PtV AEV v 666 (axis +7)


  • @aequitas-et-veritas said in PtV AEV v 666 (axis +7):

    Hey Jim, you forgot to edit the J Baluchistan Mech out.
    I am not able to edit out bc it says that is was on a Transport before.
    Therefor you need to move it on your Turn and then remove it.

    I couldn’t delete it either…ok, i’ll move it next turn and then delete.

    I figured we would just leave it there. I believe that the game will be over before that area even matters, but I could be wrong, what I forgot to move is the german forces in africa…lot’s of mistakes in this game. Sigh


  • Scramble Options available:

    SZ 50 and Queensland

    Savegame-38138.tsvg


  • @aequitas-et-veritas said in PtV AEV v 666 (axis +7):

    Scramble Options available:

    SZ 50 and Queensland

    Savegame-38138.tsvg

    full scramble in queensland


  • Game History

    Round: 25
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hopei to Hunan
            1 fighter moved from Inner Mongolia to Hunan
            2 infantry moved from Northern Manchuria to Southern Manchuria
    
        Combat - Chinese
            Battle in Southern Manchuria
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Southern Manchuria, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Southern Manchuria, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Southern Manchuria
                Chinese win, taking Southern Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kiangsi
    
        Place Units - Chinese
            7 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 1,67
    

    Savegame-38138.tsvg

    Dou you want to scramble?

    Savegame-38138_scramble Queensland_ANZAK.tsvg


  • @aequitas-et-veritas said in PtV AEV v 666 (axis +7):

    Game History

    Round: 25
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hopei to Hunan
            1 fighter moved from Inner Mongolia to Hunan
            2 infantry moved from Northern Manchuria to Southern Manchuria
    
        Combat - Chinese
            Battle in Southern Manchuria
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Southern Manchuria, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Southern Manchuria, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Southern Manchuria
                Chinese win, taking Southern Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kiangsi
    
        Place Units - Chinese
            7 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 1,67
    

    Savegame-38138.tsvg

    Dou you want to scramble?

    Savegame-38138_scramble Queensland_ANZAK.tsvg

    that last attack, I would have lost two fighters and kept the two art…you may want to redo your Anz combat?


  • Good morning Jim,
    This i totally understand but if that would be your choice of casualties regarding the very last round of my US attack in Queensland then i also would probably proceed since my goal was/is to soften the IJN stronghold for my ANZAC forces to finally liberate it from that imperial grip of yours!

    Please think about it and let me know how you wish to prceed.
    Sincerely
    Kevin


  • @aequitas-et-veritas said in PtV AEV v 666 (axis +7):

    Good morning Jim,
    This i totally understand but if that would be your choice of casualties regarding the very last round of my US attack in Queensland then i also would probably proceed since my goal was/is to soften the IJN stronghold for my ANZAC forces to finally liberate it from that imperial grip of yours!

    Please think about it and let me know how you wish to prceed.
    Sincerely
    Kevin

    Hello Kevin, yes, I understand, let the attack continue. Thanks…


  • savegame-38138_with differnt casualties choice_game prep dummy.tsvg

    Results rolled:
    savegame-38138_final results on Queensland.tsvg
    Two Ftrs will be removed sz 55 on the following File/Map.

    A new and clean Anzac file/map is coming shortly.



  • …and although 1 US Ftr and 1 US TacB are removed of course from NSW.


  • @aequitas-et-veritas said in PtV AEV v 666 (axis +7):

    Adjusted Anzac file/map:

    Savegame-38138_scramble Queensland_ANZAK.tsvg

    full scramble, fgt & 2 tacs please


  • Game History

    Round: 25
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour, 2 artilleries and 4 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
    
        Combat - ANZAC
            Japanese scrambles 3 units out of 55 Sea Zone to defend against the attack in Queensland
            Battle in Queensland
                ANZAC attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 marines and 2 tactical_bombers
                    ANZAC roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Queensland, round 2 : 2/8 hits, 2,67 expected hits
                    Japanese roll dice for 1 fighter, 2 marines and 2 tactical_bombers in Queensland, round 2 : 3/5 hits, 2,33 expected hits
                    2 marines owned by the Japanese and 3 infantry owned by the ANZAC lost in Queensland
                    ANZAC roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Queensland, round 3 : 1/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Queensland, round 3 : 3/3 hits, 1,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Queensland
                    ANZAC roll dice for 1 armour and 1 fighter in Queensland, round 4 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Queensland, round 4 : 2/2 hits, 1,17 expected hits
                    1 armour owned by the ANZAC and 1 fighter owned by the ANZAC lost in Queensland
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -16
                Casualties for ANZAC: 1 armour, 2 artilleries, 1 fighter and 4 infantry
                Casualties for Japanese: 2 marines and 1 tactical_bomber
            Moving scrambled unit from Queensland back to originating territory: 55 Sea Zone
            Moving scrambled unit from Queensland back to originating territory: 55 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 aaGun, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 2,83
    ANZAC regular : -2,67
    

