Scramble the fig to N/B please.
L22 BM SC (Allies+18) vs AetV (Axis) game 1
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Kiangsi to Hopei 2 fighters and 1 tactical_bomber moved from Kiangsi to Hopei 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 3 mech_infantrys moved from Russia to Volgograd 3 fighters moved from Russia to Volgograd Combat - Russians Battle in Hopei Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 3 fighters and 3 mech_infantrys Germans defend with 3 armour and 1 factory_minor Russians roll dice for 3 fighters and 3 mech_infantrys in Volgograd, round 2 : 3/6 hits, 2,00 expected hits Germans roll dice for 3 armour in Volgograd, round 2 : 1/3 hits, 1,50 expected hits 1 mech_infantry owned by the Russians and 3 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Russians: 1 mech_infantry Casualties for Germans: 3 armour Non Combat Move - Russians 1 infantry moved from Northwest Persia to Iraq 4 aaGuns, 9 artilleries and 60 infantry moved from Russia to Samara 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from Evenkiyskiy to Urals 2 fighters and 1 tactical_bomber moved from Hopei to Kiangsi 3 fighters moved from Volgograd to Iraq Place Units - Russians 2 infantry and 1 marine placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : -0,50 Russians regular : 1,17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 submarine moved from 33 Sea Zone to 30 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 1 submarine moved from 25 Sea Zone to 31 Sea Zone 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Shantung 1 carrier and 1 cruiser moved from 19 Sea Zone to 21 Sea Zone 1 armour moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 armour moved from Sikang to Kazakhstan 3 bombers moved from Japan to Shantung 1 infantry moved from Kiangsu to Shantung 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone 1 fighter moved from 33 Sea Zone to 30 Sea Zone Combat - Japanese Battle in Guam Battle in Solomon Islands Battle in Shantung Japanese attack with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 5/8 hits, 4,50 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shantung Japanese win, taking Guam from Americans, taking Solomon Islands from ANZAC, taking Shantung from Chinese with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kazakhstan Japanese attack with 1 armour British defend with 1 mech_infantry Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Kazakhstan Russians win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour Battle in 31 Sea Zone Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC lost in 30 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone 2 fighters and 3 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone 3 submarines moved from 6 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Borneo to 21 Sea Zone 1 fighter moved from Shantung to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone 1 tactical_bomber moved from Shantung to Kiangsu 3 bombers moved from Shantung to Japan 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Kiangsu Place Units - Japanese 2 fighters and 4 infantry placed in Japan 3 artilleries placed in Kiangsu 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : 1,33 Russians regular : 0,67
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Queensland to 49 Sea Zone 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 2 marines moved from 96 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from 91 Sea Zone to 97 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 armour, 1 artillery, 4 infantry, 2 marines and 2 mech_infantrys moved from 97 Sea Zone to Greece Combat - Americans
Combat Hit Differential Summary :
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@aequitas-et-veritas Do you scramble sz 97 and or submerge your sub?
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Sub submerges and No scramble, please.
Thank you. -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Queensland to 49 Sea Zone 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 2 marines moved from 96 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from 91 Sea Zone to 97 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 armour, 1 artillery, 4 infantry, 2 marines and 2 mech_infantrys moved from 97 Sea Zone to Greece Combat - Americans Battle in 49 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malta Battle in 16 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Malta from Italians with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 97 Sea Zone Americans attack with 1 battleship, 2 carriers, 1 cruiser, 5 fighters, 1 submarine, 1 tactical_bomber and 4 transports; Russians loiter and taunt Germans defend with 1 destroyer and 1 submarine; Italians defend with 1 battleship, 1 cruiser and 1 destroyer 1 submarine owned by the Germans submerged Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 4 transports in 97 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 5 fighters, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 48 Casualties for Italians: 1 battleship, 1 cruiser and 1 destroyer Casualties for Germans: 1 destroyer Battle in Greece Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone 2 tactical_bombers moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Algeria to Tunisia 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from 49 Sea Zone to 26 Sea Zone 4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Queensland to New Zealand 3 fighters and 1 tactical_bomber moved from Queensland to 26 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Algeria Place Units - Americans 1 cruiser placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 marine placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4 Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Kiangsi to Anhwe 1 fighter moved from Kiangsi to Anhwe Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Sikang Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Tsinghai from Japanese, taking Sikang from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsi Place Units - Chinese 2 artilleries and 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Kiangsi to Shantung 2 fighters and 1 tactical_bomber moved from Kiangsi to Shantung 1 mech_infantry moved from Persia to Caucasus Russians take Caucasus from Germans 1 mech_infantry moved from Kazakhstan to Rostov Russians take Rostov from Italians Combat - British Battle in Shantung British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shantung, round 2 : 4/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung British win, taking Shantung from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Shantung to Kiangsi 5 mech_infantrys moved from Yunnan to Kiangsi 1 armour and 4 mech_infantrys moved from India to Yunnan 1 bomber, 7 fighters and 1 tactical_bomber moved from Russia to Greece 2 battleships, 1 carrier, 1 cruiser and 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from French West Africa to French Central Africa Place Units - British 1 destroyer placed in 110 Sea Zone 3 artilleries placed in Egypt 2 mech_infantrys placed in Union of South Africa Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 2 artilleries and 2 infantry EDIT: Removing units owned by British from Iraq: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 2 mech_infantrys EDIT: Adding units owned by British to Trans-Jordan: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 mech_infantry EDIT: Adding units owned by British to Trans-Jordan: 1 mech_infantry EDIT: Removing units owned by British from Persia: 3 infantry EDIT: Adding units owned by British to Iraq: 3 infantry EDIT: Turning off Edit Mode 3 infantry placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour and 4 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5 UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : 1,33 Italians regular : -1,83 Japanese regular : -1,00 British regular : 2,00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from Alexandria to Rostov Combat - Italians Battle in Rostov Italians attack with 3 fighters British defend with 1 mech_infantry Italians roll dice for 3 fighters in Rostov, round 2 : 3/3 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Rostov Italians win with 3 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Rostov to Ukraine 1 mech_infantry moved from Northern Italy to Albania 1 mech_infantry moved from Northern Italy to Bulgaria 1 aaGun, 1 armour, 4 artilleries, 12 infantry, 2 marines and 1 mech_infantry moved from Alexandria to Tobruk Place Units - Italians 2 infantry placed in Southern Italy 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,4,3,5,1,2,3,4,3,2,2,3,5,2,2,2,5,6,6 Italians collect 0 PUs (8 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Italians regular : 1,50 Russians regular : -0,33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 19 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 3 fighters moved from Queensland to Hawaiian Islands 1 aaGun and 1 marine moved from Queensland to New South Wales 3 fighters moved from India to Java Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 37 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 2 fighters, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Ukraine to Caucasus Germans take Rostov from Russians 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 infantry moved from Vologda to Russia 1 infantry moved from Smolensk to Russia 1 artillery moved from Bryansk to Russia 2 fighters moved from Bryansk to Russia 2 bombers moved from Bryansk to Russia 17 armour, 9 artilleries, 28 infantry and 25 mech_infantrys moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 3 tactical_bombers moved from Novgorod to Russia Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in 97 Sea Zone Germans attack with 1 submarine British defend with 2 battleships, 1 carrier, 1 cruiser and 1 fighter; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 5 fighters, 1 submarine and 4 transports; Russians defend with 1 submarine 1 submarine owned by the Germans submerged Battle in Tambov Germans attack with 17 armour, 9 artilleries, 28 infantry and 25 mech_infantrys Russians defend with 1 infantry Germans roll dice for 17 armour, 9 artilleries, 28 infantry and 25 mech_infantrys in Tambov, round 2 : 24/79 hits, 21,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans winAmericans winAmericans win with 3 battleships, 3 carriers, 2 cruisers, 6 fighters, 2 submarines and 