L22 Martin (X) vs. Sovietishcat (L+24) BM4 #2

  • '19

    Good morning from the land of snow! Hope all is well

    39100-17-France.tsvg

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 3 marines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 21 Sea Zone
            1 armour moved from Guam to 21 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 19 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Iwo Jima to 17 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 17 Sea Zone to 19 Sea Zone
            3 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria
            3 fighters moved from 19 Sea Zone to Manchuria
    
        Combat - ANZAC
            Battle in Manchuria
                ANZAC attack with 1 armour, 4 artilleries, 3 fighters and 5 infantry
                Japanese defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese roll AA dice in Manchuria : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in Manchuria
                    ANZAC roll dice for 1 armour, 4 artilleries, 1 fighter and 5 infantry in Manchuria, round 2 : 4/11 hits, 3.83 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 3/8 hits, 3.00 expected hits
                    3 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Manchuria
                    ANZAC roll dice for 1 armour, 4 artilleries, 1 fighter and 2 infantry in Manchuria, round 3 : 3/8 hits, 3.00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 3 : 4/5 hits, 2.00 expected hits
                    1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Manchuria
                    ANZAC roll dice for 1 armour, 2 artilleries and 1 fighter in Manchuria, round 4 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Manchuria, round 4 : 2/2 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese, 2 artilleries owned by the ANZAC and 1 armour owned by the Japanese lost in Manchuria
                ANZAC win, taking Manchuria from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 4 artilleries, 1 fighter and 5 infantry
                Casualties for Japanese: 1 aaGun, 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
            Trigger Chinese Destroy Factories Manchuria ANZAC: has removed 1 factory_minor owned by Chinese in Manchuria
    
        Non Combat Move - ANZAC
            2 fighters moved from Manchuria to 19 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
    
        Place Units - ANZAC
            1 cruiser placed in 54 Sea Zone
            2 marines placed in Queensland
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 3.00
    Japanese AA : 0.67
    ANZAC regular : 0.50
    
  • 2023 '22 '21

    Good morning, you seem to be a very early bird… Ah, the kids wake you up - understood 😉

    Yes, Dawgoneit already told me about the snowy weather. No snow in sight, in Germany. The forecast is 7 days of rain at 45 degrees…

    I will do Germany’s turn most likely tomorrow.

    Have fun making snow men! 🙂 ⛸ 🎿 ☃

  • 2023 '22 '21

    39100-18-Germany.tsvg

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Samara
            1 infantry moved from Tambov to Samara
            1 mech_infantry moved from Bryansk to Samara
            1 armour moved from Bryansk to Samara
            1 mech_infantry moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 armour and 1 mech_infantry moved from Northwest Persia to Persia
            3 fighters and 7 tactical_bombers moved from Northwest Persia to Eastern Persia
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
            2 bombers and 1 fighter moved from Bryansk to Eastern Persia
    
        Combat - Germans
            Battle in Samara
                Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Samara, round 2 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Samara, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 4 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Eastern Persia
                Germans attack with 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 7 tactical_bombers
                British defend with 1 armour, 2 fighters, 1 infantry and 4 mech_infantrys
                    Germans roll dice for 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 7 tactical_bombers in Eastern Persia, round 2 : 7/15 hits, 8,33 expected hits
                    British roll dice for 1 armour, 2 fighters, 1 infantry and 4 mech_infantrys in Eastern Persia, round 2 : 3/8 hits, 3,50 expected hits
                    4 mech_infantrys owned by the British, 2 tactical_bombers owned by the Germans, 1 mech_infantry owned by the Germans, 1 fighter owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Eastern Persia
                    Germans roll dice for 1 armour, 2 bombers, 4 fighters and 5 tactical_bombers in Eastern Persia, round 3 : 8/12 hits, 7,17 expected hits
                    British roll dice for 1 fighter in Eastern Persia, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the British lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 1 armour, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Germans: 1 mech_infantry and 2 tactical_bombers
                Casualties for British: 1 armour, 2 fighters, 1 infantry and 4 mech_infantrys
    
        Non Combat Move - Germans
            2 bombers, 3 fighters and 5 tactical_bombers moved from Eastern Persia to Northwest Persia
            1 fighter moved from Eastern Persia to Persia
            1 armour moved from Ukraine to Caucasus
            1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            2 artilleries moved from Vyborg to Novgorod
            1 artillery moved from Karelia to Novgorod
            2 mech_infantrys moved from Baltic States to Belarus
            2 mech_infantrys moved from Belarus to Bryansk
            4 artilleries moved from France to Northern Italy
            10 infantry moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Bryansk
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Vyborg to Karelia
            4 mech_infantrys moved from Germany to Baltic States
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Volgograd
            2 artilleries and 8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : -1,00
    British regular : -1,17
    
  • '19

    39100-18-Russia.tsvg

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Russia to Samara
            3 fighters and 1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 3/7 hits, 2.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Samara to Russia
    
        Place Units - Russians
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.83
    Russians regular : 0.33
    
  • 2023 '22 '21

    Boy, convoy disruptions suck - I can tell you that!

