@Daaras Scramble decisions?
PtV AAGamerz13 v 666 (axis +11)
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@666 scramble 2 british and a us fighter to morocco. see what happens
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Morocco 1 fighter moved from Gibraltar to Morocco 1 bomber moved from Southern Italy to Morocco 1 fighter moved from Southern Italy to Algeria 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from Libya to 98 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone 1 armour moved from Tunisia to 96 Sea Zone 2 transports moved from 94 Sea Zone to 96 Sea Zone 1 armour moved from Tunisia to 96 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 96 Sea Zone 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from Gibraltar to 94 Sea Zone 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco 1 artillery and 1 infantry moved from Tunisia to Algeria Combat - Italians Americans scrambles 3 units out of 93 Sea Zone to defend against the attack in Morocco Battle in Morocco Italians attack with 2 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery, 5 fighters and 1 infantry; French defend with 1 fighter; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in Morocco, round 2 : 4/12 hits, 4.50 expected hits Americans roll dice for 2 armour, 2 artilleries, 7 fighters and 3 infantry in Morocco, round 2 : 9/14 hits, 7.33 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British, 4 infantry owned by the Italians, 1 armour owned by the British and 2 armour owned by the Italians lost in Morocco 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated Americans win with 1 armour and 7 fighters remaining. Battle score for attacker is -20 Casualties for Italians: 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry Casualties for Americans: 1 artillery and 2 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Battle in Algeria Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Algeria Italians win, taking Algeria from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Moving scrambled unit from Morocco to 93 Sea Zone Moving scrambled unit from Morocco to 93 Sea Zone Moving scrambled unit from Morocco to 93 Sea Zone Non Combat Move - Italians 1 aaGun moved from Ukraine to Rostov 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Morocco to Malta 3 infantry moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Morocco to Gibraltar 1 fighter moved from Morocco to 94 Sea Zone 1 fighter moved from Algeria to Malta Place Units - Italians 1 airfield placed in Ukraine 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 1.00 Russians regular : 0.33
Territory Summary for Italians :
Western Ukraine : 1 flag Eastern Poland : 1 flag, 1 infantry Kursk : 1 flag Ukraine : 1 flag, 1 airfield and 1 mech_infantry Rostov : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Gibraltar : 1 flag, 1 aaGun, 1 fighter, 1 harbour and 1 infantry Cyprus : 1 flag Malta : 1 flag, 1 airfield, 1 bomber and 1 fighter Northern Italy : 1 factory_major and 5 infantry Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Southern France : 1 aaGun and 8 infantry Tunisia : 1 flag Algeria : 1 flag, 1 artillery and 1 infantry 94 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 4 transports Crete : 1 flag 87 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 71 Russians : 38 / 45 Japanese : 50 / 69 Americans : 51 / 74 Chinese : 15 / 16 British : 41 / 43 UK_Pacific : 8 / 12 Italians : 17 / 30 ANZAC : 7 / 15 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
Dice Statistics:
Total 1 was rolled 114 times 2 was rolled 100 times 3 was rolled 109 times 4 was rolled 109 times 5 was rolled 91 times 6 was rolled 97 times Average roll : 3.410 Median : 3.000 Variance : 0.616 Standard Deviation : 0.785 Total rolls : 620 Germans Combat 1 was rolled 26 times 2 was rolled 26 times 3 was rolled 35 times 4 was rolled 31 times 5 was rolled 26 times 6 was rolled 27 times Average roll : 3.503 Median : 3.000 Variance : 0.409 Standard Deviation : 0.639 Total rolls : 171 British Combat 1 was rolled 16 times 2 was rolled 13 times 3 was rolled 15 times 4 was rolled 14 times 5 was rolled 8 times 6 was rolled 12 times Average roll : 3.269 Median : 3.000 Variance : 0.519 Standard Deviation : 0.721 Total rolls : 78 Italians Combat 1 was rolled 7 times 2 was rolled 8 times 3 was rolled 9 times 4 was rolled 3 times 5 was rolled 14 times 6 was rolled 6 times Average roll : 3.574 Median : 3.000 Variance : 1.453 Standard Deviation : 1.205 Total rolls : 47 French Combat 1 was rolled 9 times 2 was rolled 6 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.033 Median : 2.500 Variance : 1.448 Standard Deviation : 1.203 Total rolls : 30 ANZAC Combat 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Americans Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.048 Median : 3.000 Variance : 0.575 Standard Deviation : 0.758 Total rolls : 21 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.909 Median : 4.000 Variance : 1.283 Standard Deviation : 1.133 Total rolls : 11 Chinese Combat 1 was rolled 16 times 2 was rolled 7 times 3 was rolled 18 times 4 was rolled 14 times 5 was rolled 7 times 6 was rolled 12 times Average roll : 3.338 Median : 3.000 Variance : 1.443 Standard Deviation : 1.201 Total rolls : 74 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 3 times 6 was rolled 1 times Average roll : 3.111 Median : 3.000 Variance : 0.688 Standard Deviation : 0.829 Total rolls : 9 Russians Combat 1 was rolled 8 times 2 was rolled 14 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 8 times 6 was rolled 9 times Average roll : 3.417 Median : 3.500 Variance : 1.574 Standard Deviation : 1.255 Total rolls : 48 Neutral_Axis Combat 1 was rolled 2 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 2.750 Median : 2.000 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 21 times 2 was rolled 21 times 3 was rolled 20 times 4 was rolled 22 times 5 was rolled 19 times 6 was rolled 21 times Average roll : 3.484 Median : 3.500 Variance : 0.043 Standard Deviation : 0.208 Total rolls : 124
