L21 #1 FlyingBadger(Ax) vs elche(Al+30) OOB

  • 2023 '22 '21

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 4 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Siberia to Amur
            1 infantry moved from Manchuria to Amur
            1 fighter moved from Jehol to Amur
            7 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur
            1 artillery moved from Siberia to 5 Sea Zone
            1 artillery and 1 transport moved from 5 Sea Zone to 8 Sea Zone
            1 artillery moved from 8 Sea Zone to Aleutian Islands
            2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
            2 artilleries, 2 fighters and 2 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Amur
                Japanese attack with 1 armour, 8 fighters, 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 8 fighters, 1 infantry and 3 tactical_bombers in Amur, round 2 : 9/13 hits, 6.67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Aleutian Islands from Americans, taking Amur from Russians with 1 armour, 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                ANZAC defend with 1 aaGun, 1 artillery, 1 fighter and 2 infantry
                    ANZAC roll AA dice in Java : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Java, round 2 : 3/6 hits, 2.33 expected hits
                    ANZAC roll dice for 1 aaGun, 1 artillery, 1 fighter and 2 infantry in Java, round 2 : 0/4 hits, 1.67 expected hits
                    2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                    Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Java, round 3 : 3/6 hits, 2.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 fighter in Java, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 22
                Casualties for ANZAC: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Java to 42 Sea Zone
            8 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            3 infantry moved from Jehol to Manchuria
            1 infantry moved from Shantung to Jehol
            1 aaGun moved from Korea to Manchuria
    
        Place Units - Japanese
            1 carrier, 1 fighter and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
            Japanese collect 36 PUs (1 lost to blockades); end with 40 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 3.17
    ANZAC AA : -0.33
    ANZAC regular : -2.00
    Russians regular : -0.33
    

    Savegame

  • 2023 '22 '21

    @elche Forgot to take out the unprotected transport with the Japanese sub. Did it as an edit. Is this okay? Please put them back if not.


  • Yes, its okay, of course.


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from Western United States to 26 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Aleutian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Aleutian Islands
                    Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Aleutian Islands
                Japanese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 battleship, 1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,33
    Japanese regular : 1,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            6 artilleries and 8 infantry moved from Anhwe to Jehol
            1 artillery moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Kweichow
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 6 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 artilleries and 8 infantry in Jehol, round 2 : 4/14 hits, 4,33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
            2 artilleries and 2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from Western United States to 26 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Aleutian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Aleutian Islands
                    Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Aleutian Islands
                Japanese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 battleship, 1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            6 artilleries and 8 infantry moved from Anhwe to Jehol
            1 artillery moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Kweichow
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 6 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 artilleries and 8 infantry in Jehol, round 2 : 4/14 hits, 4,33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
            2 artilleries and 2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 31 PUs; 
            British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 119 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            1 armour moved from Tobruk to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tobruk
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Italians
            1 artillery moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from India to West India
            1 artillery and 1 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 artillery and 1 infantry moved from Anhwe to Jehol
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 artillery moved from Persia to Northwest Persia
            2 artilleries moved from Iraq to Northwest Persia
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from India to West India
            1 fighter and 1 tactical_bomber moved from Anhwe to India
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 aaGun moved from Anhwe to Jehol
            1 aaGun moved from Hunan to Kweichow
            1 fighter moved from India to Persia
    
        Place Units - British
            1 fighter placed in Egypt
            3 infantry placed in Persia
            2 infantry placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 armour and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
            Some Units in India change ownership: 2 armour and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -1,33
    Japanese regular : 0,67
    Germans regular : 0,83
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from Western United States to 26 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Aleutian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Aleutian Islands
                    Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Aleutian Islands, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Aleutian Islands
                Japanese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 battleship, 1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            6 artilleries and 8 infantry moved from Anhwe to Jehol
            1 artillery moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Kweichow
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 6 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 artilleries and 8 infantry in Jehol, round 2 : 4/14 hits, 4,33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
            2 artilleries and 2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 31 PUs; 
            British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 119 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            1 armour moved from Tobruk to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tobruk
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Italians
            1 artillery moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from India to West India
            1 artillery and 1 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 artillery and 1 infantry moved from Anhwe to Jehol
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 artillery moved from Persia to Northwest Persia
            2 artilleries moved from Iraq to Northwest Persia
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from India to West India
            1 fighter and 1 tactical_bomber moved from Anhwe to India
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 aaGun moved from Anhwe to Jehol
            1 aaGun moved from Hunan to Kweichow
            1 fighter moved from India to Persia
    
        Place Units - British
            1 fighter placed in Egypt
            3 infantry placed in Persia
            2 infantry placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 armour and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
            Some Units in India change ownership: 2 armour and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -1,33
    Japanese regular : 0,67
    Germans regular : 0,83
    British regular : 0,67
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 armour moved from Kazakhstan to Caucasus
            2 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
            Italians collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Tunisia to Libya
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 bomber, 1 destroyer, 1 fighter, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            10 armour moved from Caucasus to Northwest Persia
            3 armour moved from Volgograd to Northwest Persia
            1 bomber moved from Volgograd to Persia
            1 bomber moved from Southern Italy to Persia
            3 bombers moved from Southern Italy to Greece
            4 mech_infantrys moved from Yugoslavia to Greece
            1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    @elche Intercept over Persia?
    ab92e154-82e7-4b09-b5c3-be68cc2fe979-image.png


  • No intercept.

  • 2023 '22 '21

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 bomber, 1 destroyer, 1 fighter, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            10 armour moved from Caucasus to Northwest Persia
            3 armour moved from Volgograd to Northwest Persia
            1 bomber moved from Volgograd to Persia
            1 bomber moved from Southern Italy to Persia
            3 bombers moved from Southern Italy to Greece
            4 mech_infantrys moved from Yugoslavia to Greece
            1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Air Battle in Persia
                Germans attacks with 2 units heading to Persia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 0/2 hits, 0.33 expected hits
                Bombing raid in Persia rolls: 7,7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in Greece
                Germans attack with 3 bombers and 4 mech_infantrys
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 3 bombers and 4 mech_infantrys in Greece, round 2 : 3/7 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Greece
                Germans win, taking Greece from Americans with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Northwest Persia
                Germans attack with 13 armour
                British defend with 3 artilleries and 1 infantry
                    Germans roll dice for 13 armour in Northwest Persia, round 2 : 8/13 hits, 6.50 expected hits
                    Russians roll dice for 3 artilleries and 1 infantry in Northwest Persia, round 2 : 2/4 hits, 1.33 expected hits
                    2 armour owned by the Germans, 3 artilleries owned by the British and 1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 11 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 2 armour
                Casualties for British: 3 artilleries and 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 armour moved from Turkmenistan to Caucasus
            1 armour moved from Kazakhstan to Northwest Persia
            1 aaGun moved from Volgograd to Caucasus
            1 armour moved from Samara to Caucasus
            2 armour and 1 mech_infantry moved from Ukraine to Caucasus
            2 aaGuns moved from Russia to Samara
            1 armour and 1 mech_infantry moved from Urals to Kazakhstan
            1 mech_infantry moved from Novosibirsk to Caucasus
            3 mech_infantrys moved from Russia to Kazakhstan
            6 mech_infantrys moved from Bryansk to Caucasus
            3 infantry moved from Bryansk to Rostov
            3 fighters and 3 tactical_bombers moved from Russia to Caucasus
            2 mech_infantrys moved from Novgorod to Bryansk
            3 mech_infantrys moved from Bulgaria to Bessarabia
            2 infantry moved from Yugoslavia to Bulgaria
            1 bomber moved from Persia to Caucasus
            1 bomber moved from Persia to Caucasus
            3 bombers moved from Greece to Southern Italy
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            1 bomber placed in Novgorod
            1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Russia
            1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
            Germans collect 64 PUs (2 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    British AA : -0.33
    Russians regular : 0.67
    Germans regular : 2.50
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Russians
            2 infantry moved from Italian Somaliland to Ethiopia
            2 infantry moved from Yakut S.S.R. to Ulaanbaatar
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 1 infantry moved from Java to 42 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            2 artilleries, 2 fighters and 1 infantry moved from 35 Sea Zone to Philippines
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 2 Sea Zone
            1 artillery and 3 infantry moved from 2 Sea Zone to Alaska
            1 armour moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Buryatia to Sakha
                  Japanese take Sakha from Russians
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    @elche Scramble?
    ee4ba921-2f88-4559-bc72-f5c8462a72c5-image.png


  • No, thanks.

  • 2023 '22 '21

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 1 infantry moved from Java to 42 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            2 artilleries, 2 fighters and 1 infantry moved from 35 Sea Zone to Philippines
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 2 Sea Zone
            1 artillery and 3 infantry moved from 2 Sea Zone to Alaska
            1 armour moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Buryatia to Sakha
                  Japanese take Sakha from Russians
    
        Combat - Japanese
            Battle in Alaska
            Battle in Philippines
                Japanese attack with 2 artilleries, 2 fighters and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 2 fighters
                    Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Philippines, round 2 : 0/5 hits, 2.00 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 1/4 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 2 artilleries and 2 fighters in Philippines, round 3 : 3/4 hits, 1.67 expected hits
                    Americans roll dice for 2 fighters in Philippines, round 3 : 1/2 hits, 1.33 expected hits
                    1 artillery owned by the Japanese and 2 fighters owned by the ANZAC lost in Philippines
                Japanese win, taking Alaska from Americans, taking Philippines from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 2 infantry
                Casualties for ANZAC: 2 fighters
    
        Non Combat Move - Japanese
            2 fighters moved from Philippines to 35 Sea Zone
            1 aaGun and 1 infantry moved from Manchuria to Korea
            1 aaGun and 2 infantry moved from Manchuria to Korea
            1 infantry moved from Amur to Korea
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
            Japanese collect 39 PUs (1 lost to blockades); end with 40 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : -0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 5 fighters, 9 submarines and 7 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 8 Sea Zone to 6 Sea Zone
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 transport moved from 8 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from 91 Sea Zone to 104 Sea Zone
            2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            1 transport moved from 91 Sea Zone to 101 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

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