dawgoneit Axis-VS- Entek Allies TRS.


  • TripleA Turn Summary: Thai round 10

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10
    
        Combat Move - Thai
            1 L.Fighter moved from Thailand to sz75
            1 Artillery, 1 Marine and 2 Tankettes moved from Nepal to Bhopa
            4 Artillerys, 3 Elites and 1 Infantry moved from Nagpur to Bhopa
            3 Artillerys and 4 Infantrys moved from E.India to Nagpur
            2 Mech.Infs moved from Bengal to Bhopa
            6 Infantrys moved from Thailand to sz64
            6 Infantrys moved from sz64 to E.India
            1 Mech.Inf moved from Thailand to Nepal
    
        Purchase Units - Thai
            Thai buy 8 Infantrys and 3 Mech.Infs; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in sz75
                Thai attack with 1 L.Fighter
                Americans defend with 1 S.Sub
                    Thai roll dice for 1 L.Fighter in sz75, round 2 : 0/1 hits, 0.50 expected hits
                1 L.Fighter owned by the Thai retreated
    
        Non Combat Move - Thai
            1 L.Fighter moved from sz75 to Tokyo
    
        Place Units - Thai
            2 Infantrys placed in Bengal
            3 Infantrys placed in Thailand
            3 Infantrys and 3 Mech.Infs placed in Phuket
    
        Turn Complete - Thai
            Thai collect 28 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10
    
        Combat Move - British
            2 Infantrys moved from Vostok to Quingdao
            1 Transport moved from sz50 to sz49
            1 Artillery and 1 Infantry moved from Moresby to sz49
            1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz50
            1 Artillery and 1 Infantry moved from sz50 to Flores
    
        Purchase Units - British
            British buy 5 Infantrys and 6 Submarines; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Flores
                British attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Flores, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Flores, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Flores
                British win, taking Flores from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - British
            1 Infantry moved from C.India to India
            1 Infantry moved from Dheli to W.India
            1 Infantry moved from Dheli to Bhopal
    
        Place Units - British
            6 Submarines placed in sz63
            2 Infantrys placed in Calcutta
            3 Infantrys placed in Dheli
    
        Turn Complete - British
            British collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    British regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 10

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10
    
        Combat Move - Anzac
            1 Infantry moved from W.Australia to sz50
            2 Artillerys moved from W.Australia to sz50
            2 Artillerys moved from Derby to sz50
            2 Infantrys moved from Derby to sz50
            4 Artillerys, 1 EarlyFighter and 3 Infantrys moved from sz50 to Nayumo
                  Anzac take Nayumo from Hisaichi
            1 Infantry moved from S.G to New Guinea
            1 Infantry moved from E.G to New Guinea
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 EarlyFighter and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
            1 Infantry moved from S.W.Australia to W.Australia
            2 Artillerys and 1 Infantry moved from Darwin to Derby
            1 EarlyFighter moved from Nayumo to sz50
    
        Place Units - Anzac
            1 EarlyFighter placed in sz50
            2 Infantrys placed in W.Australia
            2 Artillerys and 1 Infantry placed in Darwin
            3 Infantrys placed in Melbourne
    
        Turn Complete - Anzac
            Anzac collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10
    
        Combat Move - Americans
            1 Destroyer moved from sz18 to sz72
            1 Destroyer moved from sz19 to sz72
            1 Destroyer moved from sz7 to sz1
            1 B29 moved from Vostok to sz1
            8 Marines moved from Yakutsk to Vostok
            8 Marines moved from Magadan to Yakutsk
            8 Marines moved from Palana to Magadan
            1 B.Carrier and 3 Fighters moved from sz25 to sz20
            1 Destroyer moved from sz20 to sz17
            1 S.Sub moved from sz75 to sz71
            1 Destroyer moved from sz76 to sz71
            1 Destroyer moved from sz76 to sz75
    
        Purchase Units - Americans
            Americans buy 1 B.Carrier, 3 Destroyers, 2 Fighters, 1 Infantry and 8 Marines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in sz72
                Americans attack with 2 Destroyers
                Yamamoto defend with 2 Transports
                    Americans roll dice for 2 Destroyers in sz72, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Transports in sz72, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 2 Destroyers in sz72, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Transports in sz72, round 3 : 0/2 hits, 0.33 expected hits
                    1 Transport owned by the Yamamoto lost in sz72
                    Americans roll dice for 2 Destroyers in sz72, round 4 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Transport in sz72, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 Destroyers in sz72, round 5 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Transport in sz72, round 5 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 Destroyers in sz72, round 6 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Transport in sz72, round 6 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in sz72
                Americans win with 2 Destroyers remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 2 Transports
            Battle in sz71
                Americans attack with 1 Destroyer and 1 S.Sub
                Yamamoto defend with 1 Battleship and 1 Destroyer
                    Americans roll dice for 1 S.Sub in sz71, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Destroyer in sz71, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Battleship and 1 Destroyer in sz71, round 2 : 2/2 hits, 1.17 expected hits
                    1 Destroyer owned by the Americans and 1 S.Sub owned by the Americans lost in sz71
                Yamamoto win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is -17
                Casualties for Americans: 1 Destroyer and 1 S.Sub
            Battle in sz1
                Americans attack with 1 B29 and 1 Destroyer
                Hisaichi defend with 1 T.Boat; Masaharu defend with 1 T.Boat and 4 Transports
                    Americans roll dice for 1 B29 and 1 Destroyer in sz1, round 2 : 1/2 hits, 1.17 expected hits
                    Masaharu roll dice for 2 T.Boats and 4 Transports in sz1, round 2 : 1/6 hits, 1.00 expected hits
                    1 Destroyer owned by the Americans and 1 T.Boat owned by the Hisaichi lost in sz1
                    Americans roll dice for 1 B29 in sz1, round 3 : 1/1 hits, 0.83 expected hits
                    Masaharu roll dice for 1 T.Boat and 4 Transports in sz1, round 3 : 2/5 hits, 0.83 expected hits
                    1 B29 owned by the Americans and 1 T.Boat owned by the Masaharu lost in sz1
                Masaharu win with 4 Transports remaining. Battle score for attacker is -16
                Casualties for Americans: 1 B29 and 1 Destroyer
                Casualties for Hisaichi: 1 T.Boat
                Casualties for Masaharu: 1 T.Boat
    
        Non Combat Move - Americans
            3 Infantrys and 1 Marine moved from San Francisco to sz23
            4 Marines moved from Nor Cal to sz23
            2 B.Transports, 3 Infantrys and 5 Marines moved from sz23 to sz14
            3 Marines moved from Nor Cal to Portland
            3 Infantrys and 5 Marines moved from sz14 to Seattle
            8 Marines moved from N.Canada to sz6
            2 B.Transports and 8 Marines moved from sz6 to sz4
            8 Marines moved from sz4 to Palana
            2 B.Transports moved from sz4 to sz6
            1 B.Transport moved from sz6 to sz11
    
        Place Units - Americans
            1 B.Carrier placed in sz18
            1 Fighter placed in Wake
            Americans undo move 2.
            Americans undo move 1.
            1 B.Carrier placed in sz20
            1 Fighter placed in Marcus
            1 Fighter placed in Pearl Harbor
            2 Destroyers placed in sz25
            1 Destroyer placed in sz4
            1 Infantry placed in Alaska
            8 Marines placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : -1.17
    Masaharu regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Masaharu round 10

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10
    
        Combat Move - Masaharu
            4 Transports moved from sz1 to sz15
            1 Artillery moved from Akina to sz15
            7 Infantrys moved from Akina to sz15
            1 Artillery, 7 Infantrys and 4 Transports moved from sz15 to sz1
            4 Artillerys, 1 Elite and 7 Infantrys moved from Belogorsk to Vostok
            1 Artillery and 7 Infantrys moved from sz1 to Vostok
            1 Tank moved from Amursk to Vostok
            1 Artillery and 1 Marine moved from Amursk to Belogorsk
    
