TWW malmessi vs aagamerz test match
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@aagamerz13
Why did you remove material from Calcullta and Sydney ? -
TripleA Turn Summary: Italy round 2
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 1/1 hits, 0,00 expected hits Italy removing all Technology Tokens after successful research. Italy discover SpecialWarfare Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianSubmarine moved from 5 Sea Zone to 36 Sea Zone Combat - Italy Battle in 36 Sea Zone Italy attack with 2 italianSubmarines Usa defend with 1 americanDestroyer Italy roll dice for 2 italianSubmarines in 36 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 americanDestroyer owned by the Usa lost in 36 Sea Zone Italy win with 2 italianSubmarines remaining. Battle score for attacker is 8 Casualties for Usa: 1 americanDestroyer Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone 1 italianSubmarine moved from 50 Sea Zone to 51 Sea Zone 3 italianTransports moved from 51 Sea Zone to 50 Sea Zone 1 Truck and 1 italianCombatEngineer moved from Southern Italy to Northern Italy 2 italianInfantrys moved from Southern Italy to 50 Sea Zone 2 italianInfantrys moved from Sicily to 50 Sea Zone 4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone 4 italianInfantrys moved from 51 Sea Zone to Western Egypt 1 italianArtillery moved from Al Kufrah to Western Egypt 1 italianInfantry moved from Al Kufrah to Western Egypt 1 italianNavalFighter moved from Al Kufrah to Cyrenaica 1 italianAirTransport moved from Al Kufrah to Tripolitania 1 Truck moved from Al Kufrah to Tripolitania 1 italianCombatEngineer moved from Cyrenaica to Al Kufrah 1 italianArtillery moved from Greece to 50 Sea Zone 1 italianArtillery and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 1 italianInfantry moved from Cyrenaica to 51 Sea Zone 1 italianArtillery and 1 italianInfantry moved from 51 Sea Zone to Western Egypt 1 italianAntiTankGun moved from Cyrenaica to Al Kufrah 1 Truck moved from Southern Italy to Northern Italy 1 italianInfantry moved from Rome to Southern Italy 2 italianInfantrys and 1 italianMech.Infantry moved from Kharkov to Orel Kursk 1 italianAntiAirGun and 1 italianMech.Infantry moved from Western Ukraine to Orel Kursk 1 italianArtillery and 1 italianInfantry moved from Western Ukraine to Kharkov 2 italianInfantrys moved from Belorussia to Orel Kursk 1 Truck and 1 italianInfantry moved from Romania to Kharkov 1 italianAlpineInfantry moved from Romania to Western Ukraine 1 italianInfantry and 1 italianMech.Infantry moved from Hungary Slovakia to Western Ukraine 1 italianTank moved from Northern Yugoslavia to Western Ukraine 1 italianTank moved from Hungary Slovakia to Western Ukraine 1 Train moved from Belorussia to Rome Purchase Units - Italy Italy buy 1 ResearchCenter, 1 Truck, 2 italianArtillerys, 4 italianInfantrys and 1 italianMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy Units in Northern Italy being upgraded or consumed: 2 Materials 1 ResearchCenter, 1 Truck, 2 italianArtillerys and 1 italianMech.Infantry placed in Northern Italy 4 italianInfantrys placed in Rome Activate Technology - Italy Italy activating SpecialWarfare Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer Trigger italianSW3: Italy is added to UnitSupportAttachment attached to: UnitType{name=italianAirTransport} with name: supportAttachmentAirtranitalian Turn Complete - Italy Italy collect 27 PUs; end with 27 PUs Units generate 9 techTokens; Italy end with 9 techTokens
Combat Hit Differential Summary :
Italy regular : 0,33 Italy rolls : 1,00
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@malmessi74 thought they were there by mistake. I’ll place them
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@aagamerz13 no mistakes
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TripleA Manual Gamesave Post: Usa round 2
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2 Research Technology - Usa Trigger americanaTIL: Usa gains access to ImprovedLogistics Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures Usa spend 8 on tech rolls Usa rolls : 1/1 hits, 0.00 expected hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedDestroyers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
Combat Hit Differential Summary :
Usa rolls : 1.00
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TripleA Manual Gamesave Post: Usa round 2
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2 Research Technology - Usa Trigger americanaTIL: Usa gains access to ImprovedLogistics Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures Usa spend 8 on tech rolls Usa rolls : 1/1 hits, 0.00 expected hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedDestroyers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanStrategicBomber moved from Solomon Islands to Queensland 1 americanNavalFighter moved from New Brunswick to Labrador Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 Train and 1 americanCombatEngineer moved from Detroit to Florida Peninsula 1 Train moved from Southeastern US to Washington 1 Material and 1 Train moved from Washington to Florida Peninsula 1 americanFighter moved from Chicago to Florida Peninsula 1 americanFighter moved from Northwestern US to Alaska 1 Truck moved from San Francisco to Detroit 1 Truck moved from San Francisco to Detroit 1 americanMech.Infantry and 1 americanTank moved from Detroit to Southern Central US Purchase Units - Usa
Combat Hit Differential Summary :
Usa rolls : 1.00
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TripleA Turn Summary: Usa round 2