    39100-18-Japan.tsvg

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Korea to Manchuria
            1 infantry moved from Korea to Manchuria
            2 fighters and 1 tactical_bomber moved from Japan to Soviet Far East
            1 fighter moved from 20 Sea Zone to Manchuria
            1 destroyer moved from 20 Sea Zone to 18 Sea Zone
            1 infantry moved from Chahar to Buyant-Uhaa
            1 fighter moved from Japan to Buyant-Uhaa
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 fighter and 3 infantry
                ANZAC defend with 1 armour
                    Japanese roll dice for 1 fighter and 3 infantry in Manchuria, round 2 : 2/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 armour in Manchuria, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the ANZAC lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 armour
            Battle in Buyant-Uhaa
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Buyant-Uhaa, round 2 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Buyant-Uhaa
                Japanese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 18 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Soviet Far East
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Soviet Far East, round 2 : 2/3 hits, 1,67 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,83 expected hits
                    1 fighter owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Soviet Far East to Sakha
            1 mech_infantry moved from Ulaanbaatar to Central Mongolia
            1 mech_infantry moved from Buryatia to Ulaanbaatar
            1 fighter moved from Buyant-Uhaa to Ulaanbaatar
            1 fighter moved from Manchuria to Sakha
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in Korea
            1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 19
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3,1,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,4,6,2,1,1,2,2,1,3,4,1,2,4,5,2,4,2,5,4,3,6,6,3,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,4,1,1,3,6,6,3
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
            Japanese collect 13 PUs (19 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,50
    Americans regular : 0,83
    Japanese regular : 1,33
    UK_Pacific regular : 0,67
    Russians regular : 0,17
    
  • '19

    @Martin Yes easier to convoy Japan than conquer it… Ok you get a free shot at my navy, scramble sz 6? and Kamikazees choice. 39100-18-USA kamikazees.tsvg

  • 2023 '22 '21

    No scramble. Please allocate my Kamis as follows:

    2x battleship
    1x each cruiser
    1x two carriers

  • '19

    @Martin You have 2 left…Wanna use them?

  • '19

    @Martin Nevermind, I have 2 Acs 😑

  • 2023 '22 '21

    No scramble. Please allocate my Kamis as follows:

    2 Kamis on the battleship
    1 Kami on each of the two cruisers
    1 Kami on diffeent carriers

    This should be six in total.

