W@W Koba2 (axis) vs captain walker 2


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            1 Infantry moved from Lapland to N.Karelia
                  Russians take N.Karelia from Finns
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Bomber moved from Olyokminsk to Chita
            1 Artillery and 3 Infantrys moved from Irkutsk to N.Buryat Mongolia
            1 Fighter moved from Olyokminsk to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 2 ArmoredCars, 28 Infantrys, 5 Mot.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 1 Bomber and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 1 Infantry in Chita, round 2 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Bomber and 1 Infantry in Chita, round 3 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in N.Buryat Mongolia
                Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Artillery and 1 Tank
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in N.Buryat Mongolia, round 2 : 1/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Tank in N.Buryat Mongolia, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in N.Buryat Mongolia
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 3 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Tank in N.Buryat Mongolia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in N.Buryat Mongolia
                Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Tank
    
        Non Combat Move - Russians
            1 Bomber moved from Chita to Sibirsky
            1 Fighter moved from N.Buryat Mongolia to Sibirsky
            1 Artillery and 4 Infantrys moved from Olyokminsk to Evenkia
            3 Tanks moved from Olyokminsk to Evenkia
            1 AAGun moved from Olyokminsk to Evenkia
            1 Infantry moved from Kolyma to Bulun
            1 Infantry moved from Koryakia to Kolyma
            1 Infantry moved from Khatanga to Yeniseysk
            1 Artillery and 1 Infantry moved from Krasnoyarsk to Yeniseysk
            1 Adv.Fighter moved from Sverdlovsk to Sibirsky
            2 Infantrys moved from Sverdlovsk to Surgut
            2 Mot.Infs moved from Sverdlovsk to Sibirsky
            2 Tanks moved from Arkhangelsk to Salekhard
            2 Infantrys moved from Arkhangelsk to Komi
            2 Infantrys moved from Tashkent to Chimkent
            1 Artillery and 1 Infantry moved from Lithuania to Minsk
            1 Fighter moved from S.Karelia to Leningrad
            1 Artillery moved from Rostov to Kursk
            1 Artillery and 2 Infantrys moved from Georgia to Rostov
            1 Tank moved from Georgia to Kursk
            1 Tank moved from Stalingrad to Kursk
            2 Tanks moved from Moscow to Kursk
            1 Infantry moved from Penza to Rostov
            1 Artillery moved from Stalingrad to Rostov
            3 Infantrys moved from Stalingrad to Rostov
            1 AAGun moved from Georgia to Rostov
            1 AAGun, 1 Artillery and 3 Infantrys moved from Astrakhan to Georgia
            8 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Lapland to N.Karelia
    
        Place Units - Russians
            2 ArmoredCars placed in Tashkent
            5 Mot.Infs placed in Sverdlovsk
            6 Infantrys placed in Sibirsky
            1 Adv.Fighter, 1 Infantry and 2 Tanks placed in Arkhangelsk
            4 Infantrys placed in Leningrad
            3 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            9 Infantrys and 1 Tank placed in Moscow
    
        Turn Complete - Russians
            Russians collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.17
    Hisaichi regular : -1.00
    

    Territory Summary for Russians :

    East Prussia : 1 flag, 1 Infantry
    Evenkia : 1 AAGun, 1 Artillery, 4 Infantrys and 3 Tanks
    Arkhangelsk : 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Infantrys and 2 Tanks
    Donetsk : 1 Infantry
    Olyokminsk : 1 Infantry
    Chita : 1 Infantry
    Kiev : 1 Artillery, 3 Infantrys and 1 Tank
    Surgut : 2 Infantrys
    Vinnytsia : 1 Infantry
    Stalingrad : 1 Factory and 5 Infantrys
    Komi : 2 Infantrys
    Moscow : 1 AAGun, 1 Factory, 9 Infantrys and 1 Tank
    Kursk : 1 AAGun, 2 Artillerys, 7 Infantrys and 7 Tanks
    Khatanga : 1 Infantry
    Crimea : 1 Infantry
    Yakutsk : 1 Infantry
    Kamchatka : 1 Bunker
    Latvia : 1 Infantry
    Leningrad : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 2 Fighters, 16 Infantrys and 2 Tanks
    Tashkent : 2 ArmoredCars and 1 Factory
    Sverdlovsk : 1 AAGun, 1 Factory and 5 Mot.Infs
    Bulun : 1 Infantry
    Estonia : 1 Infantry
    Salekhard : 2 Tanks
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Factory, 1 Fighter, 10 Infantrys, 2 Mot.Infs and 1 Tank
    Georgia : 1 AAGun, 1 Artillery, 1 Factory and 6 Infantrys
    Chimkent : 2 Infantrys
    Yeniseysk : 1 Artillery and 2 Infantrys
    Murmansk : 1 Infantry
    Rostov : 1 AAGun, 2 Artillerys and 6 Infantrys
    N.Buryat Mongolia : 1 Artillery and 2 Infantrys
    Yaroslavl : 8 Infantrys
    S.Karelia : 3 Infantrys
    N.Karelia : 2 Infantrys
    Kolyma : 1 Infantry
    Minsk : 1 Artillery and 1 Infantry
    Lapland : 1 flag, 1 Infantry
    Vyborg : 1 flag, 2 Infantrys
    Azerbaijan : 1 flag
    Khobdo : 1 flag
    53 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    6 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 101 / 149
    Russians : 109 / 109
    Italians : 54 / 57
    French : 35 / 0
    Yamamoto : 56 / 61
    Chinese : 45 / 49
    Hisaichi : 43 / 48
    British : 103 / 109
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 10 / 11
    Romanians : 15 / 15
    Thai : 6 / 6
    Americans : 109 / 109
    