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2 Research Technology - Usa Trigger americanaTIL: Usa gains access to ImprovedLogistics Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures Usa spend 8 on tech rolls Usa rolls : 1/1 hits, 0.00 expected hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedDestroyers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanStrategicBomber moved from Solomon Islands to Queensland 1 americanNavalFighter moved from New Brunswick to Labrador Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 Train and 1 americanCombatEngineer moved from Detroit to Florida Peninsula 1 Train moved from Southeastern US to Washington 1 Material and 1 Train moved from Washington to Florida Peninsula 1 americanFighter moved from Chicago to Florida Peninsula 1 americanFighter moved from Northwestern US to Alaska 1 Truck moved from San Francisco to Detroit 1 Truck moved from San Francisco to Detroit 1 americanMech.Infantry and 1 americanTank moved from Detroit to Southern Central US Purchase Units - Usa Usa buy 3 americanDestroyers, 1 americanMech.Infantry, 1 americanStrategicBomber, 1 americanTacticalBomber and 1 americanTank; Remaining resources: 4 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Trigger LLquSBL2: has removed 1 americanStrategicBomber owned by Usa in Queensland Trigger LLquSBL1: has removed 1 Pg owned by Britain in Queensland Trigger LLquSBL1: Britain has 1 britishStrategicBomber placed in Queensland Place Units - Usa 2 americanDestroyers placed in 36 Sea Zone 1 americanDestroyer placed in 156 Sea Zone 1 americanStrategicBomber and 1 americanTacticalBomber placed in Chicago 1 americanMech.Infantry and 1 americanTank placed in Detroit Activate Technology - Usa Usa activating ImprovedDestroyers Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier Trigger americanImpD: Setting isDestroyer to true for unitAttachment attached to americanDestroyer Turn Complete - Usa Usa collect 69 PUs; end with 73 PUs Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Usa rolls : 1.00
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TripleA Manual Gamesave Post: Germany round 3
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3 Research Technology - Germany Trigger germanaTIFR: Germany gains access to IncreasedFighterRange Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers Germany spend 0 on tech rolls Germany rolls : 1/1 hits, 0,00 expected hits Germany removing all Technology Tokens after successful research. Germany discover Production Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanFighter moved from Kharkov to Voronezh 1 germanTacticalBomber moved from Belorussia to Voronezh 2 germanStrategicBombers moved from Kharkov to Smolensk 2 germanInfantrys moved from Eastern Ukraine to Voronezh 1 germanInfantry moved from Orel Kursk to Smolensk 1 germanInfantry moved from Pskov to Smolensk 1 germanTacticalBomber moved from Belorussia to Smolensk 1 germanInfantry moved from Eastern Finland to Western Karelia Finland take Western Karelia from Russia 2 germanSubmarines moved from 4 Sea Zone to 6 Sea Zone 1 germanInfantry moved from French Central Africa to Nigeria 1 germanInfantry moved from Gold Coast to Nigeria 1 germanCombatEngineer moved from Gold Coast to Nigeria
Combat Hit Differential Summary :
Germany rolls : 1,00
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@aagamerz13 Scramble ?
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@malmessi74 scramble sz6 only
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@aagamerz13 no scramble since it seems bomber can’t scramble
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@aagamerz13
As I already said, subs are very powerful in this game but if you have no luck… -
TripleA Turn Summary: Finland round 3
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 8 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 20 PUs Research Technology - Germany Trigger germanaTIFR: Germany gains access to IncreasedFighterRange Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers Germany spend 0 on tech rolls Germany rolls : 1/1 hits, 0,00 expected hits Germany removing all Technology Tokens after successful research. Germany discover Production Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanFighter moved from Kharkov to Voronezh 1 germanTacticalBomber moved from Belorussia to Voronezh 2 germanStrategicBombers moved from Kharkov to Smolensk 2 germanInfantrys moved from Eastern Ukraine to Voronezh 1 germanInfantry moved from Orel Kursk to Smolensk 1 germanInfantry moved from Pskov to Smolensk 1 germanTacticalBomber moved from Belorussia to Smolensk 1 germanInfantry moved from Eastern Finland to Western Karelia Finland take Western Karelia from Russia 2 germanSubmarines moved from 4 Sea Zone to 6 Sea Zone 1 germanInfantry moved from French Central Africa to Nigeria 1 germanInfantry moved from Gold Coast to Nigeria 1 germanCombatEngineer moved from Gold Coast to Nigeria Combat - Germany Battle in 6 Sea Zone Germany attack with 2 germanSubmarines Usa defend with 1 americanDestroyer and 1 americanTransport Germany roll dice for 2 germanSubmarines in 6 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Usa roll dice for 1 americanDestroyer and 1 americanTransport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 americanTransport owned by the Usa lost in 6 Sea Zone Germany roll dice for 2 germanSubmarines in 6 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Usa roll dice for 1 americanDestroyer in 6 Sea Zone, round 3 : 1/1 hits, 0,25 expected hits 1 germanSubmarine owned by the Germany lost in 6 Sea Zone Germany roll dice for 1 germanSubmarine in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Usa roll dice for 1 americanDestroyer in 6 Sea Zone, round 4 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanSubmarine in 6 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Usa roll dice for 1 americanDestroyer in 6 Sea Zone, round 5 : 1/1 hits, 0,25 expected hits 1 germanSubmarine owned by the Germany lost in 6 Sea Zone Usa win with 1 americanDestroyer remaining. Battle score for attacker is -7 Casualties for Usa: 1 americanTransport Casualties for Germany: 2 germanSubmarines Battle in Voronezh Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber Russia defend with 1 Flagpole and 2 russianInfantrys Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Voronezh, round 2 : 2/1 hits, 1,33 expected hits Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 0/1 hits, 0,50 expected hits 2 russianInfantrys owned by the Russia lost in Voronezh Germany win, taking Voronezh from Russia with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Battle in Smolensk Germany attack with 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber in Smolensk, round 2 : 1/1 hits, 1,33 expected hits Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 1/1 hits, 0,25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Smolensk Germany win, taking Smolensk from Russia with 1 germanInfantry, 2 germanStrategicBombers and 1 germanTacticalBomber remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Nigeria Germany attack with 1 germanCombatEngineer and 2 germanInfantrys Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry Germany roll dice for 1 germanCombatEngineer and 2 germanInfantrys in Nigeria, round 2 : 0/1 hits, 0,50 expected hits Britain roll dice for 1 britishInfantry in Nigeria, round 2 : 0/1 hits, 0,42 expected hits Germany roll dice for 1 germanCombatEngineer and 2 germanInfantrys in Nigeria, round 3 : 1/1 hits, 0,50 expected hits Britain roll dice for 1 britishInfantry in Nigeria, round 3 : 1/1 hits, 0,42 expected hits 1 britishInfantry owned by the Britain and 1 germanInfantry owned by the Germany lost in Nigeria Germany win, taking Nigeria from Britain with 1 germanCombatEngineer and 1 germanInfantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Britain: 1 britishInfantry Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry 1 germanFighter moved from Voronezh to Kharkov 1 germanTacticalBomber moved from Voronezh to Belorussia 1 germanTacticalBomber moved from Smolensk to Belorussia 1 germanStrategicBomber moved from Smolensk to Kharkov 1 germanStrategicBomber moved from Smolensk to Belorussia 1 Train moved from Poland to Eastern Germany 1 Train and 2 germanInfantrys moved from Eastern Germany to Belorussia 1 germanInfantry and 1 germanMech.Infantry moved from Poland to Belorussia 2 germanInfantrys moved from Lithuania to Belorussia 1 Truck and 1 germanCombatEngineer moved from Poland to Belorussia 2 germanInfantrys moved from Poland to Lithuania 1 Train moved from Eastern Poland to Eastern Germany 1 Train and 2 germanInfantrys moved from Eastern Germany to Belorussia 3 germanInfantrys moved from Finland to Eastern Finland 1 Truck and 1 germanInfantry moved from Austria to Eastern Poland 1 germanNavalFighter moved from Southern Germany to Northern Germany 1 germanSubmarine moved from 33 Sea Zone to 22 Sea Zone 1 germanInfantry moved from Low Countries to Northern France 1 germanInfantry moved from Northern Germany to Low Countries 4 germanInfantrys moved from Northern Germany to Eastern Germany 1 germanArtillery moved from Northern Germany to Eastern Germany 1 Truck moved from Western Germany to Berlin 1 Truck and 1 germanAntiAirGun moved from Berlin to Eastern Germany 1 germanFighter moved from Vichy France to Northern Germany 1 Truck and 1 germanAntiAirGun moved from Tobruk to Western Egypt 1 germanArtillery and 1 germanInfantry moved from Cyrenaica to Al Kufrah 1 germanTransport moved from 51 Sea Zone to 48 Sea Zone 2 germanInfantrys moved from Tripolitania to 48 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 48 Sea Zone to 51 Sea Zone 2 germanInfantrys moved from 51 Sea Zone to Western Egypt 1 germanCombatEngineer moved from Tripolitania to Cyrenaica 1 germanParatrooper moved from Crete to 51 Sea Zone 4 germanInfantrys moved from Kharkov to Eastern Ukraine 1 germanCombatEngineer moved from Kharkov to Eastern Ukraine 1 germanAntiTankGun moved from Kharkov to Eastern Ukraine 1 germanArtillery moved from Kharkov to Eastern Ukraine 4 germanInfantrys moved from Romania to Western Ukraine 1 germanArtillery moved from Western Ukraine to Kharkov 1 germanInfantry and 1 germanMech.Infantry moved from Western Ukraine to Eastern Ukraine 1 germanSubmarine moved from 5 Sea Zone to 40 Sea Zone 1 Train moved from Belorussia to Eastern Poland 1 germanAlpineInfantry, 6 germanArtillerys, 9 germanInfantrys and 1 germanParatrooper moved from Belorussia to Pskov 1 germanAntiAirGun and 1 germanMech.Infantry moved from Belorussia to Pskov 1 germanAntiTankGun moved from Belorussia to Pskov 1 germanAntiTankGun moved from Belorussia to Pskov 1 germanInfantry moved from Lativa Estonia to Belorussia 1 germanMech.Infantry moved from Kharkov to Orel Kursk 1 germanAntiAirGun and 1 germanMech.Infantry moved from Orel Kursk to Pskov 1 germanTank moved from Kharkov to Eastern Ukraine 1 germanTank moved from Kharkov to Pskov 1 germanTank moved from Kharkov to Pskov 1 germanTank moved from Kharkov to Pskov 1 germanArtillery moved from Northern Finland to Eastern Finland 1 germanInfantry moved from Eastern Finland to Northern Finland Purchase Units - Germany Germany buy 2 Materials, 1 ResearchCenter, 3 germanArtillerys, 4 germanDestroyers and 5 germanInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Western Germany being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Western Germany 4 germanDestroyers placed in 25 Sea Zone 2 Materials placed in Eastern Germany 2 germanArtillerys placed in Eastern Germany 3 germanInfantrys placed in Austria 1 germanArtillery placed in Western Germany 2 germanInfantrys placed in Berlin Activate Technology - Germany Germany activating Production Turn Complete - Germany Germany collect 72 PUs; end with 72 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer Some Units in Tunisia change ownership: 1 Material Purchase Units - VichyFrance VichyFrance buy 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 1 PUs; Place Units - VichyFrance 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 18 PUs; end with 19 PUs Units Change Ownership Some Units in Tunisia change ownership: 1 Material Some Units in Vichy France change ownership: 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - Finland 1 germanInfantry and 1 germanMech.Infantry placed in Finland Turn Complete - Finland Finland collect 8 PUs; end with 8 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer Some Units in Finland change ownership: 1 germanInfantry and 1 germanMech.Infantry
Combat Hit Differential Summary :
Germany regular : -0,67 Germany rolls : 1,00 Russia regular : 0,25 Usa regular : 0,92 Britain regular : 0,17
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TripleA Manual Gamesave Post: Russia round 3
