TWW malmessi vs aagamerz test match


  • TripleA Turn Summary: Australia round 4

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Supporting Britain - Canada
            Canada collect 0 PUs; end with 15 PUs
    
        Organizing Partisan Operations - ExiledAllies
            ExiledAllies collect 0 PUs; end with 12 PUs
    
        Preparing Defense - Egypt
            Egypt collect 0 PUs; end with 9 PUs
    
        Marching Orders - SouthAfrica
            SouthAfrica collect 0 PUs; end with 9 PUs
    
        Preparing Ambushes - India
            India collect 0 PUs; end with 15 PUs
    
        Preparing Naval Operations - Australia
            Australia collect 0 PUs; end with 17 PUs
    
        Research Technology - Britain
            Trigger britishaTIC: Britain gains access to ImprovedCarriers
            Trigger britishaTAH: Britain gains access to AdvancedHulls
                Britain rolls : 1/1 hits, 0.00 expected hits
            Britain removing all Technology Tokens after successful research.
            Britain discover Production
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
            Trigger LLabLL: Britain has 1 Pg placed in Labrador
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            1 britishFighter moved from Malta to Tunisia
    
        Combat - Britain
            Britain creates battle in territory Tunisia
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
            1 britishFighter moved from Tunisia to Malta
            1 britishTank moved from Kenya Uganda to Anglo Egyptian Sudan
            1 britishMech.Infantry and 1 britishTank moved from Rhodesia to Kenya Uganda
            1 Truck and 1 britishAntiTankGun moved from Cape Town to Rhodesia
            1 Truck moved from Tanganyika to Eastern South Africa
            1 britishArtillery moved from Cape Town to Eastern South Africa
            1 britishNavalFighter and 1 britishStrategicBomber moved from Labrador to Central Britain
            1 britishNavalFighter, 1 britishStrategicBomber and 1 britishTacticalBomber moved from Quebec to Central Britain
            1 Train moved from Queensland to New South Wales
            1 Material and 1 Train moved from New South Wales to Queensland
            1 Truck moved from Queensland to New South Wales
            1 Material and 1 Truck moved from New South Wales to Queensland
            1 Train moved from Calcutta to Western Madras
            1 Train and 1 britishAntiAirGun moved from Western Madras to Calcutta
            1 Truck and 1 britishAntiAirGun moved from New Dehli to Calcutta
            1 britishInfantry moved from New Dehli to Western Bengal
            2 britishInfantrys moved from Bombay to New Dehli
            1 britishFighter moved from Central Britain to Scotland
            1 britishSubmarine moved from 19 Sea Zone to 17 Sea Zone
    
        Purchase Units - Britain
            Britain buy 3 britishHulls; Remaining resources: 6 PUs; 0 techTokens; 
    
        Place Units - Britain
            3 britishHulls placed in 7 Sea Zone
            Units in Scotland being upgraded or consumed: 1 Material
            1 britishEntrenchment placed in Scotland
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Scotland: 1 britishEntrenchment
            EDIT: Turning off Edit Mode
    
        Activate Technology - Britain
            Britain activating Production
    
        Turn Complete - Britain
            Britain collect 32 PUs; end with 38 PUs
            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 40 PUs
            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 41 PUs
            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 42 PUs
            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 43 PUs
            Units generate 9 techTokens; Britain end with 9 techTokens
            Units Change Ownership
                Some Units in Bombay change ownership: 1 Material
                Some Units in Ontario change ownership: 1 britishCombatEngineer
                Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Calcutta change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Cape Town change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Java change ownership: 1 britishCombatEngineer
                Some Units in Manitoba change ownership: 1 Material
                Some Units in New Dehli change ownership: 2 Materials
                Some Units in Quebec change ownership: 1 Material
                Some Units in Queensland change ownership: 2 Materials and 1 britishCombatEngineer
    
        Purchase Units - Canada
            Canada buy 1 britishStrategicBomber; Remaining resources: 2 PUs; 
    
        Place Units - Canada
            1 britishStrategicBomber placed in Quebec
    
        Turn Complete - Canada
            Canada collect 15 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in Ontario change ownership: 1 britishCombatEngineer
                Some Units in Manitoba change ownership: 1 Material
                Some Units in Quebec change ownership: 1 Material and 1 britishStrategicBomber
            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
    
        Purchase Units - ExiledAllies
            ExiledAllies buy 2 britishInfantrys; Remaining resources: 6 PUs; 
    
        Place Units - ExiledAllies
            2 britishInfantrys placed in Exiled Allies
    
        Turn Complete - ExiledAllies
            ExiledAllies collect 18 PUs; end with 24 PUs
            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 23 PUs
            Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 20 PUs
            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 19 PUs
            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs
            Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 16 PUs
            Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 14 PUs
            Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 12 PUs
            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in Exiled Allies change ownership: 2 britishInfantrys
                Some Units in Java change ownership: 1 britishCombatEngineer
    
        Purchase Units - Egypt
            Egypt buy 1 britishAntiTankGun and 1 britishInfantry; Remaining resources: 2 PUs; 
    
        Place Units - Egypt
            1 britishAntiTankGun and 1 britishInfantry placed in Cairo
    
        Turn Complete - Egypt
            Egypt collect 7 PUs; end with 9 PUs
            Some Units in Cairo change ownership: 1 Material, 1 britishAntiTankGun, 1 britishCombatEngineer and 1 britishInfantry
    
        Purchase Units - SouthAfrica
            SouthAfrica buy 2 britishAntiTankGuns; Remaining resources: 1 PUs; 
    
        Place Units - SouthAfrica
            2 britishAntiTankGuns placed in Cape Town
    
        Turn Complete - SouthAfrica
            SouthAfrica collect 7 PUs; end with 8 PUs
            Some Units in Cape Town change ownership: 1 Material, 2 britishAntiTankGuns and 1 britishCombatEngineer
    
        Purchase Units - India
            Trigger DutchMaterialI: 1 Material gained by PlayerId named:India
            India buy 5 britishInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - India
            2 britishInfantrys placed in Calcutta
            3 britishInfantrys placed in Bombay
    
        Turn Complete - India
            India collect 13 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in Bombay change ownership: 1 Material and 3 britishInfantrys
                Some Units in Calcutta change ownership: 1 Material, 1 britishCombatEngineer and 2 britishInfantrys
                Some Units in New Dehli change ownership: 2 Materials
    
        Purchase Units - Australia
            Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
            Australia buy 1 britishBarracks and 3 britishInfantrys; Remaining resources: 7 PUs; 
    
        Place Units - Australia
            Units in Queensland being upgraded or consumed: 2 Materials
            1 britishBarracks placed in Queensland
            3 britishInfantrys placed in New South Wales
    
        Turn Complete - Australia
            Australia collect 17 PUs; end with 24 PUs
            Units Change Ownership
                Some Units in New South Wales change ownership: 3 britishInfantrys
                Some Units in Queensland change ownership: 1 britishCombatEngineer
    

    Combat Hit Differential Summary :

    Britain rolls : 1.00
    

    Savegame


  • TripleA Turn Summary: Italy round 4

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Research Technology - Italy
            Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
            Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
            Italy spend 0 on tech rolls
                Italy rolls : 1/1 hits, 0,00 expected hits
            Italy removing all Technology Tokens after successful research.
            Italy discover Production
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            1 italianInfantry moved from Central Egpyt to Cairo
            4 italianInfantrys moved from Southern Italy to 50 Sea Zone
            2 italianDestroyers, 4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 53 Sea Zone
            4 italianInfantrys moved from 53 Sea Zone to Cairo
            2 italianInfantrys moved from Crete to 53 Sea Zone
            2 italianInfantrys moved from 53 Sea Zone to Cairo
            1 italianTransport moved from 53 Sea Zone to 50 Sea Zone
            1 italianAntiTankGun, 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 5 italianInfantrys, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianTacticalBomber and 1 italianTank moved from Western Egypt to Cairo
            1 italianArtillery, 5 italianInfantrys and 2 italianTanks moved from Voronezh to Smolensk
            1 italianMech.Infantry moved from Voronezh to Smolensk
    
