@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
well here we go.
Test summary from TripleA, engine version: 2.5.22294, time: 10:52:16 AM
Savegame
Test summary from TripleA, engine version: 2.5.22294, time: 10:52:41 AM
Savegame
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Yamamoto
1 Submarine moved from sz12 to sz25
1 Submarine moved from sz21 to sz25
2 Submarines moved from sz30 to sz25
1 Carrier, 1 Cruiser, 2 EarlyFighters and 1 Submarine moved from sz11 to sz25
1 Carrier, 2 EarlyFighters and 3 Submarines moved from sz20 to sz25
1 Submarine moved from sz76 to sz70
1 EarlyFighter moved from Iwo Jima to sz70
1 Submarine moved from sz17 to sz45
1 EarlyFighter moved from Marcus to sz45
1 Bomber moved from Japan to sz70
1 Submarine moved from sz78 to sz71
1 Destroyer moved from sz78 to sz71
1 Infantry moved from Ototo Jima to sz78
1 Destroyer moved from sz74 to sz68
2 Submarines moved from sz67 to sz60
1 Infantry moved from Hainan to sz67
1 Artillery moved from Bonin to sz78
1 Artillery and 1 Transport moved from sz78 to sz75
1 Infantry moved from Bonin to sz75
1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz74
1 Artillery and 1 Infantry moved from sz74 to Manila
1 Transport moved from sz74 to sz75
1 Tank moved from Iwo Jima to sz75
1 Infantry moved from Iwo Jima to sz75
1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz74
1 Infantry and 1 Tank moved from sz74 to Manila
1 Battleship moved from sz78 to sz74
1 Infantry and 1 T.Boat moved from sz78 to sz74
1 Infantry moved from sz74 to Manila
1 Infantry moved from Ani Jima to sz78
1 Infantry and 2 Transports moved from sz78 to sz75
1 Artillery, 1 Infantry and 1 Tank moved from Iwo Jima to sz75
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz75 to sz74
1 Artillery, 2 Infantrys and 1 Tank moved from sz74 to Manila
1 Battleship moved from sz74 to sz68
1 Artillery and 2 Tanks moved from Japan to sz16
3 Infantrys moved from Japan to sz16
1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz16 to sz74
1 Artillery and 2 Tanks moved from sz74 to Manila
3 Infantrys moved from sz74 to Manila
1 Tank moved from Kochi to Nagasaki
2 Artillerys, 6 Infantrys and 2 Tanks moved from S.Japan to Nagasaki
1 Artillery moved from Naha to Nagasaki
2 Tanks moved from Japan to Nagasaki
2 Tanks moved from Tokyo to Nagasaki
1 Artillery and 6 Infantrys moved from Tokyo to S.Japan
3 Infantrys moved from Japan to S.Japan
1 Artillery and 2 Infantrys moved from Japan to S.Japan
2 EarlyFighters moved from sz78 to Phuket
1 Carrier moved from sz78 to sz68
2 EarlyFighters moved from Tokyo to sz68
2 EarlyFighters moved from sz74 to sz60
1 Destroyer and 1 Submarine moved from sz16 to sz74
1 Bomber moved from Tokyo to sz70
1 EarlyFighter moved from Korea to Phuket
1 Carrier moved from sz74 to sz68
2 Artillerys and 4 Infantrys moved from Korea to Tientsin
2 Infantrys moved from Hopeh to Shansi
1 Infantry moved from Hopeh to Shansi
1 Tank moved from Hopeh to E.Shansi
1 Tank moved from Hopeh to Shansi
1 Tank moved from Hopeh to Shansi
1 Tank moved from Hopeh to E.Shansi
1 Infantry moved from Hopeh to E.Shansi
1 Infantry and 1 T.Boat moved from sz67 to sz68
1 Infantry moved from sz68 to Manila
Purchase Units - Yamamoto
Yamamoto buy 2 B.Transports, 1 Factory, 1 Infantry and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz68
Yamamoto attack with 1 Battleship, 2 Carriers, 1 Destroyer, 2 EarlyFighters and 1 T.Boat
British defend with 1 Submarine
British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Battleship, 2 Carriers, 1 Destroyer, 2 EarlyFighters and 1 T.Boat in sz68, round 2 : 1/7 hits, 2.33 expected hits
1 Submarine owned by the British lost in sz68
Yamamoto win with 1 Battleship, 2 Carriers, 1 Destroyer, 2 EarlyFighters and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for British: 1 Submarine
Battle in sz45
Yamamoto attack with 1 EarlyFighter and 1 Submarine
Americans defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 EarlyFighter in sz45, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Yamamoto lost in sz45
1 EarlyFighter owned by the Yamamoto retreated
Americans win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Submarine
Battle in sz25
Yamamoto attack with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 8 Submarines
Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 8 Submarines in sz25, round 2 : 4/8 hits, 2.67 expected hits
Units damaged: 3 Battleships owned by the Americans
Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 1/7 hits, 2.17 expected hits
Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 3/7 hits, 4.00 expected hits
1 Carrier owned by the Americans, 3 Submarines owned by the Yamamoto and 1 Cruiser owned by the Americans lost in sz25
Yamamoto roll dice for 5 Submarines in sz25, round 3 : 1/5 hits, 1.67 expected hits
Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 3/7 hits, 2.17 expected hits
Americans roll dice for 3 Battleships, 1 Carrier and 1 Destroyer in sz25, round 3 : 1/5 hits, 3.00 expected hits
1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 1 Submarine owned by the Yamamoto and 2 Battleships owned by the Americans lost in sz25
Yamamoto roll dice for 4 Submarines in sz25, round 4 : 2/4 hits, 1.33 expected hits
1 Battleship owned by the Americans lost in sz25
Yamamoto win with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 4 Submarines remaining. Battle score for attacker is 82
Casualties for Yamamoto: 4 Submarines
Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
Battle in Manila
Yamamoto attack with 3 Artillerys, 9 Infantrys and 4 Tanks
Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Yamamoto roll dice for 3 Artillerys, 9 Infantrys and 4 Tanks in Manila, round 2 : 4/16 hits, 5.00 expected hits
Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 2/5 hits, 2.00 expected hits
2 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Manila
Yamamoto roll dice for 3 Artillerys, 7 Infantrys and 4 Tanks in Manila, round 3 : 4/14 hits, 4.67 expected hits
Americans roll dice for 1 EarlyFighter in Manila, round 3 : 0/1 hits, 0.50 expected hits
1 EarlyFighter owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 3 Artillerys, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 17
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
Battle in sz60
Yamamoto attack with 2 EarlyFighters and 2 Submarines
Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports
Yamamoto roll dice for 2 Submarines in sz60, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 EarlyFighters in sz60, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 1/4 hits, 1.33 expected hits
1 Transport owned by the Dutch and 1 Submarine owned by the Yamamoto lost in sz60
Yamamoto roll dice for 1 Submarine in sz60, round 3 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 EarlyFighters in sz60, round 3 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 3 : 1/3 hits, 1.17 expected hits
1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Submarine owned by the Yamamoto lost in sz60
2 EarlyFighters owned by the Yamamoto retreated
Dutch win with 2 Destroyers remaining. Battle score for attacker is 6
Casualties for Yamamoto: 2 Submarines
Casualties for Dutch: 1 Submarine and 2 Transports
Battle in sz71
Yamamoto attack with 1 Destroyer and 1 Submarine
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer in sz71, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in sz71, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in sz71, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer in sz71, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in sz71, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in sz71, round 4 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer in sz71, round 4 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in sz71
Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in sz70
Yamamoto attack with 2 Bombers, 1 EarlyFighter and 1 Submarine
Americans defend with 1 Destroyer, 1 Submarine and 1 Transport
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 Bombers and 1 EarlyFighter in sz70, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 0/2 hits, 0.67 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in sz70
Yamamoto win with 2 Bombers, 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 20
Casualties for Americans: 1 Destroyer, 1 Submarine and 1 Transport
Non Combat Move - Yamamoto
2 Bombers moved from sz70 to Iwo Jima
1 EarlyFighter moved from sz70 to Iwo Jima
2 EarlyFighters moved from sz60 to sz68
1 Tank moved from Korea to Hopeh
1 Infantry moved from Hopeh to E.Shansi
1 EarlyFighter moved from sz45 to Iwo Jima
Place Units - Yamamoto
1 Factory placed in Nagasaki
2 B.Transports placed in sz78
1 Infantry and 2 Tankettes placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 41 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Nagasaki: 1 Factory
EDIT: Adding units owned by Yamamoto to S.Japan: 1 Factory
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -2.00
Americans regular : -4.50
Dutch regular : -0.83
British regular : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Chinese
1 Infantry moved from Haixi to W.Mongolia
1 Tank moved from Urumal to W.Mongolia
1 EarlyFighter moved from Urumal to W.Mongolia
1 Tank moved from Urumal to Gobi
1 Infantry moved from Quyan to Gobi
1 EarlyFighter moved from Xining to Gobi
Purchase Units - Chinese
Chinese buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in W.Mongolia
Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank
Neutral defend with 1 Bunker
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in W.Mongolia, round 2 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in W.Mongolia
Chinese loses 0 PUs for violating W.Mongolias neutrality.
Chinese win, taking W.Mongolia from Neutral with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Gobi
Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank
Neutral defend with 1 Bunker
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 3 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker in Gobi, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in Gobi
Chinese loses 0 PUs for violating Gobis neutrality.
Chinese win, taking Gobi from Neutral with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Non Combat Move - Chinese
1 EarlyFighter moved from Gobi to Sikang
1 EarlyFighter moved from W.Mongolia to Tsingnan
1 Artillery moved from Urumal to Quyan
1 Infantry moved from Urumal to Quyan
1 AAGun moved from Urumal to Quyan
1 Infantry moved from Yecheng to Quyan
1 Artillery moved from Cheng to Ming Jong
1 Infantry moved from Ming Jong to Tsingnan
5 Infantrys moved from Xining to Tsingnan
2 Artillerys moved from Xining to Tsingnan
2 Tanks moved from Xining to Sikang
1 AAGun moved from Xining to Tsingnan
1 Infantry moved from Nancheng to Sikang
1 Infantry and 1 Tank moved from Tsingnan to Sikang
1 Infantry moved from Gansu to Szechwan
1 Artillery, 3 Infantrys and 1 Tank moved from Szechwan to Sian
1 Infantry moved from Hanan to Sian
1 Tank moved from Kiangsi to Sian
1 Infantry moved from W.Sian to Sian
1 Infantry moved from N.Chunking to W.Sian
1 Infantry moved from Hanan to Sian
1 Infantry moved from N.Chunking to Hanan
1 Tank moved from W.Chunking to W.Sian
Place Units - Chinese
3 Infantrys placed in Xining
Turn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Neutral regular : -1.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Hisaichi
