BM3 - LennardF vs Dawg (Allies +21)


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 9 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Novosibirsk to Samara
            2 infantry moved from Vologda to Archangel
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Archangel
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Archangel to Russia
            2 aaGuns and 16 infantry moved from Novosibirsk to Samara
            8 infantry moved from Russia to Samara
            10 infantry moved from Russia to Samara
            5 infantry moved from Russia to Samara
            1 aaGun moved from Russia to Samara
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from Shan State to Malaya
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            3 tactical_bombers moved from 35 Sea Zone to Jehol
            1 fighter moved from Japan to Jehol
            2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Jehol
            2 artilleries moved from 19 Sea Zone to Jehol
            3 bombers moved from Hunan to Jehol
            1 armour, 1 artillery and 2 infantry moved from Manchuria to Jehol
            4 carriers moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from 35 Sea Zone to Malaya
            5 tactical_bombers moved from Burma to Malaya
            3 fighters moved from Burma to Malaya
            1 artillery and 3 infantry moved from Shan State to Burma
            1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            2 infantry moved from Kwangtung to Kiangsi
            2 battleships moved from 35 Sea Zone to 37 Sea Zone
            2 cruisers moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            4 destroyers moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to Malaya
            2 fighters moved from 35 Sea Zone to Jehol
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Jehol
                Japanese attack with 1 armour, 3 artilleries, 3 bombers, 3 fighters, 6 infantry and 3 tactical_bombers
                Chinese defend with 12 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in Jehol, round 2 : 9/19 hits, 8.50 expected hits
                    Chinese roll dice for 12 infantry in Jehol, round 2 : 5/12 hits, 4.00 expected hits
                    5 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Jehol, round 3 : 9/14 hits, 7.33 expected hits
                    Chinese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 3 artilleries, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 6 infantry
                Casualties for Chinese: 12 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 6 fighters, 2 infantry and 5 tactical_bombers
                Americans defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 6 fighters, 2 infantry and 5 tactical_bombers in Malaya, round 2 : 6/14 hits, 7.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 44 Sea Zone to 37 Sea Zone
            1 fighter moved from Malaya to Burma
            2 fighters moved from Malaya to Burma
            3 fighters and 5 tactical_bombers moved from Malaya to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            3 bombers moved from Jehol to French Indo China
            1 aaGun moved from Hunan to Yunnan
            3 fighters and 3 tactical_bombers moved from Jehol to Manchuria
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            3 fighters placed in Japan
            2 infantry and 1 mech_infantry placed in Kwangtung
            2 infantry and 1 mech_infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 1.00
    UK_Pacific regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 2 destroyers
                Germans defend with 1 destroyer
                    Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            3 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 bomber moved from Gibraltar to United Kingdom
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 destroyer and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 bombers moved from Ceylon to Iraq
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery placed in Western United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Germans regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            4 infantry moved from Hopei to Suiyuyan
            3 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - British
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 armour moved from Northwest Persia to Caucasus
            1 bomber moved from Egypt to Caucasus
            1 fighter moved from 98 Sea Zone to Caucasus
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Tobruk to 97 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 7 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
            2 submarines moved from 71 Sea Zone to 80 Sea Zone
            1 armour moved from Northwest Persia to Caucasus
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @lennardf scramble in sz97?


  • @dawgoneit No scramble.