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from 65 Sea Zone to New South Wales 2 carriers and 1 cruiser moved from 65 Sea Zone to 27 Sea Zone Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from 65 Sea Zone to New South Wales 2 carriers and 1 cruiser moved from 65 Sea Zone to 27 Sea Zone Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 8 PUs Combat Move - French 1 fighter moved from Morocco to Norway 1 destroyer moved from 73 Sea Zone to 78 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 7 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 116 Sea Zone to 115 Sea Zone 4 infantry moved from Gibraltar to 94 Sea Zone 4 infantry moved from 94 Sea Zone to Morocco 3 fighters moved from 94 Sea Zone to Morocco 2 fighters moved from 95 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco 2 bombers moved from Ukraine to Morocco Combat - Germans Battle in 115 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 115 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Morocco Germans attack with 2 bombers, 6 fighters, 4 infantry and 1 tactical_bomber British defend with 3 fighters; Americans defend with 1 airfield, 1 armour and 1 harbour Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 2 bombers, 6 fighters, 4 infantry and 1 tactical_bomber in Morocco, round 2 : 4/13 hits, 5.33 expected hits Americans roll dice for 1 armour and 3 fighters in Morocco, round 2 : 2/4 hits, 2.50 expected hits 2 infantry owned by the Germans, 1 armour owned by the Americans and 3 fighters owned by the British lost in Morocco Germans win, taking Morocco from Americans with 2 bombers, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Germans: 2 infantry Casualties for Americans: 1 armour Casualties for British: 3 fighters Non Combat Move - Germans 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from Eastern Poland to Ukraine 2 tactical_bombers moved from Ukraine to Western Germany 1 aaGun, 6 artilleries and 13 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Poland to Eastern Poland 3 infantry moved from Baltic States to Eastern Poland 1 artillery and 2 infantry moved from Leningrad to Vyborg 1 carrier and 2 destroyers moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from Gibraltar to 94 Sea Zone 2 infantry moved from France to Southern France 1 artillery moved from France to Southern France 1 tactical_bomber moved from Morocco to 94 Sea Zone 3 fighters moved from Morocco to 94 Sea Zone 3 fighters moved from Morocco to Gibraltar 2 bombers moved from Morocco to Algeria 3 infantry moved from Romania to Eastern Poland 1 artillery and 5 infantry moved from Western Germany to Germany 2 armour and 2 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Greece to Bulgaria 1 infantry moved from Normandy Bordeaux to Holland Belgium Place Units - Germans 2 tactical_bombers placed in Western Germany 3 submarines placed in 95 Sea Zone 1 destroyer and 4 submarines placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,5 Germans collect 49 PUs; end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Germans regular : -2.50
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 4 tactical_bombers Holland Belgium : 2 infantry Poland : 2 armour and 2 mech_infantrys Germany : 1 artillery, 1 factory_major and 5 infantry Eastern Poland : 2 aaGuns, 11 artilleries, 27 infantry, 1 mech_infantry and 1 tactical_bomber Karelia : 1 flag Archangel : 1 flag Bessarabia : 1 flag Ukraine : 2 fighters and 1 tactical_bomber Vyborg : 1 flag, 1 artillery and 2 infantry Baltic States : 1 flag Leningrad : 1 flag, 1 airfield and 1 harbour Rostov : 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry Gibraltar : 2 aaGuns, 3 fighters and 4 infantry Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Algeria : 2 bombers Morocco : 1 flag, 1 airfield, 1 harbour and 2 infantry Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry France : 1 flag, 1 airfield and 1 factory_minor 115 Sea Zone : 1 submarine 94 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports Finland : 1 flag, 1 infantry Bulgaria : 1 flag, 1 infantry 128 Sea Zone : 1 submarine Yugoslavia : 1 flag 116 Sea Zone : 1 destroyer and 5 submarines Greece : 1 flag 95 Sea Zone : 3 submarines
Production/PUs Summary :
Germans : 49 / 61 Russians : 38 / 45 Japanese : 50 / 69 Americans : 50 / 74 Chinese : 15 / 16 British : 41 / 43 UK_Pacific : 8 / 12 Italians : 17 / 30 ANZAC : 7 / 8 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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@aagamerz13 if you wanted to scramble in MOR, let me know and we can re-roll that battle.
