L22 Aequitas et Veritas (L+23) vs Gamerman01 BM4


  • Don’t worry at all, I am not in a hurry
    All the best -


  • @gamerman01 said in L22 Aequitas et Veritas (L+23) vs Gamerman01 BM4:

    Did you move out of South France on F2 to try to trigger Vichy? If not, will you allow me to take South France with Italy on I3 to stop Vichy?

    Please feel free to deny.

    Hi gamerman, i moved out willingly to trigger Vichy rule and force you to take action.

    I would be ok with Italy taking S.Fra.
    Nevertheless you realized it, even though i was hoping to get Vichy.
    Feel free to edit.
    AetV


  • Thanks Aequitas, but I won’t edit because you did move that way because you were aware of Vichy.

    I was saving South France for Germany, and on G3 I wanted all 3 men to attack Normandy. I didn’t take South France I3 to save it for Germany, and I was totally blind-sided by Vichy.

    I only realized it when looking at G4, therefore it’s my problem because I missed it. As you know, that’s a big part of A&A - seeing something your opponent doesn’t.

    It would not be right for me to take that away from you - well played!


  • Besides, you do have to go out of your way to take 4 of those territories, so you get +5 a turn but I get a bit of pressure taken off if you claim them.


  • We’ve got a great game going - hopefully we can both play regularly soon. I need to move my G4…


  • Being back to Germany is hard.
    Jetlag, the temprature swing and a tuff Opponent making it hard for me right now 🤔😉

    But i am back on track.


  • I was just reading about jet lag. I never want to fly east or west more than 2 time zones :p
    I guess that means I’ll never experience Europe.


  • It’s worth it.

    You are still up with G.


  • Gotcha
    LOL, I just did G4 on elche so I’ll probably make the same mistakes on both games


  • At first glance, I can’t play by forum because I don’t know the password.
    It looks like I can play by “e-mail” which is the same because I just save and upload at the end of turns like normal (since play by forum doesn’t automatically post the saves and summaries for me)

    Maybe I was playing by e-mail before and maybe this doesn’t affect you at all.


  • Scramble to 110?

    G4 scramble.tsvg


  • No scramble.

    Hey maybe my DD get’s a hit. That would be nice.


  • That would SUCK! lol
    At least it won’t be hitting my crap brown fleet in 92 :D


  • I pounded it 6 for 6 but it doesn’t matter. Down goes a plane. I deserve it after 92 luck


  • Now let’s see how i can benefit from it he he.


  • I don’t know how I could forget what I was doing. Probably bad to be playing G4 in two different games, and I guess we took a break. Oh well, I don’t think I gave away Europe. Yet.

    G4.tsvg


  • Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 8 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Belarus
            2 fighters and 1 tactical_bomber moved from Smolensk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 2 artilleries, 20 infantry and 1 mech_infantry moved from Bryansk to Tambov
            2 fighters and 1 tactical_bomber moved from Belarus to Russia
            1 artillery moved from Russia to Tambov
            9 infantry moved from Russia to Tambov
            6 infantry moved from Timguska to Novosibirsk
            2 infantry moved from Archangel to Vologda
            6 infantry moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Volgograd
            2 artilleries moved from Rostov to Tambov
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 20 infantry and 1 mech_infantry moved from Smolensk to Russia
    
        Place Units - Russians
            7 artilleries and 3 infantry placed in Russia
            1 artillery and 1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : 0,17
    

    Savegame_38927.tsvg



  • Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 armour moved from Morocco to Tunisia
                  Americans take Tunisia from Neutral_Axis
            1 infantry moved from Brazil to French Guiana
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Brazil to 86 Sea Zone
            1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 4 infantry and 3 transports moved from 48 Sea Zone to 54 Sea Zone
            2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters and 1 submarine placed in 101 Sea Zone
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 armour moved from British Somaliland to 76 Sea Zone
            1 armour and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 armour moved from 81 Sea Zone to Egypt
            1 armour moved from Libya to Tunisia
            1 armour moved from Tobruk to Tunisia
            1 aaGun and 1 infantry moved from Algeria to Tunisia
            2 infantry moved from Algeria to Morocco
            1 infantry moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 battleship moved from 80 Sea Zone to 81 Sea Zone
            1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 armour, 1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from Egypt to Gibraltar
            1 fighter moved from Egypt to Tunisia
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            2 fighters placed in United Kingdom
            3 infantry placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    British regular : 0,17
    

    Savegame_38927.tsvg


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