1 Infantry moved from Seoul to sz79
1 Infantry and 4 Transports moved from sz79 to sz74
1 Transport moved from sz79 to sz74
3 Artillerys and 2 Tanks moved from Formosa to sz74
4 Infantrys moved from Formosa to sz74
3 Artillerys, 5 Infantrys, 2 Tanks and 5 Transports moved from sz74 to sz67
2 Infantrys moved from Fukien to Kichedung
1 Infantry moved from Fukien to Hankou
1 Infantry moved from Fukien to Kwangtung
1 Infantry moved from Fukien to Kichedung
1 Infantry moved from Fukien to Kwangtung
1 Artillery moved from Fukien to Kwangtung
2 Tanks moved from Fukien to Kichedung
2 Tanks moved from Fukien to Kwangtung
1 Carrier moved from sz79 to sz68
2 EarlyFighters moved from Formosa to sz60
1 Destroyer and 1 Submarine moved from sz74 to sz60
1 Tank moved from Seoul to sz79
1 Infantry moved from Seoul to sz79
1 Bomber moved from Formosa to sz60
1 Tank moved from sz67 to Frenchindochina
1 Tank moved from sz67 to N.French I.
2 Artillerys moved from sz67 to Frenchindochina
1 Artillery moved from sz67 to N.French I.
1 Infantry moved from sz67 to Frenchindochina
1 Infantry moved from sz67 to Frenchindochina
1 Infantry moved from sz67 to Frenchindochina
2 Infantrys moved from sz67 to N.French I.
1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67
1 Infantry and 1 Tank moved from sz67 to N.French I.
1 Bomber moved from Seoul to Frenchindochina
1 Battleship moved from sz74 to sz67
2 Destroyers and 3 Submarines moved from sz79 to sz68
1 Carrier moved from sz79 to sz68
1 Infantry moved from Tientsin to sz74
1 Infantry and 1 T.Boat moved from sz74 to sz67
1 Infantry moved from sz67 to Hongkong
1 Tank moved from Tientsin to sz74
1 Tank moved from Tientsin to sz74
2 Infantrys moved from Tientsin to sz74
2 Infantrys, 2 Tanks and 2 Transports moved from sz74 to sz67
2 Infantrys and 2 Tanks moved from sz67 to Hongkong
1 EarlyFighter moved from Fukien to Hongkong
1 Tank moved from Fukien to Kichedung
1 Artillery moved from Fukien to Hankou
2 EarlyFighters moved from sz79 to N.French I.
2 EarlyFighters moved from sz79 to Frenchindochina
1 EarlyFighter moved from Seoul to sz68
1 EarlyFighter moved from Peking to sz68
2 Infantrys moved from Shansi to Shangsi
2 Infantrys moved from Shantung to Nanking
1 Artillery moved from Shansi to Nanking
1 Infantry and 1 Tank moved from Shantung to Shansi
1 Artillery moved from Shansi to Shangsi
1 Artillery, 3 Infantrys and 1 Tank moved from E.Shansi to N.Shangsi
1 Tank moved from Peking to N.Shangsi
4 Infantrys moved from Peking to E.Shansi
1 Infantry moved from Tientsin to Hopeh
2 Artillerys, 4 Infantrys and 2 Tanks moved from Seoul to Korea
1 Tank moved from Korea to Tientsin
1 Tank moved from Korea to Tientsin
Purchase Units - Hisaichi
Hisaichi buy 1 Factory, 2 Infantrys and 6 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Nanking
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Nanking, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Nanking
Hisaichi win, taking Nanking from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Frenchindochina
Hisaichi attack with 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantrys and 1 Tank
Dutch defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantrys and 1 Tank in Frenchindochina, round 2 : 3/9 hits, 3.33 expected hits
Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the Dutch and 2 Infantrys owned by the Dutch lost in Frenchindochina
Hisaichi win, taking Frenchindochina from Dutch with 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Artillery and 2 Infantrys
Battle in Hongkong
Hisaichi attack with 1 EarlyFighter, 3 Infantrys and 2 Tanks
British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
British roll AA dice in Hongkong : 1/1 hits, 0.17 expected hits
1 EarlyFighter owned by the Hisaichi lost in Hongkong
Hisaichi roll dice for 1 Battleship in Hongkong, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the British
Hisaichi roll dice for 3 Infantrys and 2 Tanks in Hongkong, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Hongkong
Hisaichi roll dice for 2 Infantrys and 2 Tanks in Hongkong, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 3 : 2/2 hits, 0.83 expected hits
1 Bunker owned by the British, 1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Hongkong
Hisaichi win, taking Hongkong from British with 2 Tanks remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 EarlyFighter and 3 Infantrys
Casualties for British: 1 Bunker and 2 Infantrys
Battle in Kwangtung
Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Kwangtung, round 2 : 0/5 hits, 1.83 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kwangtung
Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Kwangtung, round 3 : 0/4 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kwangtung
Hisaichi roll dice for 1 Artillery and 2 Tanks in Kwangtung, round 4 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 2 Tanks remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in Hankou
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Hankou, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hankou, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hankou
Hisaichi roll dice for 1 Artillery in Hankou, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Hankou, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Hankou, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Hankou, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Hankou
Chinese win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Kichedung
Hisaichi attack with 3 Infantrys and 3 Tanks
Chinese defend with 2 Infantrys
Hisaichi roll dice for 3 Infantrys and 3 Tanks in Kichedung, round 2 : 3/6 hits, 2.00 expected hits
Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Kichedung
Hisaichi win, taking Kichedung from Chinese with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Battle in N.Shangsi
Hisaichi attack with 1 Artillery, 3 Infantrys and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in N.Shangsi, round 2 : 3/6 hits, 2.00 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shangsi
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in N.French I.
Hisaichi attack with 1 Artillery, 2 EarlyFighters, 3 Infantrys and 2 Tanks
Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantrys and 2 Tanks in N.French I., round 2 : 1/8 hits, 2.67 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the Dutch lost in N.French I.
Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantrys and 2 Tanks in N.French I., round 3 : 1/8 hits, 2.67 expected hits
Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 3 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I.
Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 2 Infantrys and 2 Tanks in N.French I., round 4 : 1/7 hits, 2.50 expected hits
Dutch roll dice for 1 Tank in N.French I., round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I.
Hisaichi win, taking N.French I. from Dutch with 1 Artillery, 2 EarlyFighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Hisaichi: 2 Infantrys
Battle in sz60
Hisaichi attack with 1 Bomber, 1 Destroyer, 2 EarlyFighters and 1 Submarine
Dutch defend with 2 Destroyers
Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 EarlyFighters in sz60, round 2 : 2/4 hits, 1.67 expected hits
Dutch roll dice for 2 Destroyers in sz60, round 2 : 1/2 hits, 1.00 expected hits
2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz60
Hisaichi win with 1 Bomber, 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Submarine
Casualties for Dutch: 2 Destroyers
Non Combat Move - Hisaichi
1 Bomber moved from sz60 to Phuket
2 EarlyFighters moved from sz60 to sz68
2 EarlyFighters moved from N.French I. to Thailand
2 EarlyFighters moved from Frenchindochina to Thailand
1 Bomber moved from Frenchindochina to Phuket
Place Units - Hisaichi
2 Infantrys and 6 Tankettes placed in Seoul
1 Factory placed in Peking
Turn Complete - Hisaichi
Hisaichi collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
British AA : 0.83
British regular : 1.00
Dutch regular : -1.50
Hisaichi regular : -8.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Dutch
1 T.Boat moved from sz57 to sz59
1 T.Boat moved from sz58 to sz70
1 Destroyer moved from sz81 to sz70
1 Transport moved from sz81 to sz50
1 Transport moved from sz57 to sz60
1 EarlyFighter moved from S.Borneo to sz60
Purchase Units - Dutch
Dutch buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in sz70
Dutch attack with 1 Destroyer and 1 T.Boat
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Destroyer and 1 T.Boat in sz70, round 2 : 2/2 hits, 0.67 expected hits
1 Submarine owned by the Yamamoto lost in sz70
Dutch win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Submarine
Battle in sz60
Dutch attack with 1 EarlyFighter and 1 Transport
Hisaichi defend with 1 Destroyer
Dutch roll dice for 1 EarlyFighter and 1 Transport in sz60, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in sz60, round 2 : 1/1 hits, 0.50 expected hits