        Purchase Units - Masaharu
            Masaharu buy 2 Artillerys, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Masaharu
            Battle in Vostok
                Masaharu attack with 5 Artillerys, 1 Elite, 14 Infantrys and 1 Tank
                British defend with 1 AAGun; Americans defend with 1 Artillery, 4 Infantrys and 16 Marines; Russians defend with 1 Infantry
                    Masaharu roll dice for 5 Artillerys, 1 Elite, 14 Infantrys and 1 Tank in Vostok, round 2 : 7/21 hits, 5.83 expected hits
                    Russians roll dice for 1 Artillery, 5 Infantrys and 16 Marines in Vostok, round 2 : 8/22 hits, 7.33 expected hits
                    2 Marines owned by the Americans, 1 Infantry owned by the Russians, 8 Infantrys owned by the Masaharu and 4 Infantrys owned by the Americans lost in Vostok
                    Masaharu roll dice for 5 Artillerys, 1 Elite, 6 Infantrys and 1 Tank in Vostok, round 3 : 6/13 hits, 4.50 expected hits
                    Russians roll dice for 1 Artillery and 14 Marines in Vostok, round 3 : 4/15 hits, 5.00 expected hits
                    6 Marines owned by the Americans and 4 Infantrys owned by the Masaharu lost in Vostok
                    Masaharu roll dice for 5 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Vostok, round 4 : 6/9 hits, 3.50 expected hits
                    Russians roll dice for 1 Artillery and 8 Marines in Vostok, round 4 : 3/9 hits, 3.00 expected hits
                    6 Marines owned by the Americans, 2 Infantrys owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Vostok
                    Masaharu roll dice for 4 Artillerys, 1 Elite and 1 Tank in Vostok, round 5 : 5/6 hits, 2.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Marines in Vostok, round 5 : 0/3 hits, 1.00 expected hits
                    2 Marines owned by the Americans and 1 Artillery owned by the Americans lost in Vostok
                Masaharu win, taking Vostok from Russians with 4 Artillerys, 1 Elite and 1 Tank remaining. Battle score for attacker is 30
                Casualties for Masaharu: 1 Artillery and 14 Infantrys
                Casualties for Americans: 1 Artillery, 4 Infantrys and 16 Marines
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Masaharu
    
        Place Units - Masaharu
            2 Artillerys and 1 Marine placed in Amursk
            8 Infantrys placed in Akina
    
        Turn Complete - Masaharu
            Masaharu collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Masaharu regular : 7.67
    Russians regular : -1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 10
    
        Combat Move - Russians
            2 Mech.Infs moved from Dheli to W.Tibet
            3 Mech.Infs moved from W.Tibet to Nepal
            1 Mech.Inf moved from Dheli to W.Tibet
            3 Mech.Infs moved from Quyan to N.Mongolia
            1 Infantry and 3 Mech.Infs moved from N.Mongolia to S.Mongolia
            1 Infantry moved from Jinan to Hsingan
            1 Infantry moved from Quingdao to Hsingan
            1 Fighter moved from Quingdao to Hsingan
            1 EarlyFighter moved from Quingdao to Hsingan
    
        Purchase Units - Russians
            Russians buy 2 Infantrys, 1 Marine, 3 Mech.Infs and 4 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in S.Mongolia
                Russians attack with 1 Infantry and 3 Mech.Infs
                Hisaichi defend with 2 Tankettes
                    Russians roll dice for 1 Infantry and 3 Mech.Infs in S.Mongolia, round 2 : 1/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Tankettes in S.Mongolia, round 2 : 1/2 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Tankette owned by the Hisaichi lost in S.Mongolia
                    Russians roll dice for 3 Mech.Infs in S.Mongolia, round 3 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tankette in S.Mongolia, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 3 Mech.Infs in S.Mongolia, round 4 : 2/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tankette in S.Mongolia, round 4 : 0/1 hits, 0.17 expected hits
                    1 Tankette owned by the Hisaichi lost in S.Mongolia
                Russians win, taking S.Mongolia from Hisaichi with 3 Mech.Infs remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 2 Tankettes
            Battle in Hsingan
                Russians attack with 1 EarlyFighter, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 EarlyFighter, 1 Fighter and 2 Infantrys in Hsingan, round 2 : 1/4 hits, 1.17 expected hits
                    Masaharu roll dice for 1 Infantry in Hsingan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hsingan
                Russians win, taking Hsingan from Masaharu with 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Nepal
                Russians attack with 3 Mech.Infs
                Hisaichi defend with 1 Artillery; Thai defend with 1 Mech.Inf
                    Russians roll dice for 3 Mech.Infs in Nepal, round 2 : 2/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Artillery and 1 Mech.Inf in Nepal, round 2 : 1/2 hits, 0.67 expected hits
                1 Mech.Inf owned by the Thai, 1 Mech.Inf owned by the Russians and 1 Artillery owned by the Hisaichi lost in Nepal
                Russians win, taking Nepal from Thai with 2 Mech.Infs remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Mech.Inf
                Casualties for Hisaichi: 1 Artillery
                Casualties for Thai: 1 Mech.Inf
    
        Non Combat Move - Russians
            5 Infantrys and 1 Marine moved from Ulaan Ude to Quingdao
            1 EarlyFighter and 1 Fighter moved from Hsingan to Quingdao
            1 Elite and 5 Infantrys moved from Kyzal to Ulaan Ude
            1 Mech.Inf moved from Kaask to Quingdao
            5 Infantrys moved from Kaask to Kyzal
            1 Infantry moved from Kyzyl to Jinquan
            4 Mech.Infs moved from Achinsk to Quyan
    
