TWW malmessi vs aagamerz test match


  • TripleA Manual Gamesave Post: Canada round 3

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 3
    
        Purchase Units - Canada
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Egypt round 3

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 3
    
        Purchase Units - Egypt
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Australia round 3

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 3
    
        Supporting Britain - Canada
            Canada collect 0 PUs; end with 20 PUs
    
        Organizing Partisan Operations - ExiledAllies
            ExiledAllies collect 0 PUs; end with 7 PUs
    
        Preparing Defense - Egypt
            Egypt collect 0 PUs; end with 9 PUs
    
        Marching Orders - SouthAfrica
            SouthAfrica collect 0 PUs; end with 8 PUs
    
        Preparing Ambushes - India
            India collect 0 PUs; end with 14 PUs
    
        Preparing Naval Operations - Australia
            Australia collect 0 PUs; end with 18 PUs
    
        Research Technology - Britain
            Note to players Britain: <body><img src="singapore.png"/></body>
                Britain rolls : 1/1 hits, 0.00 expected hits
            Britain removing all Technology Tokens after successful research.
            Britain discover ImprovedHulls
    
        Combat Move - Britain
            Trigger britishIFR9: Setting givesMovement to 3:britishFighter for unitAttachment attached to swedishAirfield
            Trigger britishIFR9: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to swedishAirfield
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britishIFR10: Setting givesMovement to 3:britishFighter for unitAttachment attached to turkishAirfield
            Trigger britishIFR10: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to turkishAirfield
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britishIFR8: Setting givesMovement to 3:britishFighter for unitAttachment attached to spanishAirfield
            Trigger britishIFR8: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to spanishAirfield
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishIFR7: Setting givesMovement to 3:britishFighter for unitAttachment attached to brazilianAirfield
            Trigger britishIFR7: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to brazilianAirfield
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
            Trigger britishIFR11: Setting givesMovement to 3:britishFighter for unitAttachment attached to chineseAirfield
            Trigger britishIFR11: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to chineseAirfield
            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
            Trigger LLquLL: Britain has 1 Pg placed in Queensland
            Trigger LLabLL: Britain has 1 Pg placed in Labrador
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            2 britishInfantrys moved from Calcutta to Bengal
            1 britishMarine moved from Cairo to 72 Sea Zone
            1 britishMarine and 1 britishTransport moved from 72 Sea Zone to 53 Sea Zone
            1 britishMarine moved from 53 Sea Zone to Crete
            1 britishArtillery moved from Calcutta to Bengal
            1 britishFighter moved from Calcutta to Bengal
    
        Combat - Britain
            Battle in Crete
                Some non-combat units are destroyed: 
            Battle in Bengal
                Britain attack with 1 britishArtillery, 1 britishFighter and 2 britishInfantrys
                Japan defend with 1 Flagpole, 1 japaneseArtillery and 1 japaneseInfantry
                    Britain roll dice for 1 britishArtillery, 1 britishFighter and 2 britishInfantrys in Bengal, round 2 : 1/1 hits, 0.92 expected hits
                    Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Bengal, round 2 : 1/1 hits, 0.58 expected hits
                    1 japaneseArtillery owned by the Japan and 1 britishInfantry owned by the Britain lost in Bengal
                    Britain roll dice for 1 britishArtillery, 1 britishFighter and 1 britishInfantry in Bengal, round 3 : 1/1 hits, 0.75 expected hits
                    Japan roll dice for 1 japaneseInfantry in Bengal, round 3 : 1/1 hits, 0.33 expected hits
                    1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Bengal
                Britain win, taking Crete from Germany, taking Bengal from Japan with 1 britishArtillery and 1 britishFighter remaining. Battle score for attacker is 1
                Casualties for Britain: 2 britishInfantrys
                Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
            1 britishInfantry moved from Sinai to Cairo
            1 britishInfantry moved from Trans Jordan to Sinai
            1 britishTank moved from Rhodesia to Kenya Uganda
            1 Truck moved from Eastern South Africa to Tanganyika
            1 britishTank moved from Cape Town to Rhodesia
            1 britishMech.Infantry moved from Western South Africa to Rhodesia
            1 britishFighter moved from Bengal to Calcutta
            1 britishArtillery, 1 britishInfantry and 1 britishTank moved from Eastern Madras to Calcutta
            1 britishInfantry moved from Bombay to New Dehli
            1 Truck moved from Western Madras to Bombay
            1 Material and 1 Truck moved from Bombay to New Dehli
            1 britishInfantry and 1 britishMarine moved from Oman to 75 Sea Zone
            1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
            1 britishInfantry moved from 72 Sea Zone to Cairo
            1 britishMarine moved from 72 Sea Zone to Cairo
            1 britishTransport moved from 72 Sea Zone to 75 Sea Zone
            1 britishTransport moved from 72 Sea Zone to 75 Sea Zone
            1 britishInfantry moved from Southern Australia to Queensland
    
        Purchase Units - Britain
            Britain buy 1 britishCruiser, 1 britishDestroyer and 3 britishSubmarines; Remaining resources: 3 PUs; 0 techTokens; 
    
        Place Units - Britain
            3 britishSubmarines placed in 23 Sea Zone
            1 britishDestroyer placed in 7 Sea Zone
            1 britishCruiser placed in 7 Sea Zone
    
        Activate Technology - Britain
            Britain activating ImprovedHulls
            Trigger britishIH1: Setting attack to 6 for unitAttachment attached to britishCruiser
            Trigger britishIH1: Setting isAAforCombatOnly to true for unitAttachment attached to britishCruiser
            Trigger britishIH1: Setting mayOverStackAA to true for unitAttachment attached to britishCruiser
            Trigger britishIH1: Setting maxAAattacks to 1 for unitAttachment attached to britishCruiser
            Trigger britishIH1: Setting maxRoundsAA to -1 for unitAttachment attached to britishCruiser
            Trigger britishIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to britishCruiser
            Trigger britishIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to britishCruiser
            Trigger britishIH2: Setting attack to 7 for unitAttachment attached to britishBattleship
            Trigger britishIH3: Setting attack to 7 for unitAttachment attached to britishBattleship-damaged
    
        Turn Complete - Britain
            Britain collect 34 PUs; end with 37 PUs
            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 39 PUs
            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 40 PUs
            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 41 PUs
            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 42 PUs
            Units generate 9 techTokens; Britain end with 9 techTokens
            Units Change Ownership
                Some Units in Ontario change ownership: 1 britishCombatEngineer
                Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Calcutta change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Cape Town change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Java change ownership: 1 britishCombatEngineer
                Some Units in Manitoba change ownership: 1 Material
                Some Units in New Dehli change ownership: 2 Materials
                Some Units in New South Wales change ownership: 2 Materials
                Some Units in Quebec change ownership: 1 Material
                Some Units in Queensland change ownership: 1 britishCombatEngineer
    
        Purchase Units - Canada
            Canada buy 1 britishStrategicBomber and 1 britishSubmarine; Remaining resources: 0 PUs; 
    
        Place Units - Canada
            1 britishSubmarine placed in 19 Sea Zone
            1 britishStrategicBomber placed in Quebec
    
        Turn Complete - Canada
            Canada collect 15 PUs; end with 15 PUs
            Units Change Ownership
                Some Units in 19 Sea Zone change ownership: 1 britishSubmarine
                Some Units in Ontario change ownership: 1 britishCombatEngineer
                Some Units in Manitoba change ownership: 1 Material
                Some Units in Quebec change ownership: 1 Material and 1 britishStrategicBomber
            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
    
        Purchase Units - ExiledAllies
            ExiledAllies buy nothing; Remaining resources: 7 PUs; 
    
        Turn Complete - ExiledAllies
            ExiledAllies collect 21 PUs; end with 28 PUs
            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 27 PUs
            Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 25 PUs
            Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 22 PUs
            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 21 PUs
            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 20 PUs
            Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 18 PUs
            Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 16 PUs
            Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 14 PUs
            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 12 PUs
            Some Units in Java change ownership: 1 britishCombatEngineer
    
        Purchase Units - Egypt
            Egypt buy 2 britishAntiTankGuns; Remaining resources: 1 PUs; 
    
        Place Units - Egypt
            2 britishAntiTankGuns placed in Cairo
    
        Turn Complete - Egypt
            Egypt collect 8 PUs; end with 9 PUs
            Some Units in Cairo change ownership: 1 Material, 2 britishAntiTankGuns and 1 britishCombatEngineer
    
        Purchase Units - SouthAfrica
            SouthAfrica buy 1 Truck and 1 britishAntiTankGun; Remaining resources: 2 PUs; 
    
        Place Units - SouthAfrica
            1 Truck and 1 britishAntiTankGun placed in Cape Town
    
        Turn Complete - SouthAfrica
            SouthAfrica collect 7 PUs; end with 9 PUs
            Some Units in Cape Town change ownership: 1 Material, 1 Truck, 1 britishAntiTankGun and 1 britishCombatEngineer
    
        Purchase Units - India
            Trigger DutchMaterialI: 1 Material gained by PlayerId named:India
            India buy 4 britishInfantrys; Remaining resources: 2 PUs; 
    
        Place Units - India
            2 britishInfantrys placed in Calcutta
            1 Material and 2 britishInfantrys placed in Bombay
    
        Turn Complete - India
            India collect 13 PUs; end with 15 PUs
            Units Change Ownership
                Some Units in Bombay change ownership: 1 Material and 2 britishInfantrys
                Some Units in Calcutta change ownership: 1 Material, 1 britishCombatEngineer and 2 britishInfantrys
                Some Units in New Dehli change ownership: 2 Materials
    
        Purchase Units - Australia
            Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
            Australia buy 1 britishHull and 2 britishInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Australia
            1 britishHull placed in 161 Sea Zone
            2 britishInfantrys placed in New South Wales
    
        Turn Complete - Australia
            Australia collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in New South Wales change ownership: 2 Materials and 2 britishInfantrys
                Some Units in Queensland change ownership: 1 britishCombatEngineer
    

    Combat Hit Differential Summary :

    Japan regular : 1.08
    Britain rolls : 1.00
    Britain regular : 0.33
    

    Savegame


  • @aagamerz13
    Chinese train ?
    You cannot use it without rails, and they are expansive, requires material + Comb.Eng


  • TripleA Turn Summary: Italy round 3

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 3
    
        Research Technology - Italy
            Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
            Italy spend 0 on tech rolls
                Italy rolls : 1/1 hits, 0,00 expected hits
            Italy removing all Technology Tokens after successful research.
            Italy discover ImprovedFighters
    
