Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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dawgoneit Axis-VS- Entek Allies TRS.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Americans 1 Bomber moved from Nayumo to sz45 1 Artillery and 1 Infantry moved from Marcus to sz18 1 Artillery, 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 1 Infantry, 2 Submarines and 1 Transport moved from sz18 to sz76 1 Artillery and 1 Infantry moved from sz76 to Iwo Jima 2 EarlyFighters moved from sz19 to Iwo Jima 2 Destroyers moved from sz20 to sz17 1 Artillery and 2 Infantrys moved from Magadan to Yakutsk 2 Tanks moved from Palana to Yakutsk Purchase Units - Americans Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial Americans buy 1 Bunker, 3 Destroyers, 1 EarlyFighter, 1 Factory, 1 Fighter and 8 Marines; Remaining resources: 0 PUs; Combat - Americans Battle in sz76 Americans attack with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 1 Transport Yamamoto defend with 1 Destroyer Americans roll dice for 2 Submarines in sz76, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz76, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Americans 1 Destroyer owned by the Yamamoto lost in sz76 Americans win with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 1 Transport remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Yakutsk Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks Masaharu defend with 3 Artillerys, 1 Marine and 1 Tank Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Yakutsk, round 2 : 1/5 hits, 1.83 expected hits Masaharu roll dice for 3 Artillerys, 1 Marine and 1 Tank in Yakutsk, round 2 : 1/5 hits, 1.83 expected hits 1 Marine owned by the Masaharu and 1 Infantry owned by the Americans lost in Yakutsk Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Yakutsk, round 3 : 2/4 hits, 1.67 expected hits Masaharu roll dice for 3 Artillerys and 1 Tank in Yakutsk, round 3 : 2/4 hits, 1.50 expected hits 2 Artillerys owned by the Masaharu, 1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Yakutsk Americans roll dice for 2 Tanks in Yakutsk, round 4 : 2/2 hits, 1.00 expected hits Masaharu roll dice for 1 Artillery and 1 Tank in Yakutsk, round 4 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Masaharu, 1 Tank owned by the Americans and 1 Tank owned by the Masaharu lost in Yakutsk Americans win, taking Yakutsk from Masaharu with 1 Tank remaining. Battle score for attacker is 7 Casualties for Americans: 1 Artillery, 2 Infantrys and 1 Tank Casualties for Masaharu: 3 Artillerys, 1 Marine and 1 Tank Battle in Iwo Jima Americans attack with 1 Artillery, 2 EarlyFighters and 1 Infantry Yamamoto defend with 1 AAGun and 1 Bunker Yamamoto roll AA dice in Iwo Jima : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in Iwo Jima, round 2 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Bunker in Iwo Jima, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in Iwo Jima, round 3 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker in Iwo Jima, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 Artillery and 2 EarlyFighters in Iwo Jima, round 4 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Bunker in Iwo Jima, round 4 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Americans lost in Iwo Jima 2 EarlyFighters owned by the Americans retreated Yamamoto win with 1 Bunker remaining. Battle score for attacker is -6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in sz17 Americans attack with 2 Destroyers Yamamoto defend with 1 Destroyer Americans roll dice for 2 Destroyers in sz17, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz17, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz17 Americans win with 1 Destroyer remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Destroyer Battle in sz45 Americans attack with 1 Bomber Yamamoto defend with 1 Submarine Americans roll dice for 1 Bomber in sz45, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto lost in sz45 Americans win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Submarine Non Combat Move - Americans 1 Infantry moved from Pikelot to Gaferut 1 Artillery moved from Pikelot to Gaferut 2 Infantrys moved from Pula to Pikelot 1 Tank moved from Pula to Gaferut 1 Bomber moved from sz45 to Marcus 1 Infantry and 1 Tank moved from Wake to sz20 1 Infantry, 1 Tank and 1 Transport moved from sz20 to sz18 1 Carrier moved from sz19 to sz18 1 Infantry and 1 Tank moved from sz18 to Marcus 2 EarlyFighters moved from Iwo Jima to sz76 2 EarlyFighters moved from sz76 to sz18 2 Destroyers moved from sz25 to sz20 2 B.Transports moved from sz4 to sz5 1 Artillery and 3 Infantrys moved from Anchorage to sz5 2 Infantrys moved from Anchorage to sz5 1 Infantry moved from Alaska to sz5 1 Artillery, 2 B.Transports and 6 Infantrys moved from sz5 to sz4 3 Destroyers moved from sz4 to sz3 2 Artillerys and 7 Infantrys moved from Palana to Magadan 1 Tank moved from Alaska to sz4 1 Infantry moved from Umnak to sz4 1 Infantry moved from Adak to sz4 1 Infantry moved from Amchitka to sz4 1 Artillery, 9 Infantrys and 1 Tank moved from sz4 to Palana 8 Marines moved from British Columbia to N.Canada 2 Infantrys moved from Canada to N.Canada 1 B.Transport moved from sz6 to sz14 1 Marine moved from Nor Cal to sz14 1 B.Transport and 1 Marine moved from sz14 to sz6 1 B.Transport moved from sz6 to sz13 1 Artillery and 2 Infantrys moved from Kauai to sz13 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz13 to sz6 1 Artillery, 2 Infantrys and 1 Marine moved from sz6 to N.Canada 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 8 Marines moved from sz14 to Seattle Place Units - Americans 1 Bunker and 1 Factory placed in Marcus 1 Destroyer placed in sz19 2 Destroyers placed in sz4 1 EarlyFighter and 1 Fighter placed in Pearl Harbor 8 Marines placed in San Francisco Turn Complete - Americans Americans collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.50 Americans regular : -1.17 Yamamoto AA : -0.33 Masaharu regular : -0.17
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TripleA Turn Summary: Masaharu round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Masaharu 2 Infantrys moved from Belogorsk to Quingdao 1 Artillery and 1 Infantry moved from Jinan to Quingdao 1 Bomber moved from Belogorsk to Quingdao 3 Transports moved from sz1 to sz15 1 Artillery moved from Amursk to sz1 2 Infantrys moved from N.Japan to sz1 1 Artillery and 2 Infantrys moved from sz1 to Yakutsk 1 Artillery and 1 Elite moved from Amursk to Belogorsk 1 Infantry moved from Jinan to Quingdao 6 Infantrys moved from Akina to sz15 6 Infantrys and 3 Transports moved from sz15 to sz1 8 Infantrys moved from Akina to N.Japan 1 Infantry moved from sz1 to Vostok 5 Infantrys moved from sz1 to Vostok 1 Destroyer moved from sz16 to sz1 2 Destroyers moved from sz7 to sz1 Purchase Units - Masaharu Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial Masaharu buy 2 Artillerys, 1 Destroyer, 1 Elite, 5 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - Masaharu Battle in Quingdao Masaharu attack with 1 Artillery, 1 Bomber and 4 Infantrys Russians defend with 4 Tanks Masaharu roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Quingdao, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 4 Tanks in Quingdao, round 2 : 3/4 hits, 2.00 expected hits 3 Infantrys owned by the Masaharu and 2 Tanks owned by the Russians lost in Quingdao Masaharu roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Quingdao, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 Tanks in Quingdao, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Russians lost in Quingdao Masaharu roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Quingdao, round 4 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Tank in Quingdao, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 14 Casualties for Masaharu: 3 Infantrys Casualties for Russians: 4 Tanks Battle in Yakutsk Masaharu attack with 1 Artillery and 2 Infantrys Americans defend with 1 Tank Masaharu roll dice for 1 Artillery and 2 Infantrys in Yakutsk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Tank in Yakutsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Tank owned by the Americans lost in Yakutsk Masaharu win, taking Yakutsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Masaharu: 1 Infantry Casualties for Americans: 1 Tank Non Combat Move - Masaharu 1 Bomber moved from Quingdao to Akina Place Units - Masaharu 1 Destroyer placed in sz16 1 Elite and 2 Tankettes placed in Amursk 2 Artillerys and 5 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.67 Russians regular : 0.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Russians 1 Infantry moved from Ulaan Ude to Jinan Russians take Jinan from Masaharu 3 Infantrys moved from Ulaan Ude to Quingdao 1 Mech.Inf moved from Tulun to Quingdao 1 EarlyFighter and 1 Fighter moved from Ulaan Ude to Yakutsk 2 Infantrys moved from Magadan to Yakutsk 1 Infantry moved from Angarsk to Yakutsk Purchase Units - Russians Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial Russians buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Yakutsk Russians attack with 1 EarlyFighter, 1 Fighter and 3 Infantrys Masaharu defend with 1 Artillery and 1 Infantry Russians roll dice for 1 EarlyFighter, 1 Fighter and 3 Infantrys in Yakutsk, round 2 : 1/5 hits, 1.33 expected hits Masaharu roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Yakutsk Russians roll dice for 1 EarlyFighter, 1 Fighter and 1 Infantry in Yakutsk, round 3 : 1/3 hits, 1.00 expected hits Masaharu roll dice for 1 Artillery in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Masaharu lost in Yakutsk Russians win, taking Yakutsk from Masaharu with 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Masaharu: 1 Artillery and 1 Infantry Battle in Quingdao Russians attack with 3 Infantrys and 1 Mech.Inf Masaharu defend with 1 Artillery and 1 Infantry Russians roll dice for 3 Infantrys and 1 Mech.Inf in Quingdao, round 2 : 1/4 hits, 1.00 expected hits Masaharu roll dice for 1 Artillery and 1 Infantry in Quingdao, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Russians roll dice for 3 Infantrys and 1 Mech.Inf in Quingdao, round 3 : 1/4 hits, 1.00 expected hits Masaharu roll dice for 1 Artillery in Quingdao, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Artillery and 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Russians 1 Artillery and 6 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 1 EarlyFighter and 1 Fighter moved from Yakutsk to Magadan 1 Marine moved from Kaask to Tulun 5 Infantrys moved from Kaask to Tulun 3 Infantrys moved from Kyzyl to Kaask 1 Infantry moved from Achinsk to Kyzyl 3 Mech.Infs moved from Achinsk to Tulun Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 1 Infantry and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Masaharu regular : 1.00 Russians regular : -0.33
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Research Technology - Yamamoto Combat Move - Yamamoto 1 unit repaired. 8 Destroyers moved from sz78 to sz76 2 Destroyers moved from sz70 to sz76 1 T.Boat moved from sz72 to sz76 1 T.Boat moved from sz70 to sz72 2 Bombers moved from Davao to sz76 2 Artillerys, 4 Infantrys and 2 Tanks moved from N.French I. to Thailand 1 Artillery moved from S to sz70 1 Infantry moved from Boho to sz70 2 B.Transports moved from sz59 to sz60 4 Artillerys moved from Malaya to sz60 4 Artillerys and 2 B.Transports moved from sz60 to sz59 4 Artillerys moved from sz59 to Lambok 1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz59 1 Artillery and 1 Infantry moved from sz59 to Lambok 10 Infantrys moved from Nagasaki to sz74 10 Infantrys and 5 Transports moved from sz74 to sz60 10 Infantrys moved from sz60 to N.S 1 Artillery moved from Kwangsi to sz67 1 Artillery and 1 Transport moved from sz67 to sz60 1 Artillery moved from sz60 to N.S 1 B.Transport moved from sz59 to sz70 2 B.Transports moved from sz59 to sz68 4 EarlyFighters moved from sz59 to Lambok 1 B.Transport moved from sz67 to sz74 1 Infantry moved from Nagasaki to sz74 3 Infantrys moved from S.Japan to sz74 1 B.Transport and 4 Infantrys moved from sz74 to sz67 4 Infantrys moved from sz67 to N.French I. 1 Artillery and 3 Infantrys moved from Shansi to Shangsi 7 Infantrys and 3 Tanks moved from Hopeh to E.Shansi 3 Tanks moved from E.Shansi to Shangsi 4 Infantrys moved from Davao to sz70 4 Infantrys moved from sz70 to Celebs Purchase Units - Yamamoto Yamamoto buy 6 Destroyers and 8 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Lambok Yamamoto attack with 5 Artillerys, 4 EarlyFighters and 1 Infantry Anzac defend with 5 Infantrys and 1 Tank Yamamoto roll dice for 1 Battleship in Lambok, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 5 Artillerys, 4 EarlyFighters and 1 Infantry in Lambok, round 2 : 3/10 hits, 3.33 expected hits Dutch roll dice for 5 Infantrys and 1 Tank in Lambok, round 2 : 1/6 hits, 2.17 expected hits 3 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Lambok Yamamoto roll dice for 5 Artillerys and 4 EarlyFighters in Lambok, round 3 : 1/9 hits, 3.00 expected hits Dutch roll dice for 2 Infantrys and 1 Tank in Lambok, round 3 : 2/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Lambok Yamamoto roll dice for 3 Artillerys and 4 EarlyFighters in Lambok, round 4 : 1/7 hits, 2.33 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Lambok, round 4 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Lambok Yamamoto roll dice for 3 Artillerys and 4 EarlyFighters in Lambok, round 5 : 5/7 hits, 2.33 expected hits Dutch roll dice for 1 Tank in Lambok, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in Lambok Yamamoto win, taking Lambok from Dutch with 3 Artillerys and 4 EarlyFighters remaining. Battle score for attacker is 5 Casualties for Yamamoto: 2 Artillerys and 1 Infantry Casualties for Anzac: 5 Infantrys and 1 Tank Battle in Thailand Yamamoto attack with 2 Artillerys, 4 Infantrys and 2 Tanks British defend with 3 Artillerys and 2 Infantrys Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Thailand, round 2 : 5/8 hits, 2.67 expected hits British roll dice for 3 Artillerys and 2 Infantrys in Thailand, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Yamamoto, 3 Artillerys owned by the British and 2 Infantrys owned by the British lost in Thailand Yamamoto win, taking Thailand from British with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 12 Casualties for Yamamoto: 2 Infantrys Casualties for British: 3 Artillerys and 2 Infantrys Battle in N.S Yamamoto attack with 1 Artillery and 10 Infantrys British defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 1 Artillery and 10 Infantrys in N.S, round 2 : 5/11 hits, 2.17 expected hits British roll dice for 1 Artillery and 2 Infantrys in N.S, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in N.S Yamamoto win, taking N.S from British