W@W Koba2 (axis) vs captain walker 2


  • TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            4 Infantrys and 3 Mech.Infs moved from Khatanga to Yeniseysk
            3 Mech.Infs moved from Yeniseysk to Surgut
            1 Bomber moved from Zhigansk to Sverdlovsk
            4 Mech.Infs moved from Okhotsk to Yeniseysk
            4 Infantrys moved from Okhotsk to Yakutsk
            3 Infantrys moved from Chita to Ayan
            1 Elite moved from Hulunbuir to Chita
            2 Infantrys moved from Hulunbuir to Chita
            1 Fighter moved from Shantung to Ayan
            3 Infantrys moved from Shantung to Shanghai
            1 Infantry moved from Shantung to Shanghai
            1 Artillery moved from Shantung to Shanghai
            1 Artillery moved from Shantung to Shanghai
            1 Tank moved from Shantung to Shanghai
            5 Infantrys moved from Celebes to 107 Sea Zone
            5 Infantrys moved from 107 Sea Zone to Hollandia
                  Hisaichi take Hollandia from Dutch
            1 Destroyer and 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 B.Transport, 2 Destroyers, 7 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Strategic bombing raid in Sverdlovsk
                    Russians roll AA dice in Sverdlovsk : 1/1 hits, 0.17 expected hits
                1 Bomber killed by AA
                Bombing raid in Sverdlovsk causes 0 damage total. 
            Battle in Yakutsk
                Hisaichi attack with 4 Infantrys
                Chinese defend with 1 Mech.Inf
                    Hisaichi roll dice for 4 Infantrys in Yakutsk, round 2 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 Mech.Inf in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Yakutsk
                Hisaichi win, taking Yakutsk from Russians with 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Mech.Inf
            Battle in Shanghai
                Hisaichi attack with 2 Artillerys, 4 Infantrys and 1 Tank
                Chinese defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Shanghai, round 2 : 4/7 hits, 2.17 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Artillery and 2 Infantrys
            Battle in Ayan
                Hisaichi attack with 1 Fighter and 3 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 3 Infantrys in Ayan, round 2 : 0/4 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter and 3 Infantrys in Ayan, round 3 : 0/4 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter and 3 Infantrys in Ayan, round 4 : 0/4 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter and 3 Infantrys in Ayan, round 5 : 1/4 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Ayan to Chita
    
        Place Units - Hisaichi
            3 Infantrys placed in Hulunbuir
            3 Infantrys placed in Shantung
            1 Tank placed in Davao
            1 B.Transport and 2 Destroyers placed in 107 Sea Zone
            1 Infantry and 2 Mech.Infs placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Russians regular : -0.67
    Russians AA : 0.83
    Hisaichi regular : -0.17
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - British
            3 Artillerys and 5 Infantrys moved from Erzurum to Georgia
            1 Mot.Inf and 1 Tank moved from W.Iran to Georgia
            1 Artillery and 3 Infantrys moved from Bursa to Istanbul
            1 Tank moved from Bursa to Istanbul
            1 Artillery and 1 Infantry moved from Kufra to Hun
            3 Artillerys and 2 Tanks moved from Malaya to Bangkok
            18 Infantrys moved from Malaya to Bangkok
            2 Infantrys moved from S.Thailand to Bangkok
            1 Tank moved from N.Thailand to Bangkok
            1 Tank moved from Burma to Bangkok
            1 Fighter moved from 52 Sea Zone to Istanbul
            1 Mot.Inf and 1 Tank moved from Arkhangelsk to Perm
            2 Fighters moved from Arkhangelsk to Perm
            1 Adv.Fighter moved from 52 Sea Zone to Georgia
            1 Fighter moved from 52 Sea Zone to Istanbul
            1 Fighter moved from 52 Sea Zone to Georgia
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 2 Destroyers, 11 Infantrys, 4 Submarines and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Istanbul
                British attack with 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank
                Italians defend with 1 Artillery, 1 Elite and 1 Infantry
                    British roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank in Istanbul, round 2 : 1/7 hits, 2.17 expected hits
                    Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Istanbul, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Istanbul
                    British roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in Istanbul, round 3 : 3/6 hits, 2.00 expected hits
                    Italians roll dice for 1 Artillery and 1 Elite in Istanbul, round 3 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Italians and 1 Artillery owned by the Italians lost in Istanbul
                British win, taking Istanbul from Italians with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Artillery, 1 Elite and 1 Infantry
            Battle in Perm
                British attack with 2 Fighters, 1 Mot.Inf and 1 Tank
                Yamamoto defend with 1 Tank
                    British roll dice for 2 Fighters, 1 Mot.Inf and 1 Tank in Perm, round 2 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Tank in Perm, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Perm
                British win, taking Perm from Yamamoto with 2 Fighters, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
            Battle in Hun
                British attack with 1 Artillery and 1 Infantry
                Germans defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in Hun, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Hun, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Hun, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Hun, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Hun
                British win, taking Hun from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Georgia
                British attack with 1 Adv.Fighter, 3 Artillerys, 1 Fighter, 5 Infantrys, 1 Mot.Inf and 1 Tank
                Italians defend with 1 AAGun, 1 Factory and 5 Tanks
                    Italians roll AA dice in Georgia : 1/2 hits, 0.33 expected hits
                1 Adv.Fighter owned by the British lost in Georgia
                    British roll dice for 3 Artillerys, 1 Fighter, 5 Infantrys, 1 Mot.Inf and 1 Tank in Georgia, round 2 : 3/11 hits, 3.33 expected hits
                    Italians roll dice for 5 Tanks in Georgia, round 2 : 3/5 hits, 2.50 expected hits
                    3 Tanks owned by the Italians and 3 Infantrys owned by the British lost in Georgia
                    British roll dice for 3 Artillerys, 1 Fighter, 2 Infantrys, 1 Mot.Inf and 1 Tank in Georgia, round 3 : 5/8 hits, 2.67 expected hits
                    Italians roll dice for 2 Tanks in Georgia, round 3 : 1/2 hits, 1.00 expected hits
                    2 Tanks owned by the Italians and 1 Infantry owned by the British lost in Georgia
                British win, taking Georgia from Italians with 3 Artillerys, 1 Fighter, 1 Infantry, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 7
                Casualties for British: 1 Adv.Fighter and 4 Infantrys
                Casualties for Italians: 5 Tanks
            Battle in Bangkok
                British attack with 3 Artillerys, 20 Infantrys and 4 Tanks
                Thai defend with 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter, 16 Infantrys and 1 Tank
                    British roll dice for 3 Artillerys, 20 Infantrys and 4 Tanks in Bangkok, round 2 : 9/27 hits, 6.83 expected hits
                    Thai roll dice for 2 Artillerys, 1 Fighter, 16 Infantrys and 1 Tank in Bangkok, round 2 : 7/20 hits, 7.00 expected hits
                    9 Infantrys owned by the Thai and 7 Infantrys owned by the British lost in Bangkok
                    British roll dice for 3 Artillerys, 13 Infantrys and 4 Tanks in Bangkok, round 3 : 3/20 hits, 5.67 expected hits
                    Thai roll dice for 2 Artillerys, 1 Fighter, 7 Infantrys and 1 Tank in Bangkok, round 3 : 7/11 hits, 4.00 expected hits
                    3 Infantrys owned by the Thai and 7 Infantrys owned by the British lost in Bangkok
                    British roll dice for 3 Artillerys, 6 Infantrys and 4 Tanks in Bangkok, round 4 : 5/13 hits, 4.50 expected hits
                    Thai roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Bangkok, round 4 : 3/8 hits, 3.00 expected hits
                    4 Infantrys owned by the Thai, 3 Infantrys owned by the British and 1 Artillery owned by the Thai lost in Bangkok
                4 Tanks owned by the British, 3 Artillerys owned by the British and 3 Infantrys owned by the British retreated to Malaya
                Thai win with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 17 Infantrys
                Casualties for Thai: 1 Artillery and 16 Infantrys
    
