NO scramble.
Soulblighter vs Karl7 (Allies +17) BM4
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@karl7 My bad dice in this game are becoming increasingly concerning
Game HistoryRound: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 2 factory_minors and 6 infantry; Remaining resources: 21 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 armour moved from Siam to Shan State 1 mech_infantry moved from French Indo China to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 bomber moved from Kwangsi to Java 1 bomber moved from Kwangsi to Guam 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 4 artilleries, 4 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 5 carriers, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Yunnan to Shan State 1 fighter moved from Kwangsi to Kwangtung 2 artilleries and 2 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 3 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 2 artilleries, 1 bomber and 2 infantry ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Java, round 2 : 1/5 hits, 2.00 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 2 artilleries and 1 bomber in Java, round 3 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 armour and 1 infantry Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 4/7 hits, 3.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Guam Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kwangtung Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 6 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan 1 fighter moved from 20 Sea Zone to Japan 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 bomber moved from Guam to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 3 artilleries and 4 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 aaGun moved from Yunnan to Shan State 1 aaGun moved from French Indo China to Shan State 1 artillery moved from Shensi to Kweichow 1 infantry moved from Kweichow to Hunan 1 artillery moved from Tsinghai to Shensi 1 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai 1 artillery and 2 infantry moved from Shantung to Anhwe 2 infantry moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Kwangtung to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi 1 bomber moved from Java to Borneo Place Units - Japanese 1 factory_minor placed in French Indo China 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in Manchuria 1 artillery and 2 infantry placed in Shantung 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2 Japanese collect 62 PUs (2 lost to blockades); end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -2.33 UK_Pacific regular : 0.00 ANZAC regular : 0.67
Territory Summary for Japanese :
Shantung : 1 flag, 1 artillery, 1 factory_minor and 2 infantry Kwangsi : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 tactical_bombers Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry Kiangsi : 1 flag, 1 artillery, 1 bomber and 2 infantry Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 2 tactical_bombers Jehol : 1 flag, 1 artillery and 2 infantry Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry Shensi : 1 flag, 1 artillery Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 artillery Hunan : 1 flag, 3 artilleries and 5 infantry Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 1 artillery and 4 infantry Shan State : 1 flag, 2 aaGuns, 1 armour and 2 infantry Malaya : 1 flag, 1 factory_minor and 1 harbour Borneo : 1 flag, 1 bomber Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 marine Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry French Indo China : 1 flag, 1 factory_minor Celebes : 1 flag, 1 infantry Java : 1 flag, 2 artilleries Sumatra : 1 flag 42 Sea Zone : 2 transports 35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 4 tactical_bombers and 3 transports 21 Sea Zone : 1 transport 6 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 58 Russians : 26 / 35 Japanese : 64 / 91 Americans : 52 / 89 Chinese : 0 / 4 British : 34 / 46 UK_Pacific : 6 / 11 Italians : 17 / 18 ANZAC : 10 / 17 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 121 times 2 was rolled 124 times 3 was rolled 114 times 4 was rolled 128 times 5 was rolled 114 times 6 was rolled 123 times Average roll : 3.496 Median : 4.000 Variance : 0.220 Standard Deviation : 0.469 Total rolls : 724 Null / Other 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 3.125 Median : 2.500 Variance : 0.889 Standard Deviation : 0.943 Total rolls : 16 Germans Combat 1 was rolled 25 times 2 was rolled 31 times 3 was rolled 45 times 4 was rolled 33 times 5 was rolled 36 times 6 was rolled 35 times Average roll : 3.629 Median : 4.000 Variance : 1.063 Standard Deviation : 1.031 Total rolls : 205 British Combat 1 was rolled 24 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 22 times 5 was rolled 18 times 6 was rolled 10 times Average roll : 3.283 Median : 4.000 Variance : 1.668 Standard Deviation : 1.292 Total rolls : 99 Italians Combat 1 was rolled 10 times 2 was rolled 12 times 3 was rolled 6 times 4 was rolled 9 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.143 Median : 3.000 Variance : 0.684 Standard Deviation : 0.827 Total rolls : 49 Americans Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 3.125 Median : 2.500 Variance : 0.889 Standard Deviation : 0.943 Total rolls : 16 Neutral_Axis Combat 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 4.333 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 32 times 2 was rolled 29 times 3 was rolled 30 times 4 was rolled 28 times 5 was rolled 29 times 6 was rolled 32 times Average roll : 3.494 Median : 3.000 Variance : 0.078 Standard Deviation : 0.280 Total rolls : 180 French Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.538 Median : 4.000 Variance : 0.933 Standard Deviation : 0.966 Total rolls : 26 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.000 Median : 4.500 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 Chinese Combat 1 was rolled 6 times 2 was rolled 10 times 3 was rolled 5 times 4 was rolled 7 times 5 was rolled 10 times 6 was rolled 3 times Average roll : 3.341 Median : 3.000 Variance : 0.971 Standard Deviation : 0.985 Total rolls : 41 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 3 times 6 was rolled 1 times Average roll : 2.800 Median : 2.