No scrambles
Surfer L+17 vs aagamerz13 x BM4 game 2
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy nothing; Remaining resources: 10 PUs; Combat Move - Russians Turn Complete - Russians Russians collect 3 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 armour, 1 factory_minor, 2 fighters, 7 mech_infantrys and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from West India to Persia 2 bombers moved from Sikang to Persia 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Japanese Battle in Iwo Jima Battle in Persia Japanese attack with 2 bombers and 2 mech_infantrys British defend with 2 infantry Japanese roll dice for 2 bombers and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Persia Japanese win, taking Iwo Jima from Americans, taking Persia from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport Americans defend with 1 transport; ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 5/10 hits, 5.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 6 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 4 fighters and 4 tactical_bombers moved from Celebes to 42 Sea Zone 1 carrier and 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 1 fighter moved from 20 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 11 armour and 6 mech_infantrys moved from West India to Eastern Persia 3 armour and 4 mech_infantrys moved from India to Eastern Persia 7 mech_infantrys moved from Burma to West India 1 mech_infantry moved from Yunnan to India 1 mech_infantry moved from Hunan to Burma 3 armour moved from French Indo China to Burma 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 tactical_bomber moved from Szechwan to Manchuria 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Yunnan to Hunan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Tsinghai to Sikang 1 aaGun moved from Tsinghai to Kazakhstan 1 artillery moved from Tsinghai to Kazakhstan 2 bombers moved from Persia to West India Place Units - Japanese 1 factory_minor placed in West India 2 armour and 1 mech_infantry placed in India 3 mech_infantrys placed in French Indo China 3 transports placed in 20 Sea Zone 3 mech_infantrys placed in Kiangsu 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 85 PUs; end with 86 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : -0.67 British regular : 0.33
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@aagamerz13 gg so far surf. my last move till tomorrow evening. japan is rolling, see if uk can stop them in med
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 bomber, 4 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Norway to Finland 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Finland 1 bomber moved from United Kingdom to Germany 1 bomber moved from Wake Island to 17 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in 17 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Finland Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 3 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in 44 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 44 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Americans roll dice for 1 bomber in 44 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from Germany to Norway 6 transports moved from 112 Sea Zone to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun and 3 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 91 Sea Zone to 105 Sea Zone 3 fighters moved from Finland to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from Wake Island to Queensland 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 26 Sea Zone 10 submarines moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from 17 Sea Zone to New Guinea 1 bomber moved from 44 Sea Zone to New Guinea 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 2 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Tobruk to Egypt 1 tactical_bomber moved from Finland to Norway 1 tactical_bomber moved from Norway to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to Norway Place Units - Americans 3 infantry placed in Eastern United States 1 armour and 2 infantry placed in Norway Americans undo move 2. Americans undo move 1. 1 armour and 2 infantry placed in Eastern United States 1 artillery, 1 bomber, 4 fighters and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 armour and 2 infantry placed in Norway Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -3.67 Japanese regular : 0.00 Germans AA : -0.17 Germans regular : -1.00
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 bomber, 4 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Norway to Finland 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Finland 1 bomber moved from United Kingdom to Germany 1 bomber moved from Wake Island to 17 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in 17 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Finland Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 3 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in 44 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 44 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Americans roll dice for 1 bomber in 44 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from Germany to Norway 6 transports moved from 112 Sea Zone to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun and 3 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 91 Sea Zone to 105 Sea Zone 3 fighters moved from Finland to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from Wake Island to Queensland 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 26 Sea Zone 10 submarines moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from 17 Sea Zone to New Guinea 1 bomber moved from 44 Sea Zone to New Guinea 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 2 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Tobruk to Egypt 1 tactical_bomber moved from Finland to Norway 1 tactical_bomber moved from Norway to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to Norway Place Units - Americans 3 infantry placed in Eastern United States 1 armour and 2 infantry placed in Norway Americans undo move 2. Americans undo move 1. 1 armour and 2 infantry placed in Eastern United States 1 artillery, 1 bomber, 4 fighters and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 armour and 2 infantry placed in Norway Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Persia 2 fighters moved from Iraq to Persia Combat - British Battle in Persia British attack with 2 fighters and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 2 fighters and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Persia British win, taking Persia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 2 fighters moved from Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 2 transports moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 artillery moved from Alexandria to Egypt 1 bomber moved from Tobruk to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 2 transports moved from 112 Sea Zone to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway 1 fighter moved from 98 Sea Zone to Iraq 1 tactical_bomber moved from 98 Sea Zone to Iraq Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 1 infantry placed in Union of South Africa 2 tactical_bombers placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -3.67 Japanese regular : -0.33 Germans AA : -0.17 Germans regular : -1.00 British regular : -0.17
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@aagamerz13 Your ‘gg’ comment initially threw me off…I thought you were going to concede ;)
Yes, I’ve fighting with Germany…but Japan is a multi headed monster that I have no answer for.
