Enough is enough - too many provocations! Germany declares war on France and on the UK!
Farewell.jpg
Do you scramble to SZ109/110? How?
39778 Round 01 Germany - combat.tsvg
Scramble.jpg
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 6 infantry and 1 marine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
6 infantry moved from Shantung to Kiangsu
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Japan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Shantung to Kiangsu
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
Combat - Japanese
Battle in Guam
Battle in Kiangsu
Japanese attack with 2 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 6 infantry and 2 tactical_bombers in Kiangsu, round 2 : 1/10 hits, 3,33 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Guam from Americans, taking Kiangsu from Chinese with 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Iwo Jima
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/6 hits, 2,50 expected hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Iwo Jima, round 3 : 3/6 hits, 2,50 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Kiangsu to Shantung
2 battleships moved from 6 Sea Zone to 19 Sea Zone
2 carriers moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from Chahar to Jehol
1 infantry moved from Chahar to Suiyuyan
1 armour moved from Suiyuyan to Chahar
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from Kiangsu to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Shantung
2 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 infantry placed in Shantung
1 artillery, 3 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5,2,6
Japanese collect 33 PUs (2 lost to blockades); end with 34 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -1,33
Japanese regular : -2,83
It seems like you have lost interest in our game
@Martin Not at all, I am on vacation this week And frankly the allies in Europe are in a dire situation; trying to find the best moves! Turn is coming soon.
No worries - just happy to see a sign of life! Enjoy your vacation and take all the time you need.
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to 91 Sea Zone
3 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Northern Italy to Normandy Bordeaux
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Normandy Bordeaux
Italians attack with 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys
British defend with 4 aaGuns, 16 infantry, 1 marine and 1 mech_infantry; Americans defend with 1 airfield, 2 bombers, 1 factory_minor, 9 fighters, 1 harbour, 1 infantry, 1 marine and 2 mech_infantrys
British roll AA dice in Normandy Bordeaux : 1/1 hits, 0,17 expected hits
1 fighter owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/8 hits, 2,00 expected hits
Americans roll dice for 4 aaGuns, 2 bombers, 9 fighters, 17 infantry, 2 marines and 3 mech_infantrys in Normandy Bordeaux, round 2 : 15/33 hits, 13,67 expected hits
2 mech_infantrys owned by the Italians, 2 artilleries owned by the Italians, 4 infantry owned by the British and 4 infantry owned by the Italians lost in Normandy Bordeaux
Americans win with 4 aaGuns, 2 bombers, 9 fighters, 13 infantry, 2 marines and 3 mech_infantrys remaining. Battle score for attacker is -26
Casualties for Italians: 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys
Casualties for British: 4 infantry
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
Place Units - Italians
2 artilleries and 1 infantry placed in Southern France
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Italians regular : 2,00
British AA : 0,83
38824-08-France.tsvg Another big battle for Germany!