        Combat - Italy
            Battle in Cairo
                Italy attack with 1 italianAntiTankGun, 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 12 italianInfantrys, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianTacticalBomber and 1 italianTank
                Egypt defend with 1 Flagpole, 1 Rail, 2 britishAirfields, 1 britishBarracks, 1 britishDocks, 1 britishEntrenchment and 1 britishFactory; Britain defend with 1 Material, 1 Truck, 1 britishAntiAirGun, 3 britishAntiTankGuns, 1 britishArtillery, 1 britishCombatEngineer, 10 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank
                    Britain roll AntiAircraftGun dice in Cairo : 0/1 hits, 0,17 expected hits
                    Britain roll AntiTankGun dice in Cairo : 1/1 hits, 0,50 expected hits
                    1 italianTank owned by the Italy lost in Cairo
                    Italy roll dice for 2 italianBattleships and 1 italianCruiser in Cairo, round 2 : 2/1 hits, 1,92 expected hits
                    Italy roll dice for 1 italianAntiTankGun, 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 12 italianInfantrys, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber in Cairo, round 2 : 7/1 hits, 7,08 expected hits
                    Egypt roll dice for 1 britishAntiAirGun, 3 britishAntiTankGuns, 1 britishArtillery, 1 britishCombatEngineer, 1 britishEntrenchment, 10 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank in Cairo, round 2 : 7/1 hits, 7,17 expected hits
                    4 britishInfantrys owned by the Britain, 1 britishMarine owned by the Britain, 1 italianAntiTankGun owned by the Italy, 1 britishAntiAirGun owned by the Britain, 3 britishAntiTankGuns owned by the Britain, 2 italianMarines owned by the Italy and 4 italianInfantrys owned by the Italy lost in Cairo
                    Italy roll dice for 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 8 italianInfantrys, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber in Cairo, round 3 : 6/1 hits, 5,75 expected hits
                    Egypt roll dice for 1 britishArtillery, 1 britishCombatEngineer, 1 britishEntrenchment, 6 britishInfantrys, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank in Cairo, round 3 : 5/1 hits, 4,58 expected hits
                    6 britishInfantrys owned by the Britain and 5 italianInfantrys owned by the Italy lost in Cairo
                    Italy roll dice for 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 3 italianInfantrys, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber in Cairo, round 4 : 4/1 hits, 4,50 expected hits
                    Egypt roll dice for 1 britishArtillery, 1 britishCombatEngineer, 1 britishEntrenchment, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank in Cairo, round 4 : 3/1 hits, 2,50 expected hits
                1 britishMech.Infantry owned by the Britain, 1 britishTank owned by the Britain, 1 britishArtillery owned by the Britain, 1 britishCombatEngineer owned by the Britain and 3 italianInfantrys owned by the Italy lost in Cairo
                    Italy roll dice for 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber in Cairo, round 5 : 4/1 hits, 3,58 expected hits
                    Egypt roll dice for 1 britishEntrenchment and 1 britishNavalFighter in Cairo, round 5 : 1/0 hits, 1,00 expected hits
                    1 britishNavalFighter owned by the Britain, 1 italianArtillery owned by the Italy and 1 britishEntrenchment owned by the Egypt lost in Cairo
                Italy destroys 9PUs while taking Egypt capital
                Some non-combat units are destroyed: 
                Italy converts britishBarracks into different units
                Italy converts britishDocks into different units
                Italy converts britishFactory into different units
                Italy win, taking Cairo from Egypt with 3 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber remaining. Battle score for attacker is 28
                Casualties for Italy: 1 italianAntiTankGun, 1 italianArtillery, 12 italianInfantrys, 2 italianMarines and 1 italianTank
                Casualties for Britain: 1 britishAntiAirGun, 3 britishAntiTankGuns, 1 britishArtillery, 1 britishCombatEngineer, 10 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank
                Casualties for Egypt: 1 britishEntrenchment
            Battle in Smolensk
                Italy attack with 1 italianArtillery, 5 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks
                Russia defend with 1 Flagpole and 2 russianInfantrys
                    Italy roll dice for 1 italianArtillery, 5 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks in Smolensk, round 2 : 3/1 hits, 2,42 expected hits
                    Russia roll dice for 2 russianInfantrys in Smolensk, round 2 : 0/1 hits, 0,50 expected hits
                    2 russianInfantrys owned by the Russia lost in Smolensk
                Italy win, taking Smolensk from Russia with 1 italianArtillery, 5 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks remaining. Battle score for attacker is 6
                Casualties for Russia: 2 russianInfantrys
    
        Non Combat Move - Italy
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            1 italianAntiAirGun and 1 italianMech.Infantry moved from Voronezh to Smolensk
            1 italianAlpineInfantry moved from Kharkov to Orel Kursk
            1 Truck and 1 italianAntiAirGun moved from Belorussia to Smolensk
            1 italianInfantry moved from Belorussia to Pskov
            1 Truck and 1 italianAntiAirGun moved from Romania to Kharkov
            1 italianArtillery and 1 italianMech.Infantry moved from Romania to Kharkov
            1 Truck and 1 italianArtillery moved from Romania to Kharkov
            1 italianMech.Infantry moved from Voronezh to Smolensk
            2 italianFighters moved from Cairo to Western Egypt
            1 italianTacticalBomber moved from Cairo to Western Egypt
            1 italianNavalFighter moved from Cairo to Western Egypt
            EDIT: 1 italianTransport moved from 50 Sea Zone to 53 Sea Zone
            1 Truck and 1 italianCombatEngineer moved from Northern Italy to Romania
            1 Train moved from Belorussia to Rome
            1 Truck and 1 italianAntiAirGun moved from Al Kufrah to Cairo
    
        Purchase Units - Italy
            Italy buy 4 italianArtillerys and 4 italianInfantrys; Remaining resources: 2 PUs; 0 techTokens; 
    
        Place Units - Italy
            4 italianInfantrys placed in Rome
            4 italianArtillerys placed in Northern Italy
    
        Activate Technology - Italy
            Italy activating Production
            Trigger germanIFR5: Setting givesMovement to 3:germanFighter for unitAttachment attached to italianAirfield
            Trigger germanIFR5: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianAirfield
            Trigger germanIFR6: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianCarrier
    
        Turn Complete - Italy
            Italy collect 35 PUs; end with 37 PUs
            Units generate 9 techTokens; Italy end with 9 techTokens
    

    Combat Hit Differential Summary :

    Italy regular : 0,75
    Britain AntiAircraftGun : -0,17
    Egypt regular : 0,75
    Italy rolls : 1,00
    Russia regular : -0,50
    Britain AntiTankGun : 0,50
    

    Savegame


  • TripleA Manual Gamesave Post: Usa round 4

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Research Technology - Usa
                Usa rolls : 1/1 hits, 0.00 expected hits
            Usa removing all Technology Tokens after successful research.
            Usa discover ImprovedHulls
    
        Politics - Usa
    

    Combat Hit Differential Summary :

    Usa rolls : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Usa round 4

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Research Technology - Usa
                Usa rolls : 1/1 hits, 0.00 expected hits
            Usa removing all Technology Tokens after successful research.
            Usa discover ImprovedHulls
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            1 americanNavalFighter moved from Gilbert Islands to Queensland
            1 americanNavalFighter and 1 americanStrategicBomber moved from Chicago to Labrador
            1 americanDestroyer moved from 6 Sea Zone to 7 Sea Zone
            1 americanStrategicBomber moved from Iceland to Central Britain
            1 americanFighter moved from Newfoundland to Labrador
            1 americanCarrier and 1 americanDestroyer moved from 136 Sea Zone to 113 Sea Zone
            1 americanSubmarine moved from 134 Sea Zone to 113 Sea Zone
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger LLabFL2: has removed 1 americanFighter owned by Usa in Labrador
            Trigger LLabFL1: has removed 1 Pg owned by Britain in Labrador
            Trigger americanProd1: Usa has 1 Material placed in Washington
            Trigger LLabFL1: Britain has 1 britishFighter placed in Labrador
            1 Material and 1 Train moved from Southwestern US to Los Angeles
            1 Material and 1 Train moved from San Francisco to Los Angeles
            1 americanMech.Infantry and 1 americanTank moved from Southern Central US to San Francisco
            1 americanMech.Infantry and 1 americanTank moved from Detroit to Southern Central US
            1 Material and 1 Truck moved from Detroit to Los Angeles
            1 Truck moved from Los Angeles to Detroit
            1 Train moved from Los Angeles to Detroit
            1 americanNavalFighter moved from Hawaiian Islands to 132 Sea Zone
            1 americanNavalFighter moved from 132 Sea Zone to Gilbert Islands
            2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
            1 americanBattleship and 2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
            1 americanDestroyer moved from 156 Sea Zone to 112 Sea Zone
            1 americanDestroyer moved from 156 Sea Zone to 112 Sea Zone
    
