@jim010 I moved 2 russian infantry into Belo and the russian sub next to France, but I had already clicked done, so I had to edit those moves.
21 OOB 2nd Bracket Playoff bolasgod(axis) vs dawgoneit (A+25)
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Tunisia to Algeria 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Holland Belgium French attack with 1 artillery and 1 infantry Germans defend with 1 aaGun, 2 infantry and 1 tactical_bomber French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 aaGun, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the French lost in Holland Belgium French roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits 1 artillery owned by the French lost in Holland Belgium Germans win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 1 aaGun Non Combat Move - French 1 fighter moved from 92 Sea Zone to Morocco Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.00 Germans regular : 0.67
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Greece 1 bomber moved from Western Germany to 97 Sea Zone 1 fighter moved from Western Germany to 96 Sea Zone 1 bomber moved from Western Germany to 97 Sea Zone 3 tactical_bombers moved from Western Germany to 97 Sea Zone 3 fighters moved from Western Germany to 97 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux Germans take Normandy Bordeaux from French Combat - Germans Battle in 96 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Germans attack with 1 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 1 armour and 5 infantry in Greece, round 2 : 2/6 hits, 1.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 1 armour and 5 infantry in Greece, round 3 : 0/6 hits, 1.33 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour and 5 infantry in Greece, round 4 : 0/6 hits, 1.33 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour and 5 infantry in Greece, round 5 : 2/6 hits, 1.33 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 1 armour and 5 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in 97 Sea Zone Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British, 2 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/6 hits, 3.50 expected hits British roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Non Combat Move - Germans 1 fighter moved from 96 Sea Zone to Southern Italy 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Western Germany 1 fighter moved from 97 Sea Zone to Southern Italy 1 bomber moved from 97 Sea Zone to Western Germany 1 bomber moved from 97 Sea Zone to Western Germany 1 tactical_bomber moved from Holland Belgium to Southern Italy 1 submarine moved from 112 Sea Zone to 109 Sea Zone 4 armour moved from France to Germany 3 mech_infantrys moved from France to Germany 2 aaGuns, 1 armour, 2 artilleries and 13 infantry moved from Slovakia Hungary to Romania 1 armour moved from Poland to Romania 1 artillery moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 2 armour moved from Greater Southern Germany to Romania 2 artilleries and 5 infantry moved from Greater Southern Germany to Slovakia Hungary 1 aaGun moved from France to Normandy Bordeaux 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland Place Units - Germans 2 fighters placed in Western Germany 2 infantry placed in France 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -3.33 Germans regular : -0.67 British regular : 0.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians Non Combat Move - Russians 1 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 8 infantry moved from Novgorod to Belarus 6 infantry moved from Russia to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 111 Sea Zone to 125 Sea Zone 1 submarine moved from 125 Sea Zone to 126 Sea Zone Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Non Combat Move - Japanese 1 fighter moved from Caroline Islands to Kwangsi 1 tactical_bomber moved from Caroline Islands to Kwangsi 1 armour moved from Caroline Islands to 33 Sea Zone 1 armour and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Chahar to Hunan 1 artillery and 2 infantry moved from Anhwe to Hunan 1 aaGun moved from Jehol to Anhwe 6 infantry moved from Jehol to Chahar 1 infantry moved from Kiangsi to Kwangsi 1 artillery moved from Hunan to Yunnan Place Units - Japanese 1 harbour placed in Hainan 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Non Combat Move - Japanese 1 fighter moved from Caroline Islands to Kwangsi 1 tactical_bomber moved from Caroline Islands to Kwangsi 1 armour moved from Caroline Islands to 33 Sea Zone 1 armour and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Chahar to Hunan 1 artillery and 2 infantry moved from Anhwe to Hunan 1 aaGun moved from Jehol to Anhwe 6 infantry moved from Jehol to Chahar 1 infantry moved from Kiangsi to Kwangsi 1 artillery moved from Hunan to Yunnan Place Units - Japanese 1 harbour placed in Hainan 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone 2 fighters moved from Wake Island to 26 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 bomber moved from Wake Island to Hawaiian Islands 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer and 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 15 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 15 infantry in Suiyuyan, round 2 : 4/16 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone 2 fighters moved from Wake Island to 26 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 bomber moved from Wake Island to Hawaiian Islands 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer and 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 15 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 15 infantry in Suiyuyan, round 2 : 4/16 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 artillery moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in Kenya British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 2 armour and 1 mech_infantry moved from Tobruk to Egypt 2 artilleries moved from Tobruk to Alexandria 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 destroyer and 2 transports moved from 88 Sea Zone to 86 Sea Zone 1 aaGun and 2 infantry moved from Scotland to United Kingdom Place Units - British 1 factory_minor placed in Egypt 2 armour and 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4 British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00 Italians regular : -0.33 Japanese regular : -0.33 British regular : 0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Southern Italy to Morocco Combat - Italians Battle in Morocco Italians attack with 2 artilleries, 1 bomber and 2 infantry French defend with 1 fighter and 2 infantry Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Morocco, round 2 : 1/5 hits, 2.00 expected hits French roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 0/3 hits, 1.33 expected hits 1 infantry owned by the French lost in Morocco Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Morocco, round 3 : 2/5 hits, 2.00 expected hits French roll dice for 1 fighter and 1 infantry in Morocco, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the French, 1 fighter owned by the French and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from French with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 13 Casualties for French: 1 fighter and 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Morocco to Gibraltar 1 infantry moved from Bulgaria to Romania 1 armour moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 1 aaGun moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 armour placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