        Combat Move - Italy
            Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
            Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
            Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            1 germanParatrooper and 1 italianTransport moved from 51 Sea Zone to 52 Sea Zone
            1 italianInfantry moved from Peloponnese to 52 Sea Zone
            1 germanParatrooper, 1 italianInfantry and 1 italianTransport moved from 52 Sea Zone to 53 Sea Zone
            1 italianTransport moved from 51 Sea Zone to 52 Sea Zone
            1 italianInfantry moved from Greece to 52 Sea Zone
            1 italianInfantry and 1 italianTransport moved from 52 Sea Zone to 53 Sea Zone
            2 italianInfantrys moved from 53 Sea Zone to Crete
            3 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone
            1 italianSubmarine moved from 51 Sea Zone to 53 Sea Zone
            1 italianCruiser moved from 51 Sea Zone to 53 Sea Zone
            2 italianBattleships moved from 51 Sea Zone to 53 Sea Zone
            1 italianTacticalBomber moved from Al Kufrah to Crete
            2 italianInfantrys moved from Kharkov to Voronezh
            1 italianArtillery moved from Kharkov to Voronezh
            1 italianMech.Infantry moved from Orel Kursk to Voronezh
            1 italianInfantry moved from Western Egypt to Central Egpyt
            1 italianFighter moved from Al Kufrah to Central Egpyt
            1 italianNavalFighter moved from Cyrenaica to Central Egpyt
            1 italianFighter moved from Cyrenaica to Central Egpyt
            4 italianInfantrys moved from Orel Kursk to Voronezh
    
        Combat - Italy
            Italy creates battle in territory 36 Sea Zone
            Usa scrambles 1 units out of Florida Peninsula to defend against the attack in 36 Sea Zone
            Battle in 36 Sea Zone
                Italy attack with 2 italianSubmarines
                Usa defend with 2 americanDestroyers and 1 americanFighter
                    Italy roll dice for 2 italianSubmarines in 36 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Usa roll dice for 2 americanDestroyers and 1 americanFighter in 36 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                    1 americanDestroyer owned by the Usa and 1 italianSubmarine owned by the Italy lost in 36 Sea Zone
                    Italy roll dice for 1 italianSubmarine in 36 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Usa roll dice for 1 americanDestroyer and 1 americanFighter in 36 Sea Zone, round 3 : 1/1 hits, 0,58 expected hits
                    1 americanDestroyer owned by the Usa and 1 italianSubmarine owned by the Italy lost in 36 Sea Zone
                Usa win with 1 americanFighter remaining. Battle score for attacker is 2
                Casualties for Italy: 2 italianSubmarines
                Casualties for Usa: 2 americanDestroyers
            Battle in 53 Sea Zone
                Italy attack with 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers, 1 italianSubmarine and 2 italianTransports; Germany loiter and taunt with 1 germanParatrooper
                Britain defend with 1 britishTransport
                    Italy roll dice for 1 italianSubmarine in 53 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italy roll dice for 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers and 2 italianTransports in 53 Sea Zone, round 2 : 3/1 hits, 3,58 expected hits
                    Britain roll dice for 1 britishTransport in 53 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
                    1 britishTransport owned by the Britain lost in 53 Sea Zone
                Italy win, taking 53 Sea Zone from Neutral with 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers, 1 italianSubmarine and 2 italianTransports remaining. Battle score for attacker is 7
                Casualties for Britain: 1 britishTransport
            Battle in Crete
                Italy attack with 2 italianInfantrys and 1 italianTacticalBomber
                Britain defend with 1 Flagpole, 1 Material and 1 britishMarine
                    Italy roll dice for 2 italianInfantrys and 1 italianTacticalBomber in Crete, round 2 : 0/1 hits, 0,67 expected hits
                    Britain roll dice for 1 britishMarine in Crete, round 2 : 0/1 hits, 0,42 expected hits
                    Italy roll dice for 2 italianInfantrys and 1 italianTacticalBomber in Crete, round 3 : 1/1 hits, 0,67 expected hits
                    Britain roll dice for 1 britishMarine in Crete, round 3 : 0/1 hits, 0,42 expected hits
                    1 britishMarine owned by the Britain lost in Crete
                Italy win, taking Crete from Britain with 2 italianInfantrys and 1 italianTacticalBomber remaining. Battle score for attacker is 4
                Casualties for Britain: 1 britishMarine
            Battle in Voronezh
                Italy attack with 1 italianArtillery, 6 italianInfantrys and 1 italianMech.Infantry
                Russia defend with 1 Flagpole and 1 russianInfantry
                    Italy roll dice for 1 italianArtillery, 6 italianInfantrys and 1 italianMech.Infantry in Voronezh, round 2 : 2/1 hits, 1,58 expected hits
                    Russia roll dice for 1 russianInfantry in Voronezh, round 2 : 1/1 hits, 0,25 expected hits
                    1 russianInfantry owned by the Russia and 1 italianInfantry owned by the Italy lost in Voronezh
                Italy win, taking Voronezh from Russia with 1 italianArtillery, 5 italianInfantrys and 1 italianMech.Infantry remaining. Battle score for attacker is 0
                Casualties for Italy: 1 italianInfantry
                Casualties for Russia: 1 russianInfantry
            Battle in Central Egpyt
                Italy attack with 2 italianFighters, 1 italianInfantry and 1 italianNavalFighter
                Egypt defend with 1 Flagpole and 1 Rail; Britain defend with 1 britishInfantry
                    Italy roll dice for 2 italianFighters, 1 italianInfantry and 1 italianNavalFighter in Central Egpyt, round 2 : 1/1 hits, 1,17 expected hits
                    Egypt roll dice for 1 britishInfantry in Central Egpyt, round 2 : 0/1 hits, 0,25 expected hits
                    1 britishInfantry owned by the Britain lost in Central Egpyt
                Italy win, taking Central Egpyt from Egypt with 2 italianFighters, 1 italianInfantry and 1 italianNavalFighter remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
            Moving scrambled unit from 36 Sea Zone back to originating territory: Florida Peninsula
    
        Non Combat Move - Italy
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            1 italianNavalFighter moved from Central Egpyt to Western Egypt
            1 italianFighter moved from Central Egpyt to Western Egypt
            1 italianFighter moved from Central Egpyt to Western Egypt
            1 italianTacticalBomber moved from Crete to Western Egypt
            1 Material and 1 italianAirTransport moved from Tripolitania to Western Egypt
            1 italianAntiTankGun and 1 italianCombatEngineer moved from Al Kufrah to Western Egypt
            1 Truck and 1 italianAntiAirGun moved from Tripolitania to Al Kufrah
            1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
            3 italianInfantrys moved from Rome to Southern Italy
            1 Truck and 1 italianAntiAirGun moved from Northern Italy to Romania
            1 italianArtillery and 1 italianMech.Infantry moved from Northern Italy to Romania
            1 Truck and 1 italianArtillery moved from Northern Italy to Romania
            1 Train, 1 italianAntiAirGun and 1 italianInfantry moved from Rome to Belorussia
            1 Truck moved from Kharkov to Belorussia
            1 italianAntiAirGun and 1 italianMech.Infantry moved from Orel Kursk to Voronezh
            2 italianTanks moved from Western Ukraine to Voronezh
            1 italianInfantry and 1 italianMech.Infantry moved from Western Ukraine to Voronezh
            1 italianAlpineInfantry moved from Western Ukraine to Kharkov
    
        Purchase Units - Italy
            Italy buy 1 italianAirfield, 2 italianDestroyers, 1 italianInfantry and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Italy
            2 italianDestroyers and 1 italianTransport placed in 50 Sea Zone
            1 italianInfantry placed in Rome
            Units in Western Egypt being upgraded or consumed: 1 Material
            1 italianAirfield placed in Western Egypt
    
        Activate Technology - Italy
            Italy activating ImprovedFighters
            Trigger italianImpFig1: Setting attack to 6 for unitAttachment attached to italianFighter
            Trigger italianImpFig1: Setting airAttack to 6 for unitAttachment attached to italianFighter
            Trigger italianImpFig1: Setting defense to 7 for unitAttachment attached to italianFighter
            Trigger italianImpFig1: Setting airDefense to 7 for unitAttachment attached to italianFighter
            Trigger italianImpFig2: Setting attack to 5 for unitAttachment attached to italianNavalFighter
            Trigger italianImpFig2: Setting airAttack to 5 for unitAttachment attached to italianNavalFighter
            Trigger italianImpFig2: Setting defense to 6 for unitAttachment attached to italianNavalFighter
            Trigger italianImpFig2: Setting airDefense to 6 for unitAttachment attached to italianNavalFighter
    
        Turn Complete - Italy
            Italy collect 30 PUs; end with 30 PUs
            Units generate 9 techTokens; Italy end with 9 techTokens
    

    Combat Hit Differential Summary :

    Italy regular : 0,00
    Egypt regular : -0,25
    Italy rolls : 1,00
    Russia regular : 0,75
    Usa regular : 0,58
    Britain regular : -0,92
    

    Savegame


  • TripleA Manual Gamesave Post: Usa round 3

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 3
    
        Research Technology - Usa
            Note to players Usa: <body><img src="phillippines.png"/></body>
            Trigger americanaTAD: Usa gains access to AdvancedDestroyers
                Usa rolls : 1/1 hits, 0.00 expected hits
            Usa removing all Technology Tokens after successful research.
            Usa discover ImprovedProduction
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            1 americanStrategicBomber moved from Chicago to Labrador
            1 americanNavalFighter moved from Hawaiian Islands to Gilbert Islands
    
        Combat - Usa
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
            Trigger americanProd1: Usa has 1 Material placed in Washington
            1 Material and 1 Train moved from Florida Peninsula to San Francisco
            1 Train moved from Florida Peninsula to Washington
            1 Material and 1 Train moved from Washington to Southwestern US
            1 americanMech.Infantry and 1 americanTank moved from Detroit to Washington
            1 americanTacticalBomber moved from Chicago to San Francisco
            1 americanFighter moved from Florida Peninsula to Newfoundland
            1 americanAntiTankGun moved from Southeastern US to Eastern US
            1 americanArtillery moved from Eastern US to Washington
            1 Truck moved from Detroit to Chicago
            1 Truck and 1 americanParatrooper moved from Chicago to Los Angeles
            1 americanDestroyer moved from 156 Sea Zone to 112 Sea Zone
            1 americanCarrier and 1 americanTransport moved from 113 Sea Zone to 112 Sea Zone
            1 americanArtillery moved from Southwestern US to Los Angeles
    
