TheVeteran VS OSB1987 G40 Alt. Universe Tournament Rd1


  • @osb1987 war is on!


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.8

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.8

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to UK2: 1 artillery
            EDIT: Turning off Edit Mode
            Germans buy 1 artillery, 1 carrier, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With British ANZAC
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from G19 to 60 Sea Zone
            1 artillery moved from G19 to 60 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone
            1 cruiser moved from 71 Sea Zone to 70 Sea Zone
            1 battleship moved from 60 Sea Zone to 70 Sea Zone
            1 destroyer moved from 59 Sea Zone to 71 Sea Zone
            1 infantry moved from 70 Sea Zone to UK14
            1 artillery moved from 70 Sea Zone to UK14
            1 armour, 1 artillery and 3 infantry moved from G17 to PA9
            1 armour and 2 mech_infantrys moved from G18 to PA9
            1 artillery and 3 infantry moved from G13 to PA5
            1 fighter moved from G15 to PA5
            1 tactical_bomber moved from G15 to PA5
            1 armour moved from G10 to PA5
            1 mech_infantry moved from G11 to PA5
            1 mech_infantry moved from G11 to PA5
            1 armour moved from G11 to PA5
            1 armour moved from G11 to PA5
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 56 Sea Zone to 35 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 bomber moved from G15 to UK14
            1 submarine moved from 38 Sea Zone to 40 Sea Zone
            1 submarine moved from 47 Sea Zone to 40 Sea Zone
            1 fighter and 1 tactical_bomber moved from G13 to 40 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 battleship and 1 destroyer moved from 25 Sea Zone to 22 Sea Zone
            1 artillery moved from G5 to 24 Sea Zone
            1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone
            1 infantry moved from G1 to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to UK5
            1 artillery moved from 22 Sea Zone to UK5
            1 carrier moved from 24 Sea Zone to 22 Sea Zone
            1 fighter moved from 24 Sea Zone to 40 Sea Zone
            1 tactical_bomber moved from 24 Sea Zone to 40 Sea Zone
            1 fighter moved from G5 to 40 Sea Zone
            1 tactical_bomber moved from G5 to 40 Sea Zone
            1 fighter moved from G6 to 22 Sea Zone
            1 tactical_bomber moved from G5 to 22 Sea Zone
            1 cruiser moved from 24 Sea Zone to 22 Sea Zone
            1 bomber moved from G5 to UK5
            1 artillery and 3 infantry moved from G4 to PA3
            1 mech_infantry moved from G5 to PA3
            1 armour moved from G7 to PA3
            1 fighter moved from G5 to PA3
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    @theveteran @osb1987

    Good luck and have fun fellas. 🙂


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to UK2: 1 artillery
            EDIT: Turning off Edit Mode
            Germans buy 1 artillery, 1 carrier, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With British ANZAC
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from G19 to 60 Sea Zone
            1 artillery moved from G19 to 60 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone
            1 cruiser moved from 71 Sea Zone to 70 Sea Zone
            1 battleship moved from 60 Sea Zone to 70 Sea Zone
            1 destroyer moved from 59 Sea Zone to 71 Sea Zone
            1 infantry moved from 70 Sea Zone to UK14
            1 artillery moved from 70 Sea Zone to UK14
            1 armour, 1 artillery and 3 infantry moved from G17 to PA9
            1 armour and 2 mech_infantrys moved from G18 to PA9
            1 artillery and 3 infantry moved from G13 to PA5
            1 fighter moved from G15 to PA5
            1 tactical_bomber moved from G15 to PA5
            1 armour moved from G10 to PA5
            1 mech_infantry moved from G11 to PA5
            1 mech_infantry moved from G11 to PA5
            1 armour moved from G11 to PA5
            1 armour moved from G11 to PA5
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 56 Sea Zone to 35 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 bomber moved from G15 to UK14
            1 submarine moved from 38 Sea Zone to 40 Sea Zone
            1 submarine moved from 47 Sea Zone to 40 Sea Zone
            1 fighter and 1 tactical_bomber moved from G13 to 40 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 battleship and 1 destroyer moved from 25 Sea Zone to 22 Sea Zone
            1 artillery moved from G5 to 24 Sea Zone
            1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone
            1 infantry moved from G1 to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to UK5
            1 artillery moved from 22 Sea Zone to UK5
            1 carrier moved from 24 Sea Zone to 22 Sea Zone
            1 fighter moved from 24 Sea Zone to 40 Sea Zone
            1 tactical_bomber moved from 24 Sea Zone to 40 Sea Zone
            1 fighter moved from G5 to 40 Sea Zone
            1 tactical_bomber moved from G5 to 40 Sea Zone
            1 fighter moved from G6 to 22 Sea Zone
            1 tactical_bomber moved from G5 to 22 Sea Zone
            1 cruiser moved from 24 Sea Zone to 22 Sea Zone
            1 bomber moved from G5 to UK5
            1 artillery and 3 infantry moved from G4 to PA3
            1 mech_infantry moved from G5 to PA3
            1 armour moved from G7 to PA3
            1 fighter moved from G5 to PA3
    