  • '19

    39100-18-UK.tsvg

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 9 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Trans-Jordan to Iraq
            1 bomber moved from Russia to Iraq
            1 tactical_bomber moved from Russia to Vyborg
            1 artillery moved from Finland to Vyborg
            3 infantry moved from Finland to Vyborg
            1 infantry moved from Finland to Vyborg
            3 infantry moved from Finland to Karelia
            1 artillery moved from Finland to Karelia
            1 fighter moved from Finland to Vyborg
            2 fighters moved from Finland to Karelia
            4 submarines moved from 6 Sea Zone to 25 Sea Zone
            2 armour and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 armour, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            2 armour and 2 infantry moved from 6 Sea Zone to Korea
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 18 Sea Zone to 6 Sea Zone
            5 fighters moved from 19 Sea Zone to Korea
            1 fighter moved from 19 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 6,3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                Units damaged: 1 carrier owned by the Americans
            Battle in Karelia
                Americans attack with 1 artillery, 2 fighters and 3 infantry
                Germans defend with 3 mech_infantrys
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Karelia, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 3 mech_infantrys in Karelia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 mech_infantrys
            Battle in Iraq
                Americans attack with 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 infantry in Iraq, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
                Americans win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Vyborg
                Americans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 3 mech_infantrys
                    Americans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 3 mech_infantrys in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans lost in Vyborg
                    Americans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Vyborg, round 3 : 1/7 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Vyborg
                Americans win, taking Vyborg from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 mech_infantrys
                Casualties for Americans: 1 infantry
            Battle in Korea
                Americans attack with 2 armour, 5 fighters and 2 infantry
                Japanese defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Americans roll dice for 2 armour, 5 fighters and 2 infantry in Korea, round 2 : 6/9 hits, 3.83 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 2 armour, 5 fighters and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Korea to 6 Sea Zone
            1 fighter moved from Korea to Jehol
            1 submarine moved from 18 Sea Zone to 20 Sea Zone
            1 submarine moved from 10 Sea Zone to 89 Sea Zone
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Normandy Bordeaux to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            3 artilleries moved from Normandy Bordeaux to Southern France
            2 fighters moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Vyborg to Finland
            3 infantry moved from Norway to Finland
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 transport moved from 3 Sea Zone to 9 Sea Zone
            1 bomber moved from Iraq to Egypt
            1 cruiser and 2 destroyers moved from 92 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            3 artilleries placed in Finland
            Americans undo move 1.
            3 armour placed in Normandy Bordeaux
            3 artilleries placed in Finland
            3 infantry placed in Norway
            3 transports placed in 93 Sea Zone
            3 transports placed in 101 Sea Zone
            6 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            3 artilleries and 16 infantry moved from Jehol to Manchuria
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Manchuria
                Chinese attack with 3 artilleries and 16 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 3 artilleries and 16 infantry in Manchuria, round 2 : 4/19 hits, 4.17 expected hits
                    Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese lost in Manchuria
                Chinese win, taking Chahar from Japanese, taking Manchuria from Japanese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 artillery and 5 infantry moved from Shantung to Anhwe
    
        Place Units - Chinese
            3 artilleries and 3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Egypt to Iraq
                  British take Iraq from Germans
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 tactical_bomber moved from Russia to Eastern Persia
            1 artillery and 2 infantry moved from Sikang to Kazakhstan
            8 fighters moved from Russia to Kazakhstan
            1 mech_infantry moved from Jehol to Amur
                  Russians take Amur from Japanese
            1 mech_infantry moved from Shensi to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 armour moved from Shensi to Timguska
                  Russians take Timguska from Japanese
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
    
        Combat - British
            Battle in Eastern Persia
                British attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Eastern Persia
                British win, taking Eastern Persia from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Kazakhstan
                British attack with 1 artillery, 8 fighters and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery, 8 fighters and 2 infantry in Kazakhstan, round 2 : 4/11 hits, 4.83 expected hits
                    Italians roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Kazakhstan
                British win, taking Kazakhstan from Italians with 1 artillery, 8 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            8 fighters moved from Kazakhstan to Russia
            1 armour and 3 mech_infantrys moved from Jehol to Korea
            4 infantry moved from Jehol to 19 Sea Zone
            4 aaGuns moved from Jehol to Manchuria
            1 infantry moved from Anhwe to Jehol
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Egypt to Trans-Jordan
            9 infantry moved from Normandy Bordeaux to Southern France
            1 mech_infantry moved from Normandy Bordeaux to Southern France
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship, 1 carrier and 1 fighter moved from 92 Sea Zone to 93 Sea Zone
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from India to West India
            1 tactical_bomber moved from Eastern Persia to West India
            1 armour and 1 mech_infantry moved from India to West India
    
        Place Units - British
            8 infantry placed in United Kingdom
            1 armour and 2 mech_infantrys placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery, 5 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 1 artillery, 5 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 2.67
    Italians regular : -0.33
    Japanese regular : -2.00
    Germans regular : 0.83
    British regular : -0.33
    
  • 2023 '22 '21

    39100-18-Italy.tsvg

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Western Germany to Holland Belgium
            1 armour moved from Persia to Eastern Persia
            1 bomber moved from Bryansk to Eastern Persia
            1 tactical_bomber moved from Northwest Persia to Eastern Persia
            1 mech_infantry moved from Northern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 artillery and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Holland Belgium
                British win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Italians: 1 artillery and 1 mech_infantry
            Battle in Eastern Persia
                Italians attack with 1 armour, 1 bomber and 1 tactical_bomber
                British defend with 1 armour and 1 mech_infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Eastern Persia, round 2 : 3/3 hits, 1,83 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in Eastern Persia
                Italians win, taking Eastern Persia from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Eastern Persia to Rostov
            1 tactical_bomber moved from Eastern Persia to Northwest Persia
            1 fighter moved from Northern Italy to Southern Italy
            1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
            3 artilleries moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,17
    British regular : 0,17
    