        Purchase Units - Usa
    

    Combat Hit Differential Summary :

    Usa rolls : 1.00
    

    Savegame


  • TripleA Turn Summary: Usa round 3

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 3
    
        Research Technology - Usa
            Note to players Usa: <body><img src="phillippines.png"/></body>
            Trigger americanaTAD: Usa gains access to AdvancedDestroyers
                Usa rolls : 1/1 hits, 0.00 expected hits
            Usa removing all Technology Tokens after successful research.
            Usa discover ImprovedProduction
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            1 americanStrategicBomber moved from Chicago to Labrador
            1 americanNavalFighter moved from Hawaiian Islands to Gilbert Islands
    
        Combat - Usa
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
            Trigger americanProd1: Usa has 1 Material placed in Washington
            1 Material and 1 Train moved from Florida Peninsula to San Francisco
            1 Train moved from Florida Peninsula to Washington
            1 Material and 1 Train moved from Washington to Southwestern US
            1 americanMech.Infantry and 1 americanTank moved from Detroit to Washington
            1 americanTacticalBomber moved from Chicago to San Francisco
            1 americanFighter moved from Florida Peninsula to Newfoundland
            1 americanAntiTankGun moved from Southeastern US to Eastern US
            1 americanArtillery moved from Eastern US to Washington
            1 Truck moved from Detroit to Chicago
            1 Truck and 1 americanParatrooper moved from Chicago to Los Angeles
            1 americanDestroyer moved from 156 Sea Zone to 112 Sea Zone
            1 americanCarrier and 1 americanTransport moved from 113 Sea Zone to 112 Sea Zone
            1 americanArtillery moved from Southwestern US to Los Angeles
    
        Purchase Units - Usa
            Usa buy 1 Material, 4 americanDestroyers, 1 americanMech.Infantry, 1 americanNavalFighter, 1 americanStrategicBomber and 1 americanTank; Remaining resources: 1 PUs; 0 techTokens; 
            Trigger LLabSBL2: has removed 1 americanStrategicBomber owned by Usa in Labrador
            Trigger LLabSBL1: has removed 1 Pg owned by Britain in Labrador
            Trigger LLabSBL1: Britain has 1 britishStrategicBomber placed in Labrador
    
        Place Units - Usa
            1 americanNavalFighter and 1 americanStrategicBomber placed in Chicago
            1 Material, 1 americanMech.Infantry and 1 americanTank placed in Detroit
            2 americanDestroyers placed in 30 Sea Zone
            2 americanDestroyers placed in 156 Sea Zone
    
        Activate Technology - Usa
            Usa activating ImprovedProduction
    
        Turn Complete - Usa
            Usa collect 67 PUs; end with 68 PUs
            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 71 PUs
            Units generate 9 techTokens; Usa end with 9 techTokens
    

    Combat Hit Differential Summary :

    Usa rolls : 1.00
    

    Savegame


  • TripleA Turn Summary: Finland round 4

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 8 PUs
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 12 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 19 PUs
    
        Research Technology - Germany
            Trigger germanaTIP: Germany gains access to ImprovedProduction
            Germany spend 0 on tech rolls
                Germany rolls : 1/1 hits, 0,00 expected hits
            Germany removing all Technology Tokens after successful research.
            Germany discover IncreasedFighterRange
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            1 germanInfantry moved from Eastern Ukraine to Caucasus
            1 germanStrategicBomber moved from Kharkov to Caucasus
            1 germanFighter moved from Kharkov to Caucasus
            2 germanInfantrys moved from Pskov to Smolensk
            2 germanTacticalBombers moved from Belorussia to Smolensk
            1 germanStrategicBomber moved from Belorussia to Smolensk
            1 germanCombatEngineer and 1 germanInfantry moved from Nigeria to French Equatorial Africa
                  VichyFrance take French Equatorial Africa from ExiledAllies
    
        Combat - Germany
            Battle in Smolensk
                Germany attack with 2 germanInfantrys, 1 germanStrategicBomber and 2 germanTacticalBombers
                Russia defend with 1 Flagpole and 2 russianInfantrys
                    Germany roll dice for 2 germanInfantrys, 1 germanStrategicBomber and 2 germanTacticalBombers in Smolensk, round 2 : 1/1 hits, 1,58 expected hits
                    Russia roll dice for 2 russianInfantrys in Smolensk, round 2 : 0/1 hits, 0,50 expected hits
                    1 russianInfantry owned by the Russia lost in Smolensk
                    Germany roll dice for 2 germanInfantrys, 1 germanStrategicBomber and 2 germanTacticalBombers in Smolensk, round 3 : 1/1 hits, 1,58 expected hits
                    Russia roll dice for 1 russianInfantry in Smolensk, round 3 : 0/1 hits, 0,25 expected hits
                    1 russianInfantry owned by the Russia lost in Smolensk
                Germany win, taking Smolensk from Russia with 2 germanInfantrys, 1 germanStrategicBomber and 2 germanTacticalBombers remaining. Battle score for attacker is 6
                Casualties for Russia: 2 russianInfantrys
            Battle in Caucasus
                Germany attack with 1 germanFighter, 1 germanInfantry and 1 germanStrategicBomber
                Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianDocks and 1 russianInfantry
                    Germany roll dice for 1 germanFighter, 1 germanInfantry and 1 germanStrategicBomber in Caucasus, round 2 : 1/1 hits, 0,83 expected hits
                    Russia roll dice for 1 russianInfantry in Caucasus, round 2 : 0/1 hits, 0,25 expected hits
                    1 russianInfantry owned by the Russia lost in Caucasus
                Some non-combat units are destroyed: 
                Germany win, taking Caucasus from Russia with 1 germanFighter, 1 germanInfantry and 1 germanStrategicBomber remaining. Battle score for attacker is 3
                Casualties for Russia: 1 russianInfantry
    
        Non Combat Move - Germany
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            Trigger germanProd: Germany has 1 Material placed in Berlin
            1 germanAntiAirGun and 1 germanMech.Infantry moved from Eastern Ukraine to Voronezh
            3 germanArtillerys moved from Eastern Ukraine to Voronezh
            1 germanAntiTankGun moved from Eastern Ukraine to Voronezh
            4 germanTanks moved from Eastern Ukraine to Voronezh
            5 germanInfantrys moved from Eastern Ukraine to Voronezh
            2 germanAntiTankGuns moved from Eastern Ukraine to Voronezh
            1 germanArtillery moved from Kharkov to Voronezh
            1 germanMech.Infantry moved from Eastern Ukraine to Kharkov
            1 germanAntiAirGun and 1 germanMech.Infantry moved from Kharkov to Voronezh
            3 germanTanks moved from Pskov to Voronezh
            1 germanArtillery, 1 germanInfantry and 2 germanMech.Infantrys moved from Pskov to Voronezh
            1 germanStrategicBomber moved from Smolensk to Belorussia
            4 germanInfantrys moved from Western Ukraine to Kharkov
            1 germanStrategicBomber moved from Caucasus to Belorussia
            1 germanFighter moved from Caucasus to Kharkov
            2 germanInfantrys moved from Belorussia to Pskov
            4 germanInfantrys moved from Belorussia to Pskov
            1 germanInfantry and 1 germanMech.Infantry moved from Belorussia to Voronezh
            1 germanInfantry moved from Lithuania to Lativa Estonia
            1 germanInfantry moved from Lithuania to Belorussia
            1 Truck and 1 germanInfantry moved from Belorussia to Voronezh
            1 germanTacticalBomber moved from Smolensk to Belorussia
            1 germanTacticalBomber moved from Smolensk to Kharkov
            1 Train moved from Eastern Poland to Eastern Germany
            1 Train, 1 germanArtillery and 1 germanInfantry moved from Eastern Germany to Belorussia
            1 Train moved from Belorussia to Romania
            1 Train and 2 germanInfantrys moved from Romania to Belorussia
            2 germanInfantrys moved from Romania to Western Ukraine
            1 Truck and 1 germanInfantry moved from Eastern Germany to Eastern Poland
            3 germanInfantrys moved from Austria to Hungary Slovakia
            2 germanArtillerys and 2 germanInfantrys moved from Eastern Germany to Poland
            2 Materials and 2 germanAirTransports moved from Eastern Germany to Belorussia
            1 germanArtillery moved from Western Germany to Low Countries
            1 germanCombatEngineer moved from Western Germany to Northern Germany
            1 germanInfantry and 1 germanMech.Infantry moved from Vichy France to Northern Yugoslavia
            1 germanDestroyer moved from 51 Sea Zone to 53 Sea Zone
            1 germanCombatEngineer moved from Cyrenaica to 51 Sea Zone
            1 germanCombatEngineer and 1 germanTransport moved from 51 Sea Zone to 53 Sea Zone
            1 germanCombatEngineer and 1 germanParatrooper moved from 53 Sea Zone to Western Egypt
            1 germanArtillery and 1 germanInfantry moved from Al Kufrah to Western Egypt
            1 germanInfantry moved from Finland to Eastern Finland
            1 germanAntiAirGun and 1 germanMech.Infantry moved from Finland to Eastern Finland
            1 germanMech.Infantry moved from Low Countries to Southern Germany
            1 germanAirTransport moved from Belorussia to Hungary Slovakia
            1 germanAirTransport moved from Belorussia to Hungary Slovakia
            1 germanSubmarine moved from 22 Sea Zone to 25 Sea Zone
            1 germanFighter moved from Vichy France to Northern Germany
            1 germanInfantry moved from Eastern Poland to Belorussia
            1 Truck moved from Western Egypt to Cyrenaica
            1 Truck moved from Eastern Ukraine to Western Ukraine
            1 germanCombatEngineer moved from Eastern Ukraine to Voronezh
            1 germanSubmarine moved from 40 Sea Zone to 34 Sea Zone
            1 Truck moved from Eastern Poland to Hungary Slovakia
            2 germanInfantrys moved from Berlin to Northern Germany
    
        Purchase Units - Germany
            Germany buy 1 germanBarracks, 4 germanDestroyers, 9 germanInfantrys and 1 germanNavalFighter; Remaining resources: 1 PUs; 0 techTokens; 
    
        Place Units - Germany
            Units in Belorussia being upgraded or consumed: 2 Materials
            1 germanBarracks placed in Belorussia
            4 germanDestroyers placed in 25 Sea Zone
            1 germanNavalFighter placed in Southern Germany
            4 germanInfantrys placed in Eastern Germany
            3 germanInfantrys placed in Austria
            2 germanInfantrys placed in Berlin
    