        Purchase Units - Usa
    

    Combat Hit Differential Summary :

    Usa rolls : 1.00
    

    Savegame


  • TripleA Turn Summary: Usa round 4

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Research Technology - Usa
                Usa rolls : 1/1 hits, 0.00 expected hits
            Usa removing all Technology Tokens after successful research.
            Usa discover ImprovedHulls
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            1 americanNavalFighter moved from Gilbert Islands to Queensland
            1 americanNavalFighter and 1 americanStrategicBomber moved from Chicago to Labrador
            1 americanDestroyer moved from 6 Sea Zone to 7 Sea Zone
            1 americanStrategicBomber moved from Iceland to Central Britain
            1 americanFighter moved from Newfoundland to Labrador
            1 americanCarrier and 1 americanDestroyer moved from 136 Sea Zone to 113 Sea Zone
            1 americanSubmarine moved from 134 Sea Zone to 113 Sea Zone
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger LLabFL2: has removed 1 americanFighter owned by Usa in Labrador
            Trigger LLabFL1: has removed 1 Pg owned by Britain in Labrador
            Trigger americanProd1: Usa has 1 Material placed in Washington
            Trigger LLabFL1: Britain has 1 britishFighter placed in Labrador
            1 Material and 1 Train moved from Southwestern US to Los Angeles
            1 Material and 1 Train moved from San Francisco to Los Angeles
            1 americanMech.Infantry and 1 americanTank moved from Southern Central US to San Francisco
            1 americanMech.Infantry and 1 americanTank moved from Detroit to Southern Central US
            1 Material and 1 Truck moved from Detroit to Los Angeles
            1 Truck moved from Los Angeles to Detroit
            1 Train moved from Los Angeles to Detroit
            1 americanNavalFighter moved from Hawaiian Islands to 132 Sea Zone
            1 americanNavalFighter moved from 132 Sea Zone to Gilbert Islands
            2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
            1 americanBattleship and 2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
            1 americanDestroyer moved from 156 Sea Zone to 112 Sea Zone
            1 americanDestroyer moved from 156 Sea Zone to 112 Sea Zone
    
        Purchase Units - Usa
            Usa buy 1 americanAntiTankGun, 1 americanFactory, 3 americanMarines, 1 americanMech.Infantry, 2 americanNavalFighters, 1 americanStrategicBomber, 1 americanTank and 1 americanTransport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Place Units - Usa
            Turning on Edit Mode
            EDIT: Removing units owned by Usa from San Francisco: 1 americanCombatEngineer
            EDIT: Adding units owned by Usa to Los Angeles: 1 americanCombatEngineer
            EDIT: Turning off Edit Mode
            Units in Los Angeles being upgraded or consumed: 2 Materials
            1 americanFactory placed in Los Angeles
            1 americanTransport placed in 156 Sea Zone
            3 americanMarines placed in San Francisco
            1 americanAntiTankGun, 1 americanMech.Infantry and 1 americanTank placed in Detroit
            2 americanNavalFighters and 1 americanStrategicBomber placed in Chicago
    
        Activate Technology - Usa
            Usa activating ImprovedHulls
            Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged
            Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship
            Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser
            Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser
            Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser
            Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser
            Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser
            Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser
            Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser
    
        Turn Complete - Usa
            Usa collect 67 PUs; end with 68 PUs
            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 71 PUs
            Units generate 9 techTokens; Usa end with 9 techTokens
    

    Combat Hit Differential Summary :

    Usa rolls : 1.00
    

    Savegame


  • @aagamerz13 Scramble was a suicide bot from Uk and from LEN…


  • TripleA Turn Summary: Finland round 5

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 5
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 8 PUs
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 12 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 19 PUs
    
        Research Technology - Germany
            Germany spend 0 on tech rolls
                Germany rolls : 1/1 hits, 0,00 expected hits
            Germany removing all Technology Tokens after successful research.
            Germany discover ImprovedDestroyers
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
            Trigger germanIFR7: Setting givesMovement to 3:germanFighter for unitAttachment attached to brazilianAirfield
            Trigger germanIFR7: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to brazilianAirfield
            Trigger germanIFR8: Setting givesMovement to 3:germanFighter for unitAttachment attached to spanishAirfield
            Trigger germanIFR8: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to spanishAirfield
            Trigger germanIFR9: Setting givesMovement to 3:germanFighter for unitAttachment attached to swedishAirfield
            Trigger germanIFR9: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to swedishAirfield
            Trigger germanIFR10: Setting givesMovement to 3:germanFighter for unitAttachment attached to turkishAirfield
            Trigger germanIFR10: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to turkishAirfield
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                Some non-combat units are destroyed: 
                Some non-combat units are destroyed: 
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            1 germanInfantry moved from Pskov to Novgorod
            2 germanStrategicBombers moved from Belorussia to Eastern Karelia
            1 germanTacticalBomber moved from Belorussia to Novgorod
            1 germanFighter moved from Kharkov to Novgorod
            1 germanTacticalBomber moved from Kharkov to Novgorod
            1 germanInfantry moved from Caucasus to Southern Caucasus
                  Germany take Southern Caucasus from Russia
            1 germanSubmarine moved from 34 Sea Zone to 23 Sea Zone
            1 germanBattleship, 15 germanDestroyers and 1 germanSubmarine moved from 25 Sea Zone to 23 Sea Zone
            2 germanTanks moved from Western Egypt to Sinai
            1 germanCombatEngineer and 1 germanInfantry moved from French Equatorial Africa to Congo
                  Germany take Congo from ExiledAllies
            1 germanMech.Infantry moved from Western Egypt to Sinai
            1 germanInfantry moved from Pskov to Novgorod
    
        Combat - Germany
            Strategic bombing raid in Eastern Karelia
                Bombing raid in Eastern Karelia rolls: 1,4 and causes: 5 damage to unit: Rail
                Bombing raid in Eastern Karelia causes 5 damage total. 
            Battle in Novgorod
                Germany attack with 1 germanFighter, 2 germanInfantrys and 2 germanTacticalBombers
                Russia defend with 1 Flagpole and 1 russianInfantry
                    Germany roll dice for 1 germanFighter, 2 germanInfantrys and 2 germanTacticalBombers in Novgorod, round 2 : 2/1 hits, 1,42 expected hits
                    Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 russianInfantry owned by the Russia lost in Novgorod
                Germany win, taking Novgorod from Russia with 1 germanFighter, 2 germanInfantrys and 2 germanTacticalBombers remaining. Battle score for attacker is 3
                Casualties for Russia: 1 russianInfantry
            Battle in Sinai
                Germany attack with 1 germanMech.Infantry and 2 germanTanks
                Egypt defend with 1 Flagpole and 1 Rail; Britain defend with 1 britishInfantry
                    Germany roll dice for 1 germanMech.Infantry and 2 germanTanks in Sinai, round 2 : 2/1 hits, 1,25 expected hits
                    Egypt roll dice for 1 britishInfantry in Sinai, round 2 : 0/1 hits, 0,25 expected hits
                    1 britishInfantry owned by the Britain lost in Sinai
                Germany win, taking Sinai from Egypt with 1 germanMech.Infantry and 2 germanTanks remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
            Battle in 23 Sea Zone
                Germany attack with 1 germanBattleship, 15 germanDestroyers and 2 germanSubmarines
                Britain defend with 3 britishSubmarines
                    Britain roll Substrike dice in 23 Sea Zone : 1/1 hits, 0,50 expected hits
                    1 germanDestroyer owned by the Germany lost in 23 Sea Zone
                3 britishSubmarines owned by the Britain submerged
                Germany win, taking 23 Sea Zone from Neutral with 1 germanBattleship, 14 germanDestroyers and 2 germanSubmarines remaining. Battle score for attacker is -8
                Casualties for Germany: 1 germanDestroyer
                Germany win with 1 germanBattleship, 14 germanDestroyers and 2 germanSubmarines remaining. Battle score for attacker is -8
                Casualties for Germany: 1 germanDestroyer
    