  • '19

    39100-18-France.tsvg

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 2 cruisers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            2 cruisers and 1 marine moved from 54 Sea Zone to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            2 cruisers and 2 marines moved from 42 Sea Zone to 41 Sea Zone
            2 marines moved from 41 Sea Zone to Sumatra
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery, 1 infantry and 2 marines
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 cruisers in Sumatra, round 2 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery, 1 infantry and 2 marines in Sumatra, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 2 marines remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 marine moved from New South Wales to Queensland
            4 infantry and 5 transports moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Korea
    
        Place Units - ANZAC
            2 cruisers placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : 0.67
    
  • 2023 '22 '21

    Well, that didn’t go as planned. Have a good weekend!

    39100-19-Germany.tsvg

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 13 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Vyborg
            4 mech_infantrys moved from Baltic States to Vyborg
            4 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
            1 bomber moved from Northwest Persia to Egypt
            1 bomber moved from Northwest Persia to India
            1 armour and 1 mech_infantry moved from Caucasus to Iraq
            1 infantry moved from Tambov to Samara
            2 mech_infantrys moved from Bryansk to Samara
            1 fighter moved from Bryansk to Samara
            2 mech_infantrys moved from Volgograd to Kazakhstan
            1 armour moved from Volgograd to Kazakhstan
            1 tactical_bomber moved from Northwest Persia to Kazakhstan
            1 fighter moved from Northwest Persia to Kazakhstan
            1 fighter moved from Persia to West India
            1 fighter and 3 tactical_bombers moved from Northwest Persia to West India
            1 mech_infantry moved from Northwest Persia to Kazakhstan
            1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
            1 infantry moved from Bryansk to Tambov
    
        Combat - Germans
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in India causes 7 damage total. 
            Battle in Trans-Jordan
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in West India
                Germans attack with 2 fighters and 3 tactical_bombers
                British defend with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans roll dice for 2 fighters and 3 tactical_bombers in West India, round 2 : 1/5 hits, 2,83 expected hits
                    UK_Pacific roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in West India, round 2 : 2/4 hits, 1,67 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in West India
                    Germans roll dice for 1 fighter and 2 tactical_bombers in West India, round 3 : 1/3 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in West India, round 3 : 1/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the British and 1 tactical_bomber owned by the Germans lost in West India
                    Germans roll dice for 1 fighter and 1 tactical_bomber in West India, round 4 : 1/2 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 armour and 1 tactical_bomber in West India, round 4 : 0/2 hits, 1,00 expected hits
                    1 armour owned by the British lost in West India
                    Germans roll dice for 1 fighter and 1 tactical_bomber in West India, round 5 : 1/2 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 tactical_bomber in West India, round 5 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the British and 1 fighter owned by the Germans lost in West India
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -18
                Casualties for Germans: 2 fighters and 2 tactical_bombers
                Casualties for British: 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            Battle in Kazakhstan
                Germans attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/6 hits, 2,17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Samara, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 3 infantry in Samara, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 fighter in Samara, round 4 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter in Samara, round 5 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Germans: 1 infantry and 2 mech_infantrys
                Casualties for Russians: 3 infantry
            Battle in Karelia
                Germans attack with 1 artillery and 3 infantry
                Americans defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Karelia, round 2 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans lost in Karelia
                    Germans roll dice for 1 artillery and 3 infantry in Karelia, round 3 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery in Karelia, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Karelia
                Germans win, taking Karelia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in Vyborg
                Germans attack with 1 artillery and 4 mech_infantrys
                Americans defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 artillery and 4 mech_infantrys in Vyborg, round 2 : 1/5 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Vyborg, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Vyborg
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Vyborg, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Vyborg
                    Germans roll dice for 1 artillery and 1 mech_infantry in Vyborg, round 4 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Vyborg
                    Germans roll dice for 1 artillery in Vyborg, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 5 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans lost in Vyborg
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
                Casualties for Germans: 1 artillery and 4 mech_infantrys
                Casualties for Americans: 2 infantry
            Battle in Holland Belgium
                Germans attack with 4 infantry
                British defend with 1 infantry
                    Germans roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 4 infantry in Holland Belgium, round 3 : 0/4 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 3 infantry in Holland Belgium, round 4 : 0/3 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 infantry in Holland Belgium, round 5 : 1/2 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 infantry
            Battle in Iraq
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                    Germans roll dice for 2 armour and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
            1 bomber moved from Egypt to Northwest Persia
            1 bomber moved from India to Eastern Persia
            1 tactical_bomber moved from West India to Eastern Persia
            1 fighter moved from Samara to Bryansk
            1 fighter moved from Kazakhstan to Caucasus
            1 tactical_bomber moved from Kazakhstan to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            2 infantry moved from France to Northern Italy
            3 infantry moved from Western Germany to Denmark
            5 infantry moved from Northern Italy to Southern Italy
            5 infantry moved from Northern Italy to Southern Italy
            4 artilleries moved from Northern Italy to Southern Italy
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 infantry placed in Novgorod
            1 mech_infantry placed in Germany
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific AA : -0,17
    British AA : -0,17
    UK_Pacific regular : -0,50
    Russians regular : 1,67
    Germans regular : -4,50
    British regular : 0,67
    
