Test summary from TripleA, engine version: 2.6.14716, time: 1:37:17 PM
Savegame
NML 1914 - Team Game #4
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UK7.tsvg
Round: 7Research Technology - Britain Britain spend 0 on tech rolls Britain roll 1,2,6 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover armour Combat Move - Britain 1 field_gun moved from Sweden to Sea Zone 13 Skagerrak 1 field_gun and 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 11 Baltic Sea 1 field_gun moved from Sea Zone 11 Baltic Sea to West Prussia Britain take West Prussia from Germany Purchase Units - Britain Britain buy 1 Factory, 2 cavalrys, 2 colonials, 1 field_gun, 2 heavy_guns, 14 infantry, 2 transports and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Non Combat Move - Britain 1 late_fighter moved from Burgundy to Rome 2 colonials, 3 field_guns and 3 infantry moved from Burgundy to Paris 4 colonials, 1 field_gun and 1 infantry moved from Normandy to Paris 1 cruiser moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea 1 destroyer moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 battlecruiser moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 1 battleship moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel 2 infantry moved from London to Sea Zone 15 English Channel 2 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak 2 infantry moved from Sea Zone 13 Skagerrak to Sweden 3 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 3 infantry moved from London to Sea Zone 15 English Channel 1 field_gun and 2 infantry moved from England to Sea Zone 15 English Channel 4 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Normandy 4 infantry and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 4 infantry moved from Sea Zone 25 Mid Atlantic to Normandy 2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 4 colonials moved from Sea Zone 25 Mid Atlantic to Normandy 2 colonials moved from Quebec to Nova Scotia 2 colonials moved from Ottawa-Montreal to Quebec 1 battlecruiser, 1 battleship, 4 cruisers, 1 destroyer and 2 submarines moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 1 field_gun and 1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 75 Red Sea 1 field_gun and 1 infantry moved from Sea Zone 75 Red Sea to Cairo-Suez 2 cavalrys moved from Western Sudan to Cairo-Suez 1 colonial and 1 infantry moved from Western Sudan to Lower Egypt 1 cavalry moved from Uganda to Lower Egypt 1 field_gun moved from German East Africa to British East Africa 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Madras to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Gujarat to Sea Zone 73 Arabian Sea 1 cavalry moved from Sindh to Baluchistan 2 battlecruisers, 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 1 colonial, 3 field_guns and 2 infantry moved from Baluchistan to Sea Zone 73 Arabian Sea 1 colonial, 3 field_guns, 2 infantry and 3 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 1 colonial, 7 field_guns and 6 infantry moved from Sea Zone 75 Red Sea to Cairo-Suez 1 destroyer moved from Sea Zone 83 Indian Ocean to Sea Zone 79 Arabian Sea 1 cavalry and 1 transport moved from Sea Zone 118 Java Sea to Sea Zone 84 Andaman Sea 1 cavalry moved from Sea Zone 84 Andaman Sea to Singapore 1 infantry moved from Hong Kong to Sea Zone 129 South China Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 129 South China Sea to Sea Zone 137 Yellow Sea 1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 1 late_fighter moved from Finland to Dnieper Place Units - Britain 2 heavy_guns and 3 trenchs placed in Cairo-Suez 3 infantry placed in England 1 field_gun and 4 infantry placed in London 2 colonials placed in Nova Scotia 2 cavalrys and 2 infantry placed in Norway 2 infantry placed in Dar es Salaam 1 transport placed in Sea Zone 76 Indian Ocean 2 infantry placed in Bombay 1 infantry placed in Goa 1 transport placed in Sea Zone 73 Arabian Sea 1 Factory placed in Baluchistan Activate Technology - Britain Britain activating armour Trigger BritainT5: buytank added to productionBritain Turn Complete - Britain Britain collect 115 PUs; end with 115 PUs
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Witt’s edit for Azer was done at end of T’s turn, so doesn’t show on my turn summary.
Please note: UK’s NCM LF from Finland > Dnieper is conditional on coordination with where R wants it to land. No combat dice were rolled.
UK finally got a tech, but really needed Industry, not armor. -
CP, will you allow UK to build 2 AA in Lon/Eng instead of an infantry in Eng an FG in London and 1 inf in Nova? There was no combat dice on my turn, and I know that Witt edited a change on his turn from a ground unit to a trench.