        Non Combat Move - British
            1 Destroyer and 2 Transports moved from 65 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya
            1 Tank moved from Assam to Kweichow
            1 Mot.Inf moved from Assam to Hupeh
            1 AAGun, 1 Artillery and 3 Infantrys moved from Assam to Yunnan
            1 Artillery and 1 Infantry moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            1 Mot.Inf moved from Madras to Assam
            1 Infantry moved from W.Iran to Erzurum
            1 Fighter moved from Georgia to Erzurum
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            2 Infantrys moved from Bombay to 59 Sea Zone
            2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to W.Iran
            2 Battleships, 2 Carriers, 3 Cruisers, 2 Destroyers, 6 Submarines and 3 Transports moved from 52 Sea Zone to 51 Sea Zone
            1 Fighter moved from Malta to 51 Sea Zone
            2 Fighters moved from Istanbul to 51 Sea Zone
            2 Infantrys moved from New Valley to Mersa Matruh
            1 Infantry moved from Lower Egypt to Mersa Matruh
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys, 1 Submarine and 2 T.Boats moved from 56 Sea Zone to 51 Sea Zone
            2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from Nubia to New Valley
            2 Fighters moved from Perm to Sverdlovsk
            1 Destroyer and 2 Transports moved from 6 Sea Zone to 11 Sea Zone
            1 Fighter moved from 11 Sea Zone to Manchester
            1 T.Boat moved from 18 Sea Zone to 10 Sea Zone
            2 Infantrys moved from Koryakia to Kolyma
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
            1 Infantry moved from Yukon to Alaska
            1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
            1 Submarine moved from 67 Sea Zone to 110 Sea Zone
            4 Infantrys moved from Madras to Hyderabad
            1 Artillery and 3 Infantrys moved from Delhi to Punjab
    
        Place Units - British
            2 Submarines placed in 56 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank placed in Cairo
            1 Adv.Fighter, 1 Destroyer and 2 Submarines placed in 11 Sea Zone
            1 Cruiser and 1 Destroyer placed in 110 Sea Zone
            1 Artillery and 2 Tanks placed in W.Iran
            4 Infantrys and 1 Tank placed in Delhi
            4 Infantrys placed in Wales
            1 Infantry placed in London
    
        Turn Complete - British
            British collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.50
    Italians regular : -0.83
    Thai regular : 3.00
    British regular : 1.17
    Italians AA : 0.67
    

    Territory Summary for British :

    London : 1 AAGun, 1 Factory and 1 Infantry
    British Guiana : 1 Infantry
    Arkhangelsk : 2 Infantrys
    Koryakia : 1 Infantry and 1 Tank
    Perm : 1 Mot.Inf and 1 Tank
    Sverdlovsk : 2 Fighters
    Georgia : 3 Artillerys, 1 Infantry, 1 Mot.Inf and 1 Tank
    Kolyma : 2 Infantrys
    Italian East Africa : 1 flag, 1 AAGun and 1 Infantry
    Tobruk : 1 flag, 2 Infantrys
    Kufra : 1 flag
    Hun : 1 flag, 1 Artillery and 1 Infantry
    Kweichow : 1 Infantry and 1 Tank
    Hupeh : 1 Mot.Inf
    Yunnan : 1 AAGun, 1 Artillery and 3 Infantrys
    New Valley : 1 Infantry
    Assam : 1 Artillery, 1 Infantry, 1 Mot.Inf and 1 Tank
    Vancouver : 1 AAGun and 1 Factory
    Burma : 2 Infantrys
    Bombay : 1 AAGun and 1 Factory
    Dover : 2 Infantrys
    Hyderabad : 4 Infantrys
    Wales : 1 AAGun, 1 Factory, 8 Infantrys and 1 Tank
    Mersa Matruh : 5 Infantrys
    Punjab : 1 Artillery and 3 Infantrys
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory, 1 Fighter, 5 Infantrys and 1 Tank
    Madras : 1 AAGun and 1 Factory
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Factory, 4 Infantrys and 1 Tank
    Malta : 3 Bunkers
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 2 Artillerys, 1 Factory, 3 Infantrys and 1 Tank
    Gibraltar : 1 Bunker and 2 Infantrys
    S.Thailand : 1 flag
    Malaya : 1 AAGun, 4 Artillerys, 1 Bunker, 1 Factory, 1 Fighter, 4 Infantrys and 4 Tanks
    Alaska : 1 Infantry
    Attu : 1 Infantry
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 AAGun
    Bursa : 1 flag, 1 AAGun, 1 Infantry and 1 Tank
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks
    Erzurum : 1 flag, 1 Fighter and 1 Infantry
    Istanbul : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    Munster : 1 flag
    10 Sea Zone : 1 T.Boat
    11 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 4 Destroyers, 1 Fighter, 3 Submarines and 4 Transports
    56 Sea Zone : 2 Submarines
    51 Sea Zone : 2 Battleships, 2 Carriers, 3 Cruisers, 2 Destroyers, 3 Fighters, 7 Submarines, 2 T.Boats and 3 Transports
    58 Sea Zone : 1 Transport
    110 Sea Zone : 1 Cruiser, 2 Destroyers, 1 Submarine and 2 Transports
    72 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 108 / 108
    Russians : 89 / 91
    Italians : 49 / 58
    French : 34 / 34
    Yamamoto : 67 / 67
    Chinese : 40 / 42
    Hisaichi : 55 / 55
    British : 118 / 118
    Anzac : 36 / 37
    Dutch : 24 / 31
    Finns : 12 / 14
    Romanians : 22 / 22
    Thai : 6 / 6
    Americans : 106 / 106
    

    Savegame


  • TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Anzac
            1 Tank moved from Broome to 67 Sea Zone
            1 Artillery moved from Java to 67 Sea Zone
            1 Tank moved from Java to 67 Sea Zone
            2 Infantrys moved from Northern Territory to 67 Sea Zone
            2 Infantrys moved from Western Australia to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 Artillery, 1 Battleship, 2 Cruisers, 5 Infantrys, 2 Tanks and 3 Transports moved from 67 Sea Zone to 105 Sea Zone
            1 Artillery, 4 Infantrys and 2 Tanks moved from 105 Sea Zone to Bangkok
            1 Infantry moved from 105 Sea Zone to Bangkok
            2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 Submarine moved from 67 Sea Zone to 105 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Bangkok
                Anzac attack with 1 Artillery, 5 Infantrys and 2 Tanks
                Thai defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 1 Tank
                    Anzac roll dice for 1 Battleship and 2 Cruisers in Bangkok, round 2 : 2/3 hits, 1.67 expected hits
                    1 Tank owned by the Thai and 1 Artillery owned by the Thai lost in Bangkok
                    Anzac roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Bangkok, round 2 : 2/8 hits, 2.33 expected hits
                    Thai roll dice for 1 Fighter in Bangkok, round 2 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Thai lost in Bangkok
                Anzac captures 6PUs while taking Thai capital
                Anzac win, taking Bangkok from Thai with 1 Artillery, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 17
                Casualties for Thai: 1 Artillery, 1 Fighter and 1 Tank
    
        Non Combat Move - Anzac
            1 Destroyer moved from 110 Sea Zone to 105 Sea Zone
    
        Place Units - Anzac
            1 Cruiser, 1 Destroyer and 1 Transport placed in 114 Sea Zone
            1 Adv.Fighter placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 42 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -0.00
    Thai regular : -0.50
    

    Territory Summary for Anzac :