        Activate Technology - Germany
            Germany activating IncreasedFighterRange
            Trigger germanIFR2: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanCarrier
            Trigger germanIFR1: Setting givesMovement to 3:germanFighter for unitAttachment attached to germanAirfield
            Trigger germanIFR1: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanAirfield
    
        Turn Complete - Germany
            Germany collect 72 PUs; end with 73 PUs
            Units generate 9 techTokens; Germany end with 9 techTokens
            Units Change Ownership
                Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer
                Some Units in French Equatorial Africa change ownership: 1 germanCombatEngineer
                Some Units in Tunisia change ownership: 1 Material
    
        Purchase Units - VichyFrance
            VichyFrance buy 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs; 
    
        Place Units - VichyFrance
            1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry placed in Vichy France
    
        Turn Complete - VichyFrance
            VichyFrance collect 19 PUs; end with 19 PUs
            Units Change Ownership
                Some Units in French Equatorial Africa change ownership: 1 germanCombatEngineer
                Some Units in Tunisia change ownership: 1 Material
                Some Units in Vichy France change ownership: 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - DanubeAxis
            4 germanInfantrys placed in Romania
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 12 PUs
            Some Units in Romania change ownership: 4 germanInfantrys
    
        Purchase Units - Finland
            Finland buy 1 germanEntrenchment and 2 germanInfantrys; Remaining resources: 1 PUs; 
    
        Place Units - Finland
            Units in Eastern Finland being upgraded or consumed: 1 Material
            1 germanEntrenchment placed in Eastern Finland
            2 germanInfantrys placed in Finland
    
        Turn Complete - Finland
            Finland collect 7 PUs; end with 8 PUs
            Units Change Ownership
                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                Some Units in Finland change ownership: 2 germanInfantrys
    

    Combat Hit Differential Summary :

    Germany regular : -1,00
    Germany rolls : 1,00
    Russia regular : -1,00
    

    Savegame


  • TripleA Manual Gamesave Post: Russia round 4

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Research Technology - Russia
                Russia rolls : 1/1 hits, 0.00 expected hits
            Russia removing all Technology Tokens after successful research.
            Russia discover AdvancedAntiTank
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            2 russianInfantrys moved from Stalingrad to Caucasus
            1 russianArtillery moved from Stalingrad to Caucasus
            2 russianInfantrys moved from Moscow to Smolensk
            1 russianInfantry moved from Leningrad to Lativa Estonia
            1 russianStrategicBomber and 1 russianTacticalBomber moved from Leningrad to Smolensk
            1 russianFighter moved from Leningrad to Smolensk
            3 russianFighters moved from Leningrad to Lativa Estonia
    
        Combat - Russia
            Battle in Lativa Estonia
                Russia attack with 3 russianFighters and 1 russianInfantry
                Germany defend with 1 Flagpole and 1 germanInfantry
                    Russia roll dice for 3 russianFighters and 1 russianInfantry in Lativa Estonia, round 2 : 1/1 hits, 0.92 expected hits
                    Germany roll dice for 1 germanInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    1 germanInfantry owned by the Germany lost in Lativa Estonia
                Russia win, taking Lativa Estonia from Germany with 3 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
            Battle in Smolensk
                Russia attack with 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber
                Germany defend with 1 Flagpole and 2 germanInfantrys
                    Russia roll dice for 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber in Smolensk, round 2 : 2/1 hits, 1.50 expected hits
                    Germany roll dice for 2 germanInfantrys in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
                    2 germanInfantrys owned by the Germany lost in Smolensk
                Russia win, taking Smolensk from Germany with 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 6
                Casualties for Germany: 2 germanInfantrys
            Battle in Caucasus
                Russia attack with 1 russianArtillery and 2 russianInfantrys
                Germany defend with 1 Flagpole and 1 germanInfantry
                    Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Caucasus, round 2 : 0/1 hits, 0.67 expected hits
                    Germany roll dice for 1 germanInfantry in Caucasus, round 2 : 0/1 hits, 0.25 expected hits
                    Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Caucasus, round 3 : 0/1 hits, 0.67 expected hits
                    Germany roll dice for 1 germanInfantry in Caucasus, round 3 : 1/1 hits, 0.25 expected hits
                    1 russianInfantry owned by the Russia lost in Caucasus
                    Russia roll dice for 1 russianArtillery and 1 russianInfantry in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
                    Germany roll dice for 1 germanInfantry in Caucasus, round 4 : 1/1 hits, 0.25 expected hits
                    1 russianInfantry owned by the Russia lost in Caucasus
                    Russia roll dice for 1 russianArtillery in Caucasus, round 5 : 0/1 hits, 0.25 expected hits
                    Germany roll dice for 1 germanInfantry in Caucasus, round 5 : 0/1 hits, 0.25 expected hits
                    Russia roll dice for 1 russianArtillery in Caucasus, round 6 : 0/1 hits, 0.25 expected hits
                    Germany roll dice for 1 germanInfantry in Caucasus, round 6 : 1/1 hits, 0.25 expected hits
                    1 russianArtillery owned by the Russia lost in Caucasus
                Germany win with 1 germanInfantry remaining. Battle score for attacker is -10
                Casualties for Russia: 1 russianArtillery and 2 russianInfantrys
    
        Non Combat Move - Russia
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            3 russianFighters moved from Lativa Estonia to Leningrad
            1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Smolensk to Stalingrad
            1 russianAntiTankGun and 1 russianArtillery moved from Sverdlovsk to Stalingrad
            2 russianTanks moved from Sverdlovsk to Moscow
            1 russianTank moved from Sverdlovsk to Stalingrad
            2 russianInfantrys moved from Volgarod to Stalingrad
            1 russianInfantry moved from Volgarod to Moscow
            1 Truck and 1 russianAntiAirGun moved from Urals to Stalingrad
            3 russianMech.Infantrys moved from Novosibirsk to Sverdlovsk
            1 russianArtillery and 1 russianInfantry moved from Northern Kazahk to Sverdlovsk
            1 russianInfantry moved from Kansk to Eastern Siberia
            2 russianInfantrys moved from Vologda to Moscow
            3 russianInfantrys moved from Urals to Volgarod
            1 Truck and 1 russianAntiAirGun moved from Omsk to Stalingrad
            1 russianInfantry moved from Omsk to Sverdlovsk
            1 Train and 1 russianAntiTankGun moved from Moscow to Leningrad
            1 Train moved from Leningrad to Moscow
            1 Train and 1 russianAntiTankGun moved from Moscow to Leningrad
            2 Trucks moved from Stalingrad to Omsk
            1 Truck moved from Stalingrad to Omsk
    
        Purchase Units - Russia
    

    Combat Hit Differential Summary :

    Germany regular : 0.92
    Russia rolls : 1.00
    Russia regular : -1.75
    

    Savegame


  • TripleA Turn Summary: Russia round 4

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Research Technology - Russia
                Russia rolls : 1/1 hits, 0.00 expected hits
            Russia removing all Technology Tokens after successful research.
            Russia discover AdvancedAntiTank
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            2 russianInfantrys moved from Stalingrad to Caucasus
            1 russianArtillery moved from Stalingrad to Caucasus
            2 russianInfantrys moved from Moscow to Smolensk
            1 russianInfantry moved from Leningrad to Lativa Estonia
            1 russianStrategicBomber and 1 russianTacticalBomber moved from Leningrad to Smolensk
            1 russianFighter moved from Leningrad to Smolensk
            3 russianFighters moved from Leningrad to Lativa Estonia
    
        Combat - Russia
            Battle in Lativa Estonia
                Russia attack with 3 russianFighters and 1 russianInfantry
                Germany defend with 1 Flagpole and 1 germanInfantry
                    Russia roll dice for 3 russianFighters and 1 russianInfantry in Lativa Estonia, round 2 : 1/1 hits, 0.92 expected hits
                    Germany roll dice for 1 germanInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    1 germanInfantry owned by the Germany lost in Lativa Estonia
                Russia win, taking Lativa Estonia from Germany with 3 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
            Battle in Smolensk
                Russia attack with 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber
                Germany defend with 1 Flagpole and 2 germanInfantrys
                    Russia roll dice for 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber in Smolensk, round 2 : 2/1 hits, 1.50 expected hits
                    Germany roll dice for 2 germanInfantrys in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
                    2 germanInfantrys owned by the Germany lost in Smolensk
                Russia win, taking Smolensk from Germany with 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 6
                Casualties for Germany: 2 germanInfantrys
            Battle in Caucasus
                Russia attack with 1 russianArtillery and 2 russianInfantrys
                Germany defend with 1 Flagpole and 1 germanInfantry
                    Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Caucasus, round 2 : 0/1 hits, 0.67 expected hits
                    Germany roll dice for 1 germanInfantry in Caucasus, round 2 : 0/1 hits, 0.25 expected hits
                    Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Caucasus, round 3 : 0/1 hits, 0.67 expected hits
                    Germany roll dice for 1 germanInfantry in Caucasus, round 3 : 1/1 hits, 0.25 expected hits
                    1 russianInfantry owned by the Russia lost in Caucasus
                    Russia roll dice for 1 russianArtillery and 1 russianInfantry in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
                    Germany roll dice for 1 germanInfantry in Caucasus, round 4 : 1/1 hits, 0.25 expected hits
                    1 russianInfantry owned by the Russia lost in Caucasus
                    Russia roll dice for 1 russianArtillery in Caucasus, round 5 : 0/1 hits, 0.25 expected hits
                    Germany roll dice for 1 germanInfantry in Caucasus, round 5 : 0/1 hits, 0.25 expected hits
                    Russia roll dice for 1 russianArtillery in Caucasus, round 6 : 0/1 hits, 0.25 expected hits
                    Germany roll dice for 1 germanInfantry in Caucasus, round 6 : 1/1 hits, 0.25 expected hits
                    1 russianArtillery owned by the Russia lost in Caucasus
                Germany win with 1 germanInfantry remaining. Battle score for attacker is -10
                Casualties for Russia: 1 russianArtillery and 2 russianInfantrys
    
