scramble in holland ? factor in that i could also include the bombardment
L22 BM Me1945 (X) vs. AD (+21)
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 4 armour, 1 fighter and 2 mech_infantrys moved from Finland to Karelia 3 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda Combat - Russians Battle in Karelia Russians attack with 4 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 4 armour, 1 fighter and 2 mech_infantrys in Karelia, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 4 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Vologda Russians attack with 1 artillery and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Karelia to Norway 1 aaGun moved from Finland to Karelia 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Tambov to Rostov 2 infantry moved from Tambov to Rostov 6 artilleries moved from Tambov to Russia 1 armour and 2 mech_infantrys moved from Volgograd to Russia 1 aaGun moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 3 infantry moved from Tambov to Russia 1 infantry moved from Rostov to Tambov Place Units - Russians 4 artilleries and 6 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 1.67 Russians regular : -0.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 4 armour, 1 fighter and 2 mech_infantrys moved from Finland to Karelia 3 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda Combat - Russians Battle in Karelia Russians attack with 4 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 4 armour, 1 fighter and 2 mech_infantrys in Karelia, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 4 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Vologda Russians attack with 1 artillery and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Karelia to Norway 1 aaGun moved from Finland to Karelia 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Tambov to Rostov 2 infantry moved from Tambov to Rostov 6 artilleries moved from Tambov to Russia 1 armour and 2 mech_infantrys moved from Volgograd to Russia 1 aaGun moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 3 infantry moved from Tambov to Russia 1 infantry moved from Rostov to Tambov Place Units - Russians 4 artilleries and 6 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 1.67 Russians regular : -0.50
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the Russians are stubborn…
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@axis-dominion said in L22 BM Me1945 (X) vs. AD (+21):
the Russians are stubborn…
I know. Sure thing. Originally I am from Leningrad.
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@me1945 said in L22 BM Me1945 (X) vs. AD (+21):
@axis-dominion said in L22 BM Me1945 (X) vs. AD (+21):
the Russians are stubborn…
I know. Sure thing. Originally I am from Leningrad.
hahaha that’s funny!
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Hopei to Shensi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 fighter moved from 56 Sea Zone to 39 Sea Zone 1 infantry moved from Western Australia to South Australia Japanese take South Australia from ANZAC 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery moved from 31 Sea Zone to Wake Island Combat - Japanese Battle in Midway Battle in Wake Island Battle in 39 Sea Zone Japanese attack with 1 artillery, 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport French defend with 1 destroyer Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 1/8 hits, 4.50 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking 39 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Ceylon Battle in Shensi Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Shensi, round 2 : 5/5 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Ceylon from UK_Pacific, taking Shensi from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery moved from Szechwan to Sikang 1 artillery moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Hopei 1 armour moved from Hunan to Kweichow 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 2 bombers moved from Shensi to Hunan 1 fighter and 1 tactical_bomber moved from Shensi to Anhwe 2 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 1 fighter moved from Caroline Islands to 25 Sea Zone 1 tactical_bomber moved from Japan to Anhwe 1 fighter moved from Caroline Islands to 37 Sea Zone 1 fighter moved from Manchuria to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 2 infantry moved from Shan State to Siam 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Shan State to Yunnan 2 bombers moved from Hunan to Anhwe Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Japan 1 artillery and 2 infantry placed in Malaya 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung Japanese undo move 4. 1 artillery and 2 infantry placed in Manchuria 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 French regular : -0.33 Japanese regular : -1.