French regular : -1.33 Italians regular : -1.00
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Egypt Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Egypt Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 9 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians Combat - Germans Non Combat Move - Germans 1 armour moved from Greece to Romania 2 aaGuns, 4 armour, 2 artilleries and 13 infantry moved from Romania to Bessarabia 3 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland 4 armour and 13 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 aaGun moved from Normandy Bordeaux to France 1 fighter moved from Southern Italy to Greece 1 tactical_bomber moved from Southern Italy to Greece 3 fighters moved from Western Germany to Greece 2 bombers moved from Western Germany to Southern Italy 1 tactical_bomber moved from Southern Italy to Greece 1 infantry moved from Greece to Bulgaria 1 infantry moved from Greece to Bulgaria 1 infantry moved from Greece to Bulgaria Place Units - Germans 10 mech_infantrys placed in Germany 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Baltic States 1 fighter moved from Belarus to Baltic States 1 submarine moved from 126 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk 2 aaGuns, 1 artillery and 18 infantry moved from Belarus to Bryansk 2 aaGuns, 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 5 infantry moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 3 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Ukraine 1 infantry placed in Novgorod 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 destroyer and 2 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 2 artilleries and 2 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Hunan to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 armour moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 2 fighters moved from 36 Sea Zone to Malaya 3 tactical_bombers moved from 36 Sea Zone to Malaya 1 fighter moved from Kwangsi to Malaya 1 bomber moved from Kwangsi to Malaya 1 bomber moved from Kwangsi to Malaya 7 fighters and 5 tactical_bombers moved from Kwangsi to Kwangtung 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese Combat - Japanese Battle in Borneo Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 7 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Kwangtung, round 2 : 5/14 hits, 7.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 7 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship and 1 transport British defend with 1 destroyer Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malaya Japanese attack with 1 armour, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 2 : 6/10 hits, 5.50 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from Hunan to Yunnan 7 fighters and 5 tactical_bombers moved from Kwangtung to Kwangsi 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 3 tactical_bombers moved from Malaya to 37 Sea Zone 2 bombers moved from Malaya to Kwangsi 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from Malaya to Yunnan 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 aaGun moved from Anhwe to Chahar 4 infantry moved from Manchuria to Jehol 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 airfield placed in Kwangsi 1 destroyer placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : -1.83 UK_Pacific regular : 0.00 ANZAC regular : 0.00 British regular : 0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 destroyer and 2 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 2 artilleries and 2 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Hunan to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 armour moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 2 fighters moved from 36 Sea Zone to Malaya 3 tactical_bombers moved from 36 Sea Zone to Malaya 1 fighter moved from Kwangsi to Malaya 1 bomber moved from Kwangsi to Malaya 1 bomber moved from Kwangsi to Malaya 7 fighters and 5 tactical_bombers moved from Kwangsi to Kwangtung 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese Combat - Japanese Battle in Borneo Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 7 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Kwangtung, round 2 : 5/14 hits, 7.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 7 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship and 1 transport British defend with 1 destroyer Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malaya Japanese attack with 1 armour, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 2 : 6/10 hits, 5.50 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from Hunan to Yunnan 7 fighters and 5 tactical_bombers moved from Kwangtung to Kwangsi 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 3 tactical_bombers moved from Malaya to 37 Sea Zone 2 bombers moved from Malaya to Kwangsi 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from Malaya to Yunnan 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 aaGun moved from Anhwe to Chahar 4 infantry moved from Manchuria to Jehol 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 airfield placed in Kwangsi 1 destroyer placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : -1.83 UK_Pacific regular : 0.00 ANZAC regular : 0.00 British regular : 0.