    Savegame-38138.tsvg


  • @aequitas-et-veritas

    Game History

    Round: 26
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 18 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Austria to Northern Italy
                  Germans take Northern Italy from Americans
            1 infantry moved from Austria to Yugoslavia
                  Germans take Yugoslavia from Americans
            2 infantry moved from Austria to Slovakia Hungary
            3 fighters moved from Western Germany to Holland Belgium
            3 fighters and 3 tactical_bombers moved from Germany to Slovakia Hungary
            2 bombers moved from Dutch New Guinea to 47 Sea Zone
            1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
            2 tactical_bombers moved from Germany to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Germany to Slovakia Hungary
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in 47 Sea Zone
                Germans attack with 2 bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 2 bombers in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 47 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Slovakia Hungary
                Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Slovakia Hungary, round 2 : 5/11 hits, 5.50 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/9 hits, 3.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            5 fighters and 4 tactical_bombers moved from Slovakia Hungary to Germany
            3 fighters moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Holland Belgium to Germany
            3 aaGuns, 7 artilleries and 18 infantry moved from Karelia to Finland
            1 bomber moved from 47 Sea Zone to French Indo China
            1 bomber moved from 47 Sea Zone to Dutch New Guinea
            2 armour and 2 mech_infantrys moved from Western Germany to Germany
            2 artilleries moved from Austria to Western Germany
            1 aaGun moved from Austria to Germany
    
        Place Units - Germans
            3 infantry placed in France
            10 infantry placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 53 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : 0.67
    Germans regular : 1.67
    

    Territory Summary for Germans :

    Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
    Holland Belgium : 1 artillery and 3 infantry
    Slovakia Hungary : 1 infantry
    Germany : 1 aaGun, 10 armour, 12 artilleries, 1 factory_major, 5 fighters, 104 infantry, 1 marine, 10 mech_infantrys and 6 tactical_bombers
    Austria : 9 infantry
    Karelia : 1 flag
    Archangel : 1 flag, 1 infantry
    Belgian Congo : 1 flag, 1 armour and 1 mech_infantry
    Scotland : 1 flag, 1 airfield
    Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
    United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
    Rhodesia : 1 flag, 1 infantry
    Northern Italy : 1 flag, 1 factory_minor and 1 infantry
    French Equatorial Africa : 1 flag
    French Indo China : 1 bomber
    France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
    Finland : 1 flag, 3 aaGuns, 7 artilleries and 18 infantry
    128 Sea Zone : 1 submarine
    Yugoslavia : 1 flag, 1 infantry
    Dutch New Guinea : 1 bomber
    Eire : 1 flag
    

    Production/PUs Summary :

    Germans : 52 / 63
    Russians : 43 / 59
    Japanese : 60 / 85
    Americans : 78 / 122
    Chinese : 20 / 21
    British : 14 / 0
    UK_Pacific : 0 / 0
    Italians : 0 / 0
    ANZAC : 8 / 8
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    savegame-38138.tsvg


  • Game History

    Round: 26
    
        Purchase Units - Russians
            Russians buy 3 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Leningrad to Archangel
            1 infantry moved from Vyborg to Karelia
                  Russians take Karelia from Germans
            3 fighters moved from Leningrad to Archangel
            3 fighters moved from Baltic States to Slovakia Hungary
            3 fighters moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Eastern Poland to Slovakia Hungary
            2 armour and 2 mech_infantrys moved from Northwest Persia to Baluchistan
            2 armour moved from Turkmenistan to Southern Persia
                  Russians take Northeast Persia from Japanese
            1 fighter moved from Trans-Jordan to Baluchistan
            1 infantry moved from Tsinghai to Szechwan
            1 armour moved from Sakha to Siberia
                  Russians take Siberia from Japanese
            1 armour, 2 infantry and 1 mech_infantry moved from Northern Manchuria to Amur
            1 armour moved from Siberia to Amur
    
