moved from Persia to Northwest Persia
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
            2 fighters moved from 91 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 battleships, 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from United Kingdom to Gibraltar
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 transport moved from 81 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in Gibraltar
                British attack with 1 artillery, 2 fighters and 5 infantry
                Germans defend with 1 fighter; Italians defend with 1 artillery and 1 harbour
                British win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 14
                Casualties for Italians: 1 artillery
                Casualties for Germans: 1 fighter
            Battle in 98 Sea Zone
                British attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
                Italians defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport
                British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 41
                Casualties for Italians: 1 battleship, 1 destroyer, 1 submarine and 1 transport
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to Shensi
            1 tactical_bomber moved from Burma to India
            1 tactical_bomber moved from 98 Sea Zone to Rostov
            1 fighter moved from 98 Sea Zone to Rostov
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            3 artilleries and 2 infantry moved from Egypt to Alexandria
            2 fighters moved from Gibraltar to 91 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            3 infantry placed in Persia
            2 infantry placed in Union of South Africa
            1 artillery and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    
  • 2023 '22 '21

    39474 Round 04 UK.tsvg

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Cyprus
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            2 armour moved from Bessarabia to Bryansk
                  Italians take Bryansk from Russians
    
        Combat - Italians
            Battle in Cyprus
            Battle in Crete
    
        Non Combat Move - Italians
            1 infantry moved from Albania to Bulgaria
            1 artillery moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :


  • @martin Hi Martin, it looks like you posted the UK file.

  • 2023 '22 '21

    Shoot, sorry about that. That’s how to waste time 😉

    39474 Round 04 Italy.tsvg


  • @martin Fr4.tsvg

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 submarine moved from 54 Sea Zone to 56 Sea Zone
            2 fighters moved from Queensland to 56 Sea Zone
            2 fighters moved from 54 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 4 fighters in 56 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            4 fighters moved from 56 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Algeria to Tunisia
    
        Combat - French
            Battle in 99 Sea Zone
                French attack with 1 destroyer
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 99 Sea Zone
                French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.33
    

  • @lennardf no worries, see you tomorrow.

  • 2023 '22 '21

    39474 Round 05 Germany.tsvg

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 bombers moved from Eastern Poland to Russia
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
                Bombing raid in Russia causes 13 damage total. 
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Bryansk
            5 infantry moved from Belarus to Bryansk
            1 fighter moved from Norway to Southern Italy
            3 mech_infantrys moved from Western Germany to Southern Italy
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            3 infantry moved from Western Germany to Northern Italy
            1 artillery moved from Western Germany to Northern Italy
            5 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 artillery moved from Bessarabia to Western Ukraine
            3 aaGuns, 3 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            3 infantry moved from Novgorod to Belarus
            1 infantry moved from Finland to Norway
            1 artillery and 1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from Normandy Bordeaux to France
            1 mech_infantry moved from Poland to Western Ukraine
            2 armour moved from Germany to Eastern Poland
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Bryansk
            1 tactical_bomber moved from Eastern Poland to Southern Italy
            9 armour, 1 fighter, 22 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Bryansk
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 infantry placed in France
            1 fighter, 4 infantry and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0,33
    

  • 2023 '22 '21

    39474 Round 05 Japan.tsvg

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 5 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 56 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            2 fighters moved from 42 Sea Zone to 56 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Philippines to 55 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            4 transports moved from 35 Sea Zone to 6 Sea Zone
            3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
            3 artilleries and 5 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from Hunan to Burma
            1 artillery moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Anhwe to Burma
            2 infantry moved from Anhwe to Hopei
            2 fighters and 1 tactical_bomber moved from Anhwe to Hopei
            1 mech_infantry moved from Shantung to Hopei
    
        Combat - Japanese
            Battle in Korea
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Korea from Russians with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Hopei
                Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 4/6 hits, 2,17 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters moved from 56 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 carrier and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Korea
            7 infantry moved from Manchuria to Korea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 aaGun moved from Manchuria to Korea
            2 fighters and 3 tactical_bombers moved from Manchuria to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 armour moved from Kweichow to Yunnan
            1 artillery moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to 35 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to Hunan
            2 infantry moved from Shantung to Anhwe
            2 fighters and 1 tactical_bomber moved from Hopei to Anhwe
            1 artillery moved from Anhwe to Jehol
            1 fighter moved from Anhwe to Jehol
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Shantung
            1 artillery and 1 infantry placed in Japan
            4 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 1,50
    Japanese regular : 3,83
    ANZAC regular : -0,17
    UK_Pacific regular : -0,67
    

  • @martin Hi Martin, I made 2 NCM edits that weren’t involved in combats.

    I didn’t ask to scramble your lone fighter in W. Germany against my fighter, AC, 2 BS, 2 CR & 2 D but I can roll that if you want.

    UK5.tsvg

  • 2023 '22 '21

    I am fine with the edits and just did one myself, moving the destroyer non-combat.

    And you assumed well - I would not want to kamikaze the German fighter 🙂

    39474 Round 05 Italy.tsvg

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Bryansk to Tambov
            2 fighters moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 2 fighters
                French defend with 1 destroyer
                    Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 fighters in 99 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the French and 1 fighter owned by the Italians lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for French: 1 destroyer
            Battle in Tambov
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Tambov, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
                Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 artillery moved from Yugoslavia to Bulgaria
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 airfield placed in Bryansk
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 0,33
    Italians regular : -1,00
    Russians regular : 0,67
    

  • @martin I’ve been forgetting the summaries today, sorry. I’ll get back on it.

    Fr5.tsvg

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