    West Papua : 4 Infantrys
    Port Moresby : 1 AAGun, 1 Factory, 1 Infantry and 1 Tank
    Wellington : 1 AAGun and 1 Factory
    Broome : 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
    Townsville : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory and 2 Infantrys
    Guadalcanal : 1 Infantry
    New Ireland : 1 Artillery
    Banjarmasin : 2 Fighters
    Lombok : 2 Infantrys
    Java : 1 Artillery and 9 Infantrys
    Bangkok : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 5 Infantrys and 2 Tanks
    105 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Submarine and 3 Transports
    110 Sea Zone : 1 Destroyer
    114 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 108 / 108
    Russians : 89 / 91
    Italians : 49 / 58
    French : 34 / 34
    Yamamoto : 67 / 67
    Chinese : 40 / 42
    Hisaichi : 55 / 55
    British : 118 / 118
    Anzac : 42 / 49
    Dutch : 24 / 31
    Finns : 12 / 14
    Romanians : 22 / 22
    Thai : 0 / 0
    Americans : 106 / 106
    

    Savegame


  • TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Dutch
            1 Transport moved from 67 Sea Zone to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Mindoro
                  Americans take Mindoro from Yamamoto
            3 Infantrys and 1 Tank moved from Amazon to Rio De Janeiro
            2 ArmoredCars and 1 Tank moved from Suriname to Rio De Janeiro
    
        Purchase Units - Dutch
            Dutch buy 2 Carriers and 1 Elite; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Rio De Janeiro
                Dutch attack with 2 ArmoredCars, 3 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Dutch roll dice for 2 ArmoredCars, 3 Infantrys and 2 Tanks in Rio De Janeiro, round 2 : 1/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Rio De Janeiro
                    Dutch roll dice for 2 ArmoredCars, 2 Infantrys and 2 Tanks in Rio De Janeiro, round 3 : 1/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Rio De Janeiro
                    Dutch roll dice for 2 ArmoredCars, 2 Infantrys and 2 Tanks in Rio De Janeiro, round 4 : 1/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery in Rio De Janeiro, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Rio De Janeiro
                Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
                Dutch win, taking Rio De Janeiro from Neutral with 2 ArmoredCars, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Dutch
            2 Fighters moved from Banjarmasin to 110 Sea Zone
            2 Adv.Fighters moved from Banjarmasin to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 67 Sea Zone to 110 Sea Zone
    
        Place Units - Dutch
            2 Carriers placed in 110 Sea Zone
            1 Elite placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -1.00
    Dutch regular : -3.17
    

    Territory Summary for Dutch :

    Timor : 1 Infantry
    Soembawa : 1 Infantry
    Sumatra : 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank
    Banjarmasin : 1 AAGun, 1 Factory, 12 Infantrys, 1 Marine and 3 Tanks
    Suriname : 1 Elite and 1 Factory
    Tanimbar : 1 Infantry
    Merauke : 1 Artillery and 1 Infantry
    Mindoro : 1 Infantry
    Rio De Janeiro : 1 flag, 2 ArmoredCars, 2 Infantrys and 2 Tanks
    Amazon : 1 flag
    110 Sea Zone : 2 Adv.Fighters, 2 Carriers, 1 Destroyer, 2 Fighters and 1 Submarine
    111 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 108 / 108
    Russians : 89 / 91
    Italians : 49 / 58
    French : 34 / 34
    Yamamoto : 66 / 67
    Chinese : 40 / 42
    Hisaichi : 55 / 55
    British : 118 / 118
    Anzac : 42 / 49
    Dutch : 26 / 26
    Finns : 12 / 14
    Romanians : 22 / 22
    Thai : 0 / 0
    Americans : 107 / 106
    

    Savegame


  • TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Finns
            5 Infantrys moved from Kotka to Vyborg
            1 Elite moved from Kotka to Vyborg
            1 Fighter moved from Kotka to Vyborg
            5 Infantrys moved from Helsinki to Tampere
            1 Infantry moved from Tampere to Oulu
            1 Artillery moved from Oulu to Kotka
            1 Elite and 3 Infantrys moved from Tampere to Kotka
    
        Purchase Units - Finns
            Finns buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Elite, 1 Fighter and 5 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Finns roll dice for 1 Elite, 1 Fighter and 5 Infantrys in Vyborg, round 2 : 2/7 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
                    Finns roll dice for 1 Elite, 1 Fighter and 4 Infantrys in Vyborg, round 3 : 2/6 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Elite, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Finns: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Kotka
    
        Place Units - Finns
            1 Elite, 3 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.17
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Infantry moved from Kiev to Minsk
            1 Tank moved from Kiev to Minsk
            1 Artillery moved from Vinnytsia to Kiev
            4 Infantrys moved from E.Romania to Vinnytsia
            1 Elite moved from Bulgaria to Istanbul
            3 Tanks moved from W.Romania to Istanbul
            1 Fighter moved from W.Romania to Istanbul
            1 Infantry moved from Kiev to Minsk
            2 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Minsk
                Romanians attack with 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Romanians win, taking Minsk from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Istanbul
                Romanians attack with 1 Elite, 1 Fighter and 3 Tanks
                British defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Romanians roll dice for 1 Elite, 1 Fighter and 3 Tanks in Istanbul, round 2 : 3/5 hits, 2.17 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Istanbul, round 2 : 0/4 hits, 1.50 expected hits
                    1 Artillery owned by the British and 2 Infantrys owned by the British lost in Istanbul
                    Romanians roll dice for 1 Elite, 1 Fighter and 3 Tanks in Istanbul, round 3 : 3/5 hits, 2.17 expected hits
                    British roll dice for 1 Tank in Istanbul, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Istanbul
                Romanians win, taking Istanbul from British with 1 Elite, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 13
                Casualties for British: 1 Artillery, 2 Infantrys and 1 Tank
    
        Non Combat Move - Romanians
            1 Fighter moved from Istanbul to E.Romania
    
        Place Units - Romanians
            1 Elite and 2 Infantrys placed in Bucharest
            3 Tanks placed in W.Romania
    
        Turn Complete - Romanians
            Romanians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.83
    Russians regular : -0.33
    British regular : -2.00
    

    Savegame


  • TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            1 Artillery, 5 Infantrys and 4 Tanks moved from Santiago to S.Chile
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Vladivostok
            1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
            1 Artillery and 1 Infantry moved from 75 Sea Zone to Okhotsk
            2 Adv.Fighters moved from Koryakia to Okhotsk
            4 Infantrys moved from Koryakia to 72 Sea Zone
            1 B.Transport, 2 Destroyers, 4 Infantrys and 1 Submarine moved from 72 Sea Zone to 75 Sea Zone
            4 Infantrys moved from 75 Sea Zone to Khabarovsk
            1 Artillery and 1 Infantry moved from Wake to 87 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 87 Sea Zone to 75 Sea Zone
            1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
            1 Artillery and 1 Infantry moved from Wake to 87 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 87 Sea Zone to 75 Sea Zone
            1 Artillery and 1 Infantry moved from 75 Sea Zone to Okhotsk
            2 Infantrys moved from Wake to 87 Sea Zone
            1 Infantry moved from Wake to 87 Sea Zone
            1 Cruiser and 1 Infantry moved from 87 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Okhotsk
            1 Battleship, 2 Infantrys and 1 Transport moved from 87 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Ayan
            2 Fighters moved from 87 Sea Zone to Ayan
            1 Adv.Fighter moved from 87 Sea Zone to Ayan
            3 Carriers, 1 Destroyer and 1 Submarine moved from 87 Sea Zone to 75 Sea Zone
            1 Bomber moved from Wake to Okhotsk
            1 Bomber moved from Wake to Ayan
            2 Adv.Fighters moved from 88 Sea Zone to Minamitori
            1 Carrier, 1 Destroyer and 1 Submarine moved from 88 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from Midway to 89 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 89 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 98 Sea Zone to 95 Sea Zone
            2 Infantrys moved from 95 Sea Zone to Wake
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Elite, 3 Infantrys, 2 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 75 Sea Zone
                Americans attack with 1 B.Transport, 1 Battleship, 3 Carriers, 1 Cruiser, 3 Destroyers, 1 S.Submarine, 2 Submarines and 4 Transports
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 S.Submarine and 2 Submarines in 75 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 B.Transport, 1 Battleship, 3 Carriers, 1 Cruiser, 3 Destroyers and 4 Transports in 75 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 75 Sea Zone
                Americans win with 1 B.Transport, 1 Battleship, 3 Carriers, 1 Cruiser, 3 Destroyers, 1 S.Submarine, 2 Submarines and 4 Transports remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in S.Chile
                Americans attack with 1 Artillery, 5 Infantrys and 4 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Americans roll dice for 1 Artillery, 5 Infantrys and 4 Tanks in S.Chile, round 2 : 5/10 hits, 3.33 expected hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits
                    1 Fighter owned by the Neutral, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile
                Americans loses 0 PUs for violating S.Chiles neutrality.
                Americans win, taking S.Chile from Neutral with 1 Artillery, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 10
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Fighter and 2 Infantrys
            Battle in Ayan
                Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys
                Hisaichi defend with 3 Infantrys
                    Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys in Ayan, round 2 : 2/8 hits, 2.83 expected hits
                    Hisaichi roll dice for 3 Infantrys in Ayan, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Ayan
                    Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Ayan, round 3 : 4/6 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                Americans win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Hisaichi: 3 Infantrys
            Battle in Minamitori
                Americans attack with 2 Adv.Fighters, 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Minamitori, round 2 : 1/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 2 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Okhotsk
                Americans attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber and 3 Infantrys
                Yamamoto defend with 1 Elite and 1 Tank
                    Americans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber and 3 Infantrys in Okhotsk, round 2 : 3/8 hits, 3.17 expected hits
                    Yamamoto roll dice for 1 Elite and 1 Tank in Okhotsk, round 2 : 1/2 hits, 0.83 expected hits
                    1 Elite owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Okhotsk
                Americans win, taking Okhotsk from Yamamoto with 2 Adv.Fighters, 2 Artillerys, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Elite and 1 Tank
            Battle in Vladivostok
            Battle in Khabarovsk
    
