CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1


  • Game Start
    @CorporalClegg


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.6

    Game History

    Round: 1
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: G40 Alt Universe, version: 2.0.6

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With British ANZAC
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
    
        Combat Move - Germans
            1 battleship and 1 destroyer moved from 25 Sea Zone to 22 Sea Zone
            1 artillery moved from G5 to 24 Sea Zone
            1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone
            1 infantry moved from G1 to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to UK5
            1 bomber moved from G5 to UK5
            1 carrier and 1 cruiser moved from 24 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 56 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 artillery and 3 infantry moved from G17 to PA9
            1 armour moved from G17 to PA9
            1 armour and 2 mech_infantrys moved from G18 to PA9
            1 armour moved from G10 to PA5
            1 artillery, 3 infantry and 1 mech_infantry moved from G13 to PA5
            2 armour and 2 mech_infantrys moved from G11 to PA5
            1 cruiser moved from 71 Sea Zone to 70 Sea Zone
            1 submarine moved from 38 Sea Zone to 40 Sea Zone
            1 submarine moved from 47 Sea Zone to 40 Sea Zone
            1 fighter and 1 tactical_bomber moved from G13 to 40 Sea Zone
            1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 40 Sea Zone
            1 tactical_bomber moved from G5 to 22 Sea Zone
            1 fighter moved from G5 to 22 Sea Zone
            1 bomber moved from G15 to UK14
            1 fighter moved from G17 to PA9
            1 fighter and 1 tactical_bomber moved from G15 to PA5
            1 artillery moved from G4 to PA3
            1 mech_infantry moved from G5 to PA3
            1 armour moved from G7 to PA3
            1 fighter and 1 tactical_bomber moved from G5 to PA3
            3 infantry moved from G4 to PA3
            1 artillery moved from G19 to 60 Sea Zone
            1 artillery, 1 battleship and 1 transport moved from 60 Sea Zone to 71 Sea Zone
            1 infantry moved from G21 to 71 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
            1 artillery and 1 infantry moved from 70 Sea Zone to UK14
    

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.6

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With British ANZAC
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
    
        Combat Move - Germans
            1 battleship and 1 destroyer moved from 25 Sea Zone to 22 Sea Zone
            1 artillery moved from G5 to 24 Sea Zone
            1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone
            1 infantry moved from G1 to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to UK5
            1 bomber moved from G5 to UK5
            1 carrier and 1 cruiser moved from 24 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 56 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 artillery and 3 infantry moved from G17 to PA9
            1 armour moved from G17 to PA9
            1 armour and 2 mech_infantrys moved from G18 to PA9
            1 armour moved from G10 to PA5
            1 artillery, 3 infantry and 1 mech_infantry moved from G13 to PA5
            2 armour and 2 mech_infantrys moved from G11 to PA5
            1 cruiser moved from 71 Sea Zone to 70 Sea Zone
            1 submarine moved from 38 Sea Zone to 40 Sea Zone
            1 submarine moved from 47 Sea Zone to 40 Sea Zone
            1 fighter and 1 tactical_bomber moved from G13 to 40 Sea Zone
            1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 40 Sea Zone
            1 tactical_bomber moved from G5 to 22 Sea Zone
            1 fighter moved from G5 to 22 Sea Zone
            1 bomber moved from G15 to UK14
            1 fighter moved from G17 to PA9
            1 fighter and 1 tactical_bomber moved from G15 to PA5
            1 artillery moved from G4 to PA3
            1 mech_infantry moved from G5 to PA3
            1 armour moved from G7 to PA3
            1 fighter and 1 tactical_bomber moved from G5 to PA3
            3 infantry moved from G4 to PA3
            1 artillery moved from G19 to 60 Sea Zone
            1 artillery, 1 battleship and 1 transport moved from 60 Sea Zone to 71 Sea Zone
            1 infantry moved from G21 to 71 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
            1 artillery and 1 infantry moved from 70 Sea Zone to UK14
    