        Place Units - Russians
            2 Infantrys, 1 Marine and 3 Mech.Infs placed in Kaask
            4 Tankettes placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Masaharu regular : 0.67
    Thai regular : 0.33
    Russians regular : 0.50
    Hisaichi regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            1 Infantry moved from Gobi to W.Mongolia
                  Yamamoto take W.Mongolia from Chinese
            1 Infantry moved from Gobi to N.Mongolia
                  Yamamoto take N.Mongolia from Chinese
            6 Infantrys moved from Gobi to S.Mongolia
            8 Infantrys moved from E.India to Nepal
            2 Infantrys moved from Nagpur to Nepal
            4 Infantrys moved from Nagpur to India
            1 Infantry moved from Nagpur to India
            3 Infantrys moved from Nagpur to C.India
            3 Infantrys moved from Bhopa to W.Tibet
            3 Infantrys and 1 Marine moved from N.French I. to Burma
            1 B.Transport moved from sz74 to sz78
            2 Infantrys moved from Tokyo to sz78
            1 Infantry moved from S.Japan to sz78
            3 Infantrys moved from sz78 to Bonin
            1 B.Transport moved from sz67 to sz74
            3 Infantrys moved from S.Japan to sz74
            1 B.Transport and 3 Infantrys moved from sz74 to sz67
            3 Infantrys moved from sz67 to N.French I.
            1 Battleship moved from sz71 to sz72
            1 Destroyer moved from sz71 to sz72
            4 Artillerys and 3 Infantrys moved from Soem to sz59
            4 Artillerys, 3 B.Transports and 3 Infantrys moved from sz59 to sz81
            4 Artillerys and 3 Infantrys moved from sz81 to Nayumo
            2 EarlyFighters moved from sz59 to Nayumo
            1 Transport moved from sz60 to sz70
            2 Destroyers moved from sz74 to sz75
            1 Destroyer moved from sz78 to sz75
            1 Destroyer moved from sz78 to sz72
            4 Destroyers moved from sz78 to sz17
            2 Infantrys moved from Davao to sz70
            2 Infantrys moved from sz70 to Halma
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 6 Destroyers and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in India
                Yamamoto attack with 5 Infantrys
                British defend with 1 Infantry
                    Yamamoto roll dice for 5 Infantrys in India, round 2 : 0/5 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in India
                    Yamamoto roll dice for 4 Infantrys in India, round 3 : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 4 Infantrys in India, round 4 : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in India, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in India
                    Yamamoto roll dice for 3 Infantrys in India, round 5 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in India, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Infantrys in India, round 6 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in India, round 6 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Infantrys in India, round 7 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in India, round 7 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Infantrys in India, round 8 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in India, round 8 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in India
                    Yamamoto roll dice for 2 Infantrys in India, round 9 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in India, round 9 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in India
                1 Infantry owned by the Yamamoto retreated to Nagpur
                British win with 1 Infantry remaining. Battle score for attacker is -8
                Casualties for Yamamoto: 4 Infantrys
            Battle in Nepal
                Yamamoto attack with 10 Infantrys
                Russians defend with 2 Mech.Infs
                    Yamamoto roll dice for 10 Infantrys in Nepal, round 2 : 3/10 hits, 1.67 expected hits
                    British roll dice for 2 Mech.Infs in Nepal, round 2 : 1/2 hits, 0.67 expected hits
                2 Mech.Infs owned by the Russians and 1 Infantry owned by the Yamamoto lost in Nepal
                Yamamoto win, taking Nepal from British with 9 Infantrys remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Infantry
                Casualties for Russians: 2 Mech.Infs
            Battle in sz17
                Yamamoto attack with 4 Destroyers
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 4 Destroyers in sz17, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer in sz17, round 2 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz17
                Yamamoto win with 3 Destroyers remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Destroyer
                Casualties for Americans: 1 Destroyer
            Battle in Nayumo
                Yamamoto attack with 4 Artillerys, 2 EarlyFighters and 3 Infantrys
                Anzac defend with 4 Artillerys and 3 Infantrys
                    Yamamoto roll dice for 4 Artillerys, 2 EarlyFighters and 3 Infantrys in Nayumo, round 2 : 4/9 hits, 3.00 expected hits
                    Anzac roll dice for 4 Artillerys and 3 Infantrys in Nayumo, round 2 : 4/7 hits, 2.33 expected hits
                    1 Artillery owned by the Anzac, 3 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Nayumo
                    Yamamoto roll dice for 3 Artillerys and 2 EarlyFighters in Nayumo, round 3 : 2/5 hits, 1.67 expected hits
                    Anzac roll dice for 3 Artillerys in Nayumo, round 3 : 1/3 hits, 1.00 expected hits
                    2 Artillerys owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Nayumo
                    Yamamoto roll dice for 2 Artillerys and 2 EarlyFighters in Nayumo, round 4 : 1/4 hits, 1.33 expected hits
                    Anzac roll dice for 1 Artillery in Nayumo, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Nayumo
                Yamamoto win, taking Nayumo from Anzac with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 3 Artillerys and 3 Infantrys
                Casualties for Anzac: 4 Artillerys and 3 Infantrys
            Battle in W.Tibet
                Yamamoto attack with 3 Infantrys
                Russians defend with 1 Mech.Inf
                    Yamamoto roll dice for 3 Infantrys in W.Tibet, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Mech.Inf in W.Tibet, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Infantrys in W.Tibet, round 3 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Mech.Inf in W.Tibet, round 3 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Russians and 1 Infantry owned by the Yamamoto lost in W.Tibet
                Yamamoto win, taking W.Tibet from Russians with 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 1 Infantry
                Casualties for Russians: 1 Mech.Inf
            Battle in S.Mongolia
                Yamamoto attack with 6 Infantrys
                Russians defend with 3 Mech.Infs
                    Yamamoto roll dice for 6 Infantrys in S.Mongolia, round 2 : 0/6 hits, 1.00 expected hits
                    Russians roll dice for 3 Mech.Infs in S.Mongolia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in S.Mongolia
                    Yamamoto roll dice for 5 Infantrys in S.Mongolia, round 3 : 1/5 hits, 0.83 expected hits
                    Russians roll dice for 3 Mech.Infs in S.Mongolia, round 3 : 1/3 hits, 1.00 expected hits
                1 Mech.Inf owned by the Russians and 1 Infantry owned by the Yamamoto lost in S.Mongolia
                    Yamamoto roll dice for 4 Infantrys in S.Mongolia, round 4 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 2 Mech.Infs in S.Mongolia, round 4 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Yamamoto lost in S.Mongolia
                    Yamamoto roll dice for 2 Infantrys in S.Mongolia, round 5 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 2 Mech.Infs in S.Mongolia, round 5 : 1/2 hits, 0.67 expected hits
                1 Mech.Inf owned by the Russians and 1 Infantry owned by the Yamamoto lost in S.Mongolia
                    Yamamoto roll dice for 1 Infantry in S.Mongolia, round 6 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Mech.Inf in S.Mongolia, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in S.Mongolia
                Russians win with 1 Mech.Inf remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 6 Infantrys
                Casualties for Russians: 2 Mech.Infs
            Battle in sz72
                Yamamoto attack with 1 Battleship and 2 Destroyers
                Americans defend with 2 Destroyers
                    Yamamoto roll dice for 1 Battleship and 2 Destroyers in sz72, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 2 Destroyers in sz72, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    1 Destroyer owned by the Americans lost in sz72
                    Yamamoto roll dice for 1 Battleship and 2 Destroyers in sz72, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer in sz72, round 3 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz72
                Yamamoto win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 2 Destroyers
                Casualties for Yamamoto: 1 Destroyer
            Battle in C.India
                Yamamoto attack with 3 Infantrys
                British defend with 1 Infantry
                    Yamamoto roll dice for 3 Infantrys in C.India, round 2 : 1/3 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in C.India, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in C.India
                Yamamoto win, taking C.India from British with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in sz75
                Yamamoto attack with 3 Destroyers
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 3 Destroyers in sz75, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Destroyer in sz75, round 2 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans lost in sz75
                Yamamoto win with 3 Destroyers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in Bonin
                Yamamoto attack with 3 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 3 Infantrys in Bonin, round 2 : 1/3 hits, 0.50 expected hits
                    Americans roll dice for 1 Infantry in Bonin, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Bonin
                Yamamoto win, taking Bonin from Americans with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 EarlyFighter moved from Nayumo to sz81
            1 EarlyFighter moved from Nayumo to sz81
            1 Carrier moved from sz59 to sz81
            1 Transport moved from sz64 to sz60
    
        Place Units - Yamamoto
            6 Destroyers placed in sz78
            1 Artillery and 1 Infantry placed in Davao
            1 Artillery and 3 Infantrys placed in S.Japan
            2 Infantrys placed in Tokyo
            2 Infantrys placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.17
    Americans regular : 0.17
    Anzac regular : 2.33
    Russians regular : 2.67
    British regular : 1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Combat Move - Chinese
            1 Infantry moved from Quyan to Cheng
            1 Infantry moved from Quyan to Gobi
                  Chinese take Gobi from Yamamoto
            2 Infantrys moved from Quyan to W.Mongolia
    
