Surfer L+17 vs aagamerz13 x BM4 game 2


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 factory_minors, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 mech_infantry moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 armour moved from Central Mongolia to Dzavhan
                  Japanese take Dzavhan from Russians
            1 armour moved from Dzavhan to Yakut S.S.R.
            1 fighter moved from Yunnan to India
            2 bombers moved from Hunan to India
            2 tactical_bombers moved from Chahar to Kweichow
            1 tactical_bomber moved from Hunan to Kweichow
    
        Combat - Japanese
            Japanese creates battle in territory 42 Sea Zone
            Air Battle in India
                Japanese attacks with 3 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 7,6 and causes: 13 damage to unit: factory_major
                Bombing raid in India causes 13 damage total. 
            Battle in Celebes
            Battle in Kweichow
                Japanese attack with 1 artillery and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 tactical_bombers in Kweichow, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Celebes from Dutch, taking Kweichow from Chinese with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from Yunnan to 42 Sea Zone
            1 fighter moved from Hunan to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 42 Sea Zone to Yunnan
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Yunnan
            2 transports moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 aaGun, 1 artillery, 11 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
            1 armour moved from Amur to Yakut S.S.R.
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Manchuria to Ulaanbaatar
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Kwangtung to Kwangsi
            2 bombers moved from India to Hunan
            1 fighter moved from India to Yunnan
            3 tactical_bombers moved from Kweichow to Chahar
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 factory_minor placed in Kwangtung
            3 infantry placed in Kiangsu
            3 mech_infantrys placed in Manchuria
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.50
    UK_Pacific AA : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 2 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour and 1 infantry moved from Morocco to Algeria
            1 fighter moved from Gibraltar to Algeria
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 carrier and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 carrier and 3 submarines placed in 10 Sea Zone
            2 fighters and 1 tactical_bomber placed in Eastern United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 destroyer, 1 submarine and 1 transport
            EDIT: Removing units owned by Americans from Hawaiian Islands: 2 infantry
            EDIT: Adding units owned by Americans to 30 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by Americans to 27 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Queensland: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    The edit may look off, but 1 transport left Hawaii with 2 inf for Queensland, and the Queensland tranny ended up in SZ 27. The others should be easy to see.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Shensi to Kweichow
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 2 bombers and 2 fighters
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 bombers and 2 fighters in Hunan, round 2 : 2/4 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            8 infantry moved from Shensi to Tsinghai
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Japanese regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 2 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour and 1 infantry moved from Morocco to Algeria
            1 fighter moved from Gibraltar to Algeria
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 carrier and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 carrier and 3 submarines placed in 10 Sea Zone
            2 fighters and 1 tactical_bomber placed in Eastern United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 destroyer, 1 submarine and 1 transport
            EDIT: Removing units owned by Americans from Hawaiian Islands: 2 infantry
            EDIT: Adding units owned by Americans to 30 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by Americans to 27 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Queensland: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Shensi to Kweichow
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 2 bombers and 2 fighters
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 bombers and 2 fighters in Hunan, round 2 : 2/4 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            8 infantry moved from Shensi to Tsinghai
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 8 PUs; 
    
        Combat Move - British
            1 armour moved from French Equatorial Africa to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 82 Sea Zone to 71 Sea Zone
            1 cruiser moved from 82 Sea Zone to 87 Sea Zone
            1 transport moved from 80 Sea Zone to 79 Sea Zone
            2 infantry moved from West India to 79 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 77 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 77 Sea Zone
            1 fighter moved from 80 Sea Zone to India
            1 bomber moved from French Equatorial Africa to Gibraltar
            1 fighter and 1 tactical_bomber moved from French Equatorial Africa to 77 Sea Zone
            1 fighter moved from 82 Sea Zone to Gibraltar
            1 fighter moved from French Equatorial Africa to 91 Sea Zone
            1 fighter moved from French Equatorial Africa to 91 Sea Zone
            1 fighter moved from French Equatorial Africa to 71 Sea Zone
            1 infantry moved from Kenya to Ethiopia
            1 infantry moved from French Equatorial Africa to Belgian Congo
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
            2 submarines placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            British undo move 2.
            1 submarine placed in 110 Sea Zone
            1 submarine placed in 109 Sea Zone
            British undo move 4.
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,6,3,5,6,3,6,6,4
            British collect 30 PUs (1 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Japanese regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Adding units owned by British to Algeria: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Adding units owned by British to Algeria: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 marine
            EDIT: Adding units owned by British to 77 Sea Zone: 1 marine
            EDIT: Removing units owned by British from Iraq: 1 infantry
            EDIT: Adding units owned by British to Persia: 1 infantry
            EDIT: Removing units owned by British from India: 2 infantry
            EDIT: Adding units owned by British to West India: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    The Middle East is becoming the theatre of this war…