with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery and 2 Infantrys Battle in sz76 Yamamoto attack with 2 Bombers, 10 Destroyers and 1 T.Boat Americans defend with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 1 Transport Americans roll dice for 2 Submarines in sz76, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 2 Bombers, 10 Destroyers and 1 T.Boat in sz76, round 2 : 8/13 hits, 5.00 expected hits Americans roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 1 Transport in sz76, round 2 : 5/7 hits, 3.33 expected hits 2 Destroyers owned by the Americans, 2 Submarines owned by the Americans, 1 Carrier owned by the Americans, 1 Transport owned by the Americans, 2 Bombers owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 2 EarlyFighters owned by the Americans and 1 T.Boat owned by the Yamamoto lost in sz76 Yamamoto roll dice for 8 Destroyers in sz76, round 3 : 5/8 hits, 2.67 expected hits Americans roll dice for 1 Battleship in sz76, round 3 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Americans lost in sz76 Yamamoto win with 8 Destroyers remaining. Battle score for attacker is 35 Casualties for Yamamoto: 2 Bombers, 2 Destroyers and 1 T.Boat Casualties for Americans: 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 1 Transport Non Combat Move - Yamamoto 4 EarlyFighters moved from Lambok to sz59 Place Units - Yamamoto 6 Destroyers placed in sz78 4 Infantrys placed in Davao 4 Infantrys placed in S.Japan Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Yamamoto regular : 8.83 Americans regular : 0.67 British regular : 0.33 Dutch regular : -1.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Chinese 2 Tankettes moved from Gansu to W.Sian 1 Mech.Inf moved from Tsingnan to W.Sian Purchase Units - Chinese Chinese buy 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Sian Chinese attack with 1 Mech.Inf and 2 Tankettes Hisaichi defend with 1 Infantry and 2 Tankettes Chinese roll dice for 1 Mech.Inf and 2 Tankettes in W.Sian, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 2 Tankettes in W.Sian, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Mech.Inf and 2 Tankettes in W.Sian, round 3 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 2 Tankettes in W.Sian, round 3 : 1/3 hits, 0.67 expected hits 1 Tankette owned by the Chinese and 2 Tankettes owned by the Hisaichi lost in W.Sian Chinese roll dice for 1 Mech.Inf and 1 Tankette in W.Sian, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in W.Sian, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in W.Sian Chinese win, taking W.Sian from Hisaichi with 1 Mech.Inf and 1 Tankette remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Tankette Casualties for Hisaichi: 1 Infantry and 2 Tankettes Non Combat Move - Chinese 1 Infantry moved from Tsingnan to Sikang 1 AAGun, 3 Infantrys, 1 Mech.Inf and 1 Tank moved from Gansu to Tsingnan 1 Artillery moved from S.Mongolia to Tsingnan 2 Tankettes moved from Gobi to Tsingnan 1 EarlyFighter moved from Urumal to Tsingnan 6 Infantrys moved from Xining to Tsingnan 2 Mech.Infs moved from Urumal to Tsingnan 1 Infantry moved from Urumal to Quyan Place Units - Chinese 1 Elite and 5 Infantrys placed in Xining 1 Infantry and 3 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Hisaichi regular : -0.67
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Hisaichi 1 Infantry moved from Shangsi to Gansu 1 Tankette moved from N.Shangsi to Gansu 1 Tank moved from Szechwan to Sikang 1 Tank moved from Szechwan to Sikang 1 Tank moved from Shangsi to Gansu 2 Tankettes moved from Kiangsi to W.Sian 1 Artillery moved from N.Chunking to W.Chunking 2 Tankettes moved from Chunking to Burma 1 Tankette moved from N.Chunking to W.Sian 1 Mech.Inf moved from N.French I. to W.Sian 1 Tankette moved from N.Chunking to W.Chunking 1 Mech.Inf moved from N.French I. to W.Chunking 2 Mech.Infs moved from N.French I. to Burma 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters moved from sz59 to sz66 1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine moved from sz60 to sz66 1 Bomber moved from Phuket to sz63 5 Infantrys and 5 Tankettes moved from Hsingan to Quingdao 2 Infantrys moved from Hsingan to Jinan 1 Tankette moved from Hsingan to Jinan 1 Tankette moved from Hsingan to Jinan 1 Tankette moved from Hsingan to Quingdao 3 EarlyFighters moved from Malaya to sz66 1 Artillery moved from S.Borneo to sz60 1 Infantry and 1 Marine moved from S.Borneo to sz60 1 Tank moved from Malaya to sz60 1 Artillery, 1 Infantry, 1 Marine, 1 Tank and 2 Transports moved from sz60 to sz59 1 Artillery, 1 Infantry, 1 Marine and 1 Tank moved from sz59 to Bali 1 Artillery moved from S.Borneo to sz60 1 Artillery moved from Sumatra to sz60 1 Marine moved from Sumatra to sz60 1 Elite moved from Sumatra to sz60 2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from sz60 to sz59 2 Artillerys, 1 Elite and 1 Marine moved from sz59 to Soem 1 Artillery moved from Malaya to sz60 1 Artillery and 1 Transport moved from sz60 to sz59 1 Artillery moved from sz59 to Bava Hisaichi take Bava from Dutch 2 Tanks moved from Malaya to sz60 2 Tanks and 2 Transports moved from sz60 to sz59 2 Tanks moved from sz59 to Soem 1 Artillery moved from Sumatra to sz60 1 Artillery and 1 Transport moved from sz60 to sz59 1 Artillery moved from sz59 to Bali 2 Artillerys moved from Malaya to Thailand 2 Tankettes moved from Hongkong to Hankou 2 Tankettes moved from Hongkong to Kiangsi 2 Tankettes moved from Hongkong to Kwangsi Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Elite, 8 Infantrys, 1 Marine, 2 Mech.Infs, 1 Tank and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in W.Sian Hisaichi attack with 1 Mech.Inf and 3 Tankettes Chinese defend with 1 Mech.Inf and 1 Tankette Hisaichi roll dice for 1 Mech.Inf and 3 Tankettes in W.Sian, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 Mech.Inf and 1 Tankette in W.Sian, round 2 : 1/2 hits, 0.50 expected hits 1 Tankette owned by the Chinese, 1 Mech.Inf owned by the Chinese and 1 Tankette owned by the Hisaichi lost in W.Sian Hisaichi win, taking W.Sian from Chinese with 1 Mech.Inf and 2 Tankettes remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 1 Mech.Inf and 1 Tankette Battle in Sikang Hisaichi attack with 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 2 Tanks in Sikang, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sikang Hisaichi win, taking Sikang from Chinese with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Burma Hisaichi attack with 2 Mech.Infs and 2 Tankettes British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Mech.Infs and 2 Tankettes in Burma, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi lost in Burma Hisaichi roll dice for 2 Mech.Infs and 1 Tankette in Burma, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the British lost in Burma Hisaichi roll dice for 2 Mech.Infs in Burma, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Burma Hisaichi win, taking Burma from British with 2 Mech.Infs remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Tankettes Casualties for British: 1 Artillery and 1 Infantry Battle in Jinan Hisaichi attack with 2 Infantrys and 2 Tankettes Russians defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 2 Tankettes in Jinan, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinan Hisaichi win, taking Jinan from Russians with 2 Infantrys and 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Quingdao Hisaichi attack with 5 Infantrys and 6 Tankettes