        Combat - Chinese
            Battle in W.Mongolia
                Chinese attack with 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 2 Infantrys in W.Mongolia, round 2 : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in W.Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 Infantrys in W.Mongolia, round 3 : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in W.Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 Infantrys in W.Mongolia, round 4 : 1/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in W.Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in W.Mongolia
                Chinese win, taking W.Mongolia from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Chinese regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Combat Move - Hisaichi
            3 Tankettes moved from Sikang to S.Mongolia
            4 Tankettes moved from Sikang to Gobi
            1 Tankette moved from Sikang to S.Mongolia
            1 Tankette moved from Ming Jong to Cheng
            1 Tankette moved from Xining to Cheng
            12 Tanks moved from Ming Jong to Quyan
            1 Tank and 4 Tankettes moved from Xining to Quyan
            1 Tank and 2 Tankettes moved from Peking to Hsingan
            2 Tanks and 4 Tankettes moved from Manchuria to Quingdao
            7 Mech.Infs moved from Seoul to Quingdao
            11 Mech.Infs and 4 Tankettes moved from Belogorsk to Quingdao
            1 Tank moved from Belogorsk to Quingdao
            6 Tankettes moved from W.Sian to Tsingnan
            2 Tankettes moved from Kiangsi to W.Sian
            2 Infantrys moved from Kwangtung to Kiangsi
            5 Tankettes moved from Hongkong to Kiangsi
            1 Battleship, 6 Destroyers and 4 EarlyFighters moved from sz64 to sz63
            2 Destroyers moved from sz60 to sz64
            1 Transport moved from sz59 to sz60
            1 Artillery, 3 Elites, 3 Infantrys and 1 Tank moved from Soem to sz59
            1 Artillery, 3 Elites, 3 Infantrys, 1 Tank and 4 Transports moved from sz59 to sz81
            1 Artillery, 3 Elites, 3 Infantrys and 1 Tank moved from sz81 to Flores
            1 Bomber moved from Tokyo to Quingdao
            1 Infantry and 1 Marine moved from S.Borneo to sz60
            1 Infantry and 1 Marine moved from sz60 to Java
            3 Infantrys moved from Belogorsk to Vostok
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Destroyer, 1 Infantry, 1 Marine, 7 Mech.Infs, 3 Tanks and 6 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Flores
                Hisaichi attack with 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank
                British defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank in Flores, round 2 : 1/8 hits, 3.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Flores
                    Hisaichi roll dice for 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank in Flores, round 3 : 1/8 hits, 3.00 expected hits
                    British roll dice for 1 Artillery in Flores, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Flores
                Hisaichi win, taking Flores from British with 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Quyan
                Hisaichi attack with 13 Tanks and 4 Tankettes
                Chinese defend with 2 Infantrys; Russians defend with 4 Mech.Infs
                    Hisaichi roll dice for 13 Tanks and 4 Tankettes in Quyan, round 2 : 6/17 hits, 7.83 expected hits
                    Chinese roll dice for 2 Infantrys and 4 Mech.Infs in Quyan, round 2 : 0/6 hits, 2.00 expected hits
                4 Mech.Infs owned by the Russians and 2 Infantrys owned by the Chinese lost in Quyan
                Hisaichi win, taking Quyan from Chinese with 13 Tanks and 4 Tankettes remaining. Battle score for attacker is 24
                Casualties for Chinese: 2 Infantrys
                Casualties for Russians: 4 Mech.Infs
            Battle in Gobi
                Hisaichi attack with 4 Tankettes
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 4 Tankettes in Gobi, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Gobi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gobi
                Hisaichi win, taking Gobi from Chinese with 3 Tankettes remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Tankette
                Casualties for Chinese: 1 Infantry
            Battle in Hsingan
                Hisaichi attack with 1 Tank and 2 Tankettes
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Tank and 2 Tankettes in Hsingan, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Hsingan, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank and 2 Tankettes in Hsingan, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Hsingan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Hsingan
                Hisaichi win, taking Hsingan from Russians with 1 Tank and 2 Tankettes remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Cheng
                Hisaichi attack with 2 Tankettes
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Tankettes in Cheng, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Cheng, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tankette owned by the Hisaichi lost in Cheng
                    Hisaichi roll dice for 1 Tankette in Cheng, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Cheng, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tankette owned by the Hisaichi lost in Cheng
                Chinese win with 1 Infantry remaining. Battle score for attacker is -8
                Casualties for Hisaichi: 2 Tankettes
            Battle in Quingdao
                Hisaichi attack with 1 Bomber, 18 Mech.Infs, 3 Tanks and 8 Tankettes
                British defend with 2 Infantrys; Russians defend with 1 AAGun, 1 EarlyFighter, 1 Fighter, 14 Infantrys, 2 Marines and 1 Mech.Inf
                    Russians roll AA dice in Quingdao : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Bomber, 18 Mech.Infs, 3 Tanks and 8 Tankettes in Quingdao, round 2 : 8/30 hits, 10.83 expected hits
                    Russians roll dice for 1 EarlyFighter, 1 Fighter, 16 Infantrys, 2 Marines and 1 Mech.Inf in Quingdao, round 2 : 11/21 hits, 7.50 expected hits
                    6 Infantrys owned by the Russians, 8 Tankettes owned by the Hisaichi, 2 Infantrys owned by the British and 3 Mech.Infs owned by the Hisaichi lost in Quingdao
                    Hisaichi roll dice for 1 Bomber, 15 Mech.Infs and 3 Tanks in Quingdao, round 3 : 7/19 hits, 7.17 expected hits
                    Russians roll dice for 1 EarlyFighter, 1 Fighter, 8 Infantrys, 2 Marines and 1 Mech.Inf in Quingdao, round 3 : 8/13 hits, 4.83 expected hits
                    7 Infantrys owned by the Russians and 8 Mech.Infs owned by the Hisaichi lost in Quingdao
                    Hisaichi roll dice for 1 Bomber, 7 Mech.Infs and 3 Tanks in Quingdao, round 4 : 6/11 hits, 4.50 expected hits
                    Russians roll dice for 1 EarlyFighter, 1 Fighter, 1 Infantry, 2 Marines and 1 Mech.Inf in Quingdao, round 4 : 3/6 hits, 2.50 expected hits
                    1 Infantry owned by the Russians, 1 Fighter owned by the Russians, 1 Mech.Inf owned by the Russians, 2 Marines owned by the Russians, 1 EarlyFighter owned by the Russians and 3 Mech.Infs owned by the Hisaichi lost in Quingdao
                Hisaichi win, taking Quingdao from Russians with 1 Bomber, 4 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -41
                Casualties for Hisaichi: 14 Mech.Infs and 8 Tankettes
                Casualties for British: 2 Infantrys
                Casualties for Russians: 1 EarlyFighter, 1 Fighter, 14 Infantrys, 2 Marines and 1 Mech.Inf
            Battle in S.Mongolia
                Hisaichi attack with 4 Tankettes
                Russians defend with 1 Mech.Inf
                    Hisaichi roll dice for 4 Tankettes in S.Mongolia, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Mech.Inf in S.Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Russians lost in S.Mongolia
                Hisaichi win, taking S.Mongolia from Russians with 4 Tankettes remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Mech.Inf
            Battle in sz63
                Hisaichi attack with 1 Battleship, 6 Destroyers and 4 EarlyFighters
                British defend with 6 Submarines
                    British roll dice for 6 Submarines in sz63, round 2 : 0/6 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Battleship, 6 Destroyers and 4 EarlyFighters in sz63, round 2 : 4/11 hits, 4.00 expected hits
                    4 Submarines owned by the British lost in sz63
                    British roll dice for 2 Submarines in sz63, round 3 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 1 Battleship, 6 Destroyers and 4 EarlyFighters in sz63, round 3 : 4/11 hits, 4.00 expected hits
                    2 Submarines owned by the British lost in sz63
                Hisaichi win with 1 Battleship, 6 Destroyers and 4 EarlyFighters remaining. Battle score for attacker is 36
                Casualties for British: 6 Submarines
    
        Non Combat Move - Hisaichi
            4 EarlyFighters moved from sz63 to sz64
            1 Bomber moved from Quingdao to Belogorsk
    
        Place Units - Hisaichi
            7 Mech.Infs placed in Seoul
            1 Tank and 2 Tankettes placed in Peking
            2 Tanks and 4 Tankettes placed in Xining
            1 Destroyer placed in sz60
            1 Infantry and 1 Marine placed in S.Borneo
    