4 transports remaining with 3 battleships, 3 carriers, 2 cruisers, 6 fighters, 2 submarines and 4 transports remaining, taking Tambov from Russians with 17 armour, 9 artilleries, 28 infantry and 25 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,83 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Caucasus Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Russia Germans attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 airfield, 1 factory_major, 2 infantry and 1 marine Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Russia, round 2 : 6/10 hits, 5,00 expected hits Russians roll dice for 2 infantry and 1 marine in Russia, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 marine owned by the Russians lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Russians: 2 infantry and 1 marine triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun moved from Bryansk to Ukraine 2 bombers, 2 fighters and 3 tactical_bombers moved from Russia to Ukraine 1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 2 mech_infantrys moved from Northern Italy to Romania 1 armour moved from Slovakia Hungary to Romania 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Ukraine to Romania 2 mech_infantrys moved from Ukraine to Tambov 2 aaGuns moved from Bryansk to Tambov 1 armour moved from Ukraine to Romania 2 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy 2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia 4 infantry moved from Finland to Norway 6 infantry moved from France to Northern Italy Place Units - Germans 1 bomber and 2 fighters placed in Western Germany 3 armour placed in Ukraine 1 armour and 5 mech_infantrys placed in Western Germany 1 infantry placed in France 1 submarine placed in 93 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,6,2,1,4,6,4,6,2,2,3,3,1,4,2,4,1,1,6 Germans collect 63 PUs (5 lost to blockades); end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Russians regular : -2,67 Germans regular : 1,67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Combat Move - Russians 1 artillery and 2 infantry moved from Samara to Volgograd 3 fighters moved from Iraq to Volgograd 1 mech_infantry moved from Hopei to Chahar 2 fighters and 1 tactical_bomber moved from Kiangsi to Chahar Combat - Russians Russians creates battle in territory 97 Sea Zone Battle in Chahar Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Volgograd Russians attack with 1 artillery, 3 fighters and 2 infantry Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Volgograd, round 2 : 4/6 hits, 2,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Volgograd to Samara 1 infantry moved from Urals to Nenetsia 2 fighters and 1 tactical_bomber moved from Chahar to Kiangsi Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,17 Russians regular : 1,83
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 1 bomber, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Shantung 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shantung 3 bombers moved from Japan to Shantung 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe 1 mech_infantry moved from Shensi to Suiyuyan 1 armour and 1 mech_infantry moved from Suiyuyan to Chahar 1 tactical_bomber moved from Anhwe to Chahar Combat - Japanese Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 2 infantry Battle in Shantung Japanese attack with 3 bombers and 2 infantry British defend with 2 mech_infantrys Japanese roll dice for 1 battleship in Shantung, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 3 bombers and 2 infantry in Shantung, round 2 : 2/5 hits, 2,33 expected hits Chinese roll dice for 2 mech_infantrys in Shantung, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British lost in Shantung Japanese win, taking Shantung from Chinese with 3 bombers and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Chahar Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 tactical_bomber moved from Chahar to Suiyuyan 1 tactical_bomber moved from Anhwe to 19 Sea Zone 3 bombers moved from Shantung to Japan 1 fighter moved from Japan to 19 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 submarine moved from 31 Sea Zone to 33 Sea Zone 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 submarine moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 1 bomber and 5 infantry placed in Japan 3 artilleries placed in Kiangsu 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,33
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers, 3 fighters, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter moved from 97 Sea Zone to Cyprus 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 tactical_bomber moved from Algeria to 95 Sea Zone 4 fighters moved from 97 Sea Zone to 95 Sea Zone 1 battleship moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 battleship and 1 marine moved from 96 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Sicily 2 carriers moved from 97 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Gibraltar to 95 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone
Combat Hit Differential Summary :
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@aequitas-et-veritas Scramble sz 95?
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No scramble please.