        Non Combat Move - Russia
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            3 russianFighters moved from Lativa Estonia to Leningrad
            1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Smolensk to Stalingrad
            1 russianAntiTankGun and 1 russianArtillery moved from Sverdlovsk to Stalingrad
            2 russianTanks moved from Sverdlovsk to Moscow
            1 russianTank moved from Sverdlovsk to Stalingrad
            2 russianInfantrys moved from Volgarod to Stalingrad
            1 russianInfantry moved from Volgarod to Moscow
            1 Truck and 1 russianAntiAirGun moved from Urals to Stalingrad
            3 russianMech.Infantrys moved from Novosibirsk to Sverdlovsk
            1 russianArtillery and 1 russianInfantry moved from Northern Kazahk to Sverdlovsk
            1 russianInfantry moved from Kansk to Eastern Siberia
            2 russianInfantrys moved from Vologda to Moscow
            3 russianInfantrys moved from Urals to Volgarod
            1 Truck and 1 russianAntiAirGun moved from Omsk to Stalingrad
            1 russianInfantry moved from Omsk to Sverdlovsk
            1 Train and 1 russianAntiTankGun moved from Moscow to Leningrad
            1 Train moved from Leningrad to Moscow
            1 Train and 1 russianAntiTankGun moved from Moscow to Leningrad
            2 Trucks moved from Stalingrad to Omsk
            1 Truck moved from Stalingrad to Omsk
    
        Purchase Units - Russia
            Russia buy 6 russianAntiTankGuns, 8 russianInfantrys and 3 russianMech.Infantrys; Remaining resources: 1 PUs; 0 techTokens; 
    
        Place Units - Russia
            2 russianInfantrys placed in Leningrad
            4 russianAntiTankGuns placed in Moscow
            2 russianAntiTankGuns and 1 russianInfantry placed in Stalingrad
            3 russianMech.Infantrys placed in Urals
            3 russianInfantrys placed in Volgarod
            2 russianInfantrys placed in Vologda
    
        Activate Technology - Russia
            Russia activating AdvancedAntiTank
            Trigger russianAdvAT: Setting attackAA to 4 for unitAttachment attached to russianAntiTankGun
            Trigger russianAdvAT: Setting defense to 3 for unitAttachment attached to russianAntiTankGun
            Trigger russianAdvAT: Setting targetsAA to germanMech.Infantry:germanTank:germanHeavyTank:germanHeavyTank-damaged:italianMech.Infantry:italianTank:italianHeavyTank:italianHeavyTank-damaged:japaneseMech.Infantry:japaneseTank:japaneseHeavyTank:japaneseHeavyTank-damaged:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to russianAntiTankGun
    
        Turn Complete - Russia
            Russia collect 57 PUs; end with 58 PUs
            Units generate 9 techTokens; Russia end with 9 techTokens
    

    Combat Hit Differential Summary :

    Germany regular : 0.92
    Russia rolls : 1.00
    Russia regular : -1.75
    

    Savegame


  • TripleA Manual Gamesave Post: Japan round 4

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Research Technology - Japan
            Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
            Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
            Japan spend 0 on tech rolls
                Japan rolls : 0/1 hits, 0,00 expected hits
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            1 unit repaired.
                1 japaneseBattleship-damaged owned by the Japan removed in 91 Sea Zone
                1 japaneseBattleship owned by the Japan added in 91 Sea Zone
            2 japaneseInfantrys and 2 japaneseMarines moved from Malay to 91 Sea Zone
            1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 91 Sea Zone to 92 Sea Zone
            2 japaneseInfantrys and 2 japaneseMarines moved from 92 Sea Zone to Sumatra
            1 japaneseArtillery moved from Burma to Bengal
            1 japaneseTacticalBomber moved from Thailand to Bengal
            2 japaneseFighters moved from Hunan to Kansu
            1 japaneseInfantry moved from Hupeh to Kansu
            1 japaneseInfantry and 4 japaneseMarines moved from Phillippines to 128 Sea Zone
            3 japaneseCarriers, 1 japaneseDestroyer, 1 japaneseInfantry, 4 japaneseMarines and 3 japaneseTransports moved from 128 Sea Zone to 92 Sea Zone
            1 japaneseInfantry moved from Malay to 92 Sea Zone
            2 japaneseInfantrys and 4 japaneseMarines moved from 92 Sea Zone to Sumatra
            2 japaneseBattleships moved from 98 Sea Zone to 100 Sea Zone
            1 japaneseCruiser moved from 98 Sea Zone to 100 Sea Zone
            1 japaneseStrategicBomber moved from Thailand to Bengal
            1 japaneseFighter moved from French Indochina to Bengal
            1 japaneseFighter moved from French Indochina to Bengal
            2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
            1 japaneseMarine moved from Vladivostok to 98 Sea Zone
            1 japaneseMarine and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
            1 japaneseInfantry moved from Sakhalin to 100 Sea Zone
            1 japaneseInfantry and 1 japaneseMarine moved from 100 Sea Zone to Soviet Far East
            2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
            2 japaneseInfantrys moved from 100 Sea Zone to Kamchatka
            8 japaneseInfantrys moved from Vladivostok to 98 Sea Zone
            8 japaneseInfantrys and 4 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
            8 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
    

    Combat Hit Differential Summary :

    Japan rolls : 0,00
    

    Savegame


  • @aagamerz13
    Scramble ?
    Have a nice W-end, bye


  • @malmessi74 no thx. cya monday


  • TripleA Turn Summary: Thailand round 4

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 12 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 9 PUs
    
        Research Technology - Japan
            Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
            Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
            Japan spend 0 on tech rolls
                Japan rolls : 0/1 hits, 0,00 expected hits
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            1 unit repaired.
                1 japaneseBattleship-damaged owned by the Japan removed in 91 Sea Zone
                1 japaneseBattleship owned by the Japan added in 91 Sea Zone
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            2 japaneseInfantrys and 2 japaneseMarines moved from Malay to 91 Sea Zone
            1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 91 Sea Zone to 92 Sea Zone
            2 japaneseInfantrys and 2 japaneseMarines moved from 92 Sea Zone to Sumatra
            1 japaneseArtillery moved from Burma to Bengal
            1 japaneseTacticalBomber moved from Thailand to Bengal
            2 japaneseFighters moved from Hunan to Kansu
            1 japaneseInfantry moved from Hupeh to Kansu
            1 japaneseInfantry and 4 japaneseMarines moved from Phillippines to 128 Sea Zone
            3 japaneseCarriers, 1 japaneseDestroyer, 1 japaneseInfantry, 4 japaneseMarines and 3 japaneseTransports moved from 128 Sea Zone to 92 Sea Zone
            1 japaneseInfantry moved from Malay to 92 Sea Zone
            2 japaneseInfantrys and 4 japaneseMarines moved from 92 Sea Zone to Sumatra
            2 japaneseBattleships moved from 98 Sea Zone to 100 Sea Zone
            1 japaneseCruiser moved from 98 Sea Zone to 100 Sea Zone
            1 japaneseStrategicBomber moved from Thailand to Bengal
            1 japaneseFighter moved from French Indochina to Bengal
            1 japaneseFighter moved from French Indochina to Bengal
            2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
            1 japaneseMarine moved from Vladivostok to 98 Sea Zone
            1 japaneseMarine and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
            1 japaneseInfantry moved from Sakhalin to 100 Sea Zone
            1 japaneseInfantry and 1 japaneseMarine moved from 100 Sea Zone to Soviet Far East
            2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
            2 japaneseInfantrys moved from 100 Sea Zone to Kamchatka
            8 japaneseInfantrys moved from Vladivostok to 98 Sea Zone
            8 japaneseInfantrys and 4 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
            8 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
    
        Combat - Japan
            Battle in Kamchatka
                Some non-combat units are destroyed: 
            Battle in Soviet Far East
                Japan attack with 9 japaneseInfantrys and 1 japaneseMarine
                Russia defend with 1 Flagpole, 1 russianAlpineInfantry, 1 russianArtillery and 1 russianMech.Infantry
                    Japan roll dice for 2 japaneseBattleships and 1 japaneseCruiser in Soviet Far East, round 2 : 2/1 hits, 1,92 expected hits
                    Japan roll dice for 9 japaneseInfantrys and 1 japaneseMarine in Soviet Far East, round 2 : 1/1 hits, 1,75 expected hits
                    Russia roll dice for 1 russianAlpineInfantry, 1 russianArtillery and 1 russianMech.Infantry in Soviet Far East, round 2 : 1/1 hits, 1,17 expected hits
                    1 russianArtillery owned by the Russia, 1 russianMech.Infantry owned by the Russia, 1 russianAlpineInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Soviet Far East
                Japan win, taking Kamchatka from Russia, taking Soviet Far East from Russia with 8 japaneseInfantrys and 1 japaneseMarine remaining. Battle score for attacker is 10
                Casualties for Japan: 1 japaneseInfantry
                Casualties for Russia: 1 russianAlpineInfantry, 1 russianArtillery and 1 russianMech.Infantry
            Battle in Kansu
                Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Kansu, round 2 : 1/0 hits, 1,00 expected hits
                    China roll dice for 1 chineseInfantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kansu
                Japan win with 2 japaneseFighters remaining. Battle score for attacker is 0
                Casualties for Japan: 1 japaneseInfantry
                Casualties for China: 1 chineseInfantry
            Battle in Bengal
                Japan attack with 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber
                Britain defend with 1 Flagpole and 1 britishArtillery
                    Japan roll dice for 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber in Bengal, round 2 : 1/1 hits, 1,33 expected hits
                    Britain roll dice for 1 britishArtillery in Bengal, round 2 : 0/1 hits, 0,25 expected hits
                    1 britishArtillery owned by the Britain lost in Bengal
                Japan win, taking Bengal from Britain with 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber remaining. Battle score for attacker is 4
                Casualties for Britain: 1 britishArtillery
            Battle in Sumatra
                Japan attack with 4 japaneseInfantrys and 6 japaneseMarines
                ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishInfantry and 1 britishMarine
                    Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Sumatra, round 2 : 1/1 hits, 1,08 expected hits
                    Japan roll dice for 4 japaneseInfantrys and 6 japaneseMarines in Sumatra, round 2 : 2/1 hits, 2,33 expected hits
                    ExiledAllies roll dice for 1 britishInfantry and 1 britishMarine in Sumatra, round 2 : 2/1 hits, 1,08 expected hits
                    1 britishInfantry owned by the Britain, 1 britishMarine owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Sumatra
                Some non-combat units are destroyed: 
                Japan win, taking Sumatra from ExiledAllies with 2 japaneseInfantrys and 6 japaneseMarines remaining. Battle score for attacker is 1
                Casualties for Japan: 2 japaneseInfantrys
                Casualties for Britain: 1 britishInfantry and 1 britishMarine
    
