OOL
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@simon33 Kill them as the game suggests.
Game History
Round: 21
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 2 fighters, 6 infantry and 5 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Sumatra to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
6 fighters moved from 42 Sea Zone to 75 Sea Zone
1 destroyer moved from 73 Sea Zone to 75 Sea Zone
1 destroyer and 24 fighters moved from 27 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 11 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in Western India
Battle in Wake Island
Battle in 75 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 2 carriers, 2 destroyers, 2 infantry, 2 submarines and 2 transports
Americans roll dice for 1 destroyer and 6 fighters in 75 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 submarines in 75 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 2 carriers, 2 destroyers and 2 transports in 75 Sea Zone, round 2 : 1/4 hits, 1.00 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 75 Sea Zone
1 submarine owned by the Japanese submerged
Americans roll dice for 5 fighters in 75 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 2 carriers, 2 destroyers and 2 transports in 75 Sea Zone, round 3 : 2/4 hits, 1.00 expected hits
1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 75 Sea Zone
Americans roll dice for 3 fighters in 75 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 carrier, 2 destroyers and 2 transports in 75 Sea Zone, round 4 : 0/3 hits, 0.83 expected hits
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 75 Sea Zone
Americans roll dice for 3 fighters in 75 Sea Zone, round 5 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 75 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 75 Sea Zone
2 infantry owned by the Japanese and 2 transports owned by the Japanese lost in 75 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking Western India from Japanese, taking Wake Island from Japanese with 3 fighters remaining. Battle score for attacker is 34
Casualties for Americans: 1 destroyer and 3 fighters
Casualties for Japanese: 2 carriers, 2 destroyers, 2 infantry, 1 submarine and 2 transports
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 24 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 24 fighters in 31 Sea Zone, round 2 : 13/25 hits, 12.33 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer and 24 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
24 fighters moved from 31 Sea Zone to 32 Sea Zone
12 carriers, 2 destroyers and 13 submarines moved from 27 Sea Zone to 32 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 11 Sea Zone to 32 Sea Zone
3 fighters moved from 75 Sea Zone to 77 Sea Zone
2 carriers moved from 42 Sea Zone to 77 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 77 Sea Zone
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Western India
1 carrier moved from 42 Sea Zone to 81 Sea Zone
2 infantry moved from Central United States to Western United States
3 fighters moved from Western United States to Hawaiian Islands
2 artilleries and 1 infantry moved from Southern France to Northern Italy
1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
6 infantry moved from Quebec to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
4 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to Northern Italy
4 submarines moved from 100 Sea Zone to 82 Sea Zone
Place Units - Americans
3 infantry placed in Northern Italy
2 artilleries and 1 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
Americans undo move 3.
2 artilleries and 1 infantry placed in Normandy Bordeaux
2 fighters and 1 infantry placed in Eastern United States
1 carrier and 5 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Northern Sinkiang
7 infantry moved from Kansu to Northern Sinkiang
Place Units - Chinese
3 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Southern France to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Trans-Jordan to 75 Sea Zone
1 destroyer moved from 83 Sea Zone to 75 Sea Zone
1 bomber moved from Trans-Jordan to Yugoslavia
Combat - British
Battle in 75 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 75 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 75 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yugoslavia
British attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
3 artilleries, 3 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber moved from Baluchistan to Western India
3 fighters moved from Southern Persia to 81 Sea Zone
9 artilleries and 6 infantry moved from Southern Persia to Baluchistan
1 armour moved from Iraq to Baluchistan
7 infantry moved from Iraq to Southern Persia
3 artilleries and 4 infantry moved from Northwest Persia to Southern Persia
3 artilleries and 6 infantry moved from Southern Caucasus to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 75 Sea Zone to 77 Sea Zone
2 artilleries and 4 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Bulgaria to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
2 fighters moved from Yugoslavia to Northern Italy
2 artilleries and 3 infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Yugoslavia to Northern Italy
6 infantry moved from United Kingdom to 113 Sea Zone
8 infantry moved from 113 Sea Zone to Normandy Bordeaux
3 infantry moved from Finland to Norway
Place Units - British
3 artilleries placed in Southern Persia
3 infantry placed in Iraq
3 infantry placed in Union of South Africa
1 fighter placed in 113 Sea Zone
6 infantry placed in United Kingdom
Turn Complete - British
British collect 48 PUs; end with 48 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -1.17
Japanese regular : 0.33
Germans regular : -0.33
British regular : 0.50
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 27 Sea Zone to 48 Sea Zone
Combat - ANZAC
Battle in 48 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 48 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 aaGun and 24 infantry moved from Queensland to New South Wales
1 carrier and 1 fighter moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 2 infantry moved from South Australia to Western Australia
1 transport moved from 42 Sea Zone to 58 Sea Zone
3 fighters moved from Sumatra to Java
1 cruiser and 1 submarine moved from 73 Sea Zone to 81 Sea Zone
1 infantry moved from Northwest Persia to Southern Persia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 22
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 42 PUs;
Russians buy 6 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour and 2 mech_infantrys moved from Leningrad to Eastern Poland
Russians take Baltic States from Germans
Russians take Eastern Poland from Italians
1 armour moved from Ukraine to Eastern Poland
Combat - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Yenisey
2 artilleries and 2 infantry moved from Timguska to Yenisey
1 armour and 2 mech_infantrys moved from Urals to Yenisey
2 fighters moved from Gorky to Leningrad
3 aaGuns, 13 artilleries and 121 infantry moved from Northern Belarus to Eastern Poland
1 infantry moved from Southern Belarus to Eastern Poland
1 infantry moved from Bryansk to Southern Belarus
2 infantry moved from Vyborg to Leningrad
1 artillery moved from Ukraine to Western Ukraine
6 artilleries and 2 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Urals
3 infantry placed in Russia
3 artilleries placed in Leningrad
3 artilleries placed in Ukraine
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Well, I surrender, unfortunately there is not much I can do with Japan. It is a shame I am forfeiting with an income of 90+, but nothing to be done to win and Europe has gone downhill some time ago.
I had to try an attack on Australia, it was a 4% chance, 1 in 25, who knows :) You can check the disaster in Marti results.
You have played very well all over the map, but especially in Europe with British, they won the game I believe. I thought if you take Moscow and India, that it must be it, you are very close to winning. Obviously not, that seventh city in the Pacific was impossible to get.
What do you think, what should I have done differently?
A few minor things, but I kind of think a +5 bid for axis is too low. +6 with a Japanese TT and a J1 might make it possible although I would still give the allies the edge with that scenario.
One of the major things was losing the Baltic transports. Also not claiming Leningrad after I got it back.
I really haven’t seen a clear playbook for Axis victory in PtV. USSR is quite strong and I’ve normally only lost when I’ve lost Australia early or stuffed up defending Moscow.
There were a couple of points that I thought you would attack but didn’t. Last one being North Italy. Although that attack would have cost you a lot of forces so may have been a wise decision. I’m not sure about not reclaiming Norway from Britain the first time you declined to do so. You only ended up losing all the Scandinavian troops.
Thanks for the game, was a lot of fun.
Can go again but I don’t want Axis at +5.
I’ll give you Axis at +10.