• TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Northern Italy to Western Germany
            1 bomber and 1 fighter moved from Southern Italy to Western Germany
    
        Combat - Italians
            Battle in Western Germany
                Italians attack with 1 bomber, 1 fighter and 3 infantry
                British defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Western Germany, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 2 armour in Western Germany, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Western Germany
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Western Germany, round 3 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 armour in Western Germany, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Western Germany
                Italians win, taking Western Germany from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for British: 2 armour
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Western Germany to Germany
            1 armour moved from Northern Italy to Germany
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            18 infantry moved from Novosibirsk to Samara
            3 fighters and 1 tactical_bomber moved from Russia to Samara
            2 artilleries moved from Russia to Samara
            1 cruiser and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
    
        Combat - Russians
            Battle in Samara
                Russians attack with 2 artilleries, 3 fighters, 18 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 2 artilleries, 3 fighters, 18 infantry and 1 tactical_bomber in Samara, round 2 : 5/24 hits, 6.17 expected hits
                    Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 artilleries, 3 fighters, 17 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Samara to Russia
            2 aaGuns moved from Novosibirsk to Samara
    
        Place Units - Russians
            2 armour, 1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 23 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    Russians regular : -1.17
    

    Savegame

  • '18

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 bombers, 7 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 bomber moved from Norway to France
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Norway to Western Germany
            1 fighter moved from Norway to Western Germany
            1 armour moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Western Germany
            1 infantry moved from 112 Sea Zone to Western Germany
            1 bomber moved from Morocco to Western Germany
            5 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Normandy Bordeaux
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Normandy Bordeaux from Italians, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Western Germany
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Western Germany, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Western Germany
                Americans win, taking Western Germany from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Korea
    
        Non Combat Move - Americans
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Western Germany to Denmark
            1 bomber moved from France to Norway
            1 fighter moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Norway
            1 artillery moved from Norway to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 armour, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Denmark
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
            1 battleship moved from 110 Sea Zone to 112 Sea Zone
            1 battleship moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 carrier and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 109 Sea Zone to 91 Sea Zone
            2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 110 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            3 bombers placed in Norway
            7 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : -0.33
    Germans AA : -0.17
    Germans regular : -0.33
    

    Savegame

  • '18

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 6
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Eastern Persia to Russia
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
    