1 Transport owned by the Dutch lost in sz60
1 EarlyFighter owned by the Dutch retreated
Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -6
Casualties for Dutch: 1 Transport
Non Combat Move - Dutch
1 EarlyFighter moved from sz60 to S.Borneo
1 Artillery and 1 Infantry moved from E.Borneo to S.Borneo
2 Infantrys moved from Borneo to E.Borneo
1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S
1 Infantry moved from Java to Sumatra
1 Infantry moved from Lambok to Soem
1 EarlyFighter moved from Sarong to Celebs
Place Units - Dutch
3 Infantrys placed in S.Borneo
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17
Dutch regular : 1.00
Hisaichi regular : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Thai
1 Infantry moved from Phuket to sz73
1 Infantry and 1 T.Boat moved from sz73 to sz68
1 Infantry moved from sz68 to Borneo
Thai take Borneo from Dutch
1 Infantry moved from Phuket to sz73
1 Infantry and 1 Transport moved from sz73 to sz60
1 Infantry moved from sz60 to Java
Thai take Java from Dutch
1 Artillery and 1 Infantry moved from Phuket to sz73
1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60
1 Artillery and 1 Infantry moved from sz60 to Sumatra
1 Destroyer moved from sz73 to sz60
1 Artillery and 1 Tank moved from Thailand to Phuket
2 Infantrys moved from Thailand to Phuket
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Sumatra
Thai attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Sumatra
Thai roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Sumatra
Thai win, taking Sumatra from Dutch with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for Dutch: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Thai regular : -0.33
Dutch regular : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - British
1 Artillery and 1 Infantry moved from Ceylon to sz63
1 Artillery, 1 Infantry and 2 Transports moved from sz63 to sz65
1 Artillery moved from S.A to sz65
1 Infantry moved from Amdanam to sz65
2 Artillerys, 2 Infantrys and 2 Transports moved from sz65 to sz66
2 Artillerys and 2 Infantrys moved from sz66 to Thailand
1 EarlyFighter moved from Burma to Thailand
1 EarlyFighter moved from Malaya to Thailand
1 Infantry moved from E.India to sz64
1 Infantry moved from Bengal to sz64
2 Infantrys, 1 Submarine and 2 T.Boats moved from sz64 to sz66
2 Infantrys moved from sz66 to Thailand
1 EarlyFighter moved from Calcutta to Thailand
1 Infantry moved from W.India to Bikaner
1 Artillery and 1 Infantry moved from Bhopal to Bikaner
1 EarlyFighter moved from Dheli to Bikaner
1 Infantry moved from Moresby to sz49
1 Artillery moved from E.G to sz49
1 Infantry moved from Moresby to sz49
1 Infantry moved from New Guinea to sz49
1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz49 to sz57
1 Artillery and 3 Infantrys moved from sz57 to Java
1 Submarine moved from sz47 to sz70
1 Infantry moved from Vancouver to sz6
1 Infantry moved from British Columbia to sz6
2 Infantrys and 1 Transport moved from sz6 to sz4
1 Infantry moved from N.Canada to Anchorage
1 Infantry moved from Canada to N.Canada
2 Infantrys moved from sz4 to Palana
Purchase Units - British
British buy 1 Carrier, 1 Destroyer and 2 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Java
British attack with 1 Artillery and 3 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 0/4 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 3 Infantrys in Java, round 3 : 2/4 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Java
British win, taking Java from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Bikaner
British attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Bikaner, round 2 : 2/4 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Bikaner
British loses 0 PUs for violating Bikaners neutrality.
British win, taking Bikaner from Neutral with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Thailand
British attack with 2 Artillerys, 3 EarlyFighters and 4 Infantrys
Hisaichi defend with 4 EarlyFighters; Thai defend with 1 Infantry
British roll dice for 2 Artillerys, 3 EarlyFighters and 4 Infantrys in Thailand, round 2 : 4/9 hits, 2.67 expected hits
Thai roll dice for 4 EarlyFighters and 1 Infantry in Thailand, round 2 : 4/5 hits, 2.33 expected hits
1 Infantry owned by the Thai, 3 EarlyFighters owned by the Hisaichi and 4 Infantrys owned by the British lost in Thailand
British roll dice for 2 Artillerys and 3 EarlyFighters in Thailand, round 3 : 1/5 hits, 1.67 expected hits
Thai roll dice for 1 EarlyFighter in Thailand, round 3 : 1/1 hits, 0.50 expected hits
1 EarlyFighter owned by the Hisaichi and 1 Artillery owned by the British lost in Thailand
British win, taking Thailand from Thai with 1 Artillery and 3 EarlyFighters remaining. Battle score for attacker is 22
Casualties for British: 1 Artillery and 4 Infantrys
Casualties for Hisaichi: 4 EarlyFighters
Casualties for Thai: 1 Infantry
Non Combat Move - British
1 EarlyFighter moved from Thailand to sz63
1 EarlyFighter moved from Thailand to sz63
1 EarlyFighter moved from Thailand to Burma
1 Artillery moved from Bengal to Burma
1 Infantry moved from Nepal to Bengal
1 Infantry moved from Nagpur to E.India
1 Artillery and 1 Infantry moved from C.India to E.India
4 Infantrys moved from Calcutta to C.India
1 Artillery moved from Calcutta to C.India
1 Tank moved from Calcutta to E.India
1 Tank moved from S.India to C.India
1 Infantry moved from M.India to C.India
2 Infantrys moved from India to C.India
1 EarlyFighter moved from Bhopa to Burma
1 Artillery and 1 Infantry moved from Bhopa to Nepal
1 Tank moved from Dheli to Nepal
2 Infantrys moved from Dheli to Bhopa
1 AAGun moved from Dheli to Bhopa
1 Artillery and 1 Infantry moved from W.Borneo to S.Borneo
1 EarlyFighter moved from Bikaner to Bhopa
Place Units - British
1 Carrier and 1 Destroyer placed in sz63
2 Infantrys placed in Moresby
Turn Complete - British
British collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Thai regular : 1.50
Neutral regular : -0.33
British regular : 1.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Anzac
Purchase Units - Anzac
Anzac buy 1 Destroyer; Remaining resources: 0 PUs;
Non Combat Move - Anzac
3 Infantrys moved from Darwin to Derby
1 Artillery moved from Darwin to Derby
1 EarlyFighter moved from Melbourne to sz50
1 Artillery and 1 Infantry moved from E.Australia to sz37
1 Artillery, 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Infantry and 1 Transport moved from sz37 to sz50
1 Infantry moved from N.Australia to Derby
2 Infantrys moved from New Caledonia to sz41
1 EarlyFighter moved from Sydney to Flores
1 Artillery and 1 Infantry moved from sz50 to Flores
2 Infantrys moved from Townsville to N.Australia
2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz49
2 Infantrys moved from sz49 to Derby
1 Tank moved from Australia to Derby
2 Tanks moved from Melbourne to W.Australia
3 Infantrys moved from Melbourne to S.W.Australia
1 Artillery moved from Melbourne to S.W.Australia
1 Infantry moved from Sydney to S.W.Australia
1 Infantry moved from Samoa to sz38
1 Infantry moved from Fiji to sz38
2 Infantrys and 2 T.Boats moved from sz38 to sz41
2 Infantrys moved from sz41 to Townsville
1 Artillery and 1 Infantry moved from Wellington to sz35
1 Infantry moved from Wellington to sz35
1 Infantry moved from New Zealand to sz35
1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37
1 Artillery and 3 Infantrys moved from sz37 to W.Australia
Place Units - Anzac
1 Destroyer placed in sz37
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Americans
1 EarlyFighter moved from Kauai to sz25
1 EarlyFighter moved from Midway to sz25
1 Destroyer moved from sz27 to sz25
1 Battleship moved from sz23 to sz25
1 Submarine moved from sz13 to sz25
1 EarlyFighter moved from San Francisco to sz25
1 Bomber moved from Portland to sz25
1 EarlyFighter moved from Johnston to sz25
1 Destroyer and 1 Submarine moved from sz31 to sz25
2 Submarines moved from sz40 to sz45
1 Destroyer and 1 Transport moved from sz45 to sz70
1 Artillery and 1 Infantry moved from Mindanao to Davao
1 EarlyFighter moved from Davao to S.Borneo
1 EarlyFighter moved from Alaska to sz25
Purchase Units - Americans
Americans buy 2 Destroyers and 1 Infantry; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz25
Americans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 5 EarlyFighters and 2 Submarines
Yamamoto defend with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 4 Submarines
Americans roll dice for 2 Submarines in sz25, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 4 Submarines in sz25, round 2 : 2/4 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 5 EarlyFighters in sz25, round 2 : 6/9 hits, 3.67 expected hits
Combat Hit Differential Summary :
Yamamoto regular : 1.33
Americans regular : 1.67
@dawgoneit OOL please
@entek subs, cruiser,2 fighters, carrier, 2 fighters then last carrier.
