L22 PtV Gorshak (Axis+12) vs 666 (Allies) #1

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 '12 '11 '10

    @Gorshak, sorry for the delay. Here is the file.

    UK-2-finish.tsvg


  • @666

    italy-2-finish.tsvg

    sorry for the delay

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 '12 '11 '10

    @Gorshak

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Alexandria
    
        Combat - ANZAC
            Battle in Alexandria
                ANZAC attack with 2 infantry
                Italians defend with 1 artillery
                    ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                1 infantry owned by the ANZAC retreated to Egypt
                Italians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser and 1 destroyer moved from 55 Sea Zone to 64 Sea Zone
            2 fighters moved from Queensland to Shan State
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 destroyer moved from 60 Sea Zone to 58 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    ANZAC regular : -0.33
    

    F2-finish.tsvg


  • @666

    Devastating US AAA

    germany-3-finish.tsvg

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 '12 '11 '10

    @Gorshak -5 for the RR3-finish.tsvg ussians…

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters and 1 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Novgorod to Leningrad
            7 infantry moved from Novgorod to Leningrad
            1 tactical_bomber moved from Novgorod to Leningrad
            2 infantry moved from Archangel to Karelia
            1 armour and 1 mech_infantry moved from Vologda to Karelia
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 1 artillery, 7 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 harbour and 6 infantry
                    Russians roll dice for 1 artillery, 7 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/9 hits, 2.17 expected hits
                    Germans roll dice for 6 infantry in Leningrad, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
                    Russians roll dice for 1 artillery, 6 infantry and 1 tactical_bomber in Leningrad, round 3 : 2/8 hits, 2.00 expected hits
                    Germans roll dice for 5 infantry in Leningrad, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Leningrad
                    Russians roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Leningrad, round 4 : 3/7 hits, 1.83 expected hits
                    Germans roll dice for 3 infantry in Leningrad, round 4 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 artillery, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 2 infantry
                Casualties for Germans: 6 infantry
            Battle in Karelia
                Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Karelia, round 2 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Karelia, round 3 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Karelia, round 4 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Karelia, round 5 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Karelia, round 6 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Karelia, round 7 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                    Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 8 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 8 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Karelia
                    Russians roll dice for 1 armour in Karelia, round 9 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 9 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win with no units remaining. Battle score for attacker is -14
                Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Bessarabia to Ukraine
            1 aaGun, 1 artillery and 2 infantry moved from Kursk to Tula
            1 armour and 1 mech_infantry moved from Smolensk to Yaroslavl
            2 aaGuns and 5 infantry moved from Novgorod to Yaroslavl
            1 aaGun moved from Smolensk to Yaroslavl
            1 tactical_bomber moved from Leningrad to Russia
            3 infantry moved from Stalingrad to Samara
            3 infantry moved from Rostov to Tambov
            1 infantry moved from Northern Caucasus to Stalingrad
            3 artilleries moved from Urals to Samara
            1 submarine moved from 126 Sea Zone to 128 Sea Zone
            2 infantry moved from Ulaanbaatar to Yakut S.S.R.
            4 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Northwest Persia to Northeast Persia
                  Russians take Northeast Persia from Neutral_Allies
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Urals
            Russians undo move 2.
            3 infantry placed in Stalingrad
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -5.00
    

  • @666

    Yeah the russian northern front faced it’s Winter War.

    japan-3-finish.tsvg


  • @666

    If you don’t mind I would like to change the placement of one factory - from Shantung to Southern Manchuria.

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 '12 '11 '10

    @gorshak said in L22 PtV Gorshak (Axis+12) vs 666 (Allies) #1:

    @666

    If you don’t mind I would like to change the placement of one factory - from Shantung to Southern Manchuria.

    Not a problem. I will make this change on the American turn.

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 '12 '11 '10

    @Gorshak

    scramble option and OOL

    A3-scramble.tsvg


  • @666

    no scramble

    OOL: damage BB, carrier, fighter x2, BB, remaining fighter

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 '12 '11 '10

    @gorshak said in L22 PtV Gorshak (Axis+12) vs 666 (Allies) #1:

    @666

    no scramble

    OOL: damage BB, carrier, fighter x2, BB, remaining fighter

    I have 5 hits, Not quite sure what you want to do. Sorry the above isn’t clear to me. Please let me know where you want the 5 hits applied.