        Turn Complete - Hisaichi
            Hisaichi collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Russians regular : 6.17
    Russians AA : -0.17
    British regular : -1.33
    Hisaichi regular : -8.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Thai round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Combat Move - Thai
            5 Artillerys, 3 Elites, 1 Infantry, 1 Marine, 2 Mech.Infs and 2 Tankettes moved from Bhopa to Dheli
    
        Purchase Units - Thai
            Thai buy 8 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Dheli
                Thai attack with 5 Artillerys, 3 Elites, 1 Infantry, 1 Marine, 2 Mech.Infs and 2 Tankettes
                British defend with 1 Artillery, 6 EarlyFighters, 1 Factory and 3 Infantrys
                    Thai roll dice for 5 Artillerys, 3 Elites, 1 Infantry, 1 Marine, 2 Mech.Infs and 2 Tankettes in Dheli, round 2 : 7/14 hits, 5.83 expected hits
                    British roll dice for 1 Artillery, 6 EarlyFighters and 3 Infantrys in Dheli, round 2 : 3/10 hits, 4.33 expected hits
                    1 Infantry owned by the Thai, 2 Tankettes owned by the Thai, 1 Artillery owned by the British, 3 EarlyFighters owned by the British and 3 Infantrys owned by the British lost in Dheli
                    Thai roll dice for 5 Artillerys, 3 Elites, 1 Marine and 2 Mech.Infs in Dheli, round 3 : 5/11 hits, 4.83 expected hits
                    British roll dice for 3 EarlyFighters in Dheli, round 3 : 2/3 hits, 1.50 expected hits
                    3 EarlyFighters owned by the British and 2 Artillerys owned by the Thai lost in Dheli
                Thai win, taking Dheli from British with 3 Artillerys, 3 Elites, 1 Marine and 2 Mech.Infs remaining. Battle score for attacker is 40
                Casualties for Thai: 2 Artillerys, 1 Infantry and 2 Tankettes
                Casualties for British: 1 Artillery, 6 EarlyFighters and 3 Infantrys
    
        Non Combat Move - Thai
            1 Infantry moved from Nagpur to Bhopa
            1 Artillery and 1 Infantry moved from Nagpur to Bhopa
            1 AAGun and 2 Infantrys moved from Bengal to E.India
            3 Infantrys moved from Thailand to sz64
            3 Infantrys moved from sz64 to E.India
            3 Infantrys moved from Phuket to Thailand
            3 Mech.Infs moved from Phuket to Bengal
    
        Place Units - Thai
            1 Infantry and 1 Marine placed in Bengal
            3 Infantrys placed in Thailand
            4 Infantrys and 2 Mech.Infs placed in Phuket
    
        Turn Complete - Thai
            Thai collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 1.33
    British regular : -0.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Combat Move - British
            1 Artillery and 1 Infantry moved from Calcutta to C.India
            1 Infantry moved from Calcutta to C.India
            3 EarlyFighters moved from Calcutta to C.India
            1 Transport moved from sz50 to sz49
            1 Tankette moved from New Guinea to sz49
            1 Tankette and 1 Transport moved from sz49 to sz50
            1 Tankette moved from sz50 to Soem
                  British take Soem from Yamamoto
    
        Purchase Units - British
            British buy 9 Infantrys, 4 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in C.India
                British attack with 1 Artillery, 3 EarlyFighters and 2 Infantrys
                Yamamoto defend with 3 Infantrys
                    British roll dice for 1 Artillery, 3 EarlyFighters and 2 Infantrys in C.India, round 2 : 2/6 hits, 1.83 expected hits
                    Yamamoto roll dice for 3 Infantrys in C.India, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Yamamoto lost in C.India
                    British roll dice for 1 Artillery, 3 EarlyFighters and 2 Infantrys in C.India, round 3 : 4/6 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Infantry in C.India, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in C.India
                British win, taking C.India from Yamamoto with 1 Artillery, 3 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 3 Infantrys
    
        Non Combat Move - British
            3 EarlyFighters moved from C.India to Calcutta
    
        Place Units - British
            4 Submarines placed in sz63
            3 Infantrys and 1 Tank placed in Calcutta
            3 Infantrys placed in Moresby
            3 Infantrys placed in Vancouver
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.33
    British regular : 2.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Combat Move - Anzac
            4 Artillerys moved from Derby to sz50
            1 Infantry moved from Derby to sz50
            3 Infantrys moved from W.Australia to sz50
            4 Artillerys, 2 EarlyFighters and 4 Infantrys moved from sz50 to Flores
            1 Destroyer moved from sz37 to sz50
    
        Purchase Units - Anzac
            Anzac buy 4 Artillerys, 1 EarlyFighter and 2 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Flores
                Anzac attack with 4 Artillerys, 2 EarlyFighters and 4 Infantrys
                Hisaichi defend with 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank
                    Anzac roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits
                    Anzac roll dice for 4 Artillerys, 2 EarlyFighters and 4 Infantrys in Flores, round 2 : 3/10 hits, 3.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank in Flores, round 2 : 2/8 hits, 2.83 expected hits
                    2 Infantrys owned by the Anzac, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Flores
                    Anzac roll dice for 4 Artillerys, 2 EarlyFighters and 2 Infantrys in Flores, round 3 : 2/8 hits, 2.67 expected hits
                    Hisaichi roll dice for 3 Elites and 1 Tank in Flores, round 3 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Anzac and 2 Elites owned by the Hisaichi lost in Flores
                    Anzac roll dice for 4 Artillerys, 2 EarlyFighters and 1 Infantry in Flores, round 4 : 3/7 hits, 2.33 expected hits
                    Hisaichi roll dice for 1 Elite and 1 Tank in Flores, round 4 : 0/2 hits, 0.83 expected hits
                    1 Elite owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Flores
                Anzac win, taking Flores from Hisaichi with 4 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 21
                Casualties for Anzac: 3 Infantrys
                Casualties for Hisaichi: 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank
    
        Non Combat Move - Anzac
            2 EarlyFighters moved from Flores to sz50
    
        Place Units - Anzac
            Turning on Edit Mode
            EDIT: Adding units owned by Anzac to Derby: 2 Artillerys and 1 Infantry
            EDIT: Removing units owned by Anzac from Darwin: 2 Artillerys and 1 Infantry
            EDIT: Turning off Edit Mode
            2 Artillerys and 1 Infantry placed in W.Australia
            2 Artillerys and 1 Infantry placed in Darwin
            1 EarlyFighter placed in Melbourne
    
        Turn Complete - Anzac
            Anzac collect 27 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -0.00
    Hisaichi regular : -2.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Combat Move - Americans
            8 Marines moved from Yakutsk to Vostok
            8 Marines moved from Magadan to Yakutsk
            8 Marines moved from Palana to Magadan
            1 Fighter moved from Marcus to sz72
            3 Fighters moved from sz20 to sz72
            3 Infantrys and 5 Marines moved from Seattle to sz6
            2 B.Transports, 3 Infantrys and 5 Marines moved from sz6 to sz4
            3 Infantrys and 5 Marines moved from sz4 to Palana
            2 B.Transports moved from sz4 to sz6
            3 Marines moved from Portland to sz14
            3 Marines moved from sz14 to Seattle
            8 Marines moved from San Francisco to Nor Cal
    
        Purchase Units - Americans
            Americans buy 1 B29, 1 Destroyer, 1 Elite, 2 Fighters, 8 Marines and 1 S.Sub; Remaining resources: 4 PUs; 
    
