L22 Aequitas et Veritas (L+23) vs Gamerman01 BM4


  • At least this time it will be a swimmer and not a flyer!


  • G5.tsvg

    All of Germany’s battles went terribly


  • @gamerman01 said in L22 Aequitas et Veritas (L+23) vs Gamerman01 BM4:

    At least this time it will be a swimmer and not a flyer!

    That is fine.


  • @gamerman01 said in L22 Aequitas et Veritas (L+23) vs Gamerman01 BM4:

    G5.tsvg

    All of Germany’s battles went terribly

    That is also fine. He he 😉


  • I just got denied on a 98%er in Bryansk. 2 infantry, artillery, bomber against 2 Russians. Didn’t even kill them both. Had to scramble to protect Ukraine. Was only a problem because I didn’t worry about losing it, and moved too many units into Stalingrad and Caucasus just to ensure 1 round of combat. I should know better.


  • The move was just taking too long anyway! Decided to just sort out the noncom later. Well, lose to 2 infantry in Bryansk and then you have a situation. :astonished:


  • Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Caucasus
            1 infantry moved from Volgograd to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Caucasus to Tambov
            1 aaGun, 1 artillery and 8 infantry moved from Volgograd to Tambov
            8 infantry moved from Russia to Bryansk
            8 artilleries, 14 infantry and 1 mech_infantry moved from Russia to Tambov
            1 aaGun and 1 infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 aaGun moved from Russia to Vologda
            6 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Tambov to Bryansk
            2 aaGuns and 10 infantry moved from Amur to Korea
    
        Place Units - Russians
            2 artilleries, 1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,3,1,5,3
            Russians collect 22 PUs (3 lost to blockades); end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : -0,83
    

    Savegame_38927.tsvg


  • The move was just taking too long anyway! Decided to just sort out the noncom later. Well, lose to 2 infantry in Bryansk and then you have a situation. 😲

    I think you mixed up the games here.
    But anyway, I think you have a tough nut to crack this turn anyway, he he :grin:


  • Oh, no, I knew I was posting it to you, just thought you might like to hear about my woes in my game vs elche. Now I see why it would be confusing :)


  • I do look frequently into different games, also in yours vs elche.
    Sometimes you catch somebody copy some nice moves.😉



  • Hi gamerman, i messed my combat move up.
    I intended to keep my US fleet together in the pacific.
    In order to do so, i marinaded toonlong on the thought wich Island or taking maybe both island will serve me best. So i just took Guam instead of Marianas Is. and wanted basically to take them both, bc I also wanted to boost the US income with taking Guam. Do you allow me the Marianas Is. edit?

    Fixed edit should look like 1 Inf on Guam and two Inf and two arts on Marians Is. with my US fleet at Marianas.

    Current file here:
    Savegame_38927.tsvg


  • Yes, that’s fine, I think the dice were inconsequential to this


  • Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 5 bombers and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from India to Anhwe
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 mech_infantry moved from 87 Sea Zone to French West Africa
    
        Combat - Americans
            Battle in Guam
            Battle in French West Africa
            Battle in Anhwe
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Americans win, taking Guam from Japanese, taking French West Africa from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Marianas from Japanese to Americans
            EDIT: Removing units owned by Americans from Guam: 1 artillery
            EDIT: Adding units owned by Americans to Queensland: 1 artillery
            EDIT: Turning off Edit Mode
            2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 22 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 22 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone
            1 bomber moved from Anhwe to Hopei
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            19 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
    
        Combat - British
            Battle in French Madagascar
    
        Non Combat Move - British
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 fighter moved from Tunisia to Gibraltar
            1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Syria to Iraq
            1 armour moved from Egypt to Iraq
            2 fighters moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            3 aaGuns, 2 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber moved from India to West India
    
        Place Units - British
            2 infantry placed in Quebec
            1 destroyer placed in 106 Sea Zone
            British undo move 2.
            1 artillery, 1 fighter and 1 infantry placed in Egypt
            1 destroyer placed in 106 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -0,33
    

    Savegame_38927.tsvg


  • Pfff, this was a hard turn.


  • I5.tsvg

    Gotta prepare for B-29’s all over the world


  • Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from New South Wales to Queensland
            1 aaGun moved from Queensland to South Australia
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 22 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Tunisia to Libya
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame_38927.tsvg

    @gamerman01 said in L22 Aequitas et Veritas (L+23) vs Gamerman01 BM4:

    Gotta prepare for B-29’s all over the world

    One way or another…



  • Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            2 infantry moved from Tambov to Volgograd
            2 fighters moved from Tambov to Volgograd
            1 tactical_bomber moved from Tambov to Volgograd
            1 fighter moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 2 armour, 14 artilleries, 45 infantry and 2 mech_infantrys moved from Tambov to Russia
            3 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 aaGun and 7 infantry moved from Vologda to Russia
            1 infantry moved from Russia to Vologda
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            5 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1,1,6,1,2
            Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 0,50
    

    Savegame_38927.tsvg


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