L22 BM3 aagamerz13 (X) vs AetV (L+22) game 2


  • use last save. need to over defend there


  • Scramble sz 113 option.tsvg

    I need a scramble decission here.
    Thank you.


  • yes scramble


  • The russian Sub hit.tsvg

    What casualty you taking as the Sub hit first round?
    DD or CR?


  • cruiser first casualty then max d rest of way


  • Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 24 PUs; 
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novosibirsk to Vologda
            1 fighter moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Smolensk
            16 infantry moved from Ulaanbaatar to Buryatia
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 artillery moved from Volgograd to Tambov
    
        Combat - Russians
            Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in Buryatia
                Russians attack with 16 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 16 infantry in Buryatia, round 2 : 1/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                Russians win, taking Buryatia from Japanese with 15 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Russians, 1 cruiser owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
                Casualties for Russians: 1 cruiser and 1 submarine
                Casualties for Germans: 1 cruiser and 1 destroyer
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Tambov to Russia
            4 infantry moved from Novosibirsk to Samara
            2 aaGuns moved from Ulaanbaatar to Buryatia
            2 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Germans regular : -0,50
    Russians regular : 0,83
    

    Savegame 38608.tsvg


  • savegame-38608(13).tsvg

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 2 carriers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Manchuria to Central Mongolia
                  Japanese take Buyant-Uhaa from Russians
                  Japanese take Central Mongolia from Russians
            1 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 infantry moved from Sakha to Amur
            3 infantry moved from Manchuria to Amur
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 infantry, 1 marine, 3 tactical_bombers and 4 transports moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 fighter moved from Kwangtung to 42 Sea Zone
            1 submarine moved from 20 Sea Zone to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from Kwangtung to 37 Sea Zone
            1 fighter moved from Yunnan to 37 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Kwangsi to Hunan
            1 infantry moved from Shan State to Yunnan
            2 fighters moved from Amur to Manchuria
            1 submarine moved from 17 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 bomber moved from Kwangtung to Kiangsu
            1 bomber moved from Yunnan to Kiangsu
            1 fighter moved from French Indo China to Kiangsu
    
        Place Units - Japanese
            2 carriers placed in 37 Sea Zone
            1 infantry placed in Malaya
            3 artilleries placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 armour, 1 artillery and 1 infantry placed in Manchuria
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :


  • savegame-38608-Suicide Token available.tsvg

    Do you want to use any Tokens on my US DD in sz 22?
    If so, how many?


  • no tokens



  • savegame-38608-Scramble option available in sz 113.tsvg

    There is a Scramble option available in sz 113.

    (I accidently DL’ed the wrong file before)


  • Hi. you reposted the same map


  • it’s still asking for kamis


  • @aagamerz13 said in L22 BM3 aagamerz13 (X) vs AetV (L+22) game 2:

    Hi. you reposted the same map

    @aequitas-et-veritas said in L22 BM3 aagamerz13 (X) vs AetV (L+22) game 2:

    savegame-38608-Scramble option available in sz 113.tsvg

    There is a Scramble option available in sz 113.

    (I accidently DL’ed the wrong file before)

    Please use the first post on this page for download.
    (see above)
    Thank you.


  • no thx for scramble


  • Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            5 fighters moved from 54 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 22 Sea Zone
            1 bomber moved from India to Yunnan
    
        Combat - Americans
            Battle in Guam
            Battle in Marshall Islands
            Battle in 22 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 22 Sea Zone
                Americans win, taking Guam from Japanese, taking Marshall Islands from Japanese, taking 22 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Yunnan to India
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 1 marine and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to Algeria
            1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 artillery, 1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from Suriname to 88 Sea Zone
            1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to United Kingdom
    
        Place Units - Americans
            4 submarines placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
            1 carrier and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Suiyuyan to Shensi
            13 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Anhwe
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Anhwe, round 2 : 1/13 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Yunnan from Japanese, taking Anhwe from Japanese with 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from United Kingdom to 113 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in 113 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 113 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Holland Belgium
    
        Non Combat Move - British
            2 fighters moved from 113 Sea Zone to 110 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            2 artilleries moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to Algeria
            1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
            1 aaGun, 2 artilleries, 1 fighter, 19 infantry and 1 tactical_bomber moved from Burma to India
            1 infantry moved from Iraq to Persia
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            2 artilleries and 1 infantry placed in Persia
            1 armour placed in Egypt
            1 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,3,6,1,1,5,4,2,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : -2,17
    Japanese regular : -0,17
    

    Savegame 38608.tsvg


  • Purchase Units - Italians
    Italians buy 1 destroyer; Remaining resources: 7 PUs;

        Combat Move - Italians
            1 armour, 1 bomber, 1 fighter and 1 mech_infantry moved from Bryansk to Tambov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Tambov, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Tambov to Bryansk
            1 bomber moved from Tambov to Southern Italy
            1 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Greece to Bulgaria
            1 infantry moved from Bulgaria to Yugoslavia
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,5
            Italians collect 11 PUs (5 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : 0.33
    

    savegame-38608(14).tsvg


  • Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to 46 Sea Zone
            1 carrier moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 46 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 fighter moved from New Guinea to 33 Sea Zone
            2 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Algeria to Tunisia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 cruiser moved from 98 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame 38608.tsvg

    A few Notes:

    • Two Anzak Planes on one US CV
      -Your savefile was from before Turns End, before rolling for Convoy.
      However, I took the liberty to press done and let the convoy dmg be rolled
      again (would have happend anyway unless you have an additional savefile
      from Italy Turns End) and adjusted the PU’s for Italy accordingly to the read
      out of yours above.

  • ok sounds good


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