        Combat - Germans
            Battle in 95 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 95 Sea Zone
                Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 40 Sea Zone
                Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 40 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 40 Sea Zone
                Germans win, taking 40 Sea Zone from Neutral with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
            Battle in PA3
                Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Pro_Allies defend with 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in PA3, round 2 : 2/8 hits, 2.83 expected hits
                    Pro_Allies roll dice for 3 infantry in PA3, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA3
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in PA3, round 3 : 2/7 hits, 2.67 expected hits
                    Pro_Allies roll dice for 1 infantry in PA3, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Pro_Allies lost in PA3
                Germans win, taking PA3 from Pro_Allies with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Pro_Allies: 3 infantry
            Battle in PA5
                Germans attack with 3 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                Pro_Allies defend with 4 infantry
                    Germans roll dice for 3 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in PA5, round 2 : 3/12 hits, 4.17 expected hits
                    Pro_Allies roll dice for 4 infantry in PA5, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA5
                    Germans roll dice for 3 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in PA5, round 3 : 5/11 hits, 4.00 expected hits
                    Pro_Allies roll dice for 1 infantry in PA5, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Pro_Allies lost in PA5
                Germans win, taking PA5 from Pro_Allies with 3 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Pro_Allies: 4 infantry
            Battle in 22 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 22 Sea Zone
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                    British roll dice for 1 battleship in 22 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 battleship owned by the British lost in 22 Sea Zone
                Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 34
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 35 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 35 Sea Zone
                Germans win, taking 35 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in PA9
                Germans attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
                Pro_Allies defend with 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in PA9, round 2 : 1/9 hits, 2.83 expected hits
                    Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Pro_Allies lost in PA9
                    Germans roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in PA9, round 3 : 2/9 hits, 2.83 expected hits
                    Pro_Allies roll dice for 1 infantry in PA9, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Pro_Allies lost in PA9
                Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Pro_Allies: 2 infantry
            Battle in UK5
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK5, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in UK5, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in UK5
                    Germans roll dice for 1 artillery and 1 bomber in UK5, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery in UK5, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in UK5
                Germans converts factory_minor into different units
                Germans win, taking UK5 from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in UK14
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 fighter, 1 harbour and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in UK14, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 2/2 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in UK14
                Germans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 1 fighter and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from UK14 to G20
            1 destroyer moved from 59 Sea Zone to 71 Sea Zone
            1 fighter moved from PA9 to G19
            1 aaGun moved from G21 to PX5
                  Germans take PX5 from Pro_Axis
            2 fighters and 2 tactical_bombers moved from 40 Sea Zone to G13
            2 aaGuns, 1 artillery and 11 infantry moved from G5 to G6
            3 infantry moved from G2 to PX2
                  Germans take PX2 from Pro_Axis
            1 infantry moved from G8 to PX3
                  Germans take PX3 from Pro_Axis
            3 infantry moved from G7 to G5
            5 infantry moved from G8 to G7
            1 fighter and 1 tactical_bomber moved from PA3 to G5
            1 fighter moved from PA5 to G11
            2 infantry moved from G10 to G13
            2 artilleries and 3 infantry moved from G11 to G8
            1 infantry moved from G16 to PX6
                  Germans take PX6 from Pro_Axis
            2 aaGuns, 2 artilleries and 2 infantry moved from G15 to G16
            3 infantry moved from G16 to PX6
            2 infantry moved from G19 to G15
            1 infantry moved from G18 to G17
            1 aaGun moved from G19 to G15
            1 bomber moved from UK5 to G5
            1 tactical_bomber moved from PA5 to G11
    
        Place Units - Germans
            6 armour and 2 mech_infantrys placed in G5
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Units generate 3 PUs; Germans end with 63 PUs
    

    Combat Hit Differential Summary :

    Pro_Allies regular : -2.00
    Germans regular : -2.17
    British regular : 0.67
    

    Territory Summary for Germans :

    22 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    35 Sea Zone : 1 flag, 1 submarine
    40 Sea Zone : 1 flag, 2 submarines
    70 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    71 Sea Zone : 1 destroyer
    95 Sea Zone : 1 flag, 1 submarine
    G11 : 1 fighter and 1 tactical_bomber
    G13 : 2 fighters, 2 infantry and 2 tactical_bombers
    G15 : 1 aaGun, 1 airfield, 1 city, 1 factory_major and 2 infantry
    G16 : 2 aaGuns, 2 artilleries and 2 infantry
    G17 : 1 infantry
    G19 : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
    G20 : 1 aaGun, 1 bomber and 2 infantry
    G21 : 1 factory_minor, 1 harbour and 1 infantry
    G5 : 1 airfield, 6 armour, 1 bomber, 1 city, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
    G6 : 3 aaGuns, 3 armour, 3 artilleries, 1 fighter, 17 infantry and 2 mech_infantrys
    G7 : 5 infantry
    G8 : 2 artilleries and 3 infantry
    PA3 : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    PA5 : 1 flag, 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys
    PA9 : 1 flag, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
    PX2 : 1 flag, 6 infantry
    PX3 : 1 flag, 4 infantry
    PX5 : 1 flag, 1 aaGun and 2 infantry
    PX6 : 1 flag, 7 infantry
    UK5 : 1 flag, 1 artillery, 1 factory_minor_plundered, 1 harbour and 1 minor_ic_captured
    

    Production/PUs Summary :

    Germans : 55 / 63
    Russians : 42 / 42
    Japanese : 30 / 30
    Americans : 58 / 58
    Chinese : 23 / 12
    British : 43 / 45
    Italians : 14 / 14
    ANZAC : 12 / 12
    French : 32 / 16
    Independent_Neutral : 20 / 0
    Pro_Axis : 4 / 0
    Pro_Allies : 17 / 0
    Neutral_League : 20 / 0
    

    Dice Statistics:

    Total
            1 was rolled 14 times
            2 was rolled 15 times
            3 was rolled 19 times
            4 was rolled 21 times
            5 was rolled 18 times
            6 was rolled 19 times
        Average roll : 3.670
        Median : 4.000
        Variance : 0.337
        Standard Deviation : 0.580
        Total rolls : 106
    
    Germans Combat
            1 was rolled 10 times
            2 was rolled 14 times
            3 was rolled 13 times
            4 was rolled 18 times
            5 was rolled 14 times
            6 was rolled 13 times
        Average roll : 3.622
        Median : 4.000
        Variance : 0.412
        Standard Deviation : 0.642
        Total rolls : 82
    
    British Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.667
        Median : 3.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
    
    Pro_Allies Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.545
        Standard Deviation : 0.739
        Total rolls : 12
    

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With British ANZAC
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
    