        Non Combat Move - Germany
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            Trigger germanProd: Germany has 1 Material placed in Berlin
            2 germanNavalFighters moved from Northern Germany to Northern France
            2 germanInfantrys moved from Finland to Eastern Finland
            4 germanInfantrys moved from Kharkov to Orel Kursk
            2 germanAntiAirGuns, 3 germanAntiTankGuns, 5 germanArtillerys, 1 germanCombatEngineer, 8 germanInfantrys, 5 germanMech.Infantrys and 7 germanTanks moved from Voronezh to Smolensk
            7 germanTanks moved from Smolensk to Pskov
            5 germanMech.Infantrys moved from Smolensk to Pskov
            7 germanInfantrys moved from Pskov to Smolensk
            5 germanArtillerys moved from Pskov to Smolensk
            3 germanInfantrys moved from Pskov to Smolensk
            1 germanAlpineInfantry moved from Pskov to Smolensk
            1 germanParatrooper moved from Pskov to Smolensk
            2 germanAntiTankGuns moved from Pskov to Smolensk
            5 germanInfantrys moved from Belorussia to Pskov
            1 germanArtillery moved from Belorussia to Pskov
            1 germanCombatEngineer moved from Belorussia to Pskov
            1 germanFighter moved from Novgorod to Pskov
            2 germanTacticalBombers moved from Novgorod to Pskov
            2 germanStrategicBombers moved from Eastern Karelia to Pskov
            1 Truck moved from Voronezh to Kharkov
            1 Truck moved from Western Ukraine to Kharkov
            2 germanInfantrys moved from Western Ukraine to Kharkov
            1 Truck and 1 germanInfantry moved from Eastern Poland to Pskov
            1 Train moved from Belorussia to Poland
            1 Train moved from Belorussia to Poland
            2 Trains, 2 germanArtillerys and 2 germanInfantrys moved from Poland to Belorussia
            4 germanInfantrys moved from Eastern Germany to Poland
            4 germanInfantrys moved from Romania to Western Ukraine
            1 germanTacticalBomber moved from Pskov to Belorussia
            2 germanInfantrys moved from Hungary Slovakia to Eastern Poland
            1 Truck and 1 germanInfantry moved from Hungary Slovakia to Belorussia
            1 germanAirTransport moved from Hungary Slovakia to Crete
            1 germanAirTransport moved from Hungary Slovakia to Berlin
            1 germanInfantry and 1 germanMech.Infantry moved from Northern Yugoslavia to Romania
            3 germanInfantrys moved from Austria to Hungary Slovakia
            2 germanInfantrys moved from Berlin to Northern Germany
            2 germanInfantrys moved from Western France to Northern France
            1 germanInfantry and 1 germanMech.Infantry moved from Vichy France to Northern Yugoslavia
            1 germanFighter moved from Vichy France to Belorussia
            1 germanNavalFighter moved from Southern Germany to Northern Germany
            1 germanFighter moved from Northern Germany to Pskov
            1 germanFighter moved from Northern Germany to Pskov
            1 germanAntiAirGun and 1 germanMech.Infantry moved from Western Egypt to Sinai
            1 Truck moved from Cyrenaica to Western Egypt
            2 germanInfantrys moved from Western Egypt to 53 Sea Zone
            2 germanInfantrys moved from 53 Sea Zone to Sinai
            1 germanInfantry moved from Western Egypt to Central Egpyt
            3 germanInfantrys moved from Western Egypt to Cairo
            1 germanArtillery, 1 germanCombatEngineer and 1 germanParatrooper moved from Western Egypt to Cairo
            2 germanArtillerys moved from Western Egypt to Cairo
            1 Truck moved from Eastern Finland to Finland
            1 Truck moved from Norway to Northern Norway
            1 germanMech.Infantry moved from Romania to Western Ukraine
            1 Truck moved from Kharkov to Western Ukraine
            1 Truck moved from Kharkov to Western Ukraine
            1 germanMech.Infantry moved from Southern Germany to Berlin
            1 Material and 1 germanMech.Infantry moved from Berlin to Eastern Germany
    
        Purchase Units - Germany
            Germany buy 3 germanArtillerys, 4 germanDestroyers, 6 germanInfantrys and 1 germanNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Germany
            1 germanNavalFighter placed in Southern Germany
            2 germanInfantrys placed in Belorussia
            4 germanInfantrys placed in Eastern Germany
            4 germanDestroyers placed in 25 Sea Zone
            3 germanArtillerys placed in Western Germany
    
        Activate Technology - Germany
            Germany activating ImprovedDestroyers
            Trigger germanImpD: Setting isDestroyer to true for unitAttachment attached to germanDestroyer
    
        Turn Complete - Germany
            Germany collect 76 PUs; end with 76 PUs
            Units generate 9 techTokens; Germany end with 9 techTokens
            Units Change Ownership
                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                Some Units in Tunisia change ownership: 1 Material
    
        Purchase Units - VichyFrance
            VichyFrance buy 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs; 
    
        Place Units - VichyFrance
            1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry placed in Vichy France
    
        Turn Complete - VichyFrance
            VichyFrance collect 19 PUs; end with 19 PUs
            Units Change Ownership
                Some Units in Tunisia change ownership: 1 Material
                Some Units in Vichy France change ownership: 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - DanubeAxis
            4 germanInfantrys placed in Romania
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 12 PUs
            Some Units in Romania change ownership: 4 germanInfantrys
    
        Purchase Units - Finland
            Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; 
    
        Place Units - Finland
            2 germanInfantrys placed in Finland
    
        Turn Complete - Finland
            Finland collect 7 PUs; end with 9 PUs
            Units Change Ownership
                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                Some Units in Finland change ownership: 2 germanInfantrys
    

    Combat Hit Differential Summary :

    Germany regular : 1,33
    Britain Substrike : 0,50
    Egypt regular : -0,25
    Germany rolls : 1,00
    Russia regular : -0,33
    

    Savegame


  • Failed to kill rail in E.KAR, with a double sbr… unbelievable


  • @malmessi74 heh, I’ll take that luck. have to check the train rules


  • TripleA Manual Gamesave Post: Russia round 5

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 5
    
        Research Technology - Russia
                Russia rolls : 1/1 hits, 0.00 expected hits
            Russia removing all Technology Tokens after successful research.
            Russia discover ImprovedAntiAircraft
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
    

    Combat Hit Differential Summary :

    Russia rolls : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Russia round 5

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 5
    
        Research Technology - Russia
                Russia rolls : 1/1 hits, 0.00 expected hits
            Russia removing all Technology Tokens after successful research.
            Russia discover ImprovedAntiAircraft
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            2 russianInfantrys moved from Stalingrad to Voronezh
            1 russianInfantry moved from Crimea to Southern Ukraine
                  Russia take Southern Ukraine from Germany
            1 russianTank moved from Stalingrad to Southern Caucasus
            1 russianInfantry moved from Stalingrad to Caucasus
                  Russia take Caucasus from Germany
            1 russianStrategicBomber moved from Stalingrad to Southern Caucasus
            1 russianFighter and 1 russianTacticalBomber moved from Stalingrad to Voronezh
            3 russianFighters moved from Leningrad to Novgorod
            2 russianInfantrys moved from Leningrad to Novgorod
    
