• '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 Infantrys moved from Ulaan Ude to Quingdao
            2 Tankettes moved from Ulaan Ude to Quingdao
            4 Infantrys moved from Tulun to Ulaan Ude
            4 Mech.Infs moved from Tulun to Quingdao
            1 Tank moved from Kaask to Ulaan Ude
            2 Tankettes moved from Kaask to Ulaan Ude
            3 Infantrys moved from Kaask to Tulun
            4 Mech.Infs moved from Achinsk to Tulun
            EDIT: 1 Artillery and 11 Infantrys moved from Magadan to Yakutsk
            EDIT: 5 Marines moved from Palana to Magadan
    
        Purchase Units - Russians
            Russians buy 1 Bunker, 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 Bunker placed in Quingdao
            1 Elite and 5 Infantrys placed in Kaask
            1 Infantry and 3 Mech.Infs placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            1 EarlyFighter moved from sz60 to sz56
            1 Artillery moved from N.Chunking to W.Sian
                  Yamamoto take W.Sian from Chinese
            3 Tanks moved from Shansi to Szechwan
            2 Artillerys, 3 Infantrys and 1 Tank moved from Flores to sz58
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz58 to sz59
            2 Artillerys, 3 Infantrys and 1 Tank moved from sz59 to Soem
            1 Artillery moved from Flores to sz58
            1 Artillery and 1 Transport moved from sz58 to sz70
            1 Infantry moved from Davao to sz70
            1 Infantry moved from Ceram to sz48
            1 Infantry and 1 T.Boat moved from sz48 to sz47
            1 Infantry moved from sz47 to New Britain
                  Yamamoto take New Britain from British
            1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz48
            1 Artillery and 1 Infantry moved from sz48 to Sarong
            1 B.Transport moved from sz58 to sz70
            4 Infantrys moved from Davao to sz70
            1 B.Transport and 4 Infantrys moved from sz70 to sz48
            4 Infantrys moved from sz48 to Sarong
            1 Tank moved from Flores to sz58
            1 B.Transport moved from sz58 to sz70
            2 Infantrys moved from Davao to sz70
            1 B.Transport and 2 Infantrys moved from sz70 to sz48
            2 Infantrys moved from sz48 to Sarong
            1 Tank moved from Flores to sz58
            1 B.Transport and 2 Tanks moved from sz58 to sz81
            2 Tanks moved from sz81 to Nayumo
            1 Infantry moved from Malaya to sz60
            1 Infantry and 1 T.Boat moved from sz60 to sz59
            1 Infantry moved from sz59 to Soem
            1 Battleship moved from sz60 to sz59
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 B.Carrier, 3 Fighters and 8 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in sz56
                Yamamoto attack with 1 EarlyFighter
                Anzac defend with 1 Submarine
                    Yamamoto roll dice for 1 EarlyFighter in sz56, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Anzac lost in sz56
                Yamamoto win with 1 EarlyFighter remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 Submarine
            Battle in Sarong
                Yamamoto attack with 1 Artillery and 7 Infantrys
                Dutch defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 7 Infantrys in Sarong, round 2 : 0/8 hits, 1.67 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Sarong, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 7 Infantrys in Sarong, round 3 : 2/8 hits, 1.67 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Sarong, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Sarong
                Yamamoto win, taking Sarong from Dutch with 1 Artillery and 7 Infantrys remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Artillery and 1 Infantry
            Battle in Nayumo
                Yamamoto attack with 2 Tanks
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 2 Tanks in Nayumo, round 2 : 2/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Nayumo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Nayumo
                Yamamoto win, taking Nayumo from Dutch with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Szechwan
                Yamamoto attack with 3 Tanks
                Chinese defend with 2 Mech.Infs and 1 Tankette
                    Yamamoto roll dice for 3 Tanks in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 2 Mech.Infs and 1 Tankette in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    1 Tankette owned by the Chinese, 1 Mech.Inf owned by the Chinese and 1 Tank owned by the Yamamoto lost in Szechwan
                    Yamamoto roll dice for 2 Tanks in Szechwan, round 3 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 Mech.Inf in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Chinese lost in Szechwan
                Yamamoto win, taking Szechwan from Chinese with 2 Tanks remaining. Battle score for attacker is 9
                Casualties for Yamamoto: 1 Tank
                Casualties for Chinese: 2 Mech.Infs and 1 Tankette
            Battle in Soem
                Yamamoto attack with 2 Artillerys, 4 Infantrys and 1 Tank
                Anzac defend with 1 Artillery and 3 Infantrys
                    Yamamoto roll dice for 1 Battleship in Soem, round 2 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Soem, round 2 : 4/7 hits, 2.17 expected hits
                    Anzac roll dice for 1 Artillery and 3 Infantrys in Soem, round 2 : 1/4 hits, 1.33 expected hits
                    1 Artillery owned by the Anzac, 3 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Soem
                Yamamoto win, taking Soem from Anzac with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Yamamoto
            1 EarlyFighter moved from sz56 to sz60
            3 Infantrys moved from Bonin to sz78
            3 Infantrys moved from sz78 to Tokyo
    
        Place Units - Yamamoto
            1 B.Carrier placed in sz78
            3 Fighters placed in sz78
            2 Artillerys and 2 Infantrys placed in Davao
            6 Infantrys placed in Malaya
    