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Americans
1 EarlyFighter moved from Kauai to sz25
1 EarlyFighter moved from Midway to sz25
1 Destroyer moved from sz27 to sz25
1 Battleship moved from sz23 to sz25
1 Submarine moved from sz13 to sz25
1 EarlyFighter moved from San Francisco to sz25
1 Bomber moved from Portland to sz25
1 EarlyFighter moved from Johnston to sz25
1 Destroyer and 1 Submarine moved from sz31 to sz25
2 Submarines moved from sz40 to sz45
1 Destroyer and 1 Transport moved from sz45 to sz70
1 Artillery and 1 Infantry moved from Mindanao to Davao
1 EarlyFighter moved from Davao to S.Borneo
1 EarlyFighter moved from Alaska to sz25
Purchase Units - Americans
Americans buy 2 Destroyers and 1 Infantry; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz25
Americans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 5 EarlyFighters and 2 Submarines
Yamamoto defend with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 4 Submarines
Americans roll dice for 2 Submarines in sz25, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 4 Submarines in sz25, round 2 : 2/4 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 5 EarlyFighters in sz25, round 2 : 6/9 hits, 3.67 expected hits
Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 3/7 hits, 3.50 expected hits
2 Destroyers owned by the Americans, 2 Submarines owned by the Americans, 1 Cruiser owned by the Yamamoto, 4 Submarines owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz25
Americans roll dice for 1 Battleship, 1 Bomber and 5 EarlyFighters in sz25, round 3 : 5/7 hits, 3.00 expected hits
Yamamoto roll dice for 2 Carriers and 3 EarlyFighters in sz25, round 3 : 2/5 hits, 2.50 expected hits
2 Carriers owned by the Yamamoto, 2 EarlyFighters owned by the Americans and 3 EarlyFighters owned by the Yamamoto lost in sz25
Americans win with 1 Battleship, 1 Bomber and 3 EarlyFighters remaining. Battle score for attacker is 50
Casualties for Americans: 2 Destroyers, 2 EarlyFighters and 2 Submarines
Casualties for Yamamoto: 2 Carriers, 1 Cruiser, 4 EarlyFighters and 4 Submarines
Non Combat Move - Americans
1 Carrier moved from sz23 to sz25
1 EarlyFighter moved from sz25 to Kauai
1 Bomber moved from sz25 to Kauai
2 Infantrys moved from Los Angeles to sz27
2 Infantrys and 1 Transport moved from sz27 to sz14
2 Infantrys moved from sz14 to Seattle
2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada
3 Infantrys moved from Seattle to British Columbia
1 Infantry moved from Olympic Penn to Seattle
1 Tank moved from High Desert to Seattle
1 Tank moved from Central Valley to Seattle
2 Infantrys moved from Central Valley to Portland
2 Infantrys moved from Nor Cal to Portland
1 Artillery and 1 Infantry moved from San Francisco to sz23
1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz6
1 Artillery and 1 Infantry moved from sz6 to N.Canada
1 Destroyer and 1 Transport moved from sz5 to sz4
2 Tanks moved from San Francisco to Portland
1 Artillery moved from San Francisco to Nor Cal
2 Infantrys moved from San Francisco to Nor Cal
Place Units - Americans
2 Destroyers placed in sz25
1 Infantry placed in San Francisco
Turn Complete - Americans
Americans collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Americans regular : 3.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Masaharu
2 Infantrys moved from Hsingan to Jinan
2 Infantrys moved from Hsingan to Quingdao
2 Infantrys moved from Manchuria to Belogorsk
1 Artillery moved from Hsingan to Jinan
1 Artillery moved from Hsingan to Quingdao
1 Tank moved from Hsingan to Jinan
1 Tank moved from Hsingan to Quingdao
1 Artillery and 1 Infantry moved from N.Japan to sz7
1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz1
1 Artillery and 1 Infantry moved from sz1 to Vladivostok
1 Infantry moved from Akina to sz15
1 Infantry moved from sz15 to Vladivostok
1 Artillery moved from Manchuria to Belogorsk
1 Infantry moved from Manchuria to Vladivostok
1 Infantry moved from Manchuria to Belogorsk
1 Artillery moved from N.Japan to sz15
1 Infantry moved from Akina to sz15
1 Artillery, 1 Infantry and 1 Transport moved from sz15 to sz1
1 Artillery and 1 Infantry moved from sz1 to Vostok
1 Artillery and 1 Tank moved from Sukhalin to sz1
1 Infantry moved from N.Japan to sz1
1 Infantry moved from Sukhalin to sz1
1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Amursk
1 EarlyFighter moved from Akina to Vladivostok
1 Bomber moved from Akina to Quingdao
4 Infantrys and 2 Tanks moved from Akina to N.Japan
1 Destroyer moved from sz7 to sz1
1 Submarine moved from sz7 to sz78
Purchase Units - Masaharu
Masaharu buy 5 Infantrys, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Vladivostok
Masaharu attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Vladivostok, round 2 : 0/5 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Vladivostok, round 3 : 2/5 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Vladivostok
Masaharu win, taking Vladivostok from Russians with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Belogorsk
Masaharu attack with 1 Artillery and 3 Infantrys
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery and 3 Infantrys in Belogorsk, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Belogorsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Jinan
Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Jinan, round 2 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Jinan, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Jinan
Masaharu win, taking Jinan from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Quingdao
Masaharu attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Quingdao, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 Bunker in Quingdao, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Vostok
Masaharu attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Infantry in Vostok, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Vostok
Masaharu win, taking Vostok from Russians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Amursk
Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 AAGun, 1 Bunker and 1 Factory
Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Amursk, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Amursk, round 2 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Amursk, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Amursk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Amursk
Masaharu win, taking Amursk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Non Combat Move - Masaharu
1 EarlyFighter moved from Vladivostok to N.Japan
1 Bomber moved from Quingdao to Manchuria
Place Units - Masaharu
5 Infantrys, 1 Marine and 2 Tankettes placed in Akina
Turn Complete - Masaharu
Masaharu collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.33
Russians regular : 1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Russians
2 Infantrys moved from Ulaan Ude to Quingdao
2 Infantrys moved from Irkutsk to Quingdao
1 EarlyFighter moved from Kaask to Quingdao
Purchase Units - Russians
Russians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Quingdao
Russians attack with 1 EarlyFighter and 4 Infantrys
Masaharu defend with 1 Artillery, 1 Infantry and 1 Tank
Russians roll dice for 1 EarlyFighter and 4 Infantrys in Quingdao, round 2 : 1/5 hits, 1.00 expected hits
Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 1 EarlyFighter and 3 Infantrys in Quingdao, round 3 : 1/4 hits, 0.83 expected hits
Masaharu roll dice for 1 Artillery and 1 Tank in Quingdao, round 3 : 2/2 hits, 0.83 expected hits
2 Infantrys owned by the Russians and 1 Artillery owned by the Masaharu lost in Quingdao
Russians roll dice for 1 EarlyFighter and 1 Infantry in Quingdao, round 4 : 0/2 hits, 0.50 expected hits
Masaharu roll dice for 1 Tank in Quingdao, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Quingdao
1 EarlyFighter owned by the Russians retreated
Masaharu win with 1 Tank remaining. Battle score for attacker is -2
Casualties for Russians: 4 Infantrys
Casualties for Masaharu: 1 Artillery and 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Quingdao to Ulaan Ude
1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude
3 Infantrys moved from Tulun to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
2 Tanks moved from Kaask to Ulaan Ude
1 Infantry moved from Bratsk to Ustkut
1 Infantry moved from Angarsk to Irkutsk
1 Infantry moved from Yakutsk to Angarsk
1 Infantry moved from Palana to Magadan
1 Infantry moved from Magadan to Yakutsk
1 AAGun, 2 Artillerys and 4 Infantrys moved from Kaask to Tulun
1 Infantry moved from Jinquan to Kyzal
1 Infantry moved from Kyzyl to Kaask
1 Infantry moved from Krasnoyarsk to Bratsk
1 Tank moved from Achinsk to Kaask
1 Artillery moved from Achinsk to Krasnoyarsk
1 AAGun moved from Achinsk to Krasnoyarsk
1 Infantry moved from Achinsk to Krasnoyarsk
1 Tank moved from Abakan to Kaask
1 Infantry moved from Maltan to Haixi
Place Units - Russians
3 Infantrys placed in Kaask
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Masaharu regular : 1.50
Russians regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Research Technology - Yamamoto
Combat Move - Yamamoto
4 EarlyFighters moved from sz68 to sz66
1 Destroyer moved from sz68 to sz70
1 Destroyer and 1 Submarine moved from sz71 to sz70
2 EarlyFighters moved from Iwo Jima to sz70
1 Infantry moved from Manila to sz68
1 Infantry and 1 T.Boat moved from sz68 to sz70
1 Infantry moved from sz70 to Mindanao
1 Infantry moved from Nagasaki to sz74
1 Infantry and 1 T.Boat moved from sz74 to sz68
1 Infantry moved from sz68 to W.Borneo
Yamamoto take W.Borneo from British
2 Infantrys moved from E.Shansi to Shangsi
2 Tanks moved from E.Shansi to Shangsi
1 Tank moved from Hopeh to Shansi
2 Artillerys moved from Tientsin to sz74
2 Tanks moved from Nagasaki to sz74
1 Artillery and 1 Tank moved from Nagasaki to sz74
1 Artillery moved from Nagasaki to sz74
4 Infantrys moved from Tientsin to Hopeh
7 Infantrys moved from Nagasaki to sz74
2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from sz74 to sz70
2 Artillerys, 4 Infantrys and 2 Tanks moved from sz70 to Davao
1 Infantry and 2 Tankettes moved from Tokyo to sz78
2 Bombers moved from Iwo Jima to sz70
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz74 to sz60
2 Artillerys, 3 Infantrys and 1 Tank moved from sz60 to Malaya
2 Bombers moved from sz70 to Davao
1 Battleship moved from sz68 to sz70
2 Carriers moved from sz68 to sz70
2 EarlyFighters moved from Phuket to Malaya
1 EarlyFighter moved from Phuket to sz66
1 B.Transport, 1 Infantry and 2 Tankettes moved from sz78 to sz67
1 Infantry moved from Hainan to sz67
1 B.Transport moved from sz78 to sz67
1 Artillery moved from Hainan to sz67
1 Artillery moved from Hainan to sz67
1 Infantry moved from Hainan to sz67
2 Artillerys, 3 Infantrys and 2 Tankettes moved from sz67 to Macau
1 Tank moved from Kwangsi to Thailand
1 Artillery and 2 Infantrys moved from Kwangsi to Chunking
1 Artillery and 1 Infantry moved from Kwangsi to Kiangsi
Purchase Units - Yamamoto
Yamamoto buy 2 Destroyers, 6 Infantrys, 2 Tankettes and 1 Transport; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Malaya
Yamamoto attack with 2 Artillerys, 2 EarlyFighters, 3 Infantrys and 1 Tank
British defend with 1 Bunker, 4 Infantrys and 2 Tanks
Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters, 3 Infantrys and 1 Tank in Malaya, round 2 : 4/8 hits, 2.67 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker, 4 Infantrys and 2 Tanks in Malaya, round 2 : 5/7 hits, 2.83 expected hits
2 Artillerys owned by the Yamamoto, 3 Infantrys owned by the Yamamoto and 3 Infantrys owned by the British lost in Malaya
Yamamoto roll dice for 2 EarlyFighters and 1 Tank in Malaya, round 3 : 0/3 hits, 1.17 expected hits
British roll dice for 1 Bunker, 1 Infantry and 2 Tanks in Malaya, round 3 : 1/4 hits, 1.83 expected hits
1 EarlyFighter owned by the Yamamoto lost in Malaya
Yamamoto roll dice for 1 EarlyFighter and 1 Tank in Malaya, round 4 : 1/2 hits, 0.83 expected hits
British roll dice for 1 Bunker, 1 Infantry and 2 Tanks in Malaya, round 4 : 2/4 hits, 1.83 expected hits
1 Infantry owned by the British, 1 Tank owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in Malaya
British win with 1 Bunker and 2 Tanks remaining. Battle score for attacker is -27
Casualties for Yamamoto: 2 Artillerys, 2 EarlyFighters, 3 Infantrys and 1 Tank
Casualties for British: 4 Infantrys
Battle in Thailand
Yamamoto attack with 1 Tank
British defend with 1 Artillery
Yamamoto roll dice for 1 Tank in Thailand, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Artillery in Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Thailand
Yamamoto win, taking Thailand from British with 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Battle in Chunking
Yamamoto attack with 1 Artillery and 2 Infantrys
Chinese defend with 2 Infantrys
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Chunking, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 2 Infantrys in Chunking, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Chunking
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Chunking, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Chunking, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chunking
Yamamoto win, taking Chunking from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Battle in Macau
Yamamoto attack with 2 Artillerys, 3 Infantrys and 2 Tankettes
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 2 Tankettes in Macau, round 2 : 1/7 hits, 2.17 expected hits
Chinese roll dice for 1 Infantry in Macau, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Macau
Yamamoto win, taking Macau from Chinese with 2 Artillerys, 2 Infantrys and 2 Tankettes remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Kiangsi
Yamamoto attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in sz70
Yamamoto attack with 1 Battleship, 2 Carriers, 2 Destroyers, 2 EarlyFighters, 1 Submarine, 1 T.Boat and 4 Transports
British defend with 1 Submarine; Americans defend with 1 Destroyer and 1 Transport; Dutch defend with 1 Destroyer and 1 T.Boat
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Battleship, 2 Carriers, 2 Destroyers, 2 EarlyFighters, 1 T.Boat and 4 Transports in sz70, round 2 : 2/8 hits, 2.67 expected hits
Dutch roll dice for 2 Destroyers, 1 T.Boat and 1 Transport in sz70, round 2 : 0/4 hits, 1.33 expected hits
1 Transport owned by the Americans and 1 T.Boat owned by the Dutch lost in sz70
Yamamoto roll dice for 1 Submarine in sz70, round 3 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in sz70, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Battleship, 2 Carriers, 2 Destroyers, 2 EarlyFighters, 1 T.Boat and 4 Transports in sz70, round 3 : 0/8 hits, 2.67 expected hits
Dutch roll dice for 2 Destroyers in sz70, round 3 : 1/2 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Submarine owned by the British lost in sz70
Yamamoto roll dice for 1 Submarine in sz70, round 4 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Battleship, 2 Carriers, 2 Destroyers, 2 EarlyFighters, 1 T.Boat and 4 Transports in sz70, round 4 : 1/8 hits, 2.67 expected hits
Dutch roll dice for 2 Destroyers in sz70, round 4 : 1/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Dutch lost in sz70
Yamamoto win with 1 Battleship, 2 Carriers, 2 Destroyers, 2 EarlyFighters, 1 T.Boat and 4 Transports remaining. Battle score for attacker is 27
Casualties for Americans: 1 Destroyer and 1 Transport
Casualties for Dutch: 1 Destroyer and 1 T.Boat
Casualties for British: 1 Submarine
Casualties for Yamamoto: 1 Submarine
Battle in Davao
Yamamoto attack with 2 Artillerys, 2 Bombers, 4 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll AA dice in Davao : 1/2 hits, 0.33 expected hits
1 Bomber owned by the Yamamoto lost in Davao
Yamamoto roll dice for 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks in Davao, round 2 : 1/9 hits, 3.33 expected hits
Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Davao, round 2 : 1/5 hits, 2.00 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Davao
Yamamoto roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 2 Tanks in Davao, round 3 : 4/8 hits, 3.17 expected hits
Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Davao, round 3 : 4/4 hits, 1.67 expected hits
1 Artillery owned by the Yamamoto, 3 Infantrys owned by the Yamamoto, 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 2 Tanks owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 1 Artillery, 1 Bomber and 2 Tanks remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Artillery, 1 Bomber and 4 Infantrys
Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks
Battle in Mindanao
Battle in sz66
Yamamoto attack with 5 EarlyFighters
British defend with 1 Submarine, 2 T.Boats and 2 Transports
Yamamoto roll dice for 5 EarlyFighters in sz66, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 2 T.Boats and 2 Transports in sz66, round 2 : 1/4 hits, 0.67 expected hits
1 T.Boat owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz66
Yamamoto roll dice for 4 EarlyFighters in sz66, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 T.Boat and 2 Transports in sz66, round 3 : 1/3 hits, 0.50 expected hits
1 T.Boat owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz66
Yamamoto roll dice for 3 EarlyFighters in sz66, round 4 : 1/3 hits, 1.00 expected hits
British roll dice for 2 Transports in sz66, round 4 : 1/2 hits, 0.33 expected hits
1 Transport owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz66
Yamamoto roll dice for 2 EarlyFighters in sz66, round 5 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Transport in sz66, round 5 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in sz66
2 EarlyFighters owned by the Yamamoto retreated
British win, taking Mindanao from Americans with 1 Submarine remaining. Battle score for attacker is -2
Casualties for Yamamoto: 3 EarlyFighters
Casualties for British: 2 T.Boats and 2 Transports
Non Combat Move - Yamamoto
1 Bomber could not land in Davao and was removed
2 EarlyFighters could not land in sz60 and were removed
2 EarlyFighters moved from sz66 to sz60
Place Units - Yamamoto
2 Destroyers and 1 Transport placed in sz78
6 Infantrys and 2 Tankettes placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Yamamoto regular : -5.83
Americans regular : 1.33
Americans AA : 0.67
Dutch regular : -1.67
British regular : 2.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Hanan to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Infantry moved from Hankou to Fukien
Chinese take Fukien from Hisaichi
3 Tanks moved from Sikang to Sian
1 Tank moved from W.Sian to Sian
1 Infantry moved from W.Sian to N.Chunking
1 EarlyFighter moved from Sikang to Sian
3 Infantrys moved from Sikang to Szechwan
1 Infantry moved from Tsingnan to Gansu
2 Artillerys, 1 EarlyFighter and 5 Infantrys moved from Tsingnan to Sikang
1 Infantry moved from Gobi to Tsingnan
1 Tank moved from Gobi to Sikang
1 Tank moved from W.Mongolia to Tsingnan
1 Infantry moved from W.Mongolia to Gobi
1 Artillery and 2 Infantrys moved from Quyan to Gobi
1 Artillery moved from Ming Jong to Tsingnan
3 Infantrys moved from Xining to Tsingnan
Purchase Units - Chinese
Chinese buy 4 Tanks and 6 Tankettes; Remaining resources: 1 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 AAGun moved from Quyan to Ming Jong
1 AAGun moved from Tsingnan to Sikang
Place Units - Chinese
2 Tanks and 4 Tankettes placed in Xining
2 Tanks and 2 Tankettes placed in Urumal
Turn Complete - Chinese
Chinese collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Hisaichi