        Combat - Russia
            Battle in Novgorod
                Russia attack with 3 russianFighters and 2 russianInfantrys
                Germany defend with 1 Flagpole and 2 germanInfantrys
                    Russia roll dice for 3 russianFighters and 2 russianInfantrys in Novgorod, round 2 : 2/1 hits, 1.33 expected hits
                    Germany roll dice for 2 germanInfantrys in Novgorod, round 2 : 0/1 hits, 0.67 expected hits
                    2 germanInfantrys owned by the Germany lost in Novgorod
                Russia win, taking Novgorod from Germany with 3 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 6
                Casualties for Germany: 2 germanInfantrys
            Battle in Southern Caucasus
                Russia attack with 1 russianStrategicBomber and 1 russianTank
                Germany defend with 1 Flagpole and 1 germanInfantry
                    Russia roll dice for 1 russianStrategicBomber and 1 russianTank in Southern Caucasus, round 2 : 1/1 hits, 0.17 expected hits
                    Germany roll dice for 1 germanInfantry in Southern Caucasus, round 2 : 1/1 hits, 0.42 expected hits
                    1 germanInfantry owned by the Germany and 1 russianTank owned by the Russia lost in Southern Caucasus
                Russia win with 1 russianStrategicBomber remaining. Battle score for attacker is -3
                Casualties for Russia: 1 russianTank
                Casualties for Germany: 1 germanInfantry
            Battle in Voronezh
                Russia attack with 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber
                Italy defend with 1 Flagpole and 1 italianInfantry
                    Russia roll dice for 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber in Voronezh, round 2 : 1/1 hits, 1.25 expected hits
                    Italy roll dice for 1 italianInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits
                    1 italianInfantry owned by the Italy lost in Voronezh
                Russia win, taking Voronezh from Italy with 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3
                Casualties for Italy: 1 italianInfantry
    
        Non Combat Move - Russia
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            1 russianInfantry moved from Stalingrad to Astrakhan
            1 russianStrategicBomber moved from Southern Caucasus to Stalingrad
            3 russianFighters moved from Novgorod to Moscow
            2 russianInfantrys moved from Vologda to Moscow
            6 russianInfantrys moved from Volgarod to Moscow
            1 russianArtillery moved from Western Karelia to Leningrad
            1 russianInfantry moved from Lativa Estonia to Leningrad
            1 Truck and 1 russianAntiTankGun moved from Murmansk to Leningrad
            2 russianTanks moved from Stalingrad to Moscow
            1 russianMech.Infantry and 1 russianStrategicBomber moved from Stalingrad to Moscow
            1 Truck and 1 russianAntiAirGun moved from Stalingrad to Moscow
            1 Truck and 1 russianAntiTankGun moved from Stalingrad to Moscow
            1 russianFighter and 1 russianTacticalBomber moved from Voronezh to Moscow
            3 russianMech.Infantrys moved from Urals to Moscow
            3 russianMech.Infantrys moved from Sverdlovsk to Moscow
            1 Truck moved from Omsk to Sverdlovsk
            1 Truck and 1 russianInfantry moved from Sverdlovsk to Moscow
            2 Trucks moved from Omsk to Sverdlovsk
            1 Truck and 1 russianArtillery moved from Sverdlovsk to Moscow
            1 Truck and 1 russianInfantry moved from Sverdlovsk to Moscow
            2 russianTanks moved from Leningrad to Moscow
            1 russianCombatEngineer moved from Urals to Vologda
    
        Purchase Units - Russia
    

    Combat Hit Differential Summary :

    Italy regular : -0.25
    Germany regular : -0.08
    Russia rolls : 1.00
    Russia regular : 1.25
    

    Savegame


  • TripleA Turn Summary: Russia round 5

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 5
    
        Research Technology - Russia
                Russia rolls : 1/1 hits, 0.00 expected hits
            Russia removing all Technology Tokens after successful research.
            Russia discover ImprovedAntiAircraft
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            2 russianInfantrys moved from Stalingrad to Voronezh
            1 russianInfantry moved from Crimea to Southern Ukraine
                  Russia take Southern Ukraine from Germany
            1 russianTank moved from Stalingrad to Southern Caucasus
            1 russianInfantry moved from Stalingrad to Caucasus
                  Russia take Caucasus from Germany
            1 russianStrategicBomber moved from Stalingrad to Southern Caucasus
            1 russianFighter and 1 russianTacticalBomber moved from Stalingrad to Voronezh
            3 russianFighters moved from Leningrad to Novgorod
            2 russianInfantrys moved from Leningrad to Novgorod
    
        Combat - Russia
            Battle in Novgorod
                Russia attack with 3 russianFighters and 2 russianInfantrys
                Germany defend with 1 Flagpole and 2 germanInfantrys
                    Russia roll dice for 3 russianFighters and 2 russianInfantrys in Novgorod, round 2 : 2/1 hits, 1.33 expected hits
                    Germany roll dice for 2 germanInfantrys in Novgorod, round 2 : 0/1 hits, 0.67 expected hits
                    2 germanInfantrys owned by the Germany lost in Novgorod
                Russia win, taking Novgorod from Germany with 3 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 6
                Casualties for Germany: 2 germanInfantrys
            Battle in Southern Caucasus
                Russia attack with 1 russianStrategicBomber and 1 russianTank
                Germany defend with 1 Flagpole and 1 germanInfantry
                    Russia roll dice for 1 russianStrategicBomber and 1 russianTank in Southern Caucasus, round 2 : 1/1 hits, 0.17 expected hits
                    Germany roll dice for 1 germanInfantry in Southern Caucasus, round 2 : 1/1 hits, 0.42 expected hits
                    1 germanInfantry owned by the Germany and 1 russianTank owned by the Russia lost in Southern Caucasus
                Russia win with 1 russianStrategicBomber remaining. Battle score for attacker is -3
                Casualties for Russia: 1 russianTank
                Casualties for Germany: 1 germanInfantry
            Battle in Voronezh
                Russia attack with 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber
                Italy defend with 1 Flagpole and 1 italianInfantry
                    Russia roll dice for 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber in Voronezh, round 2 : 1/1 hits, 1.25 expected hits
                    Italy roll dice for 1 italianInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits
                    1 italianInfantry owned by the Italy lost in Voronezh
                Russia win, taking Voronezh from Italy with 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3
                Casualties for Italy: 1 italianInfantry
    
        Non Combat Move - Russia
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            1 russianInfantry moved from Stalingrad to Astrakhan
            1 russianStrategicBomber moved from Southern Caucasus to Stalingrad
            3 russianFighters moved from Novgorod to Moscow
            2 russianInfantrys moved from Vologda to Moscow
            6 russianInfantrys moved from Volgarod to Moscow
            1 russianArtillery moved from Western Karelia to Leningrad
            1 russianInfantry moved from Lativa Estonia to Leningrad
            1 Truck and 1 russianAntiTankGun moved from Murmansk to Leningrad
            2 russianTanks moved from Stalingrad to Moscow
            1 russianMech.Infantry and 1 russianStrategicBomber moved from Stalingrad to Moscow
            1 Truck and 1 russianAntiAirGun moved from Stalingrad to Moscow
            1 Truck and 1 russianAntiTankGun moved from Stalingrad to Moscow
            1 russianFighter and 1 russianTacticalBomber moved from Voronezh to Moscow
            3 russianMech.Infantrys moved from Urals to Moscow
            3 russianMech.Infantrys moved from Sverdlovsk to Moscow
            1 Truck moved from Omsk to Sverdlovsk
            1 Truck and 1 russianInfantry moved from Sverdlovsk to Moscow
            2 Trucks moved from Omsk to Sverdlovsk
            1 Truck and 1 russianArtillery moved from Sverdlovsk to Moscow
            1 Truck and 1 russianInfantry moved from Sverdlovsk to Moscow
            2 russianTanks moved from Leningrad to Moscow
            1 russianCombatEngineer moved from Urals to Vologda
    
        Purchase Units - Russia
            Russia buy 1 russianAntiTankGun, 13 russianInfantrys and 3 russianMech.Infantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Russia
            2 russianInfantrys placed in Leningrad
            1 russianAntiTankGun and 3 russianInfantrys placed in Moscow
            2 russianInfantrys placed in Vologda
            3 russianInfantrys placed in Volgarod
            3 russianInfantrys placed in Stalingrad
            3 russianMech.Infantrys placed in Urals
    