        Combat - Germans
            Battle in 95 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 95 Sea Zone
                Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 40 Sea Zone
                Germans attack with 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 40 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 40 Sea Zone
                Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Germans: 2 submarines
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
            Battle in 22 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 22 Sea Zone
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 22 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the British, 1 battleship owned by the British and 1 cruiser owned by the Germans lost in 22 Sea Zone
                Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 35 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 35 Sea Zone
                    1 transport owned by the British lost in 35 Sea Zone
                Germans win, taking 35 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in UK5
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK5, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in UK5, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in UK5
                Germans converts factory_minor into different units
                Germans win, taking UK5 from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in PA3
                Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                Pro_Allies defend with 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in PA3, round 2 : 3/7 hits, 2.17 expected hits
                    Pro_Allies roll dice for 3 infantry in PA3, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Pro_Allies lost in PA3
                Germans win, taking PA3 from Pro_Allies with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Pro_Allies: 3 infantry
            Battle in PA5
                Germans attack with 3 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Pro_Allies defend with 4 infantry
                    Germans roll dice for 3 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in PA5, round 2 : 4/11 hits, 4.00 expected hits
                    Pro_Allies roll dice for 4 infantry in PA5, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 4 infantry owned by the Pro_Allies lost in PA5
                Germans win, taking PA5 from Pro_Allies with 3 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Pro_Allies: 4 infantry
            Battle in PA9
                Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Pro_Allies defend with 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in PA9, round 2 : 2/8 hits, 2.33 expected hits
                    Pro_Allies roll dice for 2 infantry in PA9, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA9
                Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Pro_Allies: 2 infantry
            Battle in UK14
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 fighter, 1 harbour and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in UK14, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK14, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in UK14
                Germans win, taking UK14 from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for British: 1 fighter and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from UK14 to G20
            1 infantry moved from G21 to PX5
                  Germans take PX5 from Pro_Axis
            1 mech_infantry moved from G13 to PX4
                  Germans take PX4 from Pro_Axis
            1 infantry moved from G16 to PX6
                  Germans take PX6 from Pro_Axis
            1 infantry moved from G8 to PX3
                  Germans take PX3 from Pro_Axis
            3 infantry moved from G2 to PX2
                  Germans take PX2 from Pro_Axis
            3 fighters and 3 tactical_bombers moved from 40 Sea Zone to G13
            1 fighter moved from PA5 to G11
            1 tactical_bomber moved from PA5 to G11
            1 infantry moved from G10 to G13
            1 infantry moved from G10 to G13
            2 aaGuns, 2 artilleries and 2 infantry moved from G15 to G16
            1 infantry moved from G18 to G17
            1 aaGun and 1 infantry moved from G19 to G18
            1 aaGun and 1 infantry moved from G21 to PX5
            1 fighter moved from PA3 to G5
            5 infantry moved from G8 to G7
            3 infantry moved from G7 to G5
            1 aaGun, 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from G6 to G5
            2 artilleries and 3 infantry moved from G11 to G15
            1 bomber moved from UK5 to G5
            1 fighter moved from G17 to G15
    
        Place Units - Germans
            1 carrier and 3 transports placed in 25 Sea Zone
            1 artillery and 1 infantry placed in G21
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Units generate 3 PUs; Germans end with 66 PUs
    

    Combat Hit Differential Summary :