Russians defend with 2 Infantrys and 1 Mech.Inf Hisaichi roll dice for 5 Infantrys and 6 Tankettes in Quingdao, round 2 : 1/11 hits, 2.83 expected hits Russians roll dice for 2 Infantrys and 1 Mech.Inf in Quingdao, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Tankettes owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 5 Infantrys and 4 Tankettes in Quingdao, round 3 : 3/9 hits, 2.17 expected hits Russians roll dice for 1 Infantry and 1 Mech.Inf in Quingdao, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Mech.Inf owned by the Russians and 1 Tankette owned by the Hisaichi lost in Quingdao Hisaichi win, taking Quingdao from Russians with 5 Infantrys and 3 Tankettes remaining. Battle score for attacker is -3 Casualties for Hisaichi: 3 Tankettes Casualties for Russians: 2 Infantrys and 1 Mech.Inf Battle in Soem Hisaichi attack with 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks Anzac defend with 1 Artillery and 4 Infantrys Hisaichi roll dice for 2 Artillerys, 1 Elite, 1 Marine and 2 Tanks in Soem, round 2 : 1/6 hits, 2.83 expected hits Anzac roll dice for 1 Artillery and 4 Infantrys in Soem, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Anzac and 1 Marine owned by the Hisaichi lost in Soem Hisaichi roll dice for 2 Artillerys, 1 Elite and 2 Tanks in Soem, round 3 : 3/5 hits, 2.33 expected hits Anzac roll dice for 1 Artillery and 3 Infantrys in Soem, round 3 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Anzac lost in Soem Hisaichi roll dice for 2 Artillerys, 1 Elite and 2 Tanks in Soem, round 4 : 2/5 hits, 2.33 expected hits Anzac roll dice for 1 Artillery in Soem, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Soem Hisaichi win, taking Soem from Anzac with 1 Artillery, 1 Elite and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Artillery and 1 Marine Casualties for Anzac: 1 Artillery and 4 Infantrys Battle in Bali Hisaichi attack with 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank Anzac defend with 1 Infantry and 1 Tank Hisaichi roll dice for 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank in Bali, round 2 : 4/5 hits, 2.00 expected hits Anzac roll dice for 1 Infantry and 1 Tank in Bali, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac, 1 Tank owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Bali Hisaichi win, taking Bali from Anzac with 2 Artillerys, 1 Marine and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 1 Infantry and 1 Tank Battle in W.Chunking Hisaichi attack with 1 Artillery, 1 Mech.Inf and 1 Tankette British defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Mech.Inf and 1 Tankette in W.Chunking, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in W.Chunking Hisaichi win, taking W.Chunking from Chinese with 1 Artillery, 1 Mech.Inf and 1 Tankette remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in sz63 Hisaichi attack with 1 Bomber British defend with 1 Transport Hisaichi roll dice for 1 Bomber in sz63, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 Transport in sz63, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Bomber in sz63, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 Transport in sz63, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in sz63 Hisaichi win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in sz66 Hisaichi attack with 1 Battleship, 2 Carriers, 3 Destroyers, 7 EarlyFighters and 1 Submarine British defend with 2 B.Transports, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Transports Hisaichi roll dice for 1 Submarine in sz66, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship, 2 Carriers, 3 Destroyers and 7 EarlyFighters in sz66, round 2 : 4/13 hits, 4.33 expected hits British roll dice for 2 B.Transports, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Transports in sz66, round 2 : 2/9 hits, 3.17 expected hits Units damaged: 1 Battleship owned by the Hisaichi 2 B.Transports owned by the British, 2 Transports owned by the British, 1 EarlyFighter owned by the Hisaichi and 1 EarlyFighter owned by the British lost in sz66 Hisaichi roll dice for 1 Submarine in sz66, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship, 2 Carriers, 3 Destroyers and 6 EarlyFighters in sz66, round 3 : 4/12 hits, 4.00 expected hits British roll dice for 1 Carrier, 2 Destroyers and 1 EarlyFighter in sz66, round 3 : 3/4 hits, 2.00 expected hits 1 Carrier owned by the British, 2 Destroyers owned by the British, 2 EarlyFighters owned by the Hisaichi, 1 EarlyFighter owned by the British and 1 Submarine owned by the Hisaichi lost in sz66 Hisaichi win with 1 Battleship, 2 Carriers, 3 Destroyers and 4 EarlyFighters remaining. Battle score for attacker is 44 Casualties for Hisaichi: 3 EarlyFighters and 1 Submarine Casualties for British: 2 B.Transports, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Transports Battle in Gansu Hisaichi attack with 1 Infantry, 1 Tank and 1 Tankette Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Gansu, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Gansu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Gansu Hisaichi win, taking Gansu from Chinese with 1 Infantry, 1 Tank and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Tank and 2 Tankettes moved from Peking to Shangsi 4 Artillerys and 4 Infantrys moved from Hopeh to E.Shansi 8 Infantrys moved from Seoul to Manchuria 1 Infantry moved from Formosa to sz74 1 Infantry moved from sz74 to Hopeh 1 Bomber moved from sz63 to Phuket Place Units - Hisaichi 2 Artillerys, 1 Elite and 1 Marine placed in S.Borneo 2 Mech.Infs and 4 Tankettes placed in Hongkong 1 Tank and 2 Tankettes placed in Peking 8 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Anzac regular : -1.17 Russians regular : 1.00 British regular : -0.17 Hisaichi regular : 1.83
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Thai 1 Transport moved from sz59 to sz60 1 Infantry moved from Malaya to sz60 1 Infantry and 1 Transport moved from sz60 to sz66 1 Infantry moved from Malaya to sz66 2 Infantrys moved from sz66 to S.A Thai take S.A from British 1 Transport moved from sz73 to sz66 2 Infantrys moved from Malaya to sz66 2 Infantrys moved from sz66 to Amdanam Thai take Amdanam from British 3 Tankettes moved from N.French I. to Thailand 4 Artillerys and 1 Tank moved from Phuket to Thailand 1 Artillery and 8 Infantrys moved from Malaya to Thailand 1 Transport moved from sz70 to sz73 1 T.Boat moved from sz70 to sz45 Purchase Units - Thai Thai buy 1 Factory, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 1 Factory placed in Thailand 3 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - British 2 Infantrys moved from Bengal to Burma 1 Artillery moved from Bengal to Burma 2 Infantrys moved from Bengal to W.Chunking 1 Artillery moved from Bengal to W.Chunking 2 EarlyFighters moved from Bengal to W.Chunking 1 Artillery and 2 Infantrys moved from Agra to W.Tibet 2 Infantrys moved from Magadan to Yakutsk 1 Infantry moved from Palana to Magadan Purchase Units - British British buy 2 Bunkers, 9 Infantrys, 4 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in W.Chunking British attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys Hisaichi defend with 1 Artillery, 1 Mech.Inf and 1 Tankette British roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in W.Chunking, round 2 : 3/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Mech.Inf and 1 Tankette in W.Chunking, round 2 : 0/3 hits, 0.83 expected hits 1 Tankette owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in W.Chunking British win, taking W.Chunking from Hisaichi with 1 Artillery, 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 13 Casualties for Hisaichi: 1 Artillery, 1 Mech.Inf and 1 Tankette Battle in W.Tibet British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Bunker British roll dice for 1 Artillery and 2 Infantrys in W.Tibet, round 2 : 1/3 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 2 Infantrys in W.Tibet, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Burma British attack with 1 Artillery and 2 Infantrys Hisaichi defend with 2 Mech.Infs British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 2 Mech.Infs in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Hisaichi lost in Burma British roll dice for 1 Artillery and 2 Infantrys in Burma, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Mech.Inf in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Burma, round 4 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Mech.Inf in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the British lost in Burma British win, taking Burma from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Mech.Infs Casualties for British: 1 Infantry Non Combat Move - British 2 EarlyFighters moved from W.Chunking to Bengal 2 Infantrys moved from Bhopa to Nepal 3 Infantrys moved from Dheli to Bhopa Place Units - British 4 Submarines placed in sz63 1 Bunker and 4 Infantrys placed in Calcutta 1 Bunker and 2 Infantrys placed in Bengal 2 Infantrys and 1 Tank placed in Dheli 1 Infantry placed in Moresby Turn Complete - British British collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Neutral regular : -1.00 British regular : 1.33 Hisaichi regular : -1.17
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Anzac 1 Artillery moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 1 Infantry moved from W.Australia to sz50 1 Artillery and 2 Infantrys moved from sz50 to Soem 2 EarlyFighters moved from sz50 to Soem 1 Artillery and 2 Infantrys moved from Darwin to Derby 3 Infantrys moved from Melbourne to S.W.Australia 1 Destroyer moved from sz46 to sz45 2 Infantrys moved from E.G to Moresby Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Soem Anzac attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys Hisaichi defend with 1 Artillery, 1 Elite and 2 Tanks Anzac roll dice for 1 Battleship in Soem, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in Soem, round 2 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Tanks in Soem, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Anzac, 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Soem Anzac roll dice for 1 Artillery and 2 EarlyFighters in Soem, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Tanks in Soem, round 3 : 1/2 hits, 1.00 expected hits 1 Artillery owned by the Anzac and 1 Tank owned by the Hisaichi lost in Soem 2 EarlyFighters owned by the Anzac retreated Hisaichi win with 1 Tank remaining. Battle score for attacker is 5 Casualties for Anzac: 1 Artillery and 2 Infantrys Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Tank Battle in sz45 Anzac attack with 1 Destroyer Thai defend with 1 T.Boat Anzac roll dice for 1 Destroyer in sz45, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 T.Boat in sz45, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Destroyer in sz45, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 T.Boat in sz45, round 3 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Destroyer in sz45, round 4 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 T.Boat in sz45, round 4 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Thai lost in sz45 Anzac win with 1 Destroyer remaining. Battle score for attacker is 5 Casualties for Thai: 1 T.Boat Non Combat Move - Anzac 2 EarlyFighters moved from Soem to sz50 Place Units - Anzac 1 Destroyer placed in sz50 1 Artillery and 1 Marine placed in W.Australia 1 Artillery and 2 Infantrys placed in Darwin 3 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Anzac regular : -0.17 Thai regular : -0.50 Hisaichi regular : 0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Americans 2 EarlyFighters moved from sz18 to sz72 1 Destroyer moved from sz19 to sz72 1 Infantry and 1 Tank moved from Marcus to sz18 1 Infantry, 1 Tank and 1 Transport moved from sz18 to sz72 1 Infantry and 1 Tank moved from sz72 to Iwo Jima 2 Destroyers moved from sz20 to sz18 1 Bomber moved from Marcus to sz72 2 EarlyFighters moved from sz72 to Iwo Jima Purchase Units - Americans Americans buy 1 Carrier, 3 Destroyers, 1 Elite, 1 Fighter, 8 Marines and 1 S.Sub; Remaining resources: 0 PUs; Combat - Americans Battle in sz72 Americans attack with 1 Bomber, 1 Destroyer and 1 Transport Yamamoto defend with 1 T.Boat Americans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in sz72, round 2 : 0/2 hits, 1.00 expected hits Yamamoto roll dice for 1 T.Boat in sz72, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in sz72, round 3 : 0/2 hits, 1.00 expected hits Yamamoto roll dice for 1 T.Boat in sz72, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in sz72, round 4 : 0/2 hits, 1.00 expected hits Yamamoto roll dice for 1 T.Boat in sz72, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in sz72, round 5 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 T.Boat in sz72, round 5 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in sz72 Americans win with 1 Bomber, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 T.Boat Battle in Iwo Jima Americans attack with 2 EarlyFighters, 1 Infantry and 1 Tank Yamamoto defend with 1 AAGun and 1 Bunker Yamamoto roll AA dice in Iwo Jima : 1/2 hits, 0.33 expected hits 1 EarlyFighter owned by the Americans lost in Iwo Jima Americans roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Iwo Jima, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker in Iwo Jima, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 EarlyFighter and 1 Tank in Iwo Jima, round 3 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Bunker in Iwo Jima, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Yamamoto with 1 Tank remaining. Battle score for attacker is -12 Casualties for Americans: 2 EarlyFighters and 1 Infantry Casualties for Yamamoto: 1 Bunker Non Combat Move - Americans 1 Fighter moved from Pearl Harbor to sz19 1 EarlyFighter moved from Pearl Harbor to sz19 1 Bomber moved from sz72 to Wake 2 B.Transports moved from sz4 to sz5 8 Marines moved from N.Canada to sz5 2 B.Transports and 8 Marines moved from sz5 to sz4 2 Transports moved from sz4 to sz5 1 Artillery moved from N.Canada to sz5 1 Marine moved from N.Canada to sz5 2 Infantrys moved from N.Canada to sz5 1 Artillery, 2 Infantrys, 1 Marine and 2 Transports moved from sz5 to sz4 1 Artillery, 2 Infantrys and 9 Marines moved from sz4 to Palana 2 Artillerys and 7 Infantrys moved from Magadan to Yakutsk 1 Artillery, 9 Infantrys and 1 Tank moved from Palana to Magadan 3 Destroyers moved from sz3 to sz17 1 Destroyer moved from sz17 to sz18 2 Destroyers moved from sz4 to sz3 2 B.Transports moved from sz14 to sz23 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 8 Marines moved from Seattle to sz6 8 Marines moved from sz6 to N.Canada 2 Infantrys moved from N.Canada to Anchorage 8 Marines moved from sz14 to Seattle 1 Carrier moved from sz18 to sz72 Place Units - Americans 1 Carrier placed in sz19 1 Destroyer placed in sz18 1 Fighter placed in Pearl Harbor 1 S.Sub placed in sz25 1 Elite placed in Hilo 8 Marines placed in San Francisco 2 Destroyers placed in sz4 Turn Complete - Americans Americans collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : -2.83 Yamamoto AA : 0.67