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TripleA Manual Gamesave Post: UK_Pacific round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 bomber, 4 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Norway to Finland 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Finland 1 bomber moved from United Kingdom to Germany 1 bomber moved from Wake Island to 17 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in 17 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Finland Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 3 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in 44 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 44 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Americans roll dice for 1 bomber in 44 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from Germany to Norway 6 transports moved from 112 Sea Zone to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun and 3 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 91 Sea Zone to 105 Sea Zone 3 fighters moved from Finland to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from Wake Island to Queensland 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 26 Sea Zone 10 submarines moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from 17 Sea Zone to New Guinea 1 bomber moved from 44 Sea Zone to New Guinea 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 2 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Tobruk to Egypt 1 tactical_bomber moved from Finland to Norway 1 tactical_bomber moved from Norway to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to Norway Place Units - Americans 3 infantry placed in Eastern United States 1 armour and 2 infantry placed in Norway Americans undo move 2. Americans undo move 1. 1 armour and 2 infantry placed in Eastern United States 1 artillery, 1 bomber, 4 fighters and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 armour and 2 infantry placed in Norway Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Persia 2 fighters moved from Iraq to Persia Combat - British Battle in Persia British attack with 2 fighters and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 2 fighters and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Persia British win, taking Persia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 2 fighters moved from Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 2 transports moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 artillery moved from Alexandria to Egypt 1 bomber moved from Tobruk to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 2 transports moved from 112 Sea Zone to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway 1 fighter moved from 98 Sea Zone to Iraq 1 tactical_bomber moved from 98 Sea Zone to Iraq Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 1 infantry placed in Union of South Africa 2 tactical_bombers placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 2 transports EDIT: Adding units owned by British to 81 Sea Zone: 2 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -3.67 Japanese regular : -0.33 Germans AA : -0.17 Germans regular : -1.00 British regular : -0.17
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Instead of dropping off units in SZ98, the transports go to SZ81.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 4 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Bryansk Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,3,1,2,2,4 Italians collect 2 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 armour and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.00
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 armour and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.00
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northwest Persia to Persia 4 fighters moved from Bryansk to Persia 1 bomber moved from Bryansk to Persia 2 infantry moved from Vyborg to Finland 3 fighters moved from Novgorod to Finland 1 bomber moved from Bryansk to Finland Combat - Germans Battle in Persia Germans attack with 1 bomber, 4 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 4 fighters and 1 infantry in Persia, round 2 : 2/6 hits, 2.83 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 4 fighters and 1 infantry remaining. Battle score for attacker is -11 Casualties for Germans: 1 bomber Casualties for British: 1 infantry Battle in Finland Germans attack with 1 bomber, 3 fighters and 2 infantry Americans defend with 2 infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Finland, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 1 bomber moved from Finland to Novgorod 2 fighters moved from Finland to Novgorod 2 mech_infantrys moved from Bryansk to Novgorod 2 infantry moved from Western Germany to Denmark 3 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Tambov 2 infantry moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Western Germany to Southern Italy 4 fighters moved from Persia to Eastern Persia 1 infantry moved from France to Normandy Bordeaux Place Units - Germans 3 infantry placed in Novgorod 1 destroyer placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux 2 infantry and 1 mech_infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,3,4,1,6,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 59 PUs (5 lost to blockades); end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Germans regular : -1.33 British regular : 0.67
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@aagamerz13 hi before u make ussr move i need to edit my germany move. will do it in two hours in case you play before then
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@aagamerz13 no problem. Glad i got you worried about something
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Seems like i got all the problems
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northwest Persia to Persia 4 fighters moved from Bryansk to Persia 1 bomber moved from Bryansk to Persia 2 infantry moved from Vyborg to Finland 3 fighters moved from Novgorod to Finland 1 bomber moved from Bryansk to Finland Combat - Germans Battle in Persia Germans attack with 1 bomber, 4 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 4 fighters and 1 infantry in Persia, round 2 : 2/6 hits, 2.83 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 4 fighters and 1 infantry remaining. Battle score for attacker is -11 Casualties for Germans: 1 bomber Casualties for British: 1 infantry Battle in Finland Germans attack with 1 bomber, 3 fighters and 2 infantry Americans defend with 2 infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Finland, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 1 bomber moved from Finland to Novgorod 2 fighters moved from Finland to Novgorod 2 mech_infantrys moved from Bryansk to Novgorod 2 infantry moved from Western Germany to Denmark 3 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Tambov 2 infantry moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Western Germany to Southern Italy 4 fighters moved from Persia to Eastern Persia 1 infantry moved from France to Normandy Bordeaux Place Units - Germans 3 infantry placed in Novgorod 1 destroyer placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux 2 infantry and 1 mech_infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,3,4,1,6,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 59 PUs (5 lost to blockades); end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Denmark: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.33 Germans regular : -1.33 British regular : 0.67
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@aagamerz13 no issues. forgot ussr planes in range of blocker so bought two mechs instead and reinforced denmark.
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@aagamerz13 last save ready
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TripleA Manual Gamesave Post: Russians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Russians Russians buy nothing; Remaining resources: 20 PUs; Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Norway to Western Germany 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians
Combat Hit Differential Summary :