        Combat - Russians
            Battle in Szechwan
                Russians attack with 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Amur
                Russians attack with 2 armour, 2 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Amur, round 2 : 0/5 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Amur, round 3 : 4/5 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Russians win, taking Amur from Japanese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 3/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Baluchistan
                Russians attack with 2 armour, 1 fighter and 2 mech_infantrys
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Baluchistan, round 2 : 3/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Baluchistan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Baluchistan
                Russians win, taking Baluchistan from Japanese with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Slovakia Hungary
                Russians attack with 6 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 fighters and 1 infantry in Slovakia Hungary, round 2 : 3/7 hits, 3,17 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Slovakia Hungary to Poland
            3 fighters moved from Slovakia Hungary to Eastern Poland
            3 fighters moved from Archangel to Leningrad
            3 fighters moved from Poland to Baltic States
            10 infantry moved from Smolensk to Northern Belarus
            1 aaGun, 11 artilleries and 13 infantry moved from Leningrad to Vyborg
            4 artilleries and 4 infantry moved from Russia to Smolensk
            2 infantry moved from Eastern Poland to Poland
            1 infantry moved from Northwest Persia to Southern Persia
            1 fighter moved from Baluchistan to Southern Persia
            2 infantry moved from Kansu to Tsinghai
            3 infantry moved from Northern Sinkiang to Kansu
            1 infantry moved from Kazakhstan to Western Sinkiang
            1 aaGun moved from Northern Manchuria to Amur
            1 aaGun moved from Eastern Poland to Baltic States
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Baluchistan: 1 mech_infantry
            EDIT: Turning off Edit Mode
            3 artilleries placed in Poland
            3 armour placed in Leningrad
            1 fighter placed in Russia
            3 infantry placed in Urals
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 51 PUs; end with 52 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,67
    Germans regular : 0,33
    Russians regular : 2,50
    

    Savegame-38138.tsvg

    Looking good for Allies now.


  • @aequitas-et-veritas

    Game History

    Round: 26
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 3 fighters and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 infantry moved from Caroline Islands to 35 Sea Zone
            6 infantry and 3 transports moved from 35 Sea Zone to 64 Sea Zone
            6 infantry moved from 64 Sea Zone to New South Wales
            4 fighters and 4 tactical_bombers moved from Solomon Islands to New South Wales
            4 bombers moved from Dutch New Guinea to Kiangsi
            1 armour, 5 artilleries, 3 fighters, 16 infantry, 1 mech_infantry and 3 tactical_bombers moved from Kwangtung to Kiangsi
            1 infantry moved from Fukien to Kiangsi
            3 fighters and 3 tactical_bombers moved from Davao to Kiangsi
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsu
    