        Non Combat Move - Americans
            1 Adv.Fighter and 2 Fighters moved from Ayan to 75 Sea Zone
            1 Bomber moved from Ayan to Koryakia
            2 Adv.Fighters moved from Okhotsk to 75 Sea Zone
            1 Bomber moved from Okhotsk to Koryakia
            1 Marine moved from Alaska to 71 Sea Zone
            1 Infantry and 2 Tanks moved from Alaska to 74 Sea Zone
            1 B.Transport, 1 Infantry and 2 Tanks moved from 74 Sea Zone to 72 Sea Zone
            1 Cruiser and 1 Marine moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry, 1 Marine and 2 Tanks moved from 72 Sea Zone to Koryakia
            1 Submarine moved from 91 Sea Zone to 88 Sea Zone
            4 Infantrys moved from San Francisco to 83 Sea Zone
            1 Adv.Fighter moved from San Francisco to Midway
            1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone
            4 Infantrys moved from 89 Sea Zone to Midway
            2 Adv.Fighters moved from Minamitori to 95 Sea Zone
            1 Transport moved from 119 Sea Zone to 125 Sea Zone
            1 Transport moved from 32 Sea Zone to 35 Sea Zone
            1 Transport moved from 32 Sea Zone to 26 Sea Zone
            2 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Infantry moved from South Central USA to South Atlantic USA
            2 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
            1 Infantry moved from 32 Sea Zone to Bahia
            1 Bomber moved from Bahia to Gibraltar
            1 Fighter moved from Bahia to Salvador
            1 Infantry moved from 32 Sea Zone to Bahia
    
        Place Units - Americans
            1 Battleship and 1 Submarine placed in 95 Sea Zone
            1 Carrier, 1 Destroyer and 1 S.Submarine placed in 91 Sea Zone
            2 Adv.Fighters placed in San Francisco
            1 Destroyer and 1 S.Submarine placed in 71 Sea Zone
            1 Elite placed in Alaska
            2 Infantrys placed in Salvador
            1 Infantry placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 111 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : -0.33
    Neutral regular : -0.17
    Hisaichi regular : 0.67
    

    Territory Summary for Americans :

    Vladivostok : 1 Infantry
    Okhotsk : 2 Artillerys and 2 Infantrys
    Koryakia : 2 Bombers, 1 Infantry, 1 Marine and 2 Tanks
    Ayan : 1 Artillery and 1 Infantry
    Khabarovsk : 4 Infantrys
    Minamitori : 1 flag, 1 Artillery and 1 Infantry
    Kwajalein : 1 flag
    Jaluit : 1 flag
    Gibraltar : 1 Bomber
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Factory and 2 Infantrys
    San Francisco : 1 AAGun, 2 Adv.Fighters and 1 Factory
    Pearl Harbor : 1 AAGun and 1 Factory
    South Central USA : 1 AAGun and 1 Factory
    Wake : 1 Factory and 2 Infantrys
    Alaska : 2 Artillerys, 1 Elite, 1 Factory and 3 Infantrys
    Midway : 1 Adv.Fighter and 5 Infantrys
    Kermandec : 1 Infantry
    Guam : 1 Infantry
    South Atlantic USA : 1 Factory and 3 Infantrys
    Bahia : 1 flag, 1 AAGun and 5 Infantrys
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter, 2 Infantrys and 2 Tanks
    Peru : 1 flag
    Central America : 1 flag
    S.Chile : 1 flag, 1 Artillery, 4 Infantrys and 4 Tanks
    Hispaniola : 1 flag
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Santiago : 1 flag, 1 AAGun and 1 Factory
    35 Sea Zone : 1 Destroyer and 2 Transports
    32 Sea Zone : 1 Transport
    89 Sea Zone : 1 B.Transport
    91 Sea Zone : 1 Carrier, 1 Destroyer and 1 S.Submarine
    125 Sea Zone : 1 Transport
    71 Sea Zone : 1 Destroyer and 1 S.Submarine
    75 Sea Zone : 3 Adv.Fighters, 1 B.Transport, 1 Battleship, 3 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 1 S.Submarine, 2 Submarines and 4 Transports
    95 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers, 2 S.Submarines, 2 Submarines and 1 Transport
    88 Sea Zone : 1 Submarine
    72 Sea Zone : 1 B.Transport and 1 Cruiser
    

    Production/PUs Summary :

    Germans : 108 / 108
    Russians : 93 / 91
    Italians : 49 / 58
    French : 34 / 34
    Yamamoto : 63 / 67
    Chinese : 40 / 42
    Hisaichi : 49 / 55
    British : 117 / 118
    Anzac : 42 / 49
    Dutch : 26 / 26
    Finns : 14 / 14
    Romanians : 24 / 24
    Thai : 0 / 0
    Americans : 111 / 111
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Germans
            4 Infantrys moved from Odessa to Donetsk
            1 Tank moved from Aquitaine to Normandy
            1 Infantry moved from Brittany to Aquitaine
            2 Infantrys moved from Donetsk to Rostov
            3 Fighters moved from Donetsk to Rostov
            4 Artillerys, 12 Infantrys and 6 Tanks moved from Donetsk to Kursk
            1 Infantry moved from Donetsk to Kursk
            9 Infantrys and 15 Tanks moved from Vinnytsia to Kiev
            15 Tanks moved from Kiev to Kursk
            1 Tank moved from Brest to Kursk
            4 Infantrys moved from Warsaw to Brest
            2 Artillerys moved from Brest to Kiev
            4 Infantrys moved from Krakow to Brest
            6 Tanks moved from Bohemia to Brest
            3 Tanks moved from Hungary to Brest
            4 Infantrys moved from Hungary to Krakow
            5 Infantrys moved from Bohemia to Krakow
            5 Tanks moved from Normandy to Lorraine
            2 Stukas moved from Silesia to Kiev
            1 Artillery moved from Finnmark to Lapland
            1 Infantry moved from Upper Norrland to Lapland
            1 Infantry moved from Upper Norrland to Nordland
            2 Infantrys moved from Upper Norrland to Lapland
            1 Tank moved from Upper Norrland to Lapland
            2 Infantrys moved from Picardy to Normandy
            2 Infantrys moved from Belgium to Picardy
            2 Infantrys moved from Netherlands to Belgium
    