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour, 3 infantry and 1 tactical_bomber Shantung : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry Kwangsi : 1 flag, 1 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber Jehol : 1 flag, 1 infantry Siam : 2 infantry Manchuria : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor and 13 infantry Shensi : 1 flag, 1 artillery Yunnan : 1 flag, 1 infantry Kweichow : 1 flag, 1 armour and 1 infantry Hunan : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 infantry Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag, 1 artillery Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 artillery Anhwe : 1 flag, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers Ceylon : 1 flag, 1 infantry Shan State : 1 flag Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Borneo : 1 flag Kwangtung : 1 flag, 1 harbour South Australia : 1 flag, 1 infantry Western Australia : 1 flag Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield and 1 artillery Midway : 1 flag, 1 airfield and 1 marine French Indo China : 1 flag Celebes : 1 flag Java : 1 flag Sumatra : 1 flag 41 Sea Zone : 1 flag 31 Sea Zone : 1 transport 37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports 39 Sea Zone : 1 flag, 2 artilleries, 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 2 transports 25 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine 20 Sea Zone : 1 transport 6 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 41 / 52 Russians : 30 / 40 Japanese : 64 / 77 Americans : 53 / 73 Chinese : 2 / 5 British : 35 / 35 UK_Pacific : 6 / 9 Italians : 21 / 26 ANZAC : 9 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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I assumed no scramble.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 factory_minor, 2 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to 125 Sea Zone 1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Norway to Vyborg 2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Vyborg 1 bomber moved from Finland to Novgorod 1 battleship and 2 cruisers moved from 63 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island Combat - Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Novgorod causes 0 damage total. Battle in Normandy Bordeaux Battle in Vyborg Americans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 mech_infantry Americans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Vyborg, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vyborg Americans win, taking Normandy Bordeaux from Germans, taking Vyborg from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Wake Island Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield and 1 artillery Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 2 destroyers and 2 submarines moved from 63 Sea Zone to 31 Sea Zone 2 fighters moved from New Zealand to 31 Sea Zone 1 fighter moved from New Zealand to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 2 fighters moved from New South Wales to Queensland 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 125 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Vyborg to Karelia 1 destroyer moved from 101 Sea Zone to 103 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 4 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 infantry placed in Central United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Tsinghai 3 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 6 infantry moved from Suiyuyan to Kansu 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Chinese undo move 1. 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 3 fighters and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Syria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 2 fighters moved from United Kingdom to Southern France 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Burma to Yunnan 1 fighter and 2 tactical_bombers moved from India to Yunnan 1 bomber moved from India to Malaya 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Malaya causes 3 damage total. Battle in Holland Belgium Battle in Yunnan British attack with 1 fighter, 2 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 2 fighters moved from Southern France to 110 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from Finland to Russia 1 fighter moved from India to Rostov 1 fighter and 2 tactical_bombers moved from Yunnan to India 1 bomber moved from Malaya to India 1 aaGun, 6 artilleries and 3 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 1 armour moved from Syria to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Egypt to Alexandria 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Italian Somaliland to Ethiopia 2 fighters moved from Finland to Karelia 3 fighters moved from Finland to Norway 1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone Place Units - British 1 marine placed in Egypt 1 fighter placed in 98 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,3,3,4,5,3,6,6,3,4,4,1,2,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,2,1,1,2,4,6,2,1,4,3,6,1 UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.83 Italians regular : -0.33 Japanese regular : -1.67 Japanese AA : -0.17 Germans AA : 0.83 Germans regular : -0.33 British regular : -0.67
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two brit figs on US cv in 110