    Savegame


  • @koba2 I’ve always wondered how a Japanese push for Russia in the early game would work. Never tried it though…hope Russia can hold it off.


  • @captainwalker Out of curiosity how good are you at this map? Last game felt like I had no chance so figured getting you out of a well developed script might help me.


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            2 Artillerys moved from Provence to Languedoc
            3 Infantrys moved from Provence to Languedoc
            2 Tanks moved from Provence to Orleanais
            1 Infantry moved from Provence to Languedoc
            3 Artillerys, 3 Infantrys and 2 Tanks moved from Istanbul to Bursa
            2 Tanks moved from Bulgaria to Bursa
            2 Fighters moved from Greece to Bursa
            1 Infantry moved from Tunis to 47 Sea Zone
            1 Artillery moved from Tunis to 47 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 2 Transports moved from 47 Sea Zone to 49 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            3 Infantrys moved from Rome to Campania
            2 Cruisers and 2 Infantrys moved from 46 Sea Zone to 49 Sea Zone
            2 Tanks moved from Mersa Matruh to 51 Sea Zone
            1 Artillery moved from Mersa Matruh to 51 Sea Zone
            1 Infantry moved from Mersa Matruh to 51 Sea Zone
            1 Infantry moved from New Valley to Mersa Matruh
            1 Tank moved from New Valley to Mersa Matruh
            1 Infantry moved from Kufra to Mersa Matruh
            2 Infantrys moved from Hun to Kufra
            1 Infantry moved from Crete to 51 Sea Zone
            1 Artillery, 1 Battleship, 3 Destroyers, 2 Infantrys, 1 Submarine, 2 Tanks and 5 Transports moved from 51 Sea Zone to 52 Sea Zone
            1 Artillery, 2 Infantrys and 2 Tanks moved from 52 Sea Zone to Bursa
            1 Submarine moved from 52 Sea Zone to 51 Sea Zone
            1 Infantry moved from Bulgaria to Greece
            1 Artillery and 3 Infantrys moved from 49 Sea Zone to Greece
    
        Purchase Units - Italians
            Italians buy 2 Battleships, 1 Carrier and 1 Elite; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Bursa
                Italians attack with 4 Artillerys, 2 Fighters, 5 Infantrys and 6 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank
                    Neutral roll AA dice in Bursa : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship in Bursa, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 4 Artillerys, 2 Fighters, 5 Infantrys and 6 Tanks in Bursa, round 2 : 5/17 hits, 6.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 3/5 hits, 2.00 expected hits
                    1 Tank owned by the Neutral, 3 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Bursa
                    Italians roll dice for 4 Artillerys, 2 Fighters, 2 Infantrys and 6 Tanks in Bursa, round 3 : 5/14 hits, 5.67 expected hits
                    Neutral roll dice for 1 Bunker in Bursa, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Bursa
                Italians loses 0 PUs for violating Bursas neutrality.
                Italians win, taking Bursa from Neutral with 4 Artillerys, 2 Fighters, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 11
                Casualties for Italians: 3 Infantrys
                Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank
            Battle in Languedoc
                Italians attack with 2 Artillerys and 4 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 2 Artillerys and 4 Infantrys in Languedoc, round 2 : 4/6 hits, 1.67 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Languedoc
                Italians win, taking Languedoc from French with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Orleanais
                Italians attack with 2 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 2 Tanks in Orleanais, round 2 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Orleanais
                Italians win, taking Orleanais from French with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from Bursa to Greece
    
        Place Units - Italians
            2 Battleships and 1 Carrier placed in 52 Sea Zone
            1 Elite placed in Greece
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Italians regular : -0.50
    Neutral AA : -0.33
    Neutral regular : 0.50
    

    Savegame


  • @koba2 I know thats a broad question, playing against the kind of people who play here, how many games out of 10 do you normally win?