        Purchase Units - Germans
            Germans buy 1 Battleship, 1 Destroyer and 16 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Kursk
                Germans attack with 4 Artillerys, 13 Infantrys and 22 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 4 Artillerys, 13 Infantrys and 22 Tanks in Kursk, round 2 : 15/39 hits, 15.17 expected hits
                    Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 4 Artillerys, 13 Infantrys and 22 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Rostov
                Germans attack with 3 Fighters and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 3 Fighters and 2 Infantrys in Rostov, round 2 : 3/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            3 Fighters moved from Rostov to Kursk
            3 Fighters moved from Kursk to Kiev
            1 AAGun moved from Paris to Normandy
            1 AAGun moved from Lorraine to Picardy
            1 AAGun moved from Rhine to Belgium
            1 AAGun moved from Saxony to Hamburg
            1 AAGun moved from Hamburg to Netherlands
            1 AAGun moved from Bohemia to Brandenburg
            1 AAGun moved from Aquitaine to Brittany
    
        Place Units - Germans
            4 Tanks placed in Warsaw
            3 Tanks placed in Krakow
            4 Tanks placed in Hungary
            5 Tanks placed in Bohemia
            1 Battleship and 1 Destroyer placed in 22 Sea Zone
    
        Turn Complete - Germans
            Germans collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            1 Artillery and 1 Infantry moved from Smolensk to Minsk
            1 Tank moved from Yaroslavl to Minsk
            2 Fighters moved from Leningrad to Minsk
            4 Infantrys moved from Stalingrad to Rostov
            1 Artillery moved from Stalingrad to Rostov
            2 Infantrys moved from Stalingrad to Rostov
            1 Tank moved from Stalingrad to Rostov
            1 Infantry moved from Komi to Salekhard
                  Russians take Salekhard from Yamamoto
            1 Infantry moved from Kolyma to Zhigansk
                  Russians take Zhigansk from Yamamoto
            2 Artillerys and 6 Tanks moved from Sibirsky to Yeniseysk
            20 Infantrys moved from Sibirsky to Yeniseysk
            1 Bomber moved from Sibirsky to Yeniseysk
            1 Adv.Fighter moved from Sibirsky to Yeniseysk
            1 Mot.Inf moved from Sibirsky to Yeniseysk
            1 Adv.Fighter and 1 ArmoredCar moved from Sverdlovsk to Yeniseysk
            1 Fighter and 1 Tank moved from Sverdlovsk to Yeniseysk
            1 Mot.Inf moved from Sverdlovsk to Yeniseysk
            4 Infantrys moved from Stalingrad to Rostov
    
        Purchase Units - Russians
            Russians repair damage of 5x Factory; Remaining resources: 86 PUs; 
            Russians buy 2 Artillerys, 1 Bunker, 24 Infantrys, 1 Mot.Inf and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 Artillery, 10 Infantrys and 1 Tank
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 10 Infantrys and 1 Tank in Rostov, round 2 : 1/12 hits, 2.67 expected hits
                    Germans roll dice for 2 Infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 Artillery, 10 Infantrys and 1 Tank in Rostov, round 3 : 2/12 hits, 2.67 expected hits
                    Germans roll dice for 1 Infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 Artillery, 10 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Minsk
                Russians attack with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank
                Romanians defend with 2 Infantrys and 1 Tank
                    Russians roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in Minsk, round 2 : 3/5 hits, 1.83 expected hits
                    Romanians roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 0/3 hits, 1.17 expected hits
                    1 Tank owned by the Romanians and 2 Infantrys owned by the Romanians lost in Minsk
                Russians win, taking Minsk from Romanians with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Romanians: 2 Infantrys and 1 Tank
            Battle in Yeniseysk
                Russians attack with 2 Adv.Fighters, 1 ArmoredCar, 2 Artillerys, 1 Bomber, 1 Fighter, 20 Infantrys, 2 Mot.Infs and 7 Tanks
                Hisaichi defend with 4 Infantrys and 4 Mech.Infs; Yamamoto defend with 4 Infantrys, 8 Mech.Infs and 7 Tanks
                    Russians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 2 Artillerys, 1 Bomber, 1 Fighter, 20 Infantrys, 2 Mot.Infs and 7 Tanks in Yeniseysk, round 2 : 7/36 hits, 10.50 expected hits
                    Yamamoto roll dice for 8 Infantrys, 12 Mech.Infs and 7 Tanks in Yeniseysk, round 2 : 11/27 hits, 10.17 expected hits
                    11 Infantrys owned by the Russians, 3 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Hisaichi lost in Yeniseysk
                    Russians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 2 Artillerys, 1 Bomber, 1 Fighter, 9 Infantrys, 2 Mot.Infs and 7 Tanks in Yeniseysk, round 3 : 11/25 hits, 8.67 expected hits
                    Yamamoto roll dice for 1 Infantry, 12 Mech.Infs and 7 Tanks in Yeniseysk, round 3 : 4/20 hits, 7.83 expected hits
                    4 Infantrys owned by the Russians, 1 Infantry owned by the Yamamoto, 2 Mech.Infs owned by the Hisaichi and 8 Mech.Infs owned by the Yamamoto lost in Yeniseysk
                    Russians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 2 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys, 2 Mot.Infs and 7 Tanks in Yeniseysk, round 4 : 6/21 hits, 8.00 expected hits
                    Yamamoto roll dice for 2 Mech.Infs and 7 Tanks in Yeniseysk, round 4 : 5/9 hits, 4.17 expected hits
                    5 Infantrys owned by the Russians, 2 Mech.Infs owned by the Hisaichi and 4 Tanks owned by the Yamamoto lost in Yeniseysk
                    Russians roll dice for 2 Adv.Fighters, 1 ArmoredCar, 2 Artillerys, 1 Bomber, 1 Fighter, 2 Mot.Infs and 7 Tanks in Yeniseysk, round 5 : 8/16 hits, 6.83 expected hits
                    Yamamoto roll dice for 3 Tanks in Yeniseysk, round 5 : 0/3 hits, 1.50 expected hits
                    3 Tanks owned by the Yamamoto lost in Yeniseysk
                Russians win, taking Yeniseysk from Yamamoto with 2 Adv.Fighters, 1 ArmoredCar, 2 Artillerys, 1 Bomber, 1 Fighter, 2 Mot.Infs and 7 Tanks remaining. Battle score for attacker is 83
                Casualties for Russians: 20 Infantrys
                Casualties for Hisaichi: 4 Infantrys and 4 Mech.Infs
                Casualties for Yamamoto: 4 Infantrys, 8 Mech.Infs and 7 Tanks
    
        Non Combat Move - Russians
            2 Adv.Fighters and 1 Fighter moved from Yeniseysk to Sverdlovsk
            1 Infantry moved from Komi to Perm
            1 Infantry moved from Arkhangelsk to Komi
            1 Infantry moved from Arkhangelsk to Kirov
            1 Infantry moved from S.Karelia to Smolensk
            1 Infantry moved from N.Karelia to S.Karelia
            2 Fighters moved from Minsk to Leningrad
            2 Tanks moved from Stalingrad to Tula
            1 Infantry moved from Penza to Gorky
            1 Infantry moved from Saratov to Penza
            1 Infantry moved from Stalingrad to Saratov
            1 Tank moved from Moscow to Tula
            1 Infantry moved from Moscow to Yaroslavl
            1 Infantry moved from Moscow to Yaroslavl
            1 Infantry moved from Arkhangelsk to Vologda
            6 Infantrys moved from Moscow to Tula
            1 AAGun moved from Moscow to Tula
            1 AAGun moved from Tula to Moscow
            1 Bomber moved from Yeniseysk to Moscow
            1 Infantry moved from Moscow to Tula
            2 Infantrys moved from Sverdlovsk to Ufa
            1 Infantry moved from Tashkent to Chimkent
            1 Infantry moved from Tashkent to Uzbekistan
            3 Mot.Infs moved from Sverdlovsk to Gorky
            3 Mot.Infs moved from Sibirsky to Sverdlovsk
            2 Mot.Infs moved from Sverdlovsk to Gorky
            1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 11 Sea Zone
            9 Infantrys moved from Leningrad to S.Karelia
            1 Infantry moved from Arkhangelsk to Vologda
    