Normandy went according to the plan Italy forgot to conquer Yakut and Buryatia. I should go back to the habit of taking “do not forget” notes in a Word doc
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 5 infantry, 10 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Finland to Norway
1 artillery moved from Finland to Norway
6 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 fighter moved from Denmark to Normandy Bordeaux
2 armour, 4 bombers, 7 fighters, 8 mech_infantrys and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from ANZAC
1 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Sikang to Szechwan
1 armour moved from Sikang to Kweichow
1 armour moved from Sikang to Hopei
Germans take Hopei from Chinese
1 mech_infantry moved from Caucasus to Northwest Persia
Combat - Germans
Battle in Kweichow
Germans attack with 1 armour
British defend with 1 infantry
Germans roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kweichow
Germans win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Germans attack with 1 armour
British defend with 1 infantry
Germans roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Szechwan
Germans win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1,00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Norway
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 bomber
Germans roll dice for 1 artillery and 3 infantry in Norway, round 2 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 bomber in Norway, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Americans lost in Norway
Germans win, taking Norway from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 14
Casualties for Americans: 1 bomber
Battle in Normandy Bordeaux
Germans attack with 2 armour, 6 artilleries, 4 bombers, 8 fighters, 4 infantry, 8 mech_infantrys and 4 tactical_bombers
British defend with 4 aaGuns, 12 infantry, 1 marine and 1 mech_infantry; Americans defend with 1 airfield, 2 bombers, 1 factory_minor, 9 fighters, 1 harbour, 1 infantry, 1 marine and 2 mech_infantrys
British roll AA dice in Normandy Bordeaux : 2/12 hits, 2,00 expected hits
2 fighters owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 6 artilleries, 4 bombers, 6 fighters, 4 infantry, 8 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 2 : 11/34 hits, 14,33 expected hits
Americans roll dice for 4 aaGuns, 2 bombers, 9 fighters, 13 infantry, 2 marines and 3 mech_infantrys in Normandy Bordeaux, round 2 : 10/29 hits, 12,33 expected hits
4 aaGuns owned by the British, 2 artilleries owned by the Germans, 4 infantry owned by the Germans, 2 bombers owned by the Americans, 4 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 armour, 4 artilleries, 4 bombers, 6 fighters, 4 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 3 : 14/24 hits, 12,00 expected hits
Americans roll dice for 9 fighters, 8 infantry, 2 marines and 3 mech_infantrys in Normandy Bordeaux, round 3 : 5/22 hits, 10,33 expected hits
1 mech_infantry owned by the British, 1 marine owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 marine owned by the Americans, 4 mech_infantrys owned by the Germans, 7 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 3 artilleries, 4 bombers, 6 fighters and 4 tactical_bombers in Normandy Bordeaux, round 4 : 10/19 hits, 10,33 expected hits
Americans roll dice for 8 fighters in Normandy Bordeaux, round 4 : 3/8 hits, 5,33 expected hits
3 artilleries owned by the Germans and 8 fighters owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 armour, 4 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 111
Casualties for Germans: 6 artilleries, 2 fighters, 4 infantry and 8 mech_infantrys
Casualties for Americans: 2 bombers, 9 fighters, 1 infantry, 1 marine and 2 mech_infantrys
Casualties for British: 4 aaGuns, 12 infantry, 1 marine and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
4 bombers moved from Normandy Bordeaux to Western Germany
4 tactical_bombers moved from Normandy Bordeaux to Western Germany
5 fighters moved from Normandy Bordeaux to Western Germany
1 artillery moved from Vyborg to Finland
1 aaGun moved from Vyborg to Finland
8 mech_infantrys moved from Denmark to Western Germany
1 tactical_bomber moved from Northwest Persia to Caucasus
1 aaGun and 1 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 artilleries and 1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Kansu to Chahar
1 tactical_bomber moved from Romania to Caucasus
1 fighter moved from Normandy Bordeaux to France
Place Units - Germans
2 transports placed in 115 Sea Zone
2 artilleries and 1 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 infantry placed in France
1 artillery, 3 infantry and 4 mech_infantrys placed in Western Germany
Germans undo move 2.
Germans undo move 2.
3 mech_infantrys placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -10,33
British AA : 0,00
Russians regular : -0,17
Germans regular : 0,50
British regular : -0,33
@Martin I must agree… lol after I took 2 fighters from AA it was a 52% chance for you… Can’t believe I was crushed like that… 38824-09-Russia.tsvg
@Martin Americans -10.33 tough to win…
Yes, -10.33 really hurts. And the British AAA just hurt me as well in Kiangsu…
My ships hit twice. I assume you want to keep (at least some of) your AAA, but it is better to ask. Can you please provide the OOL for this battle?
@Martin Please take 2 AAs, please let me know how many hits you get 1st round!
I really need you to roll many 3’s, now!
@Martin Best OOL, please take UK troops last.