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Infantry moved from E.Morocco to N.Algeria
                  French take N.Algeria from Germans
            1 Fighter and 2 Infantrys moved from E.Morocco to S.Algeria
            1 Artillery moved from E.Morocco to S.Algeria
            1 Infantry moved from Tripoli to Hun
                  French take Hun from Italians
    
        Combat - French
            Battle in S.Algeria
                French attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Algeria, round 2 : 2/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in S.Algeria
                French win, taking S.Algeria from Germans with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - French
            1 Fighter moved from S.Algeria to E.Morocco
            2 Infantrys moved from E.Morocco to S.Algeria
            1 Destroyer and 1 Transport moved from 10 Sea Zone to 11 Sea Zone
            1 Destroyer moved from 1 Sea Zone to 8 Sea Zone
    
        Turn Complete - French
            French collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.83
    Germans regular : -0.33
    

    Territory Summary for French :

    Italian East Africa : 1 Infantry
    Tripoli : 1 flag
    Hun : 1 flag, 1 Infantry
    Corsica : 1 Infantry
    Churchill : 1 AAGun, 1 Factory and 1 Infantry
    Aquitaine : 1 AAGun
    N.Algeria : 1 Infantry
    N.French Indochina : 1 Infantry
    Keewatin : 1 Infantry
    Syria : 1 AAGun, 1 Factory, 4 Infantrys and 1 Tank
    French Equatorial Africa : 2 Infantrys
    E.Morocco : 1 AAGun, 1 Factory, 1 Fighter, 4 Infantrys and 1 Tank
    S.Algeria : 1 Artillery and 4 Infantrys
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Dover : 1 Fighter
    Scotland : 1 Artillery and 1 Infantry
    Greenland : 1 flag
    11 Sea Zone : 1 Destroyer and 1 Transport
    8 Sea Zone : 1 Destroyer
    

    Production/PUs Summary :

    Germans : 99 / 149
    Russians : 109 / 109
    Italians : 58 / 61
    French : 36 / 36
    Yamamoto : 56 / 61
    Chinese : 45 / 49
    Hisaichi : 43 / 48
    British : 103 / 109
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 10 / 11
    Romanians : 15 / 15
    Thai : 6 / 6
    Americans : 109 / 109
    

    Savegame


  • @koba2 I’ve probably been playing this game for seven years or so and consider myself an above average player. There aren’t too many people here who play this game 1v1 so I’m always willing to play new players. We do have an ongoing team game of this though… would you be interested in joining us in our next game?


  • @captainwalker I appreciate the invitation. For now I have to wait, im relaunching my food cart next week so will have limited time for awhile. I might take you up on that game after next.


  • TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            2 Artillerys, 2 Infantrys and 1 Tank moved from Zhigansk to Khatanga
            2 Bombers, 6 Infantrys and 8 Tanks moved from Okhotsk to Zhigansk
            8 Tanks moved from Zhigansk to Khatanga
            2 Bombers moved from Zhigansk to Sibirsky
            4 Infantrys moved from Hong Kong to Kiangsi
            1 Infantry moved from Hong Kong to Kwangtung
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            1 B.Transport moved from 75 Sea Zone to 84 Sea Zone
            4 Transports moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery moved from Kunashir to 75 Sea Zone
            1 Infantry moved from Iturup to 75 Sea Zone
            1 Infantry moved from Paramushir to 75 Sea Zone
            8 Tanks moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Tank and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Tank and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 B.Transport, 1 Infantry and 2 Tanks moved from 84 Sea Zone to 75 Sea Zone
            3 Tanks and 3 Transports moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery, 3 Infantrys and 7 Tanks moved from 75 Sea Zone to Okhotsk
            1 Tank moved from 92 Sea Zone to Kwangtung
            1 Fighter moved from Hong Kong to Kwangtung
            1 Fighter moved from Hong Kong to Kiangsi
            1 Battleship moved from 92 Sea Zone to 110 Sea Zone
            1 Submarine moved from 92 Sea Zone to 110 Sea Zone
            1 Tank moved from Manila to Panay
                  Yamamoto take Mindoro from Americans
                  Yamamoto take Panay from Americans
            1 Infantry moved from Woleai to Truk
            1 Carrier and 1 Destroyer moved from 108 Sea Zone to 107 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Elite, 5 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Strategic bombing raid in Sibirsky
                Bombing raid in Sibirsky rolls: 4,4 and causes: 6 damage to unit: Factory
                Bombing raid in Sibirsky causes 6 damage total. 
            Battle in Khatanga
                Yamamoto attack with 2 Artillerys, 2 Infantrys and 9 Tanks
                Russians defend with 1 Infantry
                    Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 9 Tanks in Khatanga, round 2 : 4/13 hits, 5.83 expected hits
                    Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Khatanga
                Yamamoto win, taking Khatanga from Russians with 2 Artillerys, 2 Infantrys and 9 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kwangtung
                Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kiangsi
                Yamamoto attack with 1 Fighter and 4 Infantrys
                Chinese defend with 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Fighter and 4 Infantrys in Kiangsi, round 2 : 1/5 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
                    Yamamoto roll dice for 1 Fighter and 3 Infantrys in Kiangsi, round 3 : 0/4 hits, 0.83 expected hits
                    Chinese roll dice for 1 Tank in Kiangsi, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Fighter and 3 Infantrys in Kiangsi, round 4 : 0/4 hits, 0.83 expected hits
                    Chinese roll dice for 1 Tank in Kiangsi, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Kiangsi
                    Yamamoto roll dice for 1 Fighter and 2 Infantrys in Kiangsi, round 5 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in Kiangsi, round 5 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Fighter and 2 Infantrys in Kiangsi, round 6 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in Kiangsi, round 6 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Chinese: 1 Infantry and 1 Tank
    