        Turn Complete - Yamamoto
            Yamamoto collect 84 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Yamamoto regular : 3.00
    Anzac regular : -0.33
    Dutch regular : -1.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Chinese
            1 Infantry moved from Gansu to Szechwan
            1 Infantry moved from Gansu to Szechwan
            1 Infantry moved from Gansu to N.Shangsi
            1 Tankette moved from Gansu to N.Shangsi
            1 Tankette moved from Gansu to N.Shangsi
            2 Mech.Infs moved from Tsingnan to Szechwan
            1 Infantry moved from Tsingnan to Sikang
            2 Infantrys moved from Tsingnan to Gansu
            1 EarlyFighter moved from Sian to Szechwan
            1 EarlyFighter moved from Sian to N.Shangsi
            2 Mech.Infs moved from Urumal to Tsingnan
            6 Infantrys moved from Xining to Tsingnan
            1 Infantry moved from Urumal to Quyan
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 EarlyFighter, 2 Infantrys and 2 Mech.Infs
                Yamamoto defend with 2 Tanks
                    Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 2 Mech.Infs in Szechwan, round 2 : 0/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 2 Tanks in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Mech.Infs in Szechwan, round 3 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 2 Tanks in Szechwan, round 3 : 2/2 hits, 1.00 expected hits
                1 Mech.Inf owned by the Chinese, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 EarlyFighter and 1 Mech.Inf in Szechwan, round 4 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Tank in Szechwan, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Szechwan
                Chinese win, taking Szechwan from Yamamoto with 1 EarlyFighter and 1 Mech.Inf remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 Infantrys and 1 Mech.Inf
                Casualties for Yamamoto: 2 Tanks
            Battle in N.Shangsi
                Chinese attack with 1 EarlyFighter, 1 Infantry and 2 Tankettes
                Hisaichi defend with 2 Infantrys and 1 Tankette
                    Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tankettes in N.Shangsi, round 2 : 2/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tankette in N.Shangsi, round 2 : 0/3 hits, 0.83 expected hits
                    1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in N.Shangsi
                    Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tankettes in N.Shangsi, round 3 : 3/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.Shangsi
                Chinese win, taking N.Shangsi from Hisaichi with 1 EarlyFighter, 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 2 Infantrys and 1 Tankette
    
        Non Combat Move - Chinese
            1 EarlyFighter moved from N.Shangsi to Sian
            1 EarlyFighter moved from Szechwan to Sian
    
        Place Units - Chinese
            1 Bunker placed in Sian
            6 Infantrys placed in Xining
            3 Infantrys and 1 Tank placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.50
    Chinese regular : 2.00
    Hisaichi regular : -1.17
    

    Savegame


  • TripleA Manual Gamesave Post: Hisaichi round 8

    TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            1 Elite moved from E.Shansi to N.Shangsi
            1 Tank and 1 Tankette moved from Peking to N.Shangsi
            1 Tankette moved from Peking to N.Shangsi
            1 Infantry moved from Shangsi to Gansu
            1 Tank and 1 Tankette moved from Shansi to Gansu
            1 Tank and 1 Tankette moved from Shansi to Szechwan
            1 Infantry moved from Shansi to Shangsi
            1 Tankette moved from Hanan to Sikang
            1 Infantry moved from Nanking to Hanan
            1 Infantry moved from Shansi to Nanking
            1 Tank and 1 Tankette moved from Hankou to Shansi
            4 Infantrys moved from Kwangtung to Hankou
            6 Infantrys moved from Hongkong to Kwangtung
            1 Destroyer and 1 Submarine moved from sz81 to sz50
            2 Destroyers moved from sz58 to sz50
            1 Tankette moved from Halma to sz48
            1 B.Transport and 1 Tankette moved from sz48 to sz81
            1 Tankette moved from sz81 to New Guinea
                  Hisaichi take New Guinea from British
            1 Battleship moved from sz59 to sz50
            1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport moved from sz60 to sz50
            2 Transports moved from sz59 to sz50
            2 Bombers moved from Thailand to sz50
            1 NakajimaG5N moved from S.Borneo to sz50
            1 T.Boat moved from sz59 to sz60
            1 Infantry moved from S.Borneo to sz60
            1 Infantry moved from sz60 to Malaya
            1 Tankette moved from Belogorsk to Jinan
            1 Infantry moved from Hsingan to Jinan
            1 Infantry moved from Belogorsk to Hsingan
            1 Transport moved from sz1 to sz2
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 B.Transport, 1 Destroyer, 2 Elites, 14 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Sikang
                Hisaichi attack with 1 Tankette
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Tankette in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tankette owned by the Hisaichi lost in Sikang
                Chinese win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Hisaichi: 1 Tankette
            Battle in N.Shangsi
                Hisaichi attack with 1 Elite, 1 Tank and 2 Tankettes
                Chinese defend with 1 Infantry and 2 Tankettes
                    Hisaichi roll dice for 1 Elite, 1 Tank and 2 Tankettes in N.Shangsi, round 2 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 Infantry and 2 Tankettes in N.Shangsi, round 2 : 1/3 hits, 0.67 expected hits
                    2 Tankettes owned by the Chinese, 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi
                Hisaichi win, taking N.Shangsi from Chinese with 1 Elite, 1 Tank and 1 Tankette remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Tankette
                Casualties for Chinese: 1 Infantry and 2 Tankettes
            Battle in Jinan
                Hisaichi attack with 1 Infantry and 1 Tankette
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tankette in Jinan, round 2 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Jinan
                Hisaichi win, taking Jinan from Russians with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Szechwan
                Hisaichi attack with 1 Tank and 1 Tankette
                Chinese defend with 1 Mech.Inf
                    Hisaichi roll dice for 1 Tank and 1 Tankette in Szechwan, round 2 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Mech.Inf in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Chinese lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 1 Tank and 1 Tankette remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Mech.Inf
            Battle in sz50
                Hisaichi attack with 1 Battleship, 2 Bombers, 1 Carrier, 4 Destroyers, 1 Fighter, 1 NakajimaG5N, 1 Submarine and 3 Transports
                Anzac defend with 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter, 1 Submarine and 4 Transports
                    Hisaichi roll dice for 1 Submarine in sz50, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Submarine in sz50, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Battleship, 2 Bombers, 1 Carrier, 4 Destroyers, 1 Fighter, 1 NakajimaG5N and 3 Transports in sz50, round 2 : 5/10 hits, 4.83 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Anzac regular : -0.17
    Russians regular : -0.33
    Hisaichi regular : 2.50
    