        Combat - Americans
            Battle in Vostok
                Americans attack with 8 Marines
                Hisaichi defend with 3 Infantrys; Masaharu defend with 1 AAGun, 4 Artillerys, 1 Elite and 1 Tank
                    Americans roll dice for 8 Marines in Vostok, round 2 : 4/8 hits, 2.67 expected hits
                    Masaharu roll dice for 4 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Vostok, round 2 : 2/9 hits, 3.17 expected hits
                    2 Marines owned by the Americans, 1 Artillery owned by the Masaharu and 3 Infantrys owned by the Hisaichi lost in Vostok
                    Americans roll dice for 6 Marines in Vostok, round 3 : 3/6 hits, 2.00 expected hits
                    Masaharu roll dice for 3 Artillerys, 1 Elite and 1 Tank in Vostok, round 3 : 4/5 hits, 1.83 expected hits
                    4 Marines owned by the Americans and 3 Artillerys owned by the Masaharu lost in Vostok
                    Americans roll dice for 2 Marines in Vostok, round 4 : 0/2 hits, 0.67 expected hits
                    Masaharu roll dice for 1 Elite and 1 Tank in Vostok, round 4 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 2 Marines in Vostok, round 5 : 0/2 hits, 0.67 expected hits
                    Masaharu roll dice for 1 Elite and 1 Tank in Vostok, round 5 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 2 Marines in Vostok, round 6 : 1/2 hits, 0.67 expected hits
                    Masaharu roll dice for 1 Elite and 1 Tank in Vostok, round 6 : 1/2 hits, 0.83 expected hits
                    1 Marine owned by the Americans and 1 Elite owned by the Masaharu lost in Vostok
                    Americans roll dice for 1 Marine in Vostok, round 7 : 0/1 hits, 0.33 expected hits
                    Masaharu roll dice for 1 Tank in Vostok, round 7 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Marine in Vostok, round 8 : 1/1 hits, 0.33 expected hits
                    Masaharu roll dice for 1 Tank in Vostok, round 8 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Masaharu lost in Vostok
                Americans win, taking Vostok from Masaharu with 1 Marine remaining. Battle score for attacker is 10
                Casualties for Americans: 7 Marines
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Masaharu: 4 Artillerys, 1 Elite and 1 Tank
            Battle in sz72
                Americans attack with 4 Fighters
                Yamamoto defend with 1 Battleship and 1 Destroyer
                    Americans roll dice for 4 Fighters in sz72, round 2 : 4/4 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Battleship and 1 Destroyer in sz72, round 2 : 1/2 hits, 1.17 expected hits
                    1 Fighter owned by the Americans, 1 Battleship owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in sz72
                Americans win with 3 Fighters remaining. Battle score for attacker is 18
                Casualties for Americans: 1 Fighter
                Casualties for Yamamoto: 1 Battleship and 1 Destroyer
    
        Non Combat Move - Americans
            1 Fighter moved from sz72 to sz19
            2 Fighters moved from sz72 to sz18
            1 B.Carrier moved from sz20 to sz18
            1 B.Carrier moved from sz20 to sz19
            1 Fighter moved from Pearl Harbor to sz19
            2 Destroyers moved from sz25 to sz20
            2 Infantrys moved from Midway to sz11
            1 B.Transport and 2 Infantrys moved from sz11 to sz20
            2 Infantrys moved from sz20 to Wake
            1 Destroyer moved from sz4 to sz7
    
        Place Units - Americans
            1 S.Sub placed in sz25
            1 Elite placed in Pearl Harbor
            1 Fighter placed in sz18
            1 Fighter placed in sz19
            1 Destroyer placed in sz25
            1 B29 placed in Pearl Harbor
            8 Marines placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 85 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.17
    Americans regular : 3.67
    Masaharu regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Masaharu round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Combat Move - Masaharu
            1 Artillery and 1 Marine moved from Belogorsk to Vostok
            2 Artillerys moved from Amursk to sz1
            1 Marine moved from Amursk to sz1
            2 Artillerys, 1 Marine and 4 Transports moved from sz1 to sz15
            5 Infantrys moved from Akina to sz15
            2 Artillerys, 5 Infantrys, 1 Marine and 4 Transports moved from sz15 to sz1
            3 Infantrys moved from Akina to N.Japan
            2 Artillerys, 5 Infantrys and 1 Marine moved from sz1 to Yakutsk
    
        Purchase Units - Masaharu
            Masaharu buy 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Masaharu
            Battle in Vostok
                Masaharu attack with 1 Artillery and 1 Marine
                Americans defend with 1 Marine; Russians defend with 1 AAGun
                    Masaharu roll dice for 1 Artillery and 1 Marine in Vostok, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Marine in Vostok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans lost in Vostok
                Masaharu win, taking Vostok from Russians with 1 Artillery and 1 Marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 Marine
            Battle in Yakutsk
                Masaharu attack with 2 Artillerys, 5 Infantrys and 1 Marine
                Americans defend with 8 Marines
                    Masaharu roll dice for 2 Artillerys, 5 Infantrys and 1 Marine in Yakutsk, round 2 : 3/8 hits, 2.17 expected hits
                    Russians roll dice for 8 Marines in Yakutsk, round 2 : 4/8 hits, 2.67 expected hits
                    3 Marines owned by the Americans and 4 Infantrys owned by the Masaharu lost in Yakutsk
                    Masaharu roll dice for 2 Artillerys, 1 Infantry and 1 Marine in Yakutsk, round 3 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 5 Marines in Yakutsk, round 3 : 3/5 hits, 1.67 expected hits
                    1 Marine owned by the Masaharu, 1 Infantry owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Yakutsk
                    Masaharu roll dice for 1 Artillery in Yakutsk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 5 Marines in Yakutsk, round 4 : 2/5 hits, 1.67 expected hits
                    1 Artillery owned by the Masaharu lost in Yakutsk
                Russians win with 5 Marines remaining. Battle score for attacker is -12
                Casualties for Masaharu: 2 Artillerys, 5 Infantrys and 1 Marine
                Casualties for Americans: 3 Marines
    
        Non Combat Move - Masaharu
    
        Place Units - Masaharu
            3 Infantrys placed in Amursk
            2 Artillerys, 1 Elite and 5 Infantrys placed in Akina
    
        Turn Complete - Masaharu
            Masaharu collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Masaharu regular : -0.83
    Russians regular : 2.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Combat Move - Russians
            1 Elite and 5 Infantrys moved from Ulaan Ude to Quingdao
            3 Mech.Infs moved from Kaask to Quingdao
            1 Infantry moved from Kyzal to Ulaan Ude
            4 Infantrys moved from Kyzal to Ulaan Ude
            4 Tankettes moved from Achinsk to Kaask
            1 Marine moved from Kaask to Kyzal
            2 Infantrys moved from Kaask to Kyzal
    
        Purchase Units - Russians
            Russians buy 2 Infantrys, 1 Marine, 5 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Quingdao
                Russians attack with 1 Elite, 5 Infantrys and 3 Mech.Infs
                Hisaichi defend with 1 AAGun, 4 Mech.Infs and 3 Tanks
                    Russians roll dice for 1 Elite, 5 Infantrys and 3 Mech.Infs in Quingdao, round 2 : 0/9 hits, 2.83 expected hits
                    Hisaichi roll dice for 4 Mech.Infs and 3 Tanks in Quingdao, round 2 : 4/7 hits, 2.83 expected hits
                    4 Infantrys owned by the Russians lost in Quingdao
                    Russians roll dice for 1 Elite, 1 Infantry and 3 Mech.Infs in Quingdao, round 3 : 3/5 hits, 2.00 expected hits
                    Hisaichi roll dice for 4 Mech.Infs and 3 Tanks in Quingdao, round 3 : 0/7 hits, 2.83 expected hits
                3 Mech.Infs owned by the Hisaichi lost in Quingdao
                    Russians roll dice for 1 Elite, 1 Infantry and 3 Mech.Infs in Quingdao, round 4 : 3/5 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Mech.Inf and 3 Tanks in Quingdao, round 4 : 1/4 hits, 1.83 expected hits
                    1 Infantry owned by the Russians, 2 Tanks owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in Quingdao
                    Russians roll dice for 1 Elite and 3 Mech.Infs in Quingdao, round 5 : 0/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Tank in Quingdao, round 5 : 1/1 hits, 0.50 expected hits
                1 Mech.Inf owned by the Russians lost in Quingdao
                    Russians roll dice for 1 Elite and 2 Mech.Infs in Quingdao, round 6 : 2/3 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Tank in Quingdao, round 6 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Quingdao
                Russians win, taking Quingdao from Hisaichi with 1 Elite and 2 Mech.Infs remaining. Battle score for attacker is 20
                Casualties for Russians: 5 Infantrys and 1 Mech.Inf
                Casualties for Hisaichi: 4 Mech.Infs and 3 Tanks
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 Infantrys, 1 Marine and 3 Mech.Infs placed in Kaask
            2 Mech.Infs and 2 Tankettes placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.83
    Hisaichi regular : -2.50
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 12