        Non Combat Move - Yamamoto
            1 Fighter moved from Kwangtung to 110 Sea Zone
            1 Fighter moved from Kiangsi to 110 Sea Zone
            2 Fighters moved from 110 Sea Zone to 107 Sea Zone
            2 Bombers moved from Sibirsky to Okhotsk
    
        Place Units - Yamamoto
            8 Mech.Infs placed in Tokyo
            1 Elite and 5 Infantrys placed in Hong Kong
    
        Turn Complete - Yamamoto
            Yamamoto collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Yamamoto regular : -3.83
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Hunan to Kiangsi
            1 Infantry moved from Chahar to Peking
            1 Tank moved from Suiyuan to Peking
    
        Purchase Units - Chinese
            Chinese buy 1 Factory, 6 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Peking
                Chinese attack with 1 Infantry and 1 Tank
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Infantry and 1 Tank in Peking, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Peking, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking
                Chinese win, taking Peking from Hisaichi with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Kiangsi
                Chinese attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kiangsi
                Chinese win, taking Kiangsi from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Ningsia to Suiyuan
            1 Artillery and 2 Infantrys moved from Ningsia to Shensi
            1 Infantry moved from Lanchow to Szechwan
            1 AAGun and 1 Infantry moved from Lanchow to Shensi
            1 Infantry moved from N.Thailand to N.French Indochina
            2 Tanks moved from Kweichow to Hupeh
            1 Infantry moved from Hupeh to Hunan
            1 AAGun moved from Gobi Altai to E.Qinghai
            2 Infantrys moved from Gobi Altai to Khobdo
            2 Tanks moved from Urumqi to Khobdo
            1 Tank moved from Urumqi to Gobi Altai
            1 Adv.Fighter moved from Urumqi to Khobdo
            2 Infantrys moved from E.Qinghai to Gobi Altai
            2 Infantrys moved from E.Qinghai to Ningsia
            2 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            1 Fighter moved from Hupeh to Shensi
    
        Place Units - Chinese
            1 Factory placed in Shensi
            6 Infantrys placed in Hsining
            2 Mech.Infs and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Chinese regular : -0.33
    Hisaichi regular : 0.67
    

    Territory Summary for Chinese :

    N.French Indochina : 1 Infantry
    Shansi : 1 Infantry
    Suiyuan : 1 Artillery and 3 Infantrys
    E.Qinghai : 1 AAGun, 2 Artillerys and 4 Infantrys
    Hupeh : 1 Artillery, 2 Infantrys and 3 Tanks
    Shanghai : 1 Infantry
    Urumqi : 1 Factory, 2 Mech.Infs and 2 Tanks
    Lanchow : 2 Infantrys
    Shensi : 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter, 4 Infantrys and 2 Tanks
    Ningsia : 2 Infantrys
    Kiangsi : 1 Artillery
    Chahar : 1 Infantry
    Szechwan : 1 Infantry
    Hunan : 1 Infantry
    Anhwei : 1 Infantry
    Hsining : 1 Factory and 6 Infantrys
    Peking : 1 Tank
    N.Thailand : 1 flag
    Gobi Altai : 1 flag, 2 Infantrys and 1 Tank
    Khobdo : 1 Adv.Fighter, 2 Infantrys and 2 Tanks
    

    Production/PUs Summary :

    Germans : 99 / 149
    Russians : 108 / 109
    Italians : 58 / 61
    French : 36 / 36
    Yamamoto : 61 / 63
    Chinese : 47 / 47
    Hisaichi : 40 / 48
    British : 103 / 109
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 10 / 11
    Romanians : 15 / 15
    Thai : 6 / 6
    Americans : 106 / 109
    

    Savegame


  • @koba2 Team games tend to move at a slow pace. I’ll let you know when the next one is going to start.


