Axis and Allies Expanded Global Scenario + Alternate History Announcement


  • Hello everyone! I’m back after a long absence (forgot my password, forgot to reset my password, and had a bunch of other commitments) However, now with summer quickly approaching, I will be dedicating a lot more time to 2 of my biggest projects.

    The first of these is the Axis and Allies Expanded Global scenario. Essentially, it is a sandbox, Game of Thrones scenario where there are no set alliances and nations may do as they please.

    Additional nations I have included are Indonesia, Union of South American Nations (UNASUR), Eastern Commonwealth of Europe (ECE), Canada, and India. I have also strengthened the Chinese.

    Nations will have the ability to sway neutral to their side, engage other nations in proxy wars, and form alliances with any power they wish.

    Turn order is not permanent, for it is the nation with the lowest income that starts the round. Especially during wartime, incomes will always change as will the turn order.

    With Neutral Nation, players may attempt to spend Influence to gather neutral parties to their cause. When a nation succeeds in placing 4 Influence chips, they will control that Neutral Nation as their own territory.

    All new technology will also be present. I will be posting updates in the form of a storyboard, making this a massive creative endeavour.

    The second project is the continuance and modifications to my Alternate History stories and rules, for which game updates will also be posted.

    As the Expanded Global scenario is more complex (despite play testing being achieved) I will focus my attention first to a round of Alternate History.

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