        Place Units - Russians
            1 Artillery, 3 Infantrys and 1 Tank placed in Sibirsky
            1 Bunker, 8 Infantrys and 2 Tanks placed in Moscow
            3 Infantrys and 1 Mot.Inf placed in Arkhangelsk
            2 Infantrys placed in Tashkent
            1 Artillery, 3 Infantrys and 1 Tank placed in Sverdlovsk
            3 Infantrys placed in Georgia
            2 Infantrys placed in Stalingrad
            Russians undo move 5.
            1 Artillery and 1 Infantry placed in Sverdlovsk
            2 Infantrys and 1 Tank placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -3.67
    Romanians regular : -1.17
    Germans regular : -1.00
    Russians regular : -3.17
    

    Territory Summary for Russians :

    Penza : 1 Infantry
    Irkutsk : 1 Infantry
    Vologda : 2 Infantrys
    Arkhangelsk : 1 AAGun, 1 Factory, 3 Infantrys and 1 Mot.Inf
    Kirov : 1 Infantry
    Perm : 1 Infantry
    Ufa : 2 Infantrys
    Gorky : 1 Infantry and 5 Mot.Infs
    Stalingrad : 1 AAGun, 1 Factory, 9 Infantrys and 1 Tank
    Komi : 1 Infantry
    Moscow : 1 AAGun, 1 Bomber, 1 Bunker, 1 Factory, 8 Infantrys and 2 Tanks
    Zhigansk : 1 Infantry
    Saratov : 1 Infantry
    Crimea : 1 Infantry
    Kamchatka : 1 Bunker
    Latvia : 1 Infantry
    Leningrad : 1 AAGun, 2 Bunkers, 1 Factory, 2 Fighters and 12 Infantrys
    Tashkent : 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter, 5 Infantrys and 3 Mot.Infs
    Bulun : 1 Infantry
    Estonia : 1 Infantry
    Smolensk : 1 Infantry
    Salekhard : 1 Infantry
    Tula : 1 AAGun, 5 Artillerys, 40 Infantrys and 10 Tanks
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 3 Infantrys, 2 Mot.Infs and 1 Tank
    Georgia : 1 AAGun, 1 Factory and 3 Infantrys
    Chimkent : 1 Infantry
    Yeniseysk : 1 ArmoredCar, 2 Artillerys, 2 Mot.Infs and 7 Tanks
    Murmansk : 1 Infantry
    Rostov : 1 Artillery, 10 Infantrys and 1 Tank
    Uzbekistan : 1 Infantry
    Yaroslavl : 2 Infantrys and 1 Tank
    S.Karelia : 10 Infantrys
    N.Karelia : 1 Infantry
    Minsk : 1 Artillery, 1 Infantry and 1 Tank
    Azerbaijan : 1 flag
    Khobdo : 1 flag
    11 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    126 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 111 / 113
    Russians : 93 / 93
    Italians : 49 / 58
    French : 34 / 34
    Yamamoto : 61 / 67
    Chinese : 40 / 42
    Hisaichi : 49 / 55
    British : 117 / 118
    Anzac : 42 / 49
    Dutch : 26 / 26
    Finns : 14 / 14
    Romanians : 23 / 24
    Thai : 0 / 0
    Americans : 111 / 111
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Tanks moved from Tuscany to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            5 Cruisers moved from 48 Sea Zone to 47 Sea Zone
            5 Infantrys moved from Tunis to 47 Sea Zone
            5 Cruisers and 5 Infantrys moved from 47 Sea Zone to 48 Sea Zone
            7 Infantrys and 2 Tanks moved from 48 Sea Zone to Greece
            3 Battleships, 1 Carrier, 3 Destroyers, 2 Fighters and 5 Transports moved from 54 Sea Zone to 53 Sea Zone
            2 Fighters moved from 53 Sea Zone to Greece
            2 Artillerys and 4 Infantrys moved from Lombardy to Tuscany
    
        Purchase Units - Italians
            Italians buy 1 Bunker, 1 Carrier, 1 Destroyer, 1 S.Submarine and 4 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 Bunker and 4 Tanks placed in Tunis
            1 Carrier, 1 Destroyer and 1 S.Submarine placed in 48 Sea Zone
    
        Turn Complete - Italians
            Italians collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            1 Artillery, 2 Infantrys and 1 Tank moved from Adana to Izmir
            1 Tank moved from Syria to Izmir
            1 Tank moved from S.Tunisia to Ghadames
                  French take Ghadames from Italians
            1 Tank moved from Ghadames to S.Tunisia
    
        Purchase Units - French
            French buy 2 ArmoredCars, 3 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Izmir
                French attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys and 1 Tank
                    French roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Izmir, round 2 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 1/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the French lost in Izmir
                    French roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Izmir, round 3 : 0/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Tank in Izmir, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the French lost in Izmir
                    French roll dice for 1 Artillery and 2 Tanks in Izmir, round 4 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Tank in Izmir, round 4 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the French and 1 Tank owned by the Neutral lost in Izmir
                French loses 0 PUs for violating Izmirs neutrality.
                French win, taking Izmir from Neutral with 2 Tanks remaining. Battle score for attacker is 1
                Casualties for French: 1 Artillery and 2 Infantrys
                Casualties for Neutral: 2 Infantrys and 1 Tank
    
        Non Combat Move - French
            3 Infantrys moved from Syria to Adana
            1 Infantry moved from Nubia to Lower Egypt
            1 Infantry moved from Tripoli to S.Tunisia
            2 Infantrys moved from Kufra to Hun
            1 Artillery, 2 Infantrys and 2 Tanks moved from S.Algeria to S.Tunisia
            1 Tank moved from E.Morocco to S.Tunisia
            2 Infantrys moved from E.Morocco to S.Algeria
            2 ArmoredCars moved from French Equatorial Africa to Darfur
            1 ArmoredCar moved from Darfur to Kufra
            1 ArmoredCar moved from Darfur to Nubia
            1 Infantry moved from French Equatorial Africa to Darfur
    
        Place Units - French
            1 Infantry and 1 Mot.Inf placed in Syria
            2 ArmoredCars and 1 Tank placed in French Equatorial Africa
            2 Infantrys, 1 Mech.Inf and 1 Tank placed in E.Morocco
    
        Turn Complete - French
            French collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.83
    Neutral regular : 0.83
    

    Territory Summary for French :

    El Agheila : 1 flag
    Kufra : 1 ArmoredCar
    Ghadames : 1 flag
    Tripoli : 1 flag
    Hun : 2 Infantrys
    Corsica : 1 Infantry
    Churchill : 1 AAGun, 1 Factory and 1 Infantry
    N.French Indochina : 1 Infantry
    Keewatin : 1 Infantry
    Syria : 1 AAGun, 1 Bunker, 1 Factory, 1 Infantry and 1 Mot.Inf
    French Equatorial Africa : 2 ArmoredCars, 1 Factory and 1 Tank
    E.Morocco : 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys, 2 Mech.Infs and 1 Tank
    S.Algeria : 2 Infantrys
    French Guiana : 1 Infantry
    S.Tunisia : 2 Artillerys, 10 Infantrys and 4 Tanks
    Madagascar : 1 Infantry
    N.Tunisia : 1 Infantry
    Darfur : 1 Infantry
    Manchester : 1 Fighter
    Nubia : 1 ArmoredCar
    Lower Egypt : 1 Infantry
    Adana : 1 flag, 3 Infantrys
    Izmir : 1 flag, 2 Tanks
    Greenland : 1 flag
    10 Sea Zone : 1 Destroyer
    11 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 111 / 113
    Russians : 93 / 93
    Italians : 48 / 49
    French : 37 / 37
    Yamamoto : 61 / 67
    Chinese : 40 / 42
    Hisaichi : 49 / 55
    British : 117 / 118
    Anzac : 42 / 49
    Dutch : 26 / 26
    Finns : 14 / 14
    Romanians : 23 / 24
    Thai : 0 / 0
    Americans : 111 / 111
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            1 Artillery, 2 Infantrys and 1 Tank moved from Adana to Izmir
            1 Tank moved from Syria to Izmir
            1 Tank moved from S.Tunisia to Ghadames
                  French take Ghadames from Italians
            1 Tank moved from Ghadames to S.Tunisia
    
