L21/22 BM Giallo (Allies+18) vs AetV (Axis)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 46 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 54 Sea Zone to 46 Sea Zone
            3 fighters moved from Queensland to New Guinea
    
        Place Units - ANZAC
            1 harbour placed in New Guinea
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 46 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 54 Sea Zone to 46 Sea Zone
            3 fighters moved from Queensland to New Guinea
    
        Place Units - ANZAC
            1 harbour placed in New Guinea
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 9 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Iraq
                  Germans take Iraq from British
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            1 mech_infantry moved from Caucasus to Samara
                  Germans take Samara from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour and 1 mech_infantry moved from Archangel to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Egypt to Syria
            2 fighters moved from Egypt to Syria
            2 bombers moved from Southern Italy to Syria
            1 armour and 1 mech_infantry moved from Caucasus to Sikang
                  Germans take Kazakhstan from Russians
                  Germans take Sikang from Chinese
    
        Combat - Germans
            Battle in Syria
                Germans attack with 2 bombers, 2 fighters and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Syria, round 2 : 3/5 hits, 2,50 expected hits
                    British roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Syria
                Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            2 fighters moved from Syria to Trans-Jordan
            1 aaGun, 1 armour and 2 infantry moved from Tobruk to Alexandria
            2 transports moved from 96 Sea Zone to 97 Sea Zone
            2 bombers moved from Syria to Southern Italy
            4 infantry moved from Southern France to Northern Italy
            3 aaGuns, 8 armour, 5 artilleries, 1 fighter, 27 infantry and 1 tactical_bomber moved from Rostov to Tambov
            1 mech_infantry moved from Volgograd to Tambov
            4 armour and 3 mech_infantrys moved from Ukraine to Tambov
            2 mech_infantrys moved from Western Ukraine to Tambov
            2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            8 armour and 5 mech_infantrys moved from Caucasus to Iraq
            3 mech_infantrys moved from Novgorod to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Archangel to Belarus
            5 infantry moved from Archangel to Novgorod
            1 submarine moved from 105 Sea Zone to 92 Sea Zone
            1 fighter moved from 110 Sea Zone to Gibraltar
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            8 mech_infantrys placed in Germany
            2 fighters and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,50
    British regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 3 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Vologda
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            2 armour, 4 artilleries, 22 infantry and 2 mech_infantrys moved from Smolensk to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,4,6,4,2,6
            Russians collect 15 PUs (3 lost to blockades); end with 18 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : -0,33
    

    Savegame


  • triplea_37854_7_JAPAN.tsvg
    Another hard J Turn!

    You may have allready encounter:
    A Bug is currently not letting us download from the game.
    So you have to download the savegame file.
    When you did your Turn, simply make a save file and download it here.









  • ITALY 8.tsvg

    Hey Giallo, you actually don’t have to adress it everytime with my Name Tag.
    I will be double notified and have to distinguish what the DL file is and what my Name Tag is. I see you good and noteable purpose behind it.
    Thank you.


  • @aequitas-et-veritas said in L21/22 BM Giallo (Allies+18) vs AetV (Axis):

    ITALY 8.tsvg

    Hey Giallo, you actually don’t have to adress it everytime with my Name Tag.
    I will be double notified and have to distinguish what the DL file is and what my Name Tag is. I see you good and noteable purpose behind it.
    Thank you.

    Ok, I forgot to mention that you ofcourse can change the casualties in Gibraltar!


  • Yeah I would rather keep my two Ita TacB 's instead of my Ita Ftrs.


  • ITALY 8 FTR TacB swapp.tsvg

    Here is a new file with the swapp.
    Please use this one.
    Thank you.



  • '21 '20 '19 '18 '17 '16


  • I edit the TT out bc wanted to kill it certainly, just simply oversaw it with all of my Ftrs movement. I hope that is ok with you.

    Also can you plese let me know what Ftrs on wich CV in sz91?
    I assume that all the UK planes on US CV’s right now, is that correct?

    JAPAN 9.tsvg

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