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TripleA Turn Summary: Masaharu round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Masaharu 1 Infantry moved from Vostok to Angarsk Masaharu take Angarsk from Russians 2 Transports moved from sz1 to sz15 2 Artillerys moved from Akina to sz15 2 Infantrys moved from Akina to sz15 2 Artillerys, 2 Infantrys and 2 Transports moved from sz15 to sz1 1 Artillery moved from Belogorsk to sz1 1 Elite moved from Amursk to sz1 1 Elite moved from Belogorsk to sz1 2 Tankettes moved from Amursk to sz1 3 Artillerys, 2 Elites, 2 Infantrys and 2 Tankettes moved from sz1 to Yakutsk 2 Infantrys moved from Vostok to Quingdao 2 Infantrys moved from Vostok to Quingdao 1 Infantry moved from Vostok to Quingdao 1 Bomber moved from Akina to Yakutsk 3 Infantrys moved from Akina to N.Japan 1 Destroyer moved from sz16 to sz3 1 Submarine moved from sz7 to sz3 3 Destroyers moved from sz1 to sz3 Purchase Units - Masaharu Masaharu buy 2 Destroyers, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in sz3 Masaharu attack with 4 Destroyers and 1 Submarine Americans defend with 2 Destroyers; Russians defend with 1 Submarine Masaharu roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.17 expected hits Masaharu roll dice for 4 Destroyers in sz3, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 Destroyers in sz3, round 2 : 2/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Russians, 1 Submarine owned by the Masaharu and 1 Destroyer owned by the Masaharu lost in sz3 Masaharu roll dice for 3 Destroyers in sz3, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz3, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Masaharu lost in sz3 Masaharu roll dice for 2 Destroyers in sz3, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz3, round 4 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz3 Masaharu win with 2 Destroyers remaining. Battle score for attacker is 0 Casualties for Masaharu: 2 Destroyers and 1 Submarine Casualties for Americans: 2 Destroyers Casualties for Russians: 1 Submarine Battle in Yakutsk Masaharu attack with 3 Artillerys, 1 Bomber, 2 Elites, 2 Infantrys and 2 Tankettes British defend with 2 Infantrys; Americans defend with 2 Artillerys and 7 Infantrys; Russians defend with 1 Infantry Masaharu roll dice for 3 Artillerys, 1 Bomber, 2 Elites, 2 Infantrys and 2 Tankettes in Yakutsk, round 2 : 5/10 hits, 4.17 expected hits Russians roll dice for 2 Artillerys and 10 Infantrys in Yakutsk, round 2 : 4/12 hits, 4.00 expected hits 2 Infantrys owned by the Masaharu, 5 Infantrys owned by the Americans and 2 Tankettes owned by the Masaharu lost in Yakutsk Masaharu roll dice for 3 Artillerys, 1 Bomber and 2 Elites in Yakutsk, round 3 : 3/6 hits, 3.00 expected hits Russians roll dice for 2 Artillerys and 5 Infantrys in Yakutsk, round 3 : 2/7 hits, 2.33 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Masaharu and 2 Infantrys owned by the British lost in Yakutsk Masaharu roll dice for 1 Artillery, 1 Bomber and 2 Elites in Yakutsk, round 4 : 4/4 hits, 2.17 expected hits Russians roll dice for 2 Artillerys and 2 Infantrys in Yakutsk, round 4 : 3/4 hits, 1.33 expected hits 2 Elites owned by the Masaharu, 1 Artillery owned by the Masaharu, 2 Infantrys owned by the Americans and 2 Artillerys owned by the Americans lost in Yakutsk Masaharu win with 1 Bomber remaining. Battle score for attacker is -4 Casualties for Masaharu: 3 Artillerys, 2 Elites, 2 Infantrys and 2 Tankettes Casualties for Americans: 2 Artillerys and 7 Infantrys Casualties for British: 2 Infantrys Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 Bomber moved from Yakutsk to N.Japan Place Units - Masaharu 2 Destroyers placed in sz16 1 Elite and 2 Infantrys placed in Amursk 6 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Masaharu regular : 2.33 Russians regular : 1.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Russians 1 Artillery and 7 Infantrys moved from Ulaan Ude to Quingdao 1 Infantry moved from Irkutsk to Quingdao 3 Mech.Infs moved from Tulun to Quingdao 1 EarlyFighter moved from Magadan to Quingdao 1 Fighter moved from Magadan to Quingdao Purchase Units - Russians Russians buy 5 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 Artillery, 1 EarlyFighter, 1 Fighter, 8 Infantrys and 3 Mech.Infs Hisaichi defend with 5 Infantrys and 3 Tankettes; Masaharu defend with 5 Infantrys Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 8 Infantrys and 3 Mech.Infs in Quingdao, round 2 : 4/14 hits, 4.17 expected hits Hisaichi roll dice for 10 Infantrys and 3 Tankettes in Quingdao, round 2 : 4/13 hits, 3.83 expected hits 4 Infantrys owned by the Russians, 1 Infantry owned by the Masaharu and 3 Tankettes owned by the Hisaichi lost in Quingdao Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 4 Infantrys and 3 Mech.Infs in Quingdao, round 3 : 5/10 hits, 3.50 expected hits Hisaichi roll dice for 9 Infantrys in Quingdao, round 3 : 2/9 hits, 3.00 expected hits 2 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Quingdao Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 2 Infantrys and 3 Mech.Infs in Quingdao, round 4 : 1/8 hits, 2.83 expected hits Hisaichi roll dice for 4 Infantrys in Quingdao, round 4 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 3 Mech.Infs in Quingdao, round 5 : 2/6 hits, 2.17 expected hits Hisaichi roll dice for 3 Infantrys in Quingdao, round 5 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Masaharu lost in Quingdao Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 3 Mech.Infs in Quingdao, round 6 : 3/6 hits, 2.17 expected hits Hisaichi roll dice for 1 Infantry in Quingdao, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Hisaichi with 1 Artillery, 1 EarlyFighter, 1 Fighter and 3 Mech.Infs remaining. Battle score for attacker is 16 Casualties for Russians: 8 Infantrys Casualties for Hisaichi: 5 Infantrys and 3 Tankettes Casualties for Masaharu: 5 Infantrys Non Combat Move - Russians 1 EarlyFighter moved from Quingdao to Ulaan Ude 1 Fighter moved from Quingdao to Ulaan Ude 1 Infantry moved from Tulun to Ustkut 4 Infantrys and 1 Marine moved from Tulun to Ulaan Ude 1 Marine moved from Kaask to Tulun 8 Infantrys moved from Kaask to Tulun 1 Infantry moved from Kyzyl to Kaask 1 Infantry moved from Achinsk to Kyzyl 3 Mech.Infs moved from Achinsk to Tulun Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 4 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Hisaichi regular : -1.50
