PtV Nikola1975 (Axis+7) vs FlyingBadger (Allies) GAME #5


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Northern Italy to Yugoslavia
            1 infantry moved from Albania to Yugoslavia
            1 infantry moved from Albania to Greece
            2 infantry moved from Southern Italy to 99 Sea Zone
            1 artillery moved from Northern Italy to 99 Sea Zone
            1 armour moved from Northern Italy to 99 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
            1 fighter moved from Southern Italy to Greece
            1 bomber moved from Northern Italy to Yugoslavia
            1 fighter moved from Southern Italy to Greece
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Albania to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 2/8 hits, 3.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Yugoslavia
                Italians attack with 1 artillery, 1 bomber and 3 infantry
                Neutral_Allies defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Yugoslavia, round 2 : 2/5 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_Allies: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Yugoslavia to Southern Italy
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            2 fighters moved from Greece to Southern Italy
    
        Place Units - Italians
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1
            Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    Neutral_Allies regular : 1.00
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            2 fighters moved from New Zealand to 65 Sea Zone
            1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to New Guinea
            2 fighters moved from 55 Sea Zone to Queensland
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            2 fighters moved from New Zealand to 65 Sea Zone
            1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to New Guinea
            2 fighters moved from 55 Sea Zone to Queensland
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to Algeria
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Bulgaria to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
            4 infantry moved from Bulgaria to Romania
            1 fighter moved from Southern Italy to Alexandria
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            3 artilleries and 14 infantry moved from Poland to Eastern Poland
            6 artilleries moved from Germany to Poland
            5 armour moved from France to Germany
            3 mech_infantrys moved from France to Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery moved from Normandy Bordeaux to France
            1 armour moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Southern Italy
            1 submarine moved from 109 Sea Zone to 121 Sea Zone
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 cruiser moved from 116 Sea Zone to 115 Sea Zone
            2 infantry moved from Norway to Finland
            1 bomber moved from Western Germany to Ukraine
            1 transport moved from 116 Sea Zone to 115 Sea Zone
            1 bomber moved from Western Germany to Southern Italy
    
        Combat - Germans
            Strategic bombing raid in Ukraine
                    Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Ukraine causes 4 damage total. 
    
        Non Combat Move - Germans
            1 bomber moved from Ukraine to Romania
            1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
            3 aaGuns moved from Holland Belgium to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 artillery moved from France to Western Germany
            2 aaGuns moved from Poland to Eastern Poland
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 115 Sea Zone
            3 artilleries and 7 infantry placed in Germany
            2 armour placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,4
            Germans collect 39 PUs (3 lost to blockades); end with 39 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0.17
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Leningrad to Baltic States
            2 fighters and 1 tactical_bomber moved from Leningrad to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Baltic States to Leningrad
            2 infantry moved from Archangel to Leningrad
            1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
            1 aaGun moved from Smolensk to Bryansk
            2 infantry moved from Northern Caucasus to Rostov
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery and 4 infantry moved from Ukraine to Kursk
            3 infantry moved from Kursk to Bryansk
            6 infantry moved from Leningrad to Novgorod
            1 armour and 1 mech_infantry moved from Russia to Novgorod
            1 artillery and 1 infantry moved from Smolensk to Bryansk
            3 infantry moved from Russia to Smolensk
            1 artillery and 11 infantry moved from Northern Belarus to Smolensk
            2 artilleries moved from Siberia to Amur
            2 aaGuns and 15 infantry moved from Sakha to Amur
            1 aaGun moved from Northern Belarus to Leningrad
            1 submarine moved from 128 Sea Zone to 126 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Leningrad
            1 artillery and 2 infantry placed in Stalingrad
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 marine moved from Wake Island to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Gilbert Islands
            2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 33 Sea Zone
            1 marine moved from Japan to 7 Sea Zone
            1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Guam
            1 marine moved from Japan to 7 Sea Zone
            1 battleship and 1 marine moved from 7 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            1 infantry moved from Hokkaido to Japan
            1 infantry moved from Japan to Kyushu
            1 infantry moved from Fukien to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
            1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 carrier moved from 36 Sea Zone to 38 Sea Zone
            1 infantry moved from Siam to Shan State
            1 infantry moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
            1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
            1 fighter moved from 36 Sea Zone to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Caroline Islands
            1 fighter moved from Japan to Caroline Islands
            1 infantry moved from Paulau to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 battleship moved from 36 Sea Zone to 38 Sea Zone
            1 cruiser moved from 37 Sea Zone to 38 Sea Zone
            1 bomber moved from Kwangsi to Shan State
            1 artillery moved from Kwangsi to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Jehol to Shansi
            1 artillery moved from Jehol to Southern Manchuria
            1 infantry moved from Kiangsi to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Hunan
            1 artillery moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Hunan
            1 fighter moved from Fukien to Southern Manchuria
            1 infantry moved from Jehol to Southern Manchuria
            1 mech_infantry moved from Shansi to Southern Manchuria
            1 infantry moved from Jehol to Southern Manchuria
            1 infantry moved from Shansi to Chahar
                  Japanese take Chahar from Chinese
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
            Battle in Guam
            Battle in Gilbert Islands
            Battle in Celebes
            Battle in Midway
            Battle in Malaya
            Battle in Shan State
                Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 1/9 hits, 4.33 expected hits
                    UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
                    Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 3 : 5/8 hits, 4.17 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Gilbert Islands from UK_Pacific, taking Celebes from Dutch, taking Midway from Americans, taking Malaya from UK_Pacific with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 bomber moved from Shan State to Manilla
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 carrier, 1 submarine and 1 transport placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.50
    UK_Pacific regular : -0.33
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 104 Sea Zone to 121 Sea Zone
                  Americans take 109 Sea Zone from Germans
            1 bomber moved from Western United States to 121 Sea Zone
    