        Combat Move - Germans
            1 artillery moved from G19 to 60 Sea Zone
            1 artillery and 1 transport moved from 60 Sea Zone to 72 Sea Zone
            1 infantry moved from G18 to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
            1 artillery and 1 infantry moved from 70 Sea Zone to UK14
            1 cruiser moved from 71 Sea Zone to 70 Sea Zone
            1 battleship moved from 60 Sea Zone to 70 Sea Zone
            1 destroyer moved from 59 Sea Zone to 71 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from G5 to 24 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 24 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to UK5
            1 bomber moved from G5 to UK5
            1 submarine moved from 38 Sea Zone to 40 Sea Zone
            1 submarine moved from 47 Sea Zone to 40 Sea Zone
            1 submarine moved from 56 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 bomber moved from G15 to UK14
            1 armour, 1 artillery, 1 fighter and 3 infantry moved from G17 to PA9
            1 armour and 2 mech_infantrys moved from G18 to PA9
            1 armour moved from G10 to PA5
            1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from G13 to PA5
            1 fighter and 1 tactical_bomber moved from PA5 to 40 Sea Zone
            1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 40 Sea Zone
            3 infantry moved from G4 to PA3
            1 artillery moved from G4 to PA3
            1 fighter and 1 tactical_bomber moved from G5 to PA3
            1 battleship and 1 destroyer moved from 25 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from G5 to 22 Sea Zone
    
        Combat - Germans
            Battle in 40 Sea Zone
                Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 40 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 40 Sea Zone
                Germans win, taking 40 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
            Battle in PA3
                Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Pro_Allies defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in PA3, round 2 : 1/6 hits, 2.17 expected hits
                    Pro_Allies roll dice for 3 infantry in PA3, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA3
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in PA3, round 3 : 1/5 hits, 2.00 expected hits
                    Pro_Allies roll dice for 2 infantry in PA3, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA3
                    Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in PA3, round 4 : 1/3 hits, 1.50 expected hits
                    Pro_Allies roll dice for 1 infantry in PA3, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA3
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery and 3 infantry
                Casualties for Pro_Allies: 3 infantry
            Battle in PA5
                Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Pro_Allies defend with 4 infantry
                    Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 2 : 1/6 hits, 1.67 expected hits
                    Pro_Allies roll dice for 4 infantry in PA5, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA5
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in PA5, round 3 : 2/5 hits, 1.50 expected hits
                    Pro_Allies roll dice for 3 infantry in PA5, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA5
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in PA5, round 4 : 0/3 hits, 1.17 expected hits
                    Pro_Allies roll dice for 1 infantry in PA5, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in PA5, round 5 : 1/3 hits, 1.17 expected hits
                    Pro_Allies roll dice for 1 infantry in PA5, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Pro_Allies lost in PA5
                Germans win, taking PA5 from Pro_Allies with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Pro_Allies: 4 infantry
            Battle in 22 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 22 Sea Zone
                    Germans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 battleship in 22 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 22 Sea Zone
                Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 40
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 35 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 35 Sea Zone
                    1 transport owned by the British lost in 35 Sea Zone
                Germans win, taking 35 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in PA9
                Germans attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
                Pro_Allies defend with 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in PA9, round 2 : 5/9 hits, 2.83 expected hits
                    Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Pro_Allies lost in PA9
                Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Pro_Allies: 2 infantry
            Battle in UK14
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 fighter, 1 harbour and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in UK14, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK14, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in UK14
                Germans win, taking UK14 from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for British: 1 fighter and 1 infantry
            Battle in UK5
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK5, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in UK5, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in UK5
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK5, round 3 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery in UK5, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in UK5
                Germans converts factory_minor into different units
                Germans win, taking UK5 from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from G5 to G6
            3 infantry moved from G7 to G5
            1 armour moved from G7 to G6
            2 armour and 2 mech_infantrys moved from G11 to PA5
            2 infantry moved from G10 to G13
            2 fighters and 2 tactical_bombers moved from 40 Sea Zone to PA5
            1 fighter moved from PA9 to G19
            1 bomber moved from UK14 to G20
            2 aaGuns, 2 artilleries and 2 infantry moved from G15 to G16
            1 aaGun and 2 infantry moved from G19 to G15
            2 fighters and 2 tactical_bombers moved from PA5 to G13
            1 aaGun moved from G21 to PX5
                  Germans take PX5 from Pro_Axis
            1 infantry moved from G8 to PX3
                  Germans take PX3 from Pro_Axis
            5 infantry moved from G8 to G7
            1 infantry moved from G16 to PX6
                  Germans take PX6 from Pro_Axis
            1 infantry moved from G2 to PX2
                  Germans take PX2 from Pro_Axis
            2 infantry moved from G2 to PX2
            1 bomber moved from UK5 to G5
            1 fighter and 1 tactical_bomber moved from PA3 to G5
    