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@666 no scramble there lol. need those for defense
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Korea to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 armour moved from Southern Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Northern Belarus to Leningrad Russians take Leningrad from Germans 1 mech_infantry moved from Smolensk to Yaroslavl 1 fighter moved from Russia to Finland Combat - Russians Battle in Finland Russians attack with 1 fighter Germans defend with 1 infantry Russians roll dice for 1 fighter in Finland, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians lost in Finland Germans win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 fighter Non Combat Move - Russians 3 infantry moved from Samara to Stalingrad 1 mech_infantry moved from Russia to Samara 2 armour moved from Russia to Samara 1 infantry moved from Stalingrad to Northern Caucasus 2 infantry moved from Russia to Samara 4 artilleries moved from Northern Belarus to Smolensk 2 aaGuns moved from Northern Belarus to Smolensk 23 infantry moved from Northern Belarus to Smolensk 2 infantry moved from Smolensk to Novgorod 1 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Southern Belarus to Smolensk 8 infantry moved from Russia to Smolensk 1 infantry moved from Northern Manchuria to Korea 1 aaGun moved from Amur to Korea 8 infantry moved from Amur to Korea 1 aaGun and 2 infantry moved from Amur to Siberia 1 tactical_bomber moved from Stalingrad to Russia Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Stalingrad 3 infantry placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4 Russians collect 37 PUs (4 lost to blockades); end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 1 marine moved from Kyushu to 7 Sea Zone 1 battleship and 1 marine moved from 7 Sea Zone to 20 Sea Zone 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Japan to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Southern Manchuria 1 tactical_bomber moved from Japan to Jehol 2 fighters and 1 tactical_bomber moved from Japan to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 2 artilleries and 1 infantry moved from Kwangtung to Hunan 1 armour and 1 mech_infantry moved from French Indo China to Hunan 1 artillery moved from Kwangtung to Hunan 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 1 bomber moved from Malaya to Shan State 2 tactical_bombers moved from Davao to Yunnan 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 marine moved from Solomon Islands to 55 Sea Zone 1 marine moved from 55 Sea Zone to New Guinea 1 submarine moved from 55 Sea Zone to 64 Sea Zone 1 submarine moved from 55 Sea Zone to 50 Sea Zone 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 50 Sea Zone 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone 1 infantry moved from Queensland to South Australia Japanese take South Australia from ANZAC Combat - Japanese Battle in Southern Manchuria Battle in New Guinea Battle in New Britain Battle in Jehol Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 battleship in Jehol, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 armour in Jehol, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Jehol Japanese win, taking Southern Manchuria from Chinese, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Jehol from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in 64 Sea Zone Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 1 tactical_bomber in 64 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 64 Sea Zone Japanese win, taking 64 Sea Zone from Neutral with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 50 Sea Zone Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/8 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 3 : 3/7 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 2 : 0/6 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 3 : 3/6 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 submarine moved from 38 Sea Zone to 76 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 aaGun moved from Caroline Islands to 35 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland 4 transports moved from 55 Sea Zone to 36 Sea Zone 3 fighters moved from 50 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone 5 fighters moved from 64 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 64 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from Yunnan to French Indo China 1 infantry moved from Kwangtung to Kiangsi 1 marine moved from 20 Sea Zone to Shantung 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 aaGun moved from Kwangtung to Kwangsi 1 artillery moved from French Indo China to Kwangsi 1 bomber moved from Shan State to French Indo China 1 tactical_bomber moved from Jehol to Kiangsu 2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu 1 tactical_bomber moved from Davao to 55 Sea Zone 1 destroyer moved from 7 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Queensland 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Kwangtung 1 fighter and 9 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 aaGun EDIT: Adding units owned by Japanese to Hunan: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -0.67 Japanese regular : -3.17 UK_Pacific regular : -0.33
Territory Summary for Japanese :
Marshall Islands : 1 infantry Kyushu : 2 aaGuns and 2 infantry Southern Manchuria : 1 flag, 1 infantry Kiangsu : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 3 tactical_bombers Shantung : 1 flag, 1 marine Caroline Islands : 1 airfield, 1 harbour and 2 infantry Jehol : 1 flag, 1 infantry Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry Kwangsi : 1 flag, 1 artillery and 2 infantry Fukien : 1 flag Davao : 1 flag, 1 airfield and 1 harbour Midway : 1 flag, 1 airfield and 1 infantry Manilla : 1 flag Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield Anhwe : 1 flag, 2 infantry Kweichow : 1 flag, 1 infantry Kiangsi : 1 flag, 1 infantry Hunan : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Yunnan : 1 flag, 1 artillery and 1 infantry Shan State : 1 flag, 2 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Solomon Islands : 1 flag South Australia : 1 flag, 1 infantry New Guinea : 1 flag, 1 marine New Britain : 1 flag, 1 infantry Northern Australia : 1 flag Queensland : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 3 marines French Indo China : 1 flag, 1 artillery, 1 bomber and 2 tactical_bombers Sumatra : 1 flag 64 Sea Zone : 1 flag, 1 submarine 76 Sea Zone : 1 submarine Java : 1 flag 5 Sea Zone : 1 submarine 50 Sea Zone : 1 submarine 47 Sea Zone : 1 transport Dutch New Guinea : 1 flag 45 Sea Zone : 1 flag 37 Sea Zone : 1 transport Celebes : 1 flag 6 Sea Zone : 1 destroyer and 1 submarine 36 Sea Zone : 1 carrier and 4 transports 20 Sea Zone : 1 battleship and 2 transports 55 Sea Zone : 1 flag, 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 46 / 61 Russians : 41 / 42 Japanese : 55 / 73 Americans : 50 / 74 Chinese : 12 / 16 British : 41 / 43 UK_Pacific : 7 / 12 Italians : 17 / 30 ANZAC : 6 / 8 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 1 marine moved from Kyushu to 7 Sea Zone 1 battleship and 1 marine moved from 7 Sea Zone to 20 Sea Zone 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Japan to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Southern Manchuria 1 tactical_bomber moved from Japan to Jehol 2 fighters and 1 tactical_bomber moved from Japan to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 2 artilleries and 1 infantry moved from Kwangtung to Hunan 1 armour and 1 mech_infantry moved from French Indo China to Hunan 1 artillery moved from Kwangtung to Hunan 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 1 bomber moved from Malaya to Shan State 2 tactical_bombers moved from Davao to Yunnan 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 marine moved from Solomon Islands to 55 Sea Zone 1 marine moved from 55 Sea Zone to New Guinea 1 submarine moved from 55 Sea Zone to 64 Sea Zone 1 submarine moved from 55 Sea Zone to 50 Sea Zone 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 50 Sea Zone 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone 1 infantry moved from Queensland to South Australia Japanese take South Australia from ANZAC Combat - Japanese Battle in Southern Manchuria Battle in New Guinea Battle in New Britain Battle in Jehol Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 battleship in Jehol, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 armour in Jehol, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Jehol Japanese win, taking Southern Manchuria from Chinese, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Jehol from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in 64 Sea Zone Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 1 tactical_bomber in 64 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 64 Sea Zone Japanese win, taking 64 Sea Zone from Neutral with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 50 Sea Zone Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/8 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 3 : 3/7 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 2 : 0/6 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 3 : 3/6 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 submarine moved from 38 Sea Zone to 76 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 aaGun moved from Caroline Islands to 35 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland 4 transports moved from 55 Sea Zone to 36 Sea Zone 3 fighters moved from 50 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone 5 fighters moved from 64 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 64 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from Yunnan to French Indo China 1 infantry moved from Kwangtung to Kiangsi 1 marine moved from 20 Sea Zone to Shantung 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 aaGun moved from Kwangtung to Kwangsi 1 artillery moved from French Indo China to Kwangsi 1 bomber moved from Shan State to French Indo China 1 tactical_bomber moved from Jehol to Kiangsu 2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu 1 tactical_bomber moved from Davao to 55 Sea Zone 1 destroyer moved from 7 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Queensland 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Kwangtung 1 fighter and 9 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 aaGun EDIT: Adding units owned by Japanese to Hunan: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -0.67 Japanese regular : -3.17 UK_Pacific regular : -0.33
Territory Summary for Japanese :
Marshall Islands : 1 infantry Kyushu : 2 aaGuns and 2 infantry Southern Manchuria : 1 flag, 1 infantry Kiangsu : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 3 tactical_bombers Shantung : 1 flag, 1 marine Caroline Islands : 1 airfield, 1 harbour and 2 infantry Jehol : 1 flag, 1 infantry Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry Kwangsi : 1 flag, 1 artillery and 2 infantry Fukien : 1 flag Davao : 1 flag, 1 airfield and 1 harbour Midway : 1 flag, 1 airfield and 1 infantry Manilla : 1 flag Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield Anhwe : 1 flag, 2 infantry Kweichow : 1 flag, 1 infantry Kiangsi : 1 flag, 1 infantry Hunan : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Yunnan : 1 flag, 1 artillery and 1 infantry Shan State : 1 flag, 2 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Solomon Islands : 1 flag South Australia : 1 flag, 1 infantry New Guinea : 1 flag, 1 marine New Britain : 1 flag, 1 infantry Northern Australia : 1 flag Queensland : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 3 marines French Indo China : 1 flag, 1 artillery, 1 bomber and 2 tactical_bombers Sumatra : 1 flag 64 Sea Zone : 1 flag, 1 submarine 76 Sea Zone : 1 submarine Java : 1 flag 5 Sea Zone : 1 submarine 50 Sea Zone : 1 submarine 47 Sea Zone : 1 transport Dutch New Guinea : 1 flag 45 Sea Zone : 1 flag 37 Sea Zone : 1 transport Celebes : 1 flag 6 Sea Zone : 1 destroyer and 1 submarine 36 Sea Zone : 1 carrier and 4 transports 20 Sea Zone : 1 battleship and 2 transports 55 Sea Zone : 1 flag, 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 46 / 61 Russians : 41 / 42 Japanese : 55 / 73 Americans : 50 / 74 Chinese : 12 / 16 British : 41 / 43 UK_Pacific : 7 / 12 Italians : 17 / 30 ANZAC : 6 / 8 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 infantry, 10 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 47 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway 5 fighters moved from 27 Sea Zone to Midway 1 fighter moved from Hawaiian Islands to Midway Combat - Americans Battle in 47 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Midway Americans attack with 6 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Midway, round 2 : 3/8 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 6 fighters moved from Midway to 27 Sea Zone 1 infantry and 1 transport moved from 68 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from 93 Sea Zone to United Kingdom 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 2 transports moved from 93 Sea Zone to 112 Sea Zone Place Units - Americans 6 submarines placed in 104 Sea Zone 4 submarines placed in 11 Sea Zone 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 3,3 Americans collect 50 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 3 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Hopei to Szechwan 2 infantry moved from Szechwan to Tsinghai Place Units - Chinese 5 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -1.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 infantry, 10 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 47 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway 5 fighters moved from 27 Sea Zone to Midway 1 fighter moved from Hawaiian Islands to Midway Combat - Americans Battle in 47 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Midway Americans attack with 6 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Midway, round 2 : 3/8 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 6 fighters moved from Midway to 27 Sea Zone 1 infantry and 1 transport moved from 68 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from 93 Sea Zone to United Kingdom 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 2 transports moved from 93 Sea Zone to 112 Sea Zone Place Units - Americans 6 submarines placed in 104 Sea Zone 4 submarines placed in 11 Sea Zone 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 3,3 Americans collect 50 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 3 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Hopei to Szechwan 2 infantry moved from Szechwan to Tsinghai Place Units - Chinese 5 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 1 destroyer, 4 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Norway to Finland 1 artillery and 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State 1 infantry moved from Ethiopia to 78 Sea Zone 1 infantry and 1 transport moved from 78 Sea Zone to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Crete 1 infantry moved from 100 Sea Zone to Crete 1 infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in Crete Battle in Finland British attack with 2 infantry Germans defend with 1 infantry British roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Finland 1 infantry owned by the British retreated to Norway Germans win, taking Crete from Italians with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Shan State to Burma 1 aaGun moved from Burma to Yunnan 1 armour moved from Burma to Yunnan 6 infantry moved from Burma to Yunnan 3 infantry moved from Eastern India to Burma 1 destroyer moved from 82 Sea Zone to 79 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 78 Sea Zone to 79 Sea Zone 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from Southern Persia to Baluchistan 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Syria to Iraq 1 infantry moved from Alexandria to Tobruk 1 armour moved from French West Africa to French Central Africa 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 93 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 1 carrier and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone Place Units - British 3 submarines placed in 112 Sea Zone 1 destroyer placed in 113 Sea Zone 2 infantry and 1 mech_infantry placed in Southern Persia 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,5 British collect 39 PUs (3 lost to blockades); end with 39 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -0.33 Japanese regular : 1.00 Germans regular : 0.33 British regular : 0.00
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 87 Sea Zone to 88 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 94 Sea Zone to 113 Sea Zone 1 fighter moved from Gibraltar to 113 Sea Zone 1 bomber moved from Malta to 113 Sea Zone 1 fighter moved from Malta to 100 Sea Zone 1 armour moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Kursk
Combat Hit Differential Summary :
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@aagamerz13 sz113 scramble?
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@666 nothx
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 87 Sea Zone to 88 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 94 Sea Zone to 113 Sea Zone 1 fighter moved from Gibraltar to 113 Sea Zone 1 bomber moved from Malta to 113 Sea Zone 1 fighter moved from Malta to 100 Sea Zone 1 armour moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Kursk Combat - Italians Battle in 100 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 100 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 88 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 88 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 113 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters British defend with 1 destroyer Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 113 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 113 Sea Zone Italians win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 113 Sea Zone to Western Germany 2 fighters moved from 113 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Algeria to Tunisia 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone 1 fighter moved from 100 Sea Zone to Malta 1 transport moved from 94 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia 1 transport moved from 94 Sea Zone to 113 Sea Zone 6 infantry moved from Southern France to Normandy Bordeaux 1 aaGun moved from Southern France to Normandy Bordeaux 3 infantry moved from Northern Italy to Southern France 2 infantry moved from Southern France to Normandy Bordeaux 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Rostov to Ukraine 1 mech_infantry moved from Ukraine to Kursk Place Units - Italians 1 fighter and 2 tactical_bombers placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -1.83 British regular : -0.33
Territory Summary for Italians :
Western Germany : 1 bomber Western Ukraine : 1 flag Tambov : 1 flag Eastern Poland : 1 flag, 1 infantry Kursk : 1 flag, 1 armour and 1 mech_infantry Ukraine : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 infantry and 1 mech_infantry Rostov : 1 flag Gibraltar : 1 flag, 1 aaGun, 1 harbour and 1 infantry Cyprus : 1 flag Malta : 1 flag, 1 airfield and 1 fighter Northern Italy : 1 factory_major Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers Southern France : 3 infantry Tunisia : 1 flag, 1 artillery and 3 infantry Algeria : 1 flag Normandy Bordeaux : 1 aaGun, 2 fighters and 8 infantry 113 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports 88 Sea Zone : 1 submarine 96 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 46 / 61 Russians : 40 / 42 Japanese : 52 / 73 Americans : 52 / 72 Chinese : 14 / 18 British : 42 / 39 UK_Pacific : 8 / 8 Italians : 17 / 27 ANZAC : 6 / 8 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,6 ANZAC collect 6 PUs; end with 6 PUs Combat Move - French 1 fighter moved from Norway to 112 Sea Zone Non Combat Move - French 1 destroyer moved from 78 Sea Zone to 77 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@aagamerz13, Scramble orders? everything that can reach the allied fleet off the UK will attack it. What would you like to do?
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@666 ok. post up to the combat so I can see what’s there