        Non Combat Move - Japan
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            1 japaneseInfantry moved from Inner Mongolia to Hupeh
            2 japaneseFighters moved from Kansu to Hunan
            1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shansi to Hupeh
            1 Truck and 1 japaneseInfantry moved from Suiyuan to Hupeh
            1 Truck moved from Hupeh to Suiyuan
            1 Truck and 1 japaneseInfantry moved from Suiyuan to Hupeh
            1 japaneseInfantry and 1 japaneseMech.Infantry moved from Chahar to Shensi
            1 japaneseMech.Infantry and 3 japaneseTanks moved from Northern China to Hupeh
            1 japaneseArtillery moved from Hunan to Hupeh
            1 japaneseInfantry moved from Kweichow to Hupeh
            1 japaneseAlpineInfantry moved from Eastern Szechwan to Kweichow
            1 japaneseInfantry moved from Yunnan to Eastern Szechwan
            2 japaneseFighters moved from Bengal to French Indochina
            1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Bengal to French Indochina
            1 Train moved from Shansi to Manchuria
            1 japaneseAlpineInfantry, 1 japaneseAntiTankGun and 1 japaneseInfantry moved from Yakut to Irkutsk
            1 japaneseArtillery moved from Western Evenki to Irkutsk
            1 Material and 1 japaneseMech.Infantry moved from Northern China to Hupeh
            1 japaneseCombatEngineer moved from Hunan to Hupeh
            1 Material, 1 Train and 1 japaneseInfantry moved from Manchuria to Shensi
            1 Truck moved from Hunan to Shansi
            2 japaneseArtillerys moved from Manchuria to Chahar
            1 japaneseCombatEngineer moved from Manchuria to Chahar
            1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Chahar
            1 Truck moved from Vladivostok to Eastern Manchuria
            1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Manchuria
            1 japaneseMech.Infantry moved from Korea to Chahar
            6 japaneseArtillerys moved from Vladivostok to Eastern Manchuria
            2 japaneseNavalFighters moved from 128 Sea Zone to Burma
            1 japaneseInfantry moved from Thailand to Burma
            2 japaneseArtillerys moved from Thailand to Burma
            3 japaneseNavalFighters moved from Korea to French Indochina
            1 japaneseCombatEngineer moved from Kwangsi to Hunan
            1 japaneseAirTransport moved from Palau Island to Luzon
            3 japaneseDestroyers moved from 98 Sea Zone to 100 Sea Zone
            1 japaneseInfantry moved from Eastern Evenki to Western Evenki
            1 japaneseAlpineInfantry moved from Vladivostok to Eastern Manchuria
    
        Purchase Units - Japan
            Japan buy 1 japaneseArtillery, 3 japaneseDestroyers, 4 japaneseHulls, 2 japaneseMech.Infantrys and 1 japaneseTransport; Remaining resources: 8 PUs; 9 techTokens; 
    
        Place Units - Japan
            4 japaneseHulls placed in 98 Sea Zone
            3 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone
            1 japaneseArtillery and 2 japaneseMech.Infantrys placed in Korea
    
        Activate Technology - Japan
            Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield
            Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield
            Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier
    
        Turn Complete - Japan
            Japan collect 84 PUs; end with 92 PUs
            Units generate 9 techTokens; Japan end with 18 techTokens
            Some Units in Chahar change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Manchuria
            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 2 PUs; 
    
        Place Units - Manchuria
            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 11 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in Chahar change ownership: 1 japaneseCombatEngineer
                Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
    
        Purchase Units - Thailand
            Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            3 japaneseInfantrys placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 9 PUs; end with 9 PUs
            Some Units in Thailand change ownership: 3 japaneseInfantrys
    

    Combat Hit Differential Summary :

    Japan regular : -1,42
    ExiledAllies regular : 0,92
    China regular : 0,67
    Japan rolls : 0,00
    Russia regular : -0,17
    Britain regular : -0,25
    

    Savegame


  • TripleA Manual Gamesave Post: China round 4

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Research Technology - China
            Trigger chineseaTIP: China gains access to ImprovedProduction
            China spend 0 on tech rolls
                China rolls : 1/1 hits, 0.00 expected hits
            China removing all Technology Tokens after successful research.
            China discover ImprovedArtillery
    
        Combat Move - China
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
            1 chineseInfantry moved from Ningsia to Northern China
                  China take Northern China from Japan
            2 chineseInfantrys moved from Chungking to Kweichow
            1 chineseFighter moved from Chungking to Kweichow
    
        Combat - China
            Battle in Kweichow
                China attack with 1 chineseFighter and 2 chineseInfantrys
                Japan defend with 1 Flagpole and 1 japaneseAlpineInfantry
                    China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
                    Japan roll dice for 1 japaneseAlpineInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 japaneseAlpineInfantry owned by the Japan lost in Kweichow
                China win, taking Kweichow from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
                Casualties for Japan: 1 japaneseAlpineInfantry
    
        Non Combat Move - China
            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
            Turning on Edit Mode
            EDIT: Removing units owned by China from Kweichow: 2 chineseInfantrys
            EDIT: Adding units owned by China to Chungking: 2 chineseInfantrys
            EDIT: Changing ownership of Kweichow from China to Japan
            EDIT: Adding units owned by Japan to Kweichow: 1 japaneseInfantry
            EDIT: Turning off Edit Mode
            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseProd1: China has 1 Material placed in Chungking
            1 chineseFighter moved from Kweichow to Chungking
            1 chineseInfantry moved from Tsinghai to Kansu
            1 chineseInfantry moved from Tsinghai to Western Szechwan
            3 chineseInfantrys moved from Singkiang to Tsinghai
            1 Material and 1 Truck moved from Singkiang to Tsinghai
            1 Material and 1 Truck moved from Chungking to Tsinghai
            1 Truck and 1 chineseCombatEngineer moved from Chungking to Tsinghai
    
        Purchase Units - China
            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
    

    Combat Hit Differential Summary :

    Japan regular : -0.33
    China regular : 0.33
    China rolls : 1.00
    

    Savegame


  • TripleA Turn Summary: China round 4

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Research Technology - China
            Trigger chineseaTIP: China gains access to ImprovedProduction
            China spend 0 on tech rolls
                China rolls : 1/1 hits, 0.00 expected hits
            China removing all Technology Tokens after successful research.
            China discover ImprovedArtillery
    
        Combat Move - China
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
            1 chineseInfantry moved from Ningsia to Northern China
                  China take Northern China from Japan
            2 chineseInfantrys moved from Chungking to Kweichow
            1 chineseFighter moved from Chungking to Kweichow
    
        Combat - China
            Battle in Kweichow
                China attack with 1 chineseFighter and 2 chineseInfantrys
                Japan defend with 1 Flagpole and 1 japaneseAlpineInfantry
                    China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
                    Japan roll dice for 1 japaneseAlpineInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 japaneseAlpineInfantry owned by the Japan lost in Kweichow
                China win, taking Kweichow from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
                Casualties for Japan: 1 japaneseAlpineInfantry
    
        Non Combat Move - China
            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
            Turning on Edit Mode
            EDIT: Removing units owned by China from Kweichow: 2 chineseInfantrys
            EDIT: Adding units owned by China to Chungking: 2 chineseInfantrys
            EDIT: Changing ownership of Kweichow from China to Japan
            EDIT: Adding units owned by Japan to Kweichow: 1 japaneseInfantry
            EDIT: Turning off Edit Mode
            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseProd1: China has 1 Material placed in Chungking
            1 chineseFighter moved from Kweichow to Chungking
            1 chineseInfantry moved from Tsinghai to Kansu
            1 chineseInfantry moved from Tsinghai to Western Szechwan
            3 chineseInfantrys moved from Singkiang to Tsinghai
            1 Material and 1 Truck moved from Singkiang to Tsinghai
            1 Material and 1 Truck moved from Chungking to Tsinghai
            1 Truck and 1 chineseCombatEngineer moved from Chungking to Tsinghai
    
        Purchase Units - China
            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
            China buy 3 chineseAntiTankGuns and 1 chineseInfantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Place Units - China
            3 chineseAntiTankGuns placed in Chungking
            1 chineseInfantry placed in Singkiang
    
        Activate Technology - China
            China activating ImprovedArtillery
            Trigger chineseImpArt1: China is added to UnitSupportAttachment attached to: UnitType{name=chineseArtillery} with name: supportAttachmentArtilleryImpchinese
    
        Turn Complete - China
            China collect 17 PUs; end with 19 PUs
            Units generate 3 techTokens; China end with 3 techTokens
    

    Combat Hit Differential Summary :

    Japan regular : -0.33
    China regular : 0.33
    China rolls : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Britain round 4

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Research Technology - Britain
            Trigger britishaTIC: Britain gains access to ImprovedCarriers
            Trigger britishaTAH: Britain gains access to AdvancedHulls
                Britain rolls : 1/1 hits, 0.00 expected hits
            Britain removing all Technology Tokens after successful research.
            Britain discover Production
    
        Politics - Britain
    

    Combat Hit Differential Summary :

    Britain rolls : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Britain round 4

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Research Technology - Britain
            Trigger britishaTIC: Britain gains access to ImprovedCarriers
            Trigger britishaTAH: Britain gains access to AdvancedHulls
                Britain rolls : 1/1 hits, 0.00 expected hits
            Britain removing all Technology Tokens after successful research.
            Britain discover Production
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
            Trigger LLabLL: Britain has 1 Pg placed in Labrador
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            1 britishFighter moved from Malta to Tunisia
    
        Combat - Britain
            Britain creates battle in territory Tunisia
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
            1 britishFighter moved from Tunisia to Malta
            1 britishTank moved from Kenya Uganda to Anglo Egyptian Sudan
            1 britishMech.Infantry and 1 britishTank moved from Rhodesia to Kenya Uganda
            1 Truck and 1 britishAntiTankGun moved from Cape Town to Rhodesia
            1 Truck moved from Tanganyika to Eastern South Africa
            1 britishArtillery moved from Cape Town to Eastern South Africa
            1 britishNavalFighter and 1 britishStrategicBomber moved from Labrador to Central Britain
            1 britishNavalFighter, 1 britishStrategicBomber and 1 britishTacticalBomber moved from Quebec to Central Britain
            1 Train moved from Queensland to New South Wales
            1 Material and 1 Train moved from New South Wales to Queensland
            1 Truck moved from Queensland to New South Wales
            1 Material and 1 Truck moved from New South Wales to Queensland
            1 Train moved from Calcutta to Western Madras
            1 Train and 1 britishAntiAirGun moved from Western Madras to Calcutta
            1 Truck and 1 britishAntiAirGun moved from New Dehli to Calcutta
            1 britishInfantry moved from New Dehli to Western Bengal
            2 britishInfantrys moved from Bombay to New Dehli
            1 britishFighter moved from Central Britain to Scotland
            1 britishSubmarine moved from 19 Sea Zone to 17 Sea Zone
    