        Place Units - Germans
            6 armour and 2 mech_infantrys placed in G5
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Units generate 3 PUs; Germans end with 64 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of PA3 from Pro_Allies to Germans
            EDIT: Removing units owned by Germans from G6: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Germans to G6: 1 infantry
            EDIT: Adding units owned by Germans to PA3: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            EDIT: Removing units owned by Germans from 22 Sea Zone: 1 destroyer
            EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1
            EDIT: Removing units owned by Germans from UK5: 1 infantry
            EDIT: Adding units owned by Germans to 40 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to PA5: 2 infantry
            EDIT: Removing units owned by Germans from G11: 2 artilleries and 3 infantry
            EDIT: Adding units owned by Germans to G8: 2 artilleries and 3 infantry
            EDIT: Adding units owned by Germans to G11: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Germans from G15: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to G17: 1 infantry
            EDIT: Removing units owned by Germans from G21: 1 infantry
            EDIT: Removing units owned by Germans from UK14: 1 artillery
            EDIT: Changing ownership of UK14 from Germans to British
            EDIT: Removing units owned by Germans from 97 Sea Zone: 1 submarine
            EDIT: Removing units owned by British from 95 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 95 Sea Zone: 1 submarine
            EDIT: Changing PUs for Germans from 64 to 63
            EDIT: Removing units owned by Germans from G16: 3 infantry
            EDIT: Adding units owned by Germans to PX6: 3 infantry
            EDIT: Removing units owned by Germans from 35 Sea Zone: 1 submarine
            EDIT: Changing PUs for British from 45 to 42
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Pro_Allies regular : 1.33
    Germans regular : -0.83
    British regular : -3.33
    

    Territory Summary for Germans :

    22 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
    35 Sea Zone : 1 flag, 1 submarine
    40 Sea Zone : 1 flag, 2 submarines
    70 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    71 Sea Zone : 1 destroyer
    95 Sea Zone : 1 submarine
    G1 : 1 infantry
    G11 : 1 fighter and 1 tactical_bomber
    G13 : 2 fighters, 2 infantry and 2 tactical_bombers
    G15 : 1 aaGun, 1 airfield, 1 city, 1 factory_major and 2 infantry
    G16 : 2 aaGuns, 2 artilleries and 2 infantry
    G17 : 1 infantry
    G19 : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
    G20 : 1 aaGun, 1 bomber and 2 infantry
    G21 : 1 factory_minor, 1 harbour and 1 infantry
    G5 : 1 airfield, 6 armour, 1 bomber, 1 city, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
    G6 : 3 aaGuns, 3 armour, 3 artilleries, 1 fighter, 17 infantry and 2 mech_infantrys
    G7 : 5 infantry
    G8 : 2 artilleries and 3 infantry
    PA3 : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    PA5 : 1 flag, 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys
    PA9 : 1 flag, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
    PX2 : 1 flag, 6 infantry
    PX3 : 1 flag, 4 infantry
    PX5 : 1 flag, 1 aaGun and 2 infantry
    PX6 : 1 flag, 7 infantry
    UK5 : 1 flag, 1 artillery, 1 factory_minor_plundered, 1 harbour and 1 minor_ic_captured
    

    Production/PUs Summary :

    Germans : 55 / 63
    Russians : 42 / 42
    Japanese : 30 / 30
    Americans : 58 / 58
    Chinese : 23 / 12
    British : 43 / 42
    Italians : 14 / 14
    ANZAC : 12 / 12
    French : 32 / 16
    Independent_Neutral : 20 / 0
    Pro_Axis : 4 / 0
    Pro_Allies : 17 / 0
    Neutral_League : 20 / 0
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 armour, 6 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 infantry moved from R3 to R4
            1 infantry moved from R9 to R10
            1 infantry moved from R8 to R9
            2 mech_infantrys moved from R12 to R10
            2 infantry moved from R16 to R13
            1 artillery moved from R16 to R13
            1 aaGun moved from R16 to R13
            1 infantry moved from R13 to R10
            2 infantry moved from R6 to R5
            2 infantry moved from R22 to 48 Sea Zone
            2 infantry and 1 transport moved from 48 Sea Zone to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to R26
            1 mech_infantry moved from R21 to R15
            2 infantry moved from R21 to R19
            1 aaGun and 1 artillery moved from R21 to R19
            2 infantry moved from R18 to R15
            2 infantry moved from R20 to R16
            1 transport moved from 26 Sea Zone to 11 Sea Zone
            1 infantry moved from R2 to 11 Sea Zone
            1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 infantry moved from 27 Sea Zone to R6
            1 cruiser moved from 26 Sea Zone to 27 Sea Zone
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            2 infantry moved from R7 to R6
            3 infantry moved from R32 to R31
            2 infantry moved from R26 to R29
            1 artillery moved from R26 to R29
            1 mech_infantry moved from R26 to R18
            1 mech_infantry moved from R29 to R18
            1 fighter moved from R26 to R10
            1 tactical_bomber moved from R26 to R10
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 armour moved from R4 to R10
            1 mech_infantry moved from R4 to R10
    
        Place Units - Russians
            3 artilleries placed in R4
            3 artilleries placed in R26
            1 armour and 2 mech_infantrys placed in R16
            1 mech_infantry placed in R21
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_upgrade, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Chinese
                Japanese succeeds on action: Political Action Japanese To War With Chinese: Changing Relationship for Japanese and Chinese from Neutrality to War
            Japanese takes Political Action: Political Action Japanese To War With British ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
    
