elche L+22 vs aagamerz13 BM$ game2



  • Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
                  ANZAC take 36 Sea Zone from Japanese
            1 fighter moved from Burma to 37 Sea Zone
            1 fighter moved from Yunnan to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 artillery moved from India to West India
            1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Siam
            1 cruiser moved from 33 Sea Zone to 19 Sea Zone
            2 fighters moved from 37 Sea Zone to Burma
            1 fighter moved from Philippines to Siam
            1 transport moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 tactical_bomber placed in Queensland
            1 destroyer and 1 submarine placed in 54 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Purchase Units - French
            French buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from France to Northern Italy
    
        Place Units - French
            3 infantry placed in France
            2 artilleries placed in Normandy Bordeaux
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -0,33
    

    f10 (1).tsvg


  • Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour and 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Western Germany to France
            9 artilleries moved from Western Germany to France
            19 infantry moved from Western Germany to France
            10 mech_infantrys moved from Germany to France
            4 armour and 7 mech_infantrys moved from Trans-Jordan to Egypt
            1 armour and 4 mech_infantrys moved from Iraq to Egypt
            3 armour moved from Caucasus to Persia
            2 armour and 1 mech_infantry moved from Northwest Persia to Syria
    
        Combat - Germans
            Battle in Persia
                Germans attack with 3 armour
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 3 armour in Persia, round 2 : 0/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 armour in Persia, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 3 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Egypt
                Germans attack with 5 armour and 11 mech_infantrys
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 5 armour and 11 mech_infantrys in Egypt, round 2 : 6/16 hits, 4.33 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 5 armour and 10 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in France
                Germans attack with 9 artilleries, 19 infantry and 13 mech_infantrys
                French defend with 1 airfield, 1 factory_minor and 8 infantry; Americans defend with 1 aaGun, 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans roll dice for 9 artilleries, 19 infantry and 13 mech_infantrys in France, round 2 : 7/41 hits, 9.83 expected hits
                    French roll dice for 1 aaGun, 1 armour, 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber in France, round 2 : 4/14 hits, 5.67 expected hits
                    1 aaGun owned by the Americans, 4 infantry owned by the Germans, 1 infantry owned by the Americans and 5 infantry owned by the French lost in France
                    Germans roll dice for 9 artilleries, 15 infantry and 13 mech_infantrys in France, round 3 : 7/37 hits, 9.17 expected hits
                    French roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in France, round 3 : 4/8 hits, 3.67 expected hits
                    1 tactical_bomber owned by the Americans, 4 infantry owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the French lost in France
                    Germans roll dice for 9 artilleries, 11 infantry and 13 mech_infantrys in France, round 4 : 10/33 hits, 8.50 expected hits
                    French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the Americans lost in France
                Germans destroys 17PUs while taking French capital
                Germans win, taking France from French with 9 artilleries, 10 infantry and 13 mech_infantrys remaining. Battle score for attacker is 46
                Casualties for Germans: 9 infantry
                Casualties for Americans: 1 aaGun, 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Casualties for French: 8 infantry
            Battle in Syria
                Germans attack with 2 armour and 1 mech_infantry
                Americans defend with 1 artillery
                    Germans roll dice for 2 armour and 1 mech_infantry in Syria, round 2 : 2/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Syria
                Germans win, taking Syria from French with 2 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Germany to Poland
            2 fighters moved from Norway to Poland
            1 fighter moved from Western Germany to Poland
            1 fighter moved from Greece to Poland
            1 bomber moved from Greece to Poland
            1 tactical_bomber moved from Southern Italy to Poland
            1 bomber moved from Iraq to Germany
            1 bomber moved from Iraq to Poland
            1 fighter moved from Poland to Germany
            1 armour moved from Northwest Persia to Trans-Jordan
            3 aaGuns moved from Caucasus to Northwest Persia
    
        Place Units - Germans
            7 armour and 3 fighters placed in Germany
            3 armour placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,6,3,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,5,6,1,4,4,2,5,3
            Germans collect 64 PUs (6 lost to blockades); end with 65 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Germans regular : -2.00
    British regular : 0.00
    

    g11_8vcs.tsvg


  • europe axis has 8 vcs. you have to take europe vc or japan


  • Yes, thank you. I think is not really possible for me. But I will try attack to France and hope for Marti.
    Last russian inf had a hit, I take away 1inf but feel free to change.
    Game History

    Round: 11
    
        Combat Move - Russians
            1 infantry moved from Jehol to Manchuria
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 1 infantry
                Japanese defend with 1 aaGun, 2 bombers, 1 factory_minor, 1 fighter and 4 infantry
                    Russians roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun, 2 bombers, 1 fighter and 4 infantry in Manchuria, round 2 : 2/7 hits, 2,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Japanese win with 1 aaGun, 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Chahar to Jehol
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Russians regular : 0,83
    

    r11_8vcs.tsvg


  • ok. just checking you knew


  • Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 12 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Manchuria to 37 Sea Zone
            2 infantry moved from Kwangsi to Yunnan
            2 fighters moved from 38 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC submerged
                    Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yunnan
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 artillery; Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 bomber and 1 fighter moved from Manchuria to Japan
            3 fighters moved from Kwangtung to Japan
            2 fighters moved from Yunnan to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 bomber moved from 37 Sea Zone to Kwangsi
            1 battleship, 4 carriers and 1 transport moved from 38 Sea Zone to 78 Sea Zone
    
        Place Units - Japanese
            10 infantry placed in Japan
            2 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,5,2,5,1,6,2,2,1,5,4,2,2,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
            Japanese collect 24 PUs (9 lost to blockades); end with 24 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -1.33
    

    j11.tsvg


  • Congratulations to your Victory. Very well played. You go straight to your targets and I couldnt stop the very good and early attack to Moscow. But I think, I make a lot of big mistakes and overall bad played by me :anguished:
    I didnt find my tactic against Moves/tactics I dont know. And there is something new in every game I played this year.
    Thank you for the game.
    Are you interested to play rematch 3 ?
    I will post result now.


  • yes gg wp elche. usually try to gain foothold early cause my mid to late game is still in work, lol. Let’s play tiebreaker.


  • What do you prefer to play ?
    What Bid do you give if I play Allies ?
    We loose both with Allies+22 so maybe 28 or 30

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