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3 Research Technology - Russia Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover ImprovedTanks Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianInfantrys moved from Stalingrad to Voronezh 1 russianStrategicBomber moved from Stalingrad to Voronezh 1 russianFighter moved from Stalingrad to Voronezh 1 russianTacticalBomber moved from Moscow to Voronezh 2 russianInfantrys moved from Moscow to Smolensk 2 russianFighters moved from Moscow to Smolensk 1 russianArtillery moved from Eastern Karelia to Western Karelia 1 russianInfantry moved from Leningrad to Western Karelia Combat - Russia Battle in Western Karelia Russia attack with 1 russianArtillery and 1 russianInfantry Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry Russia roll dice for 1 russianArtillery and 1 russianInfantry in Western Karelia, round 2 : 1/1 hits, 0.42 expected hits Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Karelia Russia win, taking Western Karelia from Finland with 1 russianArtillery remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanInfantry Battle in Voronezh Russia attack with 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber in Voronezh, round 2 : 1/1 hits, 1.50 expected hits Germany roll dice for 2 germanInfantrys in Voronezh, round 2 : 0/1 hits, 0.50 expected hits 1 germanInfantry owned by the Germany lost in Voronezh Russia roll dice for 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber in Voronezh, round 3 : 2/1 hits, 1.50 expected hits Germany roll dice for 1 germanInfantry in Voronezh, round 3 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Voronezh Russia win, taking Voronezh from Germany with 1 russianFighter, 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 3 Casualties for Germany: 2 germanInfantrys Casualties for Russia: 1 russianInfantry Battle in Smolensk Russia attack with 2 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianFighters and 2 russianInfantrys in Smolensk, round 2 : 2/1 hits, 1.17 expected hits Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Smolensk Russia win, taking Smolensk from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry 5 russianTanks moved from Moscow to Leningrad 1 russianInfantry moved from Novgorod to Leningrad 1 russianInfantry moved from Moscow to Novgorod 1 Material and 1 Truck moved from Vologda to Urals 1 Train and 1 russianCombatEngineer moved from Moscow to Urals 1 Material and 1 Truck moved from Vologda to Urals 2 russianFighters moved from Smolensk to Leningrad 1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Voronezh to Leningrad 1 Train moved from Moscow to Eastern Karelia 1 Train and 1 russianAntiAirGun moved from Eastern Karelia to Leningrad 1 russianTank moved from Sverdlovsk to Moscow 1 russianInfantry moved from Volgarod to Tula 2 russianInfantrys moved from Volgarod to Moscow 1 Train moved from Urals to Volgarod 1 Train and 1 russianAntiAirGun moved from Volgarod to Moscow 1 russianMech.Infantry moved from Northern Kazahk to Stalingrad 1 russianAntiTankGun and 1 russianArtillery moved from Northern Kazahk to Sverdlovsk 3 russianTanks moved from Novosibirsk to Sverdlovsk 1 Truck moved from Urals to Omsk 1 Truck and 1 russianAntiAirGun moved from Novosibirsk to Stalingrad 1 russianArtillery, 1 russianCombatEngineer and 1 russianInfantry moved from Novosibirsk to Northern Kazahk 2 russianInfantrys moved from Vologda to Moscow 1 Train moved from Moscow to Vologda 1 Train and 1 russianAntiAirGun moved from Vologda to Moscow 1 russianInfantry moved from Caucasus to Stalingrad
Combat Hit Differential Summary :
Germany regular : 0.00 Russia rolls : 1.00 Finland regular : 0.67 Russia regular : 1.42
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TripleA Turn Summary: Russia round 3
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3 Research Technology - Russia Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover ImprovedTanks Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianInfantrys moved from Stalingrad to Voronezh 1 russianStrategicBomber moved from Stalingrad to Voronezh 1 russianFighter moved from Stalingrad to Voronezh 1 russianTacticalBomber moved from Moscow to Voronezh 2 russianInfantrys moved from Moscow to Smolensk 2 russianFighters moved from Moscow to Smolensk 1 russianArtillery moved from Eastern Karelia to Western Karelia 1 russianInfantry moved from Leningrad to Western Karelia Combat - Russia Battle in Western Karelia Russia attack with 1 russianArtillery and 1 russianInfantry Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry Russia roll dice for 1 russianArtillery and 1 russianInfantry in Western Karelia, round 2 : 1/1 hits, 0.42 expected hits Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Karelia Russia win, taking Western Karelia from Finland with 1 russianArtillery remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanInfantry Battle in Voronezh Russia attack with 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber in Voronezh, round 2 : 1/1 hits, 1.50 expected hits Germany roll dice for 2 germanInfantrys in Voronezh, round 2 : 0/1 hits, 0.50 expected hits 1 germanInfantry owned by the Germany lost in Voronezh Russia roll dice for 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber in Voronezh, round 3 : 2/1 hits, 1.50 expected hits Germany roll dice for 1 germanInfantry in Voronezh, round 3 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Voronezh Russia win, taking Voronezh from Germany with 1 russianFighter, 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 3 Casualties for Germany: 2 germanInfantrys Casualties for Russia: 1 russianInfantry Battle in Smolensk Russia attack with 2 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianFighters and 2 russianInfantrys in Smolensk, round 2 : 2/1 hits, 1.17 expected hits Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Smolensk Russia win, taking Smolensk from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay 5 russianTanks moved from Moscow to Leningrad 1 russianInfantry moved from Novgorod to Leningrad 1 russianInfantry moved from Moscow to Novgorod 1 Material and 1 Truck moved from Vologda to Urals 1 Train and 1 russianCombatEngineer moved from Moscow to Urals 1 Material and 1 Truck moved from Vologda to Urals 2 russianFighters moved from Smolensk to Leningrad 1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Voronezh to Leningrad 1 Train moved from Moscow to Eastern Karelia 1 Train and 1 russianAntiAirGun moved from Eastern Karelia to Leningrad 1 russianTank moved from Sverdlovsk to Moscow 1 russianInfantry moved from Volgarod to Tula 2 russianInfantrys moved from Volgarod to Moscow 1 Train moved from Urals to Volgarod 1 Train and 1 russianAntiAirGun moved from Volgarod to Moscow 1 russianMech.Infantry moved from Northern Kazahk to Stalingrad 1 russianAntiTankGun and 1 russianArtillery moved from Northern Kazahk to Sverdlovsk 3 russianTanks moved from Novosibirsk to Sverdlovsk 1 Truck moved from Urals to Omsk 1 Truck and 1 russianAntiAirGun moved from Novosibirsk to Stalingrad 1 russianArtillery, 1 russianCombatEngineer and 1 russianInfantry moved from Novosibirsk to Northern Kazahk 2 russianInfantrys moved from Vologda to Moscow 1 Train moved from Moscow to Vologda 1 Train and 1 russianAntiAirGun moved from Vologda to Moscow 1 russianInfantry moved from Caucasus to Stalingrad Purchase Units - Russia Russia buy 1 russianFactory, 18 russianInfantrys and 3 russianMech.Infantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia 2 russianInfantrys placed in Vladivostok Units in Urals being upgraded or consumed: 2 Materials 1 russianFactory placed in Urals 3 russianMech.Infantrys placed in Novosibirsk 2 russianInfantrys placed in Leningrad 2 russianAntiTankGuns and 2 russianInfantrys placed in Moscow 3 russianInfantrys placed in Stalingrad 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Volgarod 3 russianInfantrys placed in Urals 1 russianInfantry placed in Omsk Activate Technology - Russia Russia activating ImprovedTanks Trigger britishIFR3: Setting givesMovement to 3:britishFighter for unitAttachment attached to russianAirfield Trigger britishIFR3: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianAirfield Trigger russianImpTanks2: Setting defense to 5 for unitAttachment attached to russianTank Trigger britishIFR4: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianCarrier Trigger russianImpTanks1: Russia is added to UnitSupportAttachment attached to: UnitType{name=russianTank} with name: supportAttachmentTankImprussian Turn Complete - Russia Russia collect 64 PUs; end with 64 PUs Units generate 9 techTokens; Russia end with 9 techTokens
Combat Hit Differential Summary :
Germany regular : 0.00 Russia rolls : 1.00 Finland regular : 0.67 Russia regular : 1.42
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TripleA Manual Gamesave Post: Japan round 3
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3 Research Technology - Japan Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare Japan spend 0 on tech rolls Japan rolls : 1/1 hits, 0,00 expected hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedFighters Combat Move - Japan Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank 1 unit repaired. 1 japaneseBattleship-damaged owned by the Japan removed in 96 Sea Zone 1 japaneseBattleship owned by the Japan added in 96 Sea Zone 1 japaneseAlpineInfantry, 6 japaneseArtillerys and 6 japaneseInfantrys moved from Eastern Manchuria to Vladivostok 4 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 4 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 1 japaneseMarine moved from Japan to 98 Sea Zone 1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseAlpineInfantry and 1 japaneseMarine moved from 98 Sea Zone to Vladivostok 1 japaneseBattleship moved from 96 Sea Zone to 98 Sea Zone 1 japaneseCruiser moved from 127 Sea Zone to 98 Sea Zone 2 japaneseMarines moved from Brunei to 93 Sea Zone 1 japaneseBattleship-damaged, 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone 2 japaneseMarines moved from 91 Sea Zone to Malay 3 japaneseInfantrys moved from Southern Thailand to Malay 1 japaneseInfantry moved from French Indochina to 95 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone 1 japaneseInfantry moved from Thailand to 91 Sea Zone 2 japaneseInfantrys moved from 91 Sea Zone to Malay 4 japaneseMarines moved from Phillippines Islands to 127 Sea Zone 3 japaneseCarriers, 4 japaneseMarines, 2 japaneseNavalFighters and 2 japaneseTransports moved from 127 Sea Zone to 128 Sea Zone 4 japaneseMarines moved from 128 Sea Zone to Phillippines 2 japaneseNavalFighters moved from 128 Sea Zone to Phillippines 4 japaneseNavalFighters moved from Japan to 100 Sea Zone 1 japaneseDestroyer moved from 98 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from Formosa to 96 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 2 japaneseInfantrys moved from Okinawa to 122 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 122 Sea Zone to 128 Sea Zone 2 japaneseInfantrys moved from 128 Sea Zone to Phillippines 1 japaneseInfantry moved from Burma to Bengal 1 japaneseInfantry moved from Burma to Yunnan Japan take Yunnan from China 1 japaneseInfantry moved from Kwangsi to Kweichow Japan take Kweichow from China 1 japaneseTank moved from Shensi to Northern China 2 japaneseMech.Infantrys moved from Hupeh to Northern China 2 japaneseTanks moved from Hupeh to Northern China 1 japaneseFighter moved from French Indochina to Burma 1 japaneseFighter moved from Burma to Bengal 2 japaneseNavalFighters moved from Burma to Bengal 1 japaneseStrategicBomber moved from Thailand to Eastern Szechwan 1 japaneseNavalFighter moved from Thailand to Eastern Szechwan 1 japaneseTacticalBomber moved from Thailand to Eastern Szechwan 1 japaneseAlpineInfantry moved from Burma to Eastern Szechwan 1 japaneseArtillery moved from Burma to Eastern Szechwan 1 japaneseFighter moved from Suiyuan to Kansu 1 japaneseFighter moved from Suiyuan to Kansu 1 japaneseInfantry moved from Hupeh to Kansu 1 japaneseArtillery moved from Rangoon to Bengal 1 japaneseInfantry moved from Far Eastern Republic to Eastern Evenki Japan take Eastern Evenki from Russia 1 japaneseArtillery moved from Irkutsk to Western Evenki Japan take Western Evenki from Russia
Combat Hit Differential Summary :
Japan rolls : 1,00
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@aagamerz13 Scramble ?
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@malmessi74 no thx
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TripleA Turn Summary: Thailand round 3
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare Japan spend 0 on tech rolls Japan rolls : 1/1 hits, 0,00 expected hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedFighters Combat Move - Japan Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank 1 unit repaired. 1 japaneseBattleship-damaged owned by the Japan removed in 96 Sea Zone 1 japaneseBattleship owned by the Japan added in 96 Sea Zone Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseAlpineInfantry, 6 japaneseArtillerys and 6 japaneseInfantrys moved from Eastern Manchuria to Vladivostok 4 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 4 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 1 japaneseMarine moved from Japan to 98 Sea Zone 1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseAlpineInfantry and 1 japaneseMarine moved from 98 Sea Zone to Vladivostok 1 japaneseBattleship moved from 96 Sea Zone to 98 Sea Zone 1 japaneseCruiser moved from 127 Sea Zone to 98 Sea Zone 2 japaneseMarines moved from Brunei to 93 Sea Zone 1 japaneseBattleship-damaged, 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone 2 japaneseMarines moved from 91 Sea Zone to Malay 3 japaneseInfantrys moved from Southern Thailand to Malay 1 japaneseInfantry moved from French Indochina to 95 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone 1 japaneseInfantry moved from Thailand to 91 Sea Zone 2 japaneseInfantrys moved from 91 Sea Zone to Malay 4 japaneseMarines moved from Phillippines Islands to 127 Sea Zone 3 japaneseCarriers, 4 japaneseMarines, 2 japaneseNavalFighters and 2 japaneseTransports moved from 127 Sea Zone to 128 Sea Zone 4 japaneseMarines moved from 128 Sea Zone to Phillippines 2 japaneseNavalFighters moved from 128 Sea Zone to Phillippines 4 japaneseNavalFighters moved from Japan to 100 Sea Zone 1 japaneseDestroyer moved from 98 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from Formosa to 96 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 2 japaneseInfantrys moved from Okinawa to 122 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 122 Sea Zone to 128 Sea Zone 2 japaneseInfantrys moved from 128 Sea Zone to Phillippines 1 japaneseInfantry moved from Burma to Bengal 1 japaneseInfantry moved from Burma to Yunnan Japan take Yunnan from China 1 japaneseInfantry moved from Kwangsi to Kweichow Japan take Kweichow from China 1 japaneseTank moved from Shensi to Northern China 2 japaneseMech.Infantrys moved from Hupeh to Northern China 2 japaneseTanks moved from Hupeh to Northern China 1 japaneseFighter moved from French Indochina to Burma 1 japaneseFighter moved from Burma to Bengal 2 japaneseNavalFighters moved from Burma to Bengal 1 japaneseStrategicBomber moved from Thailand to Eastern Szechwan 1 japaneseNavalFighter moved from Thailand to Eastern Szechwan 1 japaneseTacticalBomber moved from Thailand to Eastern Szechwan 1 japaneseAlpineInfantry moved from Burma to Eastern Szechwan 1 japaneseArtillery moved from Burma to Eastern Szechwan 1 japaneseFighter moved from Suiyuan to Kansu 1 japaneseFighter moved from Suiyuan to Kansu 1 japaneseInfantry moved from Hupeh to Kansu 1 japaneseArtillery moved from Rangoon to Bengal 1 japaneseInfantry moved from Far Eastern Republic to Eastern Evenki Japan take Eastern Evenki from Russia 1 japaneseArtillery moved from Irkutsk to Western Evenki Japan take Western Evenki from Russia Combat - Japan Battle in 100 Sea Zone Japan attack with 1 japaneseDestroyer and 4 japaneseNavalFighters Russia defend with 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport Russia roll Substrike dice in 100 Sea Zone : 0/1 hits, 0,17 expected hits Japan roll dice for 1 japaneseDestroyer and 4 japaneseNavalFighters in 100 Sea Zone, round 2 : 2/1 hits, 2,25 expected hits Russia roll dice for 1 russianSubmarine in 100 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits Russia roll dice for 1 russianDestroyer and 1 russianTransport in 100 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 russianTransport owned by the Russia, 1 japaneseDestroyer owned by the Japan and 1 russianSubmarine owned by the Russia lost in 100 Sea Zone Japan roll dice for 4 japaneseNavalFighters in 100 Sea Zone, round 3 : 2/0 hits, 2,00 expected hits Russia roll dice for 1 russianDestroyer in 100 Sea Zone, round 3 : 1/1 hits, 0,25 expected hits 1 japaneseNavalFighter owned by the Japan and 1 russianDestroyer owned by the Russia lost in 100 Sea Zone Japan win with 3 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseDestroyer and 1 japaneseNavalFighter Casualties for Russia: 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport Battle in Kansu Japan attack with 2 japaneseFighters and 1 japaneseInfantry China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Kansu, round 2 : 1/1 hits, 0,83 expected hits China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 chineseInfantry owned by the China lost in Kansu Some non-combat units are destroyed: Japan win, taking Kansu from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Bengal Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 2 japaneseNavalFighters Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 2 japaneseNavalFighters in Bengal, round 2 : 1/1 hits, 1,17 expected hits Britain roll dice for 1 britishInfantry in Bengal, round 2 : 0/1 hits, 0,33 expected hits 1 britishInfantry owned by the Britain lost in Bengal Japan win, taking Bengal from Britain with 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 2 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Northern China Japan attack with 2 japaneseMech.Infantrys and 3 japaneseTanks China defend with 1 Flagpole, 1 Material and 1 chineseAlpineInfantry Japan roll dice for 2 japaneseMech.Infantrys and 3 japaneseTanks in Northern China, round 2 : 1/1 hits, 0,92 expected hits China roll dice for 1 chineseAlpineInfantry in Northern China, round 2 : 0/1 hits, 0,42 expected hits 1 chineseAlpineInfantry owned by the China lost in Northern China Japan win, taking Northern China from China with 2 japaneseMech.Infantrys and 3 japaneseTanks remaining. Battle score for attacker is 4 Casualties for China: 1 chineseAlpineInfantry Battle in Vladivostok Japan attack with 2 japaneseAlpineInfantrys, 6 japaneseArtillerys, 12 japaneseInfantrys and 1 japaneseMarine Russia defend with 1 Flagpole, 1 Rail, 1 Truck, 1 russianAirfield, 1 russianAlpineInfantry, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianBarracks, 1 russianEntrenchment, 4 russianInfantrys and 1 russianTank Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Vladivostok, round 2 : 2/1 hits, 1,08 expected hits Japan roll dice for 2 japaneseAlpineInfantrys, 6 japaneseArtillerys, 12 japaneseInfantrys and 1 japaneseMarine in Vladivostok, round 2 : 6/1 hits, 5,58 expected hits Russia roll dice for 1 russianAlpineInfantry, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment, 4 russianInfantrys and 1 russianTank in Vladivostok, round 2 : 3/1 hits, 3,58 expected hits 4 russianInfantrys owned by the Russia, 1 russianTank owned by the Russia, 1 russianAlpineInfantry owned by the Russia, 1 russianAntiTankGun owned by the Russia, 1 russianAntiAirGun owned by the Russia and 3 japaneseInfantrys owned by the Japan lost in Vladivostok Japan roll dice for 2 japaneseAlpineInfantrys, 6 japaneseArtillerys, 9 japaneseInfantrys and 1 japaneseMarine in Vladivostok, round 3 : 5/1 hits, 4,83 expected hits Russia roll dice for 1 russianEntrenchment in Vladivostok, round 3 : 1/1 hits, 0,58 expected hits 1 russianEntrenchment owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Vladivostok Some non-combat units are destroyed: Japan win, taking Vladivostok from Russia with 2 japaneseAlpineInfantrys, 6 japaneseArtillerys, 8 japaneseInfantrys and 1 japaneseMarine remaining. Battle score for attacker is 24 Casualties for Japan: 4 japaneseInfantrys Casualties for Russia: 1 russianAlpineInfantry, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment, 4 russianInfantrys and 1 russianTank Battle in Phillippines Japan attack with 2 japaneseInfantrys, 4 japaneseMarines and 2 japaneseNavalFighters Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry Japan roll dice for 2 japaneseInfantrys, 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 2 : 2/1 hits, 2,17 expected hits Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 1/1 hits, 0,92 expected hits 1 americanInfantry owned by the Usa, 1 americanArtillery owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Phillippines Some non-combat units are destroyed: Japan win, taking Phillippines from Usa with 1 japaneseInfantry, 4 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseInfantry Casualties for Usa: 1 americanArtillery and 1 americanInfantry Battle in Malay Japan attack with 5 japaneseInfantrys and 2 japaneseMarines Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys Japan roll dice for 1 japaneseBattleship-damaged and 1 japaneseCruiser in Malay, round 2 : 1/1 hits, 0,67 expected hits Japan roll dice for 5 japaneseInfantrys and 2 japaneseMarines in Malay, round 2 : 2/1 hits, 1,33 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys in Malay, round 2 : 2/1 hits, 1,75 expected hits 2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Malay Japan roll dice for 3 japaneseInfantrys and 2 japaneseMarines in Malay, round 3 : 1/0 hits, 1,00 expected hits Britain roll dice for 1 britishEntrenchment in Malay, round 3 : 0/1 hits, 0,58 expected hits 1 britishEntrenchment owned by the Britain lost in Malay Some non-combat units are destroyed: Japan win, taking Malay from Britain with 3 japaneseInfantrys and 2 japaneseMarines remaining. Battle score for attacker is 10 Casualties for Japan: 2 japaneseInfantrys Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys Battle in Eastern Szechwan Japan attack with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseNavalFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseEntrenchment and 1 chineseInfantry Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseNavalFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber in Eastern Szechwan, round 2 : 1/1 hits, 1,08 expected hits China roll dice for 1 chineseEntrenchment and 1 chineseInfantry in Eastern Szechwan, round 2 : 1/0 hits, 1,00 expected hits 1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Eastern Szechwan Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseNavalFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber in Eastern Szechwan, round 3 : 1/1 hits, 0,83 expected hits China roll dice for 1 chineseEntrenchment in Eastern Szechwan, round 3 : 0/1 hits, 0,58 expected hits 1 chineseEntrenchment owned by the China lost in Eastern Szechwan Some non-combat units are destroyed: Japan win, taking Eastern Szechwan from China with 1 japaneseAlpineInfantry, 1 japaneseNavalFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber remaining. Battle score for attacker is 5 Casualties for Japan: 1 japaneseArtillery Casualties for China: 1 chineseEntrenchment and 1 chineseInfantry Non Combat Move - Japan Note to players Japan: <body><img src="phillippines.png"/></body> Note to players Japan: <body><img src="singapore.png"/></body> Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 3 japaneseInfantrys moved from Shensi to Hupeh 2 japaneseArtillerys moved from Shensi to Hupeh 1 Truck and 1 japaneseAntiAirGun moved from Shansi to Hupeh 1 japaneseInfantry moved from Hunan to Hupeh 1 japaneseInfantry moved from Suiyuan to Inner Mongolia 2 japaneseInfantrys moved from Chahar to Suiyuan 2 Trucks moved from Shensi to Suiyuan 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Hong Kong to Hunan 1 japaneseArtillery moved from French Indochina to Burma 1 japaneseNavalFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Eastern Szechwan to Thailand 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Manchuria to Shansi 1 japaneseInfantry moved from Manchuria to Chahar 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun and 1 japaneseInfantry moved from Irkutsk to Yakut 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Manchuria 1 japaneseCombatEngineer moved from Korea to Manchuria 1 Train moved from Thailand to Shansi 1 japaneseAirTransport moved from Japan to Palau Island 2 japaneseNavalFighters moved from Phillippines to 128 Sea Zone 1 japaneseFighter moved from Korea to French Indochina 3 japaneseNavalFighters moved from 100 Sea Zone to Korea 1 japaneseFighter moved from Bengal to French Indochina 2 japaneseNavalFighters moved from Bengal to Burma 1 japaneseTank moved from Hong Kong to Hunan 1 japaneseCombatEngineer moved from Burma to Yunnan 1 japaneseMech.Infantry moved from Manchuria to Chahar 1 Material and 1 Truck moved from Hong Kong to Hunan 1 japaneseCombatEngineer moved from French Indochina to Kwangsi 2 japaneseFighters moved from Kansu to Hunan 1 japaneseCombatEngineer moved from Shensi to Hunan 1 japaneseDestroyer moved from 95 Sea Zone to 128 Sea Zone 1 japaneseArtillery moved from Korea to Manchuria Purchase Units - Japan Japan buy 1 japaneseAirfield, 1 japaneseArtillery, 1 japaneseBattleship, 1 japaneseDestroyer, 2 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTransports; Remaining resources: 19 PUs; 0 techTokens; Place Units - Japan 1 japaneseArtillery and 2 japaneseMech.Infantrys placed in Korea Units in Hunan being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Hunan 2 japaneseInfantrys placed in Kyushu Shikoku Units in 98 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseBattleship, 1 japaneseDestroyer and 2 japaneseTransports placed in 98 Sea Zone Activate Technology - Japan Japan activating ImprovedFighters Trigger japaneseImpFig1: Setting attack to 6 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig1: Setting airAttack to 6 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig1: Setting defense to 7 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig1: Setting airDefense to 7 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig2: Setting attack to 5 for unitAttachment attached to japaneseNavalFighter Trigger japaneseImpFig2: Setting airAttack to 5 for unitAttachment attached to japaneseNavalFighter Trigger japaneseImpFig2: Setting defense to 6 for unitAttachment attached to japaneseNavalFighter Trigger japaneseImpFig2: Setting airDefense to 6 for unitAttachment attached to japaneseNavalFighter Turn Complete - Japan Japan collect 82 PUs; end with 101 PUs Units generate 9 techTokens; Japan end with 9 techTokens Some Units in Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 Material and 1 japaneseInfantry; Remaining resources: 1 PUs; Place Units - Manchuria 1 Material and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 12 PUs Units Change Ownership Some Units in Manchuria change ownership: 1 Material, 1 japaneseCombatEngineer and 1 japaneseInfantry Some Units in Vladivostok change ownership: 1 Truck Purchase Units - Thailand Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseArtillery and 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Some Units in Thailand change ownership: 1 japaneseArtillery and 1 japaneseInfantry
Combat Hit Differential Summary :
Japan regular : 2,25 China regular : -1,33 Japan rolls : 1,00 Russia regular : 1,17 Usa regular : 0,08 Britain regular : -0,67 Russia Substrike : -0,17
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TripleA Manual Gamesave Post: China round 3
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3 Research Technology - China China spend 0 on tech rolls China rolls : 1/1 hits, 0.00 expected hits China removing all Technology Tokens after successful research. China discover Production Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 2 chineseInfantrys moved from Tsinghai to Kansu 1 chineseFighter moved from Chungking to Kansu Combat - China Battle in Kansu China attack with 1 chineseFighter and 2 chineseInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kansu, round 2 : 1/1 hits, 0.67 expected hits Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kansu China win, taking Kansu from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 0 Casualties for China: 1 chineseInfantry Casualties for Japan: 1 japaneseInfantry Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry 1 chineseCombatEngineer and 1 chineseInfantry moved from Western Szechwan to Chungking 1 Truck and 1 chineseAntiTankGun moved from Tsinghai to Chungking 1 Truck moved from Western Szechwan to Singkiang 1 chineseInfantry moved from Singkiang to Ningsia 2 chineseInfantrys moved from Singkiang to Tsinghai 1 chineseFighter moved from Kansu to Chungking Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
Combat Hit Differential Summary :
Japan regular : 0.67 China regular : 0.33 China rolls : 1.00