Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Argothair Allies +24 vs Karl7 Axis (Training Mission)
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This is the thread
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Test summary from TripleA, engine version: 2.5.22294, time: 6:17:28 PM
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 6:20:13 PM
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 1 Politics - Germans Turning on Edit Mode EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by French to Southern France: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 1 Politics - Germans Turning on Edit Mode EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by French to Southern France: 1 infantry EDIT: Turning off Edit Mode Combat Move - Germans 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Germany to Normandy Bordeaux 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia Purchase Units - Germans Germans buy 3 fighters; Remaining resources: 0 PUs; Combat - Germans
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 11:02:36 PM
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 1 Politics - Germans Turning on Edit Mode EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by French to Southern France: 1 infantry EDIT: Turning off Edit Mode Combat Move - Germans 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Germany to Normandy Bordeaux 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia Purchase Units - Germans Germans buy 3 fighters; Remaining resources: 0 PUs; Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 6/15 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0.17 expected hits Germans roll dice for 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/17 hits, 5.67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 6 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/13 hits, 5.00 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 2/5 hits, 2.33 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Germans: 1 artillery and 5 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 110 Sea Zone Germans attack with 2 bombers, 4 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/9 hits, 5.33 expected hits British roll dice for 1 battleship, 2 cruisers and 1 destroyer in 110 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 destroyer owned by the British, 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Casualties for French: 1 cruiser Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from France to Western Germany 2 fighters moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 bombers moved from 110 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 2 infantry moved from Denmark to Western Germany 3 aaGuns moved from Western Germany to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 submarine moved from 124 Sea Zone to 112 Sea Zone Place Units - Germans 3 fighters placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : -1.33 Neutral_Allies regular : -0.67 Germans regular : 6.17 British regular : -0.33 French AA : -0.17
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 1 Politics - Germans Turning on Edit Mode EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by French to Southern France: 1 infantry EDIT: Turning off Edit Mode Combat Move - Germans 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Germany to Normandy Bordeaux 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia Purchase Units - Germans Germans buy 3 fighters; Remaining resources: 0 PUs; Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 6/15 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0.17 expected hits Germans roll dice for 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/17 hits, 5.67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 6 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/13 hits, 5.00 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 2/5 hits, 2.33 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Germans: 1 artillery and 5 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 110 Sea Zone Germans attack with 2 bombers, 4 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/9 hits, 5.33 expected hits British roll dice for 1 battleship, 2 cruisers and 1 destroyer in 110 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 destroyer owned by the British, 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Casualties for French: 1 cruiser Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from France to Western Germany 2 fighters moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 bombers moved from 110 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 2 infantry moved from Denmark to Western Germany 3 aaGuns moved from Western Germany to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 submarine moved from 124 Sea Zone to 112 Sea Zone Place Units - Germans 3 fighters placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : -1.33 Neutral_Allies regular : -0.67 Germans regular : 6.17 British regular : -0.33 French AA : -0.17
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 1 Combat Move - Russians Purchase Units - Russians Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Non Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 3 infantry moved from Vyborg to Karelia 1 artillery moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Archangel to Novgorod 3 infantry moved from Baltic States to Novgorod 2 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 mech_infantry moved from Russia to Belarus 1 armour moved from Russia to Belarus 1 aaGun moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Rostov 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 aaGun moved from Sakha to Amur 1 aaGun and 6 infantry moved from Sakha to Buryatia Place Units - Russians 2 artilleries and 1 infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 1 Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Formosa to Hunan 2 bombers moved from Japan to Yunnan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 5/6 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from Okinawa to Kwangsi 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 artillery and 3 infantry moved from Shantung to Anhwe 1 artillery moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 4 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 1 fighter moved from Korea to 36 Sea Zone 4 infantry moved from Korea to Manchuria 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 2 carriers moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Japan to Kwangsi 2 fighters moved from Japan to Kwangsi Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : 0.50