        Combat - Japanese
            Battle in Kiangsu
            Battle in New South Wales
                Japanese attack with 4 fighters, 6 infantry and 4 tactical_bombers
                ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 marine
                    ANZAC roll AA dice in New South Wales : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 4 fighters, 6 infantry and 4 tactical_bombers in New South Wales, round 2 : 7/14 hits, 5.67 expected hits
                    ANZAC roll dice for 1 aaGun, 1 artillery, 3 infantry and 1 marine in New South Wales, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese, 3 infantry owned by the ANZAC, 1 marine owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales
                Japanese destroys 8PUs while taking ANZAC capital
                Japanese win, taking Kiangsu from Chinese, taking New South Wales from ANZAC with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 3 infantry
                Casualties for ANZAC: 1 aaGun, 1 artillery, 3 infantry and 1 marine
            Battle in Kiangsi
                Japanese attack with 1 armour, 5 artilleries, 4 bombers, 7 fighters, 17 infantry, 1 mech_infantry and 7 tactical_bombers
                Chinese defend with 1 fighter and 39 infantry
                    Japanese roll dice for 1 armour, 5 artilleries, 4 bombers, 7 fighters, 17 infantry, 1 mech_infantry and 7 tactical_bombers in Kiangsi, round 2 : 17/42 hits, 16.33 expected hits
                    Chinese roll dice for 1 fighter and 39 infantry in Kiangsi, round 2 : 10/40 hits, 13.67 expected hits
                    10 infantry owned by the Japanese and 17 infantry owned by the Chinese lost in Kiangsi
                    Japanese roll dice for 1 armour, 5 artilleries, 4 bombers, 7 fighters, 7 infantry, 1 mech_infantry and 7 tactical_bombers in Kiangsi, round 3 : 13/32 hits, 14.67 expected hits
                    Chinese roll dice for 1 fighter and 22 infantry in Kiangsi, round 3 : 9/23 hits, 8.00 expected hits
                    7 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 13 infantry owned by the Chinese lost in Kiangsi
                    Japanese roll dice for 1 armour, 3 artilleries, 4 bombers, 7 fighters, 1 mech_infantry and 7 tactical_bombers in Kiangsi, round 4 : 12/23 hits, 12.00 expected hits
                    Chinese roll dice for 1 fighter and 9 infantry in Kiangsi, round 4 : 3/10 hits, 3.67 expected hits
                    3 artilleries owned by the Japanese, 9 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 armour, 4 bombers, 7 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 56
                Casualties for Japanese: 5 artilleries and 17 infantry
                Casualties for Chinese: 1 fighter and 39 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kwangtung to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
            3 infantry moved from French Indo China to Shan State
            1 infantry moved from Yunnan to Burma
            2 transports moved from 55 Sea Zone to 38 Sea Zone
            2 battleships, 3 carriers, 2 cruisers and 1 submarine moved from 55 Sea Zone to 38 Sea Zone
            4 fighters and 4 tactical_bombers moved from New South Wales to Queensland
            1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 38 Sea Zone
            3 fighters moved from New Guinea to 38 Sea Zone
            3 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 132 Sea Zone
            2 transports moved from 55 Sea Zone to 132 Sea Zone
            1 infantry moved from Szechwan to Yunnan
            4 bombers moved from Kiangsi to Kweichow
            2 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kiangsi to Kwangtung
            6 transports moved from 55 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 fighter and 2 infantry placed in Eastern India
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Queensland
            1 artillery, 2 fighters and 2 infantry placed in Japan
            Japanese undo move 4.
            2 infantry placed in Kwangtung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3
            Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.33
    Japanese regular : 0.33
    ANZAC AA : -0.50
    ANZAC regular : 1.33
    

    Territory Summary for Japanese :

    Soviet Far East : 1 flag
    Kiangsu : 1 flag, 2 infantry
    Caroline Islands : 1 airfield and 1 harbour
    Japan : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
    Kwangsi : 1 flag
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield and 1 harbour
    Midway : 1 flag, 1 airfield and 1 infantry
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield and 1 infantry
    Anhwe : 1 flag
    Kweichow : 1 flag, 4 bombers and 1 infantry
    Kiangsi : 1 flag, 1 armour and 1 mech_infantry
    Hunan : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
    Kwangtung : 1 flag, 2 aaGuns, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
    Yunnan : 1 flag, 1 infantry
    Szechwan : 1 flag
    Shan State : 1 flag, 3 infantry
    Western India : 1 flag
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Eastern India : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
    Central India : 1 flag
    Borneo : 1 flag
    Ceylon : 1 flag
    Burma : 1 flag, 1 infantry
    Solomon Islands : 1 flag, 1 airfield
    New Guinea : 1 flag, 1 airfield
    New South Wales : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    New Britain : 1 flag
    Queensland : 1 flag, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 4 tactical_bombers
    French Indo China : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 3 infantry and 2 tactical_bombers
    38 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
    Sumatra : 1 flag
    64 Sea Zone : 3 transports
    Java : 1 flag
    Dutch New Guinea : 1 flag, 1 airfield
    37 Sea Zone : 1 flag
    Celebes : 1 flag
    59 Sea Zone : 1 flag
    36 Sea Zone : 1 carrier and 6 transports
    20 Sea Zone : 1 transport
    55 Sea Zone : 1 flag
    132 Sea Zone : 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 48 / 63
    Russians : 51 / 65
    Japanese : 62 / 87
    Americans : 78 / 122
    Chinese : 16 / 21
    British : 14 / 0
    UK_Pacific : 0 / 0
    Italians : 0 / 0
    ANZAC : 6 / 0
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    savegame-38138.tsvg


  • Scramble to sz 40?