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 2 transports Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Americans Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits 1 submarine owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits 1 destroyer owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 91 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits 1 destroyer owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 battleship and 1 cruiser in 91 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter and 3 transports remaining. Battle score for attacker is -23 Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber Battle in Caroline Islands Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 armour, 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 armour and 1 artillery in Caroline Islands, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry 1 fighter owned by the Germans forced to land in Gibraltar Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Brazil Place Units - Americans 2 infantry placed in Eastern United States 2 destroyers and 2 transports placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -4.17 Japanese regular : 0.00 Germans regular : 0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 15 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 15 infantry Japanese defend with 1 aaGun, 1 artillery and 7 infantry Japanese roll AA dice in Chahar : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 15 infantry in Chahar, round 2 : 4/16 hits, 3.00 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 7 infantry in Chahar, round 2 : 2/8 hits, 2.67 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 13 infantry in Chahar, round 3 : 2/14 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 4 infantry in Chahar, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 11 infantry in Chahar, round 4 : 3/12 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 4 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 15 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 7 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 0.33 Japanese AA : -0.17
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@dawgoneit oh man, i was under the impression that the USA could not enter the war until the end of turn 3…
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 2 transports Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Americans Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits 1 submarine owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits 1 destroyer owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 91 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits 1 destroyer owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 battleship and 1 cruiser in 91 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter and 3 transports remaining. Battle score for attacker is -23 Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber Battle in Caroline Islands Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 armour, 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 armour and 1 artillery in Caroline Islands, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry 1 fighter owned by the Germans forced to land in Gibraltar Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Brazil Place Units - Americans 2 infantry placed in Eastern United States 2 destroyers and 2 transports placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 15 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 15 infantry Japanese defend with 1 aaGun, 1 artillery and 7 infantry Japanese roll AA dice in Chahar : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 15 infantry in Chahar, round 2 : 4/16 hits, 3.00 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 7 infantry in Chahar, round 2 : 2/8 hits, 2.67 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 13 infantry in Chahar, round 3 : 2/14 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 4 infantry in Chahar, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 11 infantry in Chahar, round 4 : 3/12 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 4 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 15 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 7 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 carrier and 2 destroyers; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 86 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from Brazil to 86 Sea Zone 1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from United Kingdom to Morocco 1 artillery moved from Libya to Tobruk 1 bomber moved from Malta to Iraq 3 infantry moved from Persia to Iraq 1 armour and 1 infantry moved from Egypt to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 2 armour moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to 81 Sea Zone 1 battleship moved from 76 Sea Zone to 81 Sea Zone 2 artilleries moved from Alexandria to Egypt 1 tactical_bomber moved from Malta to Algeria 1 artillery and 3 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 infantry moved from Brazil to French Guiana Combat - British Battle in 91 Sea Zone British attack with 1 destroyer and 2 transports Germans defend with 1 transport; Italians defend with 2 transports 2 transports owned by the Italians and 1 transport owned by the Germans lost in 91 Sea Zone British win with 1 destroyer and 2 transports remaining. Battle score for attacker is 21 Casualties for Italians: 2 transports Casualties for Germans: 1 transport Battle in Burma British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 artilleries and 2 infantry British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 4/7 hits, 2.67 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 3 infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in Iraq British attack with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys in Iraq, round 2 : 2/7 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 1/5 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Neutral_Axis: 3 infantry Battle in Morocco British attack with 1 armour, 2 fighters and 3 infantry Italians defend with 2 artilleries and 1 infantry British roll dice for 1 armour, 2 fighters and 3 infantry in Morocco, round 2 : 3/6 hits, 2.00 expected hits Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 11 Casualties for Italians: 2 artilleries and 1 infantry Non Combat Move - British 1 bomber could not land in Iraq and was removed 2 fighters moved from Morocco to Algeria 1 armour and 1 infantry moved from 94 Sea Zone to Algeria 1 fighter moved from Malta to 81 Sea Zone 2 fighters and 1 tactical_bomber moved from Burma to India Place Units - British 1 carrier and 2 destroyers placed in 81 Sea Zone Turn Complete - British British collect 37 PUs; end with 39 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,1,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -4.17 Italians regular : -1.00 Japanese regular : 2.00 Japanese AA : -0.17 Germans regular : 0.33 Neutral_Axis regular : 1.67 British regular : 1.67