L21 playoff OOB jkeller(X) vs trulpen (L+43)


  • Like I said earlier, it doesn’t make that huge of a difference for you in practise.

    If you look at the board you see that you can move the tr’s to z20 during CM. They do nothing this turn, but the next turn they’ll be able to load up to 9 land units and thus wreak havoc on Korea. Missing a few art there doesn’t matter with all that abundant air available.

  • '22

    Do you want to make the edit as to what you will allow me to change as well as your own changes due to the ambiguity and difference in interpretations of the rulebook? I don’t want to presume anything else at this point LOL. Hopefully like you said we can continue on in good fun in this and other games. I do apologize again for any insinuations of bias etc


  • I’ve considered it, but sorry, can’t do that really. There would have to be cancelled battles and stuff. Just too much that needs to be changed.

    Anyway, the des primarily cancelled a direct attack on Korea. The issue that’s been most debated was whether units would be able to be picked up during NCM in z6.

    Since there’s a good alternative to that, namely z20, I actually don’t think there’s much call to edit stuff. I’m confident you’ll take down Korea in two turns without much resistance.

  • '22

    @trulpen unfortunately due to the rules reading that way which was very misleading to me at least I made buys of transports and troops in Japan based on that 🤦‍♂️ As well as forgoing reclaiming money islands and basing my entire fleet in Japan etc etc so this has really screwed up everything

  • '22

    @jkeller its ok lets just play on


  • Hope for a continuously good and fun game. No hard feelings.

    I guess the main problem was the oversight of a built des preventing loading (have not played revised, but that version then has a different rule set regarding this). That was simple and direct and not opposed. All the other stuff is a different story.


  • @jkeller said in L21 playoff OOB jkeller(X) vs trulpen (L+43):

    In axis and Allie’s a “movement” is from one territory or sea zone to another. There are no rules or even a definition of movement WITHIN a territory or sea zone. So by rule the transport is NOT moving in noncombat so this rule you quotes does not apply in this case

    I thought a similar thing until asking Krieghund recently about an allied unit loading on another ally’s transport at the same time as a unit on the transport unloading on the other coast. To my surprise, he said the transport is moving within the zone so you can’t do that because the ally’s transport must only move on his turn. So there is such a thing as moving to a coast within a sea zone, but I never knew that before either. Agree it’s not spelled out in the rules. So no shame there. :wink:

    But in your case, if you just think of units moving in the combat movement phase or conducting combat in the combat phase, they are done unless they’re aircraft. I don’t think it says exactly that in one place, but it’s true when you put all the rules together. I hope that helps.


  • This post is deleted!
  • '22

    @gamerman01 yeah I think the rules don’t exactly make sense in that way but it is what is. I’m no military expert but at least from my understanding transports don’t participate in combat much (other than to hide)especially in a home port and don’t really do much in loading either. But them’s the rules we have to play by so what it is what it is!


  • Yeah :facepunch: at least they’re not taken first as casualties to protect the warships any more. And I remember them shooting down aircraft like AA with their 1 defense.

  • '22

    @gamerman01 this is true lol. In revised you could have like one warship and a large stack of trannies and be safe from a decent size Air Force. That was silly too. But anyway I want to thank you very much for your help not only in this game but for running the leagues in general. Having organized quite a bit before for other games I know it’s a lot of work and a thankless job but it brings a lot of us much entertainment and comeraderie so thank you

  • '22

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 3 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            3 infantry moved from Vologda to Samara
    
        Combat - Germans
            Battle in Samara
                Germans attack with 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Tambov to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            4 artilleries moved from Archangel to Belarus
            4 artilleries and 1 infantry moved from Novgorod to Belarus
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 artillery moved from Germany to 114 Sea Zone
            6 mech_infantrys moved from Germany to Eastern Poland
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from 115 Sea Zone to Novgorod
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Southern France to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Southern France to Southern Italy
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Volgograd
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 infantry placed in Volgograd
            2 artilleries and 1 infantry placed in Novgorod
            2 mech_infantrys placed in Western Germany
            2 infantry placed in Germany
            3 fighters placed in France
            Germans undo move 6.
            3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 0.50
    