    Savegame


  • @entek 5 hits in sz50. ool please

  • '20 '19 '18 '17 '16

    @dawgoneit BB, SS, Transports, DDs, CV, Fighter, BB


  • TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            1 Elite moved from E.Shansi to N.Shangsi
            1 Tank and 1 Tankette moved from Peking to N.Shangsi
            1 Tankette moved from Peking to N.Shangsi
            1 Infantry moved from Shangsi to Gansu
            1 Tank and 1 Tankette moved from Shansi to Gansu
            1 Tank and 1 Tankette moved from Shansi to Szechwan
            1 Infantry moved from Shansi to Shangsi
            1 Tankette moved from Hanan to Sikang
            1 Infantry moved from Nanking to Hanan
            1 Infantry moved from Shansi to Nanking
            1 Tank and 1 Tankette moved from Hankou to Shansi
            4 Infantrys moved from Kwangtung to Hankou
            6 Infantrys moved from Hongkong to Kwangtung
            1 Destroyer and 1 Submarine moved from sz81 to sz50
            2 Destroyers moved from sz58 to sz50
            1 Tankette moved from Halma to sz48
            1 B.Transport and 1 Tankette moved from sz48 to sz81
            1 Tankette moved from sz81 to New Guinea
                  Hisaichi take New Guinea from British
            1 Battleship moved from sz59 to sz50
            1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport moved from sz60 to sz50
            2 Transports moved from sz59 to sz50
            2 Bombers moved from Thailand to sz50
            1 NakajimaG5N moved from S.Borneo to sz50
            1 T.Boat moved from sz59 to sz60
            1 Infantry moved from S.Borneo to sz60
            1 Infantry moved from sz60 to Malaya
            1 Tankette moved from Belogorsk to Jinan
            1 Infantry moved from Hsingan to Jinan
            1 Infantry moved from Belogorsk to Hsingan
            1 Transport moved from sz1 to sz2
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 B.Transport, 1 Destroyer, 2 Elites, 14 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Sikang
                Hisaichi attack with 1 Tankette
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Tankette in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tankette owned by the Hisaichi lost in Sikang
                Chinese win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Hisaichi: 1 Tankette
            Battle in N.Shangsi
                Hisaichi attack with 1 Elite, 1 Tank and 2 Tankettes
                Chinese defend with 1 Infantry and 2 Tankettes
                    Hisaichi roll dice for 1 Elite, 1 Tank and 2 Tankettes in N.Shangsi, round 2 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 Infantry and 2 Tankettes in N.Shangsi, round 2 : 1/3 hits, 0.67 expected hits
                    2 Tankettes owned by the Chinese, 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi
                Hisaichi win, taking N.Shangsi from Chinese with 1 Elite, 1 Tank and 1 Tankette remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Tankette
                Casualties for Chinese: 1 Infantry and 2 Tankettes
            Battle in Jinan
                Hisaichi attack with 1 Infantry and 1 Tankette
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tankette in Jinan, round 2 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Jinan
                Hisaichi win, taking Jinan from Russians with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Szechwan
                Hisaichi attack with 1 Tank and 1 Tankette
                Chinese defend with 1 Mech.Inf
                    Hisaichi roll dice for 1 Tank and 1 Tankette in Szechwan, round 2 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Mech.Inf in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Chinese lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 1 Tank and 1 Tankette remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Mech.Inf
            Battle in sz50
                Hisaichi attack with 1 Battleship, 2 Bombers, 1 Carrier, 4 Destroyers, 1 Fighter, 1 NakajimaG5N, 1 Submarine and 3 Transports
                Anzac defend with 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter, 1 Submarine and 4 Transports
                    Hisaichi roll dice for 1 Submarine in sz50, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Submarine in sz50, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Battleship, 2 Bombers, 1 Carrier, 4 Destroyers, 1 Fighter, 1 NakajimaG5N and 3 Transports in sz50, round 2 : 5/10 hits, 4.83 expected hits
                Units damaged: 1 Battleship owned by the Anzac
                    Anzac roll dice for 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter and 4 Transports in sz50, round 2 : 5/12 hits, 5.00 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    1 Carrier owned by the Hisaichi, 3 Transports owned by the Anzac, 3 Transports owned by the Hisaichi and 1 Submarine owned by the Anzac lost in sz50
                    Hisaichi roll dice for 1 Submarine in sz50, round 3 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Battleship, 2 Bombers, 4 Destroyers, 1 Fighter and 1 NakajimaG5N in sz50, round 3 : 5/9 hits, 4.67 expected hits
                    Anzac roll dice for 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter and 1 Transport in sz50, round 3 : 5/9 hits, 4.50 expected hits
                    1 Transport owned by the Anzac, 4 Destroyers owned by the Hisaichi, 5 Destroyers owned by the Anzac and 1 Submarine owned by the Hisaichi lost in sz50
                    Hisaichi roll dice for 1 Battleship, 2 Bombers, 1 Fighter and 1 NakajimaG5N in sz50, round 4 : 3/5 hits, 3.33 expected hits
                    Anzac roll dice for 1 Battleship, 1 Carrier and 1 Fighter in sz50, round 4 : 2/3 hits, 1.83 expected hits
                    1 Battleship owned by the Anzac, 1 Fighter owned by the Hisaichi, 1 Fighter owned by the Anzac, 1 Carrier owned by the Anzac and 1 Battleship owned by the Hisaichi lost in sz50
                Hisaichi win with 2 Bombers and 1 NakajimaG5N remaining. Battle score for attacker is 14
                Casualties for Hisaichi: 1 Battleship, 1 Carrier, 4 Destroyers, 1 Fighter, 1 Submarine and 3 Transports
                Casualties for Anzac: 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter, 1 Submarine and 4 Transports
            Battle in Gansu
                Hisaichi attack with 1 Infantry, 1 Tank and 1 Tankette
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Gansu, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in Gansu, round 2 : 1/2 hits, 0.67 expected hits
                    1 Tankette owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Gansu
                Hisaichi win, taking Gansu from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Tankette
                Casualties for Chinese: 2 Infantrys
    
        Non Combat Move - Hisaichi
            2 Bombers moved from sz50 to E.Borneo
            1 NakajimaG5N moved from sz50 to E.Borneo
            1 Infantry moved from S.Borneo to E.Borneo
            1 Elite moved from S.Borneo to E.Borneo
    