        Combat - Americans
            Battle in 121 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 121 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 121 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 121 Sea Zone to United Kingdom
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Western United States to 11 Sea Zone
            2 fighters moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 11 Sea Zone to 28 Sea Zone
            1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 fighters placed in Eastern United States
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Germans regular : -0.17
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Hopei
            1 infantry moved from Szechwan to Hopei
            1 fighter moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
            2 artilleries placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 0.33
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Hopei
            1 infantry moved from Szechwan to Hopei
            1 fighter moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
            2 artilleries placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 0.33
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 104 Sea Zone to 121 Sea Zone
                  Americans take 109 Sea Zone from Germans
            1 bomber moved from Western United States to 121 Sea Zone
    
        Combat - Americans
            Battle in 121 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 121 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 121 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 121 Sea Zone to United Kingdom
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Western United States to 11 Sea Zone
            2 fighters moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 11 Sea Zone to 28 Sea Zone
            1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 fighters placed in Eastern United States
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Hopei
            1 infantry moved from Szechwan to Hopei
            1 fighter moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Tsinghai
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
            2 artilleries placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Syria to Iraq
            1 armour moved from Egypt to Iraq
            1 artillery and 3 infantry moved from Southern Persia to Iraq
            1 infantry moved from Baluchistan to 82 Sea Zone
            1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
    