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Adding units owned by British to Algeria: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 marine
            EDIT: Adding units owned by British to 77 Sea Zone: 1 marine
            EDIT: Removing units owned by British from Iraq: 1 infantry
            EDIT: Adding units owned by British to Persia: 1 infantry
            EDIT: Removing units owned by British from India: 2 infantry
            EDIT: Adding units owned by British to West India: 2 infantry
            EDIT: Turning off Edit Mode
            Italians buy 1 airfield and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Syria
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Alexandria to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
    
        Combat - Italians
            Battle in Syria
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 97 Sea Zone
                Italians win, taking Syria from French, taking 97 Sea Zone from Russians with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 fighter and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 bomber and 1 fighter moved from 97 Sea Zone to Egypt
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 airfield and 2 infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    Russians regular : -0.17
    British regular : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 21 Sea Zone to 43 Sea Zone
            1 submarine moved from 45 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 21 Sea Zone to 43 Sea Zone
            1 submarine moved from 45 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Morocco to Algeria
            1 infantry moved from Iraq to Persia
            1 destroyer moved from 80 Sea Zone to 77 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 2 fighters, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Caucasus
                  Germans take Rostov from Russians
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  Germans take Anglo Egyptian Sudan from British
            1 artillery moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 bombers moved from Egypt to Russia
            1 bomber moved from Bryansk to Russia
            1 fighter moved from Bryansk to Russia
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 armour moved from Ukraine to Bryansk
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 5,5,4 and causes: 14 damage to unit: factory_major
                Bombing raid in Russia causes 14 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 bombers and 1 fighter moved from Russia to Bryansk
            2 fighters moved from Western Germany to Bryansk
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Western Germany to Greater Southern Germany
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            1 cruiser moved from 125 Sea Zone to 110 Sea Zone
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 tactical_bomber moved from Egypt to Bryansk
            1 fighter moved from Egypt to Bryansk
            1 fighter moved from 98 Sea Zone to Egypt
            1 battleship and 1 transport moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Germany
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in Southern France
            Germans undo move 5.
            Germans undo move 4.
            2 fighters and 3 infantry placed in Western Germany
            1 destroyer placed in 113 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 28 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Russia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Kazakhstan to Caucasus
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
            1 fighter moved from Russia to Volgograd
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Caucasus to Samara
            1 tactical_bomber moved from Caucasus to Samara
            1 fighter moved from Volgograd to Russia
            4 infantry moved from Novosibirsk to Samara
            2 infantry moved from Shensi to Tsinghai
            3 infantry moved from Samara to Russia
            2 aaGuns and 16 infantry moved from Yenisey to Timguska
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.83
    Russians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 carrier, 2 destroyers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 mech_infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Yunnan to Szechwan
            2 bombers moved from Hunan to Szechwan
            3 tactical_bombers moved from Yunnan to Szechwan
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            6 fighters moved from 42 Sea Zone to 43 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer and 6 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 6 fighters in 43 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC, taking 43 Sea Zone from Neutral with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Szechwan
                Japanese attack with 2 bombers, 1 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 4/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from 43 Sea Zone to Java
            1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 fighters moved from Hunan to 42 Sea Zone
            1 fighter moved from Yunnan to 42 Sea Zone
            3 fighters moved from 43 Sea Zone to 42 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 aaGun, 2 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
            2 mech_infantrys moved from Ulaanbaatar to Yenisey
            1 mech_infantry moved from Central Mongolia to Yenisey
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Shan State to Yunnan
            1 artillery and 1 infantry moved from Shan State to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsi to Kwangsi
            2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Manchuria to Chahar
            2 bombers and 3 tactical_bombers moved from Szechwan to Yunnan
            2 mech_infantrys moved from Manchuria to Central Mongolia
            2 fighters and 3 tactical_bombers moved from Chahar to Hopei
    