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            2 Artillerys, 5 Infantrys and 2 Tanks moved from Zhigansk to Khatanga
            1 Bomber, 4 Infantrys and 4 Tanks moved from Okhotsk to Zhigansk
            4 Tanks moved from Zhigansk to Khatanga
            1 Bomber moved from Zhigansk to Khatanga
            4 Transports moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery moved from Ayan to Chita
            1 Infantry moved from Hulunbuir to Chita
            2 Artillerys moved from Liaoning to Peking
            1 Infantry moved from Hulunbuir to Peking
            1 Infantry moved from Hulunbuir to Chita
            1 Fighter moved from Shantung to Peking
            1 Fighter moved from Shantung to Chita
            3 Mech.Infs moved from Changchun to 84 Sea Zone
            1 Infantry moved from Shantung to Peking
            2 Mech.Infs and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Peking
            1 Mech.Inf and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            3 Mech.Infs moved from 75 Sea Zone to Okhotsk
            1 Infantry moved from Davao to Mindanao
                  Hisaichi take Mindanao from Americans
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Jilolo
    
        Purchase Units - Hisaichi
            Hisaichi buy 12 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chita, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chita, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chita, round 4 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Infantry
            Battle in Jilolo
                Hisaichi attack with 2 Infantrys
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Jilolo, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Jilolo
                Hisaichi win, taking Jilolo from Dutch with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Peking
                Hisaichi attack with 2 Artillerys, 1 Fighter and 3 Infantrys
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Peking, round 2 : 2/6 hits, 1.83 expected hits
                    Chinese roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking
                Hisaichi win, taking Peking from Chinese with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Tank
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Peking to Shantung
            1 Fighter moved from Chita to Hulunbuir
    
        Place Units - Hisaichi
            3 Infantrys placed in Hulunbuir
            3 Infantrys placed in Shantung
            4 Infantrys placed in Davao
            Hisaichi undo move 3.
            2 Infantrys placed in Davao
            4 Infantrys and 4 Mech.Infs placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Russians regular : 1.00
    Hisaichi regular : -0.67
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Infantry moved from Italian East Africa to 57 Sea Zone
            1 Cruiser, 1 Infantry and 1 Submarine moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Crete
                  British take Crete from Italians
            1 Artillery and 2 Infantrys moved from Nubia to New Valley
            1 Infantry moved from Darfur to New Valley
            1 Fighter moved from Cairo to 51 Sea Zone
            2 Fighters moved from 56 Sea Zone to 51 Sea Zone
            4 Infantrys moved from Cairo to 56 Sea Zone
            4 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Artillery moved from Lower Egypt to Mersa Matruh
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 2 Carriers, 4 Infantrys, 2 Mot.Infs, 3 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 51 Sea Zone
                British attack with 3 Fighters
                Italians defend with 1 Submarine
                    British roll dice for 3 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                3 Fighters owned by the British retreated
            Battle in Mersa Matruh
                British attack with 1 Artillery and 4 Infantrys
                Italians defend with 2 Infantrys and 1 Tank
                    British roll dice for 1 Battleship and 3 Cruisers in Mersa Matruh, round 2 : 1/4 hits, 2.17 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    British roll dice for 1 Artillery and 4 Infantrys in Mersa Matruh, round 2 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Mersa Matruh, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                    British roll dice for 1 Artillery and 3 Infantrys in Mersa Matruh, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Tank in Mersa Matruh, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in Mersa Matruh
                British winItalians win with 1 Submarine remaining, taking Mersa Matruh from Italians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Italians: 2 Infantrys and 1 Tank
                Casualties for British: 1 Infantry
            Battle in New Valley
                British attack with 1 Artillery and 3 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 Artillery and 3 Infantrys in New Valley, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in New Valley
                British win, taking New Valley from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - British
            3 Fighters moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Infantry moved from Kordofan to Darfur
            1 Infantry moved from Kenya to Italian East Africa
            1 AAGun and 1 Infantry moved from Rhodesia to Kenya
            1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            3 Infantrys moved from Madras to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            1 Infantry moved from Yunnan to Kweichow
            1 Artillery and 2 Infantrys moved from S.Thailand to Malaya
            4 Infantrys moved from 65 Sea Zone to Malaya
            1 Infantry moved from Burma to S.Thailand
            2 Infantrys moved from Assam to Burma
            2 Infantrys moved from Bihar to Assam
            1 Artillery and 2 Infantrys moved from Delhi to Bihar
            1 Tank moved from Delhi to Assam
            1 Infantry moved from Delhi to Bihar
            1 Tank moved from Assam to Kweichow
            2 Infantrys and 2 Tanks moved from Dublin to 18 Sea Zone
            2 Destroyers, 2 Infantrys, 2 Tanks and 2 Transports moved from 18 Sea Zone to 11 Sea Zone
            2 Infantrys and 2 Tanks moved from 11 Sea Zone to Manchester
            2 Fighters moved from Wales to 11 Sea Zone
            1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport moved from 20 Sea Zone to 11 Sea Zone
            1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
    