This was Japan’s Kamikaze turn…
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 5 infantry and 1 marine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries, 7 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers moved from Shantung to Kiangsu
2 fighters moved from 19 Sea Zone to Kiangsu
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 22 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Japanese take 20 Sea Zone from Americans
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
ANZAC scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Kiangsu
Japanese attack with 5 artilleries, 13 fighters, 7 infantry, 1 marine, 1 mech_infantry and 6 tactical_bombers
British defend with 3 aaGuns, 1 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber; Chinese defend with 6 artilleries and 14 infantry
British roll AA dice in Kiangsu : 4/9 hits, 1,50 expected hits
4 fighters owned by the Japanese lost in Kiangsu
Japanese roll dice for 2 battleships and 1 cruiser in Kiangsu, round 2 : 2/3 hits, 1,83 expected hits
Japanese roll dice for 5 artilleries, 9 fighters, 7 infantry, 1 marine, 1 mech_infantry and 6 tactical_bombers in Kiangsu, round 2 : 17/29 hits, 12,67 expected hits
Chinese roll dice for 3 aaGuns, 1 armour, 6 artilleries, 3 fighters, 15 infantry, 8 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 12/34 hits, 12,67 expected hits
7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 marine owned by the Japanese, 3 aaGuns owned by the British, 14 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kiangsu
Japanese roll dice for 2 artilleries, 9 fighters and 6 tactical_bombers in Kiangsu, round 3 : 9/17 hits, 9,17 expected hits
Chinese roll dice for 1 armour, 4 artilleries, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 : 7/18 hits, 7,33 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 artilleries owned by the Japanese, 5 mech_infantrys owned by the British and 4 artilleries owned by the Chinese lost in Kiangsu
Japanese roll dice for 6 fighters and 4 tactical_bombers in Kiangsu, round 4 : 5/10 hits, 5,67 expected hits
Chinese roll dice for 1 armour, 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 4 : 2/9 hits, 4,33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 mech_infantrys owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Kiangsu
Japanese roll dice for 5 fighters and 3 tactical_bombers in Kiangsu, round 5 : 4/8 hits, 4,50 expected hits
Chinese roll dice for 3 fighters and 1 tactical_bomber in Kiangsu, round 5 : 2/4 hits, 2,50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British and 3 fighters owned by the British lost in Kiangsu
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -21
Casualties for Japanese: 5 artilleries, 9 fighters, 7 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers
Casualties for British: 3 aaGuns, 1 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
Casualties for Chinese: 6 artilleries and 14 infantry
Battle in 6 Sea Zone
Japanese attack with 4 carriers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 4 carriers and 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 4 carriers and 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 4 carriers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport; ANZAC defend with 1 fighter and 3 transports
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 8 : 1/1 hits, 0,33 expected hits
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 10 : 1/1 hits, 0,33 expected hits
1 transport owned by the ANZAC lost in 35 Sea Zone
ANZAC and Japanese reach a stalemate
. Battle score for attacker is 28
Casualties for ANZAC: 3 transports
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Non Combat Move - Japanese
1 fighter moved from 34 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 armour moved from Chahar to Shantung
1 tactical_bomber moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Shantung
3 fighters and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 aaGun moved from Jehol to Shantung
1 fighter moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery, 3 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1,2,4
Japanese collect 26 PUs (3 lost to blockades); end with 27 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Chinese regular : -3,83
Americans regular : 1,33
Japanese regular : 4,67
British AA : 2,50
@Martin Well I must concede… In Kiangsu, after you took the 2 AAs with bombard, I had 86% of winning the battle with 9,95 units left and I only have the Kiangsu left with no units + the dicing and chopping in Normandy did not really help, well played I should not have gone to Norway and Finland with Russia… Despite success in Pacific, Germany with 95-100 pus and only one Vcs to take, just a matter of time with no pressure in Europe… I would like a rematch with the same bid and locations, let me know!
Thank you for the game! I fully share your view. I can’t complain about the dice in the two major battles.
I was just surprised to see that at the end of round 5, there were 30+ Russian units far away from Moscow. I have started to play around with the G1 attack, and this time I succeeded.
With pleasure I would have a rematch with switched sides and same conditions. Please note my bid spending:
Will you set-up the game, or do you want me to do so?
@Martin I would like to avenge my allies and play them again if you do not mind
Ah, sure. Let me know your bid spending, and I can launch the game, tomorrow.
@Martin Same as this game please!