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 1 Combat - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 1 Combat Move - Americans Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 30 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 fighter moved from Eastern United States to Western United States 1 armour moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 3 mech_infantrys moved from Central United States to Western United States 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Szechwan to Chahar Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Kweichow to Hopei 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery placed in Suiyuyan 2 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in 96 Sea Zone British attack with 1 cruiser and 1 destroyer Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 106 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 29 Casualties for British: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter could not land in 97 Sea Zone and was removed 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from 97 Sea Zone to Cyprus 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 battleship and 1 cruiser moved from 111 Sea Zone to 119 Sea Zone 1 fighter moved from 110 Sea Zone to Scotland 1 fighter moved from 110 Sea Zone to Scotland 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from Union of South Africa to 71 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Burma to Shan State 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 fighter moved from Burma to India 1 artillery moved from Alexandria to Egypt 1 armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 cruiser moved from 39 Sea Zone to 80 Sea Zone Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to Cyprus: 1 fighter EDIT: Turning off Edit Mode 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : -0.50 Japanese regular : -0.33 Germans regular : -0.33 British regular : 1.83
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 1 Combat Move - Italians 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 2 fighters moved from Southern Italy to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 destroyer and 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits French roll dice for 1 aaGun, 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits 1 aaGun owned by the British and 2 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour and 2 artilleries in Southern France, round 3 : 2/3 hits, 1.17 expected hits French roll dice for 1 artillery and 3 infantry in Southern France, round 3 : 1/4 hits, 1.33 expected hits 2 infantry owned by the French and 1 artillery owned by the Italians lost in Southern France Italians roll dice for 1 armour and 1 artillery in Southern France, round 4 : 0/2 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Southern France 1 armour owned by the Italians retreated to Northern Italy French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 artilleries and 2 infantry Casualties for British: 1 aaGun Casualties for French: 2 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 0/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 4 : 3/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 2 fighters moved from 96 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 2 infantry moved from Albania to Bulgaria 1 armour moved from Albania to Slovakia Hungary 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,6,1,3,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 5 PUs (7 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : -4.83 British regular : -0.33
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 1 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to Sumatra 1 fighter moved from New Zealand to Queensland 1 fighter moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to New South Wales 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 80 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Algeria 1 infantry moved from French West Africa to French Central Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Combat Move - Germans 1 fighter moved from Southern Italy to 97 Sea Zone 3 tactical_bombers moved from Western Germany to 97 Sea Zone 5 fighters moved from Western Germany to 97 Sea Zone 2 bombers moved from Western Germany to 97 Sea Zone 2 fighters and 2 tactical_bombers moved from Holland Belgium to 97 Sea Zone 3 armour moved from Yugoslavia to Greece 5 infantry moved from Bulgaria to Greece 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from France to Southern France 1 armour moved from Normandy Bordeaux to Southern France Purchase Units - Germans Germans buy 2 armour, 2 fighters, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 0/7 hits, 2.17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 2 infantry in Greece, round 4 : 1/5 hits, 1.83 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 armour and 2 infantry in Greece, round 5 : 2/5 hits, 1.83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in 97 Sea Zone Germans attack with 2 bombers, 8 fighters and 5 tactical_bombers British defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber; French defend with 1 cruiser and 1 destroyer 1 submarine owned by the British submerged Germans roll dice for 2 bombers, 8 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 9/15 hits, 8.67 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits 1 destroyer owned by the French, 1 tactical_bomber owned by the British, 1 cruiser owned by the French, 1 cruiser owned by the British, 4 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Germans: 4 fighters Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Casualties for French: 1 cruiser and 1 destroyer Battle in Southern France Germans attack with 1 armour, 2 artilleries and 2 infantry British defend with 1 infantry; French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery Casualties for British: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 2 bombers moved from 97 Sea Zone to Southern Italy 2 fighters moved from 97 Sea Zone to Alexandria 3 tactical_bombers moved from 97 Sea Zone to Alexandria 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy 2 artilleries and 8 infantry moved from Yugoslavia to Romania 5 armour and 4 mech_infantrys moved from France to Germany 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 3 aaGuns moved from Holland Belgium to Western Germany 1 submarine moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Norway to Finland Place Units - Germans 1 submarine placed in 113 Sea Zone 2 armour and 8 mech_infantrys placed in Germany 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
