Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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W@W captain walker vs dawgoneit (axis) #2
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 2 ArmoredCars and 1 Tank moved from Suiyuan to Hupeh 1 ArmoredCar moved from Hunan to Kweichow Hisaichi take Kweichow from Chinese 1 ArmoredCar moved from Kweichow to Szechwan Hisaichi take Szechwan from Chinese 3 ArmoredCars moved from Hunan to Yunnan 1 Bomber moved from Hunan to Yunnan 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Hunan to N.French Indochina 2 Elites moved from N.French Indochina to Yunnan 1 Artillery and 1 Tank moved from Tanimbar to 113 Sea Zone 1 ArmoredCar and 2 Artillerys moved from Timor to 113 Sea Zone 2 Artillerys, 1 Tank and 3 Transports moved from 113 Sea Zone to 67 Sea Zone 1 ArmoredCar and 1 Tank moved from Flores to 67 Sea Zone 1 ArmoredCar, 1 Artillery, 2 Destroyers and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from Flores to 67 Sea Zone 1 ArmoredCar moved from Broome to Western Australia 2 ArmoredCars moved from Broome to 67 Sea Zone 4 ArmoredCars, 3 Artillerys, 1 Carrier, 2 Destroyers, 1 Fighter, 1 Infantry, 1 Submarine, 2 Tanks and 6 Transports moved from 67 Sea Zone to 110 Sea Zone 4 ArmoredCars, 3 Artillerys, 1 Infantry and 2 Tanks moved from 110 Sea Zone to East And South Borneo 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 ArmoredCars moved from Hong Kong to 92 Sea Zone 2 ArmoredCars, 1 B.Transport and 2 Infantrys moved from 92 Sea Zone to 110 Sea Zone 2 ArmoredCars and 2 Infantrys moved from 110 Sea Zone to East And South Borneo 1 ArmoredCar moved from Hong Kong to Hunan 1 Artillery, 1 Infantry, 10 Mech.Infs and 6 Tanks moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Heilungchiang to Ayan 2 Fighters moved from Chita to N.Buryat Mongolia 2 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia 2 Infantrys moved from Heilungchiang to Ayan Purchase Units - Hisaichi Hisaichi buy 1 B.Transport, 1 Bomber, 1 Bunker, 1 Elite, 5 Infantrys, 7 Marines and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 2 ArmoredCars and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Hupeh, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Yunnan Hisaichi attack with 3 ArmoredCars, 1 Bomber and 2 Elites British defend with 2 Mot.Infs and 2 Tanks Hisaichi roll dice for 3 ArmoredCars, 1 Bomber and 2 Elites in Yunnan, round 2 : 4/6 hits, 2.33 expected hits Chinese roll dice for 2 Mot.Infs and 2 Tanks in Yunnan, round 2 : 0/4 hits, 2.00 expected hits 2 Mot.Infs owned by the British and 2 Tanks owned by the British lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 3 ArmoredCars, 1 Bomber and 2 Elites remaining. Battle score for attacker is 20 Casualties for British: 2 Mot.Infs and 2 Tanks Battle in N.Buryat Mongolia Hisaichi attack with 1 Artillery, 2 Fighters, 3 Infantrys, 10 Mech.Infs and 6 Tanks Russians defend with 1 AAGun, 4 Artillerys, 13 Infantrys, 2 Mot.Infs and 6 Tanks Russians roll AA dice in N.Buryat Mongolia : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys, 10 Mech.Infs and 6 Tanks in N.Buryat Mongolia, round 2 : 13/22 hits, 8.33 expected hits Russians roll dice for 4 Artillerys, 13 Infantrys, 2 Mot.Infs and 6 Tanks in N.Buryat Mongolia, round 2 : 9/25 hits, 9.67 expected hits 13 Infantrys owned by the Russians, 5 Mech.Infs owned by the Hisaichi, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 2 Fighters, 5 Mech.Infs and 6 Tanks in N.Buryat Mongolia, round 3 : 4/13 hits, 5.33 expected hits Russians roll dice for 4 Artillerys, 2 Mot.Infs and 6 Tanks in N.Buryat Mongolia, round 3 : 6/12 hits, 5.33 expected hits 4 Artillerys owned by the Russians, 1 Fighter owned by the Hisaichi and 5 Mech.Infs owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 1 Fighter and 6 Tanks in N.Buryat Mongolia, round 4 : 2/7 hits, 3.33 expected hits Russians roll dice for 2 Mot.Infs and 6 Tanks in N.Buryat Mongolia, round 4 : 3/8 hits, 4.00 expected hits 2 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Mot.Infs owned by the Russians lost in N.Buryat Mongolia Hisaichi roll dice for 4 Tanks in N.Buryat Mongolia, round 5 : 2/4 hits, 2.00 expected hits Russians roll dice for 6 Tanks in N.Buryat Mongolia, round 5 : 2/6 hits, 3.00 expected hits 2 Tanks owned by the Hisaichi and 2 Tanks owned by the Russians lost in N.Buryat Mongolia 2 Tanks owned by the Hisaichi retreated to Ayan Russians win with 4 Tanks remaining. Battle score for attacker is -44 Casualties for Hisaichi: 1 Artillery, 2 Fighters, 3 Infantrys, 10 Mech.Infs and 4 Tanks Casualties for Russians: 4 Artillerys, 13 Infantrys, 2 Mot.Infs and 2 Tanks Non Combat Move - Hisaichi 1 Mech.Inf moved from Changchun to Chita 2 Mech.Infs moved from Changchun to Ayan 2 ArmoredCars and 1 Tank moved from Peking to Anhwei 1 Bomber moved from Yunnan to Malaya Place Units - Hisaichi 1 B.Transport placed in 92 Sea Zone 4 Marines placed in Hong Kong 1 Bomber placed in Hong Kong 1 Bunker and 3 Marines placed in Broome 1 Elite and 2 Infantrys placed in Peking 3 Infantrys and 1 Mech.Inf placed in Changchun Turn Complete - Hisaichi Hisaichi collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Russians regular : -2.00 Russians AA : -0.33 Hisaichi regular : 4.50
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from Wales to 18 Sea Zone 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone 1 Cruiser moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy 1 Cruiser and 1 Infantry moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 20 Sea Zone to Picardy 1 Artillery, 1 Infantry and 1 Tank moved from Belgium to Picardy 1 Bomber moved from Manchester to Picardy 1 Fighter moved from Wales to Normandy 2 Fighters moved from Wales to Picardy 2 Infantrys moved from W.Iran to 58 Sea Zone 1 Infantry moved from Italian East Africa to 58 Sea Zone 1 Infantry moved from Italian East Africa to 58 Sea Zone 4 Infantrys and 2 Transports moved from 58 Sea Zone to 66 Sea Zone 2 Infantrys moved from 66 Sea Zone to Sumatra Dutch take Sumatra from Yamamoto 2 Infantrys moved from 66 Sea Zone to Java Dutch take Java from Yamamoto 1 Submarine moved from 63 Sea Zone to 70 Sea Zone 1 Adv.Fighter moved from Banjarmasin to 70 Sea Zone 1 Fighter moved from Banjarmasin to 70 Sea Zone 2 Submarines moved from 56 Sea Zone to 51 Sea Zone 2 Fighters moved from 56 Sea Zone to 51 Sea Zone Purchase Units - British British buy 4 ArmoredCars, 2 Artillerys, 1 Carrier, 14 Infantrys, 1 Mot.Inf, 2 Submarines and 4 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Normandy British attack with 1 Fighter and 2 Infantrys Germans defend with 1 Artillery, 1 Factory and 1 Infantry British roll dice for 1 Battleship and 1 Cruiser in Normandy, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Germans lost in Normandy British roll dice for 1 Fighter and 2 Infantrys in Normandy, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Normandy, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 2 Infantrys in Normandy, round 3 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Normandy, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 2 Infantrys in Normandy, round 4 : 2/3 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Normandy, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Normandy British win, taking Normandy from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Picardy British attack with 2 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks Germans defend with 1 Artillery, 1 Elite and 5 Infantrys British roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks in Picardy, round 2 : 4/10 hits, 3.83 expected hits Germans roll dice for 1 Artillery, 1 Elite and 5 Infantrys in Picardy, round 2 : 3/7 hits, 2.33 expected hits 4 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Picardy British roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 2 Tanks in Picardy, round 3 : 3/7 hits, 3.00 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Picardy, round 3 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Picardy British win, taking Picardy from Germans with 2 Artillerys, 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 11 Casualties for British: 3 Infantrys Casualties for Germans: 1 Artillery, 1 Elite and 5 Infantrys Battle in 70 Sea Zone British attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine Thai defend with 1 Destroyer British roll dice for 1 Submarine in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British and 1 Destroyer owned by the Thai lost in 70 Sea Zone British win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 1 Casualties for British: 1 Submarine Casualties for Thai: 1 Destroyer Battle in 51 Sea Zone British attack with 2 Fighters and 2 Submarines Italians defend with 2 Destroyers British roll dice for 2 Submarines in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 Fighters in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 2 Destroyers in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone British roll dice for 2 Submarines in 51 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 2 Fighters in 51 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 2 Fighters and 2 Submarines remaining. Battle score for attacker is 16 Casualties for Italians: 2 Destroyers Non Combat Move - British 2 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Artillery and 3 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from Lower Egypt to Nubia 1 Artillery, 1 Elite and 1 Infantry moved from Italian East Africa to Kordofan 1 Tank moved from W.Iran to Palestine 2 Fighters moved from Picardy to 20 Sea Zone 1 Bomber moved from Picardy to Wales 1 Fighter moved from Normandy to Wales 2 Infantrys moved from Koryakia to Kolyma 1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia 2 Infantrys moved from Calcutta to Assam 1 Mot.Inf moved from Madras to Assam 1 Tank moved from Delhi to Assam 1 Artillery and 2 Infantrys moved from Delhi to Bihar 5 Infantrys moved from Madras to Hyderabad 1 Adv.Fighter and 1 Fighter moved from 70 Sea Zone to South Australia Place Units - British 1 Carrier placed in 20 Sea Zone 2 Submarines placed in 56 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank placed in Cairo 2 ArmoredCars and 1 Tank placed in Italian East Africa 2 ArmoredCars and 1 Tank placed in W.Iran 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 4 Infantrys and 1 Mot.Inf placed in Madras 3 Infantrys placed in Wales 2 Infantrys placed in Manchester Turn Complete - British British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Thai regular : 0.67 Germans regular : -1.33 British regular : 0.00