        Combat - French
            Battle in 95 Sea Zone
                French attack with 1 cruiser and 1 destroyer
                Germans defend with 2 submarines
                    French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 95 Sea Zone
                    French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 95 Sea Zone
                French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Germans regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs; 
            Germans buy 5 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            23 armour, 5 artilleries, 2 bombers, 4 fighters, 12 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
            5 armour moved from Western Ukraine to Russia
            1 infantry moved from Smolensk to Russia
            2 armour moved from Novgorod to Smolensk
            3 armour moved from Ukraine to Russia
            3 armour moved from Volgograd to Tambov
            1 artillery moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Northern Italy to Western Germany
            2 armour moved from Southern Italy to Western Germany
            3 infantry moved from France to Western Germany
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 3 armour
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour in Tambov, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Western Germany
                Germans attack with 3 armour and 3 infantry
                Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 armour and 3 infantry in Western Germany, round 2 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Western Germany
                    Germans roll dice for 3 armour and 3 infantry in Western Germany, round 3 : 0/6 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 armour and 3 infantry in Western Germany, round 4 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery in Western Germany, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Western Germany
                Germans win, taking Western Germany from Americans with 3 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Russia
                Germans attack with 31 armour, 5 artilleries, 2 bombers, 4 fighters, 13 infantry, 2 mech_infantrys and 4 tactical_bombers
                British defend with 1 fighter and 1 tactical_bomber; French defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 22 armour, 1 factory_major, 4 fighters, 30 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Russia : 3/6 hits, 1.00 expected hits
                    3 fighters owned by the Germans lost in Russia
                    Germans roll dice for 31 armour, 5 artilleries, 2 bombers, 1 fighter, 13 infantry, 2 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 31/58 hits, 25.00 expected hits
                    Russians roll dice for 2 aaGuns, 22 armour, 6 fighters, 30 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 24/63 hits, 27.00 expected hits
                    29 infantry owned by the Russians, 5 artilleries owned by the Germans, 13 infantry owned by the Germans, 4 armour owned by the Germans, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 27 armour, 2 bombers, 1 fighter and 4 tactical_bombers in Russia, round 3 : 21/34 hits, 18.00 expected hits
                    Russians roll dice for 22 armour, 6 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 16/34 hits, 17.33 expected hits
                    3 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 17 armour owned by the Russians and 16 armour owned by the Germans lost in Russia
                    Germans roll dice for 11 armour, 2 bombers, 1 fighter and 4 tactical_bombers in Russia, round 4 : 10/18 hits, 10.00 expected hits
                    Russians roll dice for 5 armour, 6 fighters and 2 tactical_bombers in Russia, round 4 : 8/13 hits, 7.50 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 5 armour owned by the Russians, 1 tactical_bomber owned by the British, 8 armour owned by the Germans and 1 fighter owned by the British lost in Russia
                    Germans roll dice for 3 armour, 2 bombers, 1 fighter and 4 tactical_bombers in Russia, round 5 : 4/10 hits, 6.00 expected hits
                    Russians roll dice for 3 fighters in Russia, round 5 : 1/3 hits, 2.00 expected hits
                    2 fighters owned by the Russians, 1 armour owned by the Germans and 1 fighter owned by the French lost in Russia
                Germans captures 26PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 2 armour, 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 55
                Casualties for Germans: 29 armour, 5 artilleries, 3 fighters, 13 infantry and 2 mech_infantrys
                Casualties for Russians: 2 aaGuns, 22 armour, 4 fighters, 30 infantry, 3 mech_infantrys and 1 tactical_bomber
                Casualties for British: 1 fighter and 1 tactical_bomber
                Casualties for French: 1 fighter
            Trigger Axis Europe Objective: Setting switch to true for conditionAttachment_Axis_Europe_Objective_Switch attached to Germans
            Trigger Moscow Objective: Setting switch to true for conditionAttachment_Moscow_Objective_Switch attached to Germans
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from Neutral_Axis
            2 bombers, 1 fighter and 4 tactical_bombers moved from Russia to Bryansk
    
        Place Units - Germans
            3 armour placed in France
            Germans undo move 1.
            3 armour placed in Volgograd
            2 armour and 1 mech_infantry placed in Ukraine
            8 infantry placed in Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific:  The Axis have achieved a Victory Objective - The Axis powers control Moscow.
            Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific:  The Axis have achieved a Victory Objective - The Axis powers control a total of 7 victory cities on the Europe side of the map.
            Germans collect 55 PUs; end with 81 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -4.17
    Germans regular : 3.50
    Russians AA : 2.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 7
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 8x factory_major; Remaining resources: 27 PUs; 
            UK_Pacific buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - UK_Pacific
            5 infantry moved from India to Burma
            1 artillery moved from India to Burma
            5 armour moved from India to Burma
            1 tactical_bomber moved from India to Burma
            1 fighter moved from India to Burma
            1 cruiser moved from 41 Sea Zone to 38 Sea Zone
    
        Combat - UK_Pacific
            Battle in 38 Sea Zone
                UK_Pacific attack with 1 cruiser
                Japanese defend with 1 cruiser, 1 destroyer and 1 transport
                    UK_Pacific roll dice for 1 cruiser in 38 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 38 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 cruiser owned by the UK_Pacific lost in 38 Sea Zone
                Japanese win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for UK_Pacific: 1 cruiser
            Battle in Burma
                UK_Pacific attack with 5 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                Japanese defend with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    UK_Pacific roll dice for 5 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Burma, round 2 : 6/13 hits, 5.00 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 2 : 1/7 hits, 2.83 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the UK_Pacific, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 armour owned by the Japanese lost in Burma
                    UK_Pacific roll dice for 5 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 3 : 5/12 hits, 4.83 expected hits
                    Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the UK_Pacific and 1 armour owned by the Japanese lost in Burma
                UK_Pacific win, taking Burma from Japanese with 5 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for UK_Pacific: 2 infantry
                Casualties for Japanese: 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - UK_Pacific
            1 fighter moved from Burma to India
            1 tactical_bomber moved from Burma to India
    
