Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
PtV L22 #3 Simon33 (Axis+6) vs Nikola1975 (Allies)
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Turning on Edit Mode EDIT: Removing units owned by Japanese from Shantung: 3 fighters EDIT: Adding units owned by Japanese to Japan: 3 fighters EDIT: Turning off Edit Mode
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Game History
Round: 24 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Libya to Tunisia 1 bomber moved from Southern Italy to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 bomber and 1 infantry Americans defend with 1 aaGun and 1 infantry Americans roll AA dice in Tunisia : 0/1 hits, 0.17 expected hits Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 aaGun and 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 aaGun and 1 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 armour and 1 mech_infantry moved from Northwest Persia to Southern Caucasus 2 artilleries and 3 infantry moved from Northwest Persia to Iraq 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 2 fighters moved from 83 Sea Zone to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,1 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.33 Americans AA : -0.17
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Game History
Round: 25 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 3 bombers and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Smolensk Germans take Novgorod from Russians Germans take Smolensk from Russians 1 armour moved from Northern Belarus to Smolensk Germans take Southern Belarus from Russians 2 armour, 38 artilleries, 52 infantry and 3 mech_infantrys moved from Northern Belarus to Smolensk 3 fighters moved from Leningrad to Russia 3 bombers moved from Finland to Russia 22 artilleries and 21 infantry moved from Bessarabia to Ukraine 2 artilleries and 4 infantry moved from Romania to Bulgaria Germans take Bulgaria from Americans 1 armour moved from Kenya to Rhodesia Germans take Tanganyika Territory from British Germans take Rhodesia from British 6 armour and 2 mech_infantrys moved from Belgian Congo to Rhodesia Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,6,8 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Ukraine Germans attack with 22 artilleries and 21 infantry Russians defend with 1 infantry Germans roll dice for 22 artilleries and 21 infantry in Ukraine, round 2 : 10/43 hits, 14.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 22 artilleries and 21 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Timguska from Russians to Germans EDIT: Turning off Edit Mode 2 aaGuns moved from Bessarabia to Ukraine 2 fighters and 3 tactical_bombers moved from Romania to Leningrad 5 artilleries and 7 infantry moved from Leningrad to Northern Belarus 1 aaGun moved from Northern Belarus to Smolensk 3 fighters moved from Russia to Northern Belarus 3 bombers moved from Russia to Leningrad 6 transports moved from 118 Sea Zone to 117 Sea Zone 6 artilleries moved from Germany to 117 Sea Zone 6 infantry moved from Germany to 117 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to 115 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 118 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 117 Sea Zone to 118 Sea Zone 8 artilleries and 8 infantry moved from 118 Sea Zone to Leningrad 1 armour moved from Yenisey to Timguska 1 infantry moved from Western Germany to Germany 9 artilleries moved from Holland Belgium to Western Germany 10 infantry moved from Holland Belgium to Western Germany 1 submarine moved from 115 Sea Zone to 128 Sea Zone 2 submarines moved from 112 Sea Zone to 115 Sea Zone 1 submarine moved from 121 Sea Zone to 127 Sea Zone 6 armour moved from Egypt to Belgian Congo 1 armour moved from Ethiopia to Belgian Congo 3 artilleries and 3 infantry moved from Northwest Persia to Iraq 1 infantry moved from Southern Caucasus to Northwest Persia Place Units - Germans 3 infantry placed in Egypt 3 bombers placed in Western Germany 6 artilleries placed in Germany 3 infantry placed in Romania 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,3,1,3 Germans collect 64 PUs (6 lost to blockades); end with 64 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -4.33 Russians AA : -0.50
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Game History
Round: 25 Purchase Units - Japanese Japanese buy 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to Southern Manchuria 1 infantry moved from Korea to Southern Manchuria 1 armour moved from Korea to Sakha Japanese take Amur from Russians Japanese take Sakha from Russians 4 armour and 4 mech_infantrys moved from Korea to Buryatia Japanese take Buryatia from Russians 20 artilleries and 16 infantry moved from Korea to Northern Manchuria Combat - Japanese Battle in Southern Manchuria Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Southern Manchuria, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Southern Manchuria Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Northern Manchuria Japanese attack with 20 artilleries and 16 infantry Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 20 artilleries and 16 infantry in Northern Manchuria, round 2 : 11/36 hits, 12.00 expected hits Chinese roll dice for 1 artillery and 3 infantry in Northern Manchuria, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 20 artilleries and 14 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 3 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Kansu to Jehol 1 aaGun, 8 artilleries and 10 infantry moved from Shantung to Jehol 1 bomber moved from Southern Manchuria to Japan Place Units - Japanese 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,6,2,5,1,6,2,6,4,4,2,2,2,2,2,3,5,4,3,3,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,1,1,2,6,6,5,5,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,4,1,6,2 Japanese collect 6 PUs (11 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -0.67
Hmm, could be a race to see if you can get Tokyo before I get Moscow and Stalingrad.
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Game History
Round: 25 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Southern Caucasus to Iraq 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 artillery, 1 infantry and 1 tactical_bomber moved from 82 Sea Zone to Iraq Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Iraq Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,6,1,1,5,3,5,4,4,5,2,1,3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,3,6,4,2,3 Italians collect 5 PUs (10 lost to blockades); end with 5 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 9 PUs
Combat Hit Differential Summary :
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Thought you might want to nominate an OOL.
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Kill them as the game suggests.
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Aa gun first was the main thing i wasn’t sure about
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Oh i also assumed no scramble from London
Will continue the combat when i am back home.
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Going to concede this game here. The very risky Moscow assault did not succeed. I thought it needed to.
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Hm, yes. It would be interesting if it went through. Russians had 48 units taking the Moscow back and Germans would be without real power in the east. It would still be very difficult to take 2 cities, while keeping Americans out of Rome and Tokyo.
It was a fun game, in the end, poor Japanese performance decided it.
Last time you said it is extremely difficult to win with Axis in PtV? Do you still think so?
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@nikola1975 i am less convinced of that than i was. A game with 666 where i was allies he did a g2 and matched straight in to Moscow, so a move like that needs to be stopped. Although i do still doubt the balance.
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Hm, I looked into that game now. There was a problem with your aggressive Soviet tactics :) That Scandinavian gambit had to break one time.
When you want to play again, I have time, the only game I am playing now is actually against 666.