Territory Summary for British :
London : 1 AAGun and 1 Factory British Guiana : 1 Infantry Koryakia : 1 Infantry and 1 Tank Kolyma : 2 Infantrys Italian East Africa : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory and 1 Tank Normandy : 2 Infantrys Picardy : 2 Artillerys and 2 Tanks Rhodes : 1 flag, 1 Infantry Assam : 1 AAGun, 3 Artillerys, 7 Infantrys, 1 Mot.Inf and 1 Tank Vancouver : 1 AAGun and 1 Factory Burma : 1 Infantry Baluchistan : 1 Artillery Kordofan : 1 Artillery, 1 Elite and 1 Infantry Bombay : 1 AAGun and 1 Factory Yukon : 1 Infantry Dover : 2 Infantrys Hyderabad : 5 Infantrys Wales : 1 AAGun, 1 Bomber, 1 Factory, 1 Fighter and 4 Infantrys Mersa Matruh : 1 Infantry Quebec : 1 Infantry and 1 Tank Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank Nubia : 1 Infantry Madras : 1 AAGun, 1 Factory, 9 Infantrys and 1 Mot.Inf Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Malta : 3 Bunkers Bihar : 1 Artillery and 2 Infantrys Nauru : 1 Infantry Tarawa : 1 Infantry Cairo : 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Palestine : 1 Tank Lower Egypt : 1 Artillery and 4 Infantrys Gibraltar : 1 Bunker and 2 Infantrys South Australia : 1 Adv.Fighter and 1 Fighter Sumatra : 2 Infantrys Java : 2 Infantrys Attu : 1 Infantry Cape Town : 1 Factory Dublin : 1 flag Crete : 1 flag, 1 AAGun W.Iran : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory and 1 Tank Belgium : 1 flag, 1 Infantry Greenland : 1 Fighter Munster : 1 flag 20 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 2 Submarines, 1 T.Boat and 2 Transports 56 Sea Zone : 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters, 2 Submarines and 4 Transports 51 Sea Zone : 2 Submarines 66 Sea Zone : 2 Transports 58 Sea Zone : 1 Cruiser and 1 Destroyer 72 Sea Zone : 1 Destroyer and 1 Transport
Production/PUs Summary :
Germans : 95 / 105 Russians : 92 / 93 Italians : 56 / 56 French : 26 / 21 Yamamoto : 77 / 84 Chinese : 19 / 27 Hisaichi : 76 / 76 British : 99 / 99 Anzac : 29 / 31 Dutch : 13 / 15 Finns : 13 / 15 Romanians : 17 / 19 Thai : 23 / 23 Americans : 106 / 106
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 2 Infantrys moved from South Australia to Western Australia 1 Adv.Fighter and 1 Fighter moved from South Australia to Western Australia 1 Artillery and 3 Infantrys moved from Port Moresby to West Papua 1 Adv.Fighter and 1 Tank moved from Port Moresby to West Papua Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Anzac Battle in West Papua Anzac attack with 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank Yamamoto defend with 2 Infantrys and 1 Tank Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank in West Papua, round 2 : 4/6 hits, 2.00 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in West Papua, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in West Papua Anzac win, taking West Papua from Yamamoto with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 2 Infantrys and 1 Tank Battle in Western Australia Anzac attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Hisaichi defend with 1 ArmoredCar Anzac roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Western Australia, round 2 : 1/4 hits, 1.17 expected hits Thai roll dice for 1 ArmoredCar in Western Australia, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Western Australia Anzac win, taking Western Australia from Thai with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - Anzac 1 Adv.Fighter and 1 Fighter moved from Western Australia to Townsville 1 Artillery moved from Townsville to Northern Territory 1 Elite moved from Townsville to Northern Territory 4 Infantrys moved from Townsville to Northern Territory 3 Infantrys moved from Canberra to New South Wales 1 Adv.Fighter moved from West Papua to Port Moresby Place Units - Anzac 1 Artillery, 1 Infantry and 1 Tank placed in Port Moresby 1 Artillery, 1 Elite and 1 Infantry placed in Townsville 1 Adv.Fighter and 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17 Anzac regular : 1.83 Thai regular : -0.17
Territory Summary for Anzac :
New South Wales : 3 Infantrys Western Australia : 2 Infantrys West Papua : 1 Artillery, 2 Infantrys and 1 Tank Port Moresby : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 5 Infantrys and 1 Tank Wellington : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Northern Territory : 1 Artillery, 1 Elite and 4 Infantrys Bougainville : 1 Infantry Canberra : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 11 Infantrys and 1 Tank Townsville : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter, 5 Infantrys and 1 Tank Guadalcanal : 1 Infantry South Australia : 1 Infantry and 1 Tank New Ireland : 1 Artillery Banjarmasin : 2 Fighters
Production/PUs Summary :
Germans : 95 / 105 Russians : 92 / 93 Italians : 56 / 56 French : 26 / 21 Yamamoto : 75 / 84 Chinese : 19 / 27 Hisaichi : 76 / 76 British : 99 / 99 Anzac : 33 / 33 Dutch : 13 / 15 Finns : 13 / 15 Romanians : 17 / 19 Thai : 21 / 23 Americans : 106 / 106
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch 2 Infantrys and 1 Tank moved from Banjarmasin to West Borneo 1 Fighter moved from Banjarmasin to West Borneo 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank moved from Amazon to Rio De Janeiro 2 ArmoredCars and 1 Tank moved from Suriname to Rio De Janeiro Purchase Units - Dutch Dutch buy 1 Bunker, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Rio De Janeiro Dutch attack with 2 ArmoredCars, 2 Artillerys, 1 Infantry, 1 Marine and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 2 ArmoredCars, 2 Artillerys, 1 Infantry, 1 Marine and 2 Tanks in Rio De Janeiro, round 2 : 6/8 hits, 3.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Dutch lost in Rio De Janeiro Dutch loses 0 PUs for violating Rio De Janeiros neutrality. Dutch win, taking Rio De Janeiro from Neutral with 2 ArmoredCars, 2 Artillerys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in West Borneo Dutch attack with 1 Fighter, 2 Infantrys and 1 Tank Thai defend with 1 Artillery and 1 Marine Dutch roll dice for 1 Fighter, 2 Infantrys and 1 Tank in West Borneo, round 2 : 0/4 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Marine in West Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in West Borneo Dutch roll dice for 1 Fighter, 1 Infantry and 1 Tank in West Borneo, round 3 : 1/3 hits, 1.00 expected hits Thai roll dice for 1 Artillery and 1 Marine in West Borneo, round 3 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the Dutch, 1 Infantry owned by the Dutch and 1 Artillery owned by the Thai lost in West Borneo Dutch roll dice for 1 Tank in West Borneo, round 4 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Marine in West Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Thai lost in West Borneo Dutch win, taking West Borneo from Thai with 1 Tank remaining. Battle score for attacker is -4 Casualties for Dutch: 1 Fighter and 2 Infantrys Casualties for Thai: 1 Artillery and 1 Marine Non Combat Move - Dutch Place Units - Dutch 1 Bunker and 3 Infantrys placed in Banjarmasin 1 Elite placed in Suriname Turn Complete - Dutch Dutch collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Thai regular : 1.33 Neutral regular : 0.00 Dutch regular : 2.00
Territory Summary for Dutch :
Jilolo : 1 Infantry West Borneo : 1 Tank Banjarmasin : 1 AAGun, 2 Bunkers, 1 Factory, 16 Infantrys and 2 Tanks Suriname : 1 Elite and 1 Factory Rio De Janeiro : 1 flag, 2 ArmoredCars, 2 Artillerys, 1 Marine and 2 Tanks Amazon : 1 flag
Production/PUs Summary :
Germans : 95 / 105 Russians : 92 / 93 Italians : 56 / 56 French : 26 / 21 Yamamoto : 75 / 84 Chinese : 19 / 27 Hisaichi : 76 / 76 British : 99 / 99 Anzac : 33 / 33 Dutch : 18 / 18 Finns : 13 / 15 Romanians : 17 / 19 Thai : 18 / 23 Americans : 106 / 106
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TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 3 Infantrys moved from Oulu to Vyborg 1 Tank moved from N.Karelia to Vyborg 1 Fighter moved from Oulu to Vyborg 4 Infantrys moved from Oulu to N.Karelia 6 Infantrys moved from Tampere to Oulu 2 Elites and 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 2 : 3/5 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 1.67 Russians regular : -0.67