  • @666
    damage BB, kill both carriers

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 '12 '11 '10

    @gorshak said in L22 PtV Gorshak (Axis+12) vs 666 (Allies) #1:

    @666
    damage BB, kill both carriers

    small problem, I lost the file and I didn’t save it after the first roll. Unsure how best to proceed.

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 '12 '11 '10

    @Gorshak The Americans will retreat after this round of combat. I will roll again for the americans, these dice will not count. and then the German navy get’s their defensive rolls. I will edit any american results that aren’t 5 hits.

    Sorry about this.

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 '12 '11 '10

    @Gorshak actually the file did save! Sorry about all of this. I’ll determine what the Americans do after the German dice…

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 '12 '11 '10

    @Gorshak

    here is the end of the American file w/the JPN complex edit…sorry for the false fire alarm

    A3-finish.tsvg

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 '12 '11 '10

    @Gorshak

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 carriers and 1 destroyer moved from 91 Sea Zone to 90 Sea Zone
            1 marine moved from Eastern United States to 104 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 104 Sea Zone to 90 Sea Zone
            1 marine moved from 90 Sea Zone to French Guiana
            1 fighter moved from West Indies to 91 Sea Zone
            5 fighters moved from 91 Sea Zone to 93 Sea Zone
            2 tactical_bombers moved from Eastern United States to 93 Sea Zone
            1 bomber moved from United Kingdom to 93 Sea Zone
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 1 bomber, 5 fighters and 2 tactical_bombers
                Germans defend with 1 battleship, 2 carriers, 4 fighters, 3 submarines and 1 transport; Italians defend with 1 submarine
                3 submarines owned by the Germans and 1 submarine owned by the Italians submerged
                    Americans roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 2 carriers, 4 fighters and 1 transport in 93 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    2 carriers owned by the Germans and 4 fighters owned by the Americans lost in 93 Sea Zone
                2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
                Germans win with 1 battleship, 4 fighters and 1 transport remaining. Battle score for attacker is -8
                Casualties for Americans: 4 fighters
                Casualties for Germans: 2 carriers
            Battle in 90 Sea Zone
                Americans attack with 3 carriers, 1 cruiser, 2 destroyers and 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 90 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 90 Sea Zone
                Americans win with 3 carriers, 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in French Guiana
                4 fighters owned by the Germans forced to land in Gibraltar
    
        Non Combat Move - Americans
            1 fighter and 2 tactical_bombers moved from 93 Sea Zone to 90 Sea Zone
            1 bomber moved from 93 Sea Zone to United Kingdom
            1 infantry, 1 marine and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 battleship, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 91 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Southeast Mexico
            1 marine moved from New Zealand to 65 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 65 Sea Zone to 64 Sea Zone
            2 infantry and 1 marine moved from New South Wales to Queensland
            1 marine moved from 64 Sea Zone to New South Wales
    
        Place Units - Americans
            1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter placed in 104 Sea Zone
            1 fighter and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shantung: 1 factory_minor
            EDIT: Adding units owned by Japanese to Southern Manchuria: 1 factory_minor
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Kwangsi
            2 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Kwangsi
            1 infantry moved from Kweichow to Hunan
            2 infantry moved from Hopei to Kiangsi
            1 artillery and 2 infantry moved from Hopei to Anhwe
            1 fighter moved from Hopei to Kwangsi
            1 artillery moved from Hopei to Kiangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Hopei
            1 artillery moved from Hopei to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Kansu
            3 infantry placed in Tsinghai
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 armour moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 armour moved from French Indo China to Yunnan
            1 transport moved from 81 Sea Zone to 82 Sea Zone
            2 infantry moved from Southern Persia to 82 Sea Zone
            2 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
            2 infantry moved from 78 Sea Zone to Ethiopia
            1 marine moved from French Madagascar to 74 Sea Zone
            1 battleship and 1 marine moved from 74 Sea Zone to 83 Sea Zone
            1 marine moved from 83 Sea Zone to Trans-Jordan
            1 fighter moved from Baluchistan to Trans-Jordan
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 armour, 1 artillery and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from United Kingdom to 93 Sea Zone
            1 bomber and 1 fighter moved from United Kingdom to 93 Sea Zone
            1 fighter moved from United Kingdom to 93 Sea Zone
            1 fighter moved from United Kingdom to 106 Sea Zone
            1 destroyer and 1 submarine moved from 109 Sea Zone to 106 Sea Zone
    