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@fmerwinrommel No problem FM
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i have a doctor appointment in the morning but i am ready to play. if im still welcome. tomorrow after noon.
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@dawgoneit good luck with that . Hope you are feeling much better .
I am next wity Yam, but we are having problems with loading the game live . I will try tomorrow , so you can definitely play China after me.
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@dawgoneit Welcome back. Always good to play Triplea with you. Hope you had a relaxing trip and that your finger is healing nicely. Russia is up next, then Com, then you as USA. So your timing is good.
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I posted in the wrong thread . Well, you know what I mean Wayne.
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@witt Entek can’t take his turn until tomorrow so he said I should take it for him.
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@fmerwinrommel ins I did see three dice fail, yes.
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Rus7.tsvg
Round: 7Research Technology - Russia Russia spend 10 on tech rolls Russia roll 4,4,5 and gets 0 hits Combat Move - Russia 1 cavalry moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 cavalry moved from Azerbaijan to Caucasus 1 conscript, 1 field_gun and 1 infantry moved from Dnieper to Odessa 1 conscript moved from Sakhe to Tiksi Russia take Tiksi from Communists 1 conscript moved from Magadan to Sakhe 1 conscript, 1 field_gun, 2 heavy_guns and 2 infantry moved from Vladivostok to Primorsky Purchase Units - Russia Russia buy 1 cavalry, 7 heavy_guns, 7 infantry and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Russia Battle in Odessa Russia attack with 1 conscript, 1 field_gun and 1 infantry Austria defend with 1 infantry Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Odessa, round 2 : 0/3 hits, 0.67 expected hits Austria roll dice for 1 infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Russia lost in Odessa Russia roll dice for 1 field_gun and 1 infantry in Odessa, round 3 : 1/2 hits, 0.67 expected hits Austria roll dice for 1 infantry in Odessa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Odessa Russia win, taking Odessa from Austria with 1 field_gun and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russia: 1 conscript Casualties for Austria: 1 infantry Battle in Primorsky Russia attack with 1 conscript, 1 field_gun, 2 heavy_guns and 2 infantry Communists defend with 2 conscripts and 1 field_gun Russia roll dice for 1 conscript, 1 field_gun, 2 heavy_guns and 2 infantry in Primorsky, round 2 : 4/6 hits, 1.83 expected hits Communists roll dice for 2 conscripts and 1 field_gun in Primorsky, round 2 : 2/3 hits, 0.67 expected hits 1 infantry owned by the Russia, 1 conscript owned by the Russia, 2 conscripts owned by the Communists and 1 field_gun owned by the Communists lost in Primorsky Russia win, taking Primorsky from Communists with 1 field_gun, 2 heavy_guns and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 conscript and 1 infantry Casualties for Communists: 2 conscripts and 1 field_gun Non Combat Move - Russia 1 conscript and 1 field_gun moved from Magadan to Khabarovsk 1 conscript moved from Omsk to Novosibirsk 1 conscript moved from Norilsk to Krasnoyarsk 1 cavalry moved from Omsk to Perm 2 cavalrys moved from Caucasus to Omsk 2 cavalrys moved from Minsk to Caucasus 3 infantry moved from Kiev to Dnieper 1 conscript moved from Pskov to Smolensk 1 conscript and 1 infantry moved from St. Petersburg to Pskov 3 heavy_guns moved from Moscow to Smolensk 2 conscripts and 1 field_gun moved from Don to Dnieper 1 conscript moved from Caucasus to Don Place Units - Russia 1 cavalry placed in St. Petersburg 2 heavy_guns and 1 infantry placed in Minsk 1 heavy_gun and 2 infantry placed in Moscow 1 heavy_gun and 2 infantry placed in Kiev 1 heavy_gun and 1 infantry placed in Omsk 2 heavy_guns, 1 infantry and 3 trenchs placed in Irkutsk Turn Complete - Russia Russia collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Communists regular : 1.33 Austria regular : 0.33 Russia regular : 1.83
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@fmerwinrommel thanks!
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@dawgoneit Welcome back>Breakout!.tsvg
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Can we not resume with a rerun of German go5 ? Other game is so much over due to stupid dice!!
let us say you just won, and we play a version of “what if…”
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@elrood so you wa t to concede ? I’d that what you are saying ? I think Adam Amd I are fine go play on .
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I would like not know how the game can unfold if Paris falls with that much lower German casualties…
I need that to look forward to… please!