    Pro_Allies regular : -1.00
    Germans regular : 0.50
    British regular : 3.50
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 transport moved from 26 Sea Zone to 11 Sea Zone
            1 infantry moved from R2 to 11 Sea Zone
            1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 infantry moved from R1 to 26 Sea Zone
            2 infantry moved from R22 to 48 Sea Zone
            2 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 41 Sea Zone
            1 infantry moved from R9 to R11
            1 infantry moved from R3 to R9
            1 infantry moved from R3 to R9
            1 infantry moved from R4 to R3
            1 infantry moved from R10 to R9
            5 infantry moved from R4 to R10
            2 artilleries moved from R4 to R10
            1 armour and 1 mech_infantry moved from R4 to R10
            2 infantry moved from R6 to R5
            2 infantry moved from R7 to R6
            1 infantry moved from R13 to R10
            2 mech_infantrys moved from R12 to R10
            1 artillery and 2 infantry moved from R16 to R13
            2 infantry moved from R20 to R16
            2 infantry moved from R18 to R14
            1 artillery and 2 infantry moved from R21 to R25
            1 mech_infantry moved from R21 to R16
            2 infantry moved from R32 to R31
            2 infantry moved from R26 to R29
            1 mech_infantry moved from R26 to R29
            1 artillery moved from R26 to R29
            1 submarine moved from 27 Sea Zone to 26 Sea Zone
    
        Non Combat Move - Russians
            2 infantry moved from 26 Sea Zone to R1
            2 infantry moved from 33 Sea Zone to R7
    
        Place Units - Russians
            3 artilleries placed in R4
            3 infantry placed in R26
            1 armour and 1 infantry placed in R16
            1 bomber placed in R21
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    26 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
    33 Sea Zone : 1 transport
    41 Sea Zone : 1 submarine
    R1 : 6 infantry
    R10 : 2 armour, 3 artilleries, 11 infantry and 4 mech_infantrys
    R11 : 2 infantry
    R13 : 1 artillery and 2 infantry
    R14 : 2 infantry
    R16 : 1 aaGun, 1 airfield, 1 armour, 1 city, 1 factory_minor, 3 infantry and 1 mech_infantry
    R21 : 1 aaGun, 1 airfield, 1 bomber, 1 city, 1 factory_minor and 1 harbour
    R23 : 2 infantry
    R24 : 2 infantry
    R25 : 1 artillery and 2 infantry
    R26 : 1 aaGun, 1 airfield, 1 city, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
    R27 : 1 infantry
    R28 : 2 infantry
    R29 : 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
    R3 : 2 infantry
    R31 : 2 infantry
    R32 : 2 infantry
    R4 : 1 aaGun, 1 airfield, 3 artilleries, 1 city, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
    R5 : 2 infantry
    R6 : 2 infantry
    R7 : 2 infantry
    R8 : 1 infantry
    R9 : 3 infantry
    

    Production/PUs Summary :

    Germans : 58 / 66
    Russians : 42 / 42
    Japanese : 30 / 30
    Americans : 58 / 58
    Chinese : 23 / 12
    British : 41 / 42
    Italians : 14 / 14
    ANZAC : 12 / 12
    French : 32 / 16
    Independent_Neutral : 20 / 0
    Pro_Axis : 3 / 0
    Pro_Allies : 17 / 0
    Neutral_League : 20 / 0
    

    Dice Statistics:

    Total
            1 was rolled 17 times
            2 was rolled 11 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 11 times
            6 was rolled 9 times
        Average roll : 3.227
        Median : 3.000
        Variance : 0.534
        Standard Deviation : 0.731
        Total rolls : 75
    
    Germans Combat
            1 was rolled 12 times
            2 was rolled 6 times
            3 was rolled 9 times
            4 was rolled 13 times
            5 was rolled 7 times
            6 was rolled 7 times
        Average roll : 3.333
        Median : 3.500
        Variance : 0.792
        Standard Deviation : 0.890
        Total rolls : 54
    
    British Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.500
        Median : 2.000
        Variance : 1.455
        Standard Deviation : 1.206
        Total rolls : 12
    
    Pro_Allies Combat
            1 was rolled 2 times
            3 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.556
        Median : 3.000
        Variance : 1.188
        Standard Deviation : 1.090
        Total rolls : 9
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            1 artillery and 6 infantry moved from J4 to IN13
            1 artillery and 2 infantry moved from J2 to IN13
            1 mech_infantry moved from J9 to IN13
            1 armour moved from J3 to IN13
            1 armour moved from J9 to IN13
            1 bomber moved from J9 to IN13
            1 bomber moved from J6 to IN13
    