  • '22


  • R7 L21 SF jkeller vs trulpen (+43) OOB.tsvg

    Game History

    Round: 7

       Purchase Units - Russians
    
           Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
    
    
       Combat Move - Russians
    
           1 armour moved from Libya to Tunisia
    
                 Russians take Tunisia from Italians
    
           1 fighter moved from Russia to Vologda
    
           3 infantry moved from Russia to Vologda
    
           3 artilleries and 10 infantry moved from Russia to Samara
    
    
    
       Combat - Russians
    
           Battle in Samara
    
               Russians attack with 3 artilleries and 10 infantry
    
               Germans defend with 2 infantry
    
                   Russians roll dice for 3 artilleries and 10 infantry in Samara, round 2 : 3/13 hits, 3,17 expected hits
    
                   Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
    
                   2 infantry owned by the Germans lost in Samara
    
               Russians win, taking Samara from Germans with 3 artilleries and 10 infantry remaining. Battle score for attacker is 6
    
               Casualties for Germans: 2 infantry
    
           Battle in Vologda
    
               Russians attack with 1 fighter and 3 infantry
    
               Germans defend with 2 infantry
    
                   Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 0/4 hits, 1,00 expected hits
    
                   Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
    
                   1 infantry owned by the Russians lost in Vologda
    
                   Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0,83 expected hits
    
                   Germans roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
    
                   1 infantry owned by the Russians lost in Vologda
    
               1 fighter owned by the Russians retreated
    
               1 infantry owned by the Russians retreated to Russia
    
               Germans win with 2 infantry remaining. Battle score for attacker is -6
    
               Casualties for Russians: 2 infantry
    
    
    
       Non Combat Move - Russians
    
           1 fighter moved from Vologda to Russia
    
           1 aaGun moved from Russia to Samara
    
           1 mech_infantry moved from Egypt to Iraq
    
           6 infantry moved from Russia to Samara
    
           1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
    
    
       Place Units - Russians
    
           1 artillery and 7 infantry placed in Russia
    
    
    
       Turn Complete - Russians
    
           Russians collect 13 PUs; end with 13 PUs
    
           Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00

    Russians regular : -2,00

  • '22

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 infantry and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Kwangsi to 41 Sea Zone
            2 mech_infantrys moved from Anhwe to Manchuria
            4 tactical_bombers moved from Japan to Manchuria
            4 fighters moved from Japan to Manchuria
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 tactical_bombers moved from Japan to 16 Sea Zone
            4 fighters moved from Japan to 16 Sea Zone
            2 fighters moved from 6 Sea Zone to 16 Sea Zone
            1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            4 transports moved from 6 Sea Zone to 36 Sea Zone
            2 cruisers moved from 6 Sea Zone to 36 Sea Zone
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers
                Americans defend with 2 infantry; Chinese defend with 1 infantry
                    Japanese roll dice for 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 2 : 5/10 hits, 5.00 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese, 2 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
                Casualties for Americans: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 4 carriers and 6 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 4 carriers and 6 fighters in 6 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 battleship, 4 carriers and 6 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            6 fighters moved from 6 Sea Zone to Japan
            4 fighters and 4 tactical_bombers moved from Manchuria to 6 Sea Zone
            6 fighters and 2 tactical_bombers moved from 16 Sea Zone to Japan
            1 bomber moved from 41 Sea Zone to Kwangsi
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 44 Sea Zone
            1 submarine moved from 20 Sea Zone to 43 Sea Zone
            4 infantry moved from Yunnan to French Indo China
            3 infantry moved from Kwangsi to French Indo China
            1 aaGun, 2 artilleries and 9 infantry moved from Shan State to French Indo China
            2 artilleries moved from Kweichow to Hunan
            1 infantry moved from Shensi to Kweichow
            1 artillery moved from Shensi to Kweichow
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kwangtung
            1 destroyer and 7 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 2 bombers
            EDIT: Adding units owned by Japanese to Kwangtung: 2 bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.50
    Japanese regular : -0.33
    

  • No save file?