Thank you. -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers, 3 fighters, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter moved from 97 Sea Zone to Cyprus 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 tactical_bomber moved from Algeria to 95 Sea Zone 4 fighters moved from 97 Sea Zone to 95 Sea Zone 1 battleship moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 battleship and 1 marine moved from 96 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Sicily 2 carriers moved from 97 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Gibraltar to 95 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Sicily Battle in Crete Battle in Cyprus Americans attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 fighter and 1 infantry in Cyprus, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Cyprus Americans roll dice for 1 armour and 1 fighter in Cyprus, round 3 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 infantry in Cyprus, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Americans lost in Cyprus Americans roll dice for 1 fighter in Cyprus, round 4 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Cyprus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Cyprus Americans win, taking Sicily from Italians, taking Crete from Italians with 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Cyprus to 97 Sea Zone 1 marine moved from Greece to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 95 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Greece to 97 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone 1 marine moved from Greece to 97 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 infantry moved from Tunisia to Libya 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 95 Sea Zone to Algeria Place Units - Americans 1 battleship and 2 destroyers placed in 10 Sea Zone 1 marine placed in Western United States 3 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 Americans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Suiyuyan Battle in Suiyuyan Chinese attack with 1 infantry Japanese defend with 1 tactical_bomber Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 tactical_bomber in Suiyuyan, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 tactical_bomber in Suiyuyan, round 3 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Shensi from Japanese with no units remaining. Battle score for attacker is 8 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 tactical_bomber Non Combat Move - Chinese 1 infantry moved from Kiangsi to Anhwe Place Units - Chinese 1 infantry placed in Hopei 1 artillery and 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 bomber, 7 fighters and 1 tactical_bomber moved from Greece to Caucasus 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 armour and 1 mech_infantry moved from Kiangsi to Shantung 1 armour and 2 mech_infantrys moved from Kiangsi to Chahar 1 mech_infantry moved from Kiangsi to Shantung 1 tactical_bomber moved from Kiangsi to Shantung 2 fighters moved from Kiangsi to Chahar Combat - British British creates battle in territory 97 Sea Zone Battle in Chahar British attack with 1 armour, 2 fighters and 2 mech_infantrys Japanese defend with 1 armour and 1 mech_infantry British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Chahar, round 2 : 3/5 hits, 1,83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Chahar British win, taking Chahar from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Shantung British attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shantung British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Shantung, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung British win, taking Shantung from Japanese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Caucasus British attack with 1 bomber, 7 fighters and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in Caucasus, round 2 : 5/9 hits, 4,83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus British win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 1 bomber, 7 fighters and 1 tactical_bomber moved from Caucasus to Samara 3 infantry moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 1 aaGun, 1 armour, 9 artilleries and 15 infantry moved from Egypt to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Gibraltar to Algeria 2 fighters moved from Chahar to Kiangsi 1 tactical_bomber moved from Shantung to Kiangsi 1 armour and 4 mech_infantrys moved from Yunnan to Kiangsi 1 armour and 4 mech_infantrys moved from India to Yunnan 3 mech_infantrys moved from Trans-Jordan to Northwest Persia 2 battleships, 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 97 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq Place Units - British 1 fighter placed in United Kingdom 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 1 armour, 1 infantry and 1 mech_infantry placed in Persia Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5 UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Units Change Ownership Some Units in India change ownership: 1 armour and 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -1,67 Japanese regular : -0,83 Italians regular : 1,00 Germans regular : -0,83 British regular : 1,33
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@aequitas-et-veritas Cyprus was a disaster for USA but at least my China inf in Suiyuyan was a rockstar.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Combat Move - Italians 1 fighter moved from Ukraine to 99 Sea Zone 2 fighters moved from Ukraine to Greece 1 mech_infantry moved from Albania to Greece 1 armour, 4 artilleries, 12 infantry, 2 marines and 1 mech_infantry moved from Tobruk to Libya Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Greece Italians attack with 2 fighters and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 2 fighters and 1 mech_infantry in Greece, round 2 : 2/3 hits, 1,17 expected hits Americans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Greece Italians win, taking Greece from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Libya Italians attack with 1 armour, 4 artilleries, 12 infantry, 2 marines and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 4 artilleries, 12 infantry, 2 marines and 1 mech_infantry in Libya, round 2 : 3/20 hits, 5,00 expected hits Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Libya Italians win, taking Libya from Americans with 1 armour, 4 artilleries, 12 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 aaGun moved from Tobruk to Libya 1 fighter moved from 99 Sea Zone to Southern Italy 2 fighters moved from Greece to Southern Italy 1 mech_infantry moved from Bulgaria to Bessarabia Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,3 Italians collect 5 PUs (6 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : -1,17