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Eastern Poland to Holland Belgium 2 fighters moved from Southern Italy to Southern France 2 artilleries and 2 infantry moved from Libya to Tobruk Combat - Italians Battle in Tobruk Italians attack with 2 artilleries and 2 infantry British defend with 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Tobruk, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 2 fighters and 2 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Southern France Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Gibraltar 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 battleship, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Tunisia to Libya 1 mech_infantry moved from Libya to Tobruk 2 infantry moved from Western Germany to France 1 aaGun moved from Northern Italy to Southern Italy 1 armour moved from Belarus to Bryansk 1 bomber moved from Holland Belgium to Western Germany 2 fighters moved from Western Germany to Bryansk 1 aaGun moved from Germany to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 aaGun moved from Western Germany to France Place Units - Italians 1 submarine placed in 95 Sea Zone 1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Libya: 1 infantry EDIT: Removing units owned by Italians from Algeria: 1 infantry EDIT: Adding units owned by Italians to Morocco: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to South Australia 4 fighters moved from New South Wales to South Australia 1 fighter moved from 26 Sea Zone to 31 Sea Zone Combat - ANZAC Battle in 31 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in South Australia ANZAC attack with 4 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 4 fighters and 2 infantry in South Australia, round 2 : 3/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 aaGuns, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland 4 fighters moved from South Australia to Queensland 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 cruiser moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from 31 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Wake Island 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 tactical_bomber moved from Western Germany to 93 Sea Zone 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 infantry moved from Novgorod to Vyborg 1 bomber moved from Bryansk to Vyborg 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Smolensk 1 mech_infantry moved from Eastern Poland to Ukraine 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 3 artilleries and 5 infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Bryansk to Rostov Combat - Germans Battle in 93 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 2 fighters Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters in Normandy Bordeaux, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 3 artilleries, 5 infantry and 1 tactical_bomber British defend with 1 fighter; Russians defend with 1 aaGun and 5 infantry Russians roll AA dice in Rostov : 0/1 hits, 0.17 expected hits Germans roll dice for 3 artilleries, 5 infantry and 1 tactical_bomber in Rostov, round 2 : 5/9 hits, 2.83 expected hits Russians roll dice for 1 aaGun, 1 fighter and 5 infantry in Rostov, round 2 : 1/6 hits, 2.33 expected hits 4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov Germans roll dice for 3 artilleries, 4 infantry and 1 tactical_bomber in Rostov, round 3 : 1/8 hits, 2.67 expected hits Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans roll dice for 3 artilleries, 2 infantry and 1 tactical_bomber in Rostov, round 4 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 fighter in Rostov, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Rostov Germans win, taking Rostov from Russians with 3 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun and 5 infantry Casualties for British: 1 fighter Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 bomber and 1 infantry Americans defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Vyborg Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Germans 1 tactical_bomber moved from Rostov to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 1 infantry moved from Baltic States to Novgorod 1 mech_infantry moved from Nenetsia to Novgorod 1 fighter moved from 112 Sea Zone to Novgorod 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from Western Germany to France 2 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from Smolensk to Western Germany 1 bomber moved from Vyborg to Eastern Poland 1 infantry moved from Western Germany to France Place Units - Germans 1 factory_minor placed in Western Ukraine 2 armour and 1 mech_infantry placed in Novgorod 1 fighter placed in Western Germany 1 fighter placed in 112 Sea Zone 1 infantry placed in France Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : 0.17 Russians AA : -0.17
Territory Summary for Germans :
Gibraltar : 2 infantry France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 2 marines Germany : 1 factory_major Southern Italy : 1 tactical_bomber Bryansk : 3 aaGuns, 11 armour, 1 artillery, 18 infantry, 11 mech_infantrys and 2 tactical_bombers Rostov : 1 flag, 3 artilleries and 2 infantry Nenetsia : 1 flag Archangel : 1 flag Eastern Poland : 1 armour, 1 bomber and 5 mech_infantrys Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 mech_infantry Western Ukraine : 1 flag, 1 factory_minor Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys Smolensk : 1 flag, 1 infantry 112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 4 submarines Bulgaria : 1 flag Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 44 / 52 Russians : 25 / 40 Japanese : 59 / 77 Americans : 55 / 75 Chinese : 5 / 6 British : 36 / 45 UK_Pacific : 7 / 6 Italians : 21 / 26 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Volgograd to Rostov 4 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 2 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk Combat - Russians Battle in Rostov Russians attack with 1 fighter, 7 infantry and 1 tactical_bomber Germans defend with 3 artilleries and 2 infantry Russians roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Rostov, round 2 : 2/9 hits, 2.33 expected hits Germans roll dice for 3 artilleries and 2 infantry in