  • '19

    @Martin Good morning, Russia destroyed the evil Italian Bomber! Have a good weekend!

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 fighters and 1 tactical_bomber
                Italians defend with 1 bomber and 1 factory_minor
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 1 bomber in Rostov, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in Rostov
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 1 bomber
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Rostov to Russia
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 8 PUs; end with 8 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    Russians regular : -0.17
    
  • '19

  • 2023 '22 '21

    You really know how to make my day. I read the news regarding to my evil Italian bomber on my mobile while shopping.

    Anyway - don’t you agree that Germany, as it made it all the way to round 20, deserves to receive some Wunderwaffen such as the Messerschmitt jet fighter, the Königstiger, and a few V2 rockets?

    39100-19-Japan.tsvg

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Central Mongolia to Amur
            1 fighter and 1 tactical_bomber moved from Sakha to Amur
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in Amur
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Amur
                Japanese win, taking 37 Sea Zone from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Amur to Japan
            1 mech_infantry moved from Ulaanbaatar to Yenisey
            1 tactical_bomber moved from Amur to Yenisey
            1 fighter moved from Sakha to Yenisey
            1 fighter moved from Ulaanbaatar to Yenisey
            1 tactical_bomber moved from Japan to Yakut S.S.R.
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,5,4,5,3,1,5,6,6,2,3,4,2,4,2,6,6,1,4,3,6,2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
            Japanese collect 9 PUs (9 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Russians regular : 0,67
    
  • '19

    @Martin Other than maple syrup from Canada, not much to give to Germany 🤣

    Scramble sz 6 ? 39100-19-USA.tsvg

  • 2023 '22 '21

    No thank you, no scrambling today.

    I hope you are aware that statistically there is still a chance that Japan takes back the money islands in three or four turns.

  • '19

    @Martin If Japan captures back the money islands, I will deliver them a basket of muffins!

    39100-19-UK.tsvg

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 3 armour, 5 artilleries, 8 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Egypt to Persia
            1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 artillery and 1 infantry moved from Vyborg to Karelia
            2 infantry moved from Finland to Karelia
            1 artillery moved from Finland to Karelia
            3 artilleries moved from Finland to Karelia
            3 infantry moved from Finland to Karelia
            3 fighters and 1 tactical_bomber moved from Finland to Karelia
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from Jehol to 35 Sea Zone
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Persia
                    Italians roll AA dice in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in Greece
            Battle in 6 Sea Zone
                British loiter and taunt; ANZAC loiter and taunt; Americans attack with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 submarine and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters and 2 transports in 6 Sea Zone, round 2 : 7/13 hits, 5.83 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Greece from Italians with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Karelia
                Americans attack with 5 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 3 infantry
                    Americans roll dice for 5 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber in Karelia, round 2 : 8/15 hits, 5.67 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Karelia, round 2 : 1/4 hits, 1.33 expected hits
                    1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
                Americans win, taking Karelia from Germans with 5 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in 35 Sea Zone
                Americans attack with 2 fighters and 2 submarines
                Japanese defend with 1 carrier
                    Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 2 fighters in 35 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 35 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 35 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 10
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 carrier
    
        Non Combat Move - Americans
            2 fighters moved from 35 Sea Zone to Philippines
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
            1 cruiser and 2 destroyers moved from 93 Sea Zone to 97 Sea Zone
            3 armour moved from Normandy Bordeaux to Southern France
            3 infantry moved from Norway to Finland
            3 fighters and 1 tactical_bomber moved from Karelia to Finland
            6 infantry moved from Central United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 89 Sea Zone to 91 Sea Zone
            1 bomber moved from Persia to Egypt
            1 transport moved from 9 Sea Zone to 10 Sea Zone
            1 submarine moved from 25 Sea Zone to 19 Sea Zone
            2 submarines moved from 25 Sea Zone to 11 Sea Zone
    
