L22 BM Me1945 (Axis) vs. Odonis +21

  • '21 '20 '18 '17 '16 '15 '14 '13

    I guess no scramble in Guam.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 marine moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Morocco
                Americans attack with 1 armour, 1 infantry and 1 marine
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 marine in Morocco, round 2 : 0/3 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 marine in Morocco, round 3 : 1/3 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Gibraltar from Italians, taking Morocco from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Eastern United States to Hawaiian Islands
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 destroyer and 1 submarine moved from 79 Sea Zone to 80 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Neutral_Axis regular : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Tsinghai to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 9 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
            2 infantry moved from Tsinghai to Sikang
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery, 1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 marine moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Morocco
                Americans attack with 1 armour, 1 infantry and 1 marine
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 marine in Morocco, round 2 : 0/3 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 marine in Morocco, round 3 : 1/3 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Gibraltar from Italians, taking Morocco from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Eastern United States to Hawaiian Islands
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 destroyer and 1 submarine moved from 79 Sea Zone to 80 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Tsinghai to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 9 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
            2 infantry moved from Tsinghai to Sikang
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 fighter moved from India to Iraq
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
            1 armour, 1 infantry and 1 marine moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 80 Sea Zone to Iraq
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Iraq
                British attack with 1 armour, 2 fighters, 4 infantry, 1 marine and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 2 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 2/9 hits, 3.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Iraq to Persia
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            3 aaGuns, 1 artillery, 10 infantry and 2 mech_infantrys moved from India to West India
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 armour and 1 infantry placed in Union of South Africa
            1 factory_minor placed in Persia
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,5,2,2,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,4
            British collect 24 PUs (10 lost to blockades); end with 24 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
    
        Place Units - UK_Pacific
            1 artillery and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : -1.50
    Japanese regular : 0.67
    Neutral_Axis regular : 0.33
    British regular : -0.17
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            3 infantry moved from Trans-Jordan to Egypt
            2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Greece to 99 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
            1 armour, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
            2 infantry moved from Romania to Bessarabia
            1 fighter moved from Southern Italy to Bessarabia
            1 bomber moved from Southern Italy to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Bessarabia, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Bessarabia, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Gibraltar
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 4/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery and 5 infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery and 5 infantry in Egypt, round 2 : 2/7 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Romania to Bessarabia
            1 aaGun moved from Yugoslavia to Romania
            1 fighter moved from Bessarabia to Romania
            1 bomber moved from Bessarabia to Greece
            1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 artillery and 1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.83
    Russians regular : -0.33
    British regular : -1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New South Wales to Queensland
            2 artilleries, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
            1 aaGun and 3 infantry moved from New South Wales to South Australia
            2 fighters moved from India to Iraq
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New South Wales to Queensland
            2 artilleries, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
            1 aaGun and 3 infantry moved from New South Wales to South Australia
            2 fighters moved from India to Iraq
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Germany to Baltic States
            1 armour moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            2 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            7 armour, 6 artilleries, 26 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 artillery moved from Norway to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery moved from 127 Sea Zone to Novgorod
            1 infantry moved from 127 Sea Zone to Novgorod
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
            2 bombers moved from Western Germany to 91 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber
                Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 2 destroyers and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 2 destroyers and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans and 2 fighters owned by the Americans lost in 91 Sea Zone
                    2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 battleship, 2 bombers, 1 carrier, 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 72
                Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
                Casualties for Germans: 1 submarine
            Battle in Novgorod
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 5 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 6 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 7 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 2 armour and 2 mech_infantrys in Baltic States, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 7 armour, 6 artilleries, 26 infantry and 10 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 7 armour, 6 artilleries, 26 infantry and 10 mech_infantrys in Belarus, round 2 : 11/49 hits, 12.50 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 7 armour, 6 artilleries, 25 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            4 aaGuns moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Poland to Eastern Poland
            1 mech_infantry moved from Poland to Eastern Poland
            1 infantry moved from Germany to Poland
            2 infantry moved from Finland to Vyborg
            2 fighters and 1 tactical_bomber moved from Western Germany to Egypt
            1 armour moved from Syria to Egypt
            1 infantry moved from Syria to Trans-Jordan
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            2 bombers moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Western Germany to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            2 fighters placed in Western Germany
            3 armour and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.00
    Russians regular : -0.67
    Germans regular : -3.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Russia to Ukraine
            1 artillery and 4 infantry moved from Archangel to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 5 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
                Germans win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            1 aaGun, 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Bryansk to Russia
            1 aaGun, 3 artilleries and 11 infantry moved from Smolensk to Russia
            1 fighter moved from Ukraine to Russia
            1 aaGun and 5 infantry moved from Archangel to Vologda
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            1 infantry moved from Archangel to Smolensk
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -1.50
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 cruiser moved from 41 Sea Zone to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to India
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
            1 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to Burma
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Kweichow to Shensi
            2 fighters and 2 tactical_bombers moved from Yunnan to Suiyuyan
            1 bomber moved from Kwangsi to Suiyuyan
            1 fighter moved from Yunnan to Suiyuyan
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to India
            1 bomber moved from Kwangsi to India
            1 tactical_bomber moved from Yunnan to Burma
            1 tactical_bomber moved from Kwangsi to Shensi
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Suiyuyan
                Japanese attack with 1 bomber, 3 fighters and 2 tactical_bombers
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in Suiyuyan, round 2 : 4/6 hits, 3.50 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Suiyuyan
                Japanese win, taking Ceylon from UK_Pacific with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 2 fighters
                Casualties for Chinese: 1 fighter and 2 infantry
            Battle in Burma
                Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in India
                Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 1/9 hits, 4.33 expected hits
                    UK_Pacific roll dice for 1 artillery and 5 infantry in India, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                    Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 3 : 2/8 hits, 4.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 3 infantry in India, round 3 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the British lost in India
                    Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 4 : 7/8 hits, 4.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 4 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in India
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 5 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shensi, round 4 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 carriers moved from 41 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 marine moved from Celebes to 44 Sea Zone
            1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 55 Sea Zone to 37 Sea Zone
            1 fighter moved from Kweichow to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
            1 fighter moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from 21 Sea Zone to Caroline Islands
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Burma to 37 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 battleship moved from 21 Sea Zone to 19 Sea Zone
            1 carrier moved from 21 Sea Zone to 6 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 aaGun moved from 19 Sea Zone to Manchuria
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 bomber moved from Suiyuyan to Kweichow
            1 fighter and 2 tactical_bombers moved from Suiyuyan to Chahar
            1 aaGun moved from Kweichow to Shensi
            1 artillery moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            1 destroyer moved from 21 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from Shensi to Kweichow
            1 tactical_bomber moved from Kwangsi to Manchuria
            1 infantry moved from Yunnan to Burma
            1 bomber moved from India to Kweichow
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 infantry and 2 mech_infantrys placed in Manchuria
            1 artillery and 3 infantry placed in Japan
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -2.33
    UK_Pacific regular : -1.67
    

    Savegame

  • '20 '19 '18 '15 '13

    @me1945
    I resign. Very skilfully played. Learning some things from you!
    I’ll post the loss

  • '21 '20 '18 '17 '16 '15 '14 '13

    Thank you for the game. Aggressive play, I like. Dice helped me.

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