        Combat - British
            Battle in Ethiopia
            Battle in Trans-Jordan
                British attack with 1 fighter and 1 marine
                Italians defend with 1 infantry
                    British roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Ethiopia from Italians with 1 fighter remaining. Battle score for attacker is -2
                Casualties for British: 1 marine
                Casualties for Italians: 1 infantry
            Battle in Alexandria
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Anglo-Egyptian Sudan
                British attack with 1 armour, 1 artillery and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Anglo-Egyptian Sudan
                    British roll dice for 1 armour and 1 mech_infantry in Anglo-Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                    British roll dice for 1 armour and 1 mech_infantry in Anglo-Egyptian Sudan, round 4 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
                British win, taking Anglo-Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -2
                Casualties for British: 1 artillery and 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in 93 Sea Zone
                British attack with 1 bomber, 3 fighters and 1 tactical_bomber
                Germans defend with 1 battleship, 3 submarines and 1 transport; Italians defend with 1 submarine
                3 submarines owned by the Germans and 1 submarine owned by the Italians submerged
                    British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans, 1 tactical_bomber owned by the British and 1 transport owned by the Germans lost in 93 Sea Zone
                British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 14
                Casualties for British: 1 tactical_bomber
                Casualties for Germans: 1 battleship and 1 transport
            Battle in 106 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 cruiser
                    British roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Germans lost in 106 Sea Zone
                British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 11
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - British
            1 fighter moved from 106 Sea Zone to 90 Sea Zone
            1 fighter moved from 93 Sea Zone to French Guiana
            2 fighters moved from 93 Sea Zone to 90 Sea Zone
            1 bomber moved from 93 Sea Zone to French Guiana
            1 fighter moved from Trans-Jordan to Egypt
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            1 mech_infantry moved from Shan State to Yunnan
            1 artillery moved from Shan State to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from 104 Sea Zone to Eastern United States
    
        Place Units - British
            1 destroyer placed in 100 Sea Zone
            2 fighters placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,4,2,4
            British collect 28 PUs (2 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,2
            UK_Pacific collect 7 PUs (7 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Americans regular : 1.00
    Italians regular : 0.67
    Japanese regular : -1.00
    Germans regular : 0.33
    British regular : -0.33
    

    UK3.tsvg


  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 '12 '11 '10

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 '12 '11 '10

    @Gorshak I may have moved hastily…No dice were thrown. I might want to change this turn. sorry. Give me a little time to consider this move. Thanks

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 '12 '11 '10

    @Gorshak

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
            2 fighters moved from Shan State to Eastern Sinkiang
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 destroyer moved from 58 Sea Zone to 64 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    F3-finish.tsvg


  • @666

    I also forgot about the lonesome ANZAC Dude.

    This will bring the downfall of Italy

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 '12 '11 '10

    @gorshak said in L22 PtV Gorshak (Axis+12) vs 666 (Allies) #1:

    @666

    I also forgot about the lonesome ANZAC Dude.

    This will bring the downfall of Italy
    It will be the destruction of those Ita ships. That is for sure.


  • @666

    very unfortunate - especially since it could have easily been prevented. I even considered (without thinking of the ANZAC Dude) to land some troops on that side of the canal.

    Anyway, looks like your victory is getting close

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 '12 '11 '10

    @gorshak said in L22 PtV Gorshak (Axis+12) vs 666 (Allies) #1:

    @666

    very unfortunate - especially since it could have easily been prevented. I even considered (without thinking of the ANZAC Dude) to land some troops on that side of the canal.

    Anyway, looks like your victory is getting close

    The loss of the ITA navy is inevitable, if that is what the Allies want. Your style, at least this game has been very aggressive. This of course comes with risk, as we have already traded lots of naval and air materiel. Even if I hadn’t opened the canal I could have defended EGY the following turn. This was my initial plan. You still have the Pacific if Europe turns bleak…

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