        Place Units - Hisaichi
            1 B.Transport and 1 Destroyer placed in sz60
            1 Tank and 2 Tankettes placed in Peking
            2 Elites placed in S.Borneo
            6 Infantrys placed in Hongkong
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Seoul: 4 Infantrys
            EDIT: Adding units owned by Hisaichi to Manchuria: 4 Infantrys
            EDIT: Removing units owned by Hisaichi from Belogorsk: 1 Infantry
            EDIT: Adding units owned by Hisaichi to Vostok: 1 Infantry
            EDIT: Removing units owned by Hisaichi from sz1: 3 Transports
            EDIT: Adding units owned by Hisaichi to sz79: 3 Transports
            EDIT: Removing units owned by Hisaichi from Jinan: 1 Tankette
            EDIT: Adding units owned by Hisaichi to Manchuria: 1 Tankette
            EDIT: Removing units owned by Hisaichi from Belogorsk: 7 Infantrys
            EDIT: Adding units owned by Hisaichi to Vostok: 7 Infantrys
            EDIT: Turning off Edit Mode
            8 Infantrys placed in Seoul
    
        Turn Complete - Hisaichi
            Hisaichi collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Anzac regular : 0.50
    Russians regular : -0.33
    Hisaichi regular : 4.17
    

    Savegame


  • @dawgoneit sorry for the edits. forgot some non coms

  • '20 '19 '18 '17 '16

    @dawgoneit No worries.

    Also you can skip the dutch


  • TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Thai
            1 Artillery moved from N.G to E.G
                  Thai take E.G from British
            3 Artillerys, 10 Infantrys, 1 Marine and 2 Tanks moved from Thailand to Burma
            1 Elite moved from Malaya to sz60
            1 Elite and 1 T.Boat moved from sz60 to sz68
            1 Elite moved from sz68 to Punay
            1 Transport moved from sz48 to sz70
            2 Artillerys, 3 Infantrys and 1 Marine moved from Phuket to Malaya
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 Artillerys, 3 Infantrys and 1 Marine placed in Phuket
    
        Turn Complete - Thai
            Thai collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - British
            4 Artillerys and 4 Infantrys moved from E.India to Bengal
            4 Artillerys and 2 Infantrys moved from Calcutta to sz63
            2 Artillerys, 1 B.Transport and 1 Infantry moved from sz63 to sz66
            2 Artillerys and 1 Infantry moved from sz66 to N.S
                  British take N.S from Yamamoto
            2 Artillerys, 1 B.Transport and 1 Infantry moved from sz63 to sz66
            2 Artillerys and 1 Infantry moved from sz66 to Thailand
                  British take Thailand from Thai
            1 Infantry moved from Bengal to W.Chunking
            1 EarlyFighter moved from Bengal to W.Chunking
            1 Tank moved from Dheli to Nepal
            1 Artillery moved from Bhopa to Nepal
            1 Artillery and 1 Infantry moved from Moresby to E.G
            1 Artillery and 1 Infantry moved from Moresby to New Guinea
            2 Infantrys moved from Yakutsk to Angarsk
            1 Artillery and 1 Infantry moved from Palana to Magadan
            1 Transport moved from sz4 to sz6
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Bunker, 1 Destroyer, 6 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in New Guinea
                British attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Tankette
                    British roll dice for 1 Artillery and 1 Infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tankette in New Guinea, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tankette in New Guinea, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in New Guinea, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tankette in New Guinea, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in New Guinea, round 5 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tankette in New Guinea, round 5 : 0/1 hits, 0.17 expected hits
                    1 Tankette owned by the Hisaichi lost in New Guinea
                British win, taking New Guinea from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Tankette
            Battle in W.Chunking
                British attack with 1 EarlyFighter and 1 Infantry
                Yamamoto defend with 1 Artillery
                    British roll dice for 1 EarlyFighter and 1 Infantry in W.Chunking, round 2 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 EarlyFighter and 1 Infantry in W.Chunking, round 3 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery in W.Chunking, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 EarlyFighter and 1 Infantry in W.Chunking, round 4 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery in W.Chunking, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 EarlyFighter and 1 Infantry in W.Chunking, round 5 : 1/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery in W.Chunking, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in W.Chunking
                British win, taking W.Chunking from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in E.G
                British attack with 1 Artillery and 1 Infantry
                Thai defend with 1 Artillery
                    British roll dice for 1 Artillery and 1 Infantry in E.G, round 2 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in E.G, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in E.G, round 3 : 2/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in E.G, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in E.G
                British win, taking E.G from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Artillery
    
        Non Combat Move - British
            1 Destroyer moved from sz49 to sz50
            1 EarlyFighter moved from W.Chunking to Bengal
    
        Place Units - British
            1 Bunker and 2 Infantrys placed in Bengal
            2 Artillerys and 2 Infantrys placed in Calcutta
            1 Destroyer placed in sz63
            1 Tank and 2 Tankettes placed in Dheli
            1 Artillery and 2 Infantrys placed in Moresby
            1 Artillery placed in Vancouver
    
        Turn Complete - British
            British collect 57 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.67
    British regular : -2.00
    Hisaichi regular : -2.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Purchase Units - Anzac
            Anzac buy 2 Destroyers, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            2 Infantrys moved from Darwin to Derby
            1 Artillery moved from Darwin to Derby
            4 Infantrys moved from Melbourne to Sydney
    
        Place Units - Anzac
            2 Destroyers and 1 Transport placed in sz50
            3 Infantrys placed in Darwin
    
