ksmckay(x) vs Giallo (a+29) BM3

  • '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 fighters, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Archangel
            2 bombers moved from Rostov to Archangel
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers moved from Archangel to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            3 infantry moved from Karelia to Finland
            3 aaGuns moved from Ukraine to Rostov
            1 mech_infantry moved from Caucasus to Northwest Persia
            5 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Volgograd to Northwest Persia
            7 armour and 19 mech_infantrys moved from Volgograd to Rostov
            1 tactical_bomber moved from Germany to Southern Italy
            1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry moved from Germany to Western Germany
            1 submarine moved from 116 Sea Zone to 106 Sea Zone
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            4 fighters and 1 tactical_bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Holland Belgium: 2 infantry
            EDIT: Adding units owned by Germans to Western Germany: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.50
    

    Savegame

  • '19

    @Giallo skipped over anzac and france, feel free to edit those units as necessary, they cant affect anything.

    Better chance than I meant to give you to sack Berlin there. Forgot you could land in WGer to give a spot for UK planes to land. Still a slim shot but much better than the other chances.

  • 2021 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 mech_infantry moved from Russia to Archangel
            1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            5 infantry moved from Kweichow to Anhwe
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Bryansk to Russia
            9 infantry moved from Tambov to Russia
            1 aaGun moved from Tambov to Russia
            2 infantry moved from Samara to Russia
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            1 aaGun moved from Samara to Russia
            4 aaGuns, 22 artilleries and 52 infantry moved from Samara to Tambov
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : 0,00
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 5 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Midway to 25 Sea Zone
            2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            4 submarines moved from 6 Sea Zone to 26 Sea Zone
            5 submarines moved from 25 Sea Zone to 26 Sea Zone
            1 carrier moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 12 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship moved from 33 Sea Zone to 31 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 30 Sea Zone
            1 marine moved from 30 Sea Zone to Johnston Island
            2 destroyers moved from 62 Sea Zone to 30 Sea Zone
            1 carrier moved from 62 Sea Zone to 30 Sea Zone
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from Japan to 26 Sea Zone
            1 battleship moved from 33 Sea Zone to 30 Sea Zone
            1 fighter moved from 54 Sea Zone to 31 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Japanese
            Battle in New Zealand
            Battle in 26 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 8 fighters, 9 submarines, 2 tactical_bombers and 1 transport
                Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine
                    Japanese roll dice for 9 submarines in 26 Sea Zone, round 2 : 4/9 hits, 3.00 expected hits
                Units damaged: 4 carriers owned by the Americans
                    Japanese roll dice for 1 carrier, 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 2/11 hits, 5.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers and 2 destroyers in 26 Sea Zone, round 2 : 4/9 hits, 3.67 expected hits
                    1 submarine owned by the Americans, 1 carrier owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
                    Japanese roll dice for 7 submarines in 26 Sea Zone, round 3 : 0/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 3 : 5/11 hits, 5.67 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers and 2 destroyers in 26 Sea Zone, round 3 : 5/9 hits, 3.67 expected hits
                    1 destroyer owned by the Americans, 4 carriers owned by the Americans and 5 submarines owned by the Japanese lost in 26 Sea Zone
                    Japanese roll dice for 2 submarines in 26 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 4 : 5/11 hits, 5.67 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers and 1 destroyer in 26 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits
                    2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 2 submarines owned by the Japanese and 1 battleship owned by the Americans lost in 26 Sea Zone
                Japanese win, taking New Zealand from ANZAC, taking 26 Sea Zone from Neutral with 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 60
                Casualties for Japanese: 1 carrier and 9 submarines
                Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine
            Battle in Hawaiian Islands
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 31 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 30 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
            Battle in 31 Sea Zone
                Japanese attack with 1 battleship, 1 fighter and 1 transport
            Battle in 30 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 destroyers
            Battle in Johnston Island
            Battle in Wake Island
    
        Non Combat Move - Japanese
            1 destroyer moved from 54 Sea Zone to 27 Sea Zone
            4 carriers, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Midway
            1 fighter moved from 31 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
            2 transports moved from 62 Sea Zone to 33 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 armour, 1 infantry and 5 mech_infantrys moved from Kiangsi to Kiangsu
            1 aaGun, 1 artillery and 5 infantry moved from Kwangsi to Kwangtung
    
        Place Units - Japanese
            3 fighters placed in Kiangsu
            3 infantry placed in New South Wales
            2 infantry placed in Queensland
            2 infantry placed in Japan
            2 transports placed in 6 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Japanese regular : -6.00
    

    Savegame

  • '19

    @Giallo that should do it. aside from the one in a billion shot for the russians in Kiangsu you cant attack any pacific VCs and you cant get to Germany this turn so that should be it. If you want to roll in Kiangsu, you can skip over Italy and Germany.

    Thanks for the game. Little too thin in Pacific.

  • 2021 '20 '19 '18 '17 '16

    @ksmckay said in ksmckay(x) vs Giallo (a+29) BM3:

    @Giallo that should do it. aside from the one in a billion shot for the russians in Kiangsu you cant attack any pacific VCs and you cant get to Germany this turn so that should be it. If you want to roll in Kiangsu, you can skip over Italy and Germany.

    Thanks for the game. Little too thin in Pacific.

    GG ksmckay! Ill post it!

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