PtV L22 #3 Simon33 (Axis+6) vs Nikola1975 (Allies)


  • '19 '17 '16

    e528f93a-7d10-45e8-af78-58a3e7bc59c1-image.png

    Radical attack on your fleet in the med. I assumed Max D in the first round Can I assume that again?


  • @simon33

    Yes

  • '19 '17 '16

    Well, that stroke of luck certainly helped me.

  • '19 '17 '16

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Libya to Tobruk
                  Italians take Tobruk from Americans
            1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 99 Sea Zone to 96 Sea Zone
            2 bombers and 3 fighters moved from Southern Italy to 96 Sea Zone
            3 fighters moved from Greece to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 2 bombers, 1 carrier, 2 destroyers, 8 fighters and 2 submarines
                British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine; Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
                    Italians roll dice for 2 submarines in 96 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the British
                    Italians roll dice for 2 bombers, 1 carrier, 2 destroyers and 8 fighters in 96 Sea Zone, round 2 : 5/12 hits, 5.67 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British
                    Americans roll dice for 4 submarines in 96 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 96 Sea Zone, round 2 : 6/12 hits, 4.83 expected hits
                    2 submarines owned by the Americans, 2 destroyers owned by the Italians, 1 submarine owned by the British, 2 submarines owned by the Italians and 1 carrier owned by the Italians lost in 96 Sea Zone
                1 submarine owned by the Americans submerged
                    Italians roll dice for 2 bombers and 8 fighters in 96 Sea Zone, round 3 : 8/10 hits, 5.00 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 96 Sea Zone, round 3 : 5/12 hits, 4.83 expected hits
                    2 destroyers owned by the British, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 5 fighters owned by the Italians and 1 carrier owned by the British lost in 96 Sea Zone
                    Italians roll dice for 2 bombers and 3 fighters in 96 Sea Zone, round 4 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 transports in 96 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits
                    1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 96 Sea Zone
                    Italians roll dice for 2 bombers and 2 fighters in 96 Sea Zone, round 5 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 battleship and 2 transports in 96 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Americans, 1 battleship owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Americans lost in 96 Sea Zone
                Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 48
                Casualties for Italians: 1 carrier, 2 destroyers, 7 fighters and 2 submarines
                Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
    
        Non Combat Move - Italians
            2 bombers and 1 fighter moved from 96 Sea Zone to Southern Italy
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Libya to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Southern Italy
            1 armour, 1 artillery and 1 mech_infantry moved from Samara to Stalingrad
            1 armour moved from Yenisey to Northern Sinkiang
    
        Place Units - Italians
            1 carrier placed in 99 Sea Zone
            2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 3.17
    

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  • @simon33

    Hm, yes, that was lucky. Reminding me of that Scandinavian gambit with the Soviets in a previous game. But, in that one, you were forced into the attack, here the credit to you for the bold decision.

    FR15.tsvg

  • '19 '17 '16

    My logic was that Germany could probably finish off the survivors but that may well not have happened actually. Anyway, it went well.

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
            1 armour moved from Samara to Gorky
                  Germans take Gorky from Russians
            1 armour moved from Gorky to Samara
            1 armour moved from Samara to Penza
                  Germans take Penza from Russians
            1 armour moved from Penza to Samara
            20 artilleries and 27 infantry moved from Leningrad to Vyborg
            1 artillery moved from Germany to 116 Sea Zone
            4 artilleries moved from Western Germany to 116 Sea Zone
            5 infantry moved from Western Germany to 116 Sea Zone
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 116 Sea Zone to 118 Sea Zone
            7 artilleries and 7 infantry moved from 118 Sea Zone to Vyborg
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                    British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
                Bombing raid in United Kingdom causes 8 damage total.  Damaged units is as follows: factory_major = 7, airfield = 1
            Battle in Vyborg
                Germans attack with 27 artilleries and 34 infantry
                British defend with 2 aaGuns
                    2 aaGuns owned by the British lost in Vyborg
                Germans win, taking Vyborg from Russians with 27 artilleries and 34 infantry remaining. Battle score for attacker is 10
                Casualties for British: 2 aaGuns
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Leningrad to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            1 fighter and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone
            2 submarines moved from 128 Sea Zone to 115 Sea Zone
            1 destroyer moved from 118 Sea Zone to 115 Sea Zone
            1 battleship moved from 116 Sea Zone to 115 Sea Zone
            17 infantry moved from Denmark to Western Germany
            1 artillery moved from Southern Belarus to Northern Belarus
            3 artilleries and 7 infantry moved from Baltic States to Leningrad
            4 armour and 4 mech_infantrys moved from Leningrad to Vyborg
            1 infantry moved from Eastern Poland to Baltic States
            1 artillery and 1 infantry moved from Romania to 102 Sea Zone
            1 infantry moved from Romania to Bessarabia
            1 artillery and 1 infantry moved from 102 Sea Zone to Ukraine
            5 armour and 2 mech_infantrys moved from Samara to Stalingrad
            2 bombers and 1 fighter moved from Samara to Leningrad
            1 fighter moved from Leningrad to Western Germany
            5 artilleries and 6 infantry moved from Stalingrad to Samara
            3 armour moved from Stalingrad to Samara
            1 infantry moved from Kursk to Ukraine
    