Rostov, round 2 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 3 : 1/5 hits, 1.67 expected hits Germans roll dice for 3 artilleries in Rostov, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 4 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 artilleries in Rostov, round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Rostov Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 5 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Rostov, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 5 infantry Casualties for Germans: 3 artilleries and 2 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Russia to Vologda 1 artillery moved from Vologda to Russia 1 infantry moved from Russia to Vologda 1 aaGun moved from Vologda to Smolensk 3 infantry moved from Russia to Tambov 2 infantry moved from Russia to Tambov 4 armour and 1 mech_infantry moved from Karelia to Norway 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 fighter moved from Norway to United Kingdom 1 aaGun moved from Karelia to Finland Place Units - Russians 10 infantry placed in Russia Russians undo move 1. 1 artillery and 9 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 harbour, 5 infantry, 2 marines, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 fighter and 2 tactical_bombers moved from Anhwe to Shensi 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 3 fighters and 3 tactical_bombers moved from 39 Sea Zone to Burma 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan 1 infantry moved from Ceylon to 39 Sea Zone 1 battleship moved from 39 Sea Zone to 38 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 37 Sea Zone to Shan State 2 infantry moved from Siam to Shan State 1 artillery moved from Malaya to Shan State 1 bomber moved from Anhwe to Suiyuyan 1 bomber moved from Anhwe to Shensi Combat - Japanese Battle in Shan State Japanese attack with 3 artilleries, 4 infantry and 1 marine British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Burma Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 aaGun and 3 infantry British roll AA dice in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship in Burma, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 aaGun and 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Burma Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for British: 1 aaGun and 3 infantry Battle in Suiyuyan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 1/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Shantung to Anhwe 2 carriers moved from 39 Sea Zone to 38 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 2 destroyers moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 39 Sea Zone to 38 Sea Zone 3 fighters and 3 tactical_bombers moved from Burma to 38 Sea Zone 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from Shensi to Szechwan 1 tactical_bomber moved from Shensi to Szechwan 1 fighter moved from Yunnan to Szechwan 1 tactical_bomber moved from Shensi to Szechwan 4 fighters moved from 25 Sea Zone to Caroline Islands 1 fighter moved from Japan to Caroline Islands 1 marine moved from Midway to 25 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Japan to Kweichow 1 bomber moved from Suiyuyan to Kweichow 1 bomber moved from Shensi to Kweichow 1 armour moved from Kweichow to Shan State Place Units - Japanese 1 harbour placed in French Indo China 1 infantry and 2 marines placed in Malaya 1 destroyer and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 1 infantry and 1 mech_infantry placed in Shantung 1 artillery and 2 infantry placed in Manchuria 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to Malaya: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 1 tactical_bomber EDIT: Adding units owned by Japanese to Szechwan: 1 tactical_bomber EDIT: Removing units owned by Japanese from Szechwan: 1 fighter EDIT: Adding units owned by Japanese to Malaya: 1 fighter EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 infantry EDIT: Adding units owned by Japanese to Jehol: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 0.67 British AA : -0.50 UK_Pacific regular : 1.67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 5 fighters, 1 harbour, 3 infantry and 1 tactical_bomber Shantung : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry Kwangsi : 1 flag, 2 artilleries and 2 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 marine Jehol : 1 flag, 1 infantry Manchuria : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor and 14 infantry Shensi : 1 flag, 2 infantry Yunnan : 1 flag, 1 mech_infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 2 bombers, 2 fighters and 2 tactical_bombers Hunan : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 artillery, 1 fighter and 3 tactical_bombers Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 artillery Anhwe : 1 flag, 1 infantry Ceylon : 1 flag Shan State : 1 flag, 1 armour, 3 artilleries, 3 infantry and 1 marine Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 marines Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Western Australia : 1 flag Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Midway : 1 flag, 1 airfield French Indo China : 1 flag, 1 harbour Celebes : 1 flag Java : 1 flag Sumatra : 1 flag 41 Sea Zone : 1 flag 37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports 36 Sea Zone : 1 carrier, 2 destroyers and 2 transports 39 Sea Zone : 1 flag 38 Sea Zone : 1 battleship, 3 carriers, 3 fighters, 3 tactical_bombers and 1 transport 16 Sea Zone : 1 