  • '22


  • Was supposed to use the sb on NWP instead of one of the figs. Hope that’s ok.

    L21 SF jkeller vs trulpen (+43) OOB.tsvg

    Game History

    Round: 7

       Purchase Units - Americans
    
           Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
    
    
       Combat Move - Americans
    
           1 infantry moved from Korea to Manchuria
    
           2 fighters moved from Korea to Manchuria
    
    
    
       Combat - Americans
    
           Battle in Manchuria
    
               Americans attack with 2 fighters and 1 infantry
    
               Japanese defend with 1 mech_infantry
    
                   Americans roll dice for 2 fighters and 1 infantry in Manchuria, round 2 : 2/3 hits, 1,17 expected hits
    
                   Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
    
                   1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
    
               Americans win with 2 fighters remaining. Battle score for attacker is 1
    
               Casualties for Americans: 1 infantry
    
               Casualties for Japanese: 1 mech_infantry
    
    
    
       Non Combat Move - Americans
    
           2 fighters moved from Manchuria to Amur
    
           1 infantry moved from Korea to Amur
    
           6 fighters moved from Korea to 33 Sea Zone
    
           1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 3 fighters, 9 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
    
           1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
    
           1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
    
           2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
    
           1 bomber moved from India to Trans-Jordan
    
           1 carrier, 1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
    
           1 submarine moved from 88 Sea Zone to 92 Sea Zone
    
           1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
    
           2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
    
           1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
    
           1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
           1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
    
           1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
    
           1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
    
    
       Place Units - Americans
    
           1 carrier and 2 transports placed in 101 Sea Zone
    
           1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
           1 fighter placed in Western United States
    
           2 infantry placed in Central United States
    
    
    
       Turn Complete - Americans
    
           Total Cost from Convoy Blockades: 3
    
               Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,3,4,6,1,2,3,6,3,4,3,2,4,4,3,5,5,4,3,6,4,1,4,2,4,1,2,2,5,2
    
           Americans collect 56 PUs (3 lost to blockades); end with 57 PUs
    
           Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
    
           Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
           Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
    
    
       Purchase Units - Chinese
    
           Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
           Chinese buy nothing; Remaining resources: 5 PUs; 
    
    
    
       Combat Move - Chinese
    
    
    
       Turn Complete - Chinese
    
           Chinese collect 0 PUs; end with 5 PUs
    
    
    
       Purchase Units - British
    
           British buy 1 artillery, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
    
    
       Purchase Units - UK_Pacific
    
           UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
    
    
       Combat Move - British
    
           2 infantry moved from Persia to Northwest Persia
    
           2 fighters moved from Persia to Northwest Persia
    
           1 infantry moved from Burma to Shan State
    
                 UK_Pacific take Shan State from Japanese
    
           1 infantry moved from Burma to Yunnan
    
                 Chinese take Yunnan from Japanese
    
           1 fighter and 1 tactical_bomber moved from Trans-Jordan to 93 Sea Zone
    
           2 submarines moved from 98 Sea Zone to 93 Sea Zone
    
           3 transports moved from 98 Sea Zone to 96 Sea Zone
    
           3 artilleries and 3 infantry moved from Libya to 96 Sea Zone
    
           3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
    
           3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
    
           1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
    
           1 battleship moved from 98 Sea Zone to 92 Sea Zone
    
           1 armour and 3 mech_infantrys moved from Libya to Algeria
    
    
    
       Combat - British
    
           Battle in 93 Sea Zone
    
               British attack with 1 fighter, 2 submarines and 1 tactical_bomber
    
               Italians defend with 2 destroyers
    
                   British roll dice for 2 submarines in 93 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
    