        Combat - British
            Battle in French Madagascar
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Iraq, round 2 : 0/6 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 3 : 2/4 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 4 : 2/3 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Chinese from 13 to 14
            EDIT: Turning off Edit Mode
            1 aaGun, 2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 83 Sea Zone to 73 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 destroyer moved from 83 Sea Zone to 74 Sea Zone
            2 infantry moved from Western India to Eastern India
            1 armour and 1 mech_infantry moved from Eastern India to Yunnan
            2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
            1 aaGun and 3 infantry moved from Burma to Yunnan
            2 aaGuns moved from Burma to Eastern India
            EDIT: 1 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Gibraltar to Trans-Jordan
            1 carrier, 2 cruisers and 1 fighter moved from 94 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from Algeria to 94 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to 93 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Southern Persia
            1 transport placed in 109 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Changing ownership of Kwangsi from Japanese to Chinese
            EDIT: Turning off Edit Mode
            1 destroyer and 1 submarine placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 submarine
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 1.17
    Japanese regular : 0.33
    Germans regular : -0.17
    Neutral_Axis regular : 0.67
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Greece to 99 Sea Zone
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Kenya to Anglo-Egyptian Sudan
            1 armour and 1 infantry moved from 100 Sea Zone to Egypt
            1 battleship moved from 99 Sea Zone to 100 Sea Zone
            1 cruiser moved from 99 Sea Zone to 100 Sea Zone
            1 cruiser moved from 99 Sea Zone to 100 Sea Zone
            1 destroyer moved from 99 Sea Zone to 100 Sea Zone
            1 artillery moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 artillery moved from Yugoslavia to 99 Sea Zone
            1 infantry moved from Yugoslavia to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Crete
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in Crete
            Battle in Egypt
                Italians attack with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : -0.67
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 55 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking 45 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 cruiser moved from 55 Sea Zone to 64 Sea Zone
            1 artillery and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 64 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 55 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking 45 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 cruiser moved from 55 Sea Zone to 64 Sea Zone
            1 artillery and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 64 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 83 Sea Zone to 82 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            4 infantry moved from Romania to Bessarabia
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Eastern Poland to Northern Belarus
                  Germans take Northern Belarus from Russians
            19 infantry moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            4 artilleries moved from Eastern Poland to Southern Belarus
            2 armour moved from Eastern Poland to Southern Belarus
            6 artilleries moved from Poland to Eastern Poland
            1 armour moved from Eastern Poland to Southern Belarus
            5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            3 artilleries moved from Germany to Poland
            7 infantry moved from Germany to Poland
            3 armour moved from Western Germany to Poland
            1 artillery moved from Western Germany to Germany
            1 fighter moved from Alexandria to Egypt
            1 tactical_bomber moved from Southern Italy to Egypt
            1 tactical_bomber moved from Southern Italy to Egypt
            1 bomber moved from Romania to Western Ukraine
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 infantry in Bessarabia, round 2 : 2/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Western Ukraine to Eastern Poland
    
        Place Units - Germans
            1 factory_minor placed in Romania
            1 infantry placed in France
            1 armour, 1 infantry and 1 mech_infantry placed in Germany
            1 tactical_bomber placed in Western Germany
            1 destroyer placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 2.00
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters, 1 infantry and 1 tactical_bomber moved from Leningrad to Northern Belarus
    
        Combat - Russians
            Battle in Northern Belarus
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Northern Belarus to Russia
            1 artillery and 4 infantry moved from Kursk to Bryansk
            1 aaGun, 1 artillery and 14 infantry moved from Smolensk to Bryansk
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            2 artilleries and 6 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Kursk
            1 artillery and 2 infantry moved from Stalingrad to Rostov
            2 aaGuns, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Leningrad to Novgorod
            1 submarine moved from 126 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            3 infantry placed in Stalingrad
            1 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 artillery and 1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 infantry moved from Anhwe to Hopei
            1 bomber moved from Manilla to Hopei
            1 infantry moved from Hunan to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 fighter moved from 38 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 38 Sea Zone to 45 Sea Zone
            1 destroyer moved from 43 Sea Zone to 45 Sea Zone
            1 infantry moved from Sumatra to 38 Sea Zone
            1 artillery moved from Malaya to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
            1 marine moved from Guam to 22 Sea Zone
            1 marine moved from Gilbert Islands to 33 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            1 mech_infantry moved from Southern Manchuria to Chahar
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 cruiser and 1 marine moved from 22 Sea Zone to 48 Sea Zone
            1 marine moved from 48 Sea Zone to New Britain
            1 cruiser and 1 marine moved from 33 Sea Zone to 48 Sea Zone
            1 marine moved from 48 Sea Zone to New Britain
            1 carrier moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 48 Sea Zone
            1 carrier moved from 33 Sea Zone to 48 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 48 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 7 Sea Zone to 25 Sea Zone
            1 battleship and 1 marine moved from 25 Sea Zone to 34 Sea Zone
            1 carrier moved from 7 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in New Britain
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking New Britain from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 transport moved from 38 Sea Zone to 45 Sea Zone
            1 infantry moved from Celebes to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Manilla
            1 artillery moved from Davao to Manilla
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
            1 artillery moved from Manilla to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 bomber moved from Hopei to Kwangtung
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 infantry moved from Kiangsi to Kwangtung
            1 carrier moved from 38 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
            1 fighter moved from 44 Sea Zone to 46 Sea Zone
            1 cruiser moved from 38 Sea Zone to 46 Sea Zone
            1 battleship moved from 38 Sea Zone to 46 Sea Zone
            1 fighter moved from Southern Manchuria to Shansi
            1 infantry moved from Japan to Kyushu
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in Kiangsu
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            2 destroyers, 1 submarine and 2 transports placed in 7 Sea Zone
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.00
    ANZAC regular : 0.00
    UK_Pacific regular : -0.67
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 3 destroyers, 6 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Tunisia
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
            EDIT: Turning off Edit Mode
            1 bomber moved from Tunisia to Algeria
            1 artillery and 2 infantry moved from Morocco to Algeria
            2 infantry moved from Brazil to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Morocco
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 104 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 104 Sea Zone to 93 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 28 Sea Zone to 27 Sea Zone
            2 transports moved from 28 Sea Zone to 11 Sea Zone
            1 destroyer moved from 121 Sea Zone to 107 Sea Zone
            1 infantry moved from Brazil to French Guiana
            1 infantry moved from Brazil to French Guiana
    
