TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Classic 3rd Edition
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 armour moved from Karelia S.S.R. to Germany
1 armour moved from Russia to Kazakh S.S.R.
1 armour moved from Karelia S.S.R. to Kazakh S.S.R.
2 fighters moved from Russia to Novosibirsk
1 infantry moved from Russia to Evenki National Okrug
1 armour moved from Karelia S.S.R. to Evenki National Okrug
3 infantry moved from Russia to Novosibirsk
3 infantry moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Germany
Russians attack with 5 armour
Germans defend with 1 aaGun, 1 factory and 1 fighter; Japanese defend with 1 fighter
Russians roll dice for 5 armour in Germany, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 2 fighters in Germany, round 2 : 0/2 hits, 1.33 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Germans lost in Germany
Russians captures 22PUs while taking Germans capital
Russians win, taking Germany from Germans with 5 armour remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter
Casualties for Japanese: 1 fighter
Battle in Novosibirsk
Russians attack with 2 fighters and 3 infantry
Japanese defend with 1 armour and 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Novosibirsk, round 2 : 4/5 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Novosibirsk
2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 armour and 3 infantry
Japanese defend with 1 aaGun, 2 armour and 1 infantry
Russians roll dice for 2 armour and 3 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 2 armour and 2 infantry in Kazakh S.S.R., round 3 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 2 armour in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits
2 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 armour and 1 infantry
Battle in Evenki National Okrug
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Russia
2 fighters moved from Novosibirsk to Russia
Place Units - Russians
1 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 57 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -1.33
Russians regular : 3.83
Savegame