        Activate Technology - Russia
            Russia activating ImprovedAntiAircraft
            triggerAttachmenrussianImpAA: Setting attackAA to 2 for unitAttachment attached to russianAntiAirGun
            triggerAttachmenrussianImpAA: Setting defense to 2 for unitAttachment attached to russianAntiAirGun
    
        Turn Complete - Russia
            Russia collect 55 PUs; end with 55 PUs
            Units generate 9 techTokens; Russia end with 9 techTokens
    

    Combat Hit Differential Summary :

    Italy regular : -0.25
    Germany regular : -0.08
    Russia rolls : 1.00
    Russia regular : 1.25
    

    Savegame


  • @aagamerz13 said in TWW malmessi vs aagamerz test match:

    @malmessi74 heh, I’ll take that luck. have to check the train rules

    If rail is damaged over 2 points id does not work but you can repair it
    It damages reaches 6 (I got 5 with 2 dicey) it is destroyed and requires material plus comb.eng plus 1 entire turn…
    Train in LEN with no rail in E.KAR is useless, it cannot move


  • TripleA Turn Summary: Thailand round 5

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 5
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 13 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 9 PUs
    
        Research Technology - Japan
            Japan spend 0 on tech rolls
                Japan rolls : 1/1 hits, 0,00 expected hits
            Japan removing all Technology Tokens after successful research.
            Japan discover ImprovedHulls
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Some non-combat units are destroyed: 
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            1 japaneseMarine moved from Soviet Far East to 100 Sea Zone
            1 japaneseInfantry moved from Soviet Far East to 100 Sea Zone
            1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 100 Sea Zone to 103 Sea Zone
            1 japaneseInfantry and 1 japaneseMarine moved from 103 Sea Zone to Alaska
            6 japaneseInfantrys moved from Soviet Far East to 100 Sea Zone
            6 japaneseInfantrys and 3 japaneseTransports moved from 100 Sea Zone to 103 Sea Zone
            6 japaneseInfantrys moved from 103 Sea Zone to Alaska
            2 japaneseInfantrys moved from Kamchatka to 100 Sea Zone
            2 japaneseInfantrys and 1 japaneseTransport moved from 100 Sea Zone to 103 Sea Zone
            2 japaneseInfantrys moved from 103 Sea Zone to Aleutian Islands
            1 japaneseAlpineInfantry moved from Vladivostok to 100 Sea Zone
            1 japaneseInfantry moved from Soviet Far East to 100 Sea Zone
            1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 103 Sea Zone
            1 japaneseAlpineInfantry and 1 japaneseInfantry moved from 103 Sea Zone to Alaska
            1 japaneseAntiTankGun moved from Irkutsk to Kansk
                  Japan take Kansk from Russia
            1 japaneseInfantry moved from Western Evenki to Eastern Siberia
            1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry moved from Irkutsk to Eastern Siberia
            2 japaneseInfantrys and 6 japaneseMarines moved from Sumatra to 92 Sea Zone
            2 japaneseFighters moved from Hunan to Kansu
            1 japaneseInfantry moved from Hupeh to Kansu
            1 japaneseStrategicBomber moved from French Indochina to Kansu
            2 japaneseInfantrys, 6 japaneseMarines and 4 japaneseTransports moved from 92 Sea Zone to 147 Sea Zone
            2 japaneseInfantrys and 6 japaneseMarines moved from 147 Sea Zone to Celebes
            1 japaneseBattleship moved from 92 Sea Zone to 147 Sea Zone
            2 japaneseBattleships moved from 100 Sea Zone to 103 Sea Zone
            1 japaneseCruiser moved from 100 Sea Zone to 103 Sea Zone
    
        Combat - Japan
            Battle in Aleutian Islands
            Battle in Kansu
                Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber in Kansu, round 2 : 2/1 hits, 1,25 expected hits
                    China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 chineseInfantry owned by the China lost in Kansu
                Japan win, taking Aleutian Islands from Usa, taking Kansu from China with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
            Battle in Alaska
                Japan attack with 1 japaneseAlpineInfantry, 8 japaneseInfantrys and 1 japaneseMarine
                Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanFighter and 1 americanInfantry
                    Japan roll dice for 2 japaneseBattleships and 1 japaneseCruiser in Alaska, round 2 : 2/1 hits, 1,92 expected hits
                    Usa roll dice for 1 americanFighter and 1 americanInfantry in Alaska, round 2 : 1/1 hits, 0,75 expected hits
                    1 americanInfantry owned by the Usa, 1 americanFighter owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Alaska
                Some non-combat units are destroyed: 
                Japan win, taking Alaska from Usa with 1 japaneseAlpineInfantry, 7 japaneseInfantrys and 1 japaneseMarine remaining. Battle score for attacker is 11
                Casualties for Japan: 1 japaneseInfantry
                Casualties for Usa: 1 americanFighter and 1 americanInfantry
            Battle in Celebes
                Japan attack with 2 japaneseInfantrys and 6 japaneseMarines
                ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                    Japan roll dice for 1 japaneseBattleship in Celebes, round 2 : 1/1 hits, 0,83 expected hits
                    ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 0/1 hits, 0,50 expected hits
                    1 britishInfantry owned by the Britain lost in Celebes
                Some non-combat units are destroyed: 
                Japan win, taking Celebes from ExiledAllies with 2 japaneseInfantrys and 6 japaneseMarines remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
            Battle in Eastern Siberia
                Japan attack with 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys
                Russia defend with 1 Flagpole and 1 russianInfantry
                    Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys in Eastern Siberia, round 2 : 1/1 hits, 0,75 expected hits
                    Russia roll dice for 1 russianInfantry in Eastern Siberia, round 2 : 1/1 hits, 0,33 expected hits
                    1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Eastern Siberia
                Japan win, taking Eastern Siberia from Russia with 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry remaining. Battle score for attacker is 0
                Casualties for Japan: 1 japaneseInfantry
                Casualties for Russia: 1 russianInfantry
    
        Non Combat Move - Japan
            Note to players Japan: <body><img src="dutchcolonies.png"/></body>
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            1 japaneseArtillery moved from Bengal to Burma
            3 japaneseInfantrys moved from Thailand to Burma
            1 japaneseInfantry moved from Eastern Szechwan to Burma
            1 Material and 1 japaneseMech.Infantry moved from Shensi to Hupeh
            2 japaneseInfantrys moved from Shensi to Hupeh
            1 japaneseMech.Infantry moved from Hunan to Hupeh
            1 japaneseTank moved from Hunan to Hupeh
            1 japaneseCombatEngineer moved from Hunan to Hupeh
            1 japaneseCombatEngineer moved from Yunnan to Kwangsi
            1 Train moved from Shensi to Manchuria
            1 Train, 1 japaneseAntiAirGun and 1 japaneseInfantry moved from Manchuria to Shansi
            1 Truck and 1 japaneseArtillery moved from Manchuria to Shansi
            1 Truck moved from Shansi to Manchuria
            1 japaneseInfantry moved from Manchuria to Chahar
            1 Truck moved from Suiyuan to Manchuria
            2 japaneseArtillerys and 2 japaneseMech.Infantrys moved from Chahar to Shensi
            1 japaneseArtillery and 1 japaneseCombatEngineer moved from Chahar to Suiyuan
            1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Chahar
            1 japaneseMech.Infantry moved from Korea to Chahar
            1 japaneseAlpineInfantry moved from Eastern Manchuria to Manchuria
            6 japaneseArtillerys moved from Eastern Manchuria to Manchuria
            1 Train moved from Japan to 99 Sea Zone
            1 Train and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
            1 Train moved from 98 Sea Zone to Korea
            3 japaneseDestroyers moved from 100 Sea Zone to 103 Sea Zone
            3 japaneseDestroyers moved from 99 Sea Zone to 98 Sea Zone
            1 Material and 1 japaneseAirTransport moved from Luzon to Shanghai
            4 japaneseNavalFighters moved from Burma to French Indochina
            4 japaneseCarriers moved from 92 Sea Zone to 147 Sea Zone
            1 japaneseCruiser and 2 japaneseDestroyers moved from 92 Sea Zone to 147 Sea Zone
            1 japaneseTransport moved from 92 Sea Zone to 147 Sea Zone
            1 Truck moved from Hupeh to Suiyuan
            1 japaneseNavalFighter moved from Thailand to 147 Sea Zone
            2 japaneseNavalFighters moved from French Indochina to 147 Sea Zone
            1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone
            2 japaneseFighters and 1 japaneseStrategicBomber moved from Kansu to Shansi
    