        Place Units - Americans
            2 destroyers placed in 11 Sea Zone
            1 artillery and 3 infantry placed in Western United States
            1 armour, 3 infantry, 1 marine and 1 mech_infantry placed in Central United States
            1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -0.67
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Inner Mongolia
            1 artillery and 2 infantry moved from Tsinghai to Honan
            1 artillery and 2 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Honan, round 3 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            Chinese undo move 1.
            2 infantry placed in Tsinghai
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.67
    Japanese regular : -1.33
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 3 destroyers, 6 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Tunisia
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
            EDIT: Turning off Edit Mode
            1 bomber moved from Tunisia to Algeria
            1 artillery and 2 infantry moved from Morocco to Algeria
            2 infantry moved from Brazil to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Morocco
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 104 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 104 Sea Zone to 93 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 28 Sea Zone to 27 Sea Zone
            2 transports moved from 28 Sea Zone to 11 Sea Zone
            1 destroyer moved from 121 Sea Zone to 107 Sea Zone
            1 infantry moved from Brazil to French Guiana
            1 infantry moved from Brazil to French Guiana
    
        Place Units - Americans
            2 destroyers placed in 11 Sea Zone
            1 artillery and 3 infantry placed in Western United States
            1 armour, 3 infantry, 1 marine and 1 mech_infantry placed in Central United States
            1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Inner Mongolia
            1 artillery and 2 infantry moved from Tsinghai to Honan
            1 artillery and 2 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Honan, round 3 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            Chinese undo move 1.
            2 infantry placed in Tsinghai
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 submarine moved from 40 Sea Zone to 44 Sea Zone
            1 infantry moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
    
        Combat - British
            Battle in 44 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                British win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Shan State
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            2 aaGuns and 4 infantry moved from Eastern India to Burma
            1 fighter moved from Eastern India to Iraq
            1 fighter moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Iraq to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 armour moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 aaGun, 2 artilleries and 5 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Tanganyika Territory to 74 Sea Zone
            1 infantry moved from French Madagascar to 74 Sea Zone
            1 armour and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
            1 armour, 1 destroyer, 3 infantry and 2 transports moved from 74 Sea Zone to 82 Sea Zone
            1 battleship, 1 cruiser and 2 destroyers moved from 40 Sea Zone to 82 Sea Zone
            1 armour and 3 infantry moved from 82 Sea Zone to Iraq
            1 mech_infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Tanganyika Territory to Rhodesia
            1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 transport moved from 93 Sea Zone to 109 Sea Zone
            1 armour moved from Northwest Persia to Iraq
    
        Place Units - British
            1 fighter, 1 infantry and 1 mech_infantry placed in Southern Persia
            1 factory_minor placed in Iraq
            1 armour and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,3,1,4
            British collect 29 PUs (1 lost to blockades); end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2.67
    Americans regular : 0.67
    Japanese regular : -1.67
    Italians regular : -0.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Egypt
            1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
    
        Combat - Italians
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 bomber moved from Southern Italy to Egypt
            1 artillery moved from Crete to 100 Sea Zone
            1 infantry moved from Crete to 100 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 artillery moved from Libya to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Southern Italy
            2 artilleries moved from 99 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 battleship moved from 100 Sea Zone to 99 Sea Zone
            1 destroyer moved from 100 Sea Zone to 99 Sea Zone
            2 cruisers moved from 100 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to Egypt
            1 tactical_bomber moved from Southern Italy to Egypt
            1 fighter moved from Southern Italy to Egypt
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

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