So it looks like.
I have a g40 running with him but his last post is 30 days ago
NML 1914 - Team Game #4
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Game History
Round: 6 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 4,3,3,4 and gets 0 hits Combat Move - Germany 1 submarine moved from Sea Zone 130 Philippine Sea to Sea Zone 137 Yellow Sea 2 gass moved from Rhine to Burgundy 6 gass moved from Wurttemburg to Burgundy 3 cavalrys moved from Alsace to Burgundy 3 fighters moved from Champagne to Burgundy Purchase Units - Germany Germany buy 34 field_guns, 1 fighter, 2 heavy_guns, 3 trenchs and 1 zeppelin; Remaining resources: 0 PUs; 4 techTokens; Combat - Germany Battle in Sea Zone 137 Yellow Sea Germany attack with 1 submarine France defend with 1 transport 1 transport owned by the France lost in Sea Zone 137 Yellow Sea Germany win with 1 submarine remaining. Battle score for attacker is 7 Casualties for France: 1 transport Battle in Burgundy Germany attack with 3 cavalrys, 3 fighters and 8 gass France defend with 2 cavalrys, 4 colonials and 4 infantry Germany roll dice for 8 gass in Burgundy, round 2 : 8/8 hits, 6,67 expected hits 2 colonials owned by the France, 4 infantry owned by the France and 2 cavalrys owned by the France lost in Burgundy 8 gass owned by the Germany lost in Burgundy Germany roll dice for 3 cavalrys and 3 fighters in Burgundy, round 2 : 2/6 hits, 2,00 expected hits France roll dice for 2 colonials in Burgundy, round 2 : 1/2 hits, 0,67 expected hits 1 cavalry owned by the Germany and 2 colonials owned by the France lost in Burgundy Germany win, taking Burgundy from France with 2 cavalrys and 3 fighters remaining. Battle score for attacker is -4 Casualties for France: 2 cavalrys, 4 colonials and 4 infantry Casualties for Germany: 1 cavalry and 8 gass Non Combat Move - Germany 3 fighters moved from Burgundy to Champagne 2 cavalrys moved from Alsace to Champagne 3 cavalrys moved from Rhine to Champagne 5 infantry moved from Belgium to Champagne 2 stormtruppens moved from Saxony to Nassau 1 infantry moved from Hanover to Westphalia 2 field_guns moved from Mecklenburg to Saxony 1 stormtruppen moved from Mecklenburg to Saxony 1 stormtruppen moved from Holstein to Hanover Place Units - Germany 1 trench placed in Champagne 2 trenchs placed in Champagne 1 zeppelin placed in Bavaria 5 field_guns placed in Alsace 5 field_guns placed in Rhine 5 field_guns placed in Belgium Germany undo move 6. 3 field_guns and 2 heavy_guns placed in Belgium 8 field_guns placed in Wurttemburg 4 field_guns placed in Warsaw 7 field_guns placed in Bavaria Germany undo move 9. 2 field_guns and 1 fighter placed in Mecklenburg 7 field_guns placed in Bavaria Turn Complete - Germany Germany collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germany regular : 1,33 France regular : 0,33
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@elrood Ah, I don’t think your sub attack on sz137 should be allowed as you made an edit after France’s last turn to move within range…
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@redrum Agreed, you might not have placed yourself in jeopardy, had you known in advance.
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@fmerwinrommel Yeah not really sure why that edit was made. I hadn’t noticed it til now.
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@redrum ah but Rommel said I should edit it! Was not even my idea… So… argue with Rommel, not me! ;-)
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@redrum seemed weird that you would gift is a soft kill. Thought you were losing it!
Seems fair to edit it back in, Seb. Not sure where you need to ask Adam to put the Sub though .
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My fault for mentioning the sub without placing a restriction on its ability to affect an enemy unit that had already moved.
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@FMErwinRommel i saw that you had offered it; I didn’t realise that it was after Ron’s move .
Ron should have asked Seb, if he wanted to move his Sub. I blame him!
I know Seb is still seeing a psychiatrist, after that crappy Paris assault. We need to treat him gently. -
Edit the french sub back, and add a BB while you are at it. I do not care.
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@elrood I think a Battleship is excessive . They can have a Cruiser .