    Savegame-38138.tsvg


  • @aequitas-et-veritas no thank you


  • Game History

    Round: 26
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 16 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Albania to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from Southern Italy to Northern Italy
            3 fighters moved from Southern Italy to Yugoslavia
            1 armour, 1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Southern Persia to 82 Sea Zone
            1 armour, 2 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 1 submarine and 3 transports moved from 82 Sea Zone to 40 Sea Zone
            1 armour, 2 artilleries, 2 infantry and 1 marine moved from 40 Sea Zone to Eastern India
            2 bombers moved from Northwest Persia to Eastern India
            1 fighter moved from 82 Sea Zone to 40 Sea Zone
            1 fighter moved from 82 Sea Zone to 40 Sea Zone
            4 fighters moved from 82 Sea Zone to Eastern India
            1 fighter moved from 40 Sea Zone to Eastern India
            1 infantry moved from Johnston Island to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
            2 infantry moved from 18 Sea Zone to Iwo Jima
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 24 Sea Zone
            2 infantry moved from 24 Sea Zone to Wake Island
            7 fighters moved from 27 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Eastern India
                Americans attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 1 marine
                Japanese defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Eastern India, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 1 marine in Eastern India, round 2 : 3/13 hits, 5,67 expected hits
                    Japanese roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Eastern India, round 2 : 2/7 hits, 2,67 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Eastern India
                    Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters and 1 marine in Eastern India, round 3 : 6/11 hits, 5,00 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Eastern India, round 3 : 2/4 hits, 1,67 expected hits
                    2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the Americans lost in Eastern India
                Americans win, taking Iwo Jima from Japanese, taking Eastern India from Japanese, taking Baluchistan from Russians with 1 armour, 2 bombers, 5 fighters and 1 marine remaining. Battle score for attacker is 16
                Casualties for Americans: 2 artilleries and 2 infantry
                Casualties for Japanese: 1 fighter, 5 infantry and 1 mech_infantry
            Battle in Wake Island
                Americans attack with 7 fighters and 2 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 7 fighters and 2 infantry in Wake Island, round 2 : 2/9 hits, 3,83 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 7 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yugoslavia
                Americans attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 3 fighters and 2 infantry in Yugoslavia, round 2 : 0/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 2 infantry in Yugoslavia, round 3 : 0/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Yugoslavia
                    Americans roll dice for 3 fighters and 1 infantry in Yugoslavia, round 4 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                Americans win, taking Yugoslavia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Northern Italy
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Yugoslavia to Southern Italy
            2 fighters moved from Northern Italy to Southern Italy
            1 infantry moved from Sardinia to 97 Sea Zone
            1 armour moved from Sicily to 97 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 97 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Greece to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            3 infantry moved from Eastern Poland to Poland
            3 armour moved from Romania to Poland
            5 fighters moved from Eastern India to 40 Sea Zone
            2 bombers moved from Eastern India to Baluchistan
            5 carriers moved from 27 Sea Zone to 24 Sea Zone
            1 submarine moved from 27 Sea Zone to 7 Sea Zone
            1 destroyer moved from 27 Sea Zone to 18 Sea Zone
            1 destroyer moved from 27 Sea Zone to 24 Sea Zone
            3 fighters moved from Western United States to 24 Sea Zone
            7 fighters moved from Wake Island to 24 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 27 Sea Zone to 32 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Normandy Bordeaux
            2 infantry placed in Southern France
            2 artilleries and 1 infantry placed in Southern Italy
            1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone
            Americans undo move 4.
            1 submarine and 1 transport placed in 82 Sea Zone
            1 infantry placed in Iraq
            2 marines placed in Western United States
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in Southern France
            3 infantry placed in Romania
            2 infantry and 1 tactical_bomber placed in Greece
            1 destroyer placed in 11 Sea Zone
            2 infantry placed in Western United States
            Americans undo move 11.
            3 infantry placed in Greece
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 85 PUs; end with 85 PUs
            Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Szechwan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/2 hits, 1,17 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Chahar to Shansi
            1 infantry moved from Northern Manchuria to Southern Manchuria
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            3 infantry placed in Hopei
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
    
        Combat Move - British
            1 artillery moved from Southern Persia to 82 Sea Zone
            1 artillery and 1 transport moved from 82 Sea Zone to 40 Sea Zone
            1 artillery moved from 40 Sea Zone to Ceylon
    
        Combat - British
            Battle in Ceylon
    
        Non Combat Move - British
            1 aaGun moved from Iraq to 82 Sea Zone
            1 aaGun, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 82 Sea Zone to 40 Sea Zone
            2 fighters moved from 40 Sea Zone to Eastern India
            1 aaGun moved from 40 Sea Zone to Eastern India
            1 artillery moved from Southern Persia to Baluchistan
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Americans regular : -8,67
    Japanese regular : 0,17
    Germans regular : 0,67
    

    Savegame-38138.tsvg


  • Game History

    Round: 26
    
        Combat Move - ANZAC
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame-38138.tsvg


  • @aequitas-et-veritas the file shows that it is ITA’s turn?

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