French regular : -0.67 Neutral_Allies regular : 0.00 Germans regular : -2.67 British regular : 1.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Combat Move - Russians Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Non Combat Move - Russians 1 artillery and 7 infantry moved from Karelia to Novgorod 1 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Rostov to Bryansk 1 artillery and 7 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Ukraine 2 mech_infantrys moved from Russia to Belarus 1 aaGun and 14 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Combat Move - Japanese 2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan 1 fighter moved from 36 Sea Zone to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Anhwe to Chahar 3 infantry moved from Jehol to Chahar 1 artillery and 2 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 artillery moved from Anhwe to Chahar 2 infantry moved from Anhwe to Kweichow Purchase Units - Japanese Japanese buy 1 factory_minor, 1 harbour, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Kweichow Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 2 bombers, 10 fighters and 8 tactical_bombers Chinese defend with 2 artilleries and 5 infantry Japanese roll dice for 2 bombers, 10 fighters and 8 tactical_bombers in Szechwan, round 2 : 13/20 hits, 11.67 expected hits Chinese roll dice for 2 artilleries and 5 infantry in Szechwan, round 2 : 4/7 hits, 2.33 expected hits 4 fighters owned by the Japanese, 5 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is -17 Casualties for Japanese: 4 fighters Casualties for Chinese: 2 artilleries and 5 infantry Battle in Chahar Japanese attack with 1 artillery, 4 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Chahar, round 2 : 1/6 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Chahar, round 3 : 2/6 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Anhwe 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 bombers, 6 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi 1 aaGun moved from Jehol to Anhwe 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 2 artilleries, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 4 tactical_bombers moved from Szechwan to Kwangsi 1 fighter moved from Yunnan to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 1 factory_minor placed in Kiangsu 1 transport placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 2.17
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Combat Move - Japanese 2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan 1 fighter moved from 36 Sea Zone to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Anhwe to Chahar 3 infantry moved from Jehol to Chahar 1 artillery and 2 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 artillery moved from Anhwe to Chahar 2 infantry moved from Anhwe to Kweichow Purchase Units - Japanese Japanese buy 1 factory_minor, 1 harbour, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Kweichow Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 2 bombers, 10 fighters and 8 tactical_bombers Chinese defend with 2 artilleries and 5 infantry Japanese roll dice for 2 bombers, 10 fighters and 8 tactical_bombers in Szechwan, round 2 : 13/20 hits, 11.67 expected hits Chinese roll dice for 2 artilleries and 5 infantry in Szechwan, round 2 : 4/7 hits, 2.33 expected hits 4 fighters owned by the Japanese, 5 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is -17 Casualties for Japanese: 4 fighters Casualties for Chinese: 2 artilleries and 5 infantry Battle in Chahar Japanese attack with 1 artillery, 4 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Chahar, round 2 : 1/6 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Chahar, round 3 : 2/6 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Anhwe 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 bombers, 6 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi 1 aaGun moved from Jehol to Anhwe 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 2 artilleries, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 4 tactical_bombers moved from Szechwan to Kwangsi 1 fighter moved from Yunnan to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 1 factory_minor placed in Kiangsu 1 transport placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 2 infantry EDIT: Adding units owned by Japanese to Jehol: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 2.17
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Combat Move - Americans Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Non Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from Central United States to 26 Sea Zone 1 fighter moved from Central United States to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 marine placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Combat Move - Chinese 1 artillery, 1 fighter and 1 infantry moved from Suiyuyan to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Hopei Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 artillery and 1 fighter in Hopei, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Combat Move - British 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 fighter moved from Cyprus to 98 Sea Zone 1 bomber moved from Cyprus to Anglo Egyptian Sudan 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 battleship and 1 cruiser moved from 119 Sea Zone to 109 Sea Zone 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 3 infantry moved from Persia to Iraq 2 fighters moved from India to Iraq 1 tactical_bomber moved from India to Iraq Purchase Units - British British buy 2 factory_minors, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 95 Sea Zone British attack with 1 submarine Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 cruiser British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser in 95 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Italians lost in 95 Sea Zone Italians and British reach a stalemate . Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 bomber and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Iraq British attack with 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 fighter moved from 98 Sea Zone to Egypt 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Burma to India 1 infantry moved from Burma to India 1 aaGun moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Shan State to Burma 1 infantry moved from Malaya to Shan State 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 aaGun, 2 fighters and 2 infantry moved from Scotland to United Kingdom 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 mech_infantry moved from India to Eastern Persia 1 armour moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom Place Units - British 3 infantry placed in Union of South Africa 1 factory_minor placed in Persia 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Italians regular : 0.50 Japanese regular : 1.00 Neutral_Axis regular : -1.33 British regular : 2.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Slovakia Hungary to Baltic States Italians take Baltic States from Russians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 infantry moved from Libya to Tunisia Italians take Tunisia from French 1 bomber moved from Southern Italy to 91 Sea Zone 2 fighters moved from Southern Italy to Egypt Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Egypt Italians attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 1/10 hits, 3.33 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Egypt Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 3 : 5/10 hits, 3.33 expected hits British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Egypt Italians win, taking Egypt from British with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Italians 2 fighters moved from Egypt to Alexandria 1 armour moved from Northern Italy to Slovakia Hungary 2 infantry moved from Bulgaria to Romania 3 infantry moved from Northern Italy to Yugoslavia 2 aaGuns moved from Northern Italy to Yugoslavia 1 bomber moved from 91 Sea Zone to Southern France Place Units - Italians 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : -1.00