        Turn Complete - Anzac
            Anzac collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Americans
            1 Artillery and 11 Infantrys moved from Yakutsk to Vostok
            1 Destroyer moved from sz7 to sz2
            1 Destroyer moved from sz7 to sz2
            5 Destroyers moved from sz7 to sz16
            3 Infantrys and 3 Marines moved from Sukhalin to sz7
            3 Infantrys, 3 Marines and 3 Transports moved from sz7 to sz16
            3 Infantrys and 3 Marines moved from sz16 to Japan
            1 Destroyer moved from sz19 to sz72
            1 Fighter moved from Wake to sz72
            1 Destroyer moved from sz76 to sz75
            1 Fighter moved from sz76 to sz75
            1 Fighter moved from sz76 to sz75
            1 EarlyFighter moved from sz76 to sz72
            1 EarlyFighter moved from sz76 to sz16
            1 Infantry moved from Iwo Jima to sz76
            1 Infantry moved from sz76 to Bonin
                  Americans take Bonin from Yamamoto
            1 Artillery moved from Iwo Jima to sz76
            1 Artillery moved from Iwo Jima to sz76
            1 Artillery moved from sz76 to Ani Jima
                  Americans take Ani Jima from Yamamoto
            1 Artillery moved from sz76 to Ototo Jima
                  Americans take Ototo Jima from Yamamoto
            1 B29 moved from Iwo Jima to S.Japan
            1 EarlyFighter moved from Iwo Jima to sz16
            1 EarlyFighter moved from Iwo Jima to sz75
    
        Purchase Units - Americans
            Americans buy 1 B29, 1 Bunker, 1 Elite, 2 Fighters, 3 Infantrys, 9 Marines and 1 S.Sub; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in S.Japan
                Bombing raid in S.Japan rolls: 5 and costs: 4 PUs.
                Bombing raid costs 4 PUs
            Battle in sz75
                Americans attack with 1 Destroyer, 1 EarlyFighter and 2 Fighters
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Destroyer, 1 EarlyFighter and 2 Fighters in sz75, round 2 : 2/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz75, round 2 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz75
                Americans win with 1 Destroyer, 1 EarlyFighter and 2 Fighters remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in Vostok
                Americans attack with 1 Artillery and 11 Infantrys
                Hisaichi defend with 8 Infantrys; Masaharu defend with 3 Artillerys and 1 Marine
                    Americans roll dice for 1 Artillery and 11 Infantrys in Vostok, round 2 : 1/12 hits, 2.33 expected hits
                    Masaharu roll dice for 3 Artillerys, 8 Infantrys and 1 Marine in Vostok, round 2 : 4/12 hits, 4.00 expected hits
                    4 Infantrys owned by the Americans and 1 Infantry owned by the Hisaichi lost in Vostok
                1 Artillery owned by the Americans and 7 Infantrys owned by the Americans retreated to Yakutsk
                Masaharu win with 3 Artillerys, 7 Infantrys and 1 Marine remaining. Battle score for attacker is -6
                Casualties for Americans: 4 Infantrys
                Casualties for Hisaichi: 1 Infantry
            Battle in sz72
                Americans attack with 1 Destroyer, 1 EarlyFighter and 1 Fighter
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz72, round 2 : 0/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz72, round 2 : 1/1 hits, 0.50 expected hits
                    1 EarlyFighter owned by the Americans lost in sz72
                    Americans roll dice for 1 Destroyer and 1 Fighter in sz72, round 3 : 2/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz72, round 3 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz72
                Americans win with 1 Fighter remaining. Battle score for attacker is -8
                Casualties for Americans: 1 Destroyer and 1 EarlyFighter
                Casualties for Yamamoto: 1 Destroyer
            Battle in sz2
                Americans attack with 2 Destroyers
                Hisaichi defend with 1 Transport
                    Americans roll dice for 2 Destroyers in sz2, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Transport in sz2, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 Destroyers in sz2, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Transport in sz2, round 3 : 1/1 hits, 0.17 expected hits
                    1 Destroyer owned by the Americans and 1 Transport owned by the Hisaichi lost in sz2
                Americans win with 1 Destroyer remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Destroyer
                Casualties for Hisaichi: 1 Transport
            Battle in sz16
                Americans attack with 5 Destroyers, 2 EarlyFighters and 3 Transports
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 5 Destroyers, 2 EarlyFighters and 3 Transports in sz16, round 2 : 1/7 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz16, round 2 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz16
                Americans win with 5 Destroyers, 2 EarlyFighters and 3 Transports remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in Japan
    
        Non Combat Move - Americans
            1 B29 moved from S.Japan to Iwo Jima
            2 Fighters moved from sz75 to sz76
            1 Fighter moved from sz72 to sz76
            1 EarlyFighter moved from sz75 to sz76
            2 EarlyFighters moved from sz16 to Iwo Jima
            1 Destroyer moved from sz17 to sz76
            4 Infantrys moved from Midway to sz11
            1 B.Transport and 4 Infantrys moved from sz11 to sz19
            4 Infantrys moved from sz19 to Wake
            1 Destroyer moved from sz25 to sz20
            1 T.Boat moved from sz25 to sz24
            2 B.Transports moved from sz14 to sz23
            8 Marines moved from San Francisco to sz23
            2 B.Transports and 8 Marines moved from sz23 to sz14
            8 Marines moved from Seattle to sz6
            2 B.Transports moved from sz4 to sz5
            8 Marines moved from N.Canada to sz5
            2 B.Transports and 8 Marines moved from sz5 to sz4
            2 Tankettes moved from Anchorage to Alaska
            1 Infantry moved from Anchorage to Alaska
            8 Marines moved from sz6 to N.Canada
            8 Marines moved from sz14 to Seattle
            5 Marines moved from Magadan to Yakutsk
            8 Marines moved from Palana to Magadan
            8 Marines moved from sz4 to Palana
    