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Research Technology - Yamamoto Combat Move - Yamamoto 7 Infantrys moved from E.Shansi to Shangsi 2 Artillerys, 2 Infantrys and 2 Tanks moved from Thailand to Burma 4 Infantrys moved from N.French I. to Burma 1 Artillery and 9 Infantrys moved from N.S to sz60 1 Artillery, 9 Infantrys and 5 Transports moved from sz60 to sz64 1 Artillery and 9 Infantrys moved from sz64 to Burma 6 Destroyers moved from sz78 to sz72 8 Destroyers moved from sz76 to sz18 4 Infantrys moved from Davao to sz70 1 B.Transport moved from sz68 to sz74 1 Marine moved from S.Japan to sz74 2 Infantrys moved from S.Japan to sz74 1 Infantry moved from S.Japan to sz74 1 B.Transport, 3 Infantrys and 1 Marine moved from sz74 to sz75 3 Infantrys and 1 Marine moved from sz75 to Iwo Jima 1 B.Transport and 4 Infantrys moved from sz70 to sz59 1 B.Transport moved from sz59 to sz60 4 Infantrys moved from Celebs to sz59 8 Infantrys moved from sz59 to Lambok 1 B.Transport moved from sz67 to sz74 4 Infantrys moved from S.Japan to sz74 1 B.Transport and 4 Infantrys moved from sz74 to sz67 4 Infantrys moved from sz67 to N.French I. 1 B.Transport moved from sz68 to sz74 1 Transport moved from sz60 to sz74 1 B.Transport moved from sz60 to sz68 8 Infantrys moved from Tokyo to S.Japan Purchase Units - Yamamoto Yamamoto buy 6 Destroyers and 8 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Burma Yamamoto attack with 3 Artillerys, 15 Infantrys and 2 Tanks British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 3 Artillerys, 15 Infantrys and 2 Tanks in Burma, round 2 : 5/20 hits, 5.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Burma Yamamoto win, taking Burma from British with 3 Artillerys, 14 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in Iwo Jima Yamamoto attack with 3 Infantrys and 1 Marine Americans defend with 1 AAGun and 1 Tank Yamamoto roll dice for 3 Infantrys and 1 Marine in Iwo Jima, round 2 : 0/4 hits, 0.83 expected hits Americans roll dice for 1 Tank in Iwo Jima, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Iwo Jima Yamamoto roll dice for 2 Infantrys and 1 Marine in Iwo Jima, round 3 : 0/3 hits, 0.67 expected hits Americans roll dice for 1 Tank in Iwo Jima, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Infantrys and 1 Marine in Iwo Jima, round 4 : 0/3 hits, 0.67 expected hits Americans roll dice for 1 Tank in Iwo Jima, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Iwo Jima Yamamoto roll dice for 1 Infantry and 1 Marine in Iwo Jima, round 5 : 1/2 hits, 0.50 expected hits Americans roll dice for 1 Tank in Iwo Jima, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Americans lost in Iwo Jima Yamamoto win, taking Iwo Jima from Americans with 1 Infantry and 1 Marine remaining. Battle score for attacker is 1 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Tank Battle in sz18 Yamamoto attack with 8 Destroyers Americans defend with 4 Destroyers Yamamoto roll dice for 8 Destroyers in sz18, round 2 : 2/8 hits, 2.67 expected hits Americans roll dice for 4 Destroyers in sz18, round 2 : 2/4 hits, 2.00 expected hits 2 Destroyers owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz18 Yamamoto roll dice for 6 Destroyers in sz18, round 3 : 3/6 hits, 2.00 expected hits Americans roll dice for 2 Destroyers in sz18, round 3 : 2/2 hits, 1.00 expected hits 2 Destroyers owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz18 Yamamoto win with 4 Destroyers remaining. Battle score for attacker is 0 Casualties for Yamamoto: 4 Destroyers Casualties for Americans: 4 Destroyers Battle in sz72 Yamamoto attack with 6 Destroyers Americans defend with 1 Carrier, 1 Destroyer and 1 Transport Yamamoto roll dice for 6 Destroyers in sz72, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 Carrier, 1 Destroyer and 1 Transport in sz72, round 2 : 2/3 hits, 1.17 expected hits 1 Transport owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz72 Yamamoto roll dice for 4 Destroyers in sz72, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Carrier and 1 Destroyer in sz72, round 3 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Yamamoto lost in sz72 Yamamoto roll dice for 3 Destroyers in sz72, round 4 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 Carrier and 1 Destroyer in sz72, round 4 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz72 Yamamoto win with 2 Destroyers remaining. Battle score for attacker is -4 Casualties for Yamamoto: 4 Destroyers Casualties for Americans: 1 Carrier, 1 Destroyer and 1 Transport Non Combat Move - Yamamoto Place Units - Yamamoto 4 Infantrys placed in Davao 6 Destroyers placed in sz78 4 Infantrys placed in S.Japan Yamamoto undo move 1. 2 Infantrys placed in Tokyo 2 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.67 Americans regular : 1.83 British regular : 0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Chinese 4 Infantrys moved from Tsingnan to Sikang 1 Artillery moved from Tsingnan to Sikang 1 EarlyFighter moved from Tsingnan to Sikang 4 Infantrys moved from Tsingnan to Gansu 1 Elite moved from Tsingnan to Gansu Purchase Units - Chinese Chinese buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Gansu Chinese attack with 1 Elite and 4 Infantrys Hisaichi defend with 1 Infantry, 1 Tank and 1 Tankette Chinese roll dice for 1 Elite and 4 Infantrys in Gansu, round 2 : 1/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Gansu, round 2 : 1/3 hits, 1.00 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu Chinese roll dice for 1 Elite and 3 Infantrys in Gansu, round 3 : 2/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Gansu, round 3 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu Chinese win, taking Gansu from Hisaichi with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Infantry, 1 Tank and 1 Tankette Battle in Sikang Chinese attack with 1 Artillery, 1 EarlyFighter and 4 Infantrys Hisaichi defend with 2 Tanks Chinese roll dice for 1 Artillery, 1 EarlyFighter and 4 Infantrys in Sikang, round 2 : 0/6 hits, 1.50 expected hits Hisaichi roll dice for 2 Tanks in Sikang, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Sikang, round 3 : 1/5 hits, 1.33 expected hits Hisaichi roll dice for 2 Tanks in Sikang, round 3 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Sikang, round 4 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Sikang, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Sikang Chinese win, taking Sikang from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 2 Tanks Non Combat Move - Chinese 1 EarlyFighter moved from Sikang to Tsingnan 5 Infantrys moved from Xining to Tsingnan 1 Elite moved from Xining to Tsingnan 1 Infantry moved from Quyan to Gobi 3 Mech.Infs moved from Urumal to Tsingnan 1 Infantry moved from Urumal to Quyan Place Units - Chinese 6 Infantrys placed in Xining 2 Infantrys and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 25 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsingnan: 1 Infantry EDIT: Adding units owned by Chinese to S.Mongolia: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.17 Hisaichi regular : -0.33
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Hisaichi 1 unit repaired. 