Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 armour moved from Alexandria to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 106 Sea Zone to Quebec 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 6 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantryL21 #1 FlyingBadger(Ax) vs elche(Al+30) OOB
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@elche Intercept over Persia?
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No intercept.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 bomber, 1 destroyer, 1 fighter, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans 10 armour moved from Caucasus to Northwest Persia 3 armour moved from Volgograd to Northwest Persia 1 bomber moved from Volgograd to Persia 1 bomber moved from Southern Italy to Persia 3 bombers moved from Southern Italy to Greece 4 mech_infantrys moved from Yugoslavia to Greece 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone Combat - Germans Air Battle in Persia Germans attacks with 2 units heading to Persia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Persia British roll AA dice in Persia : 0/2 hits, 0.33 expected hits Bombing raid in Persia rolls: 7,7 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in Greece Germans attack with 3 bombers and 4 mech_infantrys Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 3 bombers and 4 mech_infantrys in Greece, round 2 : 3/7 hits, 2.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Northwest Persia Germans attack with 13 armour British defend with 3 artilleries and 1 infantry Germans roll dice for 13 armour in Northwest Persia, round 2 : 8/13 hits, 6.50 expected hits Russians roll dice for 3 artilleries and 1 infantry in Northwest Persia, round 2 : 2/4 hits, 1.33 expected hits 2 armour owned by the Germans, 3 artilleries owned by the British and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 11 armour remaining. Battle score for attacker is 3 Casualties for Germans: 2 armour Casualties for British: 3 artilleries and 1 infantry Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 armour moved from Turkmenistan to Caucasus 1 armour moved from Kazakhstan to Northwest Persia 1 aaGun moved from Volgograd to Caucasus 1 armour moved from Samara to Caucasus 2 armour and 1 mech_infantry moved from Ukraine to Caucasus 2 aaGuns moved from Russia to Samara 1 armour and 1 mech_infantry moved from Urals to Kazakhstan 1 mech_infantry moved from Novosibirsk to Caucasus 3 mech_infantrys moved from Russia to Kazakhstan 6 mech_infantrys moved from Bryansk to Caucasus 3 infantry moved from Bryansk to Rostov 3 fighters and 3 tactical_bombers moved from Russia to Caucasus 2 mech_infantrys moved from Novgorod to Bryansk 3 mech_infantrys moved from Bulgaria to Bessarabia 2 infantry moved from Yugoslavia to Bulgaria 1 bomber moved from Persia to Caucasus 1 bomber moved from Persia to Caucasus 3 bombers moved from Greece to Southern Italy Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 1 bomber placed in Novgorod 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Russia 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Germans collect 64 PUs (2 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 British AA : -0.33 Russians regular : 0.67 Germans regular : 2.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 2 infantry moved from Italian Somaliland to Ethiopia 2 infantry moved from Yakut S.S.R. to Ulaanbaatar Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone 2 artilleries, 2 fighters and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 3 infantry moved from 2 Sea Zone to Alaska 1 armour moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Buryatia to Sakha Japanese take Sakha from Russians Combat - Japanese
Combat Hit Differential Summary :
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@elche Scramble?
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No, thanks.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone 2 artilleries, 2 fighters and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 3 infantry moved from 2 Sea Zone to Alaska 1 armour moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Buryatia to Sakha Japanese take Sakha from Russians Combat - Japanese Battle in Alaska Battle in Philippines Japanese attack with 2 artilleries, 2 fighters and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 2 fighters Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Philippines, round 2 : 0/5 hits, 2.00 expected hits Americans roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries and 2 fighters in Philippines, round 3 : 3/4 hits, 1.67 expected hits Americans roll dice for 2 fighters in Philippines, round 3 : 1/2 hits, 1.33 expected hits 1 artillery owned by the Japanese and 2 fighters owned by the ANZAC lost in Philippines Japanese win, taking Alaska from Americans, taking Philippines from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 19 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 2 infantry Casualties for ANZAC: 2 fighters Non Combat Move - Japanese 2 fighters moved from Philippines to 35 Sea Zone 1 aaGun and 1 infantry moved from Manchuria to Korea 1 aaGun and 2 infantry moved from Manchuria to Korea 1 infantry moved from Amur to Korea Place Units - Japanese 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1 Japanese collect 39 PUs (1 lost to blockades); end with 40 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : -0.50
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 5 fighters, 9 submarines and 7 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 8 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 101 Sea Zone
Combat Hit Differential Summary :
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Scramble and Kamikaze in sz 6 ?
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@elche said in L21 #1 FlyingBadger(Ax) vs elche(Al+30) OOB:
Scramble and Kamikaze in sz 6 ?
Scramble all 3 fighters please.
I think there are 4 kamikaze left.
2 Kamikaze on the battleship, 1 each on the cruisers. -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 5 fighters, 9 submarines and 7 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 8 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3,3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 6 Sea Zone Americans attack with 1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 8 fighters, 10 submarines and 8 tactical_bombers Japanese defend with 7 carriers, 1 cruiser, 6 destroyers, 14 fighters, 1 submarine and 3 tactical_bombers Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 3/10 hits, 3,33 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 8 fighters and 8 tactical_bombers in 6 Sea Zone, round 2 : 11/20 hits, 11,17 expected hits Units damaged: 4 carriers owned by the Japanese Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 7 carriers, 1 cruiser, 6 destroyers, 14 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 14/31 hits, 15,67 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 6 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 6 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 9 submarines in 6 Sea Zone, round 3 : 3/9 hits, 3,00 expected hits 3 carriers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 8 fighters and 8 tactical_bombers in 6 Sea Zone, round 3 : 13/20 hits, 11,17 expected hits Japanese roll dice for 4 carriers and 1 cruiser in 6 Sea Zone, round 3 : 1/5 hits, 1,83 expected hits Japanese roll dice for 14 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 12/17 hits, 10,83 expected hits 3 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 4 carriers owned by the Japanese, 4 tactical_bombers owned by the Americans, 1 carrier owned by the Americans, 4 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone 8 submarines owned by the Americans submerged Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 4 : 6/10 hits, 5,83 expected hits Japanese roll dice for 9 fighters in 6 Sea Zone, round 4 : 8/9 hits, 6,00 expected hits 6 fighters owned by the Japanese, 1 cruiser owned by the Americans, 3 tactical_bombers owned by the Americans, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated Japanese win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers Casualties for Japanese: 7 carriers, 1 cruiser, 6 destroyers, 11 fighters, 1 submarine and 3 tactical_bombers Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 104 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 fighter could not land in 6 Sea Zone and was removed 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 destroyer placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 7 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : 2,17 Japanese regular : 0,17 Germans regular : -0,17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 4 artilleries moved from Jehol to Manchuria 2 artilleries moved from Jehol to Manchuria 2 infantry moved from Jehol to Manchuria 1 infantry moved from Shantung to Anhwe 2 infantry moved from Jehol to Anhwe 1 artillery moved from Kweichow to Shensi 2 infantry moved from Kweichow to Shensi Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Manchuria 2 artilleries and 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 5 fighters, 9 submarines and 7 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 8 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3,3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 6 Sea Zone Americans attack with 1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 8 fighters, 10 submarines and 8 tactical_bombers Japanese defend with 7 carriers, 1 cruiser, 6 destroyers, 14 fighters, 1 submarine and 3 tactical_bombers Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 3/10 hits, 3,33 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 8 fighters and 8 tactical_bombers in 6 Sea Zone, round 2 : 11/20 hits, 11,17 expected hits Units damaged: 4 carriers owned by the Japanese Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 7 carriers, 1 cruiser, 6 destroyers, 14 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 14/31 hits, 15,67 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 6 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 6 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 9 submarines in 6 Sea Zone, round 3 : 3/9 hits, 3,00 expected hits 3 carriers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 8 fighters and 8 tactical_bombers in 6 Sea Zone, round 3 : 13/20 hits, 11,17 expected hits Japanese roll dice for 4 carriers and 1 cruiser in 6 Sea Zone, round 3 : 1/5 hits, 1,83 expected hits Japanese roll dice for 14 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 12/17 hits, 10,83 expected hits 3 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 4 carriers owned by the Japanese, 4 tactical_bombers owned by the Americans, 1 carrier owned by the Americans, 4 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone 8 submarines owned by the Americans submerged Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 4 : 6/10 hits, 5,83 expected hits Japanese roll dice for 9 fighters in 6 Sea Zone, round 4 : 8/9 hits, 6,00 expected hits 6 fighters owned by the Japanese, 1 cruiser owned by the Americans, 3 tactical_bombers owned by the Americans, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated Japanese win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers Casualties for Japanese: 7 carriers, 1 cruiser, 6 destroyers, 11 fighters, 1 submarine and 3 tactical_bombers Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 104 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 fighter could not land in 6 Sea Zone and was removed 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 destroyer placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 7 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 4 artilleries moved from Jehol