NO scramble.
L22 BM Me1945 (X) vs. AD (+21)
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Take the last map pls with NCM edit
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 artillery moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 artilleries in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Samara to Russia 2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 18 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -1.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 armour moved from Kazakhstan to Samara Japanese take Samara from Russians 1 armour moved from Samara to Kazakhstan 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory 1 fighter moved from 42 Sea Zone to Northern Territory 1 tactical_bomber moved from 42 Sea Zone to Northern Territory 1 fighter moved from 42 Sea Zone to Northern Territory 2 tactical_bombers moved from 33 Sea Zone to Northern Territory 1 fighter moved from 33 Sea Zone to Northern Territory 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Shantung to Anhwe 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Yunnan to Shensi 2 bombers moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Anhwe 1 marine moved from India to 39 Sea Zone 1 cruiser and 1 marine moved from 39 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Iwo Jima Battle in Northern Territory Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers ANZAC defend with 1 aaGun, 1 fighter and 2 infantry ANZAC roll AA dice in Northern Territory : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Northern Territory Japanese roll dice for 1 cruiser in Northern Territory, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 fighters, 4 infantry and 3 tactical_bombers in Northern Territory, round 2 : 5/9 hits, 3.50 expected hits ANZAC roll dice for 1 aaGun, 1 fighter and 2 infantry in Northern Territory, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Northern Territory Japanese win, taking Iwo Jima from Americans, taking Northern Territory from ANZAC with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 1 aaGun, 1 fighter and 2 infantry Battle in Anhwe Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Shensi, round 3 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 carriers and 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 carrier moved from 39 Sea Zone to 55 Sea Zone 2 fighters and 3 tactical_bombers moved from Northern Territory to 55 Sea Zone 1 fighter moved from Caroline Islands to 55 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone 1 marine moved from Shantung to 19 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 1 marine and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 5 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 2 fighters moved from 19 Sea Zone to Caroline Islands 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 destroyer moved from 18 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Malaya to Yunnan 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Hunan to Hopei 1 fighter moved from Anhwe to Hunan 1 tactical_bomber moved from Anhwe to Hunan 2 bombers moved from Shensi to Yunnan 1 mech_infantry moved from Java to 42 Sea Zone 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 mech_infantry moved from 37 Sea Zone to Shan State 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone Place Units - Japanese 1 transport placed in 39 Sea Zone 1 artillery and 1 infantry placed in India 1 carrier placed in 37 Sea Zone 1 infantry and 1 tactical_bomber placed in Malaya 1 submarine placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Shantung 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.17 ANZAC AA : 0.50 ANZAC regular : -0.33
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Forgot to take New Guinea from the guy in Dutch New Guinea. Please edit.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 5 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 3 fighters moved from Norway to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from Kansu to Sikang 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 3 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Sikang Americans attack with 3 fighters Japanese defend with 1 artillery Americans roll dice for 3 fighters in Sikang, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Sikang Americans win with 2 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 fighters moved from Sikang to Kansu 5 fighters and 3 tactical_bombers moved from 26 Sea Zone to Queensland 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to Norway 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from Southern France to Normandy Bordeaux 1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 3 infantry placed in Norway 5 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.67 Italians regular : -0.33 Germans regular : -0.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 5 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 3 fighters moved from Norway to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from Kansu to Sikang 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 3 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Sikang Americans attack with 3 fighters Japanese defend with 1 artillery Americans roll dice for 3 fighters in Sikang, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Sikang Americans win with 2 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 fighters moved from Sikang to Kansu 5 fighters and 3 tactical_bombers moved from 26 Sea Zone to Queensland 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to Norway 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from Southern France to Normandy Bordeaux 1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 3 infantry placed in Norway 5 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 fighter and 3 infantry moved from Kansu to Shensi Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Sikang Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Sikang from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 6 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 2 infantry moved from Iraq to Northwest Persia 1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Persia 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 marine moved from Alexandria to 98 Sea Zone 2 cruisers and 1 marine moved from 98 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Persia 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 bomber moved from Russia to Northwest Persia 1 fighter moved from Iraq to Northwest Persia 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in Persia British attack with 2 artilleries, 3 infantry, 1 marine and 1 mech_infantry Germans defend with 1 armour and 1 mech_infantry British roll dice for 2 cruisers in Persia, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 2 artilleries, 3 infantry, 1 marine and 1 mech_infantry in Persia, round 2 : 1/7 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia British roll dice for 2 artilleries, 1 infantry, 1 marine and 1 mech_infantry in Persia, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Persia British win, taking Persia from Germans with 2 artilleries, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 3 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Northwest Persia British attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Northwest Persia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 aaGun moved from Iraq to Persia 3 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Northwest Persia to Trans-Jordan 1 fighter moved from Northwest Persia to Trans-Jordan 2 destroyers moved from 98 Sea Zone to 80 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship and 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from 92 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 artillery moved from Norway to Finland Place Units - British 1 submarine placed in 110 Sea Zone 1 transport placed in 110 Sea Zone 3 infantry placed in United Kingdom 2 infantry and 1 mech_infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 0.33 Japanese regular : 1.17 Italians regular : -0.33 Germans regular : 2.00 British regular : -2.17
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@me1945 said in L22 BM Me1945 (X) vs. AD (+21):
Forgot to take New Guinea from the guy in Dutch New Guinea. Please edit.