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TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 1 Fighter and 1 Tank moved from Kiev to Minsk 2 Elites moved from Vinnytsia to Donetsk 2 Tanks moved from Odessa to Donetsk 2 Elites moved from E.Romania to Odessa 3 Tanks moved from Bucharest to Vinnytsia 1 Elite moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite and 3 Tanks; Remaining resources: 1 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Elites and 2 Tanks Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 2 Elites and 2 Tanks in Donetsk, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Elites owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Romanians: 2 Elites Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Minsk Romanians attack with 1 Fighter and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Fighter and 1 Tank in Minsk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Romanians lost in Minsk 1 Fighter owned by the Romanians retreated Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -5 Casualties for Romanians: 1 Tank Non Combat Move - Romanians 1 Fighter moved from Minsk to Kiev Place Units - Romanians 1 Elite and 3 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians regular : 0.50 Russians regular : 1.33
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 2 Artillerys, 3 Infantrys and 3 Tanks moved from N.Thailand to Burma 1 Infantry moved from S.Thailand to Burma 4 Tanks moved from Bangkok to Burma 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Artillery, 1 Elite and 1 Marine moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Elite, 1 Marine, 1 T.Boat and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from Bangkok to S.Thailand 1 Artillery, 1 Elite and 1 Marine moved from 110 Sea Zone to West Borneo Purchase Units - Thai Thai buy 2 Artillerys, 2 Elites and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 2 Artillerys, 4 Infantrys and 7 Tanks British defend with 1 Infantry Thai roll dice for 2 Artillerys, 4 Infantrys and 7 Tanks in Burma, round 2 : 7/13 hits, 5.17 expected hits British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 2 Artillerys, 3 Infantrys and 7 Tanks remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Battle in West Borneo Thai attack with 1 Artillery, 1 Elite and 1 Marine Dutch defend with 1 Tank Thai roll dice for 1 Artillery, 1 Elite and 1 Marine in West Borneo, round 2 : 1/3 hits, 1.33 expected hits Dutch roll dice for 1 Tank in West Borneo, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Dutch lost in West Borneo Thai win, taking West Borneo from Dutch with 1 Artillery, 1 Elite and 1 Marine remaining. Battle score for attacker is 5 Casualties for Dutch: 1 Tank Non Combat Move - Thai Place Units - Thai 2 Artillerys, 2 Elites and 2 Tanks placed in Bangkok Turn Complete - Thai Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Thai regular : 1.50 Dutch regular : -0.50 British regular : 0.67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 2 Bombers and 1 Fighter moved from Amazon to 32 Sea Zone 6 Infantrys, 2 Marines and 3 Tanks moved from Bahia to Salvador 4 Fighters and 1 Submarine moved from 103 Sea Zone to 108 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Cruiser and 1 Infantry moved from 103 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Woleai Americans take Woleai from Yamamoto 1 Infantry moved from Kusaie to 103 Sea Zone 1 Cruiser and 1 Infantry moved from 103 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Truk Americans take Truk from Yamamoto 1 Artillery and 1 Infantry moved from Kusaie to 103 Sea Zone 1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 103 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape 1 Artillery and 1 Elite moved from Rongelap to 103 Sea Zone 1 Artillery and 1 Infantry moved from Kwajalein to 103 Sea Zone 2 Artillerys, 2 Carriers, 4 Destroyers, 1 Elite, 1 Infantry and 2 Transports moved from 103 Sea Zone to 109 Sea Zone 1 Bomber moved from Kwajalein to 108 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 109 Sea Zone to Ponape 1 Adv.Fighter moved from 96 Sea Zone to Ponape 1 Adv.Fighter moved from 96 Sea Zone to 108 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Carrier, 3 Destroyers, 4 Infantrys, 1 Marine, 1 S.Submarine, 2 Submarines and 1 T.Boat; Remaining resources: 0 PUs; Combat - Americans Battle in 108 Sea Zone Americans attack with 1 Adv.Fighter, 1 Bomber, 4 Fighters and 1 Submarine Yamamoto defend with 1 T.Boat and 1 Transport Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Yamamoto lost in 108 Sea Zone Americans roll dice for 1 Adv.Fighter, 1 Bomber and 4 Fighters in 108 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits Yamamoto roll dice for 1 T.Boat in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in 108 Sea Zone Americans win with 1 Adv.Fighter, 1 Bomber, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 12 Casualties for Yamamoto: 1 T.Boat and 1 Transport Battle in 32 Sea Zone Americans attack with 2 Bombers and 1 Fighter Germans defend with 4 Submarines Americans roll dice for 2 Bombers and 1 Fighter in 32 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 Submarines owned by the Germans lost in 32 Sea Zone 1 Fighter owned by the Americans and 2 Bombers owned by the Americans retreated Germans win with 2 Submarines remaining. Battle score for attacker is 14 Casualties for Germans: 2 Submarines Battle in Salvador Americans attack with 6 Infantrys, 2 Marines and 3 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 6 Infantrys, 2 Marines and 3 Tanks in Salvador, round 2 : 2/11 hits, 3.50 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 4 Infantrys, 2 Marines and 3 Tanks in Salvador, round 3 : 3/9 hits, 3.17 expected hits Neutral roll dice for 2 Tanks in Salvador, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 4 Infantrys, 2 Marines and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Americans: 2 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in Ponape Americans attack with 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys Yamamoto defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Battleship and 2 Cruisers in Ponape, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Yamamoto lost in Ponape Americans roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys in Ponape, round 2 : 3/7 hits, 2.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ponape Americans win, taking Ponape from Yamamoto with 1 Adv.Fighter, 3 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 2 Infantrys Casualties for Americans: 1 Infantry Non Combat Move - Americans 1 Adv.Fighter moved from Ponape to 109 Sea Zone 1 Adv.Fighter and 4 Fighters moved from 108 Sea Zone to 109 Sea Zone 1 Bomber moved from 108 Sea Zone to Port Moresby 1 Infantry moved from Kwajalein to 96 Sea Zone 1 Infantry and 1 Transport moved from 96 Sea Zone to 103 Sea Zone 1 Infantry moved from Rongelap to 103 Sea Zone 1 Carrier, 1 Destroyer and 1 Submarine moved from 96 Sea Zone to 109 Sea Zone 2 Infantrys and 1 Transport moved from 103 Sea Zone to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to Woleai 1 Elite and 1 Infantry moved from Pearl Harbor to 91 Sea Zone 2 Destroyers, 1 Elite, 1 Infantry, 1 Submarine and 1 Transport moved from 91 Sea Zone to 104 Sea Zone 1 Elite and 1 Infantry moved from 104 Sea Zone to Jaluit 1 Adv.Fighter moved from Johnston to 91 Sea Zone 1 Bomber moved from Pearl Harbor to Port Moresby 2 Infantrys and 2 Tanks moved from S.Chile to 125 Sea Zone 1 Artillery and 1 Infantry moved from S.Chile to 125 Sea Zone 1 Artillery, 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers, 3 Infantrys, 2 Tanks and 2 Transports moved from 125 Sea Zone to 124 Sea Zone 1 Adv.Fighter moved from San Francisco to 91 Sea Zone 2 Bombers and 1 Fighter moved from 32 Sea Zone to Bahia 1 Artillery and 1 Infantry moved from Koryakia to Kolyma Place Units - Americans 1 Carrier, 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 T.Boat placed in 71 Sea Zone 1 Adv.Fighter and 1 Infantry placed in Alaska 1 B.Transport and 1 Destroyer placed in 83 Sea Zone 1 Infantry and 1 Marine placed in San Francisco 1 S.Submarine placed in 125 Sea Zone 1 B.Transport placed in 125 Sea Zone 1 Infantry placed in Santiago 1 Destroyer and 1 Submarine placed in 13 Sea Zone 1 Infantry placed in Washington Turn Complete - Americans Americans collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Americans regular : -0.50 Neutral regular : -0.67
Territory Summary for Americans :
Kolyma : 1 Artillery and 1 Infantry Kusaie : 1 flag, 1 Infantry Kwajalein : 1 flag Eniwetok : 1 flag Rongelap : 1 flag Jaluit : 1 flag, 1 Elite and 1 Infantry Port Moresby : 2 Bombers New Caledonia : 1 Infantry Washington : 1 AAGun, 1 Factory and 3 Infantrys San Francisco : 1 AAGun, 1 Factory, 3 Infantrys and 1 Marine Pearl Harbor : 1 AAGun, 1 Factory and 1 Infantry Truk : 1 Infantry Christmas : 1 Infantry South Central USA : 1 AAGun, 1 Factory and 1 Infantry Ponape : 3 Artillerys, 1 Elite and 1 Infantry Wake : 1 Artillery, 1 Fighter and 1 Infantry Alaska : 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Factory and 2 Infantrys Palmyra : 1 Infantry Woleai : 3 Infantrys Kermandec : 1 Infantry South Atlantic USA : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Bahia : 1 flag, 2 Bombers and 1 Fighter W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 1 Factory, 4 Infantrys, 2 Marines and 3 Tanks Peru : 1 flag Central America : 1 flag S.Chile : 1 flag, 2 Artillerys and 1 Tank E.Mexico : 1 flag N.Chile : 1 flag Santiago : 1 flag, 1 AAGun, 1 Factory and 1 Infantry 13 Sea Zone : 1 Destroyer and 1 Submarine 91 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 Submarine 125 Sea Zone : 1 B.Transport and 1 S.Submarine 71 Sea Zone : 1 Destroyer, 1 T.Boat and 1 Transport 83 Sea Zone : 1 B.Transport and 1 Destroyer 124 Sea Zone : 1 Artillery, 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers, 3 Infantrys, 2 Tanks and 2 Transports 109 Sea Zone : 2 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Cruisers, 5 Destroyers, 4 Fighters, 1 Submarine and 4 Transports 104 Sea Zone : 2 Destroyers, 1 Submarine and 1 Transport 108 Sea Zone : 1 Submarine