1 Submarine moved from sz68 to sz59
1 Tank moved from Frenchindochina to sz67
2 Tanks moved from Hongkong to sz67
2 Tanks moved from Kwangtung to sz67
2 Artillerys moved from Frenchindochina to sz67
1 Artillery moved from N.French I. to sz67
2 Infantrys moved from Frenchindochina to sz67
1 Infantry moved from N.French I. to sz67
1 Infantry moved from Frenchindochina to sz67
3 Artillerys, 4 Infantrys, 5 Tanks and 8 Transports moved from sz67 to sz60
3 Artillerys, 4 Infantrys and 5 Tanks moved from sz60 to S.Borneo
2 Bombers moved from Phuket to S.Borneo
4 EarlyFighters moved from sz68 to S.Borneo
1 Battleship moved from sz67 to sz60
1 Infantry moved from Kichedung to Hankou
Hisaichi take Hankou from Chinese
2 Infantrys moved from Kichedung to Fukien
1 Tank moved from Kichedung to Fukien
1 Infantry moved from Nanking to Hanan
Hisaichi take Hanan from Chinese
1 Artillery moved from Nanking to Shansi
2 Tanks moved from Kichedung to Shansi
2 Tanks moved from N.French I. to Kwangsi
1 Infantry moved from N.Shangsi to Gansu
1 Artillery moved from N.Shangsi to Gansu
2 Infantrys moved from Shangsi to Szechwan
1 Artillery moved from Shangsi to Szechwan
2 Destroyers moved from sz68 to sz60
2 Carriers moved from sz68 to sz60
1 Submarine moved from sz68 to sz59
1 Submarine moved from sz68 to sz60
1 T.Boat moved from sz67 to sz74
1 Infantry moved from Korea to sz74
1 Infantry moved from sz74 to Fukien
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 B.Transport, 1 Destroyer, 1 Elite, 1 Marine, 1 Tank and 4 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in S.Borneo
Hisaichi attack with 3 Artillerys, 2 Bombers, 4 EarlyFighters, 4 Infantrys and 5 Tanks
British defend with 1 Artillery and 1 Infantry; Americans defend with 1 EarlyFighter; Dutch defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 5 Infantrys and 1 Tank
Dutch roll AA dice in S.Borneo : 2/6 hits, 1.00 expected hits
2 EarlyFighters owned by the Hisaichi lost in S.Borneo
Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 3 Artillerys, 2 Bombers, 2 EarlyFighters, 4 Infantrys and 5 Tanks in S.Borneo, round 2 : 6/16 hits, 6.67 expected hits
Dutch roll dice for 3 Artillerys, 2 EarlyFighters, 6 Infantrys and 1 Tank in S.Borneo, round 2 : 6/12 hits, 4.50 expected hits
1 Artillery owned by the Dutch, 1 Infantry owned by the British, 5 Infantrys owned by the Dutch, 4 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in S.Borneo
Hisaichi roll dice for 1 Artillery, 2 Bombers, 2 EarlyFighters and 5 Tanks in S.Borneo, round 3 : 4/10 hits, 4.83 expected hits
Dutch roll dice for 2 Artillerys, 2 EarlyFighters and 1 Tank in S.Borneo, round 3 : 3/5 hits, 2.17 expected hits
1 Artillery owned by the Dutch, 2 Tanks owned by the Hisaichi, 1 Artillery owned by the British, 1 EarlyFighter owned by the Dutch, 1 Tank owned by the Dutch and 1 Artillery owned by the Hisaichi lost in S.Borneo
Hisaichi roll dice for 2 Bombers, 2 EarlyFighters and 3 Tanks in S.Borneo, round 4 : 3/7 hits, 3.50 expected hits
Dutch roll dice for 1 EarlyFighter in S.Borneo, round 4 : 0/1 hits, 0.50 expected hits
1 EarlyFighter owned by the Americans lost in S.Borneo
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking S.Borneo from Dutch with 2 Bombers, 2 EarlyFighters and 3 Tanks remaining. Battle score for attacker is -1
Casualties for Hisaichi: 3 Artillerys, 2 EarlyFighters, 4 Infantrys and 2 Tanks
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Dutch: 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank
Casualties for Americans: 1 EarlyFighter
Battle in sz59
Hisaichi attack with 2 Submarines
Dutch defend with 1 T.Boat
Hisaichi roll dice for 2 Submarines in sz59, round 2 : 1/2 hits, 0.67 expected hits
1 T.Boat owned by the Dutch lost in sz59
Hisaichi win with 2 Submarines remaining. Battle score for attacker is 5
Casualties for Dutch: 1 T.Boat
Battle in Kwangsi
Hisaichi attack with 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Tanks in Kwangsi, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 1 Tank remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 Infantry
Battle in Szechwan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 4 Infantrys
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 4 Infantrys in Szechwan, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Hisaichi lost in Szechwan
Hisaichi roll dice for 1 Artillery and 1 Infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 4 Infantrys in Szechwan, round 3 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Hisaichi lost in Szechwan
1 Artillery owned by the Hisaichi retreated to Shangsi
Chinese win with 4 Infantrys remaining. Battle score for attacker is -4
Casualties for Hisaichi: 2 Infantrys
Battle in Gansu
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Gansu, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Gansu, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu
Hisaichi win, taking Gansu from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Fukien
Hisaichi attack with 3 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys and 1 Tank in Fukien, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Fukien
Hisaichi win, taking Fukien from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Infantry moved from Hopeh to Shansi
4 Infantrys moved from E.Shansi to Shansi
2 Tanks moved from N.Shangsi to Shansi
2 Infantrys moved from N.Shangsi to E.Shansi
2 Tanks moved from Tientsin to Shansi
2 Artillerys and 3 Infantrys moved from Korea to Tientsin
2 Infantrys and 6 Tankettes moved from Seoul to Korea
6 Tankettes moved from Korea to Tientsin
2 EarlyFighters moved from S.Borneo to sz60
2 Bombers moved from S.Borneo to Phuket
Place Units - Hisaichi
1 Tank and 2 Tankettes placed in Peking
1 B.Transport and 1 Destroyer placed in sz67
1 Elite and 2 Tankettes placed in Hongkong
Hisaichi undo move 3.
1 Artillery, 1 Elite and 1 Tankette placed in Hongkong
1 Artillery, 1 Marine and 1 Tankette placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Dutch AA : 1.00
Dutch regular : 1.83
Hisaichi regular : -1.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Dutch
1 EarlyFighter moved from Celebs to sz59
Combat - Dutch
Battle in sz59
Dutch attack with 1 EarlyFighter
Hisaichi defend with 2 Submarines
Dutch roll dice for 1 EarlyFighter in sz59, round 2 : 0/1 hits, 0.33 expected hits
2 Submarines owned by the Hisaichi submerged
Non Combat Move - Dutch
1 EarlyFighter moved from sz59 to N.S
Turn Complete - Dutch
Combat Hit Differential Summary :
Dutch regular : -0.33