destroyer 6 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 40 / 52 Russians : 29 / 36 Japanese : 63 / 72 Americans : 55 / 75 Chinese : 2 / 6 British : 36 / 45 UK_Pacific : 6 / 6 Italians : 21 / 26 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 6 infantry and 5 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Americans 1 battleship and 2 cruisers moved from 31 Sea Zone to 16 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 2 fighters moved from 31 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 31 Sea Zone to 16 Sea Zone 2 fighters moved from Western United States to 16 Sea Zone Combat - Americans Battle in Midway Battle in 16 Sea Zone Americans attack with 1 battleship, 2 cruisers, 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 cruisers and 5 fighters in 16 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Midway from Japanese with 1 battleship, 2 cruisers, 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 submarines moved from 10 Sea Zone to 25 Sea Zone 3 submarines moved from 26 Sea Zone to 16 Sea Zone 1 carrier moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 26 Sea Zone to 16 Sea Zone 1 carrier moved from 31 Sea Zone to 16 Sea Zone 1 fighter moved from 16 Sea Zone to 25 Sea Zone 1 fighter moved from Queensland to 25 Sea Zone 2 artilleries and 2 infantry moved from Wake Island to 31 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 31 Sea Zone to 16 Sea Zone 1 submarine moved from 31 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 destroyers moved from 26 Sea Zone to 16 Sea Zone 2 destroyers moved from 31 Sea Zone to 16 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone 1 destroyer moved from 103 Sea Zone to 91 Sea Zone 2 fighters moved from Karelia to 110 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 5 tactical_bombers placed in Western United States Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 2 fighters EDIT: Adding units owned by British to 91 Sea Zone: 2 fighters EDIT: Removing units owned by Americans from Karelia: 2 tactical_bombers EDIT: Adding units owned by Americans to 110 Sea Zone: 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Americans collect 56 PUs (1 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang 3 infantry moved from Kansu to Suiyuyan 3 infantry moved from Kansu to Shensi Combat - Chinese Chinese creates battle in territory Kweichow Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 2 bombers, 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 4/6 hits, 2.67 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shensi Chinese attack with 3 infantry Japanese defend with 2 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 2 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 98 Sea Zone to 92 Sea Zone 1 battleship moved from 81 Sea Zone to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 cruiser moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 3 fighters and 1 tactical_bomber moved from Norway to 125 Sea Zone Combat - British Battle in 125 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Italians defend with 1 submarine British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 96 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Italians defend with 1 destroyer British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 92 Sea Zone British attack with 5 fighters Italians defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Italians submerged British roll dice for 5 fighters in 92 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone British win with 5 fighters remaining. Battle score for attacker is 35 Casualties for Italians: 1 battleship, 1 destroyer and 1 transport Non Combat Move - British 1 carrier moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 96 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Alexandria to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Caucasus to Rostov 1 armour moved from Northwest Persia to Rostov 2 infantry moved from Northwest Persia to Caucasus 1 aaGun, 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 1 bomber moved from India to Iraq 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Norway to Finland 2 fighters moved from 125 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 125 Sea Zone to Normandy Bordeaux 1 fighter moved from 125 Sea Zone to United Kingdom 1 fighter moved from Russia to Rostov 1 fighter moved from Karelia to Norway 1 fighter moved from Karelia to Norway 1 mech_infantry moved from French West Africa to French Equatorial Africa Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 3 infantry placed in Egypt 2 infantry placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -0.50 Italians regular : -1.50 Japanese regular : 3.33 British regular : 1.00
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 bomber moved from Western Germany to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber, 3 fighters and 2 submarines British defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Combat Hit Differential Summary :
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Sub remains?
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 bomber moved from Western Germany to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber, 3 fighters and 2 submarines British defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Combat Hit Differential Summary :
Italians regular : 1.17 British regular : -0.17
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4 air hits. OOL?