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@Elrood 34 FGs should be in the Guinness Book of World Records for most Triplea FG builds.in one turn. To support the hordes of cav you will build the next few turns. You certainly are tenacious in your quest for Paris. And to think you passed up the chance to build 8 BBs in one turn. I’m envious that you built a Zep before I did. I had so much fun with my Austrian pair in the last game. Your 3 Western Front ICs are luscious targets, but will probably have to let USA build Zeps instead.
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I edited the German sub back to where it was as I don’t think there is any place that it is safe from the UK destroyers.
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UK6.tsvg
Round: 6Research Technology - Britain Britain spend 0 on tech rolls Britain roll 1,2,4 and gets 0 hits Combat Move - Britain 1 field_gun moved from Norway to Sweden 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea 1 field_gun and 1 infantry moved from England to Sea Zone 16 North Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak 1 field_gun and 1 infantry moved from Sea Zone 13 Skagerrak to Sweden 1 late_fighter moved from London to Sweden 1 cavalry moved from Gujarat to Baluchistan 1 colonial, 4 field_guns and 3 infantry moved from Dar es Salaam to Sea Zone 76 Indian Ocean 2 battlecruisers, 1 colonial, 4 field_guns, 3 infantry and 4 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea 1 colonial, 4 field_guns and 3 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 131 Pacific Ocean to Sea Zone 130 Philippine Sea Purchase Units - Britain Britain buy 1 Factory, 4 colonials, 1 field_gun, 2 heavy_guns, 7 infantry, 4 transports and 3 trenchs; Remaining resources: 2 PUs; 3 techTokens; Combat - Britain Battle in Sweden Britain attack with 2 field_guns, 1 infantry and 1 late_fighter Neutral defend with 2 infantry Britain roll dice for 2 battleships in Sweden, round 2 : 1/2 hits, 1.33 expected hits Britain roll dice for 2 field_guns, 1 infantry and 1 late_fighter in Sweden, round 2 : 0/4 hits, 1.50 expected hits Neutral roll dice for 2 infantry in Sweden, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Sweden Britain roll dice for 2 field_guns, 1 infantry and 1 late_fighter in Sweden, round 3 : 1/4 hits, 1.50 expected hits Neutral roll dice for 1 infantry in Sweden, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Sweden Britain loses 0 PUs for violating Swedens neutrality. Britain win, taking Sweden from Neutral with 2 field_guns and 1 late_fighter remaining. Battle score for attacker is 3 Casualties for Neutral: 2 infantry Casualties for Britain: 1 infantry Battle in Baluchistan Britain attack with 1 cavalry, 1 colonial, 4 field_guns and 3 infantry Neutral defend with 4 infantry Britain roll dice for 2 battlecruisers in Baluchistan, round 2 : 2/2 hits, 1.33 expected hits Britain roll dice for 1 cavalry, 1 colonial, 4 field_guns and 3 infantry in Baluchistan, round 2 : 3/9 hits, 3.00 expected hits Neutral roll dice for 4 infantry in Baluchistan, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Neutral and 2 infantry owned by the Britain lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 1 cavalry, 1 colonial, 4 field_guns and 1 infantry remaining. Battle score for attacker is 6 Casualties for Britain: 2 infantry Casualties for Neutral: 4 infantry Battle in Sea Zone 130 Philippine Sea Britain attack with 1 battlecruiser, 1 cruiser and 1 destroyer Germany defend with 1 submarine Britain roll dice for 1 battlecruiser, 1 cruiser and 1 destroyer in Sea Zone 130 Philippine Sea, round 2 : 0/3 hits, 1.50 expected hits Germany roll dice for 1 submarine in Sea Zone 130 Philippine Sea, round 2 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 battlecruiser, 1 cruiser and 1 destroyer in Sea Zone 130 Philippine Sea, round 3 : 0/3 hits, 1.50 expected hits Germany roll dice for 1 submarine in Sea Zone 130 Philippine Sea, round 3 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 battlecruiser, 1 cruiser and 1 destroyer in Sea Zone 130 Philippine Sea, round 4 : 2/3 hits, 1.50 expected hits Germany roll dice for 1 submarine in Sea Zone 130 Philippine Sea, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germany lost in Sea Zone 130 Philippine Sea Britain win with 1 battlecruiser, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7 Casualties for Germany: 1 submarine Non Combat Move - Britain 1 field_gun and 1 infantry moved from Orissa to Madras 1 cavalry moved from Deccan to Sindh 1 field_gun and 1 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean 1 field_gun and 1 infantry moved from Sea Zone 60 Central Mediterranean to Tobruk 1 battlecruiser, 1 battleship, 4 cruisers, 1 destroyer and 2 submarines moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 colonial and 1 infantry moved from Uganda to Western Sudan 2 cavalrys moved from Congo to Western Sudan 1 cavalry moved from Dar es Salaam to Uganda 1 field_gun moved from Dar es Salaam to German East Africa 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 field_gun moved from London to Sea Zone 15 English Channel 1 infantry moved from England to Sea Zone 15 English Channel 2 colonials, 3 field_guns and 3 infantry moved from Normandy to Burgundy 1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Normandy 4 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic 4 colonials and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 4 colonials moved from Sea Zone 25 Mid Atlantic to Normandy 1 late_fighter moved from London to Burgundy 2 late_fighters moved from London to Paris 3 colonials moved from Quebec to Nova Scotia 2 colonials moved from Ottawa-Montreal to Quebec 3 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic 1 destroyer moved from Sea Zone 126 Java Sea to Sea Zone 83 Indian Ocean 1 field_gun moved from Palau to Sea Zone 131 Pacific Ocean 1 field_gun and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 129 South China Sea 1 cavalry moved from Queensland to Sea Zone 120 Arafura Sea 1 cavalry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 118 Java Sea 1 late_fighter moved from Sweden to Finland 1 destroyer moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 cruiser and 1 destroyer moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea 1 cavalry moved from Papua to German New Guinea Place Units - Britain Turning on Edit Mode EDIT: Removing units owned by Britain from Baluchistan: 1 cavalry EDIT: Adding units owned by Britain to Baluchistan: 1 infantry EDIT: Turning off Edit Mode 1 Factory placed in Norway 1 field_gun and 2 infantry placed in England 5 infantry placed in London 2 colonials placed in Nova Scotia 2 colonials placed in Ottawa-Montreal 2 heavy_guns and 3 trenchs placed in Cairo-Suez 2 transports placed in Sea Zone 73 Arabian Sea 2 transports placed in Sea Zone 73 Arabian Sea Turn Complete - Britain Britain collect 111 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germany regular : -0.50 Neutral regular : 0.67 Britain regular : -4.17
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Turkey’s industry tech bid at the opening, lets it flood Mecca with troops earlier than normal. Mecca gives T another 6 build capacity within 3 spaces of Cairo, to flood Cairo with gas. T already has 52 units within 3 spaces of Cairo, even after losses from taking Mecca. Cairo only builds 2 units, including naval needs. UK’s other builds must be convoyed in, with 2 turn roundtrip for the tt’s. T’s low odds invasion of India successfully took 1 IC away from UK for 4 turns, while UK has failed to develop Industry tech in 6 turns. All this makes it almost impossible for UK to hold Cairo, even with massive continuous investment of resources.
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Game History
Round: 6 Research Technology - Russia Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 2 conscripts moved from Moscow to Don 1 field_gun moved from Smolensk to Don 3 heavy_guns moved from Kiev to Dnieper 1 conscript moved from Vladivostok to Primorsky 1 conscript moved from Magadan to Sakhe Russia take Sakhe from Communists Purchase Units - Russia Russia buy 1 cavalry, 3 conscripts, 4 heavy_guns, 8 infantry and 8 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Russia Battle in Don Russia attack with 2 conscripts and 1 field_gun Austria defend with 1 infantry Russia roll dice for 2 conscripts and 1 field_gun in Don, round 2 : 1/2 hits, 0.50 expected hits Austria roll dice for 1 infantry in Don, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Don Russia win, taking Don from Austria with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Austria: 1 infantry Non Combat Move - Russia 1 conscript moved from Moscow to Smolensk 1 conscript moved from St. Petersburg to Pskov 2 heavy_guns and 1 infantry moved from Irkutsk to Bratsk Place Units - Russia 1 conscript, 1 heavy_gun, 1 infantry and 1 trench placed in Minsk 3 infantry placed in Kiev 3 trenchs placed in Smolensk 3 heavy_guns placed in Moscow 1 trench placed in Dnieper 3 trenchs placed in Bratsk 3 infantry placed in Irkutsk 1 cavalry and 1 conscript placed in Omsk 1 conscript and 1 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russia rolls : 0.00 Austria regular : -0.33 Russia regular : 0.50
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Will the CP allow R to change its attack on Primo from a conscript to an inf, as the conscript can’t attack trenches?
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@fmerwinrommel sure