Production/PUs Summary :
Germans : 95 / 105 Russians : 88 / 93 Italians : 56 / 56 French : 26 / 21 Yamamoto : 71 / 84 Chinese : 19 / 27 Hisaichi : 76 / 76 British : 98 / 99 Anzac : 33 / 33 Dutch : 15 / 18 Finns : 15 / 15 Romanians : 19 / 20 Thai : 22 / 22 Americans : 112 / 112
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 5 ArmoredCars, 6 Artillerys, 2 HeavyTanks, 13 Infantrys, 11 Mech.Infs, 2 Stukas and 6 Tanks moved from Kiev to Kursk 1 Bomber moved from Vinnytsia to Kursk 4 Mech.Infs moved from Warsaw to Kursk 5 JetFighters moved from Bohemia to Kursk 2 Fighters moved from Danzig to Kursk 1 Artillery moved from Aquitaine to Orleanais 2 ArmoredCars and 1 Artillery moved from Brittany to Normandy 2 Tanks moved from Brittany to Normandy 2 Elites and 5 Infantrys moved from Rhine to Belgium 1 Infantry moved from Paris to Burgundy 9 Tanks moved from Brittany to Paris 1 Infantry moved from Bavaria to Lorraine 1 Infantry moved from Bavaria to Rhine 1 Infantry moved from Vinnytsia to Kiev 2 Infantrys moved from Brest to Kiev 1 Artillery and 6 Infantrys moved from East Prussia to Brest 2 Infantrys moved from Danzig to Brest Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 HeavyTank, 15 Infantrys, 4 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Normandy Germans attack with 2 ArmoredCars, 1 Artillery and 2 Tanks British defend with 2 Infantrys; French defend with 1 Factory Germans roll dice for 2 ArmoredCars, 1 Artillery and 2 Tanks in Normandy, round 2 : 0/5 hits, 2.00 expected hits French roll dice for 2 Infantrys in Normandy, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans lost in Normandy Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Tanks in Normandy, round 3 : 0/4 hits, 1.67 expected hits French roll dice for 2 Infantrys in Normandy, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans lost in Normandy Germans roll dice for 1 Artillery and 2 Tanks in Normandy, round 4 : 0/3 hits, 1.33 expected hits French roll dice for 2 Infantrys in Normandy, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery and 2 Tanks in Normandy, round 5 : 1/3 hits, 1.33 expected hits French roll dice for 2 Infantrys in Normandy, round 5 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Normandy Germans roll dice for 1 Artillery and 2 Tanks in Normandy, round 6 : 1/3 hits, 1.33 expected hits French roll dice for 1 Infantry in Normandy, round 6 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Normandy Germans win, taking Normandy from French with 2 Tanks remaining. Battle score for attacker is -8 Casualties for Germans: 2 ArmoredCars and 1 Artillery Casualties for British: 2 Infantrys Battle in Kursk Germans attack with 5 ArmoredCars, 6 Artillerys, 1 Bomber, 2 Fighters, 2 HeavyTanks, 13 Infantrys, 5 JetFighters, 15 Mech.Infs, 2 Stukas and 6 Tanks Russians defend with 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 1 Bunker, 27 Infantrys and 11 Tanks Russians roll AA dice in Kursk : 5/10 hits, 1.67 expected hits 2 Fighters owned by the Germans, 2 JetFighters owned by the Germans and 1 Stuka owned by the Germans lost in Kursk Germans roll dice for 5 ArmoredCars, 6 Artillerys, 1 Bomber, 2 HeavyTanks, 13 Infantrys, 3 JetFighters, 15 Mech.Infs, 1 Stuka and 6 Tanks in Kursk, round 2 : 25/52 hits, 20.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 1 Bunker, 27 Infantrys and 11 Tanks in Kursk, round 2 : 7/44 hits, 16.83 expected hits 23 Infantrys owned by the Russians, 7 Infantrys owned by the Germans and 1 Bomber owned by the Russians lost in Kursk Germans roll dice for 5 ArmoredCars, 6 Artillerys, 1 Bomber, 2 HeavyTanks, 6 Infantrys, 3 JetFighters, 15 Mech.Infs, 1 Stuka and 6 Tanks in Kursk, round 3 : 14/45 hits, 18.17 expected hits Russians roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Bunker, 4 Infantrys and 11 Tanks in Kursk, round 3 : 9/20 hits, 9.00 expected hits 3 ArmoredCars owned by the Germans, 4 Infantrys owned by the Russians, 3 Artillerys owned by the Russians, 6 Infantrys owned by the Germans and 7 Tanks owned by the Russians lost in Kursk Germans roll dice for 2 ArmoredCars, 6 Artillerys, 1 Bomber, 2 HeavyTanks, 3 JetFighters, 15 Mech.Infs, 1 Stuka and 6 Tanks in Kursk, round 4 : 15/36 hits, 15.17 expected hits Russians roll dice for 1 Adv.Fighter, 1 Bunker and 4 Tanks in Kursk, round 4 : 3/6 hits, 3.17 expected hits 2 ArmoredCars owned by the Germans, 1 Artillery owned by the Germans, 1 Adv.Fighter owned by the Russians, 1 Bunker owned by the Russians and 4 Tanks owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 5 Artillerys, 1 Bomber, 2 HeavyTanks, 3 JetFighters, 15 Mech.Infs, 1 Stuka and 6 Tanks remaining. Battle score for attacker is 53 Casualties for Germans: 5 ArmoredCars, 1 Artillery, 2 Fighters, 13 Infantrys, 2 JetFighters and 1 Stuka Casualties for Russians: 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 1 Bunker, 27 Infantrys and 11 Tanks Battle in Belgium Germans attack with 2 Elites and 5 Infantrys British defend with 1 Infantry Germans roll dice for 2 Elites and 5 Infantrys in Belgium, round 2 : 1/7 hits, 1.50 expected hits British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 2 Elites and 4 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Germans 1 Bomber, 3 JetFighters and 1 Stuka moved from Kursk to Kiev 1 Submarine moved from 21 Sea Zone to 22 Sea Zone 1 Battleship, 1 Destroyer, 1 S.Submarine and 3 Transports moved from 24 Sea Zone to 22 Sea Zone 1 Carrier, 5 Destroyers and 4 Submarines moved from 23 Sea Zone to 22 Sea Zone Place Units - Germans 1 Adv.Fighter, 1 Destroyer and 1 Submarine placed in 22 Sea Zone 4 Mech.Infs placed in Warsaw 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Hamburg 1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Rhine 1 Artillery placed in Paris 7 Infantrys placed in Paris 5 Infantrys placed in Bohemia 2 Infantrys placed in Bavaria Turn Complete - Germans Germans collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
French regular : 0.00 Russians regular : -10.00 Germans regular : -6.00 British regular : 0.67 Russians AA : 3.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Tank moved from N.Buryat Mongolia to Chita 1 Adv.Fighter and 1 Fighter moved from Olyokminsk to Chita 1 Infantry moved from Irkutsk to S.Buryat Mongolia Russians take S.Buryat Mongolia from Hisaichi 1 Infantry moved from Latvia to East Prussia Russians take East Prussia from Germans 1 Infantry moved from Latvia to Lithuania Russians take Lithuania from Germans 1 Artillery and 1 Infantry moved from Crimea to Donetsk 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk 1 Artillery moved from S.Karelia to Vyborg 2 Fighters moved from Leningrad to Vyborg 5 Infantrys moved from Leningrad to Vyborg 1 Infantry moved from Rostov to Donetsk Purchase Units - Russians Russians buy 1 Bunker, 33 Infantrys and 4 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 Artillery, 2 Fighters and 5 Infantrys Finns defend with 3 Infantrys and 1 Tank Russians roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in Vyborg, round 2 : 3/8 hits, 2.00 expected hits Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 2 : 1/4 hits, 1.50 expected hits 3 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Vyborg, round 3 : 2/7 hits, 1.83 expected hits Finns roll dice for 1 Tank in Vyborg, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 2 Infantrys Casualties for Finns: 3 Infantrys and 1 Tank Battle in Donetsk Russians attack with 2 Artillerys and 3 Infantrys Romanians defend with 2 Tanks Russians roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 2 : 1/5 hits, 1.50 expected hits Romanians roll dice for 2 Tanks in Donetsk, round 2 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Romanians lost in Donetsk Russians roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 3 : 2/5 hits, 1.50 expected hits Romanians roll dice for 1 Tank in Donetsk, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for Romanians: 2 Tanks Battle in Chita Russians attack with 1 Adv.Fighter, 1 Fighter and 1 Tank Hisaichi defend with 1 Mech.Inf Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Chita, round 2 : 0/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Mech.Inf in Chita, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Chita, round 3 : 2/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Mech.Inf in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Mech.Inf Non Combat Move - Russians 1 Adv.Fighter and 1 Fighter moved from Chita to N.Buryat Mongolia 1 Infantry moved from Yakutsk to Zhigansk 1 Artillery, 4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk 3 Infantrys moved from Krasnoyarsk to Irkutsk 1 Tank moved from Sibirsky to Olyokminsk 2 Infantrys moved from Sibirsky to Khatanga 1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia 3 Infantrys moved from Novosibirsk to Ufa 3 Infantrys moved from Sverdlovsk to Perm 1 Artillery moved from Rostov to Stalingrad 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from 126 Sea Zone to Astrakhan 1 Artillery moved from Minsk to Novgorod 1 Artillery moved from Latvia to Novgorod 3 Infantrys moved from Leningrad to Novgorod 2 Fighters moved from Vyborg to Leningrad 3 Infantrys moved from S.Karelia to Novgorod 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Artillery moved from Yaroslavl to Moscow 1 Infantry moved from Yaroslavl to Tula 1 Infantry moved from Yaroslavl to Tula 4 Infantrys moved from Yaroslavl to Moscow 1 Infantry moved from Georgia to Rostov 1 Mot.Inf moved from Gorky to Rostov 1 Mech.Rocket moved from Gorky to Moscow Place Units - Russians 1 Bunker placed in Moscow 3 Infantrys placed in Georgia 2 Infantrys placed in Tashkent 4 Infantrys and 1 Tank placed in Stalingrad 4 Infantrys placed in Leningrad 8 Infantrys and 2 Tanks placed in Moscow 4 Infantrys placed in Arkhangelsk 5 Infantrys and 1 Tank placed in Sibirsky 3 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 96 PUs; end with 97 PUs