        Place Units - Americans
            3 armour placed in Finland
            1 transport placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            3 infantry placed in Norway
            3 infantry placed in Southern France
            3 tactical_bombers placed in Normandy Bordeaux
            Americans undo move 6.
            3 tactical_bombers placed in Korea
            Americans undo move 6.
            2 tactical_bombers placed in Korea
            1 tactical_bomber placed in Korea
            3 artilleries placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Sikang
            1 artillery and 5 infantry moved from Anhwe to Hopei
            3 infantry moved from Jehol to Anhwe
            2 artilleries and 11 infantry moved from Manchuria to Jehol
    
        Place Units - Chinese
            5 artilleries and 2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 39 PUs; 
            British buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 5x factory_major; Remaining resources: 21 PUs; 
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Timguska to Kazakhstan
            1 mech_infantry moved from Novosibirsk to Kazakhstan
            6 fighters moved from Russia to Kazakhstan
            1 mech_infantry moved from Korea to Buryatia
                  Russians take Buryatia from Japanese
            1 mech_infantry moved from Korea to Sakha
                  Russians take Sakha from Japanese
            1 mech_infantry moved from Korea to Siberia
                  Russians take Siberia from Japanese
            1 fighter moved from Russia to Kazakhstan
    
        Combat - British
            British creates battle in territory 93 Sea Zone
            Battle in Kazakhstan
                British attack with 1 armour, 7 fighters and 1 mech_infantry
                Germans defend with 1 armour and 2 mech_infantrys
                    British roll dice for 1 armour, 7 fighters and 1 mech_infantry in Kazakhstan, round 2 : 4/9 hits, 4.17 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the British, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Kazakhstan
                British win, taking 93 Sea Zone from Italians, taking Kazakhstan from Germans with 1 armour and 7 fighters remaining. Battle score for attacker is 10
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
    
        Non Combat Move - British
            6 fighters moved from Kazakhstan to Russia
            3 aaGuns and 1 infantry moved from Finland to Karelia
            4 aaGuns moved from Manchuria to Korea
            2 aaGuns and 2 infantry moved from Jehol to Manchuria
            1 armour moved from Korea to Manchuria
            4 infantry moved from 6 Sea Zone to Korea
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 fighter moved from Southern France to 93 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 93 Sea Zone to 97 Sea Zone
            7 infantry moved from Normandy Bordeaux to Southern France
            8 infantry moved from United Kingdom to 110 Sea Zone
            8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Union of South Africa to Rhodesia
            3 infantry moved from India to West India
            1 fighter moved from Kazakhstan to Shensi
    
        Place Units - British
            3 armour placed in Egypt
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Japanese regular : 1.00
    Germans regular : -0.50
    British regular : -0.17
    Italians AA : -0.17
    
  • 2023 '22 '21

    I believe that this was it - I resign! This was very well and patiently played by you, especially with the Americans in the Pacific. I have no idea of what can be done against dozens of submarines - Japan cannot catch up building destroyers.

    Germany could not decide between Moscow and Persia - I believe it should have gone South decisively, as soon as it was clear that Moscow cannot be captured.

    Japan should have never gone to Africa - every single boat is needed in the Pacific. Japan was far too stretched out and consequently not defendable. My plan was to distract the Allies from Germany, with partial success, but finally, it did not help Germany.

    I tried so hard and got so far
    But in the end, it doesn’t even matter

    This game reminds me of that beautiful Linkin Park song remix - at least from my perspective 😉 https://www.youtube.com/watch?v=WNeLUngb-Xg

    Thank you for the game - I am looking forward to more epic battles in 2023! 🙂

  • Referenced by  Martin Martin 
  • '19

    @Martin Yes Japan went too far… If you had combine Germany and Japan at the same time it could have worked. But you need all the boats in the Pacific. If you capture India, then you can entertain a Japan trip in Africa!

    You were close and Germany is really strong, It’s almost impossible for the allies to beat Germany, as you have 2 major complex + Italy. But when Japan crumbles, Germany cannot do everything lol…

    It was fun, I am glad I won the rematch and I will be ready for another game in the new year if you are intested.

    Hope all goes well in Germany 😊

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