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 2 destroyers
                Germans defend with 1 destroyer
                    Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            3 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 bomber moved from Gibraltar to United Kingdom
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 destroyer and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 bombers moved from Ceylon to Iraq
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery placed in Western United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            4 infantry moved from Hopei to Suiyuyan
            3 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 artilleries, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 armour moved from Northwest Persia to Caucasus
            1 bomber moved from Egypt to Caucasus
            1 fighter moved from 98 Sea Zone to Caucasus
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Tobruk to 97 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 7 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
            2 submarines moved from 71 Sea Zone to 80 Sea Zone
            1 armour moved from Northwest Persia to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 7 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 1 carrier and 1 cruiser; Italians defend with 1 destroyer and 2 submarines
                    British roll dice for 7 submarines in 97 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
                    Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the Italians, 1 carrier owned by the Germans, 2 submarines owned by the Italians and 1 cruiser owned by the Germans lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Italians with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 7 submarines and 1 tactical_bomber remaining. Battle score for attacker is 68
                Casualties for Germans: 1 battleship, 1 carrier and 1 cruiser
                Casualties for Italians: 1 destroyer and 2 submarines
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria
            1 fighter moved from Caucasus to Northwest Persia
            1 bomber moved from Caucasus to Iraq
            1 infantry moved from Iraq to Northwest Persia
            2 armour moved from Persia to West India
            1 infantry moved from Persia to Northwest Persia
            2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 aaGun, 2 artilleries and 1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Algeria to Tunisia
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            2 transports placed in 110 Sea Zone
            2 armour and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Egypt
            2 artilleries placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
            UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -2.17
    Germans regular : 1.00
    British regular : 2.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Ukraine to Rostov
            1 bomber moved from Southern Italy to 91 Sea Zone
            2 infantry moved from Northern Italy to Southern France
            2 infantry moved from France to Southern France
            1 fighter moved from Southern Italy to Southern France
            2 fighters moved from Southern Italy to Western Germany
            1 infantry moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 91 Sea Zone to Southern France
            1 aaGun moved from France to Southern France
            3 aaGuns, 2 artilleries and 3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Ukraine
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,2,4,1,3,3,2,5,3,3,4,5,2,4,1,4,2,3,6,2
            Italians collect 5 PUs (10 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Iraq to Northwest Persia
            1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Iraq to Northwest Persia
            1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 6 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Belarus to Smolensk
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Rostov to Tambov
            2 infantry moved from Rostov to Bryansk
            2 infantry moved from Rostov to Caucasus
            2 infantry moved from Rostov to Caucasus
            23 armour and 7 mech_infantrys moved from Volgograd to Caucasus
            1 infantry moved from Ukraine to Rostov
            8 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
            10 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter moved from Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
            2 bombers moved from Ukraine to Tambov
            1 fighter moved from Rostov to Smolensk
            1 tactical_bomber moved from Ukraine to Smolensk
            1 fighter moved from Rostov to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
            1 fighter moved from Rostov to Smolensk
            1 tactical_bomber moved from Ukraine to Smolensk
            1 tactical_bomber moved from Ukraine to Archangel
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 mech_infantrys moved from Germany to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Poland
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 23 armour, 4 infantry and 7 mech_infantrys
                British defend with 2 armour
                    Germans roll dice for 23 armour, 4 infantry and 7 mech_infantrys in Caucasus, round 2 : 15/34 hits, 13.33 expected hits
                    Russians roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 2 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 23 armour, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for British: 2 armour
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod
            2 bombers moved from Tambov to Novgorod
            2 fighters and 2 tactical_bombers moved from Smolensk to Novgorod
            1 tactical_bomber moved from Archangel to Novgorod
            2 infantry moved from 115 Sea Zone to Finland
            1 aaGun moved from France to Western Germany
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            1 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Novgorod
            1 artillery placed in France
            10 mech_infantrys placed in Germany
            3 infantry and 3 mech_infantrys placed in Western Germany
            Germans undo move 4.
            Germans undo move 4.
            2 infantry and 8 mech_infantrys placed in Germany
            1 infantry and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,2,3,2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,5,2,2,6,5,4,6,5,3,6,4,1,4,1,4,5,6,2,5
            Germans collect 53 PUs (5 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 9 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Tambov
            3 infantry moved from Russia to Bryansk
            2 armour, 4 artilleries, 42 infantry and 1 mech_infantry moved from Russia to Smolensk
            2 infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 2 armour, 4 artilleries, 42 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 4 artilleries, 42 infantry and 1 mech_infantry in Smolensk, round 2 : 7/49 hits, 10.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 armour, 4 artilleries, 41 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            7 infantry moved from Samara to Volgograd
            1 aaGun moved from Samara to Volgograd
            5 infantry moved from Samara to Volgograd
            5 infantry moved from Samara to Vologda
            2 aaGuns and 20 infantry moved from Samara to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -2.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            1 artillery moved from 39 Sea Zone to India
            1 armour, 7 artilleries, 3 fighters, 15 infantry and 1 mech_infantry moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            3 bombers moved from French Indo China to India
            5 fighters and 5 tactical_bombers moved from 37 Sea Zone to India
            2 battleships, 5 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer and 2 submarines moved from 36 Sea Zone to 20 Sea Zone
            1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from Kiangsi to Anhwe
            1 artillery moved from Jehol to Shantung
            1 armour moved from Jehol to Shantung
            2 artilleries moved from Jehol to Anhwe
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            2 infantry moved from 19 Sea Zone to Shantung
            2 tactical_bombers moved from Manchuria to Kiangsu
            2 fighters moved from Manchuria to Kiangsu
            2 fighters moved from Japan to Shantung
            1 fighter moved from Manchuria to Anhwe
            1 tactical_bomber moved from Manchuria to Anhwe
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Hunan to Kweichow
            2 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Kwangtung to Hunan
            1 infantry moved from Malaya to Shan State
    