Combat Hit Differential Summary :
Romanians regular : -1.50 Finns regular : 0.00 Russians regular : 0.50 Hisaichi regular : -0.67
Territory Summary for Russians :
East Prussia : 1 flag, 1 Infantry Irkutsk : 3 Infantrys Evenkia : 1 Artillery and 2 Infantrys Lithuania : 1 Infantry Arkhangelsk : 1 AAGun, 1 Factory and 4 Infantrys Donetsk : 2 Artillerys and 3 Infantrys Olyokminsk : 1 Artillery, 4 Infantrys and 1 Tank Astrakhan : 2 Infantrys Chita : 1 Tank S.Buryat Mongolia : 1 Infantry Perm : 3 Infantrys Ufa : 3 Infantrys Stalingrad : 1 AAGun, 2 Artillerys, 1 Factory, 7 Infantrys and 2 Tanks Moscow : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory, 19 Infantrys, 1 Mech.Rocket and 4 Tanks Zhigansk : 1 Infantry Khatanga : 2 Infantrys Yakutsk : 1 Infantry Kamchatka : 1 Bunker Latvia : 2 Infantrys Leningrad : 1 AAGun, 2 Artillerys, 2 Bunkers, 1 Factory, 2 Fighters, 14 Infantrys and 4 Tanks Tashkent : 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Factory and 3 Infantrys Estonia : 1 Infantry Tula : 2 Infantrys N.Sakhalin : 1 Bunker Sibirsky : 1 Factory, 5 Infantrys and 1 Tank Georgia : 1 AAGun, 1 Factory and 7 Infantrys Chimkent : 2 Infantrys Rostov : 5 Infantrys and 1 Mot.Inf N.Buryat Mongolia : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 6 Infantrys and 4 Tanks Yaroslavl : 2 Infantrys S.Karelia : 4 Infantrys Novgorod : 2 Artillerys and 6 Infantrys Minsk : 1 Infantry Vyborg : 1 flag, 1 Artillery and 3 Infantrys Azerbaijan : 1 flag Khobdo : 1 flag 54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 101 / 104 Russians : 96 / 97 Italians : 56 / 56 French : 23 / 21 Yamamoto : 71 / 84 Chinese : 19 / 27 Hisaichi : 72 / 76 British : 95 / 99 Anzac : 33 / 33 Dutch : 15 / 18 Finns : 13 / 15 Romanians : 17 / 20 Thai : 22 / 22 Americans : 112 / 112
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 1 Destroyer and 1 Submarine moved from 46 Sea Zone to 51 Sea Zone 4 Fighters moved from 48 Sea Zone to 51 Sea Zone 3 Tanks moved from New Valley to Mersa Matruh 8 Infantrys moved from Kufra to Mersa Matruh 1 Artillery, 8 Infantrys and 1 Tank moved from Tobruk to Mersa Matruh 2 ArmoredCars and 1 Tank moved from Hun to Mersa Matruh 1 Submarine moved from 46 Sea Zone to 51 Sea Zone 1 ArmoredCar moved from S.Tunisia to Hun 1 ArmoredCar moved from Tunis to S.Tunisia 1 ArmoredCar, 1 Infantry and 1 Tank moved from Tunis to N.Tunisia Purchase Units - Italians Italians buy 1 Destroyer, 8 Infantrys, 3 Mech.Infs and 2 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 2 ArmoredCars, 1 Artillery, 16 Infantrys and 5 Tanks British defend with 1 Infantry Italians roll dice for 2 ArmoredCars, 1 Artillery, 16 Infantrys and 5 Tanks in Mersa Matruh, round 2 : 5/24 hits, 6.33 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 2 ArmoredCars, 1 Artillery, 16 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in 51 Sea Zone Italians attack with 1 Destroyer, 4 Fighters and 2 Submarines British defend with 2 Submarines Italians roll dice for 2 Submarines in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 Submarines in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer and 4 Fighters in 51 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits 2 Submarines owned by the British and 1 Submarine owned by the Italians lost in 51 Sea Zone Italians win with 1 Destroyer, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Casualties for British: 2 Submarines Non Combat Move - Italians 4 Fighters moved from 51 Sea Zone to 48 Sea Zone 2 Tanks moved from Greece to 48 Sea Zone 2 Tanks and 5 Transports moved from 48 Sea Zone to 46 Sea Zone 4 Infantrys moved from Rome to 46 Sea Zone 4 Infantrys, 2 Tanks and 5 Transports moved from 46 Sea Zone to 48 Sea Zone 4 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk Place Units - Italians 3 Mech.Infs placed in Hun 1 Destroyer and 2 Submarines placed in 46 Sea Zone 4 Infantrys placed in Tunis 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 British regular : 0.00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Elite moved from E.Morocco to S.Algeria 1 Adv.Fighter moved from E.Morocco to S.Algeria 1 Elite moved from E.Morocco to N.Algeria 1 Infantry moved from E.Morocco to S.Algeria 1 Infantry moved from E.Morocco to N.Algeria 1 Infantry moved from Darfur to Kufra 1 Tank moved from Lower Egypt to New Valley British take New Valley from Italians 1 Tank moved from New Valley to Kufra Purchase Units - French French buy 1 Factory and 3 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Kufra French attack with 1 Infantry and 1 Tank Italians defend with 1 Infantry French roll dice for 1 Infantry and 1 Tank in Kufra, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kufra French win, taking Kufra from Italians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in N.Algeria French attack with 1 Elite and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Elite and 1 Infantry in N.Algeria, round 2 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria French roll dice for 1 Elite in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Elite in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Elite in N.Algeria, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Elite in N.Algeria, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 1 Elite in N.Algeria, round 7 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 7 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in N.Algeria French win, taking N.Algeria from Italians with 1 Elite remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Battle in S.Algeria French attack with 1 Adv.Fighter, 1 Elite and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in S.Algeria, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in S.Algeria, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria French roll dice for 1 Adv.Fighter and 1 Elite in S.Algeria, round 4 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the French lost in S.Algeria 1 Adv.Fighter owned by the French retreated Italians win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for French: 1 Elite and 1 Infantry Non Combat Move - French 1 Adv.Fighter moved from S.Algeria to E.Morocco 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone 1 Infantry moved from Churchill to 1 Sea Zone 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 1 Infantry moved from 8 Sea Zone to Greenland 1 Artillery and 3 Infantrys moved from Palestine to Lower Egypt Place Units - French 1 Factory placed in French Equatorial Africa 2 Infantrys placed in Syria 1 Infantry placed in E.Morocco Turn Complete - French French collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : -2.67
Territory Summary for French :
Kufra : 1 flag, 1 Infantry and 1 Tank Corsica : 1 Infantry Churchill : 1 AAGun and 1 Factory N.Algeria : 1 Elite Syria : 1 AAGun, 1 Adv.Fighter, 1 Factory and 4 Infantrys French Equatorial Africa : 1 Bunker, 1 Factory and 2 Infantrys E.Morocco : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 7 Infantrys and 2 Tanks French Guiana : 1 Infantry Madagascar : 1 Infantry Dover : 1 Fighter Lower Egypt : 1 Artillery and 3 Infantrys Greenland : 1 flag, 3 Infantrys 17 Sea Zone : 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport 8 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 101 / 104 Russians : 96 / 97 Italians : 53 / 57 French : 26 / 26 Yamamoto : 71 / 84 Chinese : 19 / 27 Hisaichi : 72 / 76 British : 95 / 99 Anzac : 33 / 33 Dutch : 15 / 18 Finns : 13 / 15 Romanians : 17 / 20 Thai : 22 / 22 Americans : 112 / 112