        Place Units - Germans
            1 carrier placed in 115 Sea Zone
            1 fighter placed in Western Germany
            1 artillery and 1 infantry placed in Romania
            3 armour placed in Stalingrad
            2 artilleries and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,6
            Germans collect 57 PUs (1 lost to blockades); end with 59 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.50
    

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  • '19 '17 '16

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 40 Sea Zone to 81 Sea Zone
            1 fighter moved from 62 Sea Zone to 81 Sea Zone
            1 bomber moved from Szechwan to Eastern India
    
        Combat - Japanese
            Japanese creates battle in territory 5 Sea Zone
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits
                Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Eastern India causes 4 damage total. 
            Battle in 81 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                British defend with 1 destroyer and 2 transports; French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 81 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 destroyers and 2 transports in 81 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 81 Sea Zone
                    Japanese roll dice for 1 fighter in 81 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer and 2 transports in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 81 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer and 2 transports in 81 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 81 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer and 2 transports in 81 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 81 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer and 2 transports in 81 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 81 Sea Zone
                British win with 2 transports remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 fighter and 1 submarine
                Casualties for French: 1 destroyer
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 carrier and 1 transport moved from 62 Sea Zone to 76 Sea Zone
            1 bomber moved from Eastern India to Szechwan
            1 artillery moved from Tsinghai to Szechwan
            1 artillery moved from Eastern Sinkiang to Tsinghai
            1 infantry moved from Kansu to Eastern Sinkiang
            1 infantry moved from Inner Mongolia to Kansu
            1 infantry moved from Honan to Inner Mongolia
            1 infantry moved from Anhwe to Honan
            1 armour and 1 mech_infantry moved from Hunan to Kiangsu
            1 infantry moved from Szechwan to Hopei
            1 artillery moved from Hopei to Szechwan
            1 infantry moved from Kiangsu to Anhwe
            1 armour moved from Northern Manchuria to Jehol
            6 artilleries and 9 infantry moved from Southern Manchuria to Jehol
            1 artillery moved from Sakha to Buryatia
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to Kiangsu
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery, 2 fighters and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,1,4,3,2,4,4,5,3,5,3,5,4,2,5,3,2,3,2
            Japanese collect 57 PUs (6 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.83
    UK_Pacific AA : -0.17
    British regular : 0.00
    

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  • '19 '17 '16

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Malta
            2 bombers and 1 fighter moved from Southern Italy to Malta
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                British defend with 1 airfield; Americans defend with 1 artillery and 1 infantry
                Italians win, taking Malta from British with 1 artillery and 2 bombers remaining. Battle score for attacker is -6
                Casualties for Italians: 1 fighter and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 bombers moved from Malta to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
    