Do you refuse or just forgot?
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@me1945 said in L22 BM Me1945 (X) vs. AD (+21):
@me1945 said in L22 BM Me1945 (X) vs. AD (+21):
Forgot to take New Guinea from the guy in Dutch New Guinea. Please edit.
Do you refuse or just forgot?
Sorry, I forgot. Go for it.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Caucasus to Northwest Persia 1 fighter moved from Kazakhstan to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia 1 mech_infantry moved from Southern Italy to Southern France 2 fighters moved from Western Germany to Southern France Combat - Italians Battle in Northwest Persia Italians attack with 1 armour, 1 bomber and 1 fighter British defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 fighter in Northwest Persia, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians and 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for British: 1 infantry Battle in Southern France Italians attack with 2 fighters and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Southern France, round 2 : 3/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Western Germany 1 bomber moved from Northwest Persia to Rostov 1 armour moved from Southern Italy to Western Germany 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,2,4,3 Italians collect 13 PUs (8 lost to blockades); end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.17 British regular : 0.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 infantry moved from Queensland to Northern Territory 6 fighters moved from Queensland to Northern Territory 1 fighter moved from New South Wales to Northern Territory Combat - ANZAC Battle in Northern Territory ANZAC attack with 7 fighters and 3 infantry Japanese defend with 3 infantry ANZAC roll dice for 7 fighters and 3 infantry in Northern Territory, round 2 : 3/10 hits, 4.00 expected hits Japanese roll dice for 3 infantry in Northern Territory, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 7 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - ANZAC 7 fighters moved from Northern Territory to Queensland 1 destroyer moved from 52 Sea Zone to 54 Sea Zone 1 armour and 2 mech_infantrys moved from New South Wales to Queensland 1 aaGun moved from Queensland to New South Wales 1 armour and 1 mech_infantry moved from Queensland to New South Wales 1 submarine moved from 26 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Turning on Edit Mode EDIT: Changing ownership of New Guinea from ANZAC to Japanese EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry EDIT: Adding units owned by Japanese to New Guinea: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -1.00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Kazakhstan to Kansu 1 mech_infantry moved from Novosibirsk to Kansu 2 bombers and 1 tactical_bomber moved from Novgorod to Kansu 2 infantry moved from Rostov to Tambov 1 artillery moved from Rostov to Tambov 2 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 mech_infantry moved from Volgograd to Vologda 1 mech_infantry moved from Archangel to Vologda 1 armour moved from Archangel to Vologda 1 mech_infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Belarus to Smolensk 1 armour moved from Novgorod to Smolensk 1 fighter moved from Western Ukraine to Vologda 1 tactical_bomber moved from Rostov to Smolensk Combat - Germans Battle in Kansu Germans attack with 2 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber ANZAC defend with 2 fighters; Americans defend with 2 fighters; Chinese defend with 1 fighter and 1 infantry Germans roll dice for 2 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 5/7 hits, 3.33 expected hits Chinese roll dice for 5 fighters and 1 infantry in Kansu, round 2 : 4/6 hits, 3.67 expected hits 2 fighters owned by the ANZAC, 2 armour owned by the Germans, 2 fighters owned by the Americans, 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Kansu Germans roll dice for 2 bombers and 1 tactical_bomber in Kansu, round 3 : 1/3 hits, 1.83 expected hits Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans and 1 fighter owned by the Chinese lost in Kansu Germans win with 2 bombers remaining. Battle score for attacker is 22 Casualties for Germans: 2 armour, 2 mech_infantrys and 1 tactical_bomber Casualties for ANZAC: 2 fighters Casualties for Americans: 2 fighters Casualties for Chinese: 1 fighter and 1 infantry Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -2 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Germans attack with 1 armour, 1 fighter and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Vologda, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 4 armour moved from Caucasus to Northwest Persia 2 bombers moved from Kansu to Volgograd 1 mech_infantry moved from Volgograd to Samara 1 armour moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 1 armour moved from Caucasus to Volgograd 1 tactical_bomber moved from Smolensk to Novgorod 1 fighter moved from Vologda to Archangel 2 armour moved from Novgorod to Archangel 1 armour moved from Volgograd to Northwest Persia 1 aaGun moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 1 artillery moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 1 artillery moved from Rostov to Ukraine Place Units - Germans 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 2 armour and 1 mech_infantry placed in Volgograd 1 fighter and 2 submarines placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,2,6,5 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Russians regular : 0.00 Germans regular : -0.17