        Combat Move - Japanese
            1 artillery and 6 infantry moved from J4 to UK16
            1 armour moved from J3 to UK16
            2 infantry moved from J2 to C12
            1 infantry moved from J1 to C9
                  Japanese take C9 from Chinese
            2 infantry moved from J1 to C11
            2 infantry moved from J7 to C15
            2 infantry moved from J6 to C19
            1 infantry moved from J5 to C18
                  Japanese take C18 from Chinese
            3 infantry moved from J5 to C22
            1 artillery moved from J5 to C22
            1 armour and 1 mech_infantry moved from J6 to C22
            1 fighter and 1 tactical_bomber moved from J9 to C12
            1 fighter and 1 tactical_bomber moved from J9 to C11
            1 artillery and 1 infantry moved from J14 to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to C10
            1 artillery and 1 infantry moved from J13 to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to C10
            1 destroyer and 1 submarine moved from 65 Sea Zone to 43 Sea Zone
            1 transport moved from 107 Sea Zone to 91 Sea Zone
            2 infantry moved from J14 to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 90 Sea Zone
            2 infantry moved from 90 Sea Zone to C16
            1 tactical_bomber moved from J14 to UK16
            1 fighter moved from J14 to C12
            1 fighter moved from 91 Sea Zone to C11
            1 fighter and 1 tactical_bomber moved from J6 to C15
            1 fighter and 1 tactical_bomber moved from J6 to C19
            1 artillery and 1 infantry moved from J7 to C19
            1 artillery and 1 mech_infantry moved from J6 to C19
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 104 Sea Zone
            1 fighter moved from J5 to C22
            1 bomber moved from J6 to C11
            1 bomber moved from J9 to C12
            1 fighter moved from J11 to C22
    
        Combat - Japanese
            Battle in C16
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC lost in 43 Sea Zone
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking C16 from Chinese, taking 43 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 19
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in C11
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantryCs
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in C11, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantryCs in C11, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantryCs owned by the Chinese lost in C11
                Japanese win, taking C11 from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantryCs
            Battle in C22
                Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                Chinese defend with 1 infantryC
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in C22, round 2 : 5/8 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantryC in C22, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C22
                Japanese win, taking C22 from Chinese with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantryC
            Battle in C10
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 1 infantryC
                    Japanese roll dice for 2 artilleries and 2 infantry in C10, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantryC in C10, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantryC owned by the Chinese lost in C10
                Japanese win, taking C10 from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantryC
            Battle in C12
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantryCs
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in C12, round 2 : 1/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantryCs in C12, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantryC owned by the Chinese lost in C12
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in C12, round 3 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantryC in C12, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantryC owned by the Chinese lost in C12
                Japanese win, taking C12 from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantryCs
            Battle in C15
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantryC
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in C15, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantryC in C15, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantryC owned by the Chinese lost in C15
                Japanese win, taking C15 from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantryC
            Battle in C19
                Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantryCs
                    Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in C19, round 2 : 3/8 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantryCs in C19, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C19
                Japanese win, taking C19 from Chinese with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantryCs
            Battle in UK16
                Japanese attack with 1 armour, 1 artillery, 6 infantry and 1 tactical_bomber
                British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 artillery, 6 infantry and 1 tactical_bomber in UK16, round 2 : 3/9 hits, 2.67 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in UK16, round 2 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in UK16
                    Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber in UK16, round 3 : 2/7 hits, 2.33 expected hits
                    British roll dice for 1 armour in UK16, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in UK16
                Japanese win, taking UK16 from British with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
            Battle in 104 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the British lost in 104 Sea Zone
                Japanese win, taking 104 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from C22 to 104 Sea Zone
            1 carrier moved from 91 Sea Zone to 76 Sea Zone
            2 fighters moved from C11 to 76 Sea Zone
            1 infantry moved from J8 to J1
            1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from J9 to J1
            1 artillery moved from J2 to J1
            1 armour and 1 mech_infantry moved from J1 to C10
            1 bomber moved from C12 to J6
            1 bomber moved from C11 to J6
            1 fighter and 1 tactical_bomber moved from C12 to J1
            1 fighter moved from C12 to J1
            1 tactical_bomber moved from C11 to J1
            1 tactical_bomber moved from UK16 to J3
            1 submarine moved from 93 Sea Zone to 66 Sea Zone
            1 battleship and 1 cruiser moved from 91 Sea Zone to 107 Sea Zone
            1 carrier moved from 108 Sea Zone to 107 Sea Zone
            1 cruiser moved from 108 Sea Zone to 107 Sea Zone
            1 destroyer moved from 108 Sea Zone to 107 Sea Zone
            1 tactical_bomber moved from 108 Sea Zone to 107 Sea Zone
            1 fighter moved from 108 Sea Zone to 107 Sea Zone
            1 destroyer moved from 109 Sea Zone to 107 Sea Zone
            1 fighter and 1 tactical_bomber moved from C15 to J6
            1 fighter and 1 tactical_bomber moved from C19 to J6
            1 fighter moved from C22 to J6
            1 infantry and 1 mech_infantry moved from J15 to J14
            1 aaGun and 1 infantry moved from J13 to J14
    
        Place Units - Japanese
            Units in J9 being upgraded or consumed: 1 factory_minor
            1 factory_upgrade, 2 infantry and 1 mech_infantry placed in J9
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -1.17
    British regular : 0.67
    

    Territory Summary for Japanese :