        Place Units - Japanese
            1 airfield placed in Java
            1 carrier and 1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            2 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
            Japanese collect 66 PUs (2 lost to blockades); end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 2.67
    ANZAC regular : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            1 armour moved from Algeria to Libya
                  Americans take Libya from Italians
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Dutch New Guinea
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 97 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Dutch New Guinea
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 fighters and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Dutch New Guinea
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Dutch New Guinea to New Guinea
            1 fighter moved from 45 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 transport moved from 27 Sea Zone to 10 Sea Zone
            1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Gibraltar to 92 Sea Zone
            2 mech_infantrys moved from 92 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 fighter moved from Algeria to Gibraltar
            1 bomber moved from 97 Sea Zone to Algeria
            2 infantry moved from French West Africa to French Central Africa
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 bomber placed in Western United States
            4 submarines and 1 transport placed in 101 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : 0.33
    Italians regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Combat Move - British
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Gibraltar to Southern Italy
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
            2 infantry and 1 transport moved from 77 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 battleship moved from 77 Sea Zone to 81 Sea Zone
            2 cruisers and 1 marine moved from 77 Sea Zone to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 armour and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 fighters moved from 92 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from 77 Sea Zone to Anglo Egyptian Sudan
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    @aagamerz13 I don’t believe you want to scramble here…so I’m going to press on. It won’t affect any land battles (unless you got incredibly lucky…in which case I probably ought to just hang it up. :) )

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            1 armour moved from Algeria to Libya
                  Americans take Libya from Italians
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Dutch New Guinea
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 97 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Dutch New Guinea
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 fighters and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Dutch New Guinea
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Dutch New Guinea to New Guinea
            1 fighter moved from 45 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 transport moved from 27 Sea Zone to 10 Sea Zone
            1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Gibraltar to 92 Sea Zone
            2 mech_infantrys moved from 92 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 fighter moved from Algeria to Gibraltar
            1 bomber moved from 97 Sea Zone to Algeria
            2 infantry moved from French West Africa to French Central Africa
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 bomber placed in Western United States
            4 submarines and 1 transport placed in 101 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 16 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Gibraltar to Southern Italy
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
            2 infantry and 1 transport moved from 77 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 battleship moved from 77 Sea Zone to 81 Sea Zone
            2 cruisers and 1 marine moved from 77 Sea Zone to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 armour and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 fighters moved from 92 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from 77 Sea Zone to Anglo Egyptian Sudan
    
        Combat - British
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in 110 Sea Zone
                British attack with 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                Germans defend with 1 cruiser
                    British roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the Germans lost in 110 Sea Zone
                British win with 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 2 infantry, 1 marine and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 battleship in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 armour, 2 infantry, 1 marine and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Germans with 1 armour, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                British attack with 2 artilleries and 4 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Holland Belgium
    
        Non Combat Move - British
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 cruiser moved from 87 Sea Zone to 92 Sea Zone
            1 fighter moved from 77 Sea Zone to India
            2 infantry moved from West India to Eastern Persia
            1 infantry moved from Persia to Iraq
            1 carrier moved from 77 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
            1 armour moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 77 Sea Zone to 81 Sea Zone
            1 artillery moved from Morocco to Algeria
            1 bomber moved from Southern Italy to Algeria
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            1 transport placed in 110 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,2,1,3,6,6
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.17
    Japanese regular : 0.00
    Italians regular : -0.67
    Germans regular : 0.67
    British regular : -0.83
    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 airfield and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Syria to Iraq
            1 bomber and 2 fighters moved from Egypt to Iraq
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                British defend with 1 infantry; Russians defend with 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Iraq, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Egypt
            2 fighters moved from Iraq to Egypt
            1 battleship, 2 cruisers, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 airfield placed in Bryansk
            2 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
            Italians collect 11 PUs (2 lost to blockades); end with 12 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    British regular : 0.33
    

    Savegame

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