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 2 Artillerys and 4 Infantrys moved from Malaya to 110 Sea Zone 2 Artillerys and 4 Infantrys moved from 110 Sea Zone to Banjarmasin 3 Artillerys, 1 Elite, 2 Marines and 1 Tank moved from East And South Borneo to Banjarmasin 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Submarine moved from 101 Sea Zone to 108 Sea Zone 1 Adv.Fighter and 8 Fighters moved from 101 Sea Zone to 108 Sea Zone 2 ArmoredCars moved from Tokyo to 85 Sea Zone 2 ArmoredCars and 2 S.Submarines moved from 85 Sea Zone to 110 Sea Zone 2 ArmoredCars and 2 Infantrys moved from 110 Sea Zone to Banjarmasin 2 Bombers moved from Chubu to Banjarmasin 1 Submarine moved from 101 Sea Zone to 102 Sea Zone 4 Destroyers moved from 85 Sea Zone to 101 Sea Zone 1 Artillery and 2 Infantrys moved from Ayan to Chita 1 B.Transport moved from 75 Sea Zone to 84 Sea Zone 4 ArmoredCars moved from Okhotsk to Kolyma 3 ArmoredCars moved from Tokyo to 84 Sea Zone 3 ArmoredCars moved from Chubu to 84 Sea Zone 6 ArmoredCars moved from 84 Sea Zone to Shantung 1 Infantry moved from N.French Indochina to Yunnan 1 ArmoredCar moved from Merauke to 113 Sea Zone 1 ArmoredCar and 1 T.Boat moved from 113 Sea Zone to 114 Sea Zone 1 ArmoredCar moved from 114 Sea Zone to Milne Bay Yamamoto take Milne Bay from Anzac 1 Transport moved from 110 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys moved from 107 Sea Zone to Jilolo Purchase Units - Yamamoto Yamamoto buy 4 ArmoredCars, 5 Destroyers, 10 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kolyma Yamamoto attack with 4 ArmoredCars British defend with 2 Infantrys; Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 4 ArmoredCars in Kolyma, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Kolyma, round 2 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Americans, 1 Infantry owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Kolyma Yamamoto roll dice for 2 ArmoredCars in Kolyma, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Kolyma, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Yamamoto lost in Kolyma Yamamoto roll dice for 1 ArmoredCar in Kolyma, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Kolyma, round 4 : 2/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Yamamoto lost in Kolyma Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -12 Casualties for Yamamoto: 4 ArmoredCars Casualties for Americans: 1 Infantry Casualties for British: 1 Infantry Battle in Banjarmasin Yamamoto attack with 2 ArmoredCars, 5 Artillerys, 2 Bombers, 1 Elite, 6 Infantrys, 2 Marines and 1 Tank Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 2 Bunkers, 1 Factory, 16 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 2 ArmoredCars, 5 Artillerys, 2 Bombers, 1 Elite, 6 Infantrys, 2 Marines and 1 Tank in Banjarmasin, round 2 : 11/19 hits, 7.33 expected hits Units damaged: 2 Bunkers owned by the Dutch Dutch roll dice for 2 Bunkers, 2 Fighters, 16 Infantrys and 2 Tanks in Banjarmasin, round 2 : 9/22 hits, 8.33 expected hits 1 Artillery owned by the Yamamoto, 6 Infantrys owned by the Yamamoto, 9 Infantrys owned by the Dutch and 2 ArmoredCars owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 4 Artillerys, 2 Bombers, 1 Elite, 2 Marines and 1 Tank in Banjarmasin, round 3 : 4/10 hits, 5.00 expected hits Dutch roll dice for 2 Bunkers, 2 Fighters, 7 Infantrys and 2 Tanks in Banjarmasin, round 3 : 9/13 hits, 5.33 expected hits 2 Marines owned by the Yamamoto, 1 Elite owned by the Yamamoto, 4 Artillerys owned by the Yamamoto, 1 Bomber owned by the Yamamoto, 4 Infantrys owned by the Dutch and 1 Tank owned by the Yamamoto lost in Banjarmasin 1 Bomber owned by the Yamamoto retreated Dutch win with 2 Bunkers, 2 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is -44 Casualties for Yamamoto: 2 ArmoredCars, 5 Artillerys, 1 Bomber, 1 Elite, 6 Infantrys, 2 Marines and 1 Tank Casualties for Dutch: 13 Infantrys Battle in 108 Sea Zone Yamamoto attack with 1 Adv.Fighter, 8 Fighters and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter and 8 Fighters in 108 Sea Zone, round 2 : 5/9 hits, 3.17 expected hits 1 Submarine owned by the Americans lost in 108 Sea Zone Yamamoto win with 1 Adv.Fighter, 8 Fighters and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in Jilolo Yamamoto attack with 2 Infantrys Dutch defend with 1 Infantry Yamamoto roll dice for 2 Infantrys in Jilolo, round 2 : 0/2 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Jilolo Yamamoto roll dice for 1 Infantry in Jilolo, round 3 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Jilolo, round 4 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Jilolo, round 5 : 1/1 hits, 0.17 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Chita Yamamoto attack with 1 Artillery and 2 Infantrys Russians defend with 1 Tank Yamamoto roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Tank in Chita, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Chita Yamamoto roll dice for 1 Artillery and 1 Infantry in Chita, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Tank in Chita, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Tank owned by the Russians lost in Chita Yamamoto win, taking Chita from Russians with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Yamamoto: 2 Infantrys Casualties for Russians: 1 Tank Non Combat Move - Yamamoto 1 Bomber moved from Banjarmasin to West Borneo 1 Adv.Fighter and 8 Fighters moved from 108 Sea Zone to 101 Sea Zone Place Units - Yamamoto 6 Infantrys placed in Malaya 4 Infantrys placed in Davao 5 Destroyers and 1 S.Submarine placed in 85 Sea Zone 4 ArmoredCars placed in Chubu Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Yamamoto regular : 4.50 Americans regular : -0.33 Dutch AA : -0.33 Russians regular : 3.33 Dutch regular : 4.00
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Ningsia to Suiyuan 1 ArmoredCar moved from Shensi to Hupeh 1 Artillery and 1 Infantry moved from Lanchow to Szechwan 1 Tank moved from Gobi Altai to Suiyuan 1 Artillery and 2 Infantrys moved from Shensi to Hupeh 1 Artillery and 1 Infantry moved from Shensi to Shansi 1 Tank moved from Shensi to Hupeh Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Suiyuan Chinese attack with 1 Artillery, 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Suiyuan, round 2 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Hupeh Chinese attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank Hisaichi defend with 2 ArmoredCars and 1 Tank Chinese roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in Hupeh, round 2 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Hupeh, round 2 : 1/3 hits, 0.83 expected hits 2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 3 : 1/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 11 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 ArmoredCars and 1 Tank Battle in Szechwan Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - Chinese 2 Infantrys moved from Ningsia to Shensi 1 Artillery moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Lanchow 1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Ningsia 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 1 Tank moved from Gobi Altai to Shensi 2 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang 1 Tank moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 2 ArmoredCars and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Hisaichi regular : -1.33
Territory Summary for Chinese :
Shansi : 1 Artillery and 1 Infantry Suiyuan : 1 Artillery, 1 Infantry and 1 Tank E.Qinghai : 2 Artillerys and 4 Infantrys Hupeh : 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank E.Sinkiang : 3 Infantrys Urumqi : 2 ArmoredCars, 1 Factory and 1 Tank Lanchow : 1 Artillery and 2 Infantrys Shensi : 1 AAGun, 2 Infantrys and 2 Tanks Ningsia : 1 AAGun, 1 Artillery, 1 Elite and 1 Infantry Szechwan : 1 Artillery and 1 Infantry Hsining : 2 Artillerys, 1 Factory and 4 Infantrys Gobi Altai : 1 flag, 2 Infantrys and 1 Tank
Production/PUs Summary :
Germans : 101 / 104 Russians : 93 / 97 Italians : 53 / 57 French : 26 / 26 Yamamoto : 77 / 77 Chinese : 27 / 27 Hisaichi : 64 / 76 British : 95 / 99 Anzac : 31 / 33 Dutch : 14 / 18 Finns : 13 / 15 Romanians : 17 / 20 Thai : 22 / 22 Americans : 112 / 112
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 1 Infantry moved from Ayan to Okhotsk 1 Infantry, 2 Mech.Infs and 2 Tanks moved from Ayan to Heilungchiang 1 Infantry moved from Peking to Chahar 1 Mech.Inf moved from Changchun to Heilungchiang 3 Infantrys moved from Changchun to Kirin 6 ArmoredCars, 3 Artillerys, 3 Infantrys and 2 Tanks moved from East And South Borneo to Banjarmasin 1 Fighter moved from 110 Sea Zone to 66 Sea Zone 1 B.Transport moved from 110 Sea Zone to 67 Sea Zone 3 Marines moved from Broome to 67 Sea Zone 3 Marines moved from 67 Sea Zone to Java 1 Bomber moved from Malaya to 66 Sea Zone 4 Marines moved from Hong Kong to 92 Sea Zone 1 B.Transport and 4 Marines moved from 92 Sea Zone to 110 Sea Zone 4 Marines moved from 110 Sea Zone to Banjarmasin 3 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from N.French Indochina to Kweichow 3 ArmoredCars moved from Yunnan to Hupeh 2 Elites moved from Yunnan to Szechwan 1 ArmoredCar moved from Hunan to Hupeh 1 Bomber moved from Hong Kong to Szechwan 2 ArmoredCars moved from Anhwei to Shansi 1 Tank moved from Anhwei to Hupeh Purchase Units - Hisaichi Hisaichi buy 8 ArmoredCars, 1 Bunker, 7 Infantrys, 3 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 66 Sea Zone Hisaichi attack with 1 Bomber and 1 Fighter British defend with 2 Transports Hisaichi roll dice for 1 Bomber and 1 Fighter in 66 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 2 Transports in 66 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi lost in 66 Sea Zone Hisaichi roll dice for 1 Bomber in 66 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 2 Transports in 66 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits 1 Bomber owned by the Hisaichi lost in 66 Sea Zone British win with 2 Transports remaining. Battle score for attacker is -22 Casualties for Hisaichi: 1 Bomber and 1 Fighter Battle in Hupeh Hisaichi attack with 4 ArmoredCars and 1 Tank Chinese defend with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank Hisaichi roll dice for 4 ArmoredCars and 1 Tank in Hupeh, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 3/4 hits, 1.33 expected hits 3 ArmoredCars owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Hupeh Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Hupeh, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 3 : 2/3 hits, 1.17 