@Daaras naval ports being on just changes so much. i hadn’t played with them in forever
L22 PtV max334 (Axis+7) vs FlyingBadger (Allies)
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37891_G6.tsvg
Still a little confused with subs vs ftr battle. When you attacked the Med. fleet, should that Italian sub have had the option to fight because I had a DD in the battle?
Also look at Gorky, I assumed no scramble, but I really wasnt sure -
@max334 said in L22 PtV max334 (Axis+7) vs FlyingBadger (Allies):
Still a little confused with subs vs ftr battle. When you attacked the Med. fleet, should that Italian sub have had the option to fight because I had a DD in the battle?
I don’t think so those u-boats could affect that battle. My understanding is that u-boats can’t hit planes, and planes can’t hit u-boats if there is no destroyer present. Wasn’t sure so looked it up and found the rule.
Submarine unit profile from page 32 of the 1940 2nd Edition Rulebook.
Can’t Hit Air Units: When attacking or defending, submarines can’t hit air units. Can’t Be Hit by Air Units: When attacking or defending, hits scored by air units can’t be assigned to submarines unless there is a destroyer that is friendly to the air units in the battle.
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@max334 said in L22 PtV max334 (Axis+7) vs FlyingBadger (Allies):
Also look at Gorky, I assumed no scramble, but I really wasnt sure
That’s right, I wouldn’t have scrambled.
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@flyingbadger thanks… The DD has to be friendly to the air units, got you
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37891_6rus J6.tsvg
i edited a german sub to sz120 -
@max334
I have been looked at this turn, just taking me time to figure out. Naval moves in PtV, always complicated… -
@flyingbadger :+1:
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@max334 Thanks, I’ve had about half a dozen goes at putting something together but nothing that works yet, the naval situation is complicated - especially in the Pacific. Seems like a key point in the game too, you’re the superior player but I’ve had some luck and it’s well balanced.
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@flyingbadger the US fleet is dangerous so i kind of boxed them in and i’m trying to stay out of range of the UK fleet
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@max334 You’ve blocked them up nicely so you have been able to position your fleets to create mutiple threats. I think I have figured out what I want to do in the South Pacific, just need to figure out the rest of the world and I’ll be ready!
The naval forces in/around the Pacific are even-ish if composed differently. Also with some forces unable to immediately help others or planes needed on land, also the Allies are only able to combine on defence.
Unit IJN Allies US UK Aus/Fra SS 6 2 1 1 0 DD 9 10 4 3 3 CA 1 5 2 2 1 BB 2 2 1 1 0 CV 6 5 4 1 0 Figher 10 14 8 3 3 Tactical 8 3 1 2 0 If, after all this effort, you find a big hole in my moves to exploit, I will cry :cry:.
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FFS :confounded: My totally amazing plan only works if the US goes after the UK… :clown_face:
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@flyingbadger I cry a lot and I can get so upset. I’m sure you’re alot more graceful than I though. Not sure why the game affects me the way it sometimes does. Its just a game right?
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@max334 said in L22 PtV max334 (Axis+7) vs FlyingBadger (Allies):
@flyingbadger I cry a lot and I can get so upset. I’m sure you’re alot more graceful than I though. Not sure why the game affects me the way it sometimes does. Its just a game right?
It’s best not to dwell too much on how your happiness depends on a random number generator called MARTI.
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@max334 I’ve actually taken my turn!!! :tada:
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@flyingbadger sorry for delay 37891_6uk I6.tsvg
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scramble option
37891_6uk-f6 (1) G7.tsvg -
Scramble 3 fighters.
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37891_6uk-f6 (1) G7.tsvg
made some NCM changes