        Combat - Japanese
            Battle in IN13
                Japanese attack with 2 armour, 2 artilleries, 2 bombers, 8 infantry and 1 mech_infantry
                Independent_Neutral defend with 1 independent_neutral_free and 3 infantry
                    Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 8 infantry and 1 mech_infantry in IN13, round 2 : 4/15 hits, 4.83 expected hits
                    Independent_Neutral roll dice for 3 infantry in IN13, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Independent_Neutral lost in IN13
                Japanese converts independent_neutral_free into different units
                Japanese win, taking IN13 from Independent_Neutral with 2 armour, 2 artilleries, 2 bombers, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Independent_Neutral: 3 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from IN13 to J14
            1 bomber moved from IN13 to J2
            1 destroyer and 1 submarine moved from 65 Sea Zone to 76 Sea Zone
            1 infantry moved from J1 to J2
            1 aaGun moved from J9 to J2
            1 infantry moved from J1 to J2
            1 infantry moved from J1 to J2
            1 artillery moved from J1 to J9
            1 transport moved from 107 Sea Zone to 106 Sea Zone
            1 artillery moved from J5 to 106 Sea Zone
            1 artillery and 1 transport moved from 106 Sea Zone to 107 Sea Zone
            1 artillery moved from J13 to 109 Sea Zone
            1 artillery and 1 transport moved from 109 Sea Zone to 108 Sea Zone
            1 infantry moved from J12 to 108 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone
            1 destroyer moved from 108 Sea Zone to 107 Sea Zone
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 107 Sea Zone
            1 artillery moved from J14 to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 107 Sea Zone
            1 infantry moved from J11 to 107 Sea Zone
            1 infantry moved from J11 to 107 Sea Zone
            1 destroyer moved from 109 Sea Zone to 107 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 107 Sea Zone
            1 tactical_bomber moved from J6 to 107 Sea Zone
            1 tactical_bomber moved from J6 to J11
            1 fighter moved from J5 to J11
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 infantry moved from J8 to J9
            1 artillery and 3 infantry moved from J7 to J6
            4 infantry moved from J5 to J6
            1 tactical_bomber moved from J14 to J11
            1 aaGun and 2 infantry moved from J13 to J14
            1 infantry moved from J15 to J14
            1 mech_infantry moved from J15 to J14
            1 fighter moved from J9 to J14
            1 tactical_bomber moved from J9 to J14
            1 fighter moved from J9 to J2
            1 tactical_bomber moved from J9 to J2
            1 infantry moved from J9 to J2
    
        Place Units - Japanese
            4 transports placed in 91 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 34 PUs
            Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
            Objective Japanese 2 Trade With China: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.83
    Independent_Neutral regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser moved from 1 Sea Zone to 18 Sea Zone
            1 infantry moved from US11 to 16 Sea Zone
            1 artillery moved from US11 to 16 Sea Zone
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to 16 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 16 Sea Zone to 2 Sea Zone
            1 fighter and 1 tactical_bomber moved from US13 to 29 Sea Zone
            1 bomber and 1 fighter moved from US11 to US5
            1 armour and 1 mech_infantry moved from US11 to US18
            2 infantry moved from US16 to US17
            1 aaGun moved from US16 to US17
            1 mech_infantry moved from US7 to US17
            1 infantry moved from US7 to US10
            1 aaGun moved from US11 to US17
            1 infantry moved from US12 to US18
            1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from US13 to US14
            1 infantry moved from US14 to US6
            1 infantry moved from US6 to US5
            1 mech_infantry moved from US1 to US5
            1 mech_infantry moved from US14 to US6
            1 armour and 1 infantry moved from US22 to 80 Sea Zone
            1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from US22 to US6
            1 artillery and 1 infantry moved from 2 Sea Zone to US1
            1 armour and 1 infantry moved from 35 Sea Zone to US6
            1 transport moved from 29 Sea Zone to 2 Sea Zone
            1 infantry moved from US3 to 2 Sea Zone
            1 infantry and 1 transport moved from 2 Sea Zone to 18 Sea Zone
            1 infantry moved from 18 Sea Zone to US5
    