to Manchuria 2 artilleries moved from Jehol to Manchuria 2 infantry moved from Jehol to Manchuria 1 infantry moved from Shantung to Anhwe 2 infantry moved from Jehol to Anhwe 1 artillery moved from Kweichow to Shensi 2 infantry moved from Kweichow to Shensi Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Manchuria 2 artilleries and 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 4 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Jehol to Buyant-Uhaa 1 artillery and 2 infantry moved from Kweichow to Shensi 1 transport moved from 79 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Eastern Persia to Turkmenistan British take Turkmenistan from Germans 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Syria to Iraq 2 artilleries and 2 infantry moved from West India to Eastern Persia 2 armour moved from India to West India 3 infantry moved from India to West India 2 artilleries and 2 infantry moved from Burma to India 1 artillery moved from Shan State to Malaya 1 fighter moved from Persia to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from Tobruk to Egypt 1 armour moved from Tunisia to Tobruk 1 infantry moved from Algeria to Tunisia Combat - British Battle in Sumatra Non Combat Move - British 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 aaGun moved from 98 Sea Zone to Egypt 1 aaGun moved from India to West India 1 aaGun moved from Kweichow to Shensi 1 aaGun moved from Jehol to Manchuria Place Units - British 3 armour placed in Egypt 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Some Units in India change ownership: 1 armour and 5 infantry
Combat Hit Differential Summary :
Americans regular : 2,17 Japanese regular : 0,17 Germans regular : -0,17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour moved from Caucasus to Northwest Persia Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,3 Italians collect 11 PUs (5 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Libya to Tobruk Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour, 1 bomber, 1 carrier and 1 destroyer; Remaining resources: 2 PUs; Combat Move - Germans 12 armour moved from Northwest Persia to Iraq 2 mech_infantrys moved from Kazakhstan to Turkmenistan 4 mech_infantrys moved from Caucasus to Persia 3 bombers moved from Southern Italy to Persia 1 bomber moved from Novgorod to Turkmenistan 1 fighter and 1 tactical_bomber moved from Caucasus to Turkmenistan 2 fighters and 2 tactical_bombers moved from Caucasus to Persia 1 bomber moved from Caucasus to Persia 4 mech_infantrys moved from Caucasus to Iraq 4 armour moved from Caucasus to Iraq 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Russia to Persia 1 bomber moved from Caucasus to Turkmenistan Combat - Germans Battle in Turkmenistan Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Turkmenistan, round 2 : 3/6 hits, 2.83 expected hits British roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan Germans win, taking Turkmenistan from British with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Persia Germans attack with 4 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers British defend with 1 factory_minor and 3 infantry Germans roll dice for 4 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 6/14 hits, 6.83 expected hits British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 4 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Iraq Germans attack with 16 armour and 4 mech_infantrys British defend with 1 artillery and 1 infantry; French defend with 1 infantry Germans roll dice for 16 armour and 4 mech_infantrys in Iraq, round 2 : 10/20 hits, 8.67 expected hits British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the French, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 16 armour and 4 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 1 infantry Casualties for French: 1 infantry Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 armour and 2 mech_infantrys moved from Kazakhstan to Northwest Persia 3 armour moved from Volgograd to Northwest Persia 3 armour moved from Ukraine to Caucasus 3 mech_infantrys moved from Bessarabia to Rostov 3 infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Russia to Kazakhstan 2 aaGuns moved from Samara to Kazakhstan 4 bombers, 3 fighters and 3 tactical_bombers moved from Persia to Northwest Persia 2 bombers, 1 fighter and 1 tactical_bomber moved from Turkmenistan to Northwest Persia 1 aaGun moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Greece to Romania Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 1 bomber placed in Western Germany 3 armour placed in Volgograd 3 armour placed in Ukraine 3 armour placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,1 Germans collect 66 PUs (4 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 0.17 British regular : -1.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 6 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 8 Sea Zone 1 artillery and 3 infantry moved from Alaska to British Columbia Japanese take British Columbia from British Combat - Japanese Battle in 8 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 6 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine Americans defend with 8 submarines Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 6 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 1.17 expected hits Units damaged: 2 battleships owned by the Japanese 6 submarines owned by the Americans lost in 6 Sea Zone Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 6 Sea Zone, round 3 : 3/8 hits, 4.17 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 42 Casualties for Americans: 8 submarines Casualties for Japanese: 1 submarine Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 fighter moved from 8 Sea Zone to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 aaGuns and 4 infantry moved from Korea to Amur 1 armour moved from Sakha to Amur Place Units - Japanese 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5 Japanese collect 26 PUs (3 lost to blockades); end with 27 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 1.00