        Purchase Units - Japan
            Japan buy 1 Material, 1 japaneseArtillery, 1 japaneseBarracks, 4 japaneseBattleships, 7 japaneseInfantrys and 3 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Japan
            1 Material and 1 japaneseArtillery placed in Korea
            Units in Hupeh being upgraded or consumed: 2 Materials
            1 japaneseBarracks placed in Hupeh
            Units in 98 Sea Zone being upgraded or consumed: 4 japaneseHulls
            4 japaneseBattleships placed in 98 Sea Zone
            3 japaneseInfantrys placed in Kyushu Shikoku
            4 japaneseInfantrys placed in Tokyo
            3 japaneseSubmarines placed in 96 Sea Zone
    
        Activate Technology - Japan
            Japan activating ImprovedHulls
            Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser
            Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser
            Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser
            Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser
            Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser
            Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser
            Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser
            Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship
            Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged
    
        Turn Complete - Japan
            Japan collect 91 PUs; end with 91 PUs
            Units generate 9 techTokens; Japan end with 9 techTokens
    
        Purchase Units - Manchuria
            Manchuria buy 1 Material, 1 japaneseInfantry and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 
    
        Place Units - Manchuria
            1 Material, 1 japaneseInfantry and 1 japaneseMech.Infantry placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 11 PUs; end with 11 PUs
            Some Units in Manchuria change ownership: 1 Material, 1 japaneseInfantry and 1 japaneseMech.Infantry
    
        Purchase Units - Thailand
            Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            3 japaneseInfantrys placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 9 PUs; end with 9 PUs
            Some Units in Thailand change ownership: 3 japaneseInfantrys
    

    Combat Hit Differential Summary :

    Japan regular : 1,25
    ExiledAllies regular : -0,50
    China regular : -0,33
    Japan rolls : 1,00
    Russia regular : 0,67
    Usa regular : 0,25
    

    Savegame


  • TripleA Turn Summary: China round 5

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 5
    
        Research Technology - China
                China rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - China
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
            1 chineseInfantry moved from Western Szechwan to Eastern Szechwan
                  China take Eastern Szechwan from Japan
            1 chineseInfantry moved from Northern China to Inner Mongolia
                  China take Inner Mongolia from Japan
            1 chineseInfantry moved from Tsinghai to Kansu
            1 chineseFighter moved from Chungking to Kansu
    
        Combat - China
            Battle in Kansu
                China attack with 1 chineseFighter and 1 chineseInfantry
                Japan defend with 1 Flagpole and 1 japaneseInfantry
                    China roll dice for 1 chineseFighter and 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0.50 expected hits
                    Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 chineseInfantry owned by the China lost in Kansu
                1 chineseFighter owned by the China retreated
                Japan win with 1 japaneseInfantry remaining. Battle score for attacker is -3
                Casualties for China: 1 chineseInfantry
    
        Non Combat Move - China
            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseProd1: China has 1 Material placed in Chungking
            1 chineseFighter moved from Kansu to Chungking
            1 Material and 1 Truck moved from Tsinghai to Chungking
            1 Material and 1 Truck moved from Tsinghai to Chungking
            1 Truck and 1 chineseInfantry moved from Tsinghai to Chungking
            1 chineseCombatEngineer and 1 chineseInfantry moved from Tsinghai to Western Szechwan
            1 chineseInfantry moved from Singkiang to Tsinghai
    
        Purchase Units - China
            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
            China buy 2 chineseAntiTankGuns and 1 chineseInfantry; Remaining resources: 8 PUs; 3 techTokens; 
    
        Place Units - China
            2 chineseAntiTankGuns and 1 chineseInfantry placed in Chungking
    
        Turn Complete - China
            China collect 17 PUs; end with 25 PUs
            Units generate 3 techTokens; China end with 6 techTokens
    

    Combat Hit Differential Summary :

    Japan regular : 0.67
    China regular : -0.50
    China rolls : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: Britain round 5

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 5
    
        Research Technology - Britain
            Note to players Britain: <body><img src="dutchcolonies.png"/></body>
            Trigger britishaTIP: Britain gains access to ImprovedProduction
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Britain round 5

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 5
    
        Research Technology - Britain
            Note to players Britain: <body><img src="dutchcolonies.png"/></body>
            Trigger britishaTIP: Britain gains access to ImprovedProduction
                Britain rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            Trigger LLquLL: Britain has 1 Pg placed in Queensland
            Trigger LLabLL: Britain has 1 Pg placed in Labrador
    

    Combat Hit Differential Summary :

    Britain rolls : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: Britain round 5

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 5
    
        Research Technology - Britain
            Note to players Britain: <body><img src="dutchcolonies.png"/></body>
            Trigger britishaTIP: Britain gains access to ImprovedProduction
                Britain rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            Trigger LLquLL: Britain has 1 Pg placed in Queensland
            Trigger LLabLL: Britain has 1 Pg placed in Labrador
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            1 britishInfantry moved from Western Bengal to Bengal
                  Britain take Bengal from Japan
            1 britishFighter and 1 britishNavalFighter moved from Scotland to 25 Sea Zone
            3 britishNavalFighters, 2 britishStrategicBombers and 2 britishTacticalBombers moved from Central Britain to 25 Sea Zone
            1 britishSubmarine moved from 23 Sea Zone to 25 Sea Zone
            1 britishSubmarine moved from 23 Sea Zone to 25 Sea Zone
            1 britishSubmarine moved from 23 Sea Zone to 21 Sea Zone
    
        Combat - Britain
            Battle in 25 Sea Zone
                Britain attack with 1 britishFighter, 4 britishNavalFighters, 2 britishStrategicBombers, 2 britishSubmarines and 2 britishTacticalBombers
                Germany defend with 4 germanDestroyers
                    Britain roll dice for 2 britishSubmarines in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Britain roll dice for 1 britishFighter, 4 britishNavalFighters, 2 britishStrategicBombers and 2 britishTacticalBombers in 25 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits
                    Germany roll dice for 4 germanDestroyers in 25 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    1 britishSubmarine owned by the Britain and 4 germanDestroyers owned by the Germany lost in 25 Sea Zone
                Britain win with 1 britishFighter, 4 britishNavalFighters, 2 britishStrategicBombers, 1 britishSubmarine and 2 britishTacticalBombers remaining. Battle score for attacker is 25
                Casualties for Britain: 1 britishSubmarine
                Casualties for Germany: 4 germanDestroyers
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
            Trigger britishProd1: Britain has 1 Material placed in London
            2 britishNavalFighters moved from 25 Sea Zone to Scotland
            2 britishNavalFighters moved from 25 Sea Zone to Central Britain
            2 britishTacticalBombers moved from 25 Sea Zone to Central Britain
            2 britishStrategicBombers moved from 25 Sea Zone to Central Britain
            1 britishFighter moved from 25 Sea Zone to Central Britain
            1 britishSubmarine moved from 17 Sea Zone to 21 Sea Zone
            1 britishFighter moved from Labrador to Scotland
            1 britishStrategicBomber moved from Quebec to Scotland
            1 britishBattleship, 1 britishCruiser, 3 britishDestroyers, 1 britishSubmarine and 2 britishTransports moved from 72 Sea Zone to 75 Sea Zone
            1 Train moved from Calcutta to New Dehli
            1 Material and 1 Train moved from New Dehli to Calcutta
            1 Truck moved from Calcutta to New Dehli
            3 britishInfantrys moved from Bombay to New Dehli
            1 britishCombatEngineer moved from Queensland to New South Wales
    
        Purchase Units - Britain
    

    Combat Hit Differential Summary :

    Germany regular : 0.00
    Britain rolls : 0.00
    Britain regular : -0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Australia round 5

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 5
    
        Purchase Units - Australia
            Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Australia round 5

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 5
    
        Supporting Britain - Canada
            Canada collect 0 PUs; end with 17 PUs
    
        Organizing Partisan Operations - ExiledAllies
            ExiledAllies collect 0 PUs; end with 10 PUs
    
        Marching Orders - SouthAfrica
            SouthAfrica collect 0 PUs; end with 8 PUs
    
        Preparing Ambushes - India
            India collect 0 PUs; end with 13 PUs
    
        Preparing Naval Operations - Australia
            Australia collect 0 PUs; end with 24 PUs
    
        Research Technology - Britain
            Note to players Britain: <body><img src="dutchcolonies.png"/></body>
            Trigger britishaTIP: Britain gains access to ImprovedProduction
                Britain rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            Trigger LLquLL: Britain has 1 Pg placed in Queensland
            Trigger LLabLL: Britain has 1 Pg placed in Labrador
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            1 britishInfantry moved from Western Bengal to Bengal
                  Britain take Bengal from Japan
            1 britishFighter and 1 britishNavalFighter moved from Scotland to 25 Sea Zone
            3 britishNavalFighters, 2 britishStrategicBombers and 2 britishTacticalBombers moved from Central Britain to 25 Sea Zone
            1 britishSubmarine moved from 23 Sea Zone to 25 Sea Zone
            1 britishSubmarine moved from 23 Sea Zone to 25 Sea Zone
            1 britishSubmarine moved from 23 Sea Zone to 21 Sea Zone
    
        Combat - Britain
            Battle in 25 Sea Zone
                Britain attack with 1 britishFighter, 4 britishNavalFighters, 2 britishStrategicBombers, 2 britishSubmarines and 2 britishTacticalBombers
                Germany defend with 4 germanDestroyers
                    Britain roll dice for 2 britishSubmarines in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Britain roll dice for 1 britishFighter, 4 britishNavalFighters, 2 britishStrategicBombers and 2 britishTacticalBombers in 25 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits
                    Germany roll dice for 4 germanDestroyers in 25 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    1 britishSubmarine owned by the Britain and 4 germanDestroyers owned by the Germany lost in 25 Sea Zone
                Britain win with 1 britishFighter, 4 britishNavalFighters, 2 britishStrategicBombers, 1 britishSubmarine and 2 britishTacticalBombers remaining. Battle score for attacker is 25
                Casualties for Britain: 1 britishSubmarine
                Casualties for Germany: 4 germanDestroyers
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
            Trigger britishProd1: Britain has 1 Material placed in London
            2 britishNavalFighters moved from 25 Sea Zone to Scotland
            2 britishNavalFighters moved from 25 Sea Zone to Central Britain
            2 britishTacticalBombers moved from 25 Sea Zone to Central Britain
            2 britishStrategicBombers moved from 25 Sea Zone to Central Britain
            1 britishFighter moved from 25 Sea Zone to Central Britain
            1 britishSubmarine moved from 17 Sea Zone to 21 Sea Zone
            1 britishFighter moved from Labrador to Scotland
            1 britishStrategicBomber moved from Quebec to Scotland
            1 britishBattleship, 1 britishCruiser, 3 britishDestroyers, 1 britishSubmarine and 2 britishTransports moved from 72 Sea Zone to 75 Sea Zone
            1 Train moved from Calcutta to New Dehli
            1 Material and 1 Train moved from New Dehli to Calcutta
            1 Truck moved from Calcutta to New Dehli
            3 britishInfantrys moved from Bombay to New Dehli
            1 britishCombatEngineer moved from Queensland to New South Wales
    
        Purchase Units - Britain
            Britain buy 3 britishCarriers and 2 britishInfantrys; Remaining resources: 13 PUs; 9 techTokens; 
            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Britain
            Units in 7 Sea Zone being upgraded or consumed: 3 britishHulls
            3 britishCarriers placed in 7 Sea Zone
            2 britishInfantrys placed in London
    
        Turn Complete - Britain
            Britain collect 33 PUs; end with 46 PUs
            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 49 PUs
            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 50 PUs
            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 51 PUs
            Units generate 9 techTokens; Britain end with 18 techTokens
            Units Change Ownership
                Some Units in Bombay change ownership: 1 Material
                Some Units in Ontario change ownership: 1 britishCombatEngineer
                Some Units in Calcutta change ownership: 2 Materials and 1 britishCombatEngineer
                Some Units in Cape Town change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Java change ownership: 1 britishCombatEngineer
                Some Units in Manitoba change ownership: 1 Material
                Some Units in New Dehli change ownership: 1 Material
                Some Units in New South Wales change ownership: 1 britishCombatEngineer
                Some Units in Quebec change ownership: 1 Material
    
        Purchase Units - Canada
            Canada buy 2 britishInfantrys and 1 britishNavalFighter; Remaining resources: 0 PUs; 
    
        Place Units - Canada
            1 britishNavalFighter placed in Quebec
            2 britishInfantrys placed in British Columbia
    
        Turn Complete - Canada
            Canada collect 15 PUs; end with 15 PUs
            Units Change Ownership
                Some Units in Ontario change ownership: 1 britishCombatEngineer
                Some Units in British Columbia change ownership: 2 britishInfantrys
                Some Units in Manitoba change ownership: 1 Material
                Some Units in Quebec change ownership: 1 Material and 1 britishNavalFighter
            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
    
        Purchase Units - ExiledAllies
            ExiledAllies buy 2 britishMarines; Remaining resources: 2 PUs; 
    
        Place Units - ExiledAllies
            Turning on Edit Mode
            EDIT: Changing ownership of Western Sahara from Spain to ExiledAllies
            EDIT: Adding units owned by ExiledAllies to Western Sahara: 1 britishBarracks
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ExiledAllies from Western Sahara: 1 britishBarracks
            EDIT: Changing ownership of Western Sahara from ExiledAllies to Spain
            EDIT: Turning off Edit Mode
    
        Turn Complete - ExiledAllies
            ExiledAllies collect 15 PUs; end with 17 PUs
            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs
            Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 13 PUs
            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs
            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs
            Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
            Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 7 PUs
            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 5 PUs
            Some Units in Java change ownership: 1 britishCombatEngineer
    
        Purchase Units - SouthAfrica
            SouthAfrica buy 1 britishTank; Remaining resources: 2 PUs; 
    
        Place Units - SouthAfrica
            1 britishTank placed in Cape Town
    
        Turn Complete - SouthAfrica
            SouthAfrica collect 7 PUs; end with 9 PUs
            Some Units in Cape Town change ownership: 1 Material, 1 britishCombatEngineer and 1 britishTank
    
        Purchase Units - India
            India buy 3 britishAntiTankGuns; Remaining resources: 1 PUs; 
    
        Place Units - India
            3 britishAntiTankGuns placed in Bombay
    
        Turn Complete - India
            India collect 13 PUs; end with 14 PUs
            Units Change Ownership
                Some Units in Bombay change ownership: 1 Material and 3 britishAntiTankGuns
                Some Units in Calcutta change ownership: 2 Materials and 1 britishCombatEngineer
                Some Units in New Dehli change ownership: 1 Material
    
        Purchase Units - Australia
            Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
            Australia buy 2 britishCarriers; Remaining resources: 8 PUs; 
    
        Place Units - Australia
            Units in 161 Sea Zone being upgraded or consumed: 1 britishHull
            1 britishCarrier placed in 161 Sea Zone
            Units in 162 Sea Zone being upgraded or consumed: 1 britishHull
            1 britishCarrier placed in 162 Sea Zone
            1 Material placed in New South Wales
    
        Turn Complete - Australia
            Australia collect 17 PUs; end with 25 PUs
            Units Change Ownership
                Some Units in 161 Sea Zone change ownership: 1 britishCarrier
                Some Units in 162 Sea Zone change ownership: 1 britishCarrier
                Some Units in New South Wales change ownership: 1 Material and 1 britishCombatEngineer
    

    Combat Hit Differential Summary :

    Germany regular : 0.00
    Britain rolls : 0.00
    Britain regular : -0.17
    

    Savegame

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