    43 Sea Zone : 1 flag, 1 destroyer and 1 submarine
    66 Sea Zone : 1 submarine
    76 Sea Zone : 1 carrier, 2 fighters and 2 transports
    90 Sea Zone : 1 transport
    104 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 2 fighters
    107 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
    C10 : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
    C11 : 1 flag, 2 infantry
    C12 : 1 flag, 2 infantry
    C15 : 1 flag, 2 infantry
    C16 : 1 flag, 2 infantry
    C18 : 1 flag, 1 infantry
    C19 : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
    C22 : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    C9 : 1 flag, 1 infantry
    J1 : 1 aaGun, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
    J10 : 1 aaGun and 1 infantry
    J11 : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    J12 : 1 infantry
    J13 : 1 factory_minor and 1 harbour
    J14 : 3 aaGuns, 1 airfield, 1 city, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
    J15 : 1 airfield
    J3 : 1 tactical_bomber
    J6 : 2 bombers, 1 city, 3 fighters, 1 harbour and 2 tactical_bombers
    J9 : 1 city, 1 factory_upgrade, 2 infantry and 1 mech_infantry
    UK16 : 1 flag, 1 armour, 1 artillery and 4 infantry
    

    Production/PUs Summary :

    Germans : 55 / 63
    Russians : 42 / 42
    Japanese : 40 / 40
    Americans : 58 / 58
    Chinese : 14 / 12
    British : 42 / 39
    Italians : 14 / 14
    ANZAC : 12 / 12
    French : 32 / 16
    Independent_Neutral : 20 / 0
    Pro_Axis : 4 / 0
    Pro_Allies : 17 / 0
    Neutral_League : 20 / 0
    

    Dice Statistics:

    Total
            1 was rolled 40 times
            2 was rolled 22 times
            3 was rolled 23 times
            4 was rolled 24 times
            5 was rolled 31 times
            6 was rolled 40 times
        Average roll : 3.578
        Median : 4.000
        Variance : 1.955
        Standard Deviation : 1.398
        Total rolls : 180
    
    Germans Combat
            1 was rolled 15 times
            2 was rolled 9 times
            3 was rolled 8 times
            4 was rolled 15 times
            5 was rolled 11 times
            6 was rolled 13 times
        Average roll : 3.521
        Median : 4.000
        Variance : 0.640
        Standard Deviation : 0.800
        Total rolls : 71
    
    British Combat
            1 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 5 times
        Average roll : 3.667
        Median : 4.000
        Variance : 1.059
        Standard Deviation : 1.029
        Total rolls : 18
    
    Pro_Allies Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.412
        Median : 3.000
        Variance : 0.552
        Standard Deviation : 0.743
        Total rolls : 17
    
    Chinese Combat
            1 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.600
        Median : 3.000
        Variance : 1.481
        Standard Deviation : 1.217
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 16 times
            2 was rolled 8 times
            3 was rolled 6 times
            4 was rolled 3 times
            5 was rolled 14 times
            6 was rolled 17 times
        Average roll : 3.656
        Median : 4.000
        Variance : 2.656
        Standard Deviation : 1.630
        Total rolls : 64
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser moved from 1 Sea Zone to 18 Sea Zone
            1 mech_infantry moved from US7 to US17
            1 infantry moved from US7 to US10
            1 armour and 1 mech_infantry moved from US11 to US18
            1 fighter moved from US11 to 29 Sea Zone
            1 fighter moved from US13 to 29 Sea Zone
            1 tactical_bomber moved from US13 to US5
            1 mech_infantry moved from US13 to US6
            1 artillery moved from US11 to 16 Sea Zone
            1 artillery and 1 transport moved from 16 Sea Zone to 2 Sea Zone
            1 infantry moved from US3 to 2 Sea Zone
            1 artillery and 1 infantry moved from 2 Sea Zone to US1
            1 submarine moved from 16 Sea Zone to 2 Sea Zone
            1 battleship and 1 carrier moved from 15 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 15 Sea Zone to US5
            1 destroyer moved from 16 Sea Zone to 2 Sea Zone
            1 bomber moved from US11 to US5
            1 artillery and 1 infantry moved from US13 to US14
            1 infantry moved from US14 to US6
            1 infantry moved from US12 to US18
            1 aaGun moved from US13 to US14
            1 aaGun moved from US11 to US17
            1 infantry moved from US11 to US17
            2 infantry moved from US16 to US17
            1 aaGun moved from US16 to US17
            1 mech_infantry moved from US1 to US6
            1 destroyer and 1 submarine moved from 54 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from US5 to 29 Sea Zone
            1 fighter moved from US5 to 29 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 29 Sea Zone
            1 destroyer placed in 29 Sea Zone
            1 factory_minor placed in US6
            1 armour placed in US13
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
            Chinese buy 4 infantryCs; Remaining resources: 0 PUs; 
    
        Politics - Chinese
            Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
            Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantryC moved from C17 to C13
            6 infantryCs moved from C14 to C7
            1 artilleryC moved from C14 to C7
            2 infantryCs moved from C3 to C2
            4 infantryCs moved from C8 to C2
            2 infantryCs moved from C1 to C2
            2 infantryCs moved from C20 to C17
            1 fighter moved from C4 to C2
            6 infantryCs moved from C4 to C5
    