                   Italians roll dice for 2 destroyers in 93 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
    
                   2 destroyers owned by the Italians lost in 93 Sea Zone
    
               British win, taking 93 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
    
               Casualties for Italians: 2 destroyers
    
           Battle in Algeria
    
               British attack with 2 armour, 4 artilleries, 4 infantry and 3 mech_infantrys
    
               Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
    
                   British roll dice for 1 battleship in Algeria, round 2 : 0/1 hits, 0,67 expected hits
    
                   British roll dice for 2 armour, 4 artilleries, 4 infantry and 3 mech_infantrys in Algeria, round 2 : 7/13 hits, 4,17 expected hits
    
                   Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/8 hits, 2,83 expected hits
    
                   1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 4 infantry owned by the Italians and 3 infantry owned by the British lost in Algeria
    
                   British roll dice for 2 armour, 4 artilleries, 1 infantry and 3 mech_infantrys in Algeria, round 3 : 2/10 hits, 3,67 expected hits
    
                   Italians roll dice for 1 armour in Algeria, round 3 : 1/1 hits, 0,50 expected hits
    
                   1 infantry owned by the British and 1 armour owned by the Italians lost in Algeria
    
               British win, taking Algeria from Italians with 2 armour, 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 18
    
               Casualties for British: 4 infantry
    
               Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
    
           Battle in Northwest Persia
    
               British attack with 2 fighters and 2 infantry
    
               Italians defend with 1 mech_infantry
    
                   British roll dice for 2 fighters and 2 infantry in Northwest Persia, round 2 : 3/4 hits, 1,33 expected hits
    
                   Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
    
                   1 mech_infantry owned by the Italians lost in Northwest Persia
    
               British win, taking Northwest Persia from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
    
               Casualties for Italians: 1 mech_infantry
    
    
    
       Non Combat Move - British
    
           Turning on Edit Mode
    
           EDIT: Turning off Edit Mode
    
           Turning on Edit Mode
    
           EDIT: Turning off Edit Mode
    
           Turning on Edit Mode
    
           EDIT: Turning off Edit Mode
    
           1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
    
           1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
    
           1 fighter moved from 98 Sea Zone to Gibraltar
    
           1 aaGun and 3 infantry moved from Libya to Tunisia
    
           1 mech_infantry moved from India to Burma
    
           1 artillery moved from India to Burma
    
           2 infantry moved from Burma to India
    
           1 fighter moved from Trans-Jordan to Gibraltar
    
           1 fighter moved from 98 Sea Zone to Gibraltar
    
           1 infantry moved from Iraq to Trans-Jordan
    
           1 infantry moved from Iraq to Persia
    
           1 bomber moved from India to Northwest Persia
    
           EDIT: 1 fighter moved from Northwest Persia to Russia
    
           1 fighter moved from Northwest Persia to Persia
    
           1 bomber moved from Northwest Persia to Trans-Jordan
    
    
    
       Place Units - British
    
           1 artillery and 2 infantry placed in Persia
    
           1 submarine placed in 98 Sea Zone
    
           2 infantry placed in Egypt
    
           British undo move 3.
    
           British undo move 2.
    
           British undo move 1.
    
           1 artillery, 1 fighter and 1 infantry placed in Persia
    
           3 infantry placed in Egypt
    
           1 submarine placed in 71 Sea Zone
    
    
    
       Turn Complete - British
    
           British collect 33 PUs; end with 33 PUs
    
    
    
       Place Units - UK_Pacific
    
           1 artillery and 1 infantry placed in India
    
    
    
       Turn Complete - UK_Pacific
    
           UK_Pacific collect 7 PUs; end with 7 PUs
    
           Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0,83

    Italians regular : -0,33

    Japanese regular : 0,67

    British regular : 3,50


  • Move 1 inf and aa to Tobruk instead of Tunisia.

    I7 edit L21 SF jkeller vs trulpen (+43) OOB.tsvg


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