        Place Units - UK_Pacific
            2 armour and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,1
            UK_Pacific collect 26 PUs (1 lost to blockades); end with 26 PUs
            Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
            Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.17
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 bombers and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 artillery moved from Kazakhstan to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 artillery moved from Kazakhstan to Turkmenistan
                  Japanese take Turkmenistan from Russians
            9 infantry moved from Kweichow to Yunnan
            1 armour moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 armour moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            3 bombers moved from French Indo China to Korea
            2 infantry moved from Manchuria to Korea
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 3 bombers and 2 infantry
                Americans defend with 1 aaGun, 1 artillery and 4 infantry
                    Americans roll AA dice in Korea : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 3 bombers and 2 infantry in Korea, round 2 : 1/5 hits, 2.33 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery and 4 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Americans lost in Korea
                    Japanese roll dice for 3 bombers and 1 infantry in Korea, round 3 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 4 infantry in Korea, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Japanese roll dice for 3 bombers in Korea, round 4 : 3/3 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Korea, round 4 : 1/4 hits, 1.33 expected hits
                    1 bomber owned by the Japanese and 3 infantry owned by the Americans lost in Korea
                    Japanese roll dice for 2 bombers in Korea, round 5 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Korea, round 5 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese and 1 artillery owned by the Americans lost in Korea
                Japanese win with 1 bomber remaining. Battle score for attacker is -9
                Casualties for Japanese: 2 bombers and 2 infantry
                Casualties for Americans: 1 aaGun, 1 artillery and 4 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Korea to Manchuria
    
        Place Units - Japanese
            1 armour and 2 bombers placed in French Indo China
            2 armour placed in Japan
            1 transport placed in 19 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,5,3,3,4,2,4,6,5,2,4,6,3
            Japanese collect 41 PUs (8 lost to blockades); end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : -1.83
    Americans AA : -0.50
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 5 armour and 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour moved from United Kingdom to 109 Sea Zone
            1 armour moved from United Kingdom to 109 Sea Zone
            4 infantry moved from United Kingdom to 109 Sea Zone
            2 armour, 4 infantry and 3 transports moved from 109 Sea Zone to 113 Sea Zone
            2 fighters moved from 112 Sea Zone to Germany
            1 fighter moved from Norway to Germany
            1 bomber moved from United Kingdom to Germany
            2 armour moved from 113 Sea Zone to Germany
            4 destroyers moved from 112 Sea Zone to 113 Sea Zone
            1 battleship moved from 112 Sea Zone to 113 Sea Zone
            4 infantry moved from 113 Sea Zone to Germany
            5 transports moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - British
            Battle in Germany
                British attack with 2 armour, 1 bomber, 3 fighters and 4 infantry
                Germans defend with 3 aaGuns, 1 factory_major, 8 infantry and 1 mech_infantry; Italians defend with 1 armour, 1 bomber and 1 fighter
                    Germans roll AA dice in Germany : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 battleship in Germany, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 2 armour, 1 bomber, 3 fighters and 4 infantry in Germany, round 2 : 3/10 hits, 3.83 expected hits
                    Germans roll dice for 3 aaGuns, 1 armour, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry in Germany, round 2 : 6/12 hits, 4.33 expected hits
                    3 aaGuns owned by the Germans, 1 bomber owned by the Italians, 4 infantry owned by the British and 2 armour owned by the British lost in Germany
                1 bomber owned by the British and 3 fighters owned by the British retreated
                Germans win with 1 armour, 1 fighter, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 armour and 4 infantry
                Casualties for Germans: 3 aaGuns
                Casualties for Italians: 1 bomber
    
        Non Combat Move - British
            3 fighters moved from Germany to Denmark
            1 bomber moved from Germany to Norway
    
        Place Units - British
            5 armour and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 34 PUs
            Objective British Colonies: British met a national objective for an additional 5 PUs; end with 39 PUs
            Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 44 PUs
            Objective British Mediterranean Theater: British met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.67
    Germans regular : 1.67
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

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