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            1 Infantry moved from N.Mongolia to Jinquan
            3 Destroyers moved from sz17 to sz7
            3 Destroyers moved from sz75 to sz18
            6 Destroyers moved from sz78 to sz18
            1 Artillery and 1 Infantry moved from Davao to sz70
            1 B.Transport moved from sz78 to sz76
            2 Artillerys and 1 Marine moved from Iwo Jima to sz76
            2 Artillerys, 1 B.Transport and 1 Marine moved from sz76 to sz17
            2 Artillerys and 1 Marine moved from sz17 to Marcus
            1 Artillery moved from Nayumo to sz81
            1 Artillery and 2 B.Transports moved from sz81 to sz58
            2 Infantrys moved from Halma to sz58
            1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz58
            2 Artillerys and 3 Infantrys moved from sz58 to Flores
            2 EarlyFighters moved from sz81 to Flores
            1 B.Transport moved from sz58 to sz70
            1 B.Transport moved from sz81 to sz70
            1 Carrier moved from sz81 to sz58
            3 Infantrys moved from N.French I. to sz67
            1 B.Transport and 3 Infantrys moved from sz67 to sz60
            3 Infantrys moved from sz60 to Java
            3 Infantrys and 1 Marine moved from Burma to sz64
            3 Infantrys, 1 Marine and 3 Transports moved from sz64 to sz60
            3 Infantrys and 1 Marine moved from sz60 to Java
            1 Infantry moved from W.Tibet to Agra
                  Yamamoto take Agra from British
            1 Infantry moved from W.Tibet to Cheng
            9 Infantrys moved from Nepal to Nagpur
            2 Infantrys moved from Tokyo to S.Japan
    
        Purchase Units - Yamamoto
            Yamamoto buy 8 Destroyers, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Flores
                Yamamoto attack with 2 Artillerys, 2 EarlyFighters and 3 Infantrys
                Anzac defend with 4 Artillerys and 1 Infantry
                    Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters and 3 Infantrys in Flores, round 2 : 1/7 hits, 2.17 expected hits
                    Anzac roll dice for 4 Artillerys and 1 Infantry in Flores, round 2 : 1/5 hits, 1.67 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
                    Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantrys in Flores, round 3 : 3/6 hits, 2.00 expected hits
                    Anzac roll dice for 4 Artillerys in Flores, round 3 : 2/4 hits, 1.33 expected hits
                    3 Artillerys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Flores
                    Yamamoto roll dice for 2 Artillerys and 2 EarlyFighters in Flores, round 4 : 0/4 hits, 1.33 expected hits
                    Anzac roll dice for 1 Artillery in Flores, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Artillerys and 2 EarlyFighters in Flores, round 5 : 2/4 hits, 1.33 expected hits
                    Anzac roll dice for 1 Artillery in Flores, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac lost in Flores
                Yamamoto win, taking Flores from Anzac with 2 Artillerys and 2 EarlyFighters remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Anzac: 4 Artillerys and 1 Infantry
            Battle in Jinquan
                Yamamoto attack with 1 Infantry
                Russians defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry in Jinquan, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Jinquan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Jinquan
                Russians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Infantry
            Battle in Cheng
                Yamamoto attack with 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry in Cheng, round 2 : 1/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 Infantry in Cheng, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Cheng
                Chinese win with no units remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in sz18
                Yamamoto attack with 9 Destroyers
                Americans defend with 1 B.Carrier and 3 Fighters
                    Yamamoto roll dice for 9 Destroyers in sz18, round 2 : 1/9 hits, 3.00 expected hits
                Units damaged: 1 B.Carrier owned by the Americans
                    Americans roll dice for 1 B.Carrier and 3 Fighters in sz18, round 2 : 1/4 hits, 2.50 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz18
                    Yamamoto roll dice for 8 Destroyers in sz18, round 3 : 3/8 hits, 2.67 expected hits
                    Americans roll dice for 1 B.Carrier and 3 Fighters in sz18, round 3 : 1/4 hits, 2.50 expected hits
                    2 Fighters owned by the Americans, 1 B.Carrier owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18
                    Yamamoto roll dice for 7 Destroyers in sz18, round 4 : 1/7 hits, 2.33 expected hits
                    Americans roll dice for 1 Fighter in sz18, round 4 : 0/1 hits, 0.67 expected hits
                    1 Fighter owned by the Americans lost in sz18
                Yamamoto win with 7 Destroyers remaining. Battle score for attacker is 34
                Casualties for Yamamoto: 2 Destroyers
                Casualties for Americans: 1 B.Carrier and 3 Fighters
            Battle in Marcus
                Yamamoto attack with 2 Artillerys and 1 Marine
                Americans defend with 1 Bunker and 1 Factory
                    Yamamoto roll dice for 2 Artillerys and 1 Marine in Marcus, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Bunker in Marcus, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Americans lost in Marcus
                Yamamoto win, taking Marcus from Americans with 2 Artillerys and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Bunker
            Battle in sz7
                Yamamoto attack with 3 Destroyers
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 3 Destroyers in sz7, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz7
                    Yamamoto roll dice for 2 Destroyers in sz7, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz7
                    Yamamoto roll dice for 1 Destroyer in sz7, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in sz7, round 4 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz7, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in sz7, round 5 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz7
                Americans win with 1 Destroyer remaining. Battle score for attacker is -24
                Casualties for Yamamoto: 3 Destroyers
    
        Non Combat Move - Yamamoto
            2 EarlyFighters moved from Flores to sz58
    
        Place Units - Yamamoto
            8 Destroyers placed in sz78
            3 Infantrys and 1 Marine placed in Davao
            3 Infantrys placed in S.Japan
    
        Turn Complete - Yamamoto
            Yamamoto collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Yamamoto regular : -4.67
    Americans regular : -3.17
    Anzac regular : -0.67
    Russians regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12
    
        Combat Move - Chinese
            1 Infantry moved from W.Mongolia to Haixi
            1 Infantry moved from Urumal to Yecheng
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Hisaichi round 12