        Purchase Units - Britain
    

    Combat Hit Differential Summary :

    Britain rolls : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Canada round 4

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Purchase Units - Canada
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Australia round 4

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Purchase Units - Australia
            Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Australia round 4

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Supporting Britain - Canada
            Canada collect 0 PUs; end with 15 PUs
    
        Organizing Partisan Operations - ExiledAllies
            ExiledAllies collect 0 PUs; end with 12 PUs
    
        Preparing Defense - Egypt
            Egypt collect 0 PUs; end with 9 PUs
    
        Marching Orders - SouthAfrica
            SouthAfrica collect 0 PUs; end with 9 PUs
    
        Preparing Ambushes - India
            India collect 0 PUs; end with 15 PUs
    
        Preparing Naval Operations - Australia
            Australia collect 0 PUs; end with 17 PUs
    
        Research Technology - Britain
            Trigger britishaTIC: Britain gains access to ImprovedCarriers
            Trigger britishaTAH: Britain gains access to AdvancedHulls
                Britain rolls : 1/1 hits, 0.00 expected hits
            Britain removing all Technology Tokens after successful research.
            Britain discover Production
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
            Trigger LLabLL: Britain has 1 Pg placed in Labrador
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            1 britishFighter moved from Malta to Tunisia
    
        Combat - Britain
            Britain creates battle in territory Tunisia
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
            1 britishFighter moved from Tunisia to Malta
            1 britishTank moved from Kenya Uganda to Anglo Egyptian Sudan
            1 britishMech.Infantry and 1 britishTank moved from Rhodesia to Kenya Uganda
            1 Truck and 1 britishAntiTankGun moved from Cape Town to Rhodesia
            1 Truck moved from Tanganyika to Eastern South Africa
            1 britishArtillery moved from Cape Town to Eastern South Africa
            1 britishNavalFighter and 1 britishStrategicBomber moved from Labrador to Central Britain
            1 britishNavalFighter, 1 britishStrategicBomber and 1 britishTacticalBomber moved from Quebec to Central Britain
            1 Train moved from Queensland to New South Wales
            1 Material and 1 Train moved from New South Wales to Queensland
            1 Truck moved from Queensland to New South Wales
            1 Material and 1 Truck moved from New South Wales to Queensland
            1 Train moved from Calcutta to Western Madras
            1 Train and 1 britishAntiAirGun moved from Western Madras to Calcutta
            1 Truck and 1 britishAntiAirGun moved from New Dehli to Calcutta
            1 britishInfantry moved from New Dehli to Western Bengal
            2 britishInfantrys moved from Bombay to New Dehli
            1 britishFighter moved from Central Britain to Scotland
            1 britishSubmarine moved from 19 Sea Zone to 17 Sea Zone
    
        Purchase Units - Britain
            Britain buy 3 britishHulls; Remaining resources: 6 PUs; 0 techTokens; 
    
        Place Units - Britain
            3 britishHulls placed in 7 Sea Zone
            Units in Scotland being upgraded or consumed: 1 Material
            1 britishEntrenchment placed in Scotland
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Scotland: 1 britishEntrenchment
            EDIT: Turning off Edit Mode
    
        Activate Technology - Britain
            Britain activating Production
    
        Turn Complete - Britain
            Britain collect 32 PUs; end with 38 PUs
            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 40 PUs
            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 41 PUs
            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 42 PUs
            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 43 PUs
            Units generate 9 techTokens; Britain end with 9 techTokens
            Units Change Ownership
                Some Units in Bombay change ownership: 1 Material
                Some Units in Ontario change ownership: 1 britishCombatEngineer
                Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Calcutta change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Cape Town change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Java change ownership: 1 britishCombatEngineer
                Some Units in Manitoba change ownership: 1 Material
                Some Units in New Dehli change ownership: 2 Materials
                Some Units in Quebec change ownership: 1 Material
                Some Units in Queensland change ownership: 2 Materials and 1 britishCombatEngineer
    
        Purchase Units - Canada
            Canada buy 1 britishStrategicBomber; Remaining resources: 2 PUs; 
    
        Place Units - Canada
            1 britishStrategicBomber placed in Quebec
    
        Turn Complete - Canada
            Canada collect 15 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in Ontario change ownership: 1 britishCombatEngineer
                Some Units in Manitoba change ownership: 1 Material
                Some Units in Quebec change ownership: 1 Material and 1 britishStrategicBomber
            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
    
        Purchase Units - ExiledAllies
            ExiledAllies buy 2 britishInfantrys; Remaining resources: 6 PUs; 
    
        Place Units - ExiledAllies
            2 britishInfantrys placed in Exiled Allies
    
        Turn Complete - ExiledAllies
            ExiledAllies collect 18 PUs; end with 24 PUs
            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 23 PUs
            Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 20 PUs
            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 19 PUs
            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs
            Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 16 PUs
            Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 14 PUs
            Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 12 PUs
            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in Exiled Allies change ownership: 2 britishInfantrys
                Some Units in Java change ownership: 1 britishCombatEngineer
    
        Purchase Units - Egypt
            Egypt buy 1 britishAntiTankGun and 1 britishInfantry; Remaining resources: 2 PUs; 
    
        Place Units - Egypt
            1 britishAntiTankGun and 1 britishInfantry placed in Cairo
    
        Turn Complete - Egypt
            Egypt collect 7 PUs; end with 9 PUs
            Some Units in Cairo change ownership: 1 Material, 1 britishAntiTankGun, 1 britishCombatEngineer and 1 britishInfantry
    
        Purchase Units - SouthAfrica
            SouthAfrica buy 2 britishAntiTankGuns; Remaining resources: 1 PUs; 
    
        Place Units - SouthAfrica
            2 britishAntiTankGuns placed in Cape Town
    
        Turn Complete - SouthAfrica
            SouthAfrica collect 7 PUs; end with 8 PUs
            Some Units in Cape Town change ownership: 1 Material, 2 britishAntiTankGuns and 1 britishCombatEngineer
    
        Purchase Units - India
            Trigger DutchMaterialI: 1 Material gained by PlayerId named:India
            India buy 5 britishInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - India
            2 britishInfantrys placed in Calcutta
            3 britishInfantrys placed in Bombay
    
        Turn Complete - India
            India collect 13 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in Bombay change ownership: 1 Material and 3 britishInfantrys
                Some Units in Calcutta change ownership: 1 Material, 1 britishCombatEngineer and 2 britishInfantrys
                Some Units in New Dehli change ownership: 2 Materials
    
        Purchase Units - Australia
            Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
            Australia buy 1 britishBarracks and 3 britishInfantrys; Remaining resources: 7 PUs; 
    
        Place Units - Australia
            Units in Queensland being upgraded or consumed: 2 Materials
            1 britishBarracks placed in Queensland
            3 britishInfantrys placed in New South Wales
    
        Turn Complete - Australia
            Australia collect 17 PUs; end with 24 PUs
            Units Change Ownership
                Some Units in New South Wales change ownership: 3 britishInfantrys
                Some Units in Queensland change ownership: 1 britishCombatEngineer
    

    Combat Hit Differential Summary :

    Britain rolls : 1.00
    

    Savegame


  • TripleA Turn Summary: Italy round 4

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Research Technology - Italy
            Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
            Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
            Italy spend 0 on tech rolls
                Italy rolls : 1/1 hits, 0,00 expected hits
            Italy removing all Technology Tokens after successful research.
            Italy discover Production
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            1 italianInfantry moved from Central Egpyt to Cairo
            4 italianInfantrys moved from Southern Italy to 50 Sea Zone
            2 italianDestroyers, 4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 53 Sea Zone
            4 italianInfantrys moved from 53 Sea Zone to Cairo
            2 italianInfantrys moved from Crete to 53 Sea Zone
            2 italianInfantrys moved from 53 Sea Zone to Cairo
            1 italianTransport moved from 53 Sea Zone to 50 Sea Zone
            1 italianAntiTankGun, 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 5 italianInfantrys, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianTacticalBomber and 1 italianTank moved from Western Egypt to Cairo
            1 italianArtillery, 5 italianInfantrys and 2 italianTanks moved from Voronezh to Smolensk
            1 italianMech.Infantry moved from Voronezh to Smolensk
    