        Place Units - British
            1 Carrier placed in 11 Sea Zone
            1 Adv.Fighter, 1 Battleship, 1 Carrier and 3 Submarines placed in 56 Sea Zone
            1 Mot.Inf placed in Manchester
            1 Artillery and 2 Infantrys placed in W.Iran
            1 Mot.Inf placed in Madras
            1 Infantry placed in Madras
            1 Artillery, 1 Infantry and 1 Tank placed in Delhi
    
        Turn Complete - British
            British collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : -2.33
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Italian East Africa : 1 flag, 1 Infantry
    E.Morocco : 1 Fighter
    Kweichow : 1 Infantry and 1 Tank
    New Valley : 1 Artillery and 2 Infantrys
    Assam : 1 AAGun, 2 Infantrys and 2 Tanks
    Vancouver : 1 AAGun and 1 Factory
    Burma : 2 Infantrys
    British Columbia : 1 Infantry and 1 Tank
    Darfur : 2 Infantrys
    Bombay : 1 AAGun and 1 Factory
    Yukon : 1 Infantry
    Dover : 2 Infantrys
    Hyderabad : 1 Artillery and 1 Infantry
    Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 1 Fighter, 4 Infantrys and 1 Tank
    Mersa Matruh : 1 Artillery and 3 Infantrys
    Scotland : 1 Fighter
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 5 Infantrys, 1 Mot.Inf and 2 Tanks
    Kenya : 1 AAGun and 1 Infantry
    Madras : 1 AAGun, 1 Factory, 1 Infantry and 1 Mot.Inf
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
    Malta : 3 Bunkers
    Bihar : 1 Artillery and 3 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Factory, 6 Infantrys and 2 Tanks
    Lower Egypt : 1 Infantry
    Gibraltar : 1 Bunker and 2 Infantrys
    Banjarmasin : 1 Artillery and 1 Infantry
    S.Thailand : 1 flag, 1 Infantry
    Malaya : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 15 Infantrys and 1 Tank
    Alaska : 1 Infantry
    Attu : 2 Infantrys
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 AAGun and 1 Infantry
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory, 5 Infantrys and 1 Tank
    Munster : 1 flag
    11 Sea Zone : 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 1 Submarine and 3 Transports
    18 Sea Zone : 1 T.Boat
    56 Sea Zone : 1 Adv.Fighter, 2 Battleships, 2 Carriers, 3 Cruisers, 2 Destroyers, 3 Fighters, 6 Submarines and 3 Transports
    71 Sea Zone : 1 Destroyer and 1 Transport
    58 Sea Zone : 1 Transport
    65 Sea Zone : 1 Destroyer and 2 Transports
    67 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 99 / 149
    Russians : 105 / 109
    Italians : 54 / 61
    French : 36 / 36
    Yamamoto : 61 / 63
    Chinese : 44 / 47
    Hisaichi : 49 / 49
    British : 107 / 107
    Anzac : 36 / 36
    Dutch : 27 / 28
    Finns : 10 / 11
    Romanians : 15 / 15
    Thai : 6 / 6
    Americans : 104 / 109
    

    Savegame


  • TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Cruiser, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            2 Infantrys moved from Port Moresby to West Papua
            1 Artillery, 3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            2 Infantrys moved from 67 Sea Zone to Lombok
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
    
        Place Units - Anzac
            1 Adv.Fighter placed in 67 Sea Zone
            2 Infantrys placed in Broome
            1 Cruiser and 1 Transport placed in 122 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Anzac from South Australia: 2 Infantrys
            EDIT: Adding units owned by Anzac to Western Australia: 2 Infantrys
            EDIT: Turning off Edit Mode
            2 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Anzac :

    North New Zealand : 1 Infantry
    Western Australia : 2 Infantrys
    West Papua : 4 Infantrys
    Port Moresby : 1 AAGun, 1 Factory, 1 Infantry and 1 Tank
    Wellington : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Broome : 1 AAGun, 1 Bunker, 1 Factory, 5 Infantrys and 1 Tank
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
    Townsville : 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
    Guadalcanal : 1 Infantry
    New Ireland : 1 Artillery
    Banjarmasin : 2 Fighters
    Lombok : 2 Infantrys
    Java : 1 Artillery, 7 Infantrys and 1 Tank
    122 Sea Zone : 1 Cruiser and 1 Transport
    67 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Submarines and 2 Transports
    

    Production/PUs Summary :

    Germans : 99 / 149
    Russians : 105 / 109
    Italians : 54 / 61
    French : 36 / 36
    Yamamoto : 61 / 63
    Chinese : 44 / 47
    Hisaichi : 49 / 49
    British : 107 / 107
    Anzac : 36 / 36
    Dutch : 27 / 28
    Finns : 10 / 11
    Romanians : 15 / 15
    Thai : 6 / 6
    Americans : 104 / 109
    