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Hupeh Chinese win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -17 Casualties for Hisaichi: 4 ArmoredCars and 1 Tank Casualties for Chinese: 1 ArmoredCar Battle in Banjarmasin Hisaichi attack with 6 ArmoredCars, 3 Artillerys, 3 Infantrys, 4 Marines and 2 Tanks Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 2 Bunkers, 1 Factory, 3 Infantrys and 2 Tanks Hisaichi roll dice for 6 ArmoredCars, 3 Artillerys, 3 Infantrys, 4 Marines and 2 Tanks in Banjarmasin, round 2 : 6/18 hits, 7.00 expected hits Dutch roll dice for 2 Bunkers, 2 Fighters, 3 Infantrys and 2 Tanks in Banjarmasin, round 2 : 7/9 hits, 4.00 expected hits 4 ArmoredCars owned by the Hisaichi, 1 Bunker owned by the Dutch, 3 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 2 ArmoredCars, 3 Artillerys, 4 Marines and 2 Tanks in Banjarmasin, round 3 : 4/11 hits, 5.17 expected hits Dutch roll dice for 1 Bunker and 2 Fighters in Banjarmasin, round 3 : 1/3 hits, 1.50 expected hits 1 ArmoredCar owned by the Hisaichi, 2 Fighters owned by the Anzac and 1 Bunker owned by the Dutch lost in Banjarmasin Hisaichi captures 18PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 1 ArmoredCar, 3 Artillerys, 4 Marines and 2 Tanks remaining. Battle score for attacker is 18 Casualties for Hisaichi: 5 ArmoredCars and 3 Infantrys Casualties for Dutch: 2 Bunkers, 3 Infantrys and 2 Tanks Casualties for Anzac: 2 Fighters Battle in Szechwan Hisaichi attack with 1 Bomber and 2 Elites Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Bomber and 2 Elites in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Szechwan Hisaichi roll dice for 1 Bomber and 2 Elites in Szechwan, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 Bomber and 1 Elite remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Elite Battle in Shansi Hisaichi attack with 2 ArmoredCars Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Shansi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shansi Hisaichi roll dice for 1 ArmoredCar in Shansi, round 3 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi roll dice for 1 ArmoredCar in Shansi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Shansi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery in Shansi, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Shansi, round 6 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery in Shansi, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Java Hisaichi attack with 3 Marines British defend with 2 Infantrys Hisaichi roll dice for 3 Marines in Java, round 2 : 0/3 hits, 1.50 expected hits Dutch roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits 1 Marine owned by the Hisaichi lost in Java Hisaichi roll dice for 2 Marines in Java, round 3 : 0/2 hits, 1.00 expected hits Dutch roll dice for 2 Infantrys in Java, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Marines in Java, round 4 : 0/2 hits, 1.00 expected hits Dutch roll dice for 2 Infantrys in Java, round 4 : 1/2 hits, 0.67 expected hits 1 Marine owned by the Hisaichi lost in Java Hisaichi roll dice for 1 Marine in Java, round 5 : 0/1 hits, 0.50 expected hits Dutch roll dice for 2 Infantrys in Java, round 5 : 1/2 hits, 0.67 expected hits 1 Marine owned by the Hisaichi lost in Java Dutch win with 2 Infantrys remaining. Battle score for attacker is -12 Casualties for Hisaichi: 3 Marines Non Combat Move - Hisaichi 1 Destroyer moved from 110 Sea Zone to 67 Sea Zone 3 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Bomber moved from Szechwan to N.Thailand 1 Carrier and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone 1 Destroyer moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Peking to Shantung 1 Elite moved from Peking to Shantung Place Units - Hisaichi 6 ArmoredCars placed in Hong Kong 1 Bunker, 2 Infantrys and 1 Tank placed in Broome 2 ArmoredCars and 1 Tank placed in Peking 5 Infantrys and 3 Mech.Infs placed in Changchun Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Dutch regular : 2.83 British regular : 1.33 Hisaichi regular : -10.17
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 Fighter moved from Greenland to Scotland 2 Fighters moved from 20 Sea Zone to 21 Sea Zone 1 Fighter moved from Wales to 21 Sea Zone 1 Bomber moved from Wales to 21 Sea Zone 2 Transports moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys moved from Manchester to 18 Sea Zone 2 Infantrys moved from Wales to 18 Sea Zone 4 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 4 Infantrys moved from 20 Sea Zone to Normandy 1 Artillery moved from Picardy to Normandy 1 Tank moved from Picardy to Normandy 1 Artillery and 1 Tank moved from Picardy to Burgundy 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone 1 Infantry moved from 19 Sea Zone to Aquitaine French take Aquitaine from Germans 1 Adv.Fighter and 1 Fighter moved from South Australia to 67 Sea Zone 2 Fighters moved from 56 Sea Zone to 51 Sea Zone 2 Submarines moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Java to Lombok Dutch take Lombok from Yamamoto 1 Artillery and 2 Infantrys moved from Assam to Yunnan Purchase Units - British British buy 1 Adv.Fighter, 4 Artillerys, 1 Bunker, 21 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 67 Sea Zone British attack with 1 Adv.Fighter and 1 Fighter Hisaichi defend with 1 B.Transport and 1 Destroyer British roll dice for 1 Adv.Fighter and 1 Fighter in 67 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 B.Transport and 1 Destroyer in 67 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 B.Transport owned by the Hisaichi lost in 67 Sea Zone British roll dice for 1 Adv.Fighter and 1 Fighter in 67 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Destroyer in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 67 Sea Zone British win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 16 Casualties for Hisaichi: 1 B.Transport and 1 Destroyer Battle in 21 Sea Zone British attack with 1 Bomber and 3 Fighters Germans defend with 1 Submarine British roll dice for 1 Bomber and 3 Fighters in 21 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits 1 Submarine owned by the Germans lost in 21 Sea Zone British win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Normandy British attack with 1 Artillery, 4 Infantrys and 1 Tank Germans defend with 1 Factory and 2 Tanks British roll dice for 1 Battleship and 1 Cruiser in Normandy, round 2 : 1/2 hits, 1.17 expected hits 1 Tank owned by the Germans lost in Normandy British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Normandy, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 Tank in Normandy, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Normandy British win, taking Normandy from Germans with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Germans: 2 Tanks Casualties for British: 1 Infantry Battle in Burgundy British attack with 1 Artillery and 1 Tank Germans defend with 1 Infantry British roll dice for 1 Artillery and 1 Tank in Burgundy, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Burgundy British win, taking Burgundy from Germans with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Yunnan British attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan British roll dice for 1 Artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan British win, taking Yunnan from Hisaichi with 1 Artillery remaining. Battle score for attacker is -2 Casualties for British: 2 Infantrys Casualties for Yamamoto: 1 Infantry Battle in 51 Sea Zone British attack with 2 Fighters and 2 Submarines Italians defend with 1 Destroyer and 1 Submarine British roll dice for 2 Submarines in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Fighters in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Italians submerged British roll dice for 2 Submarines in 51 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British and 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 1 Casualties for British: 1 Submarine Casualties for Italians: 1 Destroyer Non Combat Move - British 2 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Artillery and 4 Infantrys moved from Lower Egypt to Cairo 1 Tank moved from Palestine to Cairo 1 Infantry moved from Nubia to New Valley 1 Artillery, 1 Elite and 1 Infantry moved from Kordofan to Nubia 2 ArmoredCars and 1 Tank moved from Italian East Africa to Darfur 2 ArmoredCars and 1 Tank moved from W.Iran to Palestine 1 Cruiser and 1 Destroyer moved from 58 Sea Zone to 56 Sea Zone 2 Transports moved from 66 Sea Zone to 58 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Northern Territory 1 Infantry and 1 Tank moved from Koryakia to Kolyma 2 Fighters moved from 21 Sea Zone to 20 Sea Zone 1 Fighter moved from 21 Sea Zone to Wales 1 Bomber moved from 21 Sea Zone to Wales 1 Submarine moved from 20 Sea Zone to 21 Sea Zone 1 Artillery and 2 Infantrys moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Mot.Inf moved from Madras to Assam 5 Infantrys moved from Hyderabad to Calcutta 1 Artillery and 3 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Madras to Hyderabad 1 Transport moved from 56 Sea Zone to 55 Sea Zone 1 Infantry moved from Rhodes to 55 Sea Zone 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Cairo Place Units - British 1 Bunker and 6 Infantrys placed in Cairo 1 Infantry and 2 Tanks placed in Italian East Africa 1 Infantry and 2 Mech.Infs placed in W.Iran 1 Adv.Fighter, 3 Infantrys and 1 Tank placed in Madras British undo move 4. 1 Adv.Fighter and 4 Infantrys placed in Madras 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 1 Artillery and 3 Infantrys placed in Wales 1 Artillery and 3 Infantrys placed in Manchester 1 Artillery placed in London Turning on Edit Mode EDIT: Removing units owned by British from Attu: 1 Infantry EDIT: Adding units owned by British to Koryakia: 1 Infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : 0.17 British regular : -3.33 Hisaichi regular : -0.50