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12
    
        Combat Move - Hisaichi
            1 unit repaired.
            5 Tankettes moved from Tsingnan to W.Mongolia
            1 Tankette moved from Tsingnan to W.Mongolia
            3 Tankettes moved from Gobi to Kyzal
            2 Tankettes moved from S.Mongolia to Jinquan
            2 Tankettes moved from S.Mongolia to Kyzal
            1 Tankette moved from Xining to Cheng
                  Hisaichi take Cheng from Chinese
            2 Tankettes moved from Quyan to Yecheng
            1 Tank moved from Quyan to Yecheng
            1 Tank moved from Quyan to Haixi
            4 Tanks moved from Quyan to Urumal
            1 Tankette moved from Quyan to Haixi
            1 Tank moved from Quyan to Haixi
            6 Tanks and 1 Tankette moved from Quyan to Urumal
            2 Tanks and 3 Tankettes moved from Xining to Quyan
            2 Tankettes moved from W.Sian to Tsingnan
            2 Infantrys moved from Kiangsi to Hanan
            7 Mech.Infs moved from Seoul to Quingdao
            1 Tank and 2 Tankettes moved from Hsingan to Ulaan Ude
                  Hisaichi take Jinan from Russians
            1 Bomber moved from Belogorsk to sz7
            1 Tank and 2 Tankettes moved from Peking to Hsingan
            1 Transport moved from sz81 to sz59
            1 Infantry and 1 Marine moved from Java to sz59
            1 Infantry and 1 Marine moved from sz59 to Soem
            1 Transport moved from sz81 to sz59
            1 Infantry moved from E.Borneo to sz59
            1 Infantry moved from sz59 to Soem
            2 Transports moved from sz81 to sz59
            1 Infantry and 1 Marine moved from S.Borneo to sz60
            1 Infantry, 1 Marine and 1 Transport moved from sz60 to sz59
            1 Infantry and 1 Marine moved from sz59 to Soem
            5 Tankettes moved from Kiangsi to N.French I.
            2 Carriers and 4 EarlyFighters moved from sz64 to sz63
            1 Destroyer moved from sz64 to sz60
            1 Destroyer moved from sz60 to sz59
            1 Destroyer moved from sz64 to sz63
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 Elites, 2 Infantrys, 1 Marine, 8 Mech.Infs and 3 S.Subs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kyzal
                Hisaichi attack with 5 Tankettes
                Russians defend with 2 Infantrys and 1 Marine
                    Hisaichi roll dice for 5 Tankettes in Kyzal, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys and 1 Marine in Kyzal, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Tankette owned by the Hisaichi lost in Kyzal
                    Hisaichi roll dice for 4 Tankettes in Kyzal, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Marine in Kyzal, round 3 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Russians lost in Kyzal
                Hisaichi win, taking Kyzal from Russians with 4 Tankettes remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Tankette
                Casualties for Russians: 2 Infantrys and 1 Marine
            Battle in Jinquan
                Hisaichi attack with 2 Tankettes
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 Tankettes in Jinquan, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Jinquan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Jinquan
                Hisaichi win, taking Jinquan from Russians with 2 Tankettes remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Yecheng
                Hisaichi attack with 1 Tank and 2 Tankettes
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Tank and 2 Tankettes in Yecheng, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Yecheng, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Yecheng
                Hisaichi win, taking Yecheng from Chinese with 1 Tank and 2 Tankettes remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Urumal
                Hisaichi attack with 10 Tanks and 1 Tankette
                Chinese defend with 1 Factory, 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 10 Tanks and 1 Tankette in Urumal, round 2 : 4/11 hits, 5.33 expected hits
                    Chinese roll dice for 2 Infantrys and 1 Tank in Urumal, round 2 : 1/3 hits, 1.17 expected hits
                    1 Tank owned by the Chinese, 1 Tankette owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Urumal
                Hisaichi win, taking Urumal from Chinese with 10 Tanks remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tankette
                Casualties for Chinese: 2 Infantrys and 1 Tank
            Battle in Quingdao
                Hisaichi attack with 7 Mech.Infs
                Russians defend with 1 AAGun, 1 Elite and 2 Mech.Infs
                    Hisaichi roll dice for 7 Mech.Infs in Quingdao, round 2 : 1/7 hits, 2.33 expected hits
                    Russians roll dice for 1 Elite and 2 Mech.Infs in Quingdao, round 2 : 2/3 hits, 1.00 expected hits
                    1 Elite owned by the Russians and 2 Mech.Infs owned by the Hisaichi lost in Quingdao
                    Hisaichi roll dice for 5 Mech.Infs in Quingdao, round 3 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 2 Mech.Infs in Quingdao, round 3 : 2/2 hits, 0.67 expected hits
                2 Mech.Infs owned by the Russians and 2 Mech.Infs owned by the Hisaichi lost in Quingdao
                Hisaichi win, taking Quingdao from Russians with 3 Mech.Infs remaining. Battle score for attacker is -6
                Casualties for Hisaichi: 4 Mech.Infs
                Casualties for Russians: 1 Elite and 2 Mech.Infs
            Battle in Ulaan Ude
                Hisaichi attack with 1 Tank and 2 Tankettes
                Russians defend with 5 Infantrys
                    Hisaichi roll dice for 1 Tank and 2 Tankettes in Ulaan Ude, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 5 Infantrys in Ulaan Ude, round 2 : 1/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Russians and 1 Tankette owned by the Hisaichi lost in Ulaan Ude
                    Hisaichi roll dice for 1 Tank and 1 Tankette in Ulaan Ude, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 3 Infantrys in Ulaan Ude, round 3 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi and 1 Tankette owned by the Hisaichi lost in Ulaan Ude
                Russians win with 2 Infantrys remaining. Battle score for attacker is -7
                Casualties for Hisaichi: 1 Tank and 2 Tankettes
                Casualties for Russians: 3 Infantrys
            Battle in Haixi
                Hisaichi attack with 2 Tanks and 1 Tankette
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Tanks and 1 Tankette in Haixi, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Haixi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Tanks and 1 Tankette in Haixi, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Haixi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Haixi
                Hisaichi win, taking Haixi from Chinese with 2 Tanks and 1 Tankette remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Soem
                Hisaichi attack with 3 Infantrys and 2 Marines
                British defend with 1 Tankette
                    Hisaichi roll dice for 3 Infantrys and 2 Marines in Soem, round 2 : 0/5 hits, 1.17 expected hits
                    British roll dice for 1 Tankette in Soem, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 3 Infantrys and 2 Marines in Soem, round 3 : 0/5 hits, 1.17 expected hits
                    British roll dice for 1 Tankette in Soem, round 3 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 3 Infantrys and 2 Marines in Soem, round 4 : 1/5 hits, 1.17 expected hits
                    British roll dice for 1 Tankette in Soem, round 4 : 0/1 hits, 0.17 expected hits
                    1 Tankette owned by the British lost in Soem
                Hisaichi win, taking Soem from British with 3 Infantrys and 2 Marines remaining. Battle score for attacker is 4
                Casualties for British: 1 Tankette
            Battle in W.Mongolia
                Hisaichi attack with 6 Tankettes
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 6 Tankettes in W.Mongolia, round 2 : 2/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 Infantry in W.Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in W.Mongolia
                Hisaichi win, taking W.Mongolia from Chinese with 6 Tankettes remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in sz63
                Hisaichi attack with 1 Battleship, 2 Carriers, 7 Destroyers and 4 EarlyFighters
                British defend with 4 Submarines
                    British roll dice for 4 Submarines in sz63, round 2 : 0/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Battleship, 2 Carriers, 7 Destroyers and 4 EarlyFighters in sz63, round 2 : 5/14 hits, 4.67 expected hits
                    4 Submarines owned by the British lost in sz63
                Hisaichi win with 1 Battleship, 2 Carriers, 7 Destroyers and 4 EarlyFighters remaining. Battle score for attacker is 24
                Casualties for British: 4 Submarines
            Battle in sz7
                Hisaichi attack with 1 Bomber
                Americans defend with 1 Destroyer
                    Hisaichi roll dice for 1 Bomber in sz7, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in sz7, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Bomber in sz7, round 3 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bomber owned by the Hisaichi lost in sz7
                Americans win with 1 Destroyer remaining. Battle score for attacker is -14
                Casualties for Hisaichi: 1 Bomber
    
        Non Combat Move - Hisaichi
    
        Place Units - Hisaichi
            2 Artillerys and 2 Infantrys placed in S.Borneo
            2 Elites and 1 Marine placed in Hongkong
            3 S.Subs placed in sz67
            8 Mech.Infs placed in Seoul
    
        Turn Complete - Hisaichi
            Hisaichi collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Americans regular : 0.00
    Russians regular : 2.00
    British regular : -1.17
    Hisaichi regular : -3.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 12

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 18
  • 18
  • 55
  • 7
  • 21
  • 162
  • 182
  • 388
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.0k

Users

39.3k

Topics

1.7m

Posts