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.600 Median : 3.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Russians Combat 1 was rolled 6 times 2 was rolled 11 times 3 was rolled 4 times 4 was rolled 14 times 5 was rolled 11 times 6 was rolled 15 times Average roll : 3.951 Median : 4.000 Variance : 1.581 Standard Deviation : 1.257 Total rolls : 61
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@karl7 Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 9 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 submarine moved from 99 Sea Zone to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 artillery and 2 infantry moved from Bulgaria to Romania Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3,2,4,2,2,4,1,1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,4,6,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Italians collect 9 PUs (8 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.67
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 2 aaGuns, 2 artilleries and 5 infantry Romania : 1 artillery and 2 infantry Northern Italy : 1 airfield and 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 9 infantry and 1 mech_infantry 96 Sea Zone : 1 submarine 93 Sea Zone : 1 flag Greece : 1 flag Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 45 / 58 Russians : 26 / 35 Japanese : 63 / 91 Americans : 55 / 79 Chinese : 0 / 4 British : 39 / 49 UK_Pacific : 6 / 9 Italians : 17 / 18 ANZAC : 10 / 17 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 14 / 0
Dice Statistics:
Total 1 was rolled 168 times 2 was rolled 171 times 3 was rolled 150 times 4 was rolled 197 times 5 was rolled 155 times 6 was rolled 158 times Average roll : 3.474 Median : 4.000 Variance : 1.432 Standard Deviation : 1.197 Total rolls : 999 Null / Other 1 was rolled 32 times 2 was rolled 26 times 3 was rolled 22 times 4 was rolled 40 times 5 was rolled 24 times 6 was rolled 20 times Average roll : 3.354 Median : 4.000 Variance : 1.701 Standard Deviation : 1.304 Total rolls : 164 Germans Combat 1 was rolled 25 times 2 was rolled 32 times 3 was rolled 45 times 4 was rolled 33 times 5 was rolled 36 times 6 was rolled 36 times Average roll : 3.633 Median : 4.000 Variance : 1.036 Standard Deviation : 1.018 Total rolls : 207 British Combat 1 was rolled 32 times 2 was rolled 26 times 3 was rolled 22 times 4 was rolled 40 times 5 was rolled 24 times 6 was rolled 20 times Average roll : 3.354 Median : 4.000 Variance : 1.701 Standard Deviation : 1.304 Total rolls : 164 Italians Combat 1 was rolled 12 times 2 was rolled 14 times 3 was rolled 7 times 4 was rolled 10 times 5 was rolled 9 times 6 was rolled 7 times Average roll : 3.186 Median : 3.000 Variance : 0.670 Standard Deviation : 0.818 Total rolls : 59 Americans Combat 1 was rolled 9 times 2 was rolled 10 times 3 was rolled 5 times 4 was rolled 10 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.205 Median : 3.000 Variance : 0.961 Standard Deviation : 0.980 Total rolls : 44 Neutral_Axis Combat 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 4.333 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 32 times 2 was rolled 29 times 3 was rolled 30 times 4 was rolled 28 times 5 was rolled 29 times 6 was rolled 32 times Average roll : 3.494 Median : 3.000 Variance : 0.078 Standard Deviation : 0.280 Total rolls : 180 French Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.538 Median : 4.000 Variance : 0.933 Standard Deviation : 0.966 Total rolls : 26 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.000 Median : 4.500 Variance : 1.619 Standard Deviation : 1.272 Total rolls : 8 Neutral_True Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 3.727 Median : 4.000 Variance : 0.254 Standard Deviation : 0.504 Total rolls : 22 Chinese Combat 1 was rolled 6 times 2 was rolled 10 times 3 was rolled 5 times 4 was rolled 7 times 5 was rolled 10 times 6 was rolled 3 times Average roll : 3.341 Median : 3.000 Variance : 0.971 Standard Deviation : 0.985 Total rolls : 41 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 3 times 6 was rolled 1 times Average roll : 2.800 Median : 2.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.600 Median : 3.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Russians Combat 1 was rolled 6 times 2 was rolled 11 times 3 was rolled 4 times 4 was rolled 14 times 5 was rolled 11 times 6 was rolled 15 times Average roll : 3.951 Median : 4.000 Variance : 1.581 Standard Deviation : 1.257 Total rolls : 61[I6Karl.tsvg](/forums/assets/uploads/files/1665552167645-i6karl.tsvg)
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@karl7 in my rush to post this before getting to work, I moved my italians wrong, please move 1 bulgarian italian infantry to greece, 1 to albania nad keep the artillery in bulgaria.