        Combat - Italy
            Battle in Cairo
                Italy attack with 1 italianAntiTankGun, 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 12 italianInfantrys, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianTacticalBomber and 1 italianTank
                Egypt defend with 1 Flagpole, 1 Rail, 2 britishAirfields, 1 britishBarracks, 1 britishDocks, 1 britishEntrenchment and 1 britishFactory; Britain defend with 1 Material, 1 Truck, 1 britishAntiAirGun, 3 britishAntiTankGuns, 1 britishArtillery, 1 britishCombatEngineer, 10 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank
                    Britain roll AntiAircraftGun dice in Cairo : 0/1 hits, 0,17 expected hits
                    Britain roll AntiTankGun dice in Cairo : 1/1 hits, 0,50 expected hits
                    1 italianTank owned by the Italy lost in Cairo
                    Italy roll dice for 2 italianBattleships and 1 italianCruiser in Cairo, round 2 : 2/1 hits, 1,92 expected hits
                    Italy roll dice for 1 italianAntiTankGun, 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 12 italianInfantrys, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber in Cairo, round 2 : 7/1 hits, 7,08 expected hits
                    Egypt roll dice for 1 britishAntiAirGun, 3 britishAntiTankGuns, 1 britishArtillery, 1 britishCombatEngineer, 1 britishEntrenchment, 10 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank in Cairo, round 2 : 7/1 hits, 7,17 expected hits
                    4 britishInfantrys owned by the Britain, 1 britishMarine owned by the Britain, 1 italianAntiTankGun owned by the Italy, 1 britishAntiAirGun owned by the Britain, 3 britishAntiTankGuns owned by the Britain, 2 italianMarines owned by the Italy and 4 italianInfantrys owned by the Italy lost in Cairo
                    Italy roll dice for 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 8 italianInfantrys, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber in Cairo, round 3 : 6/1 hits, 5,75 expected hits
                    Egypt roll dice for 1 britishArtillery, 1 britishCombatEngineer, 1 britishEntrenchment, 6 britishInfantrys, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank in Cairo, round 3 : 5/1 hits, 4,58 expected hits
                    6 britishInfantrys owned by the Britain and 5 italianInfantrys owned by the Italy lost in Cairo
                    Italy roll dice for 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 3 italianInfantrys, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber in Cairo, round 4 : 4/1 hits, 4,50 expected hits
                    Egypt roll dice for 1 britishArtillery, 1 britishCombatEngineer, 1 britishEntrenchment, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank in Cairo, round 4 : 3/1 hits, 2,50 expected hits
                1 britishMech.Infantry owned by the Britain, 1 britishTank owned by the Britain, 1 britishArtillery owned by the Britain, 1 britishCombatEngineer owned by the Britain and 3 italianInfantrys owned by the Italy lost in Cairo
                    Italy roll dice for 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber in Cairo, round 5 : 4/1 hits, 3,58 expected hits
                    Egypt roll dice for 1 britishEntrenchment and 1 britishNavalFighter in Cairo, round 5 : 1/0 hits, 1,00 expected hits
                    1 britishNavalFighter owned by the Britain, 1 italianArtillery owned by the Italy and 1 britishEntrenchment owned by the Egypt lost in Cairo
                Italy destroys 9PUs while taking Egypt capital
                Some non-combat units are destroyed: 
                Italy converts britishBarracks into different units
                Italy converts britishDocks into different units
                Italy converts britishFactory into different units
                Italy win, taking Cairo from Egypt with 3 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber remaining. Battle score for attacker is 28
                Casualties for Italy: 1 italianAntiTankGun, 1 italianArtillery, 12 italianInfantrys, 2 italianMarines and 1 italianTank
                Casualties for Britain: 1 britishAntiAirGun, 3 britishAntiTankGuns, 1 britishArtillery, 1 britishCombatEngineer, 10 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank
                Casualties for Egypt: 1 britishEntrenchment
            Battle in Smolensk
                Italy attack with 1 italianArtillery, 5 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks
                Russia defend with 1 Flagpole and 2 russianInfantrys
                    Italy roll dice for 1 italianArtillery, 5 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks in Smolensk, round 2 : 3/1 hits, 2,42 expected hits
                    Russia roll dice for 2 russianInfantrys in Smolensk, round 2 : 0/1 hits, 0,50 expected hits
                    2 russianInfantrys owned by the Russia lost in Smolensk
                Italy win, taking Smolensk from Russia with 1 italianArtillery, 5 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks remaining. Battle score for attacker is 6
                Casualties for Russia: 2 russianInfantrys
    
        Non Combat Move - Italy
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            1 italianAntiAirGun and 1 italianMech.Infantry moved from Voronezh to Smolensk
            1 italianAlpineInfantry moved from Kharkov to Orel Kursk
            1 Truck and 1 italianAntiAirGun moved from Belorussia to Smolensk
            1 italianInfantry moved from Belorussia to Pskov
            1 Truck and 1 italianAntiAirGun moved from Romania to Kharkov
            1 italianArtillery and 1 italianMech.Infantry moved from Romania to Kharkov
            1 Truck and 1 italianArtillery moved from Romania to Kharkov
            1 italianMech.Infantry moved from Voronezh to Smolensk
            2 italianFighters moved from Cairo to Western Egypt
            1 italianTacticalBomber moved from Cairo to Western Egypt
            1 italianNavalFighter moved from Cairo to Western Egypt
            EDIT: 1 italianTransport moved from 50 Sea Zone to 53 Sea Zone
            1 Truck and 1 italianCombatEngineer moved from Northern Italy to Romania
            1 Train moved from Belorussia to Rome
            1 Truck and 1 italianAntiAirGun moved from Al Kufrah to Cairo
    
        Purchase Units - Italy
            Italy buy 4 italianArtillerys and 4 italianInfantrys; Remaining resources: 2 PUs; 0 techTokens; 
    
        Place Units - Italy
            4 italianInfantrys placed in Rome
            4 italianArtillerys placed in Northern Italy
    
        Activate Technology - Italy
            Italy activating Production
            Trigger germanIFR5: Setting givesMovement to 3:germanFighter for unitAttachment attached to italianAirfield
            Trigger germanIFR5: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianAirfield
            Trigger germanIFR6: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianCarrier
    
        Turn Complete - Italy
            Italy collect 35 PUs; end with 37 PUs
            Units generate 9 techTokens; Italy end with 9 techTokens
    

    Combat Hit Differential Summary :

    Italy regular : 0,75
    Britain AntiAircraftGun : -0,17
    Egypt regular : 0,75
    Italy rolls : 1,00
    Russia regular : -0,50
    Britain AntiTankGun : 0,50
    

    Savegame


  • TripleA Manual Gamesave Post: Usa round 4

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Research Technology - Usa
                Usa rolls : 1/1 hits, 0.00 expected hits
            Usa removing all Technology Tokens after successful research.
            Usa discover ImprovedHulls
    
        Politics - Usa
    

    Combat Hit Differential Summary :

    Usa rolls : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Usa round 4

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Research Technology - Usa
                Usa rolls : 1/1 hits, 0.00 expected hits
            Usa removing all Technology Tokens after successful research.
            Usa discover ImprovedHulls
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            1 americanNavalFighter moved from Gilbert Islands to Queensland
            1 americanNavalFighter and 1 americanStrategicBomber moved from Chicago to Labrador
            1 americanDestroyer moved from 6 Sea Zone to 7 Sea Zone
            1 americanStrategicBomber moved from Iceland to Central Britain
            1 americanFighter moved from Newfoundland to Labrador
            1 americanCarrier and 1 americanDestroyer moved from 136 Sea Zone to 113 Sea Zone
            1 americanSubmarine moved from 134 Sea Zone to 113 Sea Zone
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger LLabFL2: has removed 1 americanFighter owned by Usa in Labrador
            Trigger LLabFL1: has removed 1 Pg owned by Britain in Labrador
            Trigger americanProd1: Usa has 1 Material placed in Washington
            Trigger LLabFL1: Britain has 1 britishFighter placed in Labrador
            1 Material and 1 Train moved from Southwestern US to Los Angeles
            1 Material and 1 Train moved from San Francisco to Los Angeles
            1 americanMech.Infantry and 1 americanTank moved from Southern Central US to San Francisco
            1 americanMech.Infantry and 1 americanTank moved from Detroit to Southern Central US
            1 Material and 1 Truck moved from Detroit to Los Angeles
            1 Truck moved from Los Angeles to Detroit
            1 Train moved from Los Angeles to Detroit
            1 americanNavalFighter moved from Hawaiian Islands to 132 Sea Zone
            1 americanNavalFighter moved from 132 Sea Zone to Gilbert Islands
            2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
            1 americanBattleship and 2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
            1 americanDestroyer moved from 156 Sea Zone to 112 Sea Zone
            1 americanDestroyer moved from 156 Sea Zone to 112 Sea Zone
    
        Purchase Units - Usa
    

    Combat Hit Differential Summary :

    Usa rolls : 1.00
    

    Savegame


  • TripleA Turn Summary: Usa round 4

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 4
    
        Research Technology - Usa
                Usa rolls : 1/1 hits, 0.00 expected hits
            Usa removing all Technology Tokens after successful research.
            Usa discover ImprovedHulls
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            1 americanNavalFighter moved from Gilbert Islands to Queensland
            1 americanNavalFighter and 1 americanStrategicBomber moved from Chicago to Labrador
            1 americanDestroyer moved from 6 Sea Zone to 7 Sea Zone
            1 americanStrategicBomber moved from Iceland to Central Britain
            1 americanFighter moved from Newfoundland to Labrador
            1 americanCarrier and 1 americanDestroyer moved from 136 Sea Zone to 113 Sea Zone
            1 americanSubmarine moved from 134 Sea Zone to 113 Sea Zone
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger LLabFL2: has removed 1 americanFighter owned by Usa in Labrador
            Trigger LLabFL1: has removed 1 Pg owned by Britain in Labrador
            Trigger americanProd1: Usa has 1 Material placed in Washington
            Trigger LLabFL1: Britain has 1 britishFighter placed in Labrador
            1 Material and 1 Train moved from Southwestern US to Los Angeles
            1 Material and 1 Train moved from San Francisco to Los Angeles
            1 americanMech.Infantry and 1 americanTank moved from Southern Central US to San Francisco
            1 americanMech.Infantry and 1 americanTank moved from Detroit to Southern Central US
            1 Material and 1 Truck moved from Detroit to Los Angeles
            1 Truck moved from Los Angeles to Detroit
            1 Train moved from Los Angeles to Detroit
            1 americanNavalFighter moved from Hawaiian Islands to 132 Sea Zone
            1 americanNavalFighter moved from 132 Sea Zone to Gilbert Islands
            2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
            1 americanBattleship and 2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
            1 americanDestroyer moved from 156 Sea Zone to 112 Sea Zone
            1 americanDestroyer moved from 156 Sea Zone to 112 Sea Zone
    
        Purchase Units - Usa
            Usa buy 1 americanAntiTankGun, 1 americanFactory, 3 americanMarines, 1 americanMech.Infantry, 2 americanNavalFighters, 1 americanStrategicBomber, 1 americanTank and 1 americanTransport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Place Units - Usa
            Turning on Edit Mode
            EDIT: Removing units owned by Usa from San Francisco: 1 americanCombatEngineer
            EDIT: Adding units owned by Usa to Los Angeles: 1 americanCombatEngineer
            EDIT: Turning off Edit Mode
            Units in Los Angeles being upgraded or consumed: 2 Materials
            1 americanFactory placed in Los Angeles
            1 americanTransport placed in 156 Sea Zone
            3 americanMarines placed in San Francisco
            1 americanAntiTankGun, 1 americanMech.Infantry and 1 americanTank placed in Detroit
            2 americanNavalFighters and 1 americanStrategicBomber placed in Chicago
    
        Activate Technology - Usa
            Usa activating ImprovedHulls
            Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged
            Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship
            Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser
            Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser
            Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser
            Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser
            Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser
            Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser
            Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser
    
        Turn Complete - Usa
            Usa collect 67 PUs; end with 68 PUs
            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 71 PUs
            Units generate 9 techTokens; Usa end with 9 techTokens
    

    Combat Hit Differential Summary :

    Usa rolls : 1.00
    

    Savegame

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