        Place Units - Americans
            1 carrier and 2 transports placed in 29 Sea Zone
            1 transport placed in 16 Sea Zone
            1 artillery and 2 infantry placed in US13
            1 artillery and 1 infantry placed in US11
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
    

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Flying Tigers Removed: has removed 1 fighter owned by Chinese in C4
            Trigger Flying Tigers Replaced: Americans has 1 fighter placed in US21
            Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed
            Chinese buy 4 infantryCs; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantryC moved from C17 to C14
            4 infantryCs moved from C8 to C14
            1 infantryC moved from C15 to C14
            2 infantryCs moved from C19 to C14
            2 infantryCs moved from C1 to C2
            2 infantryCs moved from C3 to C2
            1 infantryC moved from C10 to C3
            1 infantryC moved from C22 to C20
            2 infantryCs moved from C21 to C20
            2 infantryCs moved from C12 to C5
            6 infantryCs moved from C4 to C5
            2 infantryCs moved from C11 to C10
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantryCs placed in C14
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 4 Internal Hostilities: Chinese met a national objective for an additional -11 PUs; end with 12 PUs
    

    Savegame


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser moved from 1 Sea Zone to 18 Sea Zone
            1 infantry moved from US11 to 16 Sea Zone
            1 artillery moved from US11 to 16 Sea Zone
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to 16 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 16 Sea Zone to 2 Sea Zone
            1 fighter and 1 tactical_bomber moved from US13 to 29 Sea Zone
            1 bomber and 1 fighter moved from US11 to US5
            1 armour and 1 mech_infantry moved from US11 to US18
            2 infantry moved from US16 to US17
            1 aaGun moved from US16 to US17
            1 mech_infantry moved from US7 to US17
            1 infantry moved from US7 to US10
            1 aaGun moved from US11 to US17
            1 infantry moved from US12 to US18
            1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from US13 to US14
            1 infantry moved from US14 to US6
            1 infantry moved from US6 to US5
            1 mech_infantry moved from US1 to US5
            1 mech_infantry moved from US14 to US6
            1 armour and 1 infantry moved from US22 to 80 Sea Zone
            1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from US22 to US6
            1 artillery and 1 infantry moved from 2 Sea Zone to US1
            1 armour and 1 infantry moved from 35 Sea Zone to US6
            1 transport moved from 29 Sea Zone to 2 Sea Zone
            1 infantry moved from US3 to 2 Sea Zone
            1 infantry and 1 transport moved from 2 Sea Zone to 18 Sea Zone
            1 infantry moved from 18 Sea Zone to US5
    
        Place Units - Americans
            1 carrier and 2 transports placed in 29 Sea Zone
            1 transport placed in 16 Sea Zone
            1 artillery and 2 infantry placed in US13
            1 artillery and 1 infantry placed in US11
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
    
        Purchase Units - Chinese
            Trigger Flying Tigers Removed: has removed 1 fighter owned by Chinese in C4
            Trigger Flying Tigers Replaced: Americans has 1 fighter placed in US21
            Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed
            Chinese buy 4 infantryCs; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantryC moved from C17 to C14
            4 infantryCs moved from C8 to C14
            1 infantryC moved from C15 to C14
            2 infantryCs moved from C19 to C14
            2 infantryCs moved from C1 to C2
            2 infantryCs moved from C3 to C2
            1 infantryC moved from C10 to C3
            1 infantryC moved from C22 to C20
            2 infantryCs moved from C21 to C20
            2 infantryCs moved from C12 to C5
            6 infantryCs moved from C4 to C5
            2 infantryCs moved from C11 to C10
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantryCs placed in C14
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 4 Internal Hostilities: Chinese met a national objective for an additional -11 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from UK4 to UK5
            1 artillery moved from UK2 to UK5
            2 infantry moved from UK2 to UK4
            1 fighter moved from UK2 to UK4
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 32 Sea Zone to 40 Sea Zone
            1 battleship moved from 39 Sea Zone to 40 Sea Zone
            1 tactical_bomber moved from 40 Sea Zone to UK4
            2 fighters moved from UK4 to 40 Sea Zone
            1 mech_infantry moved from UK3 to UK4
            1 infantry moved from UK3 to UK4
            1 fighter moved from UK20 to UK19
            1 cruiser moved from 83 Sea Zone to 35 Sea Zone
            1 transport moved from 88 Sea Zone to 89 Sea Zone
            1 artillery moved from UK24 to 89 Sea Zone
            1 infantry moved from UK24 to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from 88 Sea Zone to UK21
            1 artillery and 4 infantry moved from UK22 to UK21
            1 carrier and 1 tactical_bomber moved from 102 Sea Zone to 88 Sea Zone
            1 battleship moved from 115 Sea Zone to 87 Sea Zone
            1 destroyer moved from 88 Sea Zone to 100 Sea Zone
            1 fighter moved from UK27 to UK21
            1 tactical_bomber moved from 88 Sea Zone to UK21
            1 destroyer moved from 104 Sea Zone to 102 Sea Zone
            1 infantry moved from UK28 to UK27
            1 infantry moved from UK28 to UK27
            1 artillery moved from UK28 to UK26
            1 mech_infantry moved from UK27 to UK26
            1 infantry moved from UK8 to UK9
            1 infantry moved from UK9 to UK6
            1 infantry moved from UK10 to UK18
            1 artillery moved from UK10 to UK18
            2 infantry moved from UK17 to UK15
            1 infantry moved from UK16 to UK15
            1 armour, 1 artillery and 1 mech_infantry moved from UK16 to UK15
            1 fighter moved from UK24 to UK21
    