        Place Units - Chinese
            4 infantryCs placed in C7
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 16 PUs
            Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 18 PUs
            Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser moved from 1 Sea Zone to 18 Sea Zone
            1 mech_infantry moved from US7 to US17
            1 infantry moved from US7 to US10
            1 armour and 1 mech_infantry moved from US11 to US18
            1 fighter moved from US11 to 29 Sea Zone
            1 fighter moved from US13 to 29 Sea Zone
            1 tactical_bomber moved from US13 to US5
            1 mech_infantry moved from US13 to US6
            1 artillery moved from US11 to 16 Sea Zone
            1 artillery and 1 transport moved from 16 Sea Zone to 2 Sea Zone
            1 infantry moved from US3 to 2 Sea Zone
            1 artillery and 1 infantry moved from 2 Sea Zone to US1
            1 submarine moved from 16 Sea Zone to 2 Sea Zone
            1 battleship and 1 carrier moved from 15 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 15 Sea Zone to US5
            1 destroyer moved from 16 Sea Zone to 2 Sea Zone
            1 bomber moved from US11 to US5
            1 artillery and 1 infantry moved from US13 to US14
            1 infantry moved from US14 to US6
            1 infantry moved from US12 to US18
            1 aaGun moved from US13 to US14
            1 aaGun moved from US11 to US17
            1 infantry moved from US11 to US17
            2 infantry moved from US16 to US17
            1 aaGun moved from US16 to US17
            1 mech_infantry moved from US1 to US6
            1 destroyer and 1 submarine moved from 54 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from US5 to 29 Sea Zone
            1 fighter moved from US5 to 29 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 29 Sea Zone
            1 destroyer placed in 29 Sea Zone
            1 factory_minor placed in US6
            1 armour placed in US13
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
            Chinese buy 4 infantryCs; Remaining resources: 0 PUs; 
    
        Politics - Chinese
            Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
            Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantryC moved from C17 to C13
            6 infantryCs moved from C14 to C7
            1 artilleryC moved from C14 to C7
            2 infantryCs moved from C3 to C2
            4 infantryCs moved from C8 to C2
            2 infantryCs moved from C1 to C2
            2 infantryCs moved from C20 to C17
            1 fighter moved from C4 to C2
            6 infantryCs moved from C4 to C5
    
        Place Units - Chinese
            4 infantryCs placed in C7
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 16 PUs
            Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 18 PUs
            Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from UK2 to UK5
            3 infantry moved from UK4 to UK5
            1 bomber moved from UK4 to UK5
            1 fighter moved from UK2 to 40 Sea Zone
            1 destroyer moved from 32 Sea Zone to 40 Sea Zone
            2 fighters moved from UK4 to 40 Sea Zone
            1 tactical_bomber moved from 32 Sea Zone to 40 Sea Zone
    
        Combat - British
            Battle in 40 Sea Zone
                British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Germans defend with 2 submarines
                    British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the British and 2 submarines owned by the Germans lost in 40 Sea Zone
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 destroyer
                Casualties for Germans: 2 submarines
            Battle in UK5
                British attack with 1 bomber and 5 infantry
                Germans defend with 1 artillery, 1 factory_minor_plundered and 1 harbour
                    British roll dice for 1 bomber and 5 infantry in UK5, round 2 : 4/6 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in UK5, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in UK5
                British win, taking UK5 from Germans with 1 bomber and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - British
            1 carrier moved from 32 Sea Zone to 39 Sea Zone
            2 fighters moved from 40 Sea Zone to 39 Sea Zone
            1 fighter moved from 40 Sea Zone to UK4
            1 tactical_bomber moved from 40 Sea Zone to UK4
            2 aaGuns moved from UK4 to UK5
            1 aaGun moved from UK2 to UK5
            1 bomber moved from UK5 to UK4
            1 infantry moved from UK3 to UK4
            1 mech_infantry moved from UK3 to UK4
            1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from UK13 to PA8
                  British take PA8 from Pro_Allies
            3 infantry moved from UK12 to PA8
            1 fighter moved from UK20 to UK19
            1 cruiser moved from 83 Sea Zone to 45 Sea Zone
            1 battleship moved from 115 Sea Zone to 117 Sea Zone
            1 artillery moved from UK22 to 88 Sea Zone
            1 artillery and 1 transport moved from 88 Sea Zone to 117 Sea Zone
            1 artillery moved from 117 Sea Zone to PA15
                  British take PA15 from Pro_Allies
            1 cruiser and 1 destroyer moved from 88 Sea Zone to 117 Sea Zone
            1 carrier moved from 102 Sea Zone to 117 Sea Zone
            1 tactical_bomber moved from 102 Sea Zone to 117 Sea Zone
            1 fighter moved from UK24 to 117 Sea Zone
            1 armour and 1 mech_infantry moved from UK24 to UK28
            1 artillery and 1 infantry moved from UK24 to PA13
                  British take PA13 from Pro_Allies
            2 infantry moved from UK17 to UK18
            1 infantry moved from UK9 to UK6
            1 infantry moved from UK8 to UK9
    
        Place Units - British
            2 destroyers and 1 transport placed in 39 Sea Zone
            2 infantry placed in UK10
            3 infantry placed in UK27
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 3,3,4,2,2,5,2,3
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,4
            British collect 40 PUs (9 lost to blockades); end with 41 PUs
            Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    British regular : 2.00
    