        Combat - Japanese
            Battle in Kiangsu
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Shantung, round 2 : 3/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 1 armour, 8 artilleries, 3 bombers, 8 fighters, 16 infantry, 2 mech_infantrys and 5 tactical_bombers
                British defend with 3 aaGuns, 6 artilleries and 23 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 1 armour, 8 artilleries, 3 bombers, 7 fighters, 16 infantry, 2 mech_infantrys and 5 tactical_bombers in India, round 2 : 15/42 hits, 16.33 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 6 artilleries and 23 infantry in India, round 2 : 8/29 hits, 9.67 expected hits
                    8 infantry owned by the Japanese, 3 aaGuns owned by the British and 12 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 8 artilleries, 3 bombers, 7 fighters, 8 infantry, 2 mech_infantrys and 5 tactical_bombers in India, round 3 : 15/34 hits, 15.00 expected hits
                    UK_Pacific roll dice for 6 artilleries and 11 infantry in India, round 3 : 6/17 hits, 5.67 expected hits
                    6 infantry owned by the Japanese, 4 artilleries owned by the British and 11 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 8 artilleries, 3 bombers, 7 fighters, 2 infantry, 2 mech_infantrys and 5 tactical_bombers in India, round 4 : 8/28 hits, 13.33 expected hits
                    UK_Pacific roll dice for 2 artilleries in India, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the British lost in India
                Japanese captures 6PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 8 artilleries, 3 bombers, 7 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 53
                Casualties for Japanese: 1 fighter and 15 infantry
                Casualties for British: 3 aaGuns, 6 artilleries and 23 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 38 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kiangsu to 20 Sea Zone
            2 fighters moved from Shantung to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone
            3 bombers moved from India to Yunnan
            2 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from French Indo China to Burma
            7 fighters and 5 tactical_bombers moved from India to Burma
            1 aaGun moved from Yunnan to Burma
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kwangtung
            2 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -7.17
    British AA : -0.50
    UK_Pacific regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from Iraq to Gibraltar
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 bomber moved from Iraq to Gibraltar
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 104 Sea Zone to 105 Sea Zone
                  Americans take 105 Sea Zone from Germans
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from Morocco to Tunisia
            1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in Holland Belgium
            Battle in Philippines
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 mech_infantry placed in Western United States
            2 fighters placed in 10 Sea Zone
            Americans undo move 1.
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from Iraq to Gibraltar
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 bomber moved from Iraq to Gibraltar
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 104 Sea Zone to 105 Sea Zone
                  Americans take 105 Sea Zone from Germans
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from Morocco to Tunisia
            1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in Holland Belgium
            Battle in Philippines
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 mech_infantry placed in Western United States
            2 fighters placed in 10 Sea Zone
            Americans undo move 1.
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 submarines moved from 80 Sea Zone to 39 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from 98 Sea Zone to Iraq
            2 armour and 7 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Northwest Persia to Persia
            1 fighter moved from Northwest Persia to Persia
            1 fighter and 1 tactical_bomber moved from Syria to Persia
            2 armour moved from West India to Persia
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - British
            Battle in 39 Sea Zone
                British attack with 2 submarines
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                British win, taking 39 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
    
        Non Combat Move - British
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 aaGun, 2 artilleries and 1 infantry moved from Alexandria to Egypt
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
    
        Place Units - British
            3 armour placed in Persia
            2 transports placed in 98 Sea Zone
            1 infantry placed in Egypt
            British undo move 3.
            1 mech_infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            4 infantry moved from Southern France to Normandy Bordeaux
            1 bomber moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            2 artilleries and 5 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Rostov to Caucasus
            3 infantry moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber, 3 fighters and 4 infantry
                British defend with 1 factory_minor, 1 harbour and 4 infantry
                    Italians roll dice for 1 bomber, 3 fighters and 4 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 2.83 expected hits
                    British roll dice for 4 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/6 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for British: 4 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Southern France to France
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            3 infantry moved from Western Germany to France
            2 aaGuns moved from Northern Italy to Southern Italy
            1 bomber and 2 fighters moved from Normandy Bordeaux to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,4,2,3,2,6,3,4,4,2,6,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4
            Italians collect 5 PUs (10 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            2 infantry moved from Northwest Persia to Persia
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 54 Sea Zone
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            2 infantry moved from Northwest Persia to Persia
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 54 Sea Zone
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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