        Place Units - Americans
            1 Bunker and 3 Infantrys placed in Iwo Jima
            1 Fighter placed in Marcus
            1 Fighter placed in Wake
            1 S.Sub placed in sz25
            1 Elite placed in Pearl Harbor
            1 B29 placed in Hilo
            9 Marines placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.00
    Americans regular : -2.67
    Masaharu regular : 0.00
    Hisaichi regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Masaharu round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Masaharu
            1 Tank moved from Amursk to sz1
            2 Artillerys, 8 Infantrys and 1 Marine moved from Akina to Japan
            3 Artillerys moved from Vostok to sz1
            1 Marine moved from Vostok to sz1
            2 Infantrys moved from Amursk to sz1
            3 Artillerys, 2 Infantrys, 1 Marine, 1 Tank and 4 Transports moved from sz1 to sz15
            1 Infantry moved from N.Japan to sz15
            1 Infantry moved from N.Japan to sz1
            1 Infantry moved from sz1 to Sukhalin
                  Masaharu take Sukhalin from Americans
            3 Artillerys, 3 Infantrys, 1 Marine and 1 Tank moved from sz15 to Japan
    
        Purchase Units - Masaharu
            Masaharu buy 1 Elite and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Masaharu
            Battle in Japan
                Masaharu attack with 5 Artillerys, 11 Infantrys, 2 Marines and 1 Tank
                Americans defend with 3 Infantrys and 3 Marines
                    Masaharu roll dice for 5 Artillerys, 11 Infantrys, 2 Marines and 1 Tank in Japan, round 2 : 6/19 hits, 5.50 expected hits
                    Americans roll dice for 3 Infantrys and 3 Marines in Japan, round 2 : 1/6 hits, 2.00 expected hits
                    3 Marines owned by the Americans, 1 Infantry owned by the Masaharu and 3 Infantrys owned by the Americans lost in Japan
                Masaharu win, taking Japan from Americans with 5 Artillerys, 10 Infantrys, 2 Marines and 1 Tank remaining. Battle score for attacker is 13
                Casualties for Masaharu: 1 Infantry
                Casualties for Americans: 3 Infantrys and 3 Marines
    
        Non Combat Move - Masaharu
    
        Place Units - Masaharu
            1 Elite and 2 Infantrys placed in Amursk
            8 Infantrys placed in Akina
    
        Turn Complete - Masaharu
            Masaharu collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Masaharu regular : 0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Russians
            1 Tankette moved from Ulaan Ude to Belogorsk
            1 Tankette moved from Ulaan Ude to Jinan
            1 Infantry moved from Ulaan Ude to Jinan
            1 EarlyFighter moved from Quingdao to Belogorsk
            1 EarlyFighter moved from Quingdao to Jinan
            1 Infantry moved from Quingdao to Belogorsk
            1 Infantry and 1 Tankette moved from Quingdao to Hsingan
            3 Infantrys, 4 Mech.Infs and 1 Tankette moved from Quingdao to Vostok
            1 Tank moved from Ulaan Ude to Vostok
            4 Mech.Infs moved from Tulun to Vostok
    
        Purchase Units - Russians
            Russians buy 1 Elite, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vostok
                Russians attack with 3 Infantrys, 8 Mech.Infs, 1 Tank and 1 Tankette
                Hisaichi defend with 7 Infantrys
                    Russians roll dice for 3 Infantrys, 8 Mech.Infs, 1 Tank and 1 Tankette in Vostok, round 2 : 5/13 hits, 4.50 expected hits
                    Masaharu roll dice for 7 Infantrys in Vostok, round 2 : 3/7 hits, 2.33 expected hits
                    2 Infantrys owned by the Russians, 1 Tankette owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Vostok
                    Russians roll dice for 1 Infantry, 8 Mech.Infs and 1 Tank in Vostok, round 3 : 5/10 hits, 3.50 expected hits
                    Masaharu roll dice for 2 Infantrys in Vostok, round 3 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Mech.Inf owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Vostok
                Russians win, taking Vostok from Masaharu with 7 Mech.Infs and 1 Tank remaining. Battle score for attacker is -1
                Casualties for Russians: 3 Infantrys, 1 Mech.Inf and 1 Tankette
                Casualties for Hisaichi: 7 Infantrys
            Battle in Jinan
                Russians attack with 1 EarlyFighter, 1 Infantry and 1 Tankette
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 EarlyFighter, 1 Infantry and 1 Tankette in Jinan, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Jinan
                    Russians roll dice for 1 EarlyFighter and 1 Tankette in Jinan, round 3 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Jinan
                Russians win, taking Jinan from Hisaichi with 1 EarlyFighter and 1 Tankette remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Belogorsk
                Russians attack with 1 EarlyFighter, 1 Infantry and 1 Tankette
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 EarlyFighter, 1 Infantry and 1 Tankette in Belogorsk, round 2 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Belogorsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tankette owned by the Russians and 1 Infantry owned by the Hisaichi lost in Belogorsk
                Russians win, taking Belogorsk from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Tankette
                Casualties for Hisaichi: 1 Infantry
            Battle in Hsingan
                Russians attack with 1 Infantry and 1 Tankette
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Infantry and 1 Tankette in Hsingan, round 2 : 1/2 hits, 0.50 expected hits
                    Masaharu roll dice for 1 Infantry in Hsingan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tankette owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hsingan
                Russians win, taking Hsingan from Masaharu with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Tankette
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 EarlyFighter moved from Jinan to Quingdao
            1 EarlyFighter moved from Belogorsk to Quingdao
            3 Infantrys moved from Ulaan Ude to Quingdao
            3 Infantrys moved from Tulun to Ulaan Ude
            1 Elite moved from Kaask to Tulun
            5 Infantrys moved from Kaask to Tulun
            1 Infantry moved from Achinsk to Kyzyl
            3 Mech.Infs moved from Achinsk to Tulun
    
        Place Units - Russians
            1 Elite and 5 Infantrys placed in Kaask
            4 Mech.Infs placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Masaharu regular : 2.67
    Russians regular : 4.17
    Hisaichi regular : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Yamamoto round 9

    TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            1 Artillery and 7 Infantrys moved from Sarong to New Guinea
            1 T.Boat moved from sz59 to sz69
            2 Artillerys, 3 Infantrys and 1 Tank moved from Soem to sz59
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz59 to sz60
            2 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Tank moved from sz60 to N.S
            2 Artillerys, 8 Infantrys and 1 Tank moved from Malaya to Thailand
            2 Tanks moved from Nayumo to sz81
            2 Tanks moved from sz81 to New Guinea
            1 B.Transport moved from sz48 to sz58
            2 Artillerys moved from Flores to sz58
            2 Artillerys and 1 B.Transport moved from sz58 to sz81
            2 Artillerys moved from sz81 to New Guinea
            1 Transport moved from sz48 to sz58
            1 Artillery moved from Flores to sz58
            1 Artillery and 1 Transport moved from sz58 to sz81
            1 Artillery moved from sz81 to S.G
                  Yamamoto take S.G from British
            1 B.Carrier, 3 B.Transports, 10 Destroyers, 3 Fighters, 1 S.Sub and 4 Transports moved from sz78 to sz76
            1 Destroyer and 1 Submarine moved from sz1 to sz2
            1 B.Transport moved from sz48 to sz70
            2 Artillerys and 1 Infantry moved from Davao to sz70
            2 Artillerys, 1 B.Transport and 1 Infantry moved from sz70 to sz58
            2 Artillerys and 1 Infantry moved from sz58 to Flores
            1 Artillery moved from Burma to W.Chunking
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Cruiser, 6 Destroyers, 10 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Thailand
                Yamamoto attack with 2 Artillerys, 8 Infantrys and 1 Tank
                British defend with 2 Artillerys and 1 Infantry
                    Yamamoto roll dice for 2 Artillerys, 8 Infantrys and 1 Tank in Thailand, round 2 : 2/11 hits, 2.83 expected hits
                    British roll dice for 2 Artillerys and 1 Infantry in Thailand, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Thailand
                    Yamamoto roll dice for 2 Artillerys, 7 Infantrys and 1 Tank in Thailand, round 3 : 1/10 hits, 2.67 expected hits
                    British roll dice for 1 Artillery in Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Thailand
                Yamamoto win, taking Thailand from British with 2 Artillerys, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 2 Artillerys and 1 Infantry
            Battle in W.Chunking
                Yamamoto attack with 1 Artillery
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in W.Chunking, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in W.Chunking
                Chinese win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Yamamoto: 1 Artillery
            Battle in N.S
                Yamamoto attack with 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Tank
                British defend with 2 Artillerys and 1 Infantry
                    Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Tank in N.S, round 2 : 2/7 hits, 2.33 expected hits
                    British roll dice for 2 Artillerys and 1 Infantry in N.S, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in N.S
                    Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter, 1 Infantry and 1 Tank in N.S, round 3 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 Artillery in N.S, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in N.S
                Yamamoto win, taking N.S from British with 2 Artillerys, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 2 Infantrys
                Casualties for British: 2 Artillerys and 1 Infantry
            Battle in New Guinea
                Yamamoto attack with 3 Artillerys, 7 Infantrys and 2 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 3 Artillerys, 7 Infantrys and 2 Tanks in New Guinea, round 2 : 2/12 hits, 3.67 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in New Guinea
                Yamamoto win, taking New Guinea from British with 3 Artillerys, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in sz2
                Yamamoto attack with 1 Destroyer and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in sz2, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in sz2, round 2 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz2
                Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer
            Battle in sz76
                Yamamoto attack with 1 B.Carrier, 3 B.Transports, 10 Destroyers, 3 Fighters, 1 S.Sub and 4 Transports
                Americans defend with 2 B.Transports, 1 Battleship, 2 Carriers, 5 Destroyers, 1 EarlyFighter, 3 Fighters and 1 S.Sub
                    Yamamoto roll dice for 1 S.Sub in sz76, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 1 S.Sub in sz76, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 B.Carrier, 3 B.Transports, 10 Destroyers, 3 Fighters and 4 Transports in sz76, round 2 : 8/14 hits, 5.00 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Yamamoto regular : -1.50
    Americans regular : 0.33
    British regular : 0.67
    