    Savegame

  • '19

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser moved from 1 Sea Zone to 18 Sea Zone
            1 mech_infantry moved from US7 to US17
            1 infantry moved from US7 to US10
            1 armour and 1 mech_infantry moved from US11 to US18
            1 fighter moved from US11 to 29 Sea Zone
            1 fighter moved from US13 to 29 Sea Zone
            1 tactical_bomber moved from US13 to US5
            1 mech_infantry moved from US13 to US6
            1 artillery moved from US11 to 16 Sea Zone
            1 artillery and 1 transport moved from 16 Sea Zone to 2 Sea Zone
            1 infantry moved from US3 to 2 Sea Zone
            1 artillery and 1 infantry moved from 2 Sea Zone to US1
            1 submarine moved from 16 Sea Zone to 2 Sea Zone
            1 battleship and 1 carrier moved from 15 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 15 Sea Zone to US5
            1 destroyer moved from 16 Sea Zone to 2 Sea Zone
            1 bomber moved from US11 to US5
            1 artillery and 1 infantry moved from US13 to US14
            1 infantry moved from US14 to US6
            1 infantry moved from US12 to US18
            1 aaGun moved from US13 to US14
            1 aaGun moved from US11 to US17
            1 infantry moved from US11 to US17
            2 infantry moved from US16 to US17
            1 aaGun moved from US16 to US17
            1 mech_infantry moved from US1 to US6
            1 destroyer and 1 submarine moved from 54 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from US5 to 29 Sea Zone
            1 fighter moved from US5 to 29 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 29 Sea Zone
            1 destroyer placed in 29 Sea Zone
            1 factory_minor placed in US6
            1 armour placed in US13
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
            Chinese buy 4 infantryCs; Remaining resources: 0 PUs; 
    
        Politics - Chinese
            Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied
            Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantryC moved from C17 to C13
            6 infantryCs moved from C14 to C7
            1 artilleryC moved from C14 to C7
            2 infantryCs moved from C3 to C2
            4 infantryCs moved from C8 to C2
            2 infantryCs moved from C1 to C2
            2 infantryCs moved from C20 to C17
            1 fighter moved from C4 to C2
            6 infantryCs moved from C4 to C5
    
        Place Units - Chinese
            4 infantryCs placed in C7
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 16 PUs
            Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 18 PUs
            Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from UK2 to UK5
            3 infantry moved from UK4 to UK5
            1 bomber moved from UK4 to UK5
            1 fighter moved from UK2 to 40 Sea Zone
            1 destroyer moved from 32 Sea Zone to 40 Sea Zone
            2 fighters moved from UK4 to 40 Sea Zone
            1 tactical_bomber moved from 32 Sea Zone to 40 Sea Zone
    
        Combat - British
            Battle in 40 Sea Zone
                British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Germans defend with 2 submarines
                    British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the British and 2 submarines owned by the Germans lost in 40 Sea Zone
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 destroyer
                Casualties for Germans: 2 submarines
            Battle in UK5
                British attack with 1 bomber and 5 infantry
                Germans defend with 1 artillery, 1 factory_minor_plundered and 1 harbour
                    British roll dice for 1 bomber and 5 infantry in UK5, round 2 : 4/6 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in UK5, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in UK5
                British win, taking UK5 from Germans with 1 bomber and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - British
            1 carrier moved from 32 Sea Zone to 39 Sea Zone
            2 fighters moved from 40 Sea Zone to 39 Sea Zone
            1 fighter moved from 40 Sea Zone to UK4
            1 tactical_bomber moved from 40 Sea Zone to UK4
            2 aaGuns moved from UK4 to UK5
            1 aaGun moved from UK2 to UK5
            1 bomber moved from UK5 to UK4
            1 infantry moved from UK3 to UK4
            1 mech_infantry moved from UK3 to UK4
            1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from UK13 to PA8
                  British take PA8 from Pro_Allies
            3 infantry moved from UK12 to PA8
            1 fighter moved from UK20 to UK19
            1 cruiser moved from 83 Sea Zone to 45 Sea Zone
            1 battleship moved from 115 Sea Zone to 117 Sea Zone
            1 artillery moved from UK22 to 88 Sea Zone
            1 artillery and 1 transport moved from 88 Sea Zone to 117 Sea Zone
            1 artillery moved from 117 Sea Zone to PA15
                  British take PA15 from Pro_Allies
            1 cruiser and 1 destroyer moved from 88 Sea Zone to 117 Sea Zone
            1 carrier moved from 102 Sea Zone to 117 Sea Zone
            1 tactical_bomber moved from 102 Sea Zone to 117 Sea Zone
            1 fighter moved from UK24 to 117 Sea Zone
            1 armour and 1 mech_infantry moved from UK24 to UK28
            1 artillery and 1 infantry moved from UK24 to PA13
                  British take PA13 from Pro_Allies
            2 infantry moved from UK17 to UK18
            1 infantry moved from UK9 to UK6
            1 infantry moved from UK8 to UK9
    
        Place Units - British
            2 destroyers and 1 transport placed in 39 Sea Zone
            2 infantry placed in UK10
            3 infantry placed in UK27
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 3,3,4,2,2,5,2,3
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,4
            British collect 40 PUs (9 lost to blockades); end with 41 PUs
            Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    British regular : 2.00
    

    Savegame

  • '19




  • '19

  • '19


  • '19

  • '19

  • '19

  • '19

Suggested Topics

I Will Never Grow Up Games
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys

56
Online

16.0k
Users

37.6k
Topics

1.6m
Posts