    Savegame


  • TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 1 Fighter and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Infantry and 1 Tank moved from Java to Sumatra
    
        Place Units - Dutch
            3 Infantrys placed in Suriname
            1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Dutch :

    Timor : 1 Infantry
    Soembawa : 1 Infantry
    Sumatra : 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank
    Banjarmasin : 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Fighters, 13 Infantrys, 1 Marine and 3 Tanks
    Suriname : 1 Factory and 3 Infantrys
    Celebes : 1 Infantry
    Tanimbar : 1 Infantry
    Merauke : 1 Artillery and 1 Infantry
    Amazon : 1 flag, 1 Tank
    67 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 99 / 149
    Russians : 105 / 109
    Italians : 54 / 61
    French : 36 / 36
    Yamamoto : 61 / 63
    Chinese : 44 / 47
    Hisaichi : 49 / 49
    British : 107 / 107
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 10 / 11
    Romanians : 15 / 15
    Thai : 6 / 6
    Americans : 104 / 109
    

    Savegame


  • TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            3 Infantrys moved from Tampere to Oulu
            1 Fighter moved from Tampere to Oulu
            1 Elite moved from Helsinki to Tampere
            5 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            1 Elite and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            4 Infantrys moved from E.Romania to Vinnytsia
            1 Tank moved from E.Romania to Vinnytsia
            1 Fighter moved from E.Romania to Vinnytsia
            1 Artillery moved from Bulgaria to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Vinnytsia
                Romanians attack with 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/6 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Vinnytsia to E.Romania
    
        Place Units - Romanians
            4 Infantrys placed in Bucharest
            1 Elite and 2 Infantrys placed in W.Romania
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.50
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Thai
            Thai buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thai
            3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Carrier, 2 Destroyers, 1 Factory, 11 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Non Combat Move - Americans
            3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone
            1 B.Transport, 1 Destroyer, 3 Infantrys and 1 Marine moved from 83 Sea Zone to 74 Sea Zone
            3 Infantrys and 1 Marine moved from 74 Sea Zone to Alaska
            1 Artillery and 1 Infantry moved from Yukon to Alaska
            1 Carrier, 1 Destroyer and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
            2 Bombers moved from Midway to Wake
            1 Infantry moved from Jaluit to 96 Sea Zone
            1 Artillery and 3 Infantrys moved from Kwajalein to 96 Sea Zone
            1 Artillery, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 4 Infantrys, 1 Submarine and 2 Transports moved from 96 Sea Zone to 87 Sea Zone
            2 Transports moved from 119 Sea Zone to 83 Sea Zone
            2 Adv.Fighters moved from San Francisco to 88 Sea Zone
            1 Artillery and 1 Infantry moved from Washington to 13 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 13 Sea Zone to 32 Sea Zone
            1 Artillery and 1 Infantry moved from 32 Sea Zone to Bahia
            2 Transports moved from 32 Sea Zone to 26 Sea Zone
            1 Artillery and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 26 Sea Zone to 32 Sea Zone
            1 Artillery and 3 Infantrys moved from 32 Sea Zone to Bahia
            1 Tank moved from Peru to N.Chile
            1 Tank moved from Central America to Peru
    
        Place Units - Americans
            1 Factory placed in Wake
            1 Carrier, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 B.Transport and 1 Destroyer placed in 83 Sea Zone
            2 Adv.Fighters, 1 Artillery and 6 Infantrys placed in San Francisco
            3 Infantrys placed in South Atlantic USA
            1 Infantry placed in Washington
            1 Artillery and 1 Infantry placed in San Francisco
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 87 Sea Zone: 1 Artillery, 1 Cruiser, 4 Infantrys and 2 Transports
            EDIT: Adding units owned by Americans to 87 Sea Zone: 1 Cruiser and 2 Transports
            EDIT: Adding units owned by Americans to Wake: 1 Artillery and 4 Infantrys
            EDIT: Turning off Edit Mode
            Americans undo move 7.
            1 Artillery and 1 Infantry placed in Alaska
    