Territory Summary for British :
London : 1 AAGun, 1 Artillery and 1 Factory British Guiana : 1 Infantry Koryakia : 1 Infantry Kolyma : 2 Infantrys and 1 Tank Italian East Africa : 1 flag, 1 AAGun, 1 Factory, 1 Infantry and 2 Tanks Burgundy : 1 Artillery and 1 Tank Aquitaine : 1 Infantry Normandy : 1 Artillery, 3 Infantrys and 1 Tank Yunnan : 1 Artillery New Valley : 1 Infantry Rhodes : 1 flag Assam : 1 AAGun, 3 Artillerys, 7 Infantrys, 2 Mot.Infs and 2 Tanks Vancouver : 1 AAGun and 1 Factory Darfur : 2 ArmoredCars and 1 Tank Baluchistan : 1 Artillery Bombay : 1 AAGun and 1 Factory Yukon : 1 Infantry Dover : 1 Infantry Hyderabad : 4 Infantrys Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 1 Fighter and 5 Infantrys Scotland : 1 Fighter Calcutta : 5 Infantrys Quebec : 1 Infantry and 1 Tank Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Nubia : 1 Artillery, 1 Elite and 1 Infantry Madras : 1 AAGun, 1 Adv.Fighter, 1 Factory and 9 Infantrys Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Malta : 3 Bunkers Bihar : 1 Artillery and 3 Infantrys Nauru : 1 Infantry Tarawa : 1 Infantry Cairo : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory, 15 Infantrys and 2 Tanks Palestine : 2 ArmoredCars and 1 Tank Gibraltar : 1 Bunker and 2 Infantrys Northern Territory : 1 Adv.Fighter and 1 Fighter Sumatra : 2 Infantrys Lombok : 1 Infantry Java : 1 Infantry Cape Town : 1 Factory Dublin : 1 flag Crete : 1 flag, 1 AAGun W.Iran : 1 flag, 1 AAGun, 1 Factory, 1 Infantry and 2 Mech.Infs Munster : 1 flag 21 Sea Zone : 1 Submarine 20 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports 19 Sea Zone : 1 T.Boat 56 Sea Zone : 1 Battleship, 1 Carrier, 3 Cruisers, 3 Destroyers, 2 Fighters and 4 Transports 51 Sea Zone : 1 Submarine 58 Sea Zone : 2 Transports 72 Sea Zone : 1 Destroyer and 1 Transport
Production/PUs Summary :
Germans : 94 / 104 Russians : 93 / 97 Italians : 53 / 57 French : 33 / 26 Yamamoto : 76 / 77 Chinese : 26 / 27 Hisaichi : 69 / 89 British : 95 / 95 Anzac : 31 / 33 Dutch : 11 / 0 Finns : 13 / 15 Romanians : 17 / 20 Thai : 22 / 22 Americans : 112 / 112
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 1 Adv.Fighter moved from Port Moresby to 108 Sea Zone 1 Infantry moved from West Papua to Hollandia Dutch take Hollandia from Yamamoto 1 Tank moved from West Papua to Merauke Dutch take Merauke from Yamamoto 1 Tank moved from Merauke to West Papua 1 Artillery and 2 Infantrys moved from Port Moresby to Milne Bay 1 Adv.Fighter moved from Townsville to 108 Sea Zone Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Cruiser, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 108 Sea Zone Anzac attack with 2 Adv.Fighters Yamamoto defend with 1 Submarine Anzac roll dice for 2 Adv.Fighters in 108 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 Submarine owned by the Yamamoto lost in 108 Sea Zone Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Milne Bay Anzac attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 ArmoredCar Anzac roll dice for 1 Artillery and 2 Infantrys in Milne Bay, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 ArmoredCar in Milne Bay, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in Milne Bay Anzac win, taking Milne Bay from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 ArmoredCar Non Combat Move - Anzac 2 Adv.Fighters moved from 108 Sea Zone to West Papua 3 Infantrys moved from Port Moresby to West Papua 1 Artillery, 1 Elite and 4 Infantrys moved from Northern Territory to Western Australia 1 Infantry and 1 Tank moved from South Australia to Western Australia 3 Infantrys moved from New South Wales to South Australia 4 Infantrys moved from Canberra to New South Wales 1 Tank moved from Canberra to South Australia 1 Adv.Fighter moved from Canberra to Townsville 1 Artillery moved from Townsville to Northern Territory 1 Tank moved from Townsville to Northern Territory 1 Elite moved from Townsville to Northern Territory 2 Infantrys moved from Townsville to Northern Territory Place Units - Anzac 1 Cruiser and 1 Transport placed in 122 Sea Zone 1 Artillery and 2 Infantrys placed in Townsville 1 Artillery and 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17 Anzac regular : 1.17
Territory Summary for Anzac :
New South Wales : 4 Infantrys Western Australia : 1 Artillery, 1 Elite, 7 Infantrys and 1 Tank West Papua : 2 Adv.Fighters, 1 Artillery, 4 Infantrys and 1 Tank Milne Bay : 1 Artillery and 2 Infantrys Port Moresby : 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank Wellington : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Northern Territory : 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank Bougainville : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 7 Infantrys Townsville : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter and 5 Infantrys Guadalcanal : 1 Infantry South Australia : 3 Infantrys and 1 Tank New Ireland : 1 Artillery Hollandia : 1 Infantry 122 Sea Zone : 1 Cruiser and 1 Transport
Production/PUs Summary :
Germans : 94 / 104 Russians : 93 / 97 Italians : 53 / 57 French : 33 / 26 Yamamoto : 71 / 77 Chinese : 26 / 27 Hisaichi : 69 / 89 British : 95 / 95 Anzac : 33 / 33 Dutch : 14 / 0 Finns : 13 / 15 Romanians : 17 / 20 Thai : 22 / 22 Americans : 112 / 112
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Dutch 2 ArmoredCars, 2 Artillerys, 1 Marine and 2 Tanks moved from Rio De Janeiro to Argentina Combat - Dutch Battle in Argentina Dutch attack with 2 ArmoredCars, 2 Artillerys, 1 Marine and 2 Tanks Neutral defend with 3 Infantrys Dutch roll dice for 2 ArmoredCars, 2 Artillerys, 1 Marine and 2 Tanks in Argentina, round 2 : 3/7 hits, 3.00 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits 2 ArmoredCars owned by the Dutch and 3 Infantrys owned by the Neutral lost in Argentina Dutch loses 0 PUs for violating Argentinas neutrality. Dutch win, taking Argentina from Neutral with 2 Artillerys, 1 Marine and 2 Tanks remaining. Battle score for attacker is -2 Casualties for Dutch: 2 ArmoredCars Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch 1 Elite moved from Suriname to Amazon Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Neutral regular : 1.00 Dutch regular : 0.00
Territory Summary for Dutch :
Suriname : 1 Factory Rio De Janeiro : 1 flag Amazon : 1 flag, 1 Elite Argentina : 1 flag, 2 Artillerys, 1 Marine and 2 Tanks
Production/PUs Summary :
Germans : 94 / 104 Russians : 93 / 97 Italians : 53 / 57 French : 33 / 26 Yamamoto : 71 / 77 Chinese : 26 / 27 Hisaichi : 69 / 89 British : 95 / 95 Anzac : 33 / 33 Dutch : 16 / 16 Finns : 13 / 15 Romanians : 17 / 20 Thai : 22 / 22 Americans : 112 / 112
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 2 Infantrys moved from N.Karelia to Vyborg 5 Infantrys moved from Oulu to Vyborg 1 Fighter moved from Oulu to Vyborg 2 Elites and 4 Infantrys moved from Tampere to Oulu 2 Artillerys and 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 7 Infantrys Russians defend with 1 Artillery and 3 Infantrys Finns roll dice for 1 Fighter and 7 Infantrys in Vyborg, round 2 : 0/8 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Finns lost in Vyborg Finns roll dice for 1 Fighter and 5 Infantrys in Vyborg, round 3 : 1/6 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 4 : 0/5 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 4 : 0/3 hits, 1.00 expected hits Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 5 : 0/5 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 5 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Finns lost in Vyborg Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 6 : 1/4 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 6 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 7 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 7 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Finns lost in Vyborg 1 Fighter owned by the Finns retreated Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10 Casualties for Finns: 7 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns regular : -4.17 Russians regular : 0.67
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 3 Tanks moved from Vinnytsia to Donetsk 2 Elites moved from Odessa to Donetsk 1 Elite moved from E.Romania to Odessa 3 Tanks moved from Bucharest to Vinnytsia 1 Elite moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 4 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Elites and 3 Tanks Russians defend with 2 Artillerys and 3 Infantrys Romanians roll dice for 2 Elites and 3 Tanks in Donetsk, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 2 : 2/5 hits, 1.67 expected hits 3 Infantrys owned by the Russians and 2 Elites owned by the Romanians lost in Donetsk Romanians roll dice for 3 Tanks in Donetsk, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 Artillerys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 3 Tanks remaining. Battle score for attacker is 8 Casualties for Romanians: 2 Elites Casualties for Russians: 2 Artillerys and 3 Infantrys Non Combat Move - Romanians Place Units - Romanians 4 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians regular : 1.33 Russians regular : -0.33