        Purchase Units - French
            French buy 2 ArmoredCars, 3 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Izmir
                French attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys and 1 Tank
                    French roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Izmir, round 2 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 1/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the French lost in Izmir
                    French roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Izmir, round 3 : 0/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Tank in Izmir, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the French lost in Izmir
                    French roll dice for 1 Artillery and 2 Tanks in Izmir, round 4 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Tank in Izmir, round 4 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the French and 1 Tank owned by the Neutral lost in Izmir
                French loses 0 PUs for violating Izmirs neutrality.
                French win, taking Izmir from Neutral with 2 Tanks remaining. Battle score for attacker is 1
                Casualties for French: 1 Artillery and 2 Infantrys
                Casualties for Neutral: 2 Infantrys and 1 Tank
    
        Non Combat Move - French
            3 Infantrys moved from Syria to Adana
            1 Infantry moved from Nubia to Lower Egypt
            1 Infantry moved from Tripoli to S.Tunisia
            2 Infantrys moved from Kufra to Hun
            1 Artillery, 2 Infantrys and 2 Tanks moved from S.Algeria to S.Tunisia
            1 Tank moved from E.Morocco to S.Tunisia
            2 Infantrys moved from E.Morocco to S.Algeria
            2 ArmoredCars moved from French Equatorial Africa to Darfur
            1 ArmoredCar moved from Darfur to Kufra
            1 ArmoredCar moved from Darfur to Nubia
            1 Infantry moved from French Equatorial Africa to Darfur
    
        Place Units - French
            1 Infantry and 1 Mot.Inf placed in Syria
            2 ArmoredCars and 1 Tank placed in French Equatorial Africa
            2 Infantrys, 1 Mech.Inf and 1 Tank placed in E.Morocco
    
        Turn Complete - French
            French collect 37 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by French from 10 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by French to 11 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : -1.83
    Neutral regular : 0.83
    

    Territory Summary for French :

    El Agheila : 1 flag
    Kufra : 1 ArmoredCar
    Ghadames : 1 flag
    Tripoli : 1 flag
    Hun : 2 Infantrys
    Corsica : 1 Infantry
    Churchill : 1 AAGun, 1 Factory and 1 Infantry
    N.French Indochina : 1 Infantry
    Keewatin : 1 Infantry
    Syria : 1 AAGun, 1 Bunker, 1 Factory, 1 Infantry and 1 Mot.Inf
    French Equatorial Africa : 2 ArmoredCars, 1 Factory and 1 Tank
    E.Morocco : 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys, 2 Mech.Infs and 1 Tank
    S.Algeria : 2 Infantrys
    French Guiana : 1 Infantry
    S.Tunisia : 2 Artillerys, 10 Infantrys and 4 Tanks
    Madagascar : 1 Infantry
    N.Tunisia : 1 Infantry
    Darfur : 1 Infantry
    Manchester : 1 Fighter
    Nubia : 1 ArmoredCar
    Lower Egypt : 1 Infantry
    Adana : 1 flag, 3 Infantrys
    Izmir : 1 flag, 2 Tanks
    Greenland : 1 flag
    11 Sea Zone : 2 Destroyers and 1 Transport
    

    Production/PUs Summary :

    Germans : 111 / 113
    Russians : 93 / 93
    Italians : 48 / 49
    French : 37 / 37
    Yamamoto : 61 / 67
    Chinese : 40 / 42
    Hisaichi : 49 / 55
    British : 117 / 118
    Anzac : 42 / 49
    Dutch : 26 / 26
    Finns : 14 / 14
    Romanians : 23 / 24
    Thai : 0 / 0
    Americans : 111 / 111
    

    Savegame


  • @koba2 I reposted because I forgot to move the French dd on non combat move.


  • TripleA Manual Gamesave Post: Yamamoto round 6

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            4 B.Transports, 2 Battleships, 2 Carriers, 2 Destroyers, 4 Fighters and 4 Submarines moved from 85 Sea Zone to 95 Sea Zone
            1 T.Boat moved from 85 Sea Zone to 84 Sea Zone
            3 Tanks moved from Surgut to Sverdlovsk
            1 Bomber moved from Surgut to Sverdlovsk
            1 Artillery and 3 Infantrys moved from Khatanga to Olyokminsk
            5 Infantrys moved from Kwangtung to Kwangsi
            1 Infantry moved from Kiangsi to Kwangtung
            3 Infantrys moved from Kiangsi to Hong Kong
            1 Tank moved from Davao to Panay
    
        Purchase Units - Yamamoto
            Yamamoto buy 5 Adv.Fighters, 2 Bunkers and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Olyokminsk
                Yamamoto attack with 1 Artillery and 3 Infantrys
                Chinese defend with 1 Tank
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in Olyokminsk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Tank in Olyokminsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Olyokminsk
                Yamamoto win, taking Olyokminsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Kwangsi
                Yamamoto attack with 5 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 5 Infantrys in Kwangsi, round 2 : 2/5 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 4 Infantrys remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Sverdlovsk
                Yamamoto attack with 1 Bomber and 3 Tanks
                British defend with 2 Fighters; Russians defend with 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter, 5 Infantrys and 3 Mot.Infs
                    Russians roll AA dice in Sverdlovsk : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Bomber and 3 Tanks in Sverdlovsk, round 2 : 2/4 hits, 2.17 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bunker, 3 Fighters, 5 Infantrys and 3 Mot.Infs in Sverdlovsk, round 2 : 7/15 hits, 6.83 expected hits
                    1 Infantry owned by the Russians, 1 Bomber owned by the Yamamoto and 3 Tanks owned by the Yamamoto lost in Sverdlovsk
                Russians win with 2 Adv.Fighters, 1 Artillery, 1 Bunker, 3 Fighters, 4 Infantrys and 3 Mot.Infs remaining. Battle score for attacker is -27
                Casualties for Yamamoto: 1 Bomber and 3 Tanks
                Casualties for Russians: 1 Infantry
            Battle in 95 Sea Zone
                Yamamoto attack with 4 B.Transports, 2 Battleships, 2 Carriers, 2 Destroyers, 4 Fighters and 4 Submarines
                Americans defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers, 2 S.Submarines, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 4 Submarines in 95 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 2 S.Submarines and 2 Submarines in 95 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                Units damaged: 2 Battleships owned by the Yamamoto
                    Yamamoto roll dice for 4 B.Transports, 2 Battleships, 2 Carriers, 2 Destroyers and 4 Fighters in 95 Sea Zone, round 2 : 3/10 hits, 3.67 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Yamamoto regular : 1.00
    Americans regular : 0.33
    Russians regular : -0.33
    Russians AA : -0.17
    

    Savegame


  • @koba2 take two subs and one dd


  • TripleA Manual Gamesave Post: Yamamoto round 6

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            4 B.Transports, 2 Battleships, 2 Carriers, 2 Destroyers, 4 Fighters and 4 Submarines moved from 85 Sea Zone to 95 Sea Zone
            1 T.Boat moved from 85 Sea Zone to 84 Sea Zone
            3 Tanks moved from Surgut to Sverdlovsk
            1 Bomber moved from Surgut to Sverdlovsk
            1 Artillery and 3 Infantrys moved from Khatanga to Olyokminsk
            5 Infantrys moved from Kwangtung to Kwangsi
            1 Infantry moved from Kiangsi to Kwangtung
            3 Infantrys moved from Kiangsi to Hong Kong
            1 Tank moved from Davao to Panay
    