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Kazakhstan to Kansu 1 mech_infantry moved from Novosibirsk to Kansu 2 bombers and 1 tactical_bomber moved from Novgorod to Kansu 2 infantry moved from Rostov to Tambov 1 artillery moved from Rostov to Tambov 2 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 mech_infantry moved from Volgograd to Vologda 1 mech_infantry moved from Archangel to Vologda 1 armour moved from Archangel to Vologda 1 mech_infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Belarus to Smolensk 1 armour moved from Novgorod to Smolensk 1 fighter moved from Western Ukraine to Vologda 1 tactical_bomber moved from Rostov to Smolensk Combat - Germans Battle in Kansu Germans attack with 2 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber ANZAC defend with 2 fighters; Americans defend with 2 fighters; Chinese defend with 1 fighter and 1 infantry Germans roll dice for 2 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 5/7 hits, 3.33 expected hits Chinese roll dice for 5 fighters and 1 infantry in Kansu, round 2 : 4/6 hits, 3.67 expected hits 2 fighters owned by the ANZAC, 2 armour owned by the Germans, 2 fighters owned by the Americans, 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Kansu Germans roll dice for 2 bombers and 1 tactical_bomber in Kansu, round 3 : 1/3 hits, 1.83 expected hits Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans and 1 fighter owned by the Chinese lost in Kansu Germans win with 2 bombers remaining. Battle score for attacker is 22 Casualties for Germans: 2 armour, 2 mech_infantrys and 1 tactical_bomber Casualties for ANZAC: 2 fighters Casualties for Americans: 2 fighters Casualties for Chinese: 1 fighter and 1 infantry Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -2 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Germans attack with 1 armour, 1 fighter and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Vologda, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 4 armour moved from Caucasus to Northwest Persia 2 bombers moved from Kansu to Volgograd 1 mech_infantry moved from Volgograd to Samara 1 armour moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 1 armour moved from Caucasus to Volgograd 1 tactical_bomber moved from Smolensk to Novgorod 1 fighter moved from Vologda to Archangel 2 armour moved from Novgorod to Archangel 1 armour moved from Volgograd to Northwest Persia 1 aaGun moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 1 artillery moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 1 artillery moved from Rostov to Ukraine Place Units - Germans 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 2 armour and 1 mech_infantry placed in Volgograd 1 fighter and 2 submarines placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,2,6,5 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 1 bomber EDIT: Adding units owned by Germans to Yunnan: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Russians regular : 0.00 Germans regular : -0.17
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Take the last map pls
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Kazakhstan to Kansu 1 mech_infantry moved from Novosibirsk to Kansu 2 bombers and 1 tactical_bomber moved from Novgorod to Kansu 2 infantry moved from Rostov to Tambov 1 artillery moved from Rostov to Tambov 2 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 mech_infantry moved from Volgograd to Vologda 1 mech_infantry moved from Archangel to Vologda 1 armour moved from Archangel to Vologda 1 mech_infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Belarus to Smolensk 1 armour moved from Novgorod to Smolensk 1 fighter moved from Western Ukraine to Vologda 1 tactical_bomber moved from Rostov to Smolensk Combat - Germans Battle in Kansu Germans attack with 2 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber ANZAC defend with 2 fighters; Americans defend with 2 fighters; Chinese defend with 1 fighter and 1 infantry Germans roll dice for 2 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 5/7 hits, 3.33 expected hits Chinese roll dice for 5 fighters and 1 infantry in Kansu, round 2 : 4/6 hits, 3.67 expected hits 2 fighters owned by the ANZAC, 2 armour owned by the Germans, 2 fighters owned by the Americans, 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Kansu Germans roll dice for 2 bombers and 1 tactical_bomber in Kansu, round 3 : 1/3 hits, 1.83 expected hits Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans and 1 fighter owned by the Chinese lost in Kansu Germans win with 2 bombers remaining. Battle score for attacker is 22 Casualties for Germans: 2 armour, 2 mech_infantrys and 1 tactical_bomber Casualties for ANZAC: 2 fighters Casualties for Americans: 2 fighters Casualties for Chinese: 1 fighter and 1 infantry Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -2 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Germans attack with 1 armour, 1 fighter and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Vologda, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 4 armour moved from Caucasus to Northwest Persia 2 bombers moved from Kansu to Volgograd 1 mech_infantry moved from Volgograd to Samara 1 armour moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 1 armour moved from Caucasus to Volgograd 1 