    autosaveBeforeEndTurn.tsvg


  • '19 '17 '16

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Vyborg to Finland
                  Germans take Karelia from Russians
            3 armour, 27 artilleries, 34 infantry and 4 mech_infantrys moved from Vyborg to Finland
            2 fighters moved from Western Germany to Norway
            2 bombers moved from Western Germany to United Kingdom
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to United Kingdom
            1 bomber and 3 fighters moved from Leningrad to Norway
            7 transports moved from 118 Sea Zone to 117 Sea Zone
            7 artilleries moved from Germany to 117 Sea Zone
            7 infantry moved from Germany to 117 Sea Zone
            7 artilleries, 7 infantry and 7 transports moved from 117 Sea Zone to 118 Sea Zone
            7 artilleries and 7 infantry moved from 118 Sea Zone to Finland
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Norway
                Germans attacks with 6 units heading to Norway
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                    British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
                Bombing raid in United Kingdom causes 9 damage total.  Damaged units is as follows: factory_major = 8, airfield = 1
            Strategic bombing raid in Norway
                    Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
                Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Norway causes 6 damage total. 
            Battle in Finland
                Germans attack with 4 armour, 34 artilleries, 41 infantry and 4 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Finland
                Germans win, taking Finland from Americans with 4 armour, 34 artilleries, 41 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Leningrad to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            1 bomber and 5 fighters moved from Norway to Western Germany
            3 tactical_bombers moved from Leningrad to Western Germany
            1 fighter and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone
            1 battleship moved from 115 Sea Zone to 118 Sea Zone
            1 submarine moved from 115 Sea Zone to 128 Sea Zone
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            3 artilleries and 4 infantry moved from Ukraine to Bessarabia
            1 artillery and 1 infantry moved from Romania to Bessarabia
            4 artilleries and 5 infantry moved from Germany to Poland
            1 artillery moved from Northern Belarus to Leningrad
            1 infantry moved from Baltic States to Leningrad
            2 aaGuns, 5 armour, 51 artilleries and 51 infantry moved from Samara to Stalingrad
            10 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Stalingrad
            Germans undo move 1.
            1 artillery and 2 infantry placed in Stalingrad
            7 artilleries placed in Germany
            3 infantry placed in Romania
            1 bomber, 1 fighter and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,1
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    British AA : 0.50
    Americans AA : -0.17
    Germans regular : 0.50
    

    autosaveBeforeEndTurn.tsvg

    Assumed no intercepts.

  • '19 '17 '16

    I have enjoyed this game but I am ready for it to be over. 17 rounds of Germany going pretty solidly after Moscow and they are still not there. That is ridiculous! Indeed, they are probably not likely to get there for another 5 rounds or more.

    Sure, I probably would have cleaned it up if I had put in an IC on Southern Caucasus and taken Egypt first. I wonder if there is a realistic counter to the move of putting a transport into the Black Sea. Obviously you could buy a bomber as USSR. Or put the British bomber down in that area. So I guess a couple of possibilities but they may not get there in time. I think it would prove to still be worth it.

    Since I started this game I will keep playing it, or we can call it a draw.

  • '19 '17 '16

            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Leningrad: 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    g17edit.tsvg


  • @simon33

    Yes, it is difficult. You have done well with the Germans, but Japan was probably a bit weak for a few turns, allowing the Allies to consolidate.

    This one might drag a bit, but I believe Allies are an advantage, so I wouldn’t accept a draw now :)

    R17.tsvg

  • '19 '17 '16

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 6 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Hunan to Kwangsi
            1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
            1 infantry moved from Kiangsi to Kwangtung
            1 fighter moved from Kiangsu to Kwangtung
            2 fighters moved from Japan to Kwangtung
    
        Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 3 fighters and 1 infantry
                Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 fighters and 1 infantry in Kwangtung, round 2 : 0/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 1 infantry in Kwangtung, round 3 : 3/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Tsinghai to Szechwan
            1 infantry moved from Inner Mongolia to Tsinghai
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Shansi
            1 armour, 6 artilleries and 8 infantry moved from Jehol to Anhwe
            1 armour moved from Anhwe to Hopei
            2 fighters moved from Japan to Kiangsu
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Kwangtung to Szechwan
            2 fighters moved from Kwangtung to Kiangsi
            1 infantry moved from Hopei to Hunan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 artillery moved from Buryatia to Northern Manchuria
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
            2 fighters and 8 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6,4
            Japanese collect 48 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    UK_Pacific regular : -0.67
    

    autosaveBeforeEndTurn.tsvg

    I can understand your viewpoint there.


  • '19 '17 '16

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Stalingrad to Samara
                  Italians take Samara from Russians
            1 armour moved from Samara to Stalingrad
            2 infantry moved from Tobruk to Libya
            2 bombers and 1 fighter moved from Southern Italy to Libya
    
        Combat - Italians
            Battle in Libya
                Italians attack with 2 bombers, 1 fighter and 2 infantry
                Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians roll dice for 2 bombers, 1 fighter and 2 infantry in Libya, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
                    Italians roll dice for 2 bombers, 1 fighter and 1 infantry in Libya, round 3 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 1 mech_infantry in Libya, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Libya
                2 bombers owned by the Italians and 1 fighter owned by the Italians retreated
                Americans win with 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Libya to 97 Sea Zone
            1 carrier and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            2 bombers moved from Libya to Southern Italy
            1 armour moved from Northern Sinkiang to Western Sinkiang
            11 infantry moved from Northern Italy to Southern France
            4 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            2 fighters placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : -0.50
    

    autosaveBeforeEndTurn.tsvg


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