        Purchase Units - Yamamoto
            Yamamoto buy 5 Adv.Fighters, 2 Bunkers and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Olyokminsk
                Yamamoto attack with 1 Artillery and 3 Infantrys
                Chinese defend with 1 Tank
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in Olyokminsk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Tank in Olyokminsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Olyokminsk
                Yamamoto win, taking Olyokminsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Kwangsi
                Yamamoto attack with 5 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 5 Infantrys in Kwangsi, round 2 : 2/5 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 4 Infantrys remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Sverdlovsk
                Yamamoto attack with 1 Bomber and 3 Tanks
                British defend with 2 Fighters; Russians defend with 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter, 5 Infantrys and 3 Mot.Infs
                    Russians roll AA dice in Sverdlovsk : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Bomber and 3 Tanks in Sverdlovsk, round 2 : 2/4 hits, 2.17 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bunker, 3 Fighters, 5 Infantrys and 3 Mot.Infs in Sverdlovsk, round 2 : 7/15 hits, 6.83 expected hits
                    1 Infantry owned by the Russians, 1 Bomber owned by the Yamamoto and 3 Tanks owned by the Yamamoto lost in Sverdlovsk
                Russians win with 2 Adv.Fighters, 1 Artillery, 1 Bunker, 3 Fighters, 4 Infantrys and 3 Mot.Infs remaining. Battle score for attacker is -27
                Casualties for Yamamoto: 1 Bomber and 3 Tanks
                Casualties for Russians: 1 Infantry
            Battle in 95 Sea Zone
                Yamamoto attack with 4 B.Transports, 2 Battleships, 2 Carriers, 2 Destroyers, 4 Fighters and 4 Submarines
                Americans defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers, 2 S.Submarines, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 4 Submarines in 95 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 2 S.Submarines and 2 Submarines in 95 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                Units damaged: 2 Battleships owned by the Yamamoto
                    Yamamoto roll dice for 4 B.Transports, 2 Battleships, 2 Carriers, 2 Destroyers and 4 Fighters in 95 Sea Zone, round 2 : 3/10 hits, 3.67 expected hits
                    Americans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers and 1 Transport in 95 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                    1 Destroyer owned by the Americans, 2 Submarines owned by the Americans, 1 Transport owned by the Americans and 4 B.Transports owned by the Yamamoto lost in 95 Sea Zone
                    Yamamoto roll dice for 4 Submarines in 95 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 2 S.Submarines in 95 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Battleships, 2 Carriers, 2 Destroyers and 4 Fighters in 95 Sea Zone, round 3 : 5/10 hits, 3.67 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Yamamoto regular : 1.00
    Americans regular : 2.00
    Russians regular : -0.33
    Russians AA : -0.17
    

    Savegame


  • @koba2 take all the ships, save the fighters


  • TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            4 B.Transports, 2 Battleships, 2 Carriers, 2 Destroyers, 4 Fighters and 4 Submarines moved from 85 Sea Zone to 95 Sea Zone
            1 T.Boat moved from 85 Sea Zone to 84 Sea Zone
            3 Tanks moved from Surgut to Sverdlovsk
            1 Bomber moved from Surgut to Sverdlovsk
            1 Artillery and 3 Infantrys moved from Khatanga to Olyokminsk
            5 Infantrys moved from Kwangtung to Kwangsi
            1 Infantry moved from Kiangsi to Kwangtung
            3 Infantrys moved from Kiangsi to Hong Kong
            1 Tank moved from Davao to Panay
    
        Purchase Units - Yamamoto
            Yamamoto buy 5 Adv.Fighters, 2 Bunkers and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Olyokminsk
                Yamamoto attack with 1 Artillery and 3 Infantrys
                Chinese defend with 1 Tank
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in Olyokminsk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Tank in Olyokminsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Olyokminsk
                Yamamoto win, taking Olyokminsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Kwangsi
                Yamamoto attack with 5 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 5 Infantrys in Kwangsi, round 2 : 2/5 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 4 Infantrys remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Sverdlovsk
                Yamamoto attack with 1 Bomber and 3 Tanks
                British defend with 2 Fighters; Russians defend with 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter, 5 Infantrys and 3 Mot.Infs
                    Russians roll AA dice in Sverdlovsk : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Bomber and 3 Tanks in Sverdlovsk, round 2 : 2/4 hits, 2.17 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bunker, 3 Fighters, 5 Infantrys and 3 Mot.Infs in Sverdlovsk, round 2 : 7/15 hits, 6.83 expected hits
                    1 Infantry owned by the Russians, 1 Bomber owned by the Yamamoto and 3 Tanks owned by the Yamamoto lost in Sverdlovsk
                Russians win with 2 Adv.Fighters, 1 Artillery, 1 Bunker, 3 Fighters, 4 Infantrys and 3 Mot.Infs remaining. Battle score for attacker is -27
                Casualties for Yamamoto: 1 Bomber and 3 Tanks
                Casualties for Russians: 1 Infantry
            Battle in 95 Sea Zone
                Yamamoto attack with 4 B.Transports, 2 Battleships, 2 Carriers, 2 Destroyers, 4 Fighters and 4 Submarines
                Americans defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers, 2 S.Submarines, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 4 Submarines in 95 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 2 S.Submarines and 2 Submarines in 95 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                Units damaged: 2 Battleships owned by the Yamamoto
                    Yamamoto roll dice for 4 B.Transports, 2 Battleships, 2 Carriers, 2 Destroyers and 4 Fighters in 95 Sea Zone, round 2 : 3/10 hits, 3.67 expected hits
                    Americans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Destroyers and 1 Transport in 95 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                    1 Destroyer owned by the Americans, 2 Submarines owned by the Americans, 1 Transport owned by the Americans and 4 B.Transports owned by the Yamamoto lost in 95 Sea Zone
                    Yamamoto roll dice for 4 Submarines in 95 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 2 S.Submarines in 95 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Battleships, 2 Carriers, 2 Destroyers and 4 Fighters in 95 Sea Zone, round 3 : 5/10 hits, 3.67 expected hits
                    Americans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Destroyer in 95 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                    1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 4 Submarines owned by the Yamamoto, 1 Battleship owned by the Americans, 1 Destroyer owned by the Yamamoto and 2 S.Submarines owned by the Americans lost in 95 Sea Zone
                    Yamamoto roll dice for 2 Battleships, 2 Carriers, 1 Destroyer and 4 Fighters in 95 Sea Zone, round 4 : 1/9 hits, 3.33 expected hits
                    Americans roll dice for 2 Adv.Fighters in 95 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    1 Destroyer owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 1 Fighter owned by the Yamamoto lost in 95 Sea Zone
                3 Fighters owned by the Yamamoto retreated
                2 Battleships owned by the Yamamoto and 2 Carriers owned by the Yamamoto retreated to 86 Sea Zone
                Americans win with 1 Adv.Fighter remaining. Battle score for attacker is 16
                Casualties for Yamamoto: 4 B.Transports, 2 Destroyers, 1 Fighter and 4 Submarines
                Casualties for Americans: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers, 2 S.Submarines, 2 Submarines and 1 Transport
                1 Adv.Fighter owned by the Americans forced to land in Minamitori
    
        Non Combat Move - Yamamoto
            3 Fighters moved from 95 Sea Zone to 86 Sea Zone
    
        Place Units - Yamamoto
            1 Bunker placed in Hong Kong
            1 Tank placed in Hong Kong
            5 Adv.Fighters and 1 Bunker placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Yamamoto regular : -1.33
    Americans regular : 2.83
    Russians regular : -0.33
    Russians AA : -0.17
    

    Savegame


  • @koba2 I think one is over, it ended when i couldnt take a russian capitol, and made embarassing by misteps in the pacific this last turn on top of poor combat. I dont mind finishing a turn or two in some of these theaters if you want, or we can do another game and ill take allies

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