        Turn Complete - Americans
            Americans collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Kwajalein : 1 flag
    Jaluit : 1 flag
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Factory and 2 Infantrys
    San Francisco : 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Factory and 7 Infantrys
    Pearl Harbor : 1 AAGun and 1 Factory
    Christmas : 1 Infantry
    South Central USA : 1 AAGun and 1 Factory
    Ponape : 1 Artillery and 1 Infantry
    Wake : 2 Artillerys, 2 Bombers, 1 Factory and 5 Infantrys
    Alaska : 3 Artillerys, 1 Factory, 6 Infantrys, 1 Marine and 1 Tank
    Palmyra : 1 Infantry
    Midway : 1 Infantry
    Kermandec : 1 Infantry
    Guam : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Factory and 3 Infantrys
    Bahia : 1 flag, 2 Artillerys, 4 Infantrys and 2 Tanks
    W.Mexico : 1 flag
    Peru : 1 flag, 1 Tank
    Central America : 1 flag
    Amazon : 1 Bomber and 1 Fighter
    Hispaniola : 1 flag
    E.Mexico : 1 flag
    N.Chile : 1 flag, 1 Artillery, 3 Infantrys and 3 Tanks
    32 Sea Zone : 1 Destroyer and 3 Transports
    74 Sea Zone : 1 B.Transport and 1 Destroyer
    91 Sea Zone : 1 Carrier, 1 Destroyer and 1 Submarine
    71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    83 Sea Zone : 1 B.Transport, 1 Destroyer and 2 Transports
    88 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 Submarine
    87 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 99 / 149
    Russians : 101 / 109
    Italians : 54 / 61
    French : 36 / 36
    Yamamoto : 61 / 63
    Chinese : 44 / 47
    Hisaichi : 49 / 49
    British : 107 / 107
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 10 / 10
    Romanians : 19 / 19
    Thai : 6 / 6
    Americans : 104 / 104
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            1 Tank moved from Normandy to Brittany
                  Germans take Brittany from French
            1 Tank moved from Brittany to Aquitaine
                  Germans take Aquitaine from French
            4 Tanks moved from Paris to Normandy
            1 Infantry moved from Upper Norrland to Nordland
            1 Artillery moved from Upper Norrland to Nordland
            1 Infantry moved from Upper Norrland to Nordland
            2 Artillerys and 4 Infantrys moved from Danzig to East Prussia
            1 Tank moved from Pomerania to East Prussia
            4 Infantrys moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            5 Infantrys moved from 23 Sea Zone to Oslo
            1 Tank moved from Stockholm to Oslo
            4 Infantrys moved from Stockholm to Middle Norrland
            5 Infantrys moved from Netherlands to Belgium
            1 Infantry moved from Hamburg to Netherlands
            2 Infantrys moved from Belgium to Picardy
            1 Tank moved from Belgium to Normandy
            2 Artillerys, 12 Infantrys and 3 Tanks moved from Krakow to Vinnytsia
            1 Artillery and 3 Infantrys moved from Odessa to Donetsk
            3 Infantrys moved from E.Romania to Odessa
            2 Artillerys moved from E.Romania to Odessa
            4 Infantrys moved from Hungary to E.Romania
            5 Infantrys moved from Bohemia to Krakow
            1 Infantry moved from Brandenburg to Silesia
            2 Tanks moved from Berlin to Silesia
            4 Infantrys moved from Warsaw to Krakow
            4 Infantrys moved from Rhine to Belgium
            3 Infantrys moved from Lorraine to Picardy
            3 Infantrys moved from Bavaria to Rhine
            1 Bomber moved from Lorraine to Vinnytsia
            3 Fighters moved from Lorraine to Vinnytsia
            2 Stukas moved from Lorraine to Vinnytsia
            1 Infantry moved from Kufra to Tobruk
            1 Infantry moved from S.Tunisia to Tripoli
                  Italians take Tripoli from French
            3 Submarines moved from 41 Sea Zone to 45 Sea Zone
            2 Transports moved from 41 Sea Zone to 45 Sea Zone
            1 Submarine moved from 41 Sea Zone to 45 Sea Zone
    
        Purchase Units - Germans
            Germans buy 12 Infantrys and 25 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Oslo
                Germans attack with 5 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Oslo, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 5 Infantrys and 1 Tank in Oslo, round 2 : 0/6 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 Infantrys and 1 Tank in Oslo, round 3 : 2/6 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                Germans loses 0 PUs for violating Oslos neutrality.
                Germans win, taking Oslo from Neutral with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Nordland
                Germans attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Nordland, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Nordland, round 3 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Nordland
                    Germans roll dice for 1 Artillery and 1 Infantry in Nordland, round 4 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Nordland
                Germans loses 0 PUs for violating Nordlands neutrality.
                Germans win, taking Nordland from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Donetsk
                Germans attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in East Prussia
                Germans attack with 2 Artillerys, 4 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in East Prussia, round 2 : 3/7 hits, 2.17 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia
                Germans win, taking East Prussia from Russians with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
    
        Place Units - Germans
            3 Infantrys placed in Normandy
            6 Infantrys placed in Hamburg
            3 Infantrys placed in Rhine
            4 Tanks placed in Warsaw
            3 Tanks placed in Krakow
            4 Tanks placed in Hungary
            5 Tanks placed in Bohemia
            3 Tanks placed in Bavaria
            6 Tanks placed in Berlin
    
        Turn Complete - Germans
            Germans collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -1.83
    Neutral regular : -0.67
    

    Savegame

Suggested Topics

  • 25
  • 7
  • 44
  • 39
  • 154
  • 43
  • 105
  • 170
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.0k

Users

39.3k

Topics

1.7m

Posts