2 Tankettes moved from Shangsi to Sikang 2 Tankettes moved from Kwangsi to W.Chunking 2 Artillerys moved from Thailand to Burma 1 Mech.Inf moved from W.Sian to Sikang 1 Tankette moved from W.Sian to Sikang 1 Tankette moved from W.Sian to W.Chunking 10 Tanks moved from Shangsi to Gansu 4 Artillerys and 4 Infantrys moved from E.Shansi to Shangsi 1 Tank and 2 Tankettes moved from Peking to N.Shangsi 1 Infantry moved from Hopeh to E.Shansi 2 Infantrys and 2 Tankettes moved from Jinan to Quingdao 8 Infantrys moved from Manchuria to Hsingan 8 Infantrys moved from Seoul to Manchuria 1 Infantry moved from Formosa to sz74 1 Infantry and 1 T.Boat moved from sz74 to sz79 1 Infantry moved from sz79 to Manchuria 1 Battleship, 3 Destroyers and 4 EarlyFighters moved from sz66 to sz63 1 Bomber moved from Phuket to sz63 1 Artillery moved from Bava to sz59 1 Tank moved from Soem to Lambok 2 Artillerys, 1 Marine and 1 Tank moved from Bali to Lambok 2 Transports moved from sz59 to sz60 2 Artillerys, 1 Elite and 1 Marine moved from S.Borneo to sz60 2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from sz60 to sz59 3 Artillerys, 1 Elite and 1 Marine moved from sz59 to Lambok Purchase Units - Hisaichi Hisaichi buy 1 Elite, 3 Infantrys, 2 Marines, 4 Mech.Infs, 1 Tank and 10 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sikang Hisaichi attack with 1 Mech.Inf and 3 Tankettes Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Mech.Inf and 3 Tankettes in Sikang, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Sikang, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Chinese lost in Sikang Hisaichi roll dice for 1 Mech.Inf and 3 Tankettes in Sikang, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Mech.Inf and 3 Tankettes in Sikang, round 4 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Sikang Hisaichi win, taking Sikang from Chinese with 1 Mech.Inf and 3 Tankettes remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in Quingdao Hisaichi attack with 2 Infantrys and 2 Tankettes Russians defend with 1 Artillery and 3 Mech.Infs Hisaichi roll dice for 2 Infantrys and 2 Tankettes in Quingdao, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 3 Mech.Infs in Quingdao, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 1 Infantry and 2 Tankettes in Quingdao, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 3 Mech.Infs in Quingdao, round 3 : 2/4 hits, 1.33 expected hits 1 Artillery owned by the Russians, 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Quingdao Hisaichi roll dice for 1 Tankette in Quingdao, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Mech.Infs in Quingdao, round 4 : 2/3 hits, 1.00 expected hits 1 Tankette owned by the Hisaichi lost in Quingdao Russians win with 3 Mech.Infs remaining. Battle score for attacker is -8 Casualties for Hisaichi: 2 Infantrys and 2 Tankettes Casualties for Russians: 1 Artillery Battle in W.Chunking Hisaichi attack with 3 Tankettes British defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 3 Tankettes in W.Chunking, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in W.Chunking, round 2 : 1/3 hits, 1.00 expected hits 1 Tankette owned by the Hisaichi lost in W.Chunking Hisaichi roll dice for 2 Tankettes in W.Chunking, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in W.Chunking, round 3 : 1/3 hits, 1.00 expected hits 1 Tankette owned by the Hisaichi lost in W.Chunking 1 Tankette owned by the Hisaichi retreated to Chunking Chinese win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -8 Casualties for Hisaichi: 2 Tankettes Battle in sz63 Hisaichi attack with 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters British defend with 4 Submarines British roll dice for 4 Submarines in sz63, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters in sz63, round 2 : 5/9 hits, 3.67 expected hits 4 Submarines owned by the British lost in sz63 Hisaichi win with 1 Battleship, 1 Bomber, 3 Destroyers and 4 EarlyFighters remaining. Battle score for attacker is 24 Casualties for British: 4 Submarines Battle in Gansu Hisaichi attack with 10 Tanks Chinese defend with 1 Elite and 2 Infantrys Hisaichi roll dice for 10 Tanks in Gansu, round 2 : 6/10 hits, 5.00 expected hits Chinese roll dice for 1 Elite and 2 Infantrys in Gansu, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Chinese and 2 Infantrys owned by the Chinese lost in Gansu Hisaichi win, taking Gansu from Chinese with 10 Tanks remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Elite and 2 Infantrys Non Combat Move - Hisaichi 2 Carriers moved from sz66 to sz64 4 EarlyFighters moved from sz63 to sz64 1 Bomber moved from sz63 to Burma Place Units - Hisaichi 1 Elite, 1 Infantry and 2 Marines placed in S.Borneo 1 Tank and 2 Tankettes placed in Peking Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Kiangsi: 2 Tankettes EDIT: Adding units owned by Hisaichi to W.Sian: 2 Tankettes EDIT: Removing units owned by Hisaichi from Hankou: 2 Tankettes EDIT: Adding units owned by Hisaichi to Sian: 2 Tankettes EDIT: Removing units owned by Hisaichi from Hongkong: 2 Mech.Infs EDIT: Adding units owned by Hisaichi to Hanan: 2 Mech.Infs EDIT: Removing units owned by Hisaichi from Hongkong: 2 Tankettes EDIT: Adding units owned by Hisaichi to Hankou: 2 Tankettes EDIT: Removing units owned by Hisaichi from Hongkong: 2 Tankettes EDIT: Adding units owned by Hisaichi to Kwangsi: 2 Tankettes EDIT: Turning off Edit Mode 2 Mech.Infs and 4 Tankettes placed in Hongkong 2 Infantrys, 2 Mech.Infs and 4 Tankettes placed in Seoul Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67 Russians regular : 1.33 British regular : 0.33 Hisaichi regular : -0.50
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Thai 2 Infantrys moved from S.A to sz66 2 Infantrys and 1 Transport moved from sz66 to sz63 2 Infantrys moved from sz63 to Ceylon Thai take Ceylon from British 2 Infantrys moved from Amdanam to sz66 2 Infantrys and 1 Transport moved from sz66 to sz64 2 Infantrys moved from sz64 to Burma 5 Artillerys, 8 Infantrys, 1 Tank and 3 Tankettes moved from Thailand to Burma 3 Infantrys and 1 Marine moved from Phuket to Thailand 1 Transport moved from sz73 to sz60 Purchase Units - Thai Thai buy 2 Artillerys, 3 Elites and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 1 Transport placed in sz73 2 Artillerys and 3 Elites placed in Phuket Turn Complete - Thai Thai collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - British 2 Infantrys moved from Moresby to sz49 2 Infantrys and 1 Transport moved from sz49 to sz50 2 Infantrys moved from sz50 to Soem British take Soem from Hisaichi 1 Destroyer moved from sz49 to sz50 1 Infantry moved from N.Canada to sz6 1 Infantry and 1 Transport moved from sz6 to sz4 1 Infantry moved from sz4 to Palana 1 Infantry moved from Magadan to Yakutsk 1 Infantry moved from W.Chunking to N.Chunking Chinese take N.Chunking from Hisaichi Purchase Units - British British buy 2 Bunkers, 3 Infantrys and 6 Submarines; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 2 Infantrys moved from Nepal to Bengal 1 Artillery and 2 Infantrys moved from W.Tibet to Nepal 1 Tank moved from Dheli to Nepal 3 Infantrys moved from Bhopa to Nepal 2 Infantrys moved from Dheli to Bhopa 1 AAGun moved from Palana to Magadan Place Units - British 1 Bunker and 1 Infantry placed in Calcutta 6 Submarines placed in sz63 1 Bunker and 2 Infantrys placed in Bengal Turn Complete - British British collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - British 2 Infantrys moved from Moresby to sz49 2 Infantrys and 1 Transport moved from sz49 to sz50 2 Infantrys moved from sz50 to Soem British take Soem from Hisaichi 1 Destroyer moved from sz49 to sz50 1 Infantry moved from N.Canada to sz6 1 Infantry and 1 Transport moved from sz6 to sz4 1 Infantry moved from sz4 to Palana 1 Infantry moved from Magadan to Yakutsk 1 Infantry moved from W.Chunking to N.Chunking Chinese take N.Chunking from Hisaichi Purchase Units - British British buy 2 Bunkers, 3 Infantrys and 6 Submarines; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 2 Infantrys moved from Nepal to Bengal 1 Artillery and 2 Infantrys moved from W.Tibet to Nepal 1 Tank moved from Dheli to Nepal 3 Infantrys moved from Bhopa to Nepal 2 Infantrys moved from Dheli to Bhopa 1 AAGun moved from Palana to Magadan Place Units - British 1 Bunker and 1 Infantry placed in Calcutta 6 Submarines placed in sz63 1 Bunker and 2 Infantrys placed in Bengal Turn Complete - British British collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :