@ArtofWar1947 said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
Sorry, on second thought, leave 1 infantry in Finland (and 7 in Norway). No sense making it ridiculously easy for the Russians.
sorry, i had already rolled and did most of my turn :(
The move was just taking too long anyway! Decided to just sort out the noncom later. Well, lose to 2 infantry in Bryansk and then you have a situation. :astonished:
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Volgograd to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Tambov
1 aaGun, 1 artillery and 8 infantry moved from Volgograd to Tambov
8 infantry moved from Russia to Bryansk
8 artilleries, 14 infantry and 1 mech_infantry moved from Russia to Tambov
1 aaGun and 1 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 aaGun moved from Russia to Vologda
6 infantry moved from Novosibirsk to Vologda
1 infantry moved from Tambov to Bryansk
2 aaGuns and 10 infantry moved from Amur to Korea
Place Units - Russians
2 artilleries, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,3,1,5,3
Russians collect 22 PUs (3 lost to blockades); end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -0,83
The move was just taking too long anyway! Decided to just sort out the noncom later. Well, lose to 2 infantry in Bryansk and then you have a situation. š²
I think you mixed up the games here.
But anyway, I think you have a tough nut to crack this turn anyway, he he :grin:
Oh, no, I knew I was posting it to you, just thought you might like to hear about my woes in my game vs elche. Now I see why it would be confusing :)
I do look frequently into different games, also in yours vs elche.
Sometimes you catch somebody copy some nice moves.š
Hi gamerman, i messed my combat move up.
I intended to keep my US fleet together in the pacific.
In order to do so, i marinaded toonlong on the thought wich Island or taking maybe both island will serve me best. So i just took Guam instead of Marianas Is. and wanted basically to take them both, bc I also wanted to boost the US income with taking Guam. Do you allow me the Marianas Is. edit?
Fixed edit should look like 1 Inf on Guam and two Inf and two arts on Marians Is. with my US fleet at Marianas.
Current file here:
Savegame_38927.tsvg
Yes, thatās fine, I think the dice were inconsequential to this
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 bombers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from India to Anhwe
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 mech_infantry moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in Guam
Battle in French West Africa
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win, taking Guam from Japanese, taking French West Africa from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Marianas from Japanese to Americans
EDIT: Removing units owned by Americans from Guam: 1 artillery
EDIT: Adding units owned by Americans to Queensland: 1 artillery
EDIT: Turning off Edit Mode
2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 22 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 22 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone
1 bomber moved from Anhwe to Hopei
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 destroyer placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
19 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Non Combat Move - British
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Tunisia to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 armour moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 aaGuns, 2 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber moved from India to West India
Place Units - British
2 infantry placed in Quebec
1 destroyer placed in 106 Sea Zone
British undo move 2.
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -0,33
Pfff, this was a hard turn.
Gotta prepare for B-29ās all over the world
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from New South Wales to Queensland
1 aaGun moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 22 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Libya
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
@gamerman01 said in L22 Aequitas et Veritas (L+23) vs Gamerman01 BM4:
Gotta prepare for B-29ās all over the world
One way or anotherā¦
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
2 infantry moved from Tambov to Volgograd
2 fighters moved from Tambov to Volgograd
1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 2 armour, 14 artilleries, 45 infantry and 2 mech_infantrys moved from Tambov to Russia
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun and 7 infantry moved from Vologda to Russia
1 infantry moved from Russia to Vologda
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Russians
5 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1,1,6,1,2
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 0,50
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from 22 Sea Zone to 21 Sea Zone
1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in Marshall Islands
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking 22 Sea Zone from Japanese, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 artillery, 2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 22 Sea Zone to 32 Sea Zone
1 fighter moved from 21 Sea Zone to 32 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
5 bombers moved from Western United States to Korea
1 bomber moved from Hopei to Korea
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Tunisia to Tobruk
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
Place Units - Americans
2 submarines and 1 transport placed in 10 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 4 infantry placed in Central United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
20 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 20 infantry
Japanese defend with 1 infantry
Chinese roll dice for 20 infantry in Anhwe, round 2 : 1/20 hits, 3,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 19 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Caucasus to Northwest Persia
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
2 armour moved from Iraq to Eastern Persia
2 infantry moved from Iraq to Persia
2 fighters moved from Iraq to Persia
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 battleship, 2 destroyers and 1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Gibraltar to 99 Sea Zone
1 bomber moved from 99 Sea Zone to Iraq
1 fighter moved from Egypt to Persia
2 armour moved from Tunisia to Tobruk
1 aaGun and 1 infantry moved from Tunisia to Libya
2 fighters moved from Gibraltar to Egypt
3 fighters moved from United Kingdom to Gibraltar
2 infantry moved from Quebec to 106 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -3,67
Japanese regular : 1,00
Note:
I did edit the the TT kill.
Hope that is ok.
Oh thatās fine for sure, and thanks for not assuming.
China sure went my way that turn. Interesting roll with you only getting a single 1 with 20 dice and I get 1 in response with one dieā¦ :p
Wow, I see from my records we played one in October 2015. 7 years, holy cow.
6 or 7 rounds in 3 weeks!
Started on 10/6/2015 !!
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from South Australia to Queensland
1 cruiser, 1 destroyer and 3 submarines moved from 22 Sea Zone to 32 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 fighter moved from Gibraltar to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 96 Sea Zone to Egypt
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Libya to Tobruk
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :