TWW malmessi vs aagamerz test match


  • @aagamerz13
    No thanks


  • TripleA Manual Gamesave Post: Russia round 6

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 6
    
        Research Technology - Russia
            Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft
                Russia rolls : 1/1 hits, 0.00 expected hits
            Russia removing all Technology Tokens after successful research.
            Russia discover Production
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                Some non-combat units are destroyed: 
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            1 russianInfantry moved from Caucasus to Eastern Ukraine
                  Russia take Eastern Ukraine from Germany
            1 russianInfantry moved from Southern Ukraine to Bessarabia
                  Russia take Bessarabia from DanubeAxis
            1 russianInfantry moved from Astrakhan to Southern Caucasus
                  Russia take Southern Caucasus from Germany
            2 russianInfantrys moved from Leningrad to Lativa Estonia
            2 russianInfantrys moved from Novgorod to Pskov
            1 russianStrategicBomber moved from Moscow to Lativa Estonia
            1 russianArtillery moved from Leningrad to Lativa Estonia
            4 russianFighters moved from Moscow to Pskov
            1 russianTacticalBomber moved from Moscow to Pskov
    
        Combat - Russia
            Battle in Pskov
                Russia attack with 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber
                Germany defend with 1 Flagpole and 1 germanInfantry
                    Russia roll dice for 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber in Pskov, round 2 : 2/0 hits, 2.00 expected hits
                    Germany roll dice for 1 germanInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                    1 germanInfantry owned by the Germany lost in Pskov
                Russia win, taking Pskov from Germany with 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
            Battle in Lativa Estonia
                Russia attack with 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber
                Italy defend with 1 Flagpole and 1 italianInfantry
                    Russia roll dice for 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber in Lativa Estonia, round 2 : 1/1 hits, 0.75 expected hits
                    Italy roll dice for 1 italianInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    1 italianInfantry owned by the Italy lost in Lativa Estonia
                Russia win, taking Lativa Estonia from Italy with 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber remaining. Battle score for attacker is 3
                Casualties for Italy: 1 italianInfantry
    
        Non Combat Move - Russia
            Note to players Russia: <body><img src="efcollapse.png"/></body>
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            3 russianMech.Infantrys moved from Urals to Moscow
            1 russianCombatEngineer and 2 russianInfantrys moved from Vologda to Moscow
            3 russianInfantrys moved from Volgarod to Moscow
            4 russianFighters and 1 russianTacticalBomber moved from Pskov to Moscow
            1 russianStrategicBomber moved from Lativa Estonia to Moscow
            1 Truck and 1 russianAntiAirGun moved from Leningrad to Moscow
            1 Truck moved from Moscow to Leningrad
            1 Truck moved from Moscow to Leningrad
            1 Truck moved from Moscow to Leningrad
            3 russianTanks moved from Leningrad to Moscow
            1 russianCombatEngineer moved from Northern Kazahk to Sverdlovsk
    
        Purchase Units - Russia
    

    Combat Hit Differential Summary :

    Italy regular : -0.33
    Germany regular : -0.33
    Russia rolls : 1.00
    Russia regular : 0.25
    

    Savegame


  • TripleA Turn Summary: Russia round 6

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 6
    
        Research Technology - Russia
            Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft
                Russia rolls : 1/1 hits, 0.00 expected hits
            Russia removing all Technology Tokens after successful research.
            Russia discover Production
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                Some non-combat units are destroyed: 
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            1 russianInfantry moved from Caucasus to Eastern Ukraine
                  Russia take Eastern Ukraine from Germany
            1 russianInfantry moved from Southern Ukraine to Bessarabia
                  Russia take Bessarabia from DanubeAxis
            1 russianInfantry moved from Astrakhan to Southern Caucasus
                  Russia take Southern Caucasus from Germany
            2 russianInfantrys moved from Leningrad to Lativa Estonia
            2 russianInfantrys moved from Novgorod to Pskov
            1 russianStrategicBomber moved from Moscow to Lativa Estonia
            1 russianArtillery moved from Leningrad to Lativa Estonia
            4 russianFighters moved from Moscow to Pskov
            1 russianTacticalBomber moved from Moscow to Pskov
    
        Combat - Russia
            Battle in Pskov
                Russia attack with 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber
                Germany defend with 1 Flagpole and 1 germanInfantry
                    Russia roll dice for 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber in Pskov, round 2 : 2/0 hits, 2.00 expected hits
                    Germany roll dice for 1 germanInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                    1 germanInfantry owned by the Germany lost in Pskov
                Russia win, taking Pskov from Germany with 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
            Battle in Lativa Estonia
                Russia attack with 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber
                Italy defend with 1 Flagpole and 1 italianInfantry
                    Russia roll dice for 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber in Lativa Estonia, round 2 : 1/1 hits, 0.75 expected hits
                    Italy roll dice for 1 italianInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    1 italianInfantry owned by the Italy lost in Lativa Estonia
                Russia win, taking Lativa Estonia from Italy with 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber remaining. Battle score for attacker is 3
                Casualties for Italy: 1 italianInfantry
    
        Non Combat Move - Russia
            Note to players Russia: <body><img src="efcollapse.png"/></body>
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            3 russianMech.Infantrys moved from Urals to Moscow
            1 russianCombatEngineer and 2 russianInfantrys moved from Vologda to Moscow
            3 russianInfantrys moved from Volgarod to Moscow
            4 russianFighters and 1 russianTacticalBomber moved from Pskov to Moscow
            1 russianStrategicBomber moved from Lativa Estonia to Moscow
            1 Truck and 1 russianAntiAirGun moved from Leningrad to Moscow
            1 Truck moved from Moscow to Leningrad
            1 Truck moved from Moscow to Leningrad
            1 Truck moved from Moscow to Leningrad
            3 russianTanks moved from Leningrad to Moscow
            1 russianCombatEngineer moved from Northern Kazahk to Sverdlovsk
    
        Purchase Units - Russia
            Russia buy 2 russianAntiTankGuns, 13 russianInfantrys and 1 russianTank; Remaining resources: 2 PUs; 0 techTokens; 
    
        Place Units - Russia
            2 russianInfantrys placed in Leningrad
            2 russianAntiTankGuns, 1 russianInfantry and 1 russianTank placed in Moscow
            2 russianInfantrys placed in Vologda
            3 russianInfantrys placed in Volgarod
            3 russianInfantrys placed in Stalingrad
            2 russianInfantrys placed in Urals
    
        Activate Technology - Russia
            Russia activating Production
    
        Turn Complete - Russia
            Russia collect 58 PUs; end with 60 PUs
            Units generate 9 techTokens; Russia end with 9 techTokens
    

    Combat Hit Differential Summary :

    Italy regular : -0.33
    Germany regular : -0.33
    Russia rolls : 1.00
    Russia regular : 0.25
    

    Savegame


  • TripleA Turn Summary: Thailand round 6

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 6
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 11 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 9 PUs
    
        Research Technology - Japan
            Trigger japaneseaTAH: Japan gains access to AdvancedHulls
            Trigger japaneseaTIC: Japan gains access to ImprovedCarriers
            Japan spend 0 on tech rolls
                Japan rolls : 1/1 hits, 0,00 expected hits
            Japan removing all Technology Tokens after successful research.
            Japan discover Logistics
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Some non-combat units are destroyed: 
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            1 japaneseInfantry moved from Alaska to Yukon
                  Japan take Yukon from Canada
            1 japaneseInfantry moved from Burma to Eastern Szechwan
            2 japaneseNavalFighters moved from French Indochina to Bengal
            1 japaneseInfantry moved from Burma to Bengal
            1 japaneseNavalFighter moved from French Indochina to Bengal
            2 japaneseFighters moved from French Indochina to Eastern Szechwan
            1 japaneseTacticalBomber moved from French Indochina to Eastern Szechwan
            1 japaneseNavalFighter moved from French Indochina to Bengal
            1 japaneseInfantry moved from Kansu to Northern China
                  Japan take Northern China from China
            1 japaneseInfantry moved from Shansi to Inner Mongolia
            2 japaneseFighters moved from Shansi to Inner Mongolia
            1 japaneseStrategicBomber moved from Shansi to Inner Mongolia
            1 japaneseAlpineInfantry moved from Eastern Siberia to Northern Siberia
                  Japan take Northern Siberia from Russia
            1 japaneseAntiTankGun moved from Kansk to Novosibirsk
                  Japan take Novosibirsk from Russia
            2 japaneseInfantrys and 2 japaneseMarines moved from Celebes to 147 Sea Zone
            2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 147 Sea Zone to 144 Sea Zone
            2 japaneseInfantrys and 2 japaneseMarines moved from 144 Sea Zone to New Britain
            2 japaneseMarines moved from Celebes to 147 Sea Zone
            2 japaneseMarines and 1 japaneseTransport moved from 147 Sea Zone to 144 Sea Zone
            2 japaneseMarines moved from 144 Sea Zone to New Britain
            2 japaneseMarines moved from Celebes to 147 Sea Zone
            2 japaneseMarines and 1 japaneseTransport moved from 147 Sea Zone to 144 Sea Zone
            2 japaneseMarines moved from 144 Sea Zone to New Britain
            1 japaneseBattleship moved from 147 Sea Zone to 144 Sea Zone
            4 japaneseNavalFighters moved from 147 Sea Zone to New Britain
    
        Combat - Japan
            Battle in Bengal
                Japan attack with 1 japaneseInfantry and 4 japaneseNavalFighters
                Britain defend with 1 Flagpole and 1 britishInfantry
                    Japan roll dice for 1 japaneseInfantry and 4 japaneseNavalFighters in Bengal, round 2 : 2/1 hits, 1,50 expected hits
                    Britain roll dice for 1 britishInfantry in Bengal, round 2 : 1/1 hits, 0,33 expected hits
                    1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Bengal
                Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is 0
                Casualties for Japan: 1 japaneseInfantry
                Casualties for Britain: 1 britishInfantry
            Battle in Inner Mongolia
                Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber in Inner Mongolia, round 2 : 1/1 hits, 0,83 expected hits
                    China roll dice for 1 chineseInfantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
                    1 chineseInfantry owned by the China lost in Inner Mongolia
                Japan win, taking Inner Mongolia from China with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
            Battle in New Britain
                Japan attack with 2 japaneseInfantrys, 6 japaneseMarines and 4 japaneseNavalFighters
                Britain defend with 1 britishArtillery; Australia defend with 1 Flagpole
                    Japan roll dice for 1 japaneseBattleship in New Britain, round 2 : 0/1 hits, 0,83 expected hits
                    Japan roll dice for 2 japaneseInfantrys, 6 japaneseMarines and 4 japaneseNavalFighters in New Britain, round 2 : 4/1 hits, 4,17 expected hits
                    Australia roll dice for 1 britishArtillery in New Britain, round 2 : 0/1 hits, 0,33 expected hits
                    1 britishArtillery owned by the Britain lost in New Britain
                Japan win, taking New Britain from Australia with 2 japaneseInfantrys, 6 japaneseMarines and 4 japaneseNavalFighters remaining. Battle score for attacker is 4
                Casualties for Britain: 1 britishArtillery
            Battle in Eastern Szechwan
                Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber in Eastern Szechwan, round 2 : 1/0 hits, 1,00 expected hits
                    China roll dice for 1 chineseInfantry in Eastern Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 chineseInfantry owned by the China lost in Eastern Szechwan
                Japan win, taking Eastern Szechwan from China with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
    
        Non Combat Move - Japan
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            2 japaneseArtillerys moved from Shensi to Hupeh
            1 Truck and 1 japaneseAntiAirGun moved from Shansi to Hupeh
            1 japaneseArtillery moved from Shansi to Shensi
            1 Truck and 1 japaneseArtillery moved from Suiyuan to Hupeh
            1 Train moved from Shansi to Manchuria
            1 Material, 1 Train and 1 japaneseArtillery moved from Manchuria to Shensi
            1 japaneseCombatEngineer moved from Hupeh to Shensi
            1 Material and 1 japaneseAirTransport moved from Shanghai to Shensi
            1 japaneseAirTransport moved from Shensi to Korea
            1 japaneseStrategicBomber moved from Inner Mongolia to Shansi
            2 japaneseFighters moved from Inner Mongolia to Shansi
            3 japaneseInfantrys moved from Thailand to Burma
            4 japaneseCarriers, 1 japaneseCruiser and 2 japaneseDestroyers moved from 147 Sea Zone to 144 Sea Zone
            4 japaneseNavalFighters moved from New Britain to 144 Sea Zone
            4 japaneseNavalFighters moved from Bengal to French Indochina
            1 japaneseTransport moved from 147 Sea Zone to 127 Sea Zone
            2 japaneseInfantrys moved from Aleutian Islands to 103 Sea Zone
            1 japaneseAlpineInfantry, 6 japaneseInfantrys and 1 japaneseMarine moved from Alaska to 103 Sea Zone
            1 japaneseAlpineInfantry, 2 japaneseBattleships, 1 japaneseCruiser, 3 japaneseDestroyers, 8 japaneseInfantrys, 1 japaneseMarine and 6 japaneseTransports moved from 103 Sea Zone to 107 Sea Zone
            1 Material, 1 Train and 1 japaneseArtillery moved from Korea to Shensi
            1 Train moved from Shensi to Shansi
            1 japaneseCombatEngineer moved from Kwangsi to French Indochina
            3 japaneseSubmarines moved from 96 Sea Zone to 130 Sea Zone
            4 japaneseInfantrys moved from Tokyo to Japan
            1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
            4 japaneseBattleships, 3 japaneseDestroyers, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 119 Sea Zone
            1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
            1 japaneseInfantry and 1 japaneseMech.Infantry moved from Chahar to Shensi
            1 japaneseCombatEngineer moved from Suiyuan to Shansi
            1 japaneseArtillery and 1 japaneseMech.Infantry moved from Chahar to Shensi
            1 japaneseArtillery and 1 japaneseInfantry moved from Eastern Siberia to Northern Siberia
            2 japaneseFighters and 1 japaneseTacticalBomber moved from Eastern Szechwan to Thailand
            1 Truck moved from Hupeh to Shansi
            1 japaneseArtillery and 1 japaneseMech.Infantry moved from Manchuria to Shansi
            2 Trucks and 2 japaneseArtillerys moved from Manchuria to Shansi
            2 japaneseArtillerys moved from Manchuria to Peking
            1 japaneseAlpineInfantry moved from Manchuria to Peking
            1 japaneseInfantry moved from Manchuria to Peking
    
        Purchase Units - Japan
            Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorProduction
            Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorInfProduction
            Japan buy 1 Material, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseBarracks, 3 japaneseDestroyers, 1 japaneseMech.Infantry and 4 japaneseNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Japan
            3 japaneseDestroyers placed in 99 Sea Zone
            4 japaneseNavalFighters placed in Japan
            1 Material, 1 japaneseArtillery and 1 japaneseMech.Infantry placed in Korea
            2 japaneseAlpineInfantrys placed in Hupeh
            Units in Shensi being upgraded or consumed: 2 Materials
            1 japaneseBarracks placed in Shensi
    
        Activate Technology - Japan
            Japan activating Logistics
            Trigger japaneseL1: Setting isAirBase to true for unitAttachment attached to japaneseCarrier
            Trigger japaneseL1: Setting maxScrambleCount to 2 for unitAttachment attached to japaneseCarrier
    
        Turn Complete - Japan
            Japan collect 98 PUs; end with 98 PUs
            Units generate 12 techTokens; Japan end with 12 techTokens
    
        Purchase Units - Manchuria
            Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
    
        Place Units - Manchuria
            3 japaneseInfantrys placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 11 PUs; end with 13 PUs
            Some Units in Manchuria change ownership: 3 japaneseInfantrys
    
        Purchase Units - Thailand
            Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            3 japaneseInfantrys placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 9 PUs; end with 9 PUs
            Some Units in Thailand change ownership: 3 japaneseInfantrys
    

    Combat Hit Differential Summary :

    Japan regular : -0,33
    China regular : -0,67
    Australia regular : -0,33
    Japan rolls : 1,00
    Britain regular : 0,67
    

    Savegame


  • @malmessi74 This is definitely a test game, lol. allies have some work to do… I’ll make my next move probably Sunday or Monday for UK. Happy holidays


  • @aagamerz13
    Happy holiday too


  • TripleA Manual Gamesave Post: China round 6

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 6
    
        Research Technology - China
            China spend 0 on tech rolls
                China rolls : 1/1 hits, 0.00 expected hits
            China removing all Technology Tokens after successful research.
            China discover ImprovedAntiTank
    
        Combat Move - China
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
    

    Combat Hit Differential Summary :

    China rolls : 1.00
    

    Savegame


  • TripleA Turn Summary: China round 6

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 6
    
        Research Technology - China
            China spend 0 on tech rolls
                China rolls : 1/1 hits, 0.00 expected hits
            China removing all Technology Tokens after successful research.
            China discover ImprovedAntiTank
    
        Combat Move - China
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
            1 chineseInfantry moved from Chungking to Kweichow
            1 chineseFighter moved from Chungking to Kweichow
    
        Combat - China
            Battle in Kweichow
                China attack with 1 chineseFighter and 1 chineseInfantry
                Japan defend with 1 Flagpole and 1 japaneseInfantry
                    China roll dice for 1 chineseFighter and 1 chineseInfantry in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                    Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    China roll dice for 1 chineseFighter and 1 chineseInfantry in Kweichow, round 3 : 1/1 hits, 0.50 expected hits
                    Japan roll dice for 1 japaneseInfantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 japaneseInfantry owned by the Japan lost in Kweichow
                China win, taking Kweichow from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 3
                Casualties for Japan: 1 japaneseInfantry
    
        Non Combat Move - China
            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
            Turning on Edit Mode
            EDIT: Changing ownership of Kansu from Japan to China
            EDIT: Turning off Edit Mode
            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseProd1: China has 1 Material placed in Chungking
            1 chineseFighter moved from Kweichow to Chungking
            1 chineseCombatEngineer and 1 chineseInfantry moved from Western Szechwan to Chungking
            1 chineseInfantry moved from Tsinghai to Kansu
    
        Purchase Units - China
            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
            China buy 3 chineseAntiTankGuns and 3 chineseInfantrys; Remaining resources: 4 PUs; 0 techTokens; 
    
        Place Units - China
            3 chineseAntiTankGuns placed in Chungking
            3 chineseInfantrys placed in Singkiang
    
        Activate Technology - China
            China activating ImprovedAntiTank
    
        Turn Complete - China
            China collect 17 PUs; end with 21 PUs
            Units generate 3 techTokens; China end with 3 techTokens
    

    Combat Hit Differential Summary :

    Japan regular : -0.67
    China regular : 0.00
    China rolls : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Britain round 6

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 6
    
        Research Technology - Britain
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Britain round 6

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 6
    
        Research Technology - Britain
                Britain rolls : 1/1 hits, 0.00 expected hits
            Britain removing all Technology Tokens after successful research.
            Britain discover ImprovedCarriers
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
            Trigger LLquLL: Britain has 1 Pg placed in Queensland
            Trigger LLabLL: Britain has 1 Pg placed in Labrador
    

    Combat Hit Differential Summary :

    Britain rolls : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Britain round 6

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 6
    
        Research Technology - Britain
                Britain rolls : 1/1 hits, 0.00 expected hits
            Britain removing all Technology Tokens after successful research.
            Britain discover ImprovedCarriers
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
            Trigger LLquLL: Britain has 1 Pg placed in Queensland
            Trigger LLabLL: Britain has 1 Pg placed in Labrador
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            1 britishAntiTankGun moved from Rhodesia to Belgian Congo
            1 britishMech.Infantry and 1 britishTank moved from Kenya Uganda to Belgian Congo
    
        Combat - Britain
            Battle in Belgian Congo
                Britain attack with 1 britishAntiTankGun, 1 britishMech.Infantry and 1 britishTank
                Germany defend with 1 Flagpole and 1 germanInfantry
                    Britain roll dice for 1 britishAntiTankGun, 1 britishMech.Infantry and 1 britishTank in Belgian Congo, round 2 : 0/1 hits, 0.58 expected hits
                    Germany roll dice for 1 germanInfantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 britishAntiTankGun, 1 britishMech.Infantry and 1 britishTank in Belgian Congo, round 3 : 0/1 hits, 0.58 expected hits
                    Germany roll dice for 1 germanInfantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 britishAntiTankGun, 1 britishMech.Infantry and 1 britishTank in Belgian Congo, round 4 : 0/1 hits, 0.58 expected hits
                    Germany roll dice for 1 germanInfantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 britishAntiTankGun, 1 britishMech.Infantry and 1 britishTank in Belgian Congo, round 5 : 1/1 hits, 0.58 expected hits
                    Germany roll dice for 1 germanInfantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits
                    1 germanInfantry owned by the Germany lost in Belgian Congo
                Britain win, taking Belgian Congo from Germany with 1 britishAntiTankGun, 1 britishMech.Infantry and 1 britishTank remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
            Trigger britishProd1: Britain has 1 Material placed in London
            1 britishCarrier moved from 162 Sea Zone to 161 Sea Zone
            5 britishInfantrys moved from New South Wales to Queensland
            1 britishCombatEngineer moved from New South Wales to Queensland
            1 Truck moved from Queensland to Northern Territory
            1 Truck and 1 britishAntiAirGun moved from Northern Territory to Queensland
            1 Train moved from Queensland to Southern Australia
            1 Train and 1 britishAntiAirGun moved from Southern Australia to Queensland
            1 britishNavalFighter moved from Labrador to Scotland
            1 britishNavalFighter moved from Quebec to 7 Sea Zone
    
        Purchase Units - Britain
            Trigger britishIP1: buybritishAirTransport added to britishMinorProduction
            Trigger britishIP1: buybritishAirTransport added to britishMinorInfProduction
    

    Combat Hit Differential Summary :

    Germany regular : -1.33
    Britain rolls : 1.00
    Britain regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Australia round 6

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 6
    
        Supporting Britain - Canada
            Canada collect 0 PUs; end with 15 PUs
    
        Organizing Partisan Operations - ExiledAllies
            ExiledAllies collect 0 PUs; end with 5 PUs
    
        Marching Orders - SouthAfrica
            SouthAfrica collect 0 PUs; end with 9 PUs
    
        Preparing Ambushes - India
            India collect 0 PUs; end with 14 PUs
    
        Preparing Naval Operations - Australia
            Australia collect 0 PUs; end with 25 PUs
    
        Research Technology - Britain
                Britain rolls : 1/1 hits, 0.00 expected hits
            Britain removing all Technology Tokens after successful research.
            Britain discover ImprovedCarriers
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
            Trigger LLquLL: Britain has 1 Pg placed in Queensland
            Trigger LLabLL: Britain has 1 Pg placed in Labrador
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            1 britishAntiTankGun moved from Rhodesia to Belgian Congo
            1 britishMech.Infantry and 1 britishTank moved from Kenya Uganda to Belgian Congo
    
        Combat - Britain
            Battle in Belgian Congo
                Britain attack with 1 britishAntiTankGun, 1 britishMech.Infantry and 1 britishTank
                Germany defend with 1 Flagpole and 1 germanInfantry
                    Britain roll dice for 1 britishAntiTankGun, 1 britishMech.Infantry and 1 britishTank in Belgian Congo, round 2 : 0/1 hits, 0.58 expected hits
                    Germany roll dice for 1 germanInfantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 britishAntiTankGun, 1 britishMech.Infantry and 1 britishTank in Belgian Congo, round 3 : 0/1 hits, 0.58 expected hits
                    Germany roll dice for 1 germanInfantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 britishAntiTankGun, 1 britishMech.Infantry and 1 britishTank in Belgian Congo, round 4 : 0/1 hits, 0.58 expected hits
                    Germany roll dice for 1 germanInfantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 britishAntiTankGun, 1 britishMech.Infantry and 1 britishTank in Belgian Congo, round 5 : 1/1 hits, 0.58 expected hits
                    Germany roll dice for 1 germanInfantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits
                    1 germanInfantry owned by the Germany lost in Belgian Congo
                Britain win, taking Belgian Congo from Germany with 1 britishAntiTankGun, 1 britishMech.Infantry and 1 britishTank remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
            Trigger britishProd1: Britain has 1 Material placed in London
            1 britishCarrier moved from 162 Sea Zone to 161 Sea Zone
            5 britishInfantrys moved from New South Wales to Queensland
            1 britishCombatEngineer moved from New South Wales to Queensland
            1 Truck moved from Queensland to Northern Territory
            1 Truck and 1 britishAntiAirGun moved from Northern Territory to Queensland
            1 Train moved from Queensland to Southern Australia
            1 Train and 1 britishAntiAirGun moved from Southern Australia to Queensland
            1 britishNavalFighter moved from Labrador to Scotland
            1 britishNavalFighter moved from Quebec to 7 Sea Zone
    
        Purchase Units - Britain
            Trigger britishIP1: buybritishAirTransport added to britishMinorProduction
            Trigger britishIP1: buybritishAirTransport added to britishMinorInfProduction
            Britain buy 2 britishHulls and 3 britishSubmarines; Remaining resources: 6 PUs; 0 techTokens; 
    
        Place Units - Britain
            1 britishNavalFighter placed in Central Britain
            3 britishSubmarines placed in 21 Sea Zone
            2 britishHulls placed in 21 Sea Zone
            Britain undo move 3.
            Britain undo move 2.
            3 britishSubmarines placed in 7 Sea Zone
            2 britishHulls placed in 7 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from 21 Sea Zone: 2 britishSubmarines
            EDIT: Adding units owned by Britain to 7 Sea Zone: 2 britishSubmarines
            EDIT: Turning off Edit Mode
    
        Activate Technology - Britain
            Britain activating ImprovedCarriers
            Trigger britishAC: Setting hitPoints to 2 for unitAttachment attached to britishCarrier
    
        Turn Complete - Britain
            Britain collect 31 PUs; end with 37 PUs
            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 38 PUs
            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 39 PUs
            Units generate 9 techTokens; Britain end with 9 techTokens
            Units Change Ownership
                Some Units in Bombay change ownership: 1 Material
                Some Units in Ontario change ownership: 1 britishCombatEngineer
                Some Units in Calcutta change ownership: 2 Materials and 1 britishCombatEngineer
                Some Units in Cape Town change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Java change ownership: 1 britishCombatEngineer
                Some Units in Manitoba change ownership: 1 Material
                Some Units in New Dehli change ownership: 1 Material
                Some Units in New South Wales change ownership: 1 Material
                Some Units in Quebec change ownership: 1 Material
                Some Units in Queensland change ownership: 1 britishCombatEngineer
    
        Purchase Units - Canada
            Canada buy 1 britishNavalFighter; Remaining resources: 4 PUs; 
    
        Place Units - Canada
            1 britishNavalFighter placed in Quebec
    
        Turn Complete - Canada
            Canada collect 14 PUs; end with 18 PUs
            Units Change Ownership
                Some Units in Ontario change ownership: 1 britishCombatEngineer
                Some Units in Manitoba change ownership: 1 Material
                Some Units in Quebec change ownership: 1 Material and 1 britishNavalFighter
            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
    
        Purchase Units - ExiledAllies
            ExiledAllies buy 1 britishInfantry; Remaining resources: 2 PUs; 
    
        Place Units - ExiledAllies
            1 britishInfantry placed in Exiled Allies
    
        Turn Complete - ExiledAllies
            ExiledAllies collect 13 PUs; end with 15 PUs
            Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 12 PUs
            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs
            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 10 PUs
            Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 8 PUs
            Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 6 PUs
            Units Change Ownership
                Some Units in Exiled Allies change ownership: 1 britishInfantry
                Some Units in Java change ownership: 1 britishCombatEngineer
    
        Purchase Units - SouthAfrica
            SouthAfrica buy 1 britishTank; Remaining resources: 3 PUs; 
    
        Place Units - SouthAfrica
            1 britishTank placed in Cape Town
    
        Turn Complete - SouthAfrica
            SouthAfrica collect 7 PUs; end with 10 PUs
            Some Units in Cape Town change ownership: 1 Material, 1 britishCombatEngineer and 1 britishTank
    
        Purchase Units - India
            India buy 4 britishInfantrys; Remaining resources: 2 PUs; 
    
        Place Units - India
            1 Material placed in Bombay
            2 britishInfantrys placed in Calcutta
            2 britishInfantrys placed in Bombay
    
        Turn Complete - India
            India collect 13 PUs; end with 15 PUs
            Units Change Ownership
                Some Units in Bombay change ownership: 2 Materials and 2 britishInfantrys
                Some Units in Calcutta change ownership: 2 Materials, 1 britishCombatEngineer and 2 britishInfantrys
                Some Units in New Dehli change ownership: 1 Material
    
        Purchase Units - Australia
            Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
            Australia buy 2 britishHulls; Remaining resources: 1 PUs; 
    
        Place Units - Australia
            2 britishHulls placed in 162 Sea Zone
            1 Material placed in New South Wales
    
        Turn Complete - Australia
            Australia collect 16 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in New South Wales change ownership: 2 Materials
                Some Units in Queensland change ownership: 1 britishCombatEngineer
    

    Combat Hit Differential Summary :

    Germany regular : -1.33
    Britain rolls : 1.00
    Britain regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Italy round 6

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 6
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy rolls : 1/1 hits, 0,00 expected hits
            Italy removing all Technology Tokens after successful research.
            Italy discover ImprovedProduction
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                Some non-combat units are destroyed: 
                Some non-combat units are destroyed: 
                Some non-combat units are destroyed: 
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            1 italianParatrooper moved from Anglo Egyptian Sudan to Abyssinia
                  Italy take Abyssinia from Britain
            1 italianTank moved from Voronezh to Caucasus
                  Italy take Caucasus from Russia
            1 italianTank moved from Caucasus to Eastern Ukraine
            1 italianCombatEngineer moved from Kharkov to Eastern Ukraine
            1 italianArtillery moved from Voronezh to Eastern Ukraine
    
        Combat - Italy
            Battle in Eastern Ukraine
                Italy attack with 1 italianArtillery, 1 italianCombatEngineer and 1 italianTank
                Russia defend with 1 Flagpole and 1 russianInfantry
                    Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer and 1 italianTank in Eastern Ukraine, round 2 : 1/0 hits, 1,00 expected hits
                    Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 2 : 0/1 hits, 0,25 expected hits
                    1 russianInfantry owned by the Russia lost in Eastern Ukraine
                Italy win, taking Eastern Ukraine from Russia with 1 italianArtillery, 1 italianCombatEngineer and 1 italianTank remaining. Battle score for attacker is 3
                Casualties for Russia: 1 russianInfantry
    
        Non Combat Move - Italy
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
            Trigger UnitsIAbyssinia2: Setting switch to false for conditionAttachmentUnitsIAbyssinia attached to Italy
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            Trigger UnitsIAbyssinia2: Italy has 1 italianInfantry placed in Abyssinia
            Trigger italianProd: Italy has 1 Material placed in Rome
            1 italianAlpineInfantry, 2 italianAntiAirGuns, 2 italianArtillerys, 5 italianInfantrys, 4 italianMech.Infantrys and 1 italianTank moved from Voronezh to Smolensk
            2 italianArtillerys moved from Northern Yugoslavia to Romania
            1 Truck moved from Romania to Northern Yugoslavia
            2 Trucks moved from Kharkov to Romania
            1 italianAntiAirGun and 1 italianMech.Infantry moved from Northern Italy to Romania
            1 italianArtillery moved from Northern Italy to Northern Yugoslavia
            1 Material and 1 italianAirTransport moved from Rome to Belorussia
            1 italianArtillery moved from Belorussia to Orel Kursk
            1 Train moved from Belorussia to Rome
            5 italianInfantrys moved from Southern Italy to 50 Sea Zone
            5 italianInfantrys and 3 italianTransports moved from 50 Sea Zone to 53 Sea Zone
            5 italianInfantrys moved from 53 Sea Zone to Trans Jordan
            2 italianArtillerys moved from Central Egpyt to 72 Sea Zone
            2 italianArtillerys moved from 72 Sea Zone to Abyssinia
            1 italianArtillery moved from Central Egpyt to Anglo Egyptian Sudan
            1 Truck moved from Cairo to Trans Jordan
            1 italianNavalFighter and 1 italianTacticalBomber moved from Western Egypt to Cairo
            1 italianArtillery moved from Belorussia to Orel Kursk
            2 italianNavalFighters moved from Northern Italy to Belorussia
            2 italianFighters moved from Southern Italy to Cairo
            1 Truck moved from Anglo Egyptian Sudan to Cairo
    
        Purchase Units - Italy
            Italy buy 1 italianAirTransport, 1 italianAirfield, 3 italianArtillerys and 6 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Italy
            Units in Cairo being upgraded or consumed: 1 Material
            1 italianAirfield and 2 italianInfantrys placed in Cairo
            4 italianInfantrys placed in Rome
            1 italianAirTransport and 3 italianArtillerys placed in Northern Italy
    
        Activate Technology - Italy
            Italy activating ImprovedProduction
    
        Turn Complete - Italy
            Italy collect 41 PUs; end with 41 PUs
            Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 44 PUs
            Units generate 9 techTokens; Italy end with 9 techTokens
    

    Combat Hit Differential Summary :

    Italy regular : 0,00
    Italy rolls : 1,00
    Russia regular : -0,25
    

    Savegame


  • TripleA Manual Gamesave Post: Usa round 6

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 6
    
        Research Technology - Usa
                Usa rolls : 1/1 hits, 0.00 expected hits
            Usa removing all Technology Tokens after successful research.
            Usa discover AdvancedHulls
    
        Politics - Usa
    

    Combat Hit Differential Summary :

    Usa rolls : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Usa round 6

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 6
    
        Research Technology - Usa
                Usa rolls : 1/1 hits, 0.00 expected hits
            Usa removing all Technology Tokens after successful research.
            Usa discover AdvancedHulls
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            2 americanMarines moved from San Francisco to 112 Sea Zone
            2 americanMarines and 1 americanTransport moved from 112 Sea Zone to 104 Sea Zone
            2 americanMarines moved from 104 Sea Zone to Alaska
            1 americanInfantry moved from Northern Central US to Alberta
    
        Combat - Usa
            Battle in Alaska
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger americanProd1: Usa has 1 Material placed in Washington
            5 americanMarines moved from San Francisco to 112 Sea Zone
            2 americanCarriers, 1 americanCruiser, 7 americanDestroyers, 5 americanMarines, 1 americanSubmarine and 3 americanTransports moved from 112 Sea Zone to 104 Sea Zone
            5 americanMarines moved from 104 Sea Zone to Alaska
            1 americanNavalFighter moved from Los Angeles to 104 Sea Zone
            1 americanNavalFighter moved from Chicago to Labrador
            2 americanNavalFighters moved from Chicago to 104 Sea Zone
            1 americanNavalFighter moved from Gilbert Islands to Queensland
    
        Purchase Units - Usa
    

    Combat Hit Differential Summary :

    Usa rolls : 1.00
    

    Savegame


  • TripleA Turn Summary: Usa round 6

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 6
    
        Research Technology - Usa
                Usa rolls : 1/1 hits, 0.00 expected hits
            Usa removing all Technology Tokens after successful research.
            Usa discover AdvancedHulls
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            2 americanMarines moved from San Francisco to 112 Sea Zone
            2 americanMarines and 1 americanTransport moved from 112 Sea Zone to 104 Sea Zone
            2 americanMarines moved from 104 Sea Zone to Alaska
            1 americanInfantry moved from Northern Central US to Alberta
    
        Combat - Usa
            Battle in Alaska
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger americanProd1: Usa has 1 Material placed in Washington
            5 americanMarines moved from San Francisco to 112 Sea Zone
            2 americanCarriers, 1 americanCruiser, 7 americanDestroyers, 5 americanMarines, 1 americanSubmarine and 3 americanTransports moved from 112 Sea Zone to 104 Sea Zone
            5 americanMarines moved from 104 Sea Zone to Alaska
            1 americanNavalFighter moved from Los Angeles to 104 Sea Zone
            1 americanNavalFighter moved from Chicago to Labrador
            2 americanNavalFighters moved from Chicago to 104 Sea Zone
            1 americanNavalFighter moved from Gilbert Islands to Queensland
    
        Purchase Units - Usa
            Usa buy 2 americanCarriers, 1 americanHull, 3 americanMarines, 2 americanNavalFighters and 1 americanTank; Remaining resources: 1 PUs; 0 techTokens; 
    
        Place Units - Usa
            Units in 156 Sea Zone being upgraded or consumed: 2 americanHulls
            2 americanCarriers and 1 americanHull placed in 156 Sea Zone
            2 americanNavalFighters placed in Chicago
            3 americanMarines placed in San Francisco
            1 americanTank placed in Detroit
    
        Activate Technology - Usa
            Usa activating AdvancedHulls
            Trigger americanAH2: Setting defense to 6 for unitAttachment attached to americanBattleship
            Trigger americanAH3: Setting defense to 6 for unitAttachment attached to americanBattleship-damaged
            Trigger americanAH1: Setting defense to 7 for unitAttachment attached to americanCruiser
            Trigger americanAH1: Setting attackAA to 2 for unitAttachment attached to americanCruiser
    
        Turn Complete - Usa
            Usa collect 66 PUs; end with 67 PUs
            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 70 PUs
            Units generate 9 techTokens; Usa end with 9 techTokens
    

    Combat Hit Differential Summary :

    Usa rolls : 1.00
    

    Savegame



  • TripleA Turn Summary: Finland round 7

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 7
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 7 PUs
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 12 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 21 PUs
    
        Research Technology - Germany
            Note to players Germany: <body><img src="efcollapse.png"/></body>
            Germany spend 0 on tech rolls
                Germany rolls : 1/1 hits, 0,00 expected hits
            Germany removing all Technology Tokens after successful research.
            Germany discover Logistics
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                Some non-combat units are destroyed: 
                Some non-combat units are destroyed: 
                Some non-combat units are destroyed: 
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            2 germanInfantrys moved from Belorussia to Lativa Estonia
            2 germanInfantrys moved from Belorussia to Pskov
            1 germanFighter moved from Belorussia to Lativa Estonia
            1 germanTacticalBomber moved from Belorussia to Lativa Estonia
            1 germanFighter moved from Smolensk to Pskov
            1 germanTacticalBomber moved from Smolensk to Pskov
            2 germanStrategicBombers moved from Smolensk to Pskov
            2 germanFighters moved from Orel Kursk to Lativa Estonia
            1 germanInfantry moved from Smolensk to Novgorod
                  Germany take Novgorod from Russia
            1 germanInfantry moved from Northern Finland to Murmansk
            2 germanAlpineInfantrys moved from Northern Finland to Murmansk
            1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 11 germanInfantrys and 1 germanMech.Infantry moved from Eastern Finland to Murmansk
            1 germanNavalFighter moved from Northern Germany to Murmansk
            1 germanNavalFighter moved from Northern Germany to Murmansk
            1 germanInfantry moved from Western Ukraine to Southern Ukraine
                  Germany take Southern Ukraine from Russia
            4 germanInfantrys moved from Romania to Bessarabia
            2 germanInfantrys moved from Romania to Bessarabia
            1 germanInfantry moved from Romania to Bessarabia
            4 germanInfantrys, 2 germanMech.Infantrys and 1 germanTank moved from Iraq to Northern Iran
                  Germany take Northern Iran from Russia
            1 germanInfantry moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
                  Germany take Western Anglo Egyptian Sudan from Egypt
    
        Combat - Germany
            Battle in Murmansk
                Germany attack with 3 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer, 12 germanInfantrys, 1 germanMech.Infantry and 2 germanNavalFighters
                Russia defend with 1 Flagpole, 1 Rail, 1 russianAlpineInfantry, 1 russianArtillery, 1 russianDocks, 1 russianEntrenchment, 2 russianInfantrys and 2 russianMarines
                    Germany roll dice for 3 germanAlpineInfantrys, 1 germanArtillery, 1 germanCombatEngineer, 12 germanInfantrys, 1 germanMech.Infantry and 2 germanNavalFighters in Murmansk, round 2 : 4/1 hits, 3,83 expected hits
                    Russia roll dice for 1 russianAlpineInfantry, 1 russianArtillery, 1 russianEntrenchment, 2 russianInfantrys and 2 russianMarines in Murmansk, round 2 : 3/1 hits, 2,67 expected hits
                    2 russianInfantrys owned by the Russia, 3 germanInfantrys owned by the Germany, 1 russianArtillery owned by the Russia and 1 russianMarine owned by the Russia lost in Murmansk
                2 germanNavalFighters owned by the Germany retreated
                1 germanCombatEngineer owned by the Germany, 9 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany, 1 germanArtillery owned by the Germany and 3 germanAlpineInfantrys owned by the Germany retreated to Eastern Finland
                Russia win with 1 russianAlpineInfantry, 1 russianEntrenchment and 1 russianMarine remaining. Battle score for attacker is 5
                Casualties for Germany: 3 germanInfantrys
                Casualties for Russia: 1 russianArtillery, 2 russianInfantrys and 1 russianMarine
            Battle in Bessarabia
                Germany attack with 7 germanInfantrys
                Russia defend with 1 Flagpole and 1 russianInfantry
                    Germany roll dice for 7 germanInfantrys in Bessarabia, round 2 : 1/1 hits, 1,17 expected hits
                    Russia roll dice for 1 russianInfantry in Bessarabia, round 2 : 0/1 hits, 0,25 expected hits
                    1 russianInfantry owned by the Russia lost in Bessarabia
                Some non-combat units are destroyed: 
                Germany win, taking Bessarabia from Russia with 7 germanInfantrys remaining. Battle score for attacker is 3
                Casualties for Russia: 1 russianInfantry
            Battle in Pskov
                Germany attack with 1 germanFighter, 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber
                Russia defend with 1 Flagpole and 2 russianInfantrys
                    Germany roll dice for 1 germanFighter, 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber in Pskov, round 2 : 1/1 hits, 1,42 expected hits
                    Russia roll dice for 2 russianInfantrys in Pskov, round 2 : 1/1 hits, 0,67 expected hits
                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov
                    Germany roll dice for 1 germanFighter, 1 germanInfantry, 2 germanStrategicBombers and 1 germanTacticalBomber in Pskov, round 3 : 1/1 hits, 1,25 expected hits
                    Russia roll dice for 1 russianInfantry in Pskov, round 3 : 1/1 hits, 0,33 expected hits
                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov
                Germany win with 1 germanFighter, 2 germanStrategicBombers and 1 germanTacticalBomber remaining. Battle score for attacker is 0
                Casualties for Germany: 2 germanInfantrys
                Casualties for Russia: 2 russianInfantrys
            Battle in Lativa Estonia
                Germany attack with 3 germanFighters, 2 germanInfantrys and 1 germanTacticalBomber
                Russia defend with 1 Flagpole, 1 russianArtillery and 2 russianInfantrys
                    Germany roll dice for 3 germanFighters, 2 germanInfantrys and 1 germanTacticalBomber in Lativa Estonia, round 2 : 2/1 hits, 1,67 expected hits
                    Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Lativa Estonia, round 2 : 1/0 hits, 1,00 expected hits
                    2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Lativa Estonia
                    Germany roll dice for 3 germanFighters, 1 germanInfantry and 1 germanTacticalBomber in Lativa Estonia, round 3 : 2/1 hits, 1,50 expected hits
                    Russia roll dice for 1 russianArtillery in Lativa Estonia, round 3 : 1/1 hits, 0,33 expected hits
                    1 germanInfantry owned by the Germany and 1 russianArtillery owned by the Russia lost in Lativa Estonia
                Germany win with 3 germanFighters and 1 germanTacticalBomber remaining. Battle score for attacker is 4
                Casualties for Germany: 2 germanInfantrys
                Casualties for Russia: 1 russianArtillery and 2 russianInfantrys
    
        Non Combat Move - Germany
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            Trigger germanProd: Germany has 1 Material placed in Berlin
            1 germanFighter and 1 germanTacticalBomber moved from Pskov to Orel Kursk
            2 germanStrategicBombers moved from Pskov to Belorussia
            2 germanNavalFighters moved from Murmansk to Eastern Finland
            3 germanInfantrys moved from Finland to Northern Finland
            1 Truck moved from Eastern Finland to Finland
            1 Train moved from Eastern Poland to Eastern Germany
            2 Materials and 1 Train moved from Eastern Germany to Western Ukraine
            1 germanCombatEngineer moved from Orel Kursk to Kharkov
            1 Train moved from Eastern Poland to Berlin
            1 Material, 1 Train and 1 germanInfantry moved from Berlin to Poland
            2 germanMech.Infantrys moved from Smolensk to Kharkov
            1 germanInfantry and 1 germanMech.Infantry moved from Western Ukraine to Orel Kursk
            3 germanInfantrys moved from Orel Kursk to Smolensk
            2 germanArtillerys moved from Orel Kursk to Smolensk
            1 Truck moved from Eastern Poland to Poland
            1 germanInfantry moved from Eastern Germany to Poland
            1 germanInfantry moved from Eastern Germany to Poland
            1 germanTank moved from Eastern Germany to Eastern Poland
            3 germanInfantrys moved from Berlin to Eastern Germany
            1 germanInfantry moved from Northern Germany to Eastern Germany
            3 germanInfantrys moved from Northern Germany to Low Countries
            3 germanArtillerys moved from Low Countries to Northern France
            2 germanNavalFighters moved from Northern France to Finland
            3 germanInfantrys moved from Austria to Hungary Slovakia
            1 Truck moved from Smolensk to Belorussia
            1 Truck moved from Voronezh to Western Ukraine
            1 Truck moved from Voronezh to Western Ukraine
            1 germanInfantry and 1 germanMech.Infantry moved from Northern Yugoslavia to Western Ukraine
            2 germanInfantrys moved from Greece to 50 Sea Zone
            1 germanDestroyer, 2 germanInfantrys and 1 germanTransport moved from 50 Sea Zone to 53 Sea Zone
            2 germanInfantrys moved from 53 Sea Zone to Trans Jordan
            1 germanTank moved from Syria to Northern Iran
            1 germanInfantry moved from Syria to Iraq
            1 germanParatrooper moved from Central Egpyt to Cairo
            3 germanArtillerys, 1 germanCombatEngineer and 3 germanInfantrys moved from Central Egpyt to Anglo Egyptian Sudan
            1 Truck moved from Anglo Egyptian Sudan to Cairo
            1 germanInfantry and 1 germanMech.Infantry moved from Vichy France to Northern Yugoslavia
            1 germanFighter moved from Kharkov to Voronezh
            1 germanInfantry moved from Kharkov to Orel Kursk
            5 germanInfantrys moved from Voronezh to Smolensk
            1 germanMech.Infantry moved from Voronezh to Smolensk
            1 germanFighter moved from Voronezh to Orel Kursk
            1 germanFighter moved from Vichy France to Belorussia
            4 germanInfantrys moved from Western Ukraine to Kharkov
            1 germanInfantry and 1 germanMech.Infantry moved from Eastern Poland to Orel Kursk
            7 germanInfantrys moved from Eastern Poland to Belorussia
            3 germanFighters moved from Lativa Estonia to Orel Kursk
            1 germanTacticalBomber moved from Lativa Estonia to Belorussia
            1 germanAirTransport moved from Orel Kursk to Eastern Germany
    
        Purchase Units - Germany
            Trigger germanIP1: buygermanAirTransport added to germanMinorProduction
            Trigger germanIP1: buygermanAirTransport added to germanMinorInfProduction
            Germany buy 2 germanArtillerys, 3 germanFighters, 11 germanInfantrys and 1 germanParatrooper; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Germany
            2 germanInfantrys placed in Belorussia
            2 germanArtillerys, 1 germanInfantry and 1 germanParatrooper placed in Eastern Germany
            4 germanInfantrys placed in Northern Germany
            3 germanFighters placed in Southern Germany
            3 germanInfantrys placed in Austria
            1 germanInfantry placed in Berlin
    
        Activate Technology - Germany
            Germany activating Logistics
            Trigger germanL1: Setting isAirBase to true for unitAttachment attached to germanCarrier
            Trigger germanL1: Setting maxScrambleCount to 2 for unitAttachment attached to germanCarrier
    
        Turn Complete - Germany
            Germany collect 72 PUs; end with 72 PUs
            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 75 PUs
            Units generate 9 techTokens; Germany end with 9 techTokens
            Units Change Ownership
                Some Units in Cameroon change ownership: 1 germanCombatEngineer
                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                Some Units in Tunisia change ownership: 1 Material
    
        Purchase Units - VichyFrance
            VichyFrance buy 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 2 PUs; 
    
        Place Units - VichyFrance
            1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry placed in Vichy France
    
        Turn Complete - VichyFrance
            VichyFrance collect 21 PUs; end with 23 PUs
            Units Change Ownership
                Some Units in Cameroon change ownership: 1 germanCombatEngineer
                Some Units in Tunisia change ownership: 1 Material
                Some Units in Vichy France change ownership: 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - DanubeAxis
            4 germanInfantrys placed in Romania
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 12 PUs
            Some Units in Romania change ownership: 4 germanInfantrys
    
        Purchase Units - Finland
            Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
    
        Place Units - Finland
            1 germanArtillery and 1 germanInfantry placed in Finland
    
        Turn Complete - Finland
            Finland collect 7 PUs; end with 7 PUs
            Units Change Ownership
                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
    

    Combat Hit Differential Summary :

    Germany regular : 0,17
    Germany rolls : 1,00
    Russia regular : 1,75
    

    Savegame


  • @malmessi74 I think you have ussr. I’ll go ahead and conced. well played. We can play a real game in the future after I look over this game and plan some things out for the allies.


  • @aagamerz13
    Ok, will wait for you, I enjoy this game and I have found some players who kicked my ass so I think you will beat me soon
    🙂

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