tactical_bomber moved from Smolensk to Novgorod 1 fighter moved from Vologda to Archangel 2 armour moved from Novgorod to Archangel 1 armour moved from Volgograd to Northwest Persia 1 aaGun moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 1 artillery moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 1 artillery moved from Rostov to Ukraine Place Units - Germans 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 2 armour and 1 mech_infantry placed in Volgograd 1 fighter and 2 submarines placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,2,6,5 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 1 bomber EDIT: Adding units owned by Germans to Yunnan: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Adding units owned by Germans to Rostov: 1 infantry EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Adding units owned by Germans to Rostov: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Russians regular : 0.00 Germans regular : -0.17
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One more edit
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 17 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Vologda 3 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Russia to Samara 2 artilleries and 3 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov Combat - Russians Battle in Buryatia Russians attack with 17 infantry Japanese defend with 1 infantry Russians roll dice for 17 infantry in Buryatia, round 2 : 2/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Tambov Russians attack with 2 artilleries and 4 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 4 infantry in Tambov, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Smolensk, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour in Smolensk, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians lost in Smolensk Russians roll dice for 1 fighter in Smolensk, round 5 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Smolensk, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Samara Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 armour and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Germans lost in Vologda Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 0/6 hits, 2.17 expected hits Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 4 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Vologda, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for Russians: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 2 aaGuns moved from Yakut S.S.R. to Buryatia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : 3.17 Russians regular : -3.67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 17 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 tactical_bomber moved from Caroline Islands to 17 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 17 Sea Zone 7 fighters and 2 tactical_bombers moved from Caroline Islands to 54 Sea Zone 1 infantry moved from Tsinghai to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Hopei to Shensi 1 fighter moved from Hunan to Sikang 1 bomber moved from Yunnan to Sikang 1 tactical_bomber moved from Hunan to Shensi 1 bomber moved from Yunnan to Shensi Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 54 Sea Zone Japanese attack with 7 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Sikang Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Sikang, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Malaya to 37 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Malaya to India 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 1 fighter moved from 55 Sea Zone to India 1 fighter moved from 55 Sea Zone to Yunnan 1 bomber moved from Sikang to Yunnan 1 bomber moved from Shensi to Yunnan 1 fighter moved from Sikang to Tsinghai 1 tactical_bomber moved from Shensi to Tsinghai 1 mech_infantry moved from Shan State to Szechwan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Yunnan to Hunan 1 transport moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone 4 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 55 Sea Zone to 33 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 1 marine and 4 submarines moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to Amur 1 fighter moved from 17 Sea Zone to Caroline Islands 7 fighters and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone 1 fighter moved from 55 Sea Zone to Yunnan 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 transport moved from 55 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 1 artillery and 1 fighter placed in India 1 destroyer placed in 39 Sea Zone 1 carrier placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 infantry and 2 mech_infantrys placed in Shantung 1 submarine placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 3 infantry and 2 transports EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 battleships, 2 cruisers and 2 marines EDIT: Adding units owned by Japanese to 33 Sea Zone: 2 battleships, 2 cruisers and 2 transports EDIT: Adding units owned by Japanese to 33 Sea Zone: 2 infantry EDIT: Adding units owned by Japanese to Caroline Islands: 1 infantry and 2 marines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.17 Japanese regular : 0.17 ANZAC regular : 0.67
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Sz33: 2 guys in two TTs.
Sz54: assumed no scramble. We can roll, if you wanna scramble. -
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