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Once I get home time to yolo :p
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@karl7 dont forget to move the three italians please.
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on Moscow attack Max D, keep Russian units over UK
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@karl7 always max D, but I am just not feeling it, been really unlucky in this game so far
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@karl7 hurrah! :D
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Not the best possible result lost 2 fighters due to AA, but 12 tanks remaining is decent.
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I think 19 units was average surviving result, so right around average…
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@karl7 naw above average. 21 units surviving. So on the high end of things. Can’t really complain. Only thing that might have made it better was no dead fighters, but meh. I have to do some math before finishing my NCM and unit placement.
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Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 2 bombers, 4 fighters and 4 tactical_bombers moved from Novgorod to Russia 26 armour, 8 artilleries, 31 infantry and 5 mech_infantrys moved from Bryansk to Russia 3 armour and 3 mech_infantrys moved from Western Ukraine to Russia 3 armour, 1 fighter and 3 mech_infantrys moved from Ukraine to Russia 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Battle in Russia Germans attack with 33 armour, 8 artilleries, 2 bombers, 5 fighters, 31 infantry, 11 mech_infantrys and 4 tactical_bombers British defend with 1 bomber, 1 fighter and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 4 armour, 10 artilleries, 1 factory_major, 2 fighters, 66 infantry, 6 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 2/11 hits, 1.83 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 33 armour, 8 artilleries, 2 bombers, 3 fighters, 31 infantry, 11 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 35/92 hits, 33.00 expected hits Russians roll dice for 4 aaGuns, 4 armour, 10 artilleries, 1 bomber, 3 fighters, 66 infantry, 6 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 28/92 hits, 32.50 expected hits 30 infantry owned by the Russians, 28 infantry owned by the Germans, 1 bomber owned by the British and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 33 armour, 8 artilleries, 2 bombers, 3 fighters, 3 infantry, 11 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 30/64 hits, 28.33 expected hits Russians roll dice for 4 armour, 10 artilleries, 3 fighters, 36 infantry, 6 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 24/61 hits, 22.33 expected hits 30 infantry owned by the Russians, 8 artilleries owned by the Germans, 3 infantry owned by the Germans, 2 armour owned by the Germans and 11 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 31 armour, 2 bombers, 3 fighters and 4 tactical_bombers in Russia, round 4 : 23/40 hits, 21.00 expected hits Russians roll dice for 4 armour, 10 artilleries, 3 fighters, 6 infantry, 6 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 14/31 hits, 12.33 expected hits 6 mech_infantrys owned by the Russians, 6 infantry owned by the Russians, 1 armour owned by the Russians, 10 artilleries owned by the Russians and 14 armour owned by the Germans lost in Russia Germans roll dice for 17 armour, 2 bombers, 3 fighters and 4 tactical_bombers in Russia, round 5 : 10/26 hits, 14.00 expected hits Russians roll dice for 3 armour, 3 fighters and 2 tactical_bombers in Russia, round 5 : 5/8 hits, 4.50 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 3 armour owned by the Russians, 1 tactical_bomber owned by the British, 5 armour owned by the Germans and 1 fighter owned by the British lost in Russia Germans captures 35PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 12 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 21 armour, 8 artilleries, 2 fighters, 31 infantry and 11 mech_infantrys Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for Russians: 4 aaGuns, 4 armour, 10 artilleries, 2 fighters, 66 infantry, 6 mech_infantrys and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 infantry moved from Novgorod to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Sweden Germans take Sweden from Neutral_True 1 infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 2 bombers moved from Russia to Western Ukraine 3 fighters and 4 tactical_bombers moved from Russia to Western Ukraine 1 infantry moved from Belarus to Bryansk 1 aaGun moved from Ukraine to Bryansk 1 aaGun moved from Belarus to Archangel 1 aaGun and 5 infantry moved from Western Germany to Germany Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 3 mech_infantrys placed in Novgorod 4 infantry and 4 mech_infantrys placed in Germany Germans undo move 3. Germans undo move 3. 1 infantry and 2 mech_infantrys placed in Novgorod 3 infantry and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.67 Russians AA : 0.17[G7Karl.tsvg](/forums/assets/uploads/files/1665604307000-g7karl.tsvg)
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@karl7 you ended up being right tho. I did get my dice back right here. At least now we have a proper game :D