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 12 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 3 fighters moved from Java to South Australia 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine placed in 54 Sea Zone 2 infantry placed in Queensland 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 30 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 4 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 16 armour, 9 artilleries, 28 infantry and 27 mech_infantrys moved from Tambov to Samara 1 armour moved from Tambov to Russia 1 armour moved from Russia to Samara 1 artillery and 2 infantry moved from Russia to Samara 3 armour moved from Ukraine to Volgograd 2 bombers, 4 fighters and 5 tactical_bombers moved from Ukraine to Samara 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Western Germany to Volgograd Combat - Germans Battle in Volgograd Germans attack with 3 armour and 1 bomber Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 3 armour and 1 bomber in Volgograd, round 2 : 4/4 hits, 2,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery and 1 infantry Battle in Samara Germans attack with 17 armour, 10 artilleries, 2 bombers, 4 fighters, 30 infantry, 27 mech_infantrys and 5 tactical_bombers British defend with 1 bomber, 7 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 8 artilleries, 3 fighters and 58 infantry Russians roll AA dice in Samara : 3/11 hits, 1,83 expected hits 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Samara Germans roll dice for 17 armour, 10 artilleries, 2 bombers, 3 fighters, 30 infantry, 27 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 22/92 hits, 27,83 expected hits Russians roll dice for 4 aaGuns, 8 artilleries, 1 bomber, 10 fighters, 58 infantry and 1 tactical_bomber in Samara, round 2 : 33/78 hits, 29,33 expected hits 17 infantry owned by the Russians, 30 infantry owned by the Germans, 1 bomber owned by the British, 4 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Samara Germans roll dice for 17 armour, 10 artilleries, 2 bombers, 3 fighters, 24 mech_infantrys and 3 tactical_bombers in Samara, round 3 : 24/59 hits, 22,33 expected hits Russians roll dice for 8 artilleries, 10 fighters, 41 infantry and 1 tactical_bomber in Samara, round 3 : 28/60 hits, 23,50 expected hits 24 infantry owned by the Russians, 4 artilleries owned by the Germans and 24 mech_infantrys owned by the Germans lost in Samara Germans roll dice for 17 armour, 6 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers in Samara, round 4 : 14/31 hits, 15,33 expected hits Russians roll dice for 8 artilleries, 10 fighters, 17 infantry and 1 tactical_bomber in Samara, round 4 : 15/36 hits, 15,50 expected hits 14 infantry owned by the Russians, 6 artilleries owned by the Germans and 9 armour owned by the Germans lost in Samara Germans roll dice for 8 armour, 2 bombers, 3 fighters and 3 tactical_bombers in Samara, round 5 : 9/16 hits, 8,83 expected hits Russians roll dice for 8 artilleries, 10 fighters, 3 infantry and 1 tactical_bomber in Samara, round 5 : 8/22 hits, 10,83 expected hits 3 infantry owned by the Russians, 6 artilleries owned by the Russians, 1 fighter owned by the Germans, 6 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Samara Germans roll dice for 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Samara, round 6 : 5/8 hits, 4,67 expected hits Russians roll dice for 2 artilleries, 10 fighters and 1 tactical_bomber in Samara, round 6 : 9/13 hits, 7,83 expected hits 2 fighters owned by the Russians, 1 tactical_bomber owned by the British, 2 artilleries owned by the Russians, 2 fighters owned by the Germans, 2 bombers owned by the Germans, 2 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Samara Russians win with 8 fighters remaining. Battle score for attacker is -190 Casualties for Germans: 17 armour, 10 artilleries, 2 bombers, 4 fighters, 30 infantry, 27 mech_infantrys and 5 tactical_bombers Casualties for British: 1 bomber and 1 tactical_bomber Casualties for Russians: 4 aaGuns, 8 artilleries, 2 fighters and 58 infantry Non Combat Move - Germans 1 aaGun moved from Tambov to Russia 1 aaGun moved from Tambov to Volgograd 1 aaGun moved from Ukraine to Rostov 1 bomber moved from Volgograd to Rostov 2 armour and 6 mech_infantrys moved from Romania to Ukraine 2 artilleries and 4 infantry moved from Yugoslavia to Bulgaria 1 armour and 1 mech_infantry moved from Western Germany to Poland 4 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 artillery and 2 infantry placed in Russia Germans undo move 1. 1 artillery and 2 infantry placed in Novgorod 3 armour placed in Russia 3 mech_infantrys placed in Ukraine 1 bomber and 4 fighters placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,4 Germans collect 63 PUs (5 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 6,33 Germans regular : -3,17 Russians AA : 1,17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Combat Move - Russians Combat - Russians Russians creates battle in territory 97 Sea Zone Non Combat Move - Russians 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Samara to Northwest Persia 1 infantry moved from Yunnan to Hunan 1 infantry moved from Nenetsia to Urals Turn Complete - Russians
Combat Hit Differential Summary :