        Combat - British
            Battle in UK21
                British attack with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
                Italians defend with 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Italians win with 1 armour remaining. Battle score for attacker is -29
                Casualties for British: 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
                Casualties for Italians: 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry
            Battle in 35 Sea Zone
                British attack with 1 cruiser
                Germans defend with 1 submarine
                1 submarine owned by the Germans submerged
            Battle in UK5
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor_plundered and 1 harbour
                British winBritish winBritish win, taking 35 Sea Zone from Germans with 1 cruiser remaining with 1 cruiser remaining, taking UK5 from Germans with 1 artillery remaining. Battle score for attacker is -2
                Casualties for British: 2 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - British
    
        Place Units - British
            1 factory_minor placed in UK19
            1 artillery and 2 infantry placed in UK27
            1 artillery and 2 infantry placed in UK4
            1 artillery and 2 infantry placed in UK10
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 2,3,5,6,1
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,5
            British collect 37 PUs (6 lost to blockades); end with 37 PUs
            Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 42 PUs
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from UK21 to UK22
                  Italians take UK22 from British
            1 armour moved from UK22 to I4
            1 artillery moved from I1 to 72 Sea Zone
            1 infantry moved from I1 to 72 Sea Zone
            1 artillery moved from I5 to 75 Sea Zone
            1 infantry moved from I5 to 75 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 85 Sea Zone
            1 infantry moved from I7 to 86 Sea Zone
            1 artillery moved from 85 Sea Zone to PA14
            1 infantry moved from 85 Sea Zone to PA14
            1 armour moved from I5 to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to UK30
            1 submarine moved from 74 Sea Zone to 87 Sea Zone
            1 destroyer moved from 75 Sea Zone to 87 Sea Zone
            1 submarine moved from 85 Sea Zone to 100 Sea Zone
            1 battleship moved from 86 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from I5 to UK30
            1 fighter moved from I5 to UK30
            1 bomber moved from I1 to 100 Sea Zone
            1 tactical_bomber moved from 75 Sea Zone to 87 Sea Zone
            1 fighter moved from I1 to 87 Sea Zone
            1 cruiser moved from 86 Sea Zone to 85 Sea Zone
            1 cruiser moved from 74 Sea Zone to 85 Sea Zone
            1 carrier moved from 75 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 100 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 100 Sea Zone
                Italians win, taking 100 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 87 Sea Zone
                Italians attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship
                    Italians roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 87 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship in 87 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 87 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                    British roll dice for 1 battleship in 87 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the British and 1 submarine owned by the Italians lost in 87 Sea Zone
                Italians win, taking 87 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 1 submarine
                Casualties for British: 1 battleship
            Battle in PA14
                Italians attack with 1 artillery and 1 infantry
                Pro_Allies defend with 2 infantry
                    Italians roll dice for 2 cruisers in PA14, round 2 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in PA14, round 2 : 2/2 hits, 0.67 expected hits
                    Pro_Allies roll dice for 2 infantry in PA14, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Pro_Allies lost in PA14
                Italians win, taking PA14 from Pro_Allies with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Pro_Allies: 2 infantry
            Battle in UK30
                Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 airfield, 1 harbour and 3 infantry
                    Italians roll dice for 1 battleship in UK30, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in UK30, round 2 : 0/6 hits, 2.50 expected hits
                    British roll dice for 3 infantry in UK30, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in UK30, round 3 : 2/6 hits, 2.50 expected hits
                    British roll dice for 3 infantry in UK30, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British and 2 infantry owned by the Italians lost in UK30
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in UK30, round 4 : 0/4 hits, 2.00 expected hits
                    British roll dice for 1 infantry in UK30, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in UK30, round 5 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 infantry in UK30, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in UK30
                Italians win, taking UK30 from British with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Italians
            1 fighter moved from UK30 to 98 Sea Zone
            1 tactical_bomber moved from UK30 to 98 Sea Zone
            1 fighter moved from 87 Sea Zone to I5
            1 tactical_bomber moved from 87 Sea Zone to I5
            1 bomber moved from 100 Sea Zone to I1
            1 destroyer moved from 74 Sea Zone to 87 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from I4 to PX7
                  Italians take PX7 from Pro_Axis
            1 mech_infantry moved from I2 to PX7
            1 armour moved from I2 to PX7
            3 infantry moved from I2 to I4
            1 artillery and 3 infantry moved from I3 to I4
            1 mech_infantry moved from I1 to I4
            1 infantry moved from I6 to UK21
            1 infantry moved from I6 to UK21
            1 infantry moved from I1 to I5
            1 infantry moved from I1 to I5
            1 infantry moved from I1 to I5
            1 infantry moved from I1 to I2
            1 infantry moved from I1 to I2
            1 aaGun moved from I1 to I2
    
