L21 #1 FlyingBadger(Ax) vs elche(Al+30) OOB


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            3 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Caroline Islands
                    ANZAC roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Caroline Islands
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caroline Islands
                Japanese win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 aaGun and 1 infantry
                Casualties for ANZAC: 1 artillery and 3 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
            1 infantry moved from Nigeria to French Equatorial Africa
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    ANZAC regular : -1,50
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            5 bombers moved from Western Germany to Bessarabia
            4 infantry moved from Romania to Bessarabia
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            9 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from Western Germany to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Bessarabia
                Germans attack with 5 bombers and 4 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 5 bombers and 4 infantry in Bessarabia, round 2 : 2/9 hits, 4.00 expected hits
                    Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 5 bombers and 3 infantry in Bessarabia, round 3 : 3/8 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 5 bombers and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            5 bombers moved from Bessarabia to Eastern Poland
            1 aaGun, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
            2 aaGuns, 3 artilleries and 11 infantry moved from Poland to Eastern Poland
            4 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            2 tactical_bombers moved from Western Germany to Eastern Poland
            1 artillery moved from France to Western Germany
            1 aaGun moved from Western Germany to France
            2 fighters moved from 125 Sea Zone to Western Germany
            1 battleship, 1 cruiser, 2 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            3 armour moved from Greece to Romania
    
        Place Units - Germans
            5 armour and 5 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : -2.50
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 2 fighters and 2 mech_infantrys moved from Szechwan to Anhwe
                  Chinese take Kweichow from Japanese
            1 infantry moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Anhwe
                Russians attack with 2 armour, 2 fighters and 2 mech_infantrys
                Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers
                    Japanese roll AA dice in Anhwe : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Anhwe, round 2 : 2/6 hits, 2,33 expected hits
                    Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Anhwe, round 2 : 1/4 hits, 2,33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Anhwe
                    Russians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Anhwe, round 3 : 2/5 hits, 2,17 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Anhwe, round 3 : 3/3 hits, 1,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Anhwe
                2 fighters owned by the Russians retreated
                Japanese win with 1 fighter remaining. Battle score for attacker is 17
                Casualties for Russians: 2 armour and 2 mech_infantrys
                Casualties for Japanese: 1 aaGun, 1 fighter and 2 tactical_bombers
    
        Non Combat Move - Russians
            2 fighters moved from Anhwe to Shensi
            2 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 infantry moved from Volgograd to Kazakhstan
            2 artilleries moved from Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Ukraine
            4 artilleries moved from Western Ukraine to Bryansk
            1 aaGun moved from Western Ukraine to Bryansk
            1 aaGun moved from Bryansk to Russia
            3 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Western Ukraine to Bryansk
            1 aaGun moved from Belarus to Bryansk
            9 infantry moved from Belarus to Bryansk
            1 fighter moved from Baltic States to Russia
            1 artillery moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 aaGun moved from Novgorod to Archangel
            1 infantry moved from Belarus to Baltic States
            2 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Novgorod to Archangel
            3 artilleries moved from Belarus to Bryansk
    
        Place Units - Russians
            2 infantry placed in Novgorod
            4 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,17
    Japanese AA : -0,33
    Germans regular : -0,67
    Russians regular : -0,83
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
            4 infantry moved from Jehol to 19 Sea Zone
            4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery and 2 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer and 1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 tactical_bomber moved from Kwangsi to Malaya
            1 fighter moved from Kwangsi to Shan State
            1 infantry moved from Siam to Shan State
            1 artillery and 1 infantry moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter moved from Anhwe to Kwangtung
            3 fighters moved from Kwangsi to French Indo China
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Soviet Far East
            Battle in 33 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 2 transports
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 33 Sea Zone
                    2 transports owned by the ANZAC lost in 33 Sea Zone
                Japanese win, taking Soviet Far East from Russians with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for ANZAC: 1 destroyer and 2 transports
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Celebes
                Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                British defend with 1 transport; French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                Casualties for French: 1 destroyer
                Casualties for British: 1 transport
            Battle in 38 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 38 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in French Indo China, round 2 : 3/5 hits, 2.17 expected hits
                    French roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from French with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Kwangtung, round 2 : 5/10 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
            1 artillery and 2 infantry moved from Hunan to Kiangsi
            1 infantry moved from Kwangsi to Kiangsi
            3 fighters moved from French Indo China to Kiangsi
            1 fighter moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Kwangtung to Kiangsi
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 artillery placed in Japan
            1 armour and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Japanese regular : 2.50
    UK_Pacific regular : -1.33
    ANZAC regular : 0.67
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 41 Sea Zone to 55 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from Western United States to 26 Sea Zone
    
        Non Combat Move - Americans
            1 mech_infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 submarines and 1 transport placed in 10 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Shensi to Kansu
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 3/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Kansu
            1 artillery and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 41 Sea Zone to 55 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from Western United States to 26 Sea Zone
    
        Non Combat Move - Americans
            1 mech_infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 submarines and 1 transport placed in 10 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Shensi to Kansu
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 3/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Kansu
            1 artillery and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 fighter moved from Union of South Africa to Tanganyika Territory
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
            1 battleship moved from 76 Sea Zone to 80 Sea Zone
            1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from Yunnan to French Indo China
            2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
    
        Combat - British
            Battle in French Indo China
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from French Indo China to India
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 aaGun, 1 artillery and 4 infantry moved from Burma to Shan State
            2 infantry moved from India to Burma
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery placed in Union of South Africa
            1 destroyer and 1 submarine placed in 80 Sea Zone
            1 artillery placed in Persia
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            6 infantry and 1 tactical_bomber placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,5,2,2
            UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs
            Some Units in India change ownership: 6 infantry and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Japanese regular : -1,00
    British regular : -0,33
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 fighters and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Baltic States
            1 armour and 2 mech_infantrys moved from Slovakia Hungary to Baltic States
    
        Combat - Italians
            Battle in Baltic States
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States
                    Italians roll dice for 2 armour and 1 mech_infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States
                Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is -2
                Casualties for Italians: 2 mech_infantrys
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 armour, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Alexandria to Egypt
            2 infantry moved from Yugoslavia to Albania
            2 infantry moved from Yugoslavia to Northern Italy
            2 aaGuns moved from Slovakia Hungary to Eastern Poland
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to 33 Sea Zone
            1 artillery moved from New South Wales to Queensland
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble in sz 33 ?

  • 2023 '22 '21

    @elche said in L21 #1 FlyingBadger(Ax) vs elche(Al+30) OOB:

    Scramble in sz 33 ?

    Doh, hadn’t realised those planes could reach there. Scramble both planes please.


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to 33 Sea Zone
            1 artillery moved from New South Wales to Queensland
    
        Combat - ANZAC
            Japanese scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 33 Sea Zone
                ANZAC attack with 1 cruiser, 3 fighters and 1 submarine
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser and 3 fighters in 33 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 cruiser owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                    ANZAC roll dice for 3 fighters in 33 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 fighter in 33 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese lost in 33 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 27
                Casualties for ANZAC: 1 cruiser and 1 submarine
                Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - ANZAC
            3 fighters moved from 33 Sea Zone to New Britain
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,50
    ANZAC regular : 0,17
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to 33 Sea Zone
            1 artillery moved from New South Wales to Queensland
    
        Combat - ANZAC
            Japanese scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 33 Sea Zone
                ANZAC attack with 1 cruiser, 3 fighters and 1 submarine
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser and 3 fighters in 33 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 cruiser owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                    ANZAC roll dice for 3 fighters in 33 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 fighter in 33 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese lost in 33 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 27
                Casualties for ANZAC: 1 cruiser and 1 submarine
                Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - ANZAC
            3 fighters moved from 33 Sea Zone to New Britain
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Tunisia to Algeria
            1 fighter moved from Morocco to Algeria
            2 infantry moved from United Kingdom to Scotland
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,50
    ANZAC regular : 0,17
    

    Savegame

  • 2023 '22 '21

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            8 infantry moved from Karelia to Novgorod
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to Egypt
            1 fighter moved from Western Germany to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Ukraine
            1 bomber moved from Eastern Poland to Ukraine
            2 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            4 armour, 5 artilleries, 17 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
            4 bombers moved from Eastern Poland to Russia
            3 armour moved from Romania to Belarus
            5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Greece to 97 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    @elche Intercept over Moscow?
    e790610b-0592-416d-8cde-aaa21638c0d9-image.png


  • no intercept please

  • 2023 '22 '21

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            8 infantry moved from Karelia to Novgorod
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to Egypt
            1 fighter moved from Western Germany to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Ukraine
            1 bomber moved from Eastern Poland to Ukraine
            2 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            4 armour, 5 artilleries, 17 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
            4 bombers moved from Eastern Poland to Russia
            3 armour moved from Romania to Belarus
            5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Greece to 97 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 4,5,8 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia causes 17 damage total. 
            Battle in Novgorod
                Germans attack with 1 artillery and 9 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 artillery and 9 infantry in Novgorod, round 2 : 3/10 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Belarus
                Germans attack with 7 armour, 5 artilleries, 17 infantry and 8 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 7 armour, 5 artilleries, 17 infantry and 8 mech_infantrys in Belarus, round 2 : 11/37 hits, 10.17 expected hits
                    Russians roll dice for 4 infantry in Belarus, round 2 : 3/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 7 armour, 5 artilleries, 14 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 4 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 aaGuns moved from Eastern Poland to Belarus
            3 bombers moved from Russia to Eastern Poland
            1 fighter moved from Western Ukraine to Eastern Poland
            1 tactical_bomber moved from Ukraine to Eastern Poland
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 bomber moved from Ukraine to Eastern Poland
    
        Place Units - Germans
            3 bombers and 1 fighter placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 3.83
    Russians AA : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 17x factory_major; Remaining resources: 18 PUs; 
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters moved from Shensi to Russia
            1 fighter moved from Russia to Ukraine
            2 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Archangel to Smolensk
            1 artillery moved from Archangel to Vologda
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            2 infantry moved from Northwest Persia to Persia
            1 infantry moved from Kazakhstan to Caucasus
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine to Russia
            2 aaGuns moved from Bryansk to Russia
            8 artilleries and 15 infantry moved from Bryansk to Russia
            1 aaGun moved from Archangel to Vologda
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 1,83
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
            2 infantry moved from Soviet Far East to Siberia
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
            4 fighters moved from Kiangsi to Shan State
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
            1 carrier moved from 44 Sea Zone to 35 Sea Zone
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            1 cruiser moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
            1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            1 battleship moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 55 Sea Zone
            1 destroyer moved from 38 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 armour and 2 mech_infantrys moved from Shantung to Jehol
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Java from UK_Pacific, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Shan State
                Japanese attack with 2 artilleries, 6 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 aaGun, 1 artillery and 4 infantry
                    British roll AA dice in Shan State : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 artilleries, 6 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/12 hits, 5.67 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery and 4 infantry in Shan State, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Shan State
                    Japanese roll dice for 2 artilleries, 6 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 3/11 hits, 5.33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for British: 1 aaGun, 1 artillery and 4 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Siberia
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Siberia, round 2 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Siberia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Siberia
                Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Siberia to Manchuria
            1 infantry moved from Kiangsi to Anhwe
            1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            4 fighters moved from Shan State to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Malaya
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Shantung
            1 armour, 2 fighters and 2 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -1.33
    Japanese regular : -2.83
    British AA : -0.50
    UK_Pacific regular : 0.67
    Russians regular : 1.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
            1 submarine moved from 10 Sea Zone to 4 Sea Zone
            1 bomber moved from Hawaiian Islands to 5 Sea Zone
            3 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Guam to Wake Island
    

    Combat Hit Differential Summary :

    Savegame

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