    Savegame


  • @entek sub hit on battle ship. 8 more hits in sz76

  • '20 '19 '18 '17 '16

    @dawgoneit Max D


  • TripleA Turn Summary: Yamamoto round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            1 Artillery and 7 Infantrys moved from Sarong to New Guinea
            1 T.Boat moved from sz59 to sz69
            2 Artillerys, 3 Infantrys and 1 Tank moved from Soem to sz59
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz59 to sz60
            2 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Tank moved from sz60 to N.S
            2 Artillerys, 8 Infantrys and 1 Tank moved from Malaya to Thailand
            2 Tanks moved from Nayumo to sz81
            2 Tanks moved from sz81 to New Guinea
            1 B.Transport moved from sz48 to sz58
            2 Artillerys moved from Flores to sz58
            2 Artillerys and 1 B.Transport moved from sz58 to sz81
            2 Artillerys moved from sz81 to New Guinea
            1 Transport moved from sz48 to sz58
            1 Artillery moved from Flores to sz58
            1 Artillery and 1 Transport moved from sz58 to sz81
            1 Artillery moved from sz81 to S.G
                  Yamamoto take S.G from British
            1 B.Carrier, 3 B.Transports, 10 Destroyers, 3 Fighters, 1 S.Sub and 4 Transports moved from sz78 to sz76
            1 Destroyer and 1 Submarine moved from sz1 to sz2
            1 B.Transport moved from sz48 to sz70
            2 Artillerys and 1 Infantry moved from Davao to sz70
            2 Artillerys, 1 B.Transport and 1 Infantry moved from sz70 to sz58
            2 Artillerys and 1 Infantry moved from sz58 to Flores
            1 Artillery moved from Burma to W.Chunking
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Cruiser, 6 Destroyers, 10 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Thailand
                Yamamoto attack with 2 Artillerys, 8 Infantrys and 1 Tank
                British defend with 2 Artillerys and 1 Infantry
                    Yamamoto roll dice for 2 Artillerys, 8 Infantrys and 1 Tank in Thailand, round 2 : 2/11 hits, 2.83 expected hits
                    British roll dice for 2 Artillerys and 1 Infantry in Thailand, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Thailand
                    Yamamoto roll dice for 2 Artillerys, 7 Infantrys and 1 Tank in Thailand, round 3 : 1/10 hits, 2.67 expected hits
                    British roll dice for 1 Artillery in Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Thailand
                Yamamoto win, taking Thailand from British with 2 Artillerys, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 2 Artillerys and 1 Infantry
            Battle in W.Chunking
                Yamamoto attack with 1 Artillery
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in W.Chunking, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in W.Chunking
                Chinese win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Yamamoto: 1 Artillery
            Battle in N.S
                Yamamoto attack with 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Tank
                British defend with 2 Artillerys and 1 Infantry
                    Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Tank in N.S, round 2 : 2/7 hits, 2.33 expected hits
                    British roll dice for 2 Artillerys and 1 Infantry in N.S, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in N.S
                    Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter, 1 Infantry and 1 Tank in N.S, round 3 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 Artillery in N.S, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in N.S
                Yamamoto win, taking N.S from British with 2 Artillerys, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 2 Infantrys
                Casualties for British: 2 Artillerys and 1 Infantry
            Battle in New Guinea
                Yamamoto attack with 3 Artillerys, 7 Infantrys and 2 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 3 Artillerys, 7 Infantrys and 2 Tanks in New Guinea, round 2 : 2/12 hits, 3.67 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in New Guinea
                Yamamoto win, taking New Guinea from British with 3 Artillerys, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in sz2
                Yamamoto attack with 1 Destroyer and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in sz2, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in sz2, round 2 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz2
                Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer
            Battle in sz76
                Yamamoto attack with 1 B.Carrier, 3 B.Transports, 10 Destroyers, 3 Fighters, 1 S.Sub and 4 Transports
                Americans defend with 2 B.Transports, 1 Battleship, 2 Carriers, 5 Destroyers, 1 EarlyFighter, 3 Fighters and 1 S.Sub
                    Yamamoto roll dice for 1 S.Sub in sz76, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 1 S.Sub in sz76, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 B.Carrier, 3 B.Transports, 10 Destroyers, 3 Fighters and 4 Transports in sz76, round 2 : 8/14 hits, 5.00 expected hits
                    Americans roll dice for 2 B.Transports, 1 Battleship, 2 Carriers, 5 Destroyers, 1 EarlyFighter and 3 Fighters in sz76, round 2 : 9/14 hits, 7.00 expected hits
                    4 Destroyers owned by the Americans, 2 B.Transports owned by the Americans, 1 S.Sub owned by the Americans, 1 B.Carrier owned by the Yamamoto, 4 Transports owned by the Yamamoto, 3 B.Transports owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz76
                    Yamamoto roll dice for 1 S.Sub in sz76, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 10 Destroyers and 3 Fighters in sz76, round 3 : 7/13 hits, 4.83 expected hits
                    Americans roll dice for 1 Battleship, 2 Carriers, 1 Destroyer and 3 Fighters in sz76, round 3 : 5/7 hits, 4.17 expected hits
                    3 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 2 Carriers owned by the Americans, 1 S.Sub owned by the Yamamoto, 1 Battleship owned by the Americans and 4 Destroyers owned by the Yamamoto lost in sz76
                Yamamoto win with 6 Destroyers and 3 Fighters remaining. Battle score for attacker is 42
                Casualties for Yamamoto: 1 B.Carrier, 3 B.Transports, 4 Destroyers, 1 S.Sub and 4 Transports
                Casualties for Americans: 2 B.Transports, 1 Battleship, 2 Carriers, 5 Destroyers, 1 EarlyFighter, 3 Fighters and 1 S.Sub
    
        Non Combat Move - Yamamoto
            3 Fighters moved from sz76 to Tokyo
            1 EarlyFighter moved from N.S to sz60
            1 Battleship moved from sz59 to sz60
    
        Place Units - Yamamoto
            1 Cruiser and 6 Destroyers placed in sz78
            6 Infantrys placed in Malaya
            Yamamoto undo move 2.
            5 Infantrys and 1 Marine placed in Malaya
            4 Infantrys placed in Davao
            Yamamoto undo move 2.
            Yamamoto undo move 2.
            3 Infantrys and 1 Marine placed in Davao
            6 Infantrys placed in Malaya
            1 Infantry placed in S.Japan
    
        Turn Complete - Yamamoto
            Yamamoto collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Yamamoto regular : 0.17
    Americans regular : 3.17
    British regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 9
    
        Combat Move - Chinese
            2 Infantrys moved from Tsingnan to Gansu
            1 EarlyFighter moved from Sian to Gansu
            1 Infantry moved from Sikang to Szechwan
            1 Artillery moved from Sian to Szechwan
            1 EarlyFighter moved from Sian to Szechwan
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 7 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Gansu
                Chinese attack with 1 EarlyFighter and 2 Infantrys
                Hisaichi defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Gansu, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Gansu, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Chinese lost in Gansu
                1 EarlyFighter owned by the Chinese retreated
                1 Infantry owned by the Chinese retreated to Tsingnan
                Hisaichi win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Chinese: 1 Infantry
            Battle in Szechwan
                Chinese attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
                Hisaichi defend with 1 Tank and 1 Tankette
                    Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank and 1 Tankette in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 Artillery and 1 EarlyFighter in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 EarlyFighter in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Szechwan, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 EarlyFighter in Szechwan, round 5 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Szechwan, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Szechwan
                Chinese win with 1 EarlyFighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 1 Tank and 1 Tankette
    
        Non Combat Move - Chinese
            1 EarlyFighter moved from Szechwan to Sian
            1 EarlyFighter moved from Gansu to Sian
            2 Mech.Infs moved from Tsingnan to Sikang
            4 Infantrys moved from Tsingnan to Sikang
            6 Infantrys moved from Xining to Tsingnan
            1 Infantry moved from Quyan to Gobi
            1 Tank moved from Urumal to Gobi
            3 Infantrys moved from Urumal to Quyan
    
        Place Units - Chinese
            1 Bunker placed in Sian
            6 Infantrys placed in Xining
            1 Infantry and 2 Tankettes placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Hisaichi regular : 0.00
    

    Savegame

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