        Place Units - Italians
            1 submarine placed in 87 Sea Zone
            2 artilleries placed in I5
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 88 Sea Zone. Rolls: 6
            Italians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -6.00
    Pro_Allies regular : -0.67
    British regular : -1.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 43 Sea Zone to 50 Sea Zone
            1 infantry moved from A7 to 50 Sea Zone
            1 infantry and 1 transport moved from 50 Sea Zone to 42 Sea Zone
            1 cruiser moved from 43 Sea Zone to 27 Sea Zone
            1 destroyer moved from 28 Sea Zone to 26 Sea Zone
            1 fighter and 1 infantry moved from A2 to A4
            1 artillery and 1 infantry moved from A6 to A4
            1 artillery and 1 infantry moved from A9 to A8
            1 fighter moved from A10 to A4
            2 infantry moved from A10 to A9
    
        Non Combat Move - ANZAC
            1 infantry moved from 42 Sea Zone to PA6
                  ANZAC take PA6 from Pro_Allies
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in A4
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 43 Sea Zone to 50 Sea Zone
            1 infantry moved from A7 to 50 Sea Zone
            1 infantry and 1 transport moved from 50 Sea Zone to 42 Sea Zone
            1 cruiser moved from 43 Sea Zone to 27 Sea Zone
            1 destroyer moved from 28 Sea Zone to 26 Sea Zone
            1 fighter and 1 infantry moved from A2 to A4
            1 artillery and 1 infantry moved from A6 to A4
            1 artillery and 1 infantry moved from A9 to A8
            1 fighter moved from A10 to A4
            2 infantry moved from A10 to A9
    
        Non Combat Move - ANZAC
            1 infantry moved from 42 Sea Zone to PA6
                  ANZAC take PA6 from Pro_Allies
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in A4
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
    
        Purchase Units - French
            French buy 2 armour and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - French
    
        Non Combat Move - French
            1 armour and 1 mech_infantry moved from F16 to F13
            1 infantry moved from F10 to F13
    
        Place Units - French
            2 armour and 1 infantry placed in F13
    
        Turn Complete - French
            French collect 32 PUs; end with 33 PUs
            Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @osb1987 [link text](link url)TournamentVSBryant.tsvg







  • when you click reply please delete the tag for me so i don’t get emailed twice.

    the-veteren-vs-osbGermany3.tsvg



  • please delete the